SMAPI log parser

Suggested fixes

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 10 Home
SMAPI: 4.1.10
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2025-01-03 16:02 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24356 329 errors
SMAPI 4.1.10 Pathoschild no errors
Adventurers Guild Multiplayer Shared Kills 1.1.0 Veniamin-Arefev no errors
Alternative Textures 8.0.0
+ (AT) West Elm Furniture
+ AT_CottagecoreFences_DN 1.0.0
+ Lovely Kitchen Islands and Extras 1.0.0
(+ 3 content packs)
PeacefulEnd
+ Atlas 1.0.0 by Atlasphere
+ Gweniaczek
+ Lulu Lovely
no errors
AntiSocial NPCs 1.0.6 Super Aardvark no errors
Auto-Grab Truffles 1.1.0 Tsin no errors
Automate 2.3.1 Pathoschild no errors
Better Chests 2.18.6 LeFauxMatt no errors
Better Crafting 2.15.1 Khloe Leclair no errors
Better Friendship 1.1.3 Urbanyeti no errors
Better Jukebox 2.1.0 Gaphodil no errors
Bigger Backpack 7.3.0 spacechase0, yoseiri, bcmpinc no errors
Bus Locations (1.6 fix Sean) 1.2.2-unofficial.1-Xytronix by nanzington no errors
Bush Bloom Mod 1.2.4
+ (BBM) Fruit and Nuts of Ferngill 1.6 5.2.0
(+ 1 content packs)
NCarigon
+ Stunky McDoo
no errors
Calcifer 0.1.0 sophie no errors
Challenging Community Center Bundles 3.4.0
+ Custom Community Center Bundles - Alchemistry Bundle Pack (Harder) 1.0.0
(+ 1 content packs)
alvadea & jaksha
+ alvadea & jaksha (bundle by Morghoula)
1 error
CJB Cheats Menu 1.37.1 CJBok and Pathoschild no errors
Console Commands 4.1.10 SMAPI no errors
Content Patcher 2.4.4
+ (CP) A Cavalcade of Kombucha 1.0.0
+ (CP) East Scarp 2.4.15
+ (CP) Events Expansion 1.4.0
+ (CP) Fairytale Furniture 1.0.0
+ (CP) From Source to Sea 1.0.3
+ (CP) Fruit and Nuts of Ferngill 1.6 5.2.0
+ (CP) H&W Fairy Fountains 2.0.1
+ (CP) Heterochromia 1.7.0
+ (CP) Iridium Recolors 2.1.1
+ (CP) Level Achievements 0.1.0
+ (CP) More Backpack Upgrades 0.1.2
+ (CP) Much Ado About Mushrooms 1.3.1
+ (CP) Plentiful Harvest: Crops and Cooking 1.4.1
+ (CP) Polyamory Sweet! 1.2.5
+ (CP) Roots of Ferngill 1.6 5.2.0
+ (CP) StarAmys Witchy Wallpapers 1.0.0
+ (CP) Walk to the Desert Redux 1.3.3
+ (CP) Wild Flowers of Ferngill 1.6 5.2.0
+ (IE) Wild Flowers of Ferngill 1.6 5.2.0
+ Alchemistry 1.1.15
+ Alchemistry (Bush Bloom Mod) 1.1.15
+ Alvadeas Tilesheet 2.2.1
+ Always Raining in the Valley 1.0.7
+ Better Crops and Foraging 5.0.0
+ Bugmeat Recipes 1.2.1
+ Canon-Friendly Dialogue Expansion 3.0.5
+ Churpy's Vivid Hairstyles - Flower Garden Set v2 2.0.0
+ Combat Made Easy Suite 6.0.8
+ Content Patcher (FS) Hoods & Hoodies 1.0.7
+ Cornucopia - More Crops 1.5.6
+ DaisyNiko's Tilesheets 1.9.1
+ Dwarf Expansion 1.1.2
+ Earthy Interiors 1.2.1
+ Earthy Recolour 1.4.4
+ Earthy Ridgeside CP Conversion 1.1.2
+ East Scarp NPCs 2.4.15
+ Elle's Cuter Barn Animals 1.0.1
+ Elle's Cuter Cats 1.0.0
+ Elle's Cuter Coop Animals 1.0.2
+ Elle's Cuter Dogs 1.0.1
+ Elle's Cuter Horses 1.0.0
+ Elle's Seasonal Buildings 1.3.5
+ Farming Made Easy Suite 6.0.15
+ Fishing Made Easy Suite 6.0.26
+ Flowery Straw Hat 1.2.1
+ Grampleton Fields 1.14.42
+ Hats Won't Mess Up Hair 1.5.0
+ Honey Creek Farm 1.4.2
+ IdaIda's Flooring and Paths 1.0.0
+ Immersive Saloon 1.1.0
+ Jas expansion 1.5.8
+ Juliet, Jessie and Lodging House 1.5.6
+ Katu's Tilesheets 1.1.0
+ Lavril - East Scarp NPC (King's Raid) 2.2.0
+ Lovely Kitchen 1.2.0
+ Lumisteria Tilesheets - Indoor 1.4.0
+ Lumisteria Tilesheets - Outdoor 1.4.0
+ Marnie Immersive 1.5.8
+ Medieval_Craftables 2.5.0
+ More Fish 5.3.1
+ More Quest 2.0.6
+ MSVE 2.8.0
+ NPC Jasper 1.8.3
+ NPC Mr Ginger 1.6.4
+ NPC Tristan 1.4.0
+ Oasis Greenhouse 1.8.0
+ Peachery Kitchen 2.0.0
+ Ridgeside Forage Crops 2.0.1
+ Ridgeside Village - Extra Music 2.5.9
+ Ridgeside Village (Content Patcher component) 2.5.17
+ Ridgeside Village Seasonal Outfits 1.1.3
+ Rustic Country Town Interior 1.7.0
+ Seasonal Cute Characters 6.0.1
+ Seasonal Cute Characters SVE 3.0.0
+ Stardew Foliage Redone Foliage Only 1.6.0
+ Stardew Valley Expanded 1.15.8
+ Sweet Gem Fruit 1.4.0
+ Vintage Compatibility UI Recolour 1.3.0
+ Vintage Interface 2.0 (CP) 2.2.4
+ Way Back PT 2.0.0
(+ 80 content packs)
Pathoschild
+ Stunky McDoo
+ LemurKat
+ nraittanna
+ StarAmy
+ Stunky McDoo
+ Stunky McDoo
+ HimeTarts and wildflourmods
+ Woaw
+ 6480
+ aedenthorn
+ aedenthorn
+ Stunky McDoo
+ DomTSVG
+ ApryllForever
+ Stunky McDoo
+ StarAmy
+ Tarniyar & Aeywoo
+ Stunky McDoo
+ Stunky McDoo
+ Morghoula
+ Morghoula
+ Alvadea
+ Hime Tarts
+ cometkins
+ BlatantDecoy
+ gizzymo (dialogue), WitchWeed (coding)
+ Churpix
+ Ericlegacy
+ PeacefulEnd
+ Cornucopia
+ DaisyNiko
+ Lemurkat
+ DaisyNiko
+ DaisyNiko
+ Deon, Vinilla, Soupysup
+ Lemurkat
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Ericlegacy
+ Ericlegacy
+ Gervig91
+ FlashShifter
+ misatse1019
+ HeyKatu
+ Idaida
+ tiakall
+ Lemurkat
+ Lemurkat
+ HeyKatu
+ Arknir27
+ Lulu Lovely
+ Lumisteria
+ Lumisteria
+ Lemurkat
+ Gweniaczek
+ HisameArtWork&TrentXV
+ KangTaeGong
+ Gweniaczek
+ Lemurkat
+ Lemurkat
+ Lemurkat
+ DaisyNiko
+ appleseed
+ Wizadroid
+ Rafseazz
+ Rafseazz
+ Rafseazz
+ DustBeauty
+ Poltergeister with assets by various artists
+ Poltergeister
+ DustBeauty
+ FlashShifter
+ Cheerybelle
+ RedxMoonxRose
+ ManaKirel
+ Gweniaczek
1 error
Custom Bush 1.4.1 LeFauxMatt no errors
Custom Companions 5.0.0
+ ARV- Maximum 1.0.7
+ CustomCompanionVoid 2.2.0
+ Ridgeside Village (Custom Companions component) 2.5.17
(+ 3 content packs)
PeacefulEnd
+ Hime Tarts
+ Arknir27
+ Rafseazz
no errors
Custom NPC Exclusions 1.6.0 Esca no errors
Destroyable Bushes 1.4.5 Esca no errors
East Scarp C# 2.4.15 atravita no errors
Esca's Modding Plugins 1.5.1 Esca no errors
Event Repeater 6.5.9 MissCoriel no errors
Expanded Preconditions Utility 1.0.2-alpha.20240225 Cherry no errors
Expanded Storage 3.2.2 LeFauxMatt no errors
ExtraMachineConfig 1.12.2 selph no errors
Farm Type Manager 1.24.0
+ (FTM) Alchemistry 1.1.15
+ (FTM) From Source to Sea 1.0.3
+ (FTM) From Source to Sea -- CSD 1.0.3
+ (FTM) From Source to Sea -- ESC 1.0.3
+ (FTM) Fruit and Nuts of Ferngill 1.6 5.2.0
+ (FTM) Much Ado About Mushrooms 1.3.1
+ (FTM) Roots of Ferngill 1.6 5.2.0
+ (FTM) Walk to the Desert Redux 1.3.3
+ (FTM) Wild Flowers of Ferngill 1.6 5.2.0
+ Forage Settings East Scarp 2.4.15
+ Forage Settings Fairy Pool 1.4.0
+ Honey Creek Farm FTM 1.4.2
+ Ridgeside Village (Farm Type Manager component) 2.5.17
+ Stardew Valley Expanded Farm Type Manager 1.15.8
(+ 14 content packs)
Esca
+ Morghoula
+ Stunky McDoo
+ Stunky McDoo
+ Stunky McDoo
+ Stunky McDoo
+ Stunky McDoo
+ Stunky McDoo
+ Tarniyar & Aeywoo
+ Stunky McDoo
+ Lemurkat
+ Lemurkat
+ HeyKatu
+ Rafseazz
+ FlashShifter
no errors
Fashion Sense 7.0.1
+ (FS) 12套冬季棉服+11种帽子 1.0.0
+ (FS) 61 hairstyles
+ (FS) Cafe Clothes 1.0.0
+ (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0
+ (FS) Frog Companion 1.0.0
+ (FS) Frog Hat 1.1.0
+ (FS) Lilian's Hats 1.0.0
+ (FS) Matcha Cafe Clothes 1.0.0
+ (FS) Missy's Shirts 1.0.0
+ (FS) Mushroom Hat 1.1.0
+ (FS) Pitys Gentle Green Shirts 1.0.0
+ (FS) Player Height Variety 1.1.0
+ (FS) RitzyGen's Various Halloween Costumes 1.0.0
+ (FS) Season of the Witch 2.0.0
+ (FS) Seasonal Hats 1.0.0
+ (FS) Soob's elf ears 1.0.0
+ (FS) StarAmy's Wild Fashion 1.0.0
+ (FS) Vanilla Shirts 1.1.7
+ (FS) Winter Solstice Hats 2.0.0
+ (FS) Witch Hats 1.0.0
+ (FS) WS78 Wedding Pack 1.2.0
+ < RURAL COMESTICS < 1.1.0
+ = RURAL OUTFITTERS = 1.1.0
+ b0rszcz's mossy horns 1.0.0
+ b0rszcz's mossy witchy outfits 1.0.0
+ Coats and Jackets Pack 1.0.4
+ Cozy Mittens 1.1.0
+ Cozy Scarves 1.2.1
+ Dynamic HDaccessory.blight 1.0.0
+ FS - Lighter Oversized Sleeves 1.0.0
+ FS Vanilla 1.1.1
+ Heterochromia 1.7.0
+ Hoods & Hoodies 1.0.7
+ RoseDryad's Fairy Wings & Accessories 1.2.0
+ Shardust's Hairstyles for Fashion Sense 3.5.0
+ Smallcopper's Hairs for Fashion Sense 0.1.0
+ Top Surgery Scar Shirts 1.0.3
+ Traveller's Attire 1.0.0
+ Witchy Rustic Looks 1.0.0
(+ 39 content packs)
PeacefulEnd
+ Mychocolate
+ Kkunma 1.0.0 by Halpy
+ sugarmaples
+ Churpix
+ Gabett
+ Schmellows
+ forestsleepunderrain
+ sugarmaples
+ MissyDiabolical, conversion by Iceprincess98
+ Wanderer143
+ pityachu
+ PeacefulEnd
+ ritzygen
+ NarrativeFiction
+ Kailey
+ Soob
+ StarAmy
+ TeddyIsTired
+ Wabi
+ Kailey
+ WS78
+ billi
+ billi
+ b0rszcz
+ b0rszcz
+ plurffle
+ PeacefulEnd
+ PeacefulEnd
+ blight
+ starrybonns
+ Tex
+ Woaw
+ PeacefulEnd
+ RoseDryad
+ Shardust
+ Smallcopper
+ ritzygen
+ PeacefulEnd
+ Alexilyn
no errors
FauxCore 1.2.2 LeFauxMatt no errors
Forage Crops 1.0.0 Kronosta no errors
Furniture Adjustment 0.3.0 aedenthorn no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
GMCM Options 1.6.0 Jamie Taylor no errors
Happy Birthday 3.19.2
+ Happy Birthday en-US Translation Content Pack 1.5.0
(+ 1 content packs)
Alpha_Omegasis
+ Omegasis
no errors
Item extensions 1.11.1 mistyspring no errors
Json Assets 1.11.9
+ (JA) Plentiful Harvest: Crops and Cooking 1.4.1
+ Bugmeat Recipes 1.2.1
+ Truffle Recipes 1.1.0
(+ 3 content packs)
spacechase0
+ DomTSVG
+ BlatantDecoy
+ Dragonsir
no errors
Lookup Anything 1.46.2 Pathoschild no errors
Mail Framework Mod 1.18.0
+ (MFM) More New Fish 1.0.0
+ (MFM) Plentiful Harvest: Mail 1.4.1
+ Always Raining in the Valley MFM 1.0.7
+ More Quest Mail 2.0.6
(+ 4 content packs)
Digus
+ Project Populate Json Assets
+ DomTSVG
+ Hime Tarts
+ KangTaeGong
no errors
Mapping Extensions and Extra Properties (MEEP) 2.4.5 DecidedlyHuman no errors
Multi Yield Crops 1.0.3-alpha.20240306 Cherry no errors
Noclip Mode 1.3.16 Pathoschild no errors
NPC Map Locations 3.2.2 Bouhm no errors
Pet Spawn Location 2.8.0 Shaklin no errors
Polyamory Sweet Bed 1.2.5 ApryllForever no errors
Polyamory Sweet Love 1.2.5 ApryllForever no errors
Polyamory Sweet Wedding 1.2.5 ApryllForever no errors
PolyamorySweet Kiss 1.2.5 ApryllForever no errors
PolyamorySweet Rooms 1.2.5 ApryllForever no errors
Producer Framework Mod 1.9.6
+ (PFM) Fish Hatchery 1.0.0
+ (PFM) Fruit and Nuts of Ferngill 1.6 5.2.0
+ (PFM) Plentiful Harvest: Production Machines 1.4.1
+ (PFM) Roots of Ferngill 1.6 5.2.0
+ (PFM) Wild Flowers of Ferngill 1.6 5.2.0
(+ 5 content packs)
Digus
+ HisameArtwork&TrentXV
+ Stunky McDoo
+ DomTSVG
+ Stunky McDoo
+ Stunky McDoo
no errors
PyTK Lite 1.24.0 Platonymous no errors
Quality Smash 1.5.2 barfytheclown, NormanPCN no errors
Ridgeside Village (SMAPI component) 2.5.17 Rafseazz no errors
Save Backup 4.1.10 SMAPI no errors
Shop Tile Framework 1.0.10-alpha.20241104 Cherry no errors
Show Birthdays 1.3.1-unofficial.2-asuleath Traktori no errors
SkullCavernElevator 1.6.2 lestoph no errors
SpaceCore 1.27.0 spacechase0 no errors
Stardew & Chill 1.1.0 mod.kitchen no errors
Stardew Valley Expanded Code 1.15.8 FlashShifter, Esca, super-aardvark, and kittycatcasey no errors
StardewHack 7.4.0 bcmpinc no errors
StardustCore 3.1.0 Alpha_Omegasis no errors
To-Dew 2.2.1 Jamie Taylor no errors
Tool Smart Switch 1.0.3 Fiorbeth no errors
UI Info Suite 2 2.3.7 Annosz no errors
Unique Response Core 2.1.5 MissCoriel no errors
Wear More Rings 7.7.0 bcmpinc no errors
[11:02:29 INFO  SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 10 Home
[11:02:29 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[11:02:29 TRACE SMAPI] Log started at 2025-01-03T16:02:29 UTC
[11:02:36 DEBUG SMAPI] Waiting for game to launch...
[11:02:37 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.9719342'
[11:02:38 DEBUG SMAPI] Loading mod metadata...
[11:02:38 DEBUG SMAPI] Loading mods...
[11:02:38 TRACE SMAPI]    ExtraMachineConfig (from Mods\ExtraMachineConfig\ExtraMachineConfig.dll, ID: selph.ExtraMachineConfig, assembly version: 1.0.0)...
[11:02:38 TRACE SMAPI]       Detected game patcher in assembly ExtraMachineConfig.dll.
[11:02:38 TRACE SMAPI]    Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.4.4)...
[11:02:39 TRACE SMAPI]    (CP) A Cavalcade of Kombucha (from Mods\A Cavalcade of Kombucha\[CP] A Cavalcade of Kombucha, ID: StunkyMcDoo.ACOK.CP) [content pack]...
[11:02:39 TRACE SMAPI]    Adventurers Guild Multiplayer Shared Kills (from Mods\AdventurersGuildMultiplayerSharedKills\AdventurersGuildMultiplayerSharedKills.dll, ID: Veniamin-Arefev.AdventurersGuildMultiplayerSharedKills, assembly version: 1.0.0)...
[11:02:39 TRACE SMAPI]       Rewrote AdventurersGuildMultiplayerSharedKills.dll to fix Stats.specificMonstersKilled field...
[11:02:39 TRACE SMAPI]       Detected game patcher in assembly AdventurersGuildMultiplayerSharedKills.dll.
[11:02:39 TRACE SMAPI]    Better Crafting (from Mods\BetterCrafting\BetterCrafting.dll, ID: leclair.bettercrafting, assembly version: 2.15.1)...
[11:02:40 TRACE SMAPI]       Detected game patcher in assembly BetterCrafting.dll.
[11:02:40 TRACE SMAPI]    Generic Mod Config Menu (from Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)...
[11:02:40 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly GenericModConfigMenu.dll.
[11:02:40 TRACE SMAPI]    Expanded Preconditions Utility (from Mods\ExpandedPreconditionsUtility\ExpandedPreconditionsUtility.dll, ID: Cherry.ExpandedPreconditionsUtility, assembly version: 1.0.2)...
[11:02:40 TRACE SMAPI]       Rewrote ExpandedPreconditionsUtility.dll to fix Game1.getCharacterFromName method...
[11:02:40 TRACE SMAPI]    Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.24.0)...
[11:02:40 TRACE SMAPI]       Detected game patcher in assembly FarmTypeManager.dll.
[11:02:40 TRACE SMAPI]    Calcifer (from Mods\Calcifer\Calcifer.dll, ID: sophie.Calcifer, assembly version: 0.1.0)...
[11:02:40 TRACE SMAPI]       Detected game patcher in assembly Calcifer.dll.
[11:02:40 TRACE SMAPI]    Bush Bloom Mod (from Mods\BushBloomMod\BushBloomMod.dll, ID: NCarigon.BushBloomMod, assembly version: 1.0.0)...
[11:02:40 TRACE SMAPI]       Detected game patcher in assembly BushBloomMod.dll.
[11:02:40 TRACE SMAPI]    Stardew Valley Expanded Farm Type Manager (from Mods\Stardew Valley Expanded\[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]...
[11:02:40 TRACE SMAPI]    Stardew Valley Expanded Code (from Mods\Stardew Valley Expanded\Stardew Valley Expanded Code\StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.0)...
[11:02:40 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Stats.specificMonstersKilled field...
[11:02:40 TRACE SMAPI]       Detected game patcher in assembly StardewValleyExpanded.dll.
[11:02:40 TRACE SMAPI]    Mail Framework Mod (from Mods\MailFrameworkMod\MailFrameworkMod.dll, ID: DIGUS.MailFrameworkMod, assembly version: 1.0.0)...
[11:02:41 TRACE SMAPI]       Detected game patcher in assembly MailFrameworkMod.dll.
[11:02:41 TRACE SMAPI]    Producer Framework Mod (from Mods\ProducerFrameworkMod\ProducerFrameworkMod.dll, ID: Digus.ProducerFrameworkMod, assembly version: 1.0.0)...
[11:02:41 TRACE SMAPI]       Detected game patcher in assembly ProducerFrameworkMod.dll.
[11:02:41 TRACE SMAPI]    More Fish (from Mods\[MNF] More New Fish\[CP] New Fish, ID: MoreFish) [content pack]...
[11:02:41 TRACE SMAPI]    Stardew Valley Expanded (from Mods\Stardew Valley Expanded\[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]...
[11:02:41 TRACE SMAPI]    Alchemistry (from Mods\Alchemistry\[CP] Alchemistry, ID: Morghoula.AlchemistryCP) [content pack]...
[11:02:41 TRACE SMAPI]    Alchemistry (Bush Bloom Mod) (from Mods\Alchemistry\[BBM] Alchemistry, ID: Morghoula.AlchemistryBBM) [content pack]...
[11:02:41 TRACE SMAPI]    (FTM) Alchemistry (from Mods\Alchemistry\[FTM] Alchemistry, ID: Morghoula.AlchemistryFTM) [content pack]...
[11:02:41 TRACE SMAPI]    SpaceCore (from Mods\SpaceCore\SpaceCore.dll, ID: spacechase0.SpaceCore, assembly version: 1.27.0)...
[11:02:41 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Parser.dll'...
[11:02:41 TRACE SMAPI]       Loading assembly 'SpaceCore.Content.Engine.dll'...
[11:02:41 TRACE SMAPI]       Detected game patcher in assembly SpaceCore.dll.
[11:02:41 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field, StardewValley.SaveGame.locationSerializer field, StardewValley.SaveGame.serializer field) in assembly SpaceCore.dll.
[11:02:41 TRACE SMAPI]       Loading assembly 'SpaceCore.dll'...
[11:02:41 TRACE SMAPI]    Json Assets (from Mods\JsonAssets\JsonAssets.dll, ID: spacechase0.JsonAssets, assembly version: 1.11.9)...
[11:02:41 TRACE SMAPI]       Detected game patcher in assembly JsonAssets.dll.
[11:02:41 TRACE SMAPI]    Alternative Textures (from Mods\AlternativeTextures\AlternativeTextures.dll, ID: PeacefulEnd.AlternativeTextures, assembly version: 8.0.0)...
[11:02:41 TRACE SMAPI]       Detected game patcher in assembly AlternativeTextures.dll.
[11:02:41 TRACE SMAPI]    Custom Companions (from Mods\CustomCompanions\CustomCompanions.dll, ID: PeacefulEnd.CustomCompanions, assembly version: 5.0.0)...
[11:02:42 TRACE SMAPI]       Detected game patcher in assembly CustomCompanions.dll.
[11:02:42 TRACE SMAPI]    ARV- Maximum (from Mods\Always Raining in the Valley\[CC] Maximum, ID: Himetarts.ARVCC) [content pack]...
[11:02:42 TRACE SMAPI]    Vintage Interface 2.0 (CP) (from Mods\[CP] Vintage Interface v2, ID: ManaKirel.VintageInterface2) [content pack]...
[11:02:42 TRACE SMAPI]    DaisyNiko's Tilesheets (from Mods\[CP] DaisyNiko's Tilesheets, ID: DaisyNiko.Tilesheets) [content pack]...
[11:02:42 TRACE SMAPI]    Lumisteria Tilesheets - Indoor (from Mods\[CP] Lumisteria Tilesheets - Indoor, ID: Lumisteria.LumiTilesheetsIndoor) [content pack]...
[11:02:42 TRACE SMAPI]    Lumisteria Tilesheets - Outdoor (from Mods\[CP] Lumisteria Tilesheets - Outdoor, ID: Lumisteria.TtilesheetsOutdoor) [content pack]...
[11:02:42 TRACE SMAPI]    Earthy Recolour (from Mods\[CP] DaisyNiko's Earthy Recolour, ID: DaisyNiko.EarthyRecolour) [content pack]...
[11:02:42 TRACE SMAPI]    Grampleton Fields (from Mods\GrampletonFields, ID: flashshifter.GrampletonFields) [content pack]...
[11:02:42 TRACE SMAPI]    NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.2.2)...
[11:02:42 TRACE SMAPI]    (CP) East Scarp (from Mods\East Scarp\[CP] East Scarp, ID: LemurKat.EastScarpe.CP) [content pack]...
[11:02:42 TRACE SMAPI]    Always Raining in the Valley (from Mods\Always Raining in the Valley\[CP] Always Raining in the Valley, ID: Himetarts.ARV.CP) [content pack]...
[11:02:42 TRACE SMAPI]    Always Raining in the Valley MFM (from Mods\Always Raining in the Valley\[MFM] Always Raining in the Valley, ID: Himetarts.ARV.MFM) [content pack]...
[11:02:42 TRACE SMAPI]    AntiSocial NPCs (from Mods\AntiSocialNPCs\AntiSocialNPCs.dll, ID: SuperAardvark.AntiSocial, assembly version: 1.0.6)...
[11:02:42 TRACE SMAPI]       Detected game patcher in assembly AntiSocialNPCs.dll.
[11:02:42 TRACE SMAPI]    Auto-Grab Truffles (from Mods\AutoGrabTruffles\AutoGrabTruffles.dll, ID: Tsin.AutoGrabTruffles, assembly version: 1.0.0)...
[11:02:42 TRACE SMAPI]       Detected game patcher in assembly AutoGrabTruffles.dll.
[11:02:42 TRACE SMAPI]    Automate (from Mods\Automate\Automate.dll, ID: Pathoschild.Automate, assembly version: 2.3.1)...
[11:02:43 TRACE SMAPI]    FauxCore (from Mods\FauxCore\FauxCore.dll, ID: furyx639.FauxCore, assembly version: 1.2.2)...
[11:02:44 TRACE SMAPI]       Loading assembly 'SimpleInjector.dll'...
[11:02:44 TRACE SMAPI]       Loading assembly 'Pidgin.dll'...
[11:02:44 TRACE SMAPI]       Detected game patcher in assembly FauxCore.dll.
[11:02:44 TRACE SMAPI]       Loading assembly 'FauxCore.dll'...
[11:02:44 TRACE SMAPI]    Better Chests (from Mods\BetterChests\BetterChests.dll, ID: furyx639.BetterChests, assembly version: 2.18.6)...
[11:02:44 TRACE SMAPI]       Detected game patcher in assembly BetterChests.dll.
[11:02:44 TRACE SMAPI]    Better Friendship (from Mods\BetterFriendship\BetterFriendship.dll, ID: BetterFriendship, assembly version: 1.0.0)...
[11:02:44 TRACE SMAPI]       Loading assembly 'System.Security.Cryptography.ProtectedData.dll'...
[11:02:44 TRACE SMAPI]       Loading assembly 'System.Configuration.ConfigurationManager.dll'...
[11:02:44 TRACE SMAPI]       Loading assembly 'System.Runtime.Caching.dll'...
[11:02:44 TRACE SMAPI]       Loading assembly 'BetterFriendship.dll'...
[11:02:44 TRACE SMAPI]    Better Jukebox (from Mods\BetterJukebox\BetterJukebox.dll, ID: Gaphodil.BetterJukebox, assembly version: 2.1.0)...
[11:02:44 TRACE SMAPI]    StardewHack (from Mods\StardewHack\StardewHack.dll, ID: bcmpinc.StardewHack, assembly version: 7.4.0)...
[11:02:44 TRACE SMAPI]       Detected game patcher in assembly StardewHack.dll.
[11:02:45 TRACE SMAPI]    Bigger Backpack (from Mods\BiggerBackpack\BiggerBackpack.dll, ID: spacechase0.BiggerBackpack, assembly version: 7.3.0)...
[11:02:45 TRACE SMAPI]       Detected game patcher in assembly BiggerBackpack.dll.
[11:02:45 TRACE SMAPI]    Bus Locations (1.6 fix by Sean) (from Mods\BusLocations\BusLocations.dll, ID: hootless.BusLocations, assembly version: 1.0.0)...
[11:02:45 TRACE SMAPI]    Challenging Community Center Bundles (from Mods\ChallengingCommunityCenterBundles\ChallengingCommunityCenterBundles.dll, ID: alja.CCCB, assembly version: 1.0.0)...
[11:02:45 TRACE SMAPI]    CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll, ID: CJBok.CheatsMenu, assembly version: 1.37.1)...
[11:02:45 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)...
[11:02:45 TRACE SMAPI]    Custom Bush (from Mods\CustomBush\CustomBush.dll, ID: furyx639.CustomBush, assembly version: 1.4.1)...
[11:02:46 TRACE SMAPI]       Detected game patcher in assembly CustomBush.dll.
[11:02:46 TRACE SMAPI]    Custom NPC Exclusions (from Mods\CustomNPCExclusions\CustomNPCExclusions.dll, ID: Esca.CustomNPCExclusions, assembly version: 1.0.0)...
[11:02:46 TRACE SMAPI]       Detected game patcher in assembly CustomNPCExclusions.dll.
[11:02:46 TRACE SMAPI]    PyTK Lite (from Mods\C_PyTKLite\PyTKLite.dll, ID: Platonymous.Toolkit, assembly version: 1.24.0)...
[11:02:46 TRACE SMAPI]       Detected game patcher in assembly PyTKLite.dll.
[11:02:46 TRACE SMAPI]    Destroyable Bushes (from Mods\DestroyableBushes\DestroyableBushes.dll, ID: Esca.DestroyableBushes, assembly version: 1.4.5)...
[11:02:46 TRACE SMAPI]       Detected game patcher in assembly DestroyableBushes.dll.
[11:02:46 TRACE SMAPI]    East Scarp C# (from Mods\East Scarp\EastScarp\EastScarp.dll, ID: atravita.EastScarp, assembly version: 0.1.2)...
[11:02:46 TRACE SMAPI]       Detected game patcher in assembly EastScarp.dll.
[11:02:47 TRACE SMAPI]    Mapping Extensions and Extra Properties (MEEP) (from Mods\MappingExtensionsAndExtraProperties\MappingExtensionsAndExtraProperties.dll, ID: DecidedlyHuman.MappingExtensionsAndExtraProperties, assembly version: 2.4.5)...
[11:02:47 TRACE SMAPI]       Detected game patcher in assembly MappingExtensionsAndExtraProperties.dll.
[11:02:47 TRACE SMAPI]    Way Back PT (from Mods\[CP] Way Back Pelican Town, ID: Gweniaczek.WayBackPT) [content pack]...
[11:02:47 TRACE SMAPI]    Juliet, Jessie and Lodging House (from Mods\[CP] Juliet & Jessie (1.6), ID: LemurKat.JulietHouse.NPC) [content pack]...
[11:02:47 TRACE SMAPI]    Ridgeside Village (Custom Companions component) (from Mods\Ridgeside Village\[CC] Ridgeside Village, ID: Rafseazz.RSVCC) [content pack]...
[11:02:47 TRACE SMAPI]    Ridgeside Village (Farm Type Manager component) (from Mods\Ridgeside Village\[FTM] Ridgeside Village, ID: Rafseazz.RSVFTM) [content pack]...
[11:02:47 TRACE SMAPI]    Ridgeside Village (SMAPI component) (from Mods\Ridgeside Village\RidgesideVillage\RidgesideVillage.dll, ID: Rafseazz.RidgesideVillage, assembly version: 1.0.0)...
[11:02:47 TRACE SMAPI]       Detected game patcher in assembly RidgesideVillage.dll.
[11:02:47 TRACE SMAPI]    (CP) Walk to the Desert Redux (from Mods\Walk to the Desert Redux 1.3.3\[CP] WTDR, ID: Tarniyar.CP.WalkToDesert) [content pack]...
[11:02:47 TRACE SMAPI]    Ridgeside Village (Content Patcher component) (from Mods\Ridgeside Village\[CP] Ridgeside Village, ID: Rafseazz.RSVCP) [content pack]...
[11:02:47 TRACE SMAPI]    East Scarp NPCs (from Mods\East Scarp\[CP] East Scarp NPCs, ID: Lemurkat.EastScarpNPCs.CP) [content pack]...
[11:02:47 TRACE SMAPI]    Forage Settings East Scarp (from Mods\East Scarp\[FTM] East Scarp, ID: Lemurkat.EastScarpe.FTM) [content pack]...
[11:02:47 TRACE SMAPI]    (BL) East Scarp (from Mods\ES Bus Locations\[BL] East Scarp - EN, ID: Lemurkat.EastScarpe.BL) [content pack]...
[11:02:47 TRACE SMAPI]    Esca's Modding Plugins (from Mods\EscasModdingPlugins\EMP.dll, ID: Esca.EMP, assembly version: 1.5.1)...
[11:02:47 TRACE SMAPI]       Detected game patcher in assembly EMP.dll.
[11:02:47 TRACE SMAPI]    Event Repeater (from Mods\EventRepeater\EventRepeater.dll, ID: misscoriel.eventrepeater, assembly version: 1.0.0)...
[11:02:48 TRACE SMAPI]    Expanded Storage (from Mods\ExpandedStorage\ExpandedStorage.dll, ID: furyx639.ExpandedStorage, assembly version: 3.2.2)...
[11:02:48 TRACE SMAPI]       Detected game patcher in assembly ExpandedStorage.dll.
[11:02:48 TRACE SMAPI]    Fashion Sense (from Mods\FashionSense\FashionSense.dll, ID: PeacefulEnd.FashionSense, assembly version: 7.0.1)...
[11:02:48 TRACE SMAPI]       Detected game patcher in assembly FashionSense.dll.
[11:02:48 TRACE SMAPI]    (CP) Fruit and Nuts of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[CP] Fruit and Nuts of Ferngill 1.6, ID: StunkyMcDoo.FruitNutofFerngill.cp) [content pack]...
[11:02:48 TRACE SMAPI]    (BBM) Fruit and Nuts of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[BBM] Fruit and Nuts of Ferngill 1.6, ID: StunkyMcDoo.FruitNutofFerngill.BBM) [content pack]...
[11:02:48 TRACE SMAPI]    (FTM) Fruit and Nuts of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[FTM] Fruit and Nuts of Ferngill 1.6, ID: StunkyMcDoo.FruitNutofFerngill.FTM) [content pack]...
[11:02:48 TRACE SMAPI]    (PFM) Fruit and Nuts of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[PFM] Fruit and Nuts of Ferngill 1.6, ID: StunkyMcDoo.FruitNutofFerngill.PFM) [content pack]...
[11:02:48 TRACE SMAPI]    (CP) Roots of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[CP] Roots of Ferngill 1.6, ID: StunkyMcDoo.RootsofFerngill.cp) [content pack]...
[11:02:48 TRACE SMAPI]    (FTM) Roots of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[FTM] Roots of Ferngill 1.6, ID: StunkyMcDoo.RootsofFerngill.FTM) [content pack]...
[11:02:48 TRACE SMAPI]    (PFM) Roots of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[PFM] Roots of Ferngill 1.6, ID: StunkyMcDoo.RootsofFerngill.PFM) [content pack]...
[11:02:48 TRACE SMAPI]    (CP) Wild Flowers of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Wild Flowers of Ferngill 1.6\[CP] Wild Flowers of Ferngill 1.6, ID: StunkyMcDoo.WildFlowersofFerngill.CP) [content pack]...
[11:02:48 TRACE SMAPI]    (FTM) Wild Flowers of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Wild Flowers of Ferngill 1.6\[FTM] Wild Flowers of Ferngill 1.6, ID: StunkyMcDoo.WildFlowersofFerngill.FTM) [content pack]...
[11:02:48 TRACE SMAPI]    Item extensions (from Mods\ItemExtensions\ItemExtensions.dll, ID: mistyspring.ItemExtensions, assembly version: 1.0.0)...
[11:02:48 TRACE SMAPI]       Rewrote ItemExtensions.dll to fix ItemQueryContext..ctor method...
[11:02:48 TRACE SMAPI]       Detected game patcher in assembly ItemExtensions.dll.
[11:02:49 TRACE SMAPI]    (IE) Wild Flowers of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Wild Flowers of Ferngill 1.6\[IE] Wild Flowers of Ferngill 1.6, ID: StunkyMcDoo.WildFlowersofFerngill.IE) [content pack]...
[11:02:49 TRACE SMAPI]    (PFM) Wild Flowers of Ferngill 1.6 (from Mods\Forage of Ferngill 1.6\Wild Flowers of Ferngill 1.6\[PFM] Wild Flowers of Ferngill 1.6, ID: StunkyMcDoo.WildFlowersofFerngill.PFM) [content pack]...
[11:02:49 TRACE SMAPI]    Forage Crops (from Mods\ForageCrops\ForageCrops.dll, ID: Kronosta.ForageCrops, assembly version: 1.0.0)...
[11:02:49 TRACE SMAPI]       Detected game patcher in assembly ForageCrops.dll.
[11:02:49 TRACE SMAPI]    (CP) From Source to Sea (from Mods\From Source to Sea\[CP] From Source to Sea, ID: StunkyMcDoo.FromSourceToSea.cp) [content pack]...
[11:02:49 TRACE SMAPI]    (FTM) From Source to Sea -- CSD (from Mods\From Source to Sea\[FTM] From Source to Sea Submods\[FTM] From Source to Sea -- CSD, ID: StunkyMcDoo.FromSourceToSea.FTMCSD) [content pack]...
[11:02:49 TRACE SMAPI]    (FTM) From Source to Sea -- ESC (from Mods\From Source to Sea\[FTM] From Source to Sea Submods\[FTM] From Source to Sea -- ESC, ID: StunkyMcDoo.FromSourceToSea.FTMESC) [content pack]...
[11:02:49 TRACE SMAPI]    (FTM) From Source to Sea (from Mods\From Source to Sea\[FTM] From Source to Sea Submods\[FTM] From Source to Sea -- Vanilla, ID: StunkyMcDoo.FromSourceToSea.FTMVAN) [content pack]...
[11:02:49 TRACE SMAPI]    Furniture Adjustment (from Mods\FurnitureAdjustment\FurnitureAdjustment.dll, ID: aedenthorn.FurnitureAdjustment, assembly version: 1.0.0)...
[11:02:49 TRACE SMAPI]       Rewrote FurnitureAdjustment.dll to fix Furniture.RemoveLightGlow method, Furniture.removeLights method...
[11:02:49 TRACE SMAPI]    GMCM Options (from Mods\GMCMOptions\GMCMOptions.dll, ID: jltaylor-us.GMCMOptions, assembly version: 1.0.0)...
[11:02:49 TRACE SMAPI]       Rewrote GMCMOptions.dll to fix Farmer.changePants method, Farmer.changePantStyle method, Farmer.changeShirt method, IClickableMenu.drawToolTip method...
[11:02:49 TRACE SMAPI]       Detected game patcher in assembly GMCMOptions.dll.
[11:02:49 TRACE SMAPI]    StardustCore (from Mods\StardustCore\StardustCore.dll, ID: Omegasis.StardustCore, assembly version: 2.6.0)...
[11:02:49 TRACE SMAPI]    Happy Birthday (from Mods\HappyBirthday\HappyBirthday.dll, ID: Omegasis.HappyBirthday, assembly version: 2.2.0)...
[11:02:49 TRACE SMAPI]    Happy Birthday en-US Translation Content Pack (from Mods\HappyBirthdayContentPack en-US, ID: Omegasis.HappyBirthday.ContentPack.en-US) [content pack]...
[11:02:49 TRACE SMAPI]    (CP) Heterochromia (from Mods\Heterochromia\[CP] Heterochromia, ID: Woaw.Heterochromia.ContentPatcher) [content pack]...
[11:02:49 TRACE SMAPI]    Heterochromia (from Mods\Heterochromia\[FS] Heterochromia, ID: Woaw.Heterochromia) [content pack]...
[11:02:49 TRACE SMAPI]    Content Patcher (FS) Hoods & Hoodies (from Mods\Hoods & Hoodies Pack\[CP] Hoods & Hoodies, ID: PeacefulEnd.ContentPatcherForHoodsAndHoodies) [content pack]...
[11:02:49 TRACE SMAPI]    Hoods & Hoodies (from Mods\Hoods & Hoodies Pack\[FS] Hoods & Hoodies, ID: PeacefulEnd.FashionSense.HoodsAndHoodies) [content pack]...
[11:02:49 TRACE SMAPI]    Katu's Tilesheets (from Mods\Katu's Bridge and Leaf Tilesheets, ID: HeyKatu.tilesheet) [content pack]...
[11:02:49 TRACE SMAPI]    Lookup Anything (from Mods\LookupAnything\LookupAnything.dll, ID: Pathoschild.LookupAnything, assembly version: 1.46.2)...
[11:02:50 TRACE SMAPI]       Rewrote LookupAnything.dll to fix Stats.Values field...
[11:02:50 TRACE SMAPI]    (CP) Much Ado About Mushrooms (from Mods\Much Ado About Mushrooms\[CP] Much Ado About Mushrooms, ID: StunkyMcDoo.MuchAdoAboutMushrooms.cp) [content pack]...
[11:02:50 TRACE SMAPI]    (FTM) Much Ado About Mushrooms (from Mods\Much Ado About Mushrooms\[FTM] Much Ado About Mushrooms Submods\[FTM] Much Ado About Mushrooms -- CS, ID: StunkyMcDoo.MuchAdoAboutMushrooms.FTMCS) [content pack]...
[11:02:50 TRACE SMAPI]    (FTM) Much Ado About Mushrooms (from Mods\Much Ado About Mushrooms\[FTM] Much Ado About Mushrooms Submods\[FTM] Much Ado About Mushrooms -- ESC, ID: StunkyMcDoo.MuchAdoAboutMushrooms.FTMESC) [content pack]...
[11:02:50 TRACE SMAPI]    (FTM) Much Ado About Mushrooms (from Mods\Much Ado About Mushrooms\[FTM] Much Ado About Mushrooms Submods\[FTM] Much Ado About Mushrooms -- RSV, ID: StunkyMcDoo.MuchAdoAboutMushrooms.FTMRSV) [content pack]...
[11:02:50 TRACE SMAPI]    (FTM) Much Ado About Mushrooms (from Mods\Much Ado About Mushrooms\[FTM] Much Ado About Mushrooms Submods\[FTM] Much Ado About Mushrooms -- SVE, ID: StunkyMcDoo.MuchAdoAboutMushrooms.FTMSVE) [content pack]...
[11:02:50 TRACE SMAPI]    (FTM) Much Ado About Mushrooms (from Mods\Much Ado About Mushrooms\[FTM] Much Ado About Mushrooms Submods\[FTM] Much Ado About Mushrooms -- Vanilla, ID: StunkyMcDoo.MuchAdoAboutMushrooms.FTMVan) [content pack]...
[11:02:50 TRACE SMAPI]    (FTM) Much Ado About Mushrooms (from Mods\Much Ado About Mushrooms\[FTM] Much Ado About Mushrooms Submods\[FTM] Much Ado About Mushrooms -- VMV, ID: StunkyMcDoo.MuchAdoAboutMushrooms.FTMVMV) [content pack]...
[11:02:50 TRACE SMAPI]    Multi Yield Crops (from Mods\MultiYieldCrops\MultiYieldCrops.dll, ID: Cherry.MultiYieldCrops, assembly version: 1.0.3)...
[11:02:50 TRACE SMAPI]       Rewrote MultiYieldCrops.dll to fix Game1.createItemDebris (added missing optional parameters)...
[11:02:50 TRACE SMAPI]       Detected game patcher in assembly MultiYieldCrops.dll.
[11:02:50 TRACE SMAPI]    Noclip Mode (from Mods\NoclipMode\NoclipMode.dll, ID: Pathoschild.NoclipMode, assembly version: 1.3.16)...
[11:02:50 TRACE SMAPI]    Pet Spawn Location (from Mods\PetSpawnLocation\PetSpawnLocation.dll, ID: shaklin.petspawnlocation, assembly version: 2.8.0)...
[11:02:50 TRACE SMAPI]    Polyamory Sweet Bed (from Mods\PolyamorySweet\PolyamorySweetBed\PolyamorySweetBed.dll, ID: ApryllForever.PolyamorySweetBed, assembly version: 1.0.0)...
[11:02:50 TRACE SMAPI]       Detected game patcher in assembly PolyamorySweetBed.dll.
[11:02:50 TRACE SMAPI]    PolyamorySweet Kiss (from Mods\PolyamorySweet\PolyamorySweetKiss\PolyamorySweetKiss.dll, ID: ApryllForever.PolyamorySweetKiss, assembly version: 1.0.0)...
[11:02:50 TRACE SMAPI]       Detected game patcher in assembly PolyamorySweetKiss.dll.
[11:02:50 TRACE SMAPI]    Polyamory Sweet Love (from Mods\PolyamorySweet\PolyamorySweetLove\PolyamorySweetLove.dll, ID: ApryllForever.PolyamorySweetLove, assembly version: 1.0.0)...
[11:02:50 TRACE SMAPI]       Detected game patcher in assembly PolyamorySweetLove.dll.
[11:02:50 TRACE SMAPI]    PolyamorySweet Rooms (from Mods\PolyamorySweet\PolyamorySweetRooms\PolyamorySweetRooms.dll, ID: ApryllForever.PolyamorySweetRooms, assembly version: 1.0.0)...
[11:02:50 TRACE SMAPI]       Detected game patcher in assembly PolyamorySweetRooms.dll.
[11:02:50 TRACE SMAPI]    Polyamory Sweet Wedding (from Mods\PolyamorySweet\PolyamorySweetWedding\PolyamorySweetWedding.dll, ID: ApryllForever.PolyamorySweetWedding, assembly version: 1.0.0)...
[11:02:50 TRACE SMAPI]       Detected game patcher in assembly PolyamorySweetWedding.dll.
[11:02:50 TRACE SMAPI]    (CP) Polyamory Sweet! (from Mods\PolyamorySweet\[CP] Polyamory Sweet, ID: ApryllForever.CPPolyamorySweet) [content pack]...
[11:02:51 TRACE SMAPI]    Quality Smash (from Mods\QualitySmash\QualitySmash.dll, ID: NormanPCN.QualitySmash, assembly version: 1.0.0)...
[11:02:51 TRACE SMAPI]       Rewrote QualitySmash.dll to fix IClickableMenu.drawToolTip (added missing optional parameters)...
[11:02:51 TRACE SMAPI]    Vintage Compatibility UI Recolour (from Mods\Red's Vintage Compatibility, ID: Red.VintageComp) [content pack]...
[11:02:51 TRACE SMAPI]    Unique Response Core (from Mods\ResponseCore\ResponseCore.dll, ID: misscoriel.UCRFix, assembly version: 1.1.10)...
[11:02:51 TRACE SMAPI]    < RURAL COMESTICS < (from Mods\Rural Outfitters\Rural Cosmetics, ID: ruralcosmetics) [content pack]...
[11:02:51 TRACE SMAPI]    = RURAL OUTFITTERS = (from Mods\Rural Outfitters\Rural Outfitters, ID: ruraloutfitters) [content pack]...
[11:02:51 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)...
[11:02:51 TRACE SMAPI]    Shop Tile Framework (from Mods\ShopTileFramework\ShopTileFramework.dll, ID: Cherry.ShopTileFramework, assembly version: 1.0.10)...
[11:02:51 TRACE SMAPI]       Detected game patcher in assembly ShopTileFramework.dll.
[11:02:51 TRACE SMAPI]    Show Birthdays (from Mods\ShowBirthdays\ShowBirthdays.dll, ID: Traktori.ShowBirthdays, assembly version: 1.0.0)...
[11:02:51 TRACE SMAPI]    SkullCavernElevator (from Mods\SkullCavernElevator\SkullCavernElevator.dll, ID: SkullCavernElevator, assembly version: 1.6.0)...
[11:02:52 TRACE SMAPI]    Stardew & Chill (from Mods\StardewAndChill\StardewAndChill.dll, ID: mod.kitchen.stardewandchill, assembly version: 1.0.0)...
[11:02:52 TRACE SMAPI]    To-Dew (from Mods\ToDew\ToDew.dll, ID: jltaylor-us.ToDew, assembly version: 1.0.0)...
[11:02:52 TRACE SMAPI]    Tool Smart Switch (from Mods\ToolSmartSwitch\ToolSmartSwitch.dll, ID: Fiorbeth.ToolSmartSwitch, assembly version: 1.0.0)...
[11:02:52 TRACE SMAPI]       Rewrote ToolSmartSwitch.dll to fix GameLocation.getTileIndexAt method...
[11:02:52 TRACE SMAPI]       Detected game patcher in assembly ToolSmartSwitch.dll.
[11:02:52 TRACE SMAPI]    UI Info Suite 2 (from Mods\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)...
[11:02:52 TRACE SMAPI]    (FTM) Walk to the Desert Redux (from Mods\Walk to the Desert Redux 1.3.3\[FTM] WTDR, ID: Tarniyar.FTM.WalkToDesert) [content pack]...
[11:02:52 TRACE SMAPI]    Wear More Rings (from Mods\WearMoreRings\WearMoreRings.dll, ID: bcmpinc.WearMoreRings, assembly version: 7.7.0)...
[11:02:52 TRACE SMAPI]       Detected game patcher in assembly WearMoreRings.dll.
[11:02:52 TRACE SMAPI]    AT_CottagecoreFences_DN (from Mods\[AT] Cottagecore Fences for DaisyNiko's Earthy Recolour, ID: Gweniaczek.AT_CottagecoreFences_DN) [content pack]...
[11:02:52 TRACE SMAPI]    Lovely Kitchen Islands and Extras (from Mods\[AT] Lovely Kitchen Islands and Extras, ID: Lovely.KitchenIslands) [content pack]...
[11:02:52 TRACE SMAPI]    (AT) West Elm Furniture by Atlas (from Mods\[AT] West Elm Furniture by Atlas, ID: Atlas.West.Elm) [content pack]...
[11:02:52 TRACE SMAPI]    (BL) Desert (from Mods\[BL] Desert, ID: hootless.BLDesert) [content pack]...
[11:02:52 TRACE SMAPI]    Custom Community Center Bundles - Alchemistry Bundle Pack (Harder) (from Mods\[CCCB] Alchemistry Bundles (Harder), ID: Morghoula.AlchemistryCCCB.Harder) [content pack]...
[11:02:52 TRACE SMAPI]    Alvadeas Tilesheet (from Mods\[CP] Alvadea's Tilesheets, ID: alvadea.tilesheet) [content pack]...
[11:02:52 TRACE SMAPI]    Better Crops and Foraging (from Mods\[CP] Better Crops and Foraging, ID: cometkins.BetterCropsAndForaging) [content pack]...
[11:02:52 TRACE SMAPI]    Bugmeat Recipes (from Mods\[JA] Bugmeat Recipes, ID: BlatantDecoy.BugmeatRecipes) [content pack]...
[11:02:52 TRACE SMAPI]    Bugmeat Recipes (from Mods\[CP] Bugmeat Recipes, ID: BlatantDecoy.BugmeatRecipes-CP) [content pack]...
[11:02:52 TRACE SMAPI]    Canon-Friendly Dialogue Expansion (from Mods\[CP] Canon Friendly Dialogue Expansion, ID: gizzymo.canonfriendlyexpansion) [content pack]...
[11:02:52 TRACE SMAPI]    Churpy's Vivid Hairstyles - Flower Garden Set v2 (from Mods\[CP] Churpy's Vivid Hairstyles - Flower Garden v2, ID: CP.churpix.flowergardenhairstyles) [content pack]...
[11:02:52 TRACE SMAPI]    Combat Made Easy Suite (from Mods\[CP] Combat Made Easy Suite, ID: Ericlegacy.CombatMadeEasy) [content pack]...
[11:02:52 TRACE SMAPI]    Cornucopia - More Crops (from Mods\[CP] Cornucopia More Crops, ID: Cornucopia.MoreCrops) [content pack]...
[11:02:52 TRACE SMAPI]    Earthy Interiors (from Mods\[CP] DaisyNiko's Earthy Interiors, ID: DaisyNiko.EarthyInteriors) [content pack]...
[11:02:52 TRACE SMAPI]    Rustic Country Town Interior (from Mods\[CP] Rustic Country Town Interior, ID: Hesper.RusticCountrysideTownInterior) [content pack]...
[11:02:52 TRACE SMAPI]    Seasonal Cute Characters (from Mods\[CP] Seasonal Cute Characters, ID: Poltergeister.SeasonalCuteCharacters) [content pack]...
[11:02:52 TRACE SMAPI]    NPC Jasper (from Mods\[CP] Jasper NPC (1.6), ID: Lemurkat.NPCJasper) [content pack]...
[11:02:52 TRACE SMAPI]    Dwarf Expansion (from Mods\[CP] Dwarf Expansion, ID: Lemurkat.Dwarf.CP) [content pack]...
[11:02:52 TRACE SMAPI]    Earthy Ridgeside CP Conversion (from Mods\[CP] Earthy Ridgeside Village, ID: VinillaBean.EarthyRSV) [content pack]...
[11:02:52 TRACE SMAPI]    Elle's Cuter Barn Animals (from Mods\[CP] Elle's Cuter Barn Animals, ID: Elle.CuterBarnAnimals) [content pack]...
[11:02:52 TRACE SMAPI]    Elle's Cuter Cats (from Mods\[CP] Elle's Cuter Cats, ID: Elle.CuterCats) [content pack]...
[11:02:52 TRACE SMAPI]    Elle's Cuter Coop Animals (from Mods\[CP] Elle's Cuter Coop Animals, ID: Elle.CuterCoopAnimals) [content pack]...
[11:02:52 TRACE SMAPI]    Elle's Cuter Dogs (from Mods\[CP] Elle's Cuter Dogs, ID: Elle.CuterDogs) [content pack]...
[11:02:52 TRACE SMAPI]    Elle's Cuter Horses (from Mods\[CP] Elle's Cuter Horses, ID: Elle.CuterHorses) [content pack]...
[11:02:52 TRACE SMAPI]    Elle's Seasonal Buildings (from Mods\[CP] Elle's Seasonal Buildings, ID: Elle.SeasonalBuildings) [content pack]...
[11:02:52 TRACE SMAPI]    (CP) Events Expansion (from Mods\[CP] Events Expansion, ID: nraittanna.EventsExpansion) [content pack]...
[11:02:52 TRACE SMAPI]    (CP) Fairytale Furniture (from Mods\[CP] Fairytale Furniture, ID: StarAmy.FairytaleFurniture) [content pack]...
[11:02:52 TRACE SMAPI]    Farming Made Easy Suite (from Mods\[CP] Farming Made Easy Suite, ID: Ericlegacy.FarmingMadeEasy) [content pack]...
[11:02:52 TRACE SMAPI]    Fishing Made Easy Suite (from Mods\[CP] Fishing Made Easy Suite, ID: Ericlegacy.FishingMadeEasy) [content pack]...
[11:02:52 TRACE SMAPI]    Flowery Straw Hat (from Mods\[CP] Flowery Straw Hat, ID: Gervig91.FloweryStrawHat) [content pack]...
[11:02:52 TRACE SMAPI]    Medieval_Craftables (from Mods\[CP] Gwen's Medieval Craftables, ID: Gweniaczek.Medieval_Craftables) [content pack]...
[11:02:52 TRACE SMAPI]    (CP) H&W Fairy Fountains (from Mods\[CP] H&W Fairy Fountains, ID: HXW.FairyFountains) [content pack]...
[11:02:52 TRACE SMAPI]    Hats Won't Mess Up Hair (from Mods\[CP] Hats Won't Mess Up Hair, ID: misatse1019.HatsWontMessUpHair) [content pack]...
[11:02:52 TRACE SMAPI]    Honey Creek Farm (from Mods\[CP] Honey Creek Farm, ID: HeyKatu.HoneyCreek) [content pack]...
[11:02:52 TRACE SMAPI]    IdaIda's Flooring and Paths (from Mods\[CP] IdaIda's Flooring and Paths, ID: IdaIda.Flooring) [content pack]...
[11:02:52 TRACE SMAPI]    Immersive Saloon (from Mods\[CP] ImmersiveSaloon, ID: tiakall.saloon) [content pack]...
[11:02:52 TRACE SMAPI]    (CP) Iridium Recolors (from Mods\[CP] Iridium Recolors, ID: 6480.iridiumrecolor) [content pack]...
[11:02:52 TRACE SMAPI]    (CP) Level Achievements (from Mods\[CP] Level Achievements, ID: aedenthorn.CPCustomLevelAchievements) [content pack]...
[11:02:52 TRACE SMAPI]    Lovely Kitchen (from Mods\[CP] Lovely Kitchen, ID: Lovely.Kitchen) [content pack]...
[11:02:52 TRACE SMAPI]    MSVE (from Mods\[CP] Medieval SV Expanded, ID: Gweniaczek.MSVE) [content pack]...
[11:02:52 TRACE SMAPI]    (CP) More Backpack Upgrades (from Mods\[CP] More Backpack Upgrades, ID: aedenthorn.CPMoreBackpacks) [content pack]...
[11:02:52 TRACE SMAPI]    More Quest (from Mods\[CP] More Quest, ID: KangTaeGong) [content pack]...
[11:02:52 TRACE SMAPI]    NPC Mr Ginger (from Mods\[CP] MrGinger, ID: LemurKat.Mr.Ginger.NPC) [content pack]...
[11:02:52 TRACE SMAPI]    Ridgeside Village - Extra Music (from Mods\[CP] Music of Ridgeside Village, ID: Rafseazz.RSVSAATExtra) [content pack]...
[11:02:52 TRACE SMAPI]    Oasis Greenhouse (from Mods\[CP] Oasis Greenhouse, ID: DaisyNiko.OasisGreenhouse) [content pack]...
[11:02:52 TRACE SMAPI]    Peachery Kitchen (from Mods\[CP] Peachery Kitchen, ID: appleseed.PK) [content pack]...
[11:02:52 TRACE SMAPI]    (CP) Plentiful Harvest: Crops and Cooking (from Mods\[CP] Plentiful Harvest, ID: DomTSVG.PlentifulHarvestCP) [content pack]...
[11:02:52 TRACE SMAPI]    Marnie Immersive (from Mods\[CP] Ranch Expansion\[CP] Immersive Marnie, ID: Lemurkat.MarnieRanchPack.CP) [content pack]...
[11:02:52 TRACE SMAPI]    Jas expansion (from Mods\[CP] Ranch Expansion\[CP] Jas Expansion, ID: Lemurkat.JasRanchPack.CP) [content pack]...
[11:02:52 TRACE SMAPI]    Ridgeside Forage Crops (from Mods\[CP] Ridgeside Crops, ID: Wizadroid.RSVFC) [content pack]...
[11:02:52 TRACE SMAPI]    Ridgeside Village Seasonal Outfits (from Mods\[CP] RSV Seasonal Outfits, ID: Rafseazz.RSVSeasonalOutfits) [content pack]...
[11:02:52 TRACE SMAPI]    Seasonal Cute Characters SVE (from Mods\[CP] Seasonal Cute Characters SVE, ID: Poltergeister.SeasonalCuteSpritesSVE) [content pack]...
[11:02:52 TRACE SMAPI]    Stardew Foliage Redone Foliage Only (from Mods\[CP] Stardew Foliage Redone - foliage only, ID: stardewfoliageredone.foliageonly) [content pack]...
[11:02:52 TRACE SMAPI]    Sweet Gem Fruit (from Mods\[CP] Sweet Gem Fruit, ID: Cheerybelle.SweetGemFruitCFG) [content pack]...
[11:02:52 TRACE SMAPI]    (CP) StarAmys Witchy Wallpapers (from Mods\[CP] Witchy Wallpapers, ID: StarAmy.WitchyWallpapers) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) 12套冬季棉服+11种帽子 (from Mods\[FS] 12╠╫╢¼╝╛├▐╖■+11╓╓├▒╫╙ 253474(─╨), ID: 253474) [content pack]...
[11:02:52 TRACE SMAPI]    b0rszcz's mossy horns (from Mods\[FS] b0rszcz's mossy horns, ID: b0rszcz.Hats) [content pack]...
[11:02:52 TRACE SMAPI]    b0rszcz's mossy witchy outfits (from Mods\[FS] b0rszcz's mossy witchy outfits, ID: b0rszcz.mossy.outfits) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Churpy's Vivid Hair - Flower Garden v2 (from Mods\[FS] Churpy's Vivid Hair - Flower Garden Set v2, ID: churpysflowergarden.FS) [content pack]...
[11:02:52 TRACE SMAPI]    Coats and Jackets Pack (from Mods\[FS] Coats and Jackets Pack, ID: SmolHooman.CoatsandJacketsPack) [content pack]...
[11:02:52 TRACE SMAPI]    Cozy Mittens (from Mods\[FS] Cozy Mittens, ID: PeacefulEnd.FashionSense.CozyMittens) [content pack]...
[11:02:52 TRACE SMAPI]    Cozy Scarves (from Mods\[FS] Cozy Scarves, ID: PeacefulEnd.FashionSense.CozyScarves) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Frog Companion (from Mods\[FS] Frog Companion, ID: Gabett.FrogCompanion) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Frog Hat (from Mods\[FS] Frog Hat, ID: Schmellows.FrogHat) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) 61 hairstyles by Kkunma (from Mods\[FS] Hairstyles by Kkunma, ID: halpy.hairstyles.FS) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Lilian's Hats (from Mods\[FS] Lilian's Hats, ID: forestsleepunderrain.LiliansHatsforJA) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Matcha Cafe Clothes (from Mods\[FS] Matcha Cafe Clothes, ID: sugarmaples.FSmatchaClothes) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Missy's Shirts (from Mods\[FS] Missy's Shirts, ID: MissyDiabolical.MissysShirts.FS) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Pitys Gentle Green Shirts (from Mods\[FS] Pity's Gentle Green Shirts, ID: pityachu.pitysgentlegreenshirts) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Player Height Variety (from Mods\[FS] Player Height Variety, ID: PeacefulEnd.FashionSense.PlayerHeightVariety) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) RitzyGen's Various Halloween Costumes (from Mods\[FS] RitzyGen's Various Halloween Costumes, ID: ritzygen.varioushalloweencostumesFS) [content pack]...
[11:02:52 TRACE SMAPI]    RoseDryad's Fairy Wings & Accessories (from Mods\[FS] RoseDryad's Fairy Wings And Accessories, ID: rosedryad.fairywings) [content pack]...
[11:02:52 TRACE SMAPI]    FS - Lighter Oversized Sleeves (from Mods\[FS] SB's Lighter Oversized Sleeves, ID: sb.lightersleeves) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Season of the Witch (from Mods\[FS] Season of the Witch, ID: NarrativeFiction.SeasonOfTheWitch) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Seasonal Hats (from Mods\[FS] Seasonal Hats, ID: kailey.seasonalhats) [content pack]...
[11:02:52 TRACE SMAPI]    Shardust's Hairstyles for Fashion Sense (from Mods\[FS] Shardust's Hairstyles, ID: Shardust.HairstylesFashionSensePack) [content pack]...
[11:02:52 TRACE SMAPI]    Smallcopper's Hairs for Fashion Sense (from Mods\[FS] Smallcopper's Hairs, ID: smallcopper.fshairs) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Soob's elf ears (from Mods\[FS] Soob's elf ears, ID: Soob.TinyElfEars) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Cafe Clothes (from Mods\[FS] Sugarmaple's Cafe Clothes, ID: sugarmaples.FScafeClothes) [content pack]...
[11:02:52 TRACE SMAPI]    Top Surgery Scar Shirts (from Mods\[FS] Top Surgery Scar Collection, ID: ritzygen.topsurgeryscars) [content pack]...
[11:02:52 TRACE SMAPI]    Traveller's Attire (from Mods\[FS] Traveller's Attire, ID: PeacefulEnd.FashionSense.TravellerAttire) [content pack]...
[11:02:52 TRACE SMAPI]    FS Vanilla (from Mods\[FS] Vanilla Accessories, ID: Tex.TexFashionSensePack) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Vanilla Shirts (from Mods\[FS] Vanilla Shirts, ID: TeddyIsTired.VanillaShirtsFS) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Mushroom Hat (from Mods\[FS] Wanderer's Mushroom Hat, ID: Wanderer143.MushroomHat) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) StarAmy's Wild Fashion (from Mods\[FS] Wild Fashion, ID: StarAmy.WildFashion) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Winter Solstice Hats (from Mods\[FS] Winter Solstice Hats, ID: wabi.wintersolsticehats) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) Witch Hats (from Mods\[FS] Witch Hats, ID: kailey.witchhats) [content pack]...
[11:02:52 TRACE SMAPI]    Witchy Rustic Looks (from Mods\[FS] Witchy Rustic Looks, ID: Alexilyn.WitchyRusticLooks) [content pack]...
[11:02:52 TRACE SMAPI]    (FS) WS78 Wedding Pack (from Mods\[FS] WS78 Wedding Pack, ID: WS78.WeddingPack) [content pack]...
[11:02:52 TRACE SMAPI]    Dynamic HDaccessory.blight (from Mods\[FS]belight's dynamic HD accessories, ID: DynamicHDaccessory.blight) [content pack]...
[11:02:52 TRACE SMAPI]    Honey Creek Farm FTM (from Mods\[FTM] Honey Creek Farm, ID: HeyKatu.HoneyCreekFTM) [content pack]...
[11:02:52 TRACE SMAPI]    (JA) Plentiful Harvest: Crops and Cooking (from Mods\[JA] Plentiful Harvest, ID: DomTSVG.PlentifulHarvest) [content pack]...
[11:02:52 TRACE SMAPI]    Truffle Recipes (from Mods\[JA] Truffle Recipes, ID: Dragonsir.TruffleRecipes) [content pack]...
[11:02:52 TRACE SMAPI]    More Quest Mail (from Mods\[MFM] More Quest, ID: KangTaeGong.AQM) [content pack]...
[11:02:52 TRACE SMAPI]    (MFM) Plentiful Harvest: Mail (from Mods\[MFM] Plentiful Harvest, ID: DomTSVG.PlentifulHarvestForMailFrameworkMod) [content pack]...
[11:02:52 TRACE SMAPI]    (MFM) More New Fish (from Mods\[MNF] More New Fish\[MFM] New Fish, ID: MNFLetters) [content pack]...
[11:02:52 TRACE SMAPI]    (PFM) Fish Hatchery (from Mods\[MNF] More New Fish\[PFM] Fish Nursery, ID: PFM.FishHatchery) [content pack]...
[11:02:52 TRACE SMAPI]    CustomCompanionVoid (from Mods\[NPC] Lavril\[CC] Void, ID: Arknir27.VoidCC) [content pack]...
[11:02:52 TRACE SMAPI]    Lavril - East Scarp NPC (King's Raid) (from Mods\[NPC] Lavril\[CP] Lavril, ID: Arknir27.Lavril) [content pack]...
[11:02:52 TRACE SMAPI]    NPC Tristan (from Mods\[NPC] Tristan\[CP] Tristan, ID: Lemurkat.Tristan.CP) [content pack]...
[11:02:52 TRACE SMAPI]    Forage Settings Fairy Pool (from Mods\[NPC] Tristan\[FTM] FairyPool, ID: Lemurkat.Tristan.FTM) [content pack]...
[11:02:52 TRACE SMAPI]    (PFM) Plentiful Harvest: Production Machines (from Mods\[PFM] Plentiful Harvest, ID: DomTYSVG.PlentifulHarvestProd) [content pack]...
[11:02:52 INFO  SMAPI] Loaded 67 mods:
[11:02:52 INFO  SMAPI]    Adventurers Guild Multiplayer Shared Kills 1.1.0 by Veniamin-Arefev | This mod allows players to have general statistics in Adventurer's Guild Monster Eradication Goals
[11:02:52 INFO  SMAPI]    Alternative Textures 8.0.0 by PeacefulEnd | Framework which allows the usage of different textures for placeable items in Stardew Valley.
[11:02:52 INFO  SMAPI]    AntiSocial NPCs 1.0.6 by Super Aardvark | Allows modders to create NPCs that the player can't befriend.
[11:02:52 INFO  SMAPI]    Auto-Grab Truffles 1.1.0 by Tsin | Auto-grabbers in the barn will collect truffles.
[11:02:52 INFO  SMAPI]    Automate 2.3.1 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
[11:02:52 INFO  SMAPI]    Better Chests 2.18.6 by LeFauxMatt | Framework that adds new features to chests.
[11:02:52 INFO  SMAPI]    Better Crafting 2.15.1 by Khloe Leclair | Replaces the vanilla crafting menu with an improved reimplementation with support for favorites, categories, and that doesn't lock nearby chests in multiplayer.
[11:02:52 INFO  SMAPI]    Better Friendship 1.1.3 by Urbanyeti | Adds thought bubbles over villagers to indicate their favorite gifts from your inventory and when they'd like to talk.
[11:02:52 INFO  SMAPI]    Better Jukebox 2.1.0 by Gaphodil | Improves the Mini-Jukebox and Saloon's jukebox interfaces.
[11:02:52 INFO  SMAPI]    Bigger Backpack 7.3.0 by spacechase0, yoseiri, bcmpinc | Adds another backpack size.
[11:02:52 INFO  SMAPI]    Bus Locations (1.6 fix by Sean) 1.2.2-unofficial.1-Xytronix by nanzington | A framework that lets modders dynamically add new locations for the bus to go to.
[11:02:52 INFO  SMAPI]    Bush Bloom Mod 1.2.4 by NCarigon | Allows creating custom bush blooming schedules.
[11:02:52 INFO  SMAPI]    Calcifer 0.1.0 by sophie | Core mod and various utilities.
[11:02:53 INFO  SMAPI]    Challenging Community Center Bundles 3.4.0 by alvadea & jaksha | Challenging Community Center Bundles - Main Files
[11:02:53 INFO  SMAPI]    CJB Cheats Menu 1.37.1 by CJBok and Pathoschild | Simple in-game cheats menu!
[11:02:53 INFO  SMAPI]    Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[11:02:53 INFO  SMAPI]    Content Patcher 2.4.4 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[11:02:53 INFO  SMAPI]    Custom Bush 1.4.1 by LeFauxMatt | Framework which allows custom bushes to be added to the game which work like the tea sapling.
[11:02:53 INFO  SMAPI]    Custom Companions 5.0.0 by PeacefulEnd | Framework for creating custom entities that can be spawned on maps or follow you around in Stardew Valley.
[11:02:53 INFO  SMAPI]    Custom NPC Exclusions 1.6.0 by Esca | Allows modders to exclude custom NPCs from quests and events via Content Patcher.
[11:02:53 INFO  SMAPI]    Destroyable Bushes 1.4.5 by Esca | Allows the player to destroy bushes with an axe.
[11:02:53 INFO  SMAPI]    East Scarp C# 2.4.15 by atravita | ES C# component
[11:02:53 INFO  SMAPI]    Esca's Modding Plugins 1.5.1 by Esca | Adds new data assets, map/tile properties, and features for other mods to use.
[11:02:53 INFO  SMAPI]    Event Repeater 6.5.9 by MissCoriel | Adds Repeating capability to Content Patcher.
[11:02:53 INFO  SMAPI]    Expanded Preconditions Utility 1.0.2-alpha.20240225 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
[11:02:53 INFO  SMAPI]    Expanded Storage 3.2.2 by LeFauxMatt | Framework for adding new types of chests to the game.
[11:02:53 INFO  SMAPI]    ExtraMachineConfig 1.12.2 by selph | Add extra functionalities to machine artisan recipes and other misc data structures.
[11:02:53 INFO  SMAPI]    Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[11:02:53 INFO  SMAPI]    Fashion Sense 7.0.1 by PeacefulEnd | Framework which adds hair animation and more into Stardew Valley.
[11:02:53 INFO  SMAPI]    FauxCore 1.2.2 by LeFauxMatt | Framework that provides shared functionality for all of my mods.
[11:02:53 INFO  SMAPI]    Forage Crops 1.0.0 by Kronosta | Adds a way for Content Patcher packs to add custom crops that behave like Wild Seeds.
[11:02:53 INFO  SMAPI]    Furniture Adjustment 0.3.0 by aedenthorn | Furniture Adjustment.
[11:02:53 INFO  SMAPI]    Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[11:02:53 INFO  SMAPI]    GMCM Options 1.6.0 by Jamie Taylor | Provides complex Option types for Generic Mod Config Menu
[11:02:53 INFO  SMAPI]    Happy Birthday 3.19.2 by Alpha_Omegasis | Adds the farmer's birthday to the game.
[11:02:53 INFO  SMAPI]    Item extensions 1.11.1 by mistyspring | Framework which allows for more item capability.
[11:02:53 INFO  SMAPI]    Json Assets 1.11.9 by spacechase0 | Lets content packs add custom content to the game.
[11:02:53 INFO  SMAPI]    Lookup Anything 1.46.2 by Pathoschild | View metadata about anything by pressing a button.
[11:02:53 INFO  SMAPI]    Mail Framework Mod 1.18.0 by Digus | Utility classes to send mail in the game.
[11:02:53 INFO  SMAPI]    Mapping Extensions and Extra Properties (MEEP) 2.4.5 by DecidedlyHuman | Extra map features and tile/map properties to spice up your custom maps.
[11:02:53 INFO  SMAPI]    Multi Yield Crops 1.0.3-alpha.20240306 by Cherry | Allows crops to yield more than one kind of item
[11:02:53 INFO  SMAPI]    Noclip Mode 1.3.16 by Pathoschild | Press a key to enable noclip mode (which lets you walk through anything).
[11:02:53 INFO  SMAPI]    NPC Map Locations 3.2.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[11:02:53 INFO  SMAPI]    Pet Spawn Location 2.8.0 by Shaklin | Set the spawn location for each pet
[11:02:53 INFO  SMAPI]    Polyamory Sweet Bed 1.2.5 by ApryllForever | Bed part of the Polyamory Sweet!
[11:02:53 INFO  SMAPI]    Polyamory Sweet Love 1.2.5 by ApryllForever | Love part of the Polyamory Sweet!
[11:02:53 INFO  SMAPI]    Polyamory Sweet Wedding 1.2.5 by ApryllForever | Wedding part of the Polyamory Sweet!
[11:02:53 INFO  SMAPI]    PolyamorySweet Kiss 1.2.5 by ApryllForever | Polyamory Affection! Hugs and kisses!
[11:02:53 INFO  SMAPI]    PolyamorySweet Rooms 1.2.5 by ApryllForever | Rooms!
[11:02:53 INFO  SMAPI]    Producer Framework Mod 1.9.6 by Digus | Framework to add rules to produce objects or change the vanilla rules.
[11:02:53 INFO  SMAPI]    PyTK Lite 1.24.0 by Platonymous | Platonymous Toolkit (Lite Version)
[11:02:53 INFO  SMAPI]    Quality Smash 1.5.2 by barfytheclown, NormanPCN | Too many items? Smash 'em to reduce their quality and/or color
[11:02:53 INFO  SMAPI]    Ridgeside Village (SMAPI component) 2.5.17 by Rafseazz | Ridgeside Village SMAPI and Harmony Component
[11:02:53 INFO  SMAPI]    Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.
[11:02:53 INFO  SMAPI]    Shop Tile Framework 1.0.10-alpha.20241104 by Cherry | Define new shops as custom tile properties
[11:02:53 INFO  SMAPI]    Show Birthdays 1.3.1-unofficial.2-asuleath by Traktori | Allows the calendar to display multiple birthdays.
[11:02:53 INFO  SMAPI]    SkullCavernElevator 1.6.2 by lestoph | Elevator for the Skull Cavern
[11:02:53 INFO  SMAPI]    SpaceCore 1.27.0 by spacechase0 | The space-iest of cores. (Framework mod)
[11:02:53 INFO  SMAPI]    Stardew & Chill 1.1.0 by mod.kitchen | Lo-fi music by Coffee Date & Dj Cutman
[11:02:53 INFO  SMAPI]    Stardew Valley Expanded Code 1.15.8 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game
[11:02:53 INFO  SMAPI]    StardewHack 7.4.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[11:02:53 INFO  SMAPI]    StardustCore 3.1.0 by Alpha_Omegasis | A core mod that allows for other mods of mine to be run.
[11:02:53 INFO  SMAPI]    To-Dew 2.2.1 by Jamie Taylor | An in-game To-do list
[11:02:53 INFO  SMAPI]    Tool Smart Switch 1.0.3 by Fiorbeth | Tool Smart Switch.
[11:02:53 INFO  SMAPI]    UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[11:02:53 INFO  SMAPI]    Unique Response Core 2.1.5 by MissCoriel | Primary Core for use in Unique Courtship response.
[11:02:53 INFO  SMAPI]    Wear More Rings 7.7.0 by bcmpinc | Adds additional ring slots to your inventory.

[11:02:53 INFO  SMAPI] Loaded 161 content packs:
[11:02:53 INFO  SMAPI]    (AT) West Elm Furniture by Atlas 1.0.0 by Atlasphere | for Alternative Textures | Atlas' West Elm Furniture Set
[11:02:53 INFO  SMAPI]    (BBM) Fruit and Nuts of Ferngill 1.6 5.2.0 by Stunky McDoo | for Bush Bloom Mod | Expands on the Fruit and Nut experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (BL) Desert 1.0.5 by Hootless | for Bus Locations (1.6 fix by Sean) | Example content pack for BusLocations, which adds the Desert as a destination.
[11:02:53 INFO  SMAPI]    (BL) East Scarp 2.4.5 by LemurKat | for Bus Locations (1.6 fix by Sean) | Catch a bus to East Scarp
[11:02:53 INFO  SMAPI]    (CP) A Cavalcade of Kombucha 1.0.0 by Stunky McDoo | for Content Patcher | Adds Kombucha, the Foragers Brew to Stardew Valley!
[11:02:53 INFO  SMAPI]    (CP) East Scarp 2.4.15 by LemurKat | for Content Patcher | Adds an area east of town.
[11:02:53 INFO  SMAPI]    (CP) Events Expansion 1.4.0 by nraittanna | for Content Patcher | A mod that adds more canon-friendly events for the townsfolk.
[11:02:53 INFO  SMAPI]    (CP) Fairytale Furniture 1.0.0 by StarAmy | for Content Patcher | Adds a number of enchanted furniture pieces.
[11:02:53 INFO  SMAPI]    (CP) From Source to Sea 1.0.3 by Stunky McDoo | for Content Patcher | Expands on the Coastal Forage experience of Stardew Valley!. Dredged up from Scratch
[11:02:53 INFO  SMAPI]    (CP) Fruit and Nuts of Ferngill 1.6 5.2.0 by Stunky McDoo | for Content Patcher | Expands on the Edible Fruit and Nuts experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (CP) H&W Fairy Fountains 2.0.1 by HimeTarts and wildflourmods | for Content Patcher | Adds fairy fountains as new buildings using Content Patcher
[11:02:53 INFO  SMAPI]    (CP) Heterochromia 1.7.0 by Woaw | for Content Patcher | Makes the farmer's eyes transparent so animations work.
[11:02:53 INFO  SMAPI]    (CP) Iridium Recolors 2.1.1 by 6480 | for Content Patcher | Turns iridium objects and various other purple objects into different colors. Comes with a compatibility option for coordinated crafting bars!
[11:02:53 INFO  SMAPI]    (CP) Level Achievements 0.1.0 by aedenthorn | for Content Patcher | Custom Level Achievements.
[11:02:53 INFO  SMAPI]    (CP) More Backpack Upgrades 0.1.2 by aedenthorn | for Content Patcher | More Backpacks.
[11:02:53 INFO  SMAPI]    (CP) Much Ado About Mushrooms 1.3.1 by Stunky McDoo | for Content Patcher | Expands on the Mushroom experience of Stardew Valley!. Regrown from scratch
[11:02:53 INFO  SMAPI]    (CP) Plentiful Harvest: Crops and Cooking 1.4.1 by DomTSVG | for Content Patcher | Adds many seasonal and balanced new crops as well as tons of new recipes for use with old and new ingredients.
[11:02:53 INFO  SMAPI]    (CP) Polyamory Sweet! 1.2.5 by ApryllForever | for Content Patcher | Polyamory Stuff!
[11:02:53 INFO  SMAPI]    (CP) Roots of Ferngill 1.6 5.2.0 by Stunky McDoo | for Content Patcher | Expands on the Edible Roots experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (CP) StarAmys Witchy Wallpapers 1.0.0 by StarAmy | for Content Patcher | A pack of magical wallpapers for custom wallpaper framework.
[11:02:53 INFO  SMAPI]    (CP) Walk to the Desert Redux 1.3.3 by Tarniyar & Aeywoo | for Content Patcher | Walk to the Desert Redux adds a way for you to walk to the Calico Desert.
[11:02:53 INFO  SMAPI]    (CP) Wild Flowers of Ferngill 1.6 5.2.0 by Stunky McDoo | for Content Patcher | Expands on the Edible Roots experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate | for Fashion Sense | 添加12套冬季棉服+11种帽子(男)
[11:02:53 INFO  SMAPI]    (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy | for Fashion Sense | New hairstyles for personal use, FS version
[11:02:53 INFO  SMAPI]    (FS) Cafe Clothes 1.0.0 by sugarmaples | for Fashion Sense | Cute cafe item themed clothes for Fashion Sense!
[11:02:53 INFO  SMAPI]    (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix | for Fashion Sense | 5 variants of 20 hairstyles for a total of 100. FS version.
[11:02:53 INFO  SMAPI]    (FS) Frog Companion 1.0.0 by Gabett | for Fashion Sense | Adds the frog trinket as an FS accessory.
[11:02:53 INFO  SMAPI]    (FS) Frog Hat 1.1.0 by Schmellows | for Fashion Sense | Adds a tiny frog for your head for FS.
[11:02:53 INFO  SMAPI]    (FS) Lilian's Hats 1.0.0 by forestsleepunderrain | for Fashion Sense | Adds some hats for stardew valley
[11:02:53 INFO  SMAPI]    (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples | for Fashion Sense | Matcha cafe themed clothes for Fashion Sense!
[11:02:53 INFO  SMAPI]    (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98 | for Fashion Sense | Missy's Shirts
[11:02:53 INFO  SMAPI]    (FS) Mushroom Hat 1.1.0 by Wanderer143 | for Fashion Sense | Replaces the default mushroom hat with a more fantasy like hat
[11:02:53 INFO  SMAPI]    (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu | for Fashion Sense | shirts for fashion sense.
[11:02:53 INFO  SMAPI]    (FS) Player Height Variety 1.1.0 by PeacefulEnd | for Fashion Sense | A Fashion Sense pack containing various custom bodies with different heights.
[11:02:53 INFO  SMAPI]    (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen | for Fashion Sense | Various halloween costumes. uses Fashion Sense, made for the Stardew Valley Discord Server 2024 Halloween event.
[11:02:53 INFO  SMAPI]    (FS) Season of the Witch 2.0.0 by NarrativeFiction | for Fashion Sense | A collection of themed witchy attire for Fashion Sense
[11:02:53 INFO  SMAPI]    (FS) Seasonal Hats 1.0.0 by Kailey | for Fashion Sense | Adds seasonal hats (Originally by Beans and Maea) for FS.
[11:02:53 INFO  SMAPI]    (FS) Soob's elf ears 1.0.0 by Soob | for Fashion Sense | Tiny elf ears!!!
[11:02:53 INFO  SMAPI]    (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy | for Fashion Sense | A collection of clothes and accessories for fashion sense.
[11:02:53 INFO  SMAPI]    (FS) Vanilla Shirts 1.1.7 by TeddyIsTired | for Fashion Sense | Adds several vanilla shirts to Fashion Sense.
[11:02:53 INFO  SMAPI]    (FS) Winter Solstice Hats 2.0.0 by Wabi | for Fashion Sense | Adds winter themed hats for FS.
[11:02:53 INFO  SMAPI]    (FS) Witch Hats 1.0.0 by Kailey | for Fashion Sense | Adds witch hats (Originally by 7yrsofbadluck) for FS.
[11:02:53 INFO  SMAPI]    (FS) WS78 Wedding Pack 1.2.0 by WS78 | for Fashion Sense | A series of wedding inspired outfits for the Fashion Sense framework.
[11:02:53 INFO  SMAPI]    (FTM) Alchemistry 1.1.15 by Morghoula | for Farm Type Manager | Allow spawning of custom forage on custom maps for Alchemistry.
[11:02:53 INFO  SMAPI]    (FTM) From Source to Sea 1.0.3 by Stunky McDoo | for Farm Type Manager | Expands on the Coastal Forage experience of Stardew Valley!. Dredged up from Scratch for Vanilla
[11:02:53 INFO  SMAPI]    (FTM) From Source to Sea -- CSD 1.0.3 by Stunky McDoo | for Farm Type Manager | Expands on the Coastal Forage experience of Stardew Valley!. Dredged up from Scratch for Cape Stardew
[11:02:53 INFO  SMAPI]    (FTM) From Source to Sea -- ESC 1.0.3 by Stunky McDoo | for Farm Type Manager | Expands on the Coastal Forage experience of Stardew Valley!. Dredged up from Scratch for East Scarp
[11:02:53 INFO  SMAPI]    (FTM) Fruit and Nuts of Ferngill 1.6 5.2.0 by Stunky McDoo | for Farm Type Manager | Expands on the Fruit and Nut experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (FTM) Much Ado About Mushrooms 1.3.1 by Stunky McDoo | for Farm Type Manager | Expands on the Mushroom experience of Stardew Valley!. Regrown from scratch
[11:02:53 INFO  SMAPI]    (FTM) Much Ado About Mushrooms 1.3.1 by Stunky McDoo | for Farm Type Manager | Expands on the Mushroom experience of Stardew Valley!. Regrown from scratch
[11:02:53 INFO  SMAPI]    (FTM) Much Ado About Mushrooms 1.3.1 by Stunky McDoo | for Farm Type Manager | Expands on the Mushroom experience of Stardew Valley!. Regrown from scratch
[11:02:53 INFO  SMAPI]    (FTM) Much Ado About Mushrooms 1.3.1 by Stunky McDoo | for Farm Type Manager | Expands on the Mushroom experience of Stardew Valley!. Regrown from scratch
[11:02:53 INFO  SMAPI]    (FTM) Much Ado About Mushrooms 1.3.1 by Stunky McDoo | for Farm Type Manager | Expands on the Mushroom experience of Stardew Valley!. Regrown from scratch
[11:02:53 INFO  SMAPI]    (FTM) Much Ado About Mushrooms 1.3.1 by Stunky McDoo | for Farm Type Manager | Expands on the Mushroom experience of Stardew Valley!. Regrown from scratch
[11:02:53 INFO  SMAPI]    (FTM) Roots of Ferngill 1.6 5.2.0 by Stunky McDoo | for Farm Type Manager | Expands on the Edible Roots experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (FTM) Walk to the Desert Redux 1.3.3 by Tarniyar & Aeywoo | for Farm Type Manager | Adds more varied foraging items to the new Custom Maps
[11:02:53 INFO  SMAPI]    (FTM) Wild Flowers of Ferngill 1.6 5.2.0 by Stunky McDoo | for Farm Type Manager | Expands on the Wild Flowers experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (IE) Wild Flowers of Ferngill 1.6 5.2.0 by Stunky McDoo | for Content Patcher | Expands on the Edible Roots experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (JA) Plentiful Harvest: Crops and Cooking 1.4.1 by DomTSVG | for Json Assets | Adds many seasonal and balanced new crops as well as tons of new recipes for use with old and new ingredients.
[11:02:53 INFO  SMAPI]    (MFM) More New Fish 1.0.0 by Project Populate Json Assets | for Mail Framework Mod | Sends anglers guides and MNF letters content to the player.
[11:02:53 INFO  SMAPI]    (MFM) Plentiful Harvest: Mail 1.4.1 by DomTSVG | for Mail Framework Mod | Adds custom mails for my mod.
[11:02:53 INFO  SMAPI]    (PFM) Fish Hatchery 1.0.0 by HisameArtwork&TrentXV | for Producer Framework Mod | Adds the rules to the fish hatchery.
[11:02:53 INFO  SMAPI]    (PFM) Fruit and Nuts of Ferngill 1.6 5.2.0 by Stunky McDoo | for Producer Framework Mod | Expands on the Fruit and Nut experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (PFM) Plentiful Harvest: Production Machines 1.4.1 by DomTSVG | for Producer Framework Mod | Adds the necessary production rules for Plentiful Harvest.
[11:02:53 INFO  SMAPI]    (PFM) Roots of Ferngill 1.6 5.2.0 by Stunky McDoo | for Producer Framework Mod | Expands on the Edible Roots experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    (PFM) Wild Flowers of Ferngill 1.6 5.2.0 by Stunky McDoo | for Producer Framework Mod | Expands on the Wild Flowers experience of Stardew Valley!. 1.6 Version
[11:02:53 INFO  SMAPI]    < RURAL COMESTICS < 1.1.0 by billi | for Fashion Sense | Adds makeup as accessories via Fashion Sense.
[11:02:53 INFO  SMAPI]    = RURAL OUTFITTERS = 1.1.0 by billi | for Fashion Sense | Adds shirts, accessories, hats, and pants via fashion sense.
[11:02:53 INFO  SMAPI]    Alchemistry 1.1.15 by Morghoula | for Content Patcher | Adds new crops, machines, quests, and dialogue with the goal of providing the players with an alchemy-based playthrough.
[11:02:53 INFO  SMAPI]    Alchemistry (Bush Bloom Mod) 1.1.15 by Morghoula | for Content Patcher | Bush Bloom Mod code for Alchemistry.
[11:02:53 INFO  SMAPI]    Alvadeas Tilesheet 2.2.1 by Alvadea | for Content Patcher | A tilesheet with custom sprites
[11:02:53 INFO  SMAPI]    Always Raining in the Valley 1.0.7 by Hime Tarts | for Content Patcher | A heartwarming expansion about three people making their way in the world.
[11:02:53 INFO  SMAPI]    Always Raining in the Valley MFM 1.0.7 by Hime Tarts | for Mail Framework Mod | Mail for ARV NPCS.
[11:02:53 INFO  SMAPI]    ARV- Maximum 1.0.7 by Hime Tarts | for Custom Companions | Henry's loyal pup!
[11:02:53 INFO  SMAPI]    AT_CottagecoreFences_DN 1.0.0 by Gweniaczek | for Alternative Textures | My fences retextures for Alternative Textures mod. DaisyNiko's Earthy Recolour colour matching version
[11:02:53 INFO  SMAPI]    b0rszcz's mossy horns 1.0.0 by b0rszcz | for Fashion Sense | b0rszcz's mossy horns the Fashion Sense framework.
[11:02:53 INFO  SMAPI]    b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz | for Fashion Sense | b0rszcz's mossy witchy outfits for the Fashion Sense framework.
[11:02:53 INFO  SMAPI]    Better Crops and Foraging 5.0.0 by cometkins | for Content Patcher | Nicer looking grown and harvested crops and foragables.
[11:02:53 INFO  SMAPI]    Bugmeat Recipes 1.2.1 by BlatantDecoy | for Json Assets | Adds various recipes using Bugmeat.
[11:02:53 INFO  SMAPI]    Bugmeat Recipes 1.2.1 by BlatantDecoy | for Content Patcher | Adds various recipes using Bugmeat.
[11:02:53 INFO  SMAPI]    Canon-Friendly Dialogue Expansion 3.0.5 by gizzymo (dialogue), WitchWeed (coding) | for Content Patcher | Adds about 4200 new lines of dialogue across all 34 characters who have a heart level
[11:02:53 INFO  SMAPI]    Churpy's Vivid Hairstyles - Flower Garden Set v2 2.0.0 by Churpix | for Content Patcher | 20 new feminine Farmer hairstyles some designed by me and some re-pixeled and/or modified versions existing hairstyles by Kkunma/꾼마. Each hairstyle has 4 tint variants: mint, lavender, rose, and lemon, along with un-tinted variants, for a total of 96 hairstyles. Content patcher version.
[11:02:53 INFO  SMAPI]    Coats and Jackets Pack 1.0.4 by plurffle | for Fashion Sense | Adds coats, hoodies, and jackets for the Fashion Sense framework.
[11:02:53 INFO  SMAPI]    Combat Made Easy Suite 6.0.8 by Ericlegacy | for Content Patcher | Customizes your combat experience in Stardew Valley. You can enable settings from the cog wheel on the Stardew Valley title screen on the bottom left. Refer to the INSTRUCTIONS & INFO document included for more information.
[11:02:53 INFO  SMAPI]    Content Patcher (FS) Hoods & Hoodies 1.0.7 by PeacefulEnd | for Content Patcher | Modifies Fashion Sense Hoods & Hoodies pack for dynamic hood state swapping.
[11:02:53 INFO  SMAPI]    Cornucopia - More Crops 1.5.6 by Cornucopia | for Content Patcher | An additional Fruits and Veggies mod for Stardew Valley 1.6 Content Patcher
[11:02:53 INFO  SMAPI]    Cozy Mittens 1.1.0 by PeacefulEnd | for Fashion Sense | Cozy mittens for the Fashion Sense framework.
[11:02:53 INFO  SMAPI]    Cozy Scarves 1.2.1 by PeacefulEnd | for Fashion Sense | Cozy scarves for the Fashion Sense framework.
[11:02:53 INFO  SMAPI]    Custom Community Center Bundles - Alchemistry Bundle Pack (Harder) 1.0.0 by alvadea & jaksha (bundle by Morghoula) | for Challenging Community Center Bundles | Alchemistry Community Center Bundles (Harder)
[11:02:53 INFO  SMAPI]    CustomCompanionVoid 2.2.0 by Arknir27 | for Custom Companions | Adds a haunted bunny doll to accompany a certain ghost girl.
[11:02:53 INFO  SMAPI]    DaisyNiko's Tilesheets 1.9.1 by DaisyNiko | for Content Patcher
[11:02:53 INFO  SMAPI]    Dwarf Expansion 1.1.2 by Lemurkat | for Content Patcher | Adds more events, dialogue and personality to Dwarf and allows you to invite them to live with you
[11:02:53 INFO  SMAPI]    Dynamic HDaccessory.blight 1.0.0 by blight | for Fashion Sense | Dynamic HDaccessory.blight
[11:02:53 INFO  SMAPI]    Earthy Interiors 1.2.1 by DaisyNiko | for Content Patcher
[11:02:53 INFO  SMAPI]    Earthy Recolour 1.4.4 by DaisyNiko | for Content Patcher
[11:02:53 INFO  SMAPI]    Earthy Ridgeside CP Conversion 1.1.2 by Deon, Vinilla, Soupysup | for Content Patcher | Content Patcher version of DeonDF's Earthy Ridgeside Village.
[11:02:53 INFO  SMAPI]    East Scarp NPCs 2.4.15 by Lemurkat | for Content Patcher | Adds Dr Jacob, Eloise, Aideen, Rosa and more!
[11:02:53 INFO  SMAPI]    Elle's Cuter Barn Animals 1.0.1 by Elle/Junimods | for Content Patcher | Adds new skins for all your barn animals!
[11:02:53 INFO  SMAPI]    Elle's Cuter Cats 1.0.0 by Elle/Junimods | for Content Patcher | Adds new skins/breeds for your cats!
[11:02:53 INFO  SMAPI]    Elle's Cuter Coop Animals 1.0.2 by Elle/Junimods | for Content Patcher | Adds new skins for all your coop animals!
[11:02:53 INFO  SMAPI]    Elle's Cuter Dogs 1.0.1 by Elle/Junimods | for Content Patcher | Adds new skins/breeds for your dogs!
[11:02:53 INFO  SMAPI]    Elle's Cuter Horses 1.0.0 by Elle/Junimods | for Content Patcher | Adds new skins for your horse!
[11:02:53 INFO  SMAPI]    Elle's Seasonal Buildings 1.3.5 by Elle/Junimods | for Content Patcher | A replacement for all buildings on your farm for each season!
[11:02:53 INFO  SMAPI]    Farming Made Easy Suite 6.0.15 by Ericlegacy | for Content Patcher | Customizes your farming experience in Stardew Valley. You can enable settings from the cog wheel on the Stardew Valley title screen on the bottom left. Refer to the INSTRUCTIONS & INFO document included for more information.
[11:02:53 INFO  SMAPI]    Fishing Made Easy Suite 6.0.26 by Ericlegacy | for Content Patcher | Customizes your fishing experience in Stardew Valley. You can enable settings from the cog wheel on the Stardew Valley title screen on the bottom left. Refer to the INSTRUCTIONS & INFO document included for more information.
[11:02:53 INFO  SMAPI]    Flowery Straw Hat 1.2.1 by Gervig91 | for Content Patcher | Decorates the Straw Hat with different flowers depending on the day and season.
[11:02:53 INFO  SMAPI]    Forage Settings East Scarp 2.4.15 by Lemurkat | for Farm Type Manager | Controls forage and monsters in East Scarp
[11:02:53 INFO  SMAPI]    Forage Settings Fairy Pool 1.4.0 by Lemurkat | for Farm Type Manager | Controls forage in the Fairy Pool
[11:02:53 INFO  SMAPI]    FS - Lighter Oversized Sleeves 1.0.0 by starrybonns | for Fashion Sense | Lighter Versions of the original oversized sleeves.
[11:02:53 INFO  SMAPI]    FS Vanilla 1.1.1 by Tex | for Fashion Sense | FS Compatibility with Fashion Sense.
[11:02:53 INFO  SMAPI]    Grampleton Fields 1.14.42 by FlashShifter | for Content Patcher | Adds Grampleton Fields to the game, expansive flatlands residing between Pelican Town and the city of Grampleton.
[11:02:53 INFO  SMAPI]    Happy Birthday en-US Translation Content Pack 1.5.0 by Omegasis | for Happy Birthday | A content pack that contains English translations for the mod, Happy Birthday.
[11:02:53 INFO  SMAPI]    Hats Won't Mess Up Hair 1.5.0 by misatse1019 | for Content Patcher | Hats won't mess up your hair anymore.
[11:02:53 INFO  SMAPI]    Heterochromia 1.7.0 by Woaw | for Fashion Sense | Heterochromia, a Fashion Sense mod
[11:02:53 INFO  SMAPI]    Honey Creek Farm 1.4.2 by HeyKatu | for Content Patcher | A cute and useful farm map alternative.
[11:02:53 INFO  SMAPI]    Honey Creek Farm FTM 1.4.2 by HeyKatu | for Farm Type Manager | A cute and useful farm map alternative.
[11:02:53 INFO  SMAPI]    Hoods & Hoodies 1.0.7 by PeacefulEnd | for Fashion Sense | Hoods, hoodies and related accessories.
[11:02:53 INFO  SMAPI]    IdaIda's Flooring and Paths 1.0.0 by Idaida | for Content Patcher | Replaces the vanilla craftable floors and paths.
[11:02:53 INFO  SMAPI]    Immersive Saloon 1.1.0 by tiakall | for Content Patcher | Adds additional, randomized dialogue to the Saloon talk.
[11:02:53 INFO  SMAPI]    Jas expansion 1.5.8 by Lemurkat | for Content Patcher | Additional events, dialogue and story for Jas
[11:02:53 INFO  SMAPI]    Juliet, Jessie and Lodging House 1.5.6 by Lemurkat | for Content Patcher | Adds the NPC's Juliet and Jessie, plus their House and More!
[11:02:53 INFO  SMAPI]    Katu's Tilesheets 1.1.0 by HeyKatu | for Content Patcher | Bridges, Stepping Stones, Hanging Lanterns, and Seasonal Leaf Borders
[11:02:53 INFO  SMAPI]    Lavril - East Scarp NPC (King's Raid) 2.2.0 by Arknir27 | for Content Patcher | Adds a lonely ghost girl to the abandoned orchard in East Scarp
[11:02:53 INFO  SMAPI]    Lovely Kitchen 1.2.0 by Lulu Lovely | for Content Patcher | Replaces the default farmhouse, cabin, and island house kitchens!
[11:02:53 INFO  SMAPI]    Lovely Kitchen Islands and Extras 1.0.0 by Lulu Lovely | for Alternative Textures | The Lovely Kitchen needed a Lovely Kitchen Island! Includes two sizes and many colors, plus a matching coffee machine, telephone, and freestanding kitchen cabinets.
[11:02:53 INFO  SMAPI]    Lumisteria Tilesheets - Indoor 1.4.0 by Lumisteria | for Content Patcher | Custom Tilesheets for other mods to use. Don't include the tilesheets in your mod.
[11:02:53 INFO  SMAPI]    Lumisteria Tilesheets - Outdoor 1.4.0 by Lumisteria | for Content Patcher | Custom Tilesheets for other mods to use. Don't include the tilesheets in your mod.
[11:02:53 INFO  SMAPI]    Marnie Immersive 1.5.8 by Lemurkat | for Content Patcher | Overhaul of dialogue and cut scenes for Marnie
[11:02:53 INFO  SMAPI]    Medieval_Craftables 2.5.0 by Gweniaczek | for Content Patcher | Craftables retextures
[11:02:53 INFO  SMAPI]    More Fish 5.3.1 by HisameArtWork&TrentXV | for Content Patcher | Adds new fish to the game
[11:02:53 INFO  SMAPI]    More Quest 2.0.6 by KangTaeGong | for Content Patcher | Add Quest
[11:02:53 INFO  SMAPI]    More Quest Mail 2.0.6 by KangTaeGong | for Mail Framework Mod | More Quests Mail
[11:02:53 INFO  SMAPI]    MSVE 2.8.0 by Gweniaczek | for Content Patcher | Redesign of SVE assets into medieval style
[11:02:53 INFO  SMAPI]    NPC Jasper 1.8.3 by Lemurkat | for Content Patcher | Adds the NPC Jasper
[11:02:53 INFO  SMAPI]    NPC Mr Ginger 1.6.4 by Lemurkat | for Content Patcher | Adds the cat Mr Ginger
[11:02:53 INFO  SMAPI]    NPC Tristan 1.4.0 by Lemurkat | for Content Patcher | Unlocks the NPC Tristan
[11:02:53 INFO  SMAPI]    Oasis Greenhouse 1.8.0 by DaisyNiko | for Content Patcher | a pretty garden greenhouse with cellar, spa, and more.
[11:02:53 INFO  SMAPI]    Peachery Kitchen 2.0.0 by appleseed | for Content Patcher | Adds new recipes using peaches!
[11:02:53 INFO  SMAPI]    Ridgeside Forage Crops 2.0.1 by Wizadroid | for Content Patcher | Adding in seeds for Ridgeside forageables.
[11:02:53 INFO  SMAPI]    Ridgeside Village - Extra Music 2.5.9 by Rafseazz | for Content Patcher | Adds Extra Custom Music to Ridgeside Village.
[11:02:53 INFO  SMAPI]    Ridgeside Village (Content Patcher component) 2.5.17 by Rafseazz | for Content Patcher | Adds Ridgeside Village to the game. A Stardew Valley Expansion mod.
[11:02:53 INFO  SMAPI]    Ridgeside Village (Custom Companions component) 2.5.17 by Rafseazz | for Custom Companions | Custom Companions pack for Ridgeside Village.
[11:02:53 INFO  SMAPI]    Ridgeside Village (Farm Type Manager component) 2.5.17 by Rafseazz | for Farm Type Manager | Adds forage and monsters to Ridgeside Village.
[11:02:53 INFO  SMAPI]    Ridgeside Village Seasonal Outfits 1.1.3 by Rafseazz | for Content Patcher
[11:02:53 INFO  SMAPI]    RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad | for Fashion Sense | Adds fairy wings & accessories for the player using Fashion Sense.
[11:02:53 INFO  SMAPI]    Rustic Country Town Interior 1.7.0 by DustBeauty | for Content Patcher | Rustic country style is trending in Stardew Valley. A new interior designer was hired to do a home makeover for all the townsfolk.
[11:02:53 INFO  SMAPI]    Seasonal Cute Characters 6.0.1 by Poltergeister with assets by various artists | for Content Patcher | Seasonal outfits with the slightly cuter character aesthetic.
[11:02:53 INFO  SMAPI]    Seasonal Cute Characters SVE 3.0.0 by Poltergeister | for Content Patcher | Makes the characters of Stardew Valley Expanded slightly cuter and gives them seasonal outfits.
[11:02:53 INFO  SMAPI]    Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust | for Fashion Sense | Hairstyles for the Fashion Sense framework.
[11:02:53 INFO  SMAPI]    Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper | for Fashion Sense | designed some hairs for fashion sense since i could never find the ones i wanted online :)
[11:02:53 INFO  SMAPI]    Stardew Foliage Redone Foliage Only 1.6.0 by DustBeauty | for Content Patcher | https://www.nexusmods.com/stardewvalley/mods/4966
[11:02:53 INFO  SMAPI]    Stardew Valley Expanded 1.15.8 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[11:02:53 INFO  SMAPI]    Stardew Valley Expanded Farm Type Manager 1.15.8 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[11:02:53 INFO  SMAPI]    Sweet Gem Fruit 1.4.0 by Cheerybelle | for Content Patcher | Changes Sweet Gem Berries into fruit and adjusts the value for balance.
[11:02:53 INFO  SMAPI]    Top Surgery Scar Shirts 1.0.3 by ritzygen | for Fashion Sense | Top Surgery scars for Fashion Sense
[11:02:53 INFO  SMAPI]    Traveller's Attire 1.0.0 by PeacefulEnd | for Fashion Sense | Clothing for farmers who travel across Stardew Valley.
[11:02:53 INFO  SMAPI]    Truffle Recipes 1.1.0 by Dragonsir | for Json Assets | Adds recipes for truffles and truffle oil.
[11:02:53 INFO  SMAPI]    Vintage Compatibility UI Recolour 1.3.0 by RedxMoonxRose | for Content Patcher | Vintage Compatibility UI Recolour Set
[11:02:53 INFO  SMAPI]    Vintage Interface 2.0 (CP) 2.2.4 by ManaKirel | for Content Patcher | A cream-brown menu interface for CP
[11:02:53 INFO  SMAPI]    Way Back PT 2.0.0 by Gweniaczek | for Content Patcher | Town buildings and structures retexture
[11:02:53 INFO  SMAPI]    Witchy Rustic Looks 1.0.0 by Alexilyn | for Fashion Sense | Some victorian and rustic Witch looks for Fashion Sence

[11:02:53 WARN  SMAPI]    Changed save serializer
[11:02:53 WARN  SMAPI]    --------------------------------------------------
[11:02:53 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[11:02:53 WARN  SMAPI]       you uninstall these mods.

[11:02:53 WARN  SMAPI]       - SpaceCore

[11:02:53 INFO  SMAPI]    Patched game code
[11:02:53 INFO  SMAPI]    --------------------------------------------------
[11:02:53 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[11:02:53 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[11:02:53 INFO  SMAPI]       - Adventurers Guild Multiplayer Shared Kills
[11:02:53 INFO  SMAPI]       - Alternative Textures
[11:02:53 INFO  SMAPI]       - AntiSocial NPCs
[11:02:53 INFO  SMAPI]       - Auto-Grab Truffles
[11:02:53 INFO  SMAPI]       - Better Chests
[11:02:53 INFO  SMAPI]       - Better Crafting
[11:02:53 INFO  SMAPI]       - Bigger Backpack
[11:02:53 INFO  SMAPI]       - Bush Bloom Mod
[11:02:53 INFO  SMAPI]       - Calcifer
[11:02:53 INFO  SMAPI]       - Custom Bush
[11:02:53 INFO  SMAPI]       - Custom Companions
[11:02:53 INFO  SMAPI]       - Custom NPC Exclusions
[11:02:53 INFO  SMAPI]       - Destroyable Bushes
[11:02:53 INFO  SMAPI]       - East Scarp C#
[11:02:53 INFO  SMAPI]       - Esca's Modding Plugins
[11:02:53 INFO  SMAPI]       - Expanded Storage
[11:02:53 INFO  SMAPI]       - ExtraMachineConfig
[11:02:53 INFO  SMAPI]       - Farm Type Manager
[11:02:53 INFO  SMAPI]       - Fashion Sense
[11:02:53 INFO  SMAPI]       - FauxCore
[11:02:53 INFO  SMAPI]       - Forage Crops
[11:02:53 INFO  SMAPI]       - GMCM Options
[11:02:53 INFO  SMAPI]       - Item extensions
[11:02:53 INFO  SMAPI]       - Json Assets
[11:02:53 INFO  SMAPI]       - Mail Framework Mod
[11:02:53 INFO  SMAPI]       - Mapping Extensions and Extra Properties (MEEP)
[11:02:53 INFO  SMAPI]       - Multi Yield Crops
[11:02:53 INFO  SMAPI]       - Polyamory Sweet Bed
[11:02:53 INFO  SMAPI]       - Polyamory Sweet Love
[11:02:53 INFO  SMAPI]       - Polyamory Sweet Wedding
[11:02:53 INFO  SMAPI]       - PolyamorySweet Kiss
[11:02:53 INFO  SMAPI]       - PolyamorySweet Rooms
[11:02:53 INFO  SMAPI]       - Producer Framework Mod
[11:02:53 INFO  SMAPI]       - PyTK Lite
[11:02:53 INFO  SMAPI]       - Ridgeside Village (SMAPI component)
[11:02:53 INFO  SMAPI]       - Shop Tile Framework
[11:02:53 INFO  SMAPI]       - SpaceCore
[11:02:53 INFO  SMAPI]       - Stardew Valley Expanded Code
[11:02:53 INFO  SMAPI]       - StardewHack
[11:02:53 INFO  SMAPI]       - Tool Smart Switch
[11:02:53 INFO  SMAPI]       - Wear More Rings

[11:02:53 TRACE SMAPI]    Direct console access
[11:02:53 TRACE SMAPI]    --------------------------------------------------
[11:02:53 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[11:02:53 TRACE SMAPI]       be logged by SMAPI.

[11:02:53 TRACE SMAPI]       - Generic Mod Config Menu

[11:02:53 DEBUG SMAPI]    No update keys
[11:02:53 DEBUG SMAPI]    --------------------------------------------------
[11:02:53 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[11:02:53 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[11:02:53 DEBUG SMAPI]       - (CP) Fairytale Furniture
[11:02:53 DEBUG SMAPI]       - (CP) Level Achievements
[11:02:53 DEBUG SMAPI]       - (CP) StarAmys Witchy Wallpapers
[11:02:53 DEBUG SMAPI]       - (FS) 61 hairstyles by Kkunma
[11:02:53 DEBUG SMAPI]       - (FS) Cafe Clothes
[11:02:53 DEBUG SMAPI]       - (FS) Churpy's Vivid Hair - Flower Garden v2
[11:02:53 DEBUG SMAPI]       - (FS) Lilian's Hats
[11:02:53 DEBUG SMAPI]       - (FS) Matcha Cafe Clothes
[11:02:53 DEBUG SMAPI]       - (FS) Pitys Gentle Green Shirts
[11:02:53 DEBUG SMAPI]       - (FS) Season of the Witch
[11:02:53 DEBUG SMAPI]       - (FS) Soob's elf ears
[11:02:53 DEBUG SMAPI]       - (FS) StarAmy's Wild Fashion
[11:02:53 DEBUG SMAPI]       - (FTM) Alchemistry
[11:02:53 DEBUG SMAPI]       - Alchemistry (Bush Bloom Mod)
[11:02:53 DEBUG SMAPI]       - ARV- Maximum
[11:02:53 DEBUG SMAPI]       - b0rszcz's mossy horns
[11:02:53 DEBUG SMAPI]       - b0rszcz's mossy witchy outfits
[11:02:53 DEBUG SMAPI]       - Calcifer
[11:02:53 DEBUG SMAPI]       - Churpy's Vivid Hairstyles - Flower Garden Set v2
[11:02:53 DEBUG SMAPI]       - Custom Community Center Bundles - Alchemistry Bundle Pack (Harder)
[11:02:53 DEBUG SMAPI]       - Dynamic HDaccessory.blight
[11:02:53 DEBUG SMAPI]       - East Scarp C#
[11:02:53 DEBUG SMAPI]       - Forage Crops
[11:02:53 DEBUG SMAPI]       - IdaIda's Flooring and Paths
[11:02:53 DEBUG SMAPI]       - Jas expansion
[11:02:53 DEBUG SMAPI]       - More Quest Mail
[11:02:53 DEBUG SMAPI]       - Smallcopper's Hairs for Fashion Sense

[11:03:00 DEBUG SMAPI] Launching mods...
[11:03:00 TRACE game] Registered trigger action handler 'selph.ExtraMachineConfig_AddItemQuery'.
[11:03:00 DEBUG ExtraMachineConfig] This mod patches Automate. If you notice issues with Automate, make sure it happens without this mod before reporting it to the Automate page.
[11:03:00 TRACE SMAPI]    Found mod-provided API (Selph.StardewMods.ExtraMachineConfig.ExtraMachineConfigApi).
[11:03:00 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[11:03:00 TRACE Better Crafting] Registering event ModEntry.OnClickRecycle for event ButtonPressed
[11:03:00 TRACE Better Crafting] Registering event ModEntry.AfterGameLaunched for event GameLaunched
[11:03:00 TRACE Better Crafting] Registering event ModEntry.OnGameLaunched for event GameLaunched
[11:03:00 TRACE Better Crafting] Registering event ModEntry.OnSaveLoaded for event SaveLoaded
[11:03:00 TRACE Better Crafting] Registering event ModEntry.OnReturnToTitle for event ReturnedToTitle
[11:03:00 TRACE Better Crafting] Registering event ModEntry.OnAssetInvalidated for event AssetsInvalidated
[11:03:00 TRACE Better Crafting] Registering event ModEntry.OnObjectsChanged for event ObjectListChanged
[11:03:00 TRACE Better Crafting] Registering event ModEntry.OnAssetRequested for event AssetRequested
[11:03:01 TRACE game] Registered trigger action handler 'leclair.bettercrafting_OpenMenu'.
[11:03:01 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'.
[11:03:01 TRACE SMAPI]    Found mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker).
[11:03:01 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method "Furniture.canBeRemoved(Farmer)".
[11:03:01 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_InstantKillImmunity": prefixing SDV method "HungryFrogCompanion.tongueReachedMonster".
[11:03:01 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "GameLocation.isCollidingPosition".
[11:03:01 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": prefixing SDV method "Monster.findPlayer".
[11:03:01 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_OptimizeMonsterCode": postfixing SDV method "Monster.findPlayer".
[11:03:01 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_StunImmunity": prefixing SDV method "DebuffingProjectile.behaviorOnCollisionWithMonster".
[11:03:01 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method "Monster.getExtraDropitems()".
[11:03:01 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)".
[11:03:01 TRACE Calcifer] Patching methods.
[11:03:01 TRACE SMAPI]    Found mod-provided API (BushBloomMod.Api).
[11:03:01 INFO  Stardew Valley Expanded Code] Starting Installation Checker...
[11:03:01 INFO  Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[11:03:01 TRACE Stardew Valley Expanded Code] Number of dependencies to check: 5
[11:03:01 TRACE Stardew Valley Expanded Code] InstallationChecker checking SMAPI...
[11:03:01 TRACE Stardew Valley Expanded Code] SMAPI is loaded and up to date.
[11:03:01 TRACE Stardew Valley Expanded Code] InstallationChecker checking Content Patcher...
[11:03:01 TRACE Stardew Valley Expanded Code] Content Patcher is loaded and up to date.
[11:03:01 TRACE Stardew Valley Expanded Code] InstallationChecker checking Farm Type Manager (FTM)...
[11:03:01 TRACE Stardew Valley Expanded Code] Farm Type Manager (FTM) is loaded and up to date.
[11:03:01 TRACE Stardew Valley Expanded Code] InstallationChecker checking [CP] Stardew Valley Expanded...
[11:03:01 TRACE Stardew Valley Expanded Code] [CP] Stardew Valley Expanded is loaded and up to date.
[11:03:01 TRACE Stardew Valley Expanded Code] InstallationChecker checking [FTM] Stardew Valley Expanded...
[11:03:01 TRACE Stardew Valley Expanded Code] [FTM] Stardew Valley Expanded is loaded and up to date.
[11:03:01 TRACE Stardew Valley Expanded Code] Number of missing mods: 0
[11:03:01 TRACE Stardew Valley Expanded Code] Number of out of date mods: 0
[11:03:01 INFO  Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[11:03:01 TRACE Stardew Valley Expanded Code] Replacing sound cue "AmbientLocationSounds.engine" with a wrapper for volume control.
[11:03:01 TRACE game] Registered event command: SVE_BadlandsDeath
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "DisableShadowAttacks": postfixing SDV method "AdventureGuild.killListLine(string, int, int)".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony Patch: HarmonyPatch_Mountain
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomFishPondColors": postfixing SDV method "FishPond.doFishSpecificWaterColoring()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCrops()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCropsReadyForHarvest()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalUnwateredCrops()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalOpenHoeDirt()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalGreenhouseCropsReadyForHarvest()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_PiggyBank": postfixing SDV method "Object_checkForAction(Farmer, bool)".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixDesertBusWarp": transpiling SDV method "Desert.resetLocalState()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertSecretNoteTile": prefixing SDV method "Desert.checkForBuriedItem(int, int, bool, bool, Farmer)".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertFishingItems": postfixing SDV method "Desert.getFish".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": prefixing SDV method "Event.initiateGrangeJudging()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": postfixing SDV method "Event.interpretGrangeResults()".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": postfixing SDV method "MovieTheater.checkAction(Location, Rectangle, Farmer)".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": transpiling SDV method "Utility.CheckForCharacterAtTile(Vector2, Farmer)".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DestroyableBushesSVE": postfixing SDV method "Bush.isDestroyable(GameLocation, Vector2)".
[11:03:01 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_TMXLLoadMapFacingDirection": prefixing SDV method "Game1.warpFarmer(LocationRequest, int, int, int)".
[11:03:02 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_UntimedSpecialOrders": postfixing SDV method "SpecialOrders.IsTimedQuest()".
[11:03:02 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Forest.showCommunityUpgradeShortcuts()".
[11:03:02 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Beach.showCommunityUpgradeShortcuts(GameLocation, bool)".
[11:03:02 TRACE SMAPI]    Found mod-provided API (MailFrameworkMod.Api.MailFrameworkModApi).
[11:03:02 TRACE SMAPI]    Found mod-provided API (ProducerFrameworkMod.Api.ProducerFrameworkModApi).
[11:03:02 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlaySound'.
[11:03:02 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ShowHudMessage'.
[11:03:02 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_PlayEvent'.
[11:03:02 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_DamageCurrentFarmer'.
[11:03:02 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ApplyBuff'.
[11:03:02 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_OpenGuidebook'.
[11:03:02 TRACE game] Registered event command: damageFarmer
[11:03:02 TRACE game] Registered event command: giveHat
[11:03:02 TRACE game] Registered event command: setDating
[11:03:02 TRACE game] Registered event command: setEngaged
[11:03:02 TRACE game] Registered event command: totemWarpEffect
[11:03:02 TRACE game] Registered event command: setActorScale
[11:03:02 TRACE game] Registered event command: cycleActorColors
[11:03:02 TRACE game] Registered event command: flash
[11:03:02 TRACE game] Registered event command: setRaining
[11:03:02 TRACE game] Registered event command: screenShake
[11:03:02 TRACE game] Registered event command: setZoom
[11:03:02 TRACE game] Registered event command: smoothZoom
[11:03:02 TRACE game] Registered event command: switchEventFull
[11:03:02 TRACE game] Registered event command: reSetUpCharacters
[11:03:02 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemUsed.
[11:03:02 TRACE game] Registered trigger type for Data/Triggers: spacechase0.SpaceCore_OnItemEaten.
[11:03:02 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_TriggerSpawnGroup'.
[11:03:02 TRACE game] Registered trigger action handler 'spacechase0.SpaceCore_ClearSetPiecesFromSpawnable'.
[11:03:03 TRACE SpaceCore] NPC.draw: inserting mul at 36
[11:03:03 TRACE SpaceCore] NPC.draw: inserting mul at 42
[11:03:03 TRACE SpaceCore] NPC.draw: inserting mul at 47
[11:03:03 TRACE SpaceCore] NPC.draw: replacing Color.White at 139
[11:03:03 TRACE SpaceCore] NPC.draw: replacing Color.White at 277
[11:03:03 TRACE SpaceCore] NPC.draw: inserting vec2 mul at 303
[11:03:03 TRACE SpaceCore] NPC.draw: replacing SpriteBatch.Draw at 324
[11:03:03 TRACE SpaceCore] NPC.DrawBreathing: replacing Color.White at 283
[11:03:03 TRACE SpaceCore] NPC.DrawBreathing: inserting vec2 mul/add at 308
[11:03:03 TRACE SpaceCore] NPC.DrawBreathing: replacing Draw at 329
[11:03:03 TRACE SpaceCore] Found crafting recipe constructor in Void layoutRecipes(System.Collections.Generic.List`1[System.String])!
[11:03:03 TRACE SpaceCore] Found first ldloc.s for ClickableTextureComponent in Void layoutRecipes(System.Collections.Generic.List`1[System.String]); storing potential override w/ recipeLocal=StardewValley.CraftingRecipe (9)
[11:03:03 TRACE SpaceCore] Found crafting recipe constructor in System.String createDescription(System.String)!
[11:03:04 TRACE SMAPI]    Found mod-provided API (SpaceCore.Api).
[11:03:04 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[11:03:05 TRACE SMAPI]    Found mod-provided API (AlternativeTextures.Framework.Interfaces.API.Api).
[11:03:05 TRACE SMAPI]    Found mod-provided API (CustomCompanions.Framework.Interfaces.API.Api).
[11:03:05 DEBUG AntiSocial NPCs] AntiSocial Mod performing stand-alone setup.
[11:03:05 TRACE AntiSocial NPCs] Patching getRandomTownNPC...
[11:03:05 TRACE AntiSocial NPCs] Patching loadQuestInfo...
[11:03:05 WARN  Automate] Machine recipes added by Producer Framework Mod aren't currently automated. Install PFMAutomate too to enable them: https://www.nexusmods.com/stardewvalley/mods/5038.
[11:03:05 TRACE SMAPI]    Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI).
[11:03:06 TRACE FauxCore] Adding asset to theme helper: furyx639.FauxCore/UI
[11:03:06 INFO  StardewHack] Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
[11:03:06 DEBUG Bigger Backpack] Applying bytecode patches for spacechase0.BiggerBackpack.
[11:03:06 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_setUpMenu to Void setUpMenu(Int32, System.Collections.Generic.Dictionary`2[System.Int32,System.Boolean[]]) in StardewValley.Menus.JunimoNoteMenu.
[11:03:06 TRACE Bigger Backpack] Applying patch ShippingMenu_ctor to Void .ctor(highlightThisItem, Boolean, Boolean, Int32, Int32, Int32, StardewValley.Menus.ItemExitBehavior, Boolean) in StardewValley.Menus.MenuWithInventory.
[11:03:06 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[11:03:06 TRACE Bigger Backpack] Applying patch ShopMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[11:03:06 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu.
[11:03:06 TRACE Bigger Backpack] Applying patch CraftingPage_ctor to Void .ctor(Int32, Int32, Int32, Int32, Boolean, Boolean, System.Collections.Generic.List`1[StardewValley.Inventories.IInventory]) in StardewValley.Menus.CraftingPage.
[11:03:06 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[11:03:06 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[11:03:06 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[11:03:06 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation.
[11:03:07 TRACE Bigger Backpack] Applying patch SpecialItem_getTemporarySpriteForHoldingUp to StardewValley.TemporaryAnimatedSprite getTemporarySpriteForHoldingUp(Microsoft.Xna.Framework.Vector2) in StardewValley.Objects.SpecialItem.
[11:03:07 TRACE Bigger Backpack] Applying patch SeedShop_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Locations.SeedShop.
[11:03:07 TRACE Bus Locations (1.6 fix by Sean)] Reading content pack: (BL) East Scarp 2.4.5 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\ES Bus Locations\[BL] East Scarp - EN
[11:03:07 TRACE Bus Locations (1.6 fix by Sean)] Reading content pack: (BL) Desert 1.0.5 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[BL] Desert
[11:03:07 INFO  Challenging Community Center Bundles] Loaded Bundle: Custom_AlchemistryHARD
[11:03:07 ERROR Challenging Community Center Bundles] Your Config Settings are invalid.
[11:03:07 TRACE CJB Cheats Menu] Started with menu key P.
[11:03:07 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_IslandVisit": prefixing SDV method "IslandSouth.SetupIslandSchedules()".
[11:03:07 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_IslandVisit": prefixing SDV method "IslandSouth.CanVisitIslandToday(NPC)".
[11:03:07 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_MovieInvitation": transpiling SDV method "NPC.tryToReceiveActiveObject(Farmer, bool)".
[11:03:07 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_Greetings": prefixing SDV method "NPC.sayHiTo(Character)".
[11:03:07 TRACE Custom NPC Exclusions] Applying Harmony patch "HarmonyPatch_Fix_NullSoldItems": prefixing SDV method "Game1.UpdateShopPlayerItemInventory(string, HashSet<NPC>)".
[11:03:07 INFO  PyTK Lite] Using PyTK Lite
[11:03:07 TRACE game] Registered event command: addColouredSlime
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Number of dependencies to check: 5
[11:03:07 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking SMAPI...
[11:03:07 TRACE Ridgeside Village (SMAPI component)] SMAPI is out of date: False
[11:03:07 TRACE Ridgeside Village (SMAPI component)] SMAPI is loaded and up to date.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Content Patcher...
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Content Patcher: Local version (2.4.4) is older than required version (2.0.0): False
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Content Patcher is loaded and up to date.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking SpaceCore...
[11:03:07 TRACE Ridgeside Village (SMAPI component)] SpaceCore: Local version (1.27.0) is older than required version (1.19.0): False
[11:03:07 TRACE Ridgeside Village (SMAPI component)] SpaceCore is loaded and up to date.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Custom Companions...
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Custom Companions: Local version (5.0.0) is older than required version (4.1.1): False
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Custom Companions is loaded and up to date.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] InstallationChecker checking Farm Type Manager (FTM)...
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Farm Type Manager (FTM): Local version (1.24.0) is older than required version (1.17.0): False
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Farm Type Manager (FTM) is loaded and up to date.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Number of missing mods: 0
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Number of out of date mods: 0
[11:03:07 WARN  Ridgeside Village (SMAPI component)] RSV's extra music add-on is no longer needed in this version of the main mod. You may delete the music add-on mod.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Animations".
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Backgrounds".
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Dateables.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "GameMenu_ChangeTab_PostFix.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Rings.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch from "SummitFarm".
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch from "TreasureItems".
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "UntimedSO" prefixing SDV method.
[11:03:07 TRACE Ridgeside Village (SMAPI component)] Applying Harmony Patch "Music".
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_BedPlacement": postfixing method "GameLocation.CanPlaceThisFurnitureHere(Furniture)".
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_PassOutSafely": transpiling method "Farmer.performPassoutWarp(Farmer, string, Point, bool)".
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_CustomOrderBoards": postfixing method "GameLocation.PerformAction(string[], Farmer, Location)".
[11:03:08 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String[], StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation.
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_CustomOrderBoards": postfixing method "SpecialOrder.UpdateAvailableSpecialOrders(bool)".
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_DestroyableBushes": postfixing method "Bush.isDestroyable()".
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_FishLocations": prefixing method "GameLocation.getFish".
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_FishLocations": prefixing method "GameLocation.GetFishFromLocationData".
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_FishLocations": postfixing every implementation of method "GameLocation.GetCrabPotFishForTile".
[11:03:08 TRACE Esca's Modding Plugins] -- Postfixing method "GameLocation.GetCrabPotFishForTile".
[11:03:08 TRACE Esca's Modding Plugins] Applying Harmony patch "HarmonyPatch_AllowMiniFridges": prefixing method "Object.placementAction(GameLocation, int, int, Farmer)".
[11:03:08 TRACE SMAPI]    Found mod-provided API (EscasModdingPlugins.EmpApi).
[11:03:08 TRACE Expanded Storage] Requested cache invalidation for 'Data/BigCraftables'.
[11:03:08 TRACE SMAPI] Invalidated 0 cache entries.
[11:03:08 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[11:03:08 TRACE SMAPI]    Found mod-provided API (FashionSense.Framework.Interfaces.API.Api).
[11:03:09 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.addToStack()".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.actionWhenPurchased".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onEquip".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ItemPatches": postfixing SDV method "Item.onUnequip".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Game1.pressActionButton"
[11:03:09 TRACE Item extensions] Applying Harmony patch "ItemPatches": transpiler running on SDV method "Farmer.eatObject"
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.IsHeldOverHead()".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.maximumStackSize()".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenBeingHeld(Farmer)".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.actionWhenStopBeingHeld(Farmer)".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performRemoveAction()".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.dropItem(GameLocation, Vector2, Vector2)".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.performToolAction".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": prefixing SDV method "Object.onExplosion".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV method "Object.initializeLightSource".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (Vector2, string, bool)".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ObjectPatches": postfixing SDV constructor "Object (string, int, bool, int, int)".
[11:03:09 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.canPlantThisSeedHere".
[11:03:09 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": prefixing SDV method "HoeDirt.plant".
[11:03:09 TRACE Item extensions] Applying Harmony patch "HoeDirtPatches": postfixing SDV method "HoeDirt.plant".
[11:03:09 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)".
[11:03:09 TRACE Item extensions] Applying Harmony patch "InventoryPatches": postfixing SDV method "InventoryMenu.rightClick(int, int, Item, bool, bool)".
[11:03:09 TRACE Item extensions] Applying Harmony patch "FarmerPatches": prefixing SDV method "Farmer.eatObject".
[11:03:09 TRACE Item extensions] Applying Harmony patch "FarmerPatches": postfixing SDV method "Farmer.eatObject".
[11:03:09 TRACE Item extensions] Applying Harmony patch "FishingRodPatches": postfixing game method "FishingRod.openTreasureMenuEndFunction".
[11:03:09 TRACE Item extensions] Applying Harmony patch "PanPatches": postfixing mod method "Pan.getPanItems".
[11:03:09 TRACE Item extensions] Applying Harmony patch "TrainPatches": postfix SDV method "Train.Update(GameTime, GameLocation)".
[11:03:09 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.JumpFish".
[11:03:09 TRACE Item extensions] codes count: 33, insert count: 5
[11:03:09 TRACE Item extensions] Inserting method
[11:03:09 TRACE Item extensions] Applying Harmony patch "TrainPatches": transpiling SDV method "FishPond.doAction".
[11:03:09 TRACE Item extensions] codes count: 367, insert count: 2
[11:03:09 TRACE Item extensions] Inserting method
[11:03:09 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.explode".
[11:03:09 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": postfixing SDV method "GameLocation.spawnObjects".
[11:03:09 TRACE Item extensions] Applying Harmony patch "GameLocationPatches": transpiling SDV method "GameLocation.spawnObjects".
[11:03:09 TRACE Item extensions] codes count: 555, insert count: 13
[11:03:09 TRACE Item extensions] Inserting method
[11:03:09 TRACE Item extensions] Applying Harmony patch "MineShaftPatches": postfixing SDV method "MineShaft.populateLevel()".
[11:03:09 TRACE Item extensions] Applying Harmony patch "CjbCheat": postfixing CJBCheatsMenu method "Framework.Cheats.PlayerAndTools.OneHitBreakCheat:OnUpdated".
[11:03:09 TRACE Item extensions] Inserting method
[11:03:09 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": postfixing SDV method "ResourceClump.OnAddedToLocation".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "ResourceClump.performToolAction".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ResourceClumpPatches": prefixing SDV method "TerrainFeature.performToolAction".
[11:03:09 TRACE Item extensions] Applying Harmony patch "MountainPatches": postfixing SDV method "Mountain.quarryDayUpdate()".
[11:03:09 TRACE Item extensions] Applying Harmony patch "VolcanoPatches": postfixing SDV method "VolcanoDungeon.createStone()".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.Initialize".
[11:03:09 TRACE Bigger Backpack] Applying patch ShopMenu_Initialize to Void Initialize(Int32, OnPurchaseDelegate, System.Func`2[StardewValley.ISalable,System.Boolean], Boolean) in StardewValley.Menus.ShopMenu.
[11:03:09 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.Initialize".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "ShopMenu.cleanupBeforeExit".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "IClickableMenu.drawHoverText".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.receiveLeftClick".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": prefixing SDV method "ShopMenu.receiveLeftClick".
[11:03:09 TRACE Item extensions] Applying Harmony patch "ShopMenuPatches": postfixing SDV method "ShopMenu.tryToPurchaseItem".
[11:03:09 TRACE Item extensions] Applying Harmony patch "FarmTypeManagerPatches": postfixing mod method "FarmTypeManager.ModEntry.Utility:SpawnForage".
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnBeingHeld.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnStopHolding.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnPurchased.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemRemoved.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDropped.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemAttached.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnItemDetached.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnEquip.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_OnUnequip.
[11:03:09 TRACE game] Registered trigger type for Data/Triggers: mistyspring.ItemExtensions_AddedToStack.
[11:03:09 TRACE SMAPI]    Found mod-provided API (ItemExtensions.Api).
[11:03:09 TRACE GMCM Options] TooltipHelper installed pre and postfix patches on GenericModConfigMenu.Framework.SpecificModConfigMenu:draw
[11:03:10 TRACE SMAPI]    Found mod-provided API (Omegasis.HappyBirthday.Framework.API.HappyBirthdayAPI).
[11:03:10 TRACE SMAPI]    Found mod-provided API (PolyamorySweetBed.PolyamorySweetBedAPI).
[11:03:10 TRACE SMAPI]    Found mod-provided API (PolyamorySweetKiss.KissingAPI).
[11:03:10 TRACE Polyamory Sweet Love] got string!
[11:03:10 TRACE Polyamory Sweet Love] got int!
[11:03:11 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[11:03:11 TRACE SMAPI]    Found mod-provided API (PolyamorySweetLove.PolyamorySweetLoveAPI).
[11:03:11 TRACE SMAPI]    Found mod-provided API (PolyamorySweetRooms.SweetRoomsAPI).
[11:03:11 TRACE Save Backup] Already backed up today.
[11:03:11 INFO  Shop Tile Framework] Adding Content Packs...
[11:03:11 TRACE SMAPI]    Found mod-provided API (ShopTileFramework.Framework.Apis.ShopTileFrameworkApi).
[11:03:11 TRACE SMAPI]    Found mod-provided API (ToolSmartSwitch.ToolSmartSwitchAPI).
[11:03:11 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings.
[11:03:11 TRACE Wear More Rings] Applying patch ForgeMenu_CreateButtons to Void _CreateButtons() in StardewValley.Menus.ForgeMenu.
[11:03:11 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage.
[11:03:11 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage.
[11:03:11 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[11:03:11 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[11:03:11 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[11:03:11 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[11:03:11 DEBUG SMAPI] Mods loaded and ready!
[11:03:11 TRACE SMAPI] Checking for known software conflicts...
[11:03:11 TRACE SMAPI]    None found!
[11:03:11 TRACE SMAPI] Checking for updates...
[11:03:12 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:03:12 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:03:12 TRACE SMAPI] Item extensions edited Data/Objects.
[11:03:12 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'.
[11:03:12 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:03:12 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:03:12 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:03:12 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:03:12 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:03:12 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:03:12 TRACE SMAPI] Fashion Sense edited Data/Pants.
[11:03:12 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[11:03:12 TRACE SMAPI] Better Chests edited Data/Buildings.
[11:03:12 TRACE SMAPI]    SMAPI okay.
[11:03:12 TRACE SMAPI]    Checking for updates to 226 mods...
[11:03:12 TRACE SMAPI] Better Chests edited Data/Locations.
[11:03:12 TRACE SMAPI] Got update-check errors for some mods:
   (BL) East Scarp: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   (CP) East Scarp: The value '????' isn't a valid Nexus mod ID, must be an integer ID.
   (FS) Missy's Shirts: Found no Nexus mod with this ID.
   (FTM) Walk to the Desert Redux: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   (MFM) More New Fish: The value '-1' isn't a valid Nexus mod ID, must be an integer ID.
   (PFM) Fish Hatchery: The value '-1' isn't a valid Nexus mod ID, must be an integer ID.
   Better Chests: Found no Nexus mod with this ID.
   Better Crops and Foraging: The Nexus mod with ID '4912' has no valid versions.
   East Scarp NPCs: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   FauxCore: Found no Nexus mod with this ID.
   Forage Settings East Scarp: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Forage Settings Fairy Pool: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Furniture Adjustment: The CurseForge mod with ID '868820' has no valid versions.
   Grampleton Fields: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Lookup Anything: The CurseForge mod with ID '992793' has no valid versions.
   Noclip Mode: The CurseForge mod with ID '1000622' has no valid versions.
   Ridgeside Village (Custom Companions component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID.
   Ridgeside Village (Farm Type Manager component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID.
   Ridgeside Village (SMAPI component): The value '-1' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Code: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Farm Type Manager: The value '???' isn't a valid Nexus mod ID, must be an integer ID.

[11:03:12 ALERT SMAPI] You can update 8 mods:
[11:03:12 ALERT SMAPI]    (AT) West Elm Furniture by Atlas 1.1.0: https://www.nexusmods.com/stardewvalley/mods/14644 (you have 1.0.0)
[11:03:12 ALERT SMAPI]    (BL) Desert 1.2.0: https://www.nexusmods.com/stardewvalley/mods/2905 (you have 1.0.5)
[11:03:12 ALERT SMAPI]    Alchemistry 1.2.2: https://www.nexusmods.com/stardewvalley/mods/22743 (you have 1.1.15)
[11:03:12 ALERT SMAPI]    Challenging Community Center Bundles 3.5.1: https://www.nexusmods.com/stardewvalley/mods/6361 (you have 3.4.0)
[11:03:12 ALERT SMAPI]    Destroyable Bushes 1.5.1: https://www.nexusmods.com/stardewvalley/mods/6304 (you have 1.4.5)
[11:03:12 ALERT SMAPI]    NPC Mr Ginger 1.6.5: https://www.nexusmods.com/stardewvalley/mods/5295 (you have 1.6.4)
[11:03:12 ALERT SMAPI]    Oasis Greenhouse 1.9.2: https://www.nexusmods.com/stardewvalley/mods/3969 (you have 1.8.0)
[11:03:12 ALERT SMAPI]    StardustCore 3.1.1: https://www.nexusmods.com/stardewvalley/mods/2341 (you have 3.1.0)
[11:03:13 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h"
[11:03:13 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles.
[11:03:13 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles.
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3962!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3963!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3980!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4001!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3956!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3957!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3958!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3959!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3960!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3961!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3965!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3966!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3967!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3968!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3970!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3971!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3972!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3973!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3974!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3975!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4274!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4275!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4276!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4277!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4278!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4279!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4280!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4281!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.3985!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4439!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4440!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4441!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4442!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4443!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4444!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4445!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4447!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4448!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4449!
[11:03:13 TRACE Unique Response Core] Edited NPC.cs.4452!
[11:03:13 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[11:03:13 TRACE SMAPI] Fashion Sense edited Data/Boots.
[11:03:13 TRACE SMAPI] Fashion Sense edited Data/hats.
[11:03:13 TRACE SpaceCore] PyTK is installed, but we couldn't notify it about serializer changes. PyTK serialization might not work correctly.
Technical details: couldn't fetch its mod instance.
[11:03:13 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/Dungeons'.
[11:03:13 TRACE SMAPI] Stardew & Chill edited Data/AudioChanges.
[11:03:14 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[11:03:14 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h"
[11:03:14 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles.
[11:03:14 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles.
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3962!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3963!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3980!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4001!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3956!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3957!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3958!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3959!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3960!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3961!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3965!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3966!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3967!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3968!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3970!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3971!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3972!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3973!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3974!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3975!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4274!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4275!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4276!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4277!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4278!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4279!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4280!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4281!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.3985!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4439!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4440!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4441!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4442!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4443!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4444!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4445!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4447!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4448!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4449!
[11:03:14 TRACE Unique Response Core] Edited NPC.cs.4452!
[11:03:14 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[11:03:14 TRACE SMAPI] Running on GPU: Intel(R) Iris(R) Plus Graphics
[11:03:14 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:36.5841565'
[11:03:15 TRACE game] Steam logged on: True
[11:03:15 TRACE game] Initializing GalaxySDK
[11:03:15 TRACE game] Requesting Steam app ticket
[11:03:16 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[11:03:16 TRACE Better Chests] Accessed mod-provided API (StardewMods.FauxCore.Framework.FauxCoreApi) for FauxCore.
[11:03:17 TRACE FauxCore] Patching Item.canBeDropped with ProxyChestFactory.Item_canBeDropped_postfix Postfix.
[11:03:17 TRACE FauxCore] Patching Item.canBeTrashed with ProxyChestFactory.Item_canBeTrashed_postfix Postfix.
[11:03:17 TRACE FauxCore] Patching Item.canStackWith with ProxyChestFactory.Item_canStackWith_postfix Postfix.
[11:03:17 TRACE FauxCore] Patching Item.GetContextTags with ProxyChestFactory.Item_GetContextTags_postfix Postfix.
[11:03:17 TRACE FauxCore] Patching Object.drawInMenu with ProxyChestFactory.Object_drawInMenu_postfix Postfix.
[11:03:17 TRACE FauxCore] Patching Object.drawWhenHeld with ProxyChestFactory.Object_drawWhenHeld_prefix Prefix.
[11:03:17 TRACE FauxCore] Patching Object.maximumStackSize with ProxyChestFactory.Object_maximumStackSize_postfix Postfix.
[11:03:17 TRACE FauxCore] Patching Chest.addItem with ContainerHandler.Chest_addItem_prefix Prefix.
[11:03:17 TRACE FauxCore] Patching ChestContainer.Store with ContainerHandler.Automate_Store_prefix Prefix.
[11:03:17 TRACE FauxCore] Adding asset to theme helper: furyx639.BetterChests/UI
[11:03:17 TRACE FauxCore] Registering icon: Clothing
[11:03:17 TRACE FauxCore] Registering icon: Cooking
[11:03:17 TRACE FauxCore] Registering icon: Crops
[11:03:17 TRACE FauxCore] Registering icon: Equipment
[11:03:17 TRACE FauxCore] Registering icon: Fishing
[11:03:17 TRACE FauxCore] Registering icon: Materials
[11:03:17 TRACE FauxCore] Registering icon: Miscellaneous
[11:03:17 TRACE FauxCore] Registering icon: Seeds
[11:03:17 TRACE FauxCore] Registering icon: Config
[11:03:17 TRACE FauxCore] Registering icon: Stash
[11:03:17 TRACE FauxCore] Registering icon: Craft
[11:03:17 TRACE FauxCore] Registering icon: Search
[11:03:17 TRACE FauxCore] Registering icon: Copy
[11:03:17 TRACE FauxCore] Registering icon: Save
[11:03:17 TRACE FauxCore] Registering icon: Paste
[11:03:17 TRACE FauxCore] Registering icon: TransferUp
[11:03:17 TRACE FauxCore] Registering icon: TransferDown
[11:03:17 TRACE FauxCore] Registering icon: Hsl
[11:03:17 TRACE FauxCore] Registering icon: Debug
[11:03:17 TRACE FauxCore] Registering icon: NoStack
[11:03:17 TRACE FauxCore] Registering icon: Categorize
[11:03:17 TRACE FauxCore] Registering icon: Sort
[11:03:17 TRACE FauxCore] Patching IClickableMenu.SetChildMenu with MenuHandler.IClickableMenu_SetChildMenu_postfix Postfix.
[11:03:17 TRACE FauxCore] Patching InventoryMenu.draw with MenuHandler.InventoryMenu_draw_prefix Prefix.
[11:03:17 TRACE FauxCore] Patching InventoryMenu.draw with MenuHandler.InventoryMenu_draw_postfix Postfix.
[11:03:17 TRACE FauxCore] Patching ItemGrabMenu..ctor with MenuHandler.ItemGrabMenu_constructor_transpiler Transpiler.
[11:03:17 DEBUG Better Crafting] Creating specific API instance for ExtraMachineConfig (selph.ExtraMachineConfig)
[11:03:17 TRACE ExtraMachineConfig] Accessed mod-provided API (Leclair.Stardew.BetterCrafting.ModAPI) for Better Crafting.
[11:03:17 TRACE Better Crafting] [ThemeManager] Using Theme Manager 3.0.0
[11:03:17 TRACE Better Crafting] [ThemeManager] Content Patcher is present. Asset redirection will be enabled.
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme At: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\BetterCrafting\assets\themes\Example
[11:03:17 TRACE SMAPI] Better Crafting created dynamic content pack 'Better Crafting' (unique ID: leclair.bettercrafting.theme-loader, path: BetterCrafting).
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme: Example (embedded.Example)
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme At: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\BetterCrafting\assets\themes\Example.Dark
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme: Example Dark (embedded.Example.Dark)
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme At: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\BetterCrafting\assets\themes\OvergrownFlowery
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme: Overgrown Flowery Interface (embedded.OvergrownFlowery)
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme At: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\BetterCrafting\assets\themes\StarrySky
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme: Starry Sky (embedded.StarrySky)
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme At: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\BetterCrafting\assets\themes\VintageInterface1
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme: Vintage Interface 1 (embedded.VintageInterface1)
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme At: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\BetterCrafting\assets\themes\VintageInterface2
[11:03:17 TRACE Better Crafting] [ThemeManager] Found Embedded Theme: Vintage Interface 2 (embedded.VintageInterface2)
[11:03:17 TRACE Better Crafting] [ThemeManager] Found 6 Embedded Themes.
[11:03:17 TRACE Better Crafting] [ThemeManager] Found 0 External Themes
[11:03:17 TRACE Better Crafting] [ThemeManager] Selected Theme: automatic => Vintage Interface 2 (embedded.VintageInterface2)
[11:03:17 TRACE Better Crafting] Requested cache invalidation for all assets matching a predicate.
[11:03:17 TRACE SMAPI] Invalidated 0 cache entries.
[11:03:17 TRACE Better Crafting] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:17 TRACE Better Crafting] Accessed mod-provided API (ProducerFrameworkMod.Api.ProducerFrameworkModApi) for Producer Framework Mod.
[11:03:17 TRACE Better Crafting] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[11:03:17 TRACE Farm Type Manager] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:17 TRACE Farm Type Manager] Optional API found: Generic Mod Config Menu (GMCM).
[11:03:17 TRACE Farm Type Manager] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[11:03:17 TRACE Farm Type Manager] API found: Expanded Preconditions Utility (EPU).
[11:03:17 TRACE Farm Type Manager] API not found: Dynamic Game Assets (DGA).
[11:03:17 TRACE Farm Type Manager] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:03:17 TRACE Farm Type Manager] API found: Content Patcher (CP).
[11:03:17 TRACE Farm Type Manager] Mod not found: Monsters The Framework (MTF).
[11:03:17 TRACE Farm Type Manager] Accessed mod-provided API (ItemExtensions.Api) for Item extensions.
[11:03:17 TRACE Farm Type Manager] Optional API found: Item Extensions.
[11:03:17 TRACE game] Registered trigger type for Data/Triggers: sophie.Calcifer_FurnitureTriggered.
[11:03:17 TRACE Bush Bloom Mod] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:17 TRACE Bush Bloom Mod] Requested cache invalidation for 'NCarigon.BushBloomMod/Schedules'.
[11:03:17 TRACE SMAPI] Invalidated 0 cache entries.
[11:03:17 TRACE SMAPI] Bush Bloom Mod loaded asset 'NCarigon.BushBloomMod/Schedules'.
[11:03:17 TRACE Mail Framework Mod] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[11:03:17 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[11:03:17 TRACE SpaceCore] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[11:03:17 TRACE SpaceCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:17 TRACE SpaceCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:03:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'.
[11:03:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CraftingRecipeOverrides'.
[11:03:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/CookingRecipeOverrides'.
[11:03:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/VirtualCurrencyData'.
[11:03:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/WearableData'.
[11:03:17 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TriggerActionExtensionData'.
[11:03:17 TRACE Json Assets] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[11:03:17 TRACE Json Assets] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:03:17 TRACE Json Assets] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[11:03:17 TRACE Alternative Textures] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:03:17 DEBUG Alternative Textures] Successfully hooked into Pathoschild.ContentPatcher.
[11:03:17 DEBUG Alternative Textures] Loading textures from pack: AT_CottagecoreFences_DN 1.0.0 by Gweniaczek
[11:03:18 TRACE Alternative Textures] [AT_CottagecoreFences_DN] finished loading in 0.56 seconds
[11:03:18 DEBUG Alternative Textures] Loading textures from pack: Lovely Kitchen Islands and Extras 1.0.0 by Lulu Lovely
[11:03:19 TRACE Alternative Textures] [Lovely Kitchen Islands and Extras] finished loading in 0.81 seconds
[11:03:19 DEBUG Alternative Textures] Loading textures from pack: (AT) West Elm Furniture by Atlas 1.0.0 by Atlasphere
[11:03:23 TRACE Alternative Textures] [(AT) West Elm Furniture by Atlas] finished loading in 4.69 seconds
[11:03:23 TRACE Alternative Textures] Requested cache invalidation for 'Data/AdditionalWallpaperFlooring'.
[11:03:23 TRACE Better Crafting] [ItemCacheManager] Clearing floors and wallpapers cache.
[11:03:24 TRACE SMAPI] Invalidated 1 asset names (Data/AdditionalWallpaperFlooring).
Propagated 0 core assets ().
[11:03:24 TRACE Alternative Textures] Finished loading all content packs in 6.1 seconds
[11:03:24 DEBUG Alternative Textures] Finished loading Alternative Textures content packs
[11:03:24 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBucket'.
[11:03:24 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Scissors'.
[11:03:24 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCan'.
[11:03:24 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/SprayCanRare'.
[11:03:24 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Empty'.
[11:03:24 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/PaintBrush_Filled'.
[11:03:24 TRACE SMAPI] Alternative Textures loaded asset 'AlternativeTextures/Tools/Catalogue'.
[11:03:24 TRACE Alternative Textures] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 DEBUG Alternative Textures] Successfully hooked into spacechase0.GenericModConfigMenu.
[11:03:24 INFO  Generic Mod Config Menu] PeacefulEnd.AlternativeTextures (registering for PeacefulEnd.AlternativeTextures) is using deprecated code (RegisterLabel) that will break in a future version of GMCM.
[11:03:24 TRACE Custom Companions] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[11:03:24 DEBUG Custom Companions] Successfully hooked into spacechase0.JsonAssets.
[11:03:24 TRACE Custom Companions] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:03:24 DEBUG Custom Companions] Successfully hooked into Pathoschild.ContentPatcher.
[11:03:24 DEBUG Custom Companions] Loading companions from pack: ARV- Maximum 1.0.7 by Hime Tarts
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.HenryDogIdle' (for the 'ARV- Maximum' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.HenryDogOutside' (for the 'ARV- Maximum' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.HenryDogPath' (for the 'ARV- Maximum' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.SleepDogOutside' (for the 'ARV- Maximum' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Himetarts.ARVCC.SleepHenryDog' (for the 'ARV- Maximum' content pack).
[11:03:24 TRACE Custom Companions] No summoning rings available from ARV- Maximum, this may be intended
[11:03:24 DEBUG Custom Companions] Loading companions from pack: Ridgeside Village (Custom Companions component) 2.5.17 by Rafseazz
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.BrownCow' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.MistFox' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.MistFoxRing' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Spirit4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.SpiritFox' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.SpiritFoxRing' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WanderingChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteChicken' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.WhiteCow' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:03:24 TRACE Custom Companions] No summoning rings available from Ridgeside Village (Custom Companions component), this may be intended
[11:03:24 DEBUG Custom Companions] Loading companions from pack: CustomCompanionVoid 2.2.0 by Arknir27
[11:03:24 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Arknir27.VoidCC.VoidSoul' (for the 'CustomCompanionVoid' content pack).
[11:03:24 TRACE SMAPI] Json Assets created dynamic content pack 'Json Assets (fake content pack: (NPC) Lavril\(CC) Void)' (unique ID: 69fe8681ae1146479c5bd48524347b92, path: [NPC] Lavril\[CC] Void).
[11:03:24 TRACE SMAPI] Json Assets created dynamic content pack 'CustomCompanionVoid' (unique ID: CustomCompanionVoid, path: [NPC] Lavril\[CC] Void).
[11:03:24 INFO  Json Assets] 	CustomCompanionVoid 2.2.0 by Arknir27 - Adds a haunted bunny doll to accompany a certain ghost girl.
[11:03:24 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE Auto-Grab Truffles] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE Better Friendship] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE Better Jukebox] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE Bigger Backpack] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE CJB Cheats Menu] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE Custom Bush] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_BushesAreDestroyable": transpiling SDV method "Bush.performToolAction(Tool, int, Vector2)".
[11:03:24 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_BushesAreDestroyable": postfixing SDV method "Bush.isDestroyable()".
[11:03:24 TRACE Destroyable Bushes] Applying Harmony patch "HarmonyPatch_DestroyedBushBehavior": postfixing SDV method "Bush.performToolAction(Tool, int, Vector2)".
[11:03:24 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:03:24 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[11:03:24 TRACE Ridgeside Village (SMAPI component)] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE game] Registered event command: RSVShowImage
[11:03:24 TRACE game] Registered event command: RSVStopShowImage
[11:03:24 TRACE game] Registered precondition: rsvRidingHorse
[11:03:24 TRACE Esca's Modding Plugins] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:24 TRACE Esca's Modding Plugins] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:03:24 TRACE game] Registered trigger action handler 'Esca.EMP_LogMessage'.
[11:03:24 TRACE game] Registered trigger type for Data/Triggers: Esca.EMP_GameLaunched.
[11:03:24 TRACE game] Registered trigger type for Data/Triggers: Esca.EMP_ReturnedToTitle.
[11:03:24 TRACE game] Registered trigger type for Data/Triggers: Esca.EMP_OneSecondUpdateTicked.
[11:03:24 TRACE game] Registered trigger type for Data/Triggers: Esca.EMP_SaveLoaded.
[11:03:24 TRACE game] Registered trigger type for Data/Triggers: Esca.EMP_TimeChanged.
[11:03:24 TRACE Event Repeater] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:26 TRACE Event Repeater] Loaded a grand total of
	0 events
	0 mail
	0 responses.
[11:03:26 TRACE Expanded Storage] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:26 TRACE Fashion Sense] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:03:26 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher.
[11:03:26 TRACE Fashion Sense] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:03:26 DEBUG Fashion Sense] Successfully hooked into spacechase0.GenericModConfigMenu.
[11:03:26 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack' (unique ID: PeacefulEnd.FashionSense.LocalPack, path: FashionSense\Framework\Assets\Local Pack).
[11:03:26 DEBUG Fashion Sense] Loading data from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] Loading hairstyles from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] No Hairs folder found for the content pack Heterochromia
[11:03:26 TRACE Fashion Sense] Loading accessories from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] Loading hats from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] No Hats folder found for the content pack Heterochromia
[11:03:26 TRACE Fashion Sense] Loading shirts from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] No Shirts folder found for the content pack Heterochromia
[11:03:26 TRACE Fashion Sense] Loading pants from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] No Pants folder found for the content pack Heterochromia
[11:03:26 TRACE Fashion Sense] Loading sleeves from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] No Sleeves folder found for the content pack Heterochromia
[11:03:26 TRACE Fashion Sense] Loading shoes from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] No Shoes folder found for the content pack Heterochromia
[11:03:26 TRACE Fashion Sense] Loading bodies from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 TRACE Fashion Sense] No Bodies folder found for the content pack Heterochromia
[11:03:26 TRACE Fashion Sense] Loading outfit presets from pack: Heterochromia 1.7.0 by Woaw
[11:03:26 DEBUG Fashion Sense] Loading data from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:26 TRACE Fashion Sense] Loading hairstyles from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:26 TRACE Fashion Sense] No Hairs folder found for the content pack Hoods & Hoodies
[11:03:26 TRACE Fashion Sense] Loading accessories from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:26 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] Loading hats from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] Loading shirts from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:27 TRACE Fashion Sense] No Shirts folder found for the content pack Hoods & Hoodies
[11:03:27 TRACE Fashion Sense] Loading pants from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:27 TRACE Fashion Sense] No Pants folder found for the content pack Hoods & Hoodies
[11:03:27 TRACE Fashion Sense] Loading sleeves from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:27 TRACE Fashion Sense] Loading shoes from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:27 TRACE Fashion Sense] No Shoes folder found for the content pack Hoods & Hoodies
[11:03:27 TRACE Fashion Sense] Loading bodies from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:27 TRACE Fashion Sense] No Bodies folder found for the content pack Hoods & Hoodies
[11:03:27 TRACE Fashion Sense] Loading outfit presets from pack: Hoods & Hoodies 1.0.7 by PeacefulEnd
[11:03:27 DEBUG Fashion Sense] Loading data from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] Loading hairstyles from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] No Hairs folder found for the content pack < RURAL COMESTICS <
[11:03:27 TRACE Fashion Sense] Loading accessories from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] Loading hats from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] No Hats folder found for the content pack < RURAL COMESTICS <
[11:03:27 TRACE Fashion Sense] Loading shirts from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] No Shirts folder found for the content pack < RURAL COMESTICS <
[11:03:27 TRACE Fashion Sense] Loading pants from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] No Pants folder found for the content pack < RURAL COMESTICS <
[11:03:27 TRACE Fashion Sense] Loading sleeves from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] No Sleeves folder found for the content pack < RURAL COMESTICS <
[11:03:27 TRACE Fashion Sense] Loading shoes from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] No Shoes folder found for the content pack < RURAL COMESTICS <
[11:03:27 TRACE Fashion Sense] Loading bodies from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] No Bodies folder found for the content pack < RURAL COMESTICS <
[11:03:27 TRACE Fashion Sense] Loading outfit presets from pack: < RURAL COMESTICS < 1.1.0 by billi
[11:03:27 DEBUG Fashion Sense] Loading data from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] Loading hairstyles from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] No Hairs folder found for the content pack = RURAL OUTFITTERS =
[11:03:27 TRACE Fashion Sense] Loading accessories from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:27 TRACE Fashion Sense] Loading hats from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:27 TRACE Fashion Sense] Loading shirts from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] Loading pants from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:28 TRACE Fashion Sense] Loading sleeves from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:28 TRACE Fashion Sense] No Sleeves folder found for the content pack = RURAL OUTFITTERS =
[11:03:28 TRACE Fashion Sense] Loading shoes from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:28 TRACE Fashion Sense] No Shoes folder found for the content pack = RURAL OUTFITTERS =
[11:03:28 TRACE Fashion Sense] Loading bodies from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:28 TRACE Fashion Sense] No Bodies folder found for the content pack = RURAL OUTFITTERS =
[11:03:28 TRACE Fashion Sense] Loading outfit presets from pack: = RURAL OUTFITTERS = 1.1.0 by billi
[11:03:28 DEBUG Fashion Sense] Loading data from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:28 TRACE Fashion Sense] Loading hairstyles from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:28 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) 12套冬季棉服+11种帽子
[11:03:28 TRACE Fashion Sense] Loading accessories from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:28 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) 12套冬季棉服+11种帽子
[11:03:28 TRACE Fashion Sense] Loading hats from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:28 TRACE Fashion Sense] Loading shirts from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:28 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:29 TRACE Fashion Sense] Loading pants from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:29 TRACE Fashion Sense] Loading sleeves from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:29 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) 12套冬季棉服+11种帽子
[11:03:29 TRACE Fashion Sense] Loading shoes from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:29 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) 12套冬季棉服+11种帽子
[11:03:29 TRACE Fashion Sense] Loading bodies from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:29 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) 12套冬季棉服+11种帽子
[11:03:29 TRACE Fashion Sense] Loading outfit presets from pack: (FS) 12套冬季棉服+11种帽子 1.0.0 by Mychocolate
[11:03:29 DEBUG Fashion Sense] Loading data from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] Loading hairstyles from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Hairs folder found for the content pack b0rszcz's mossy horns
[11:03:29 TRACE Fashion Sense] Loading accessories from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Accessories folder found for the content pack b0rszcz's mossy horns
[11:03:29 TRACE Fashion Sense] Loading hats from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] Loading shirts from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Shirts folder found for the content pack b0rszcz's mossy horns
[11:03:29 TRACE Fashion Sense] Loading pants from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Pants folder found for the content pack b0rszcz's mossy horns
[11:03:29 TRACE Fashion Sense] Loading sleeves from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Sleeves folder found for the content pack b0rszcz's mossy horns
[11:03:29 TRACE Fashion Sense] Loading shoes from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Shoes folder found for the content pack b0rszcz's mossy horns
[11:03:29 TRACE Fashion Sense] Loading bodies from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Bodies folder found for the content pack b0rszcz's mossy horns
[11:03:29 TRACE Fashion Sense] Loading outfit presets from pack: b0rszcz's mossy horns 1.0.0 by b0rszcz
[11:03:29 DEBUG Fashion Sense] Loading data from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] Loading hairstyles from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Hairs folder found for the content pack b0rszcz's mossy witchy outfits
[11:03:29 TRACE Fashion Sense] Loading accessories from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Accessories folder found for the content pack b0rszcz's mossy witchy outfits
[11:03:29 TRACE Fashion Sense] Loading hats from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:29 TRACE Fashion Sense] Loading shirts from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:29 TRACE Fashion Sense] Loading pants from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:29 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:29 TRACE Fashion Sense] Loading sleeves from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Sleeves folder found for the content pack b0rszcz's mossy witchy outfits
[11:03:29 TRACE Fashion Sense] Loading shoes from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Shoes folder found for the content pack b0rszcz's mossy witchy outfits
[11:03:29 TRACE Fashion Sense] Loading bodies from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 TRACE Fashion Sense] No Bodies folder found for the content pack b0rszcz's mossy witchy outfits
[11:03:29 TRACE Fashion Sense] Loading outfit presets from pack: b0rszcz's mossy witchy outfits 1.0.0 by b0rszcz
[11:03:29 DEBUG Fashion Sense] Loading data from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:29 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:30 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:31 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:32 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:33 TRACE Fashion Sense] Loading accessories from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:33 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Churpy's Vivid Hair - Flower Garden v2
[11:03:33 TRACE Fashion Sense] Loading hats from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:33 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Churpy's Vivid Hair - Flower Garden v2
[11:03:33 TRACE Fashion Sense] Loading shirts from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:33 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Churpy's Vivid Hair - Flower Garden v2
[11:03:33 TRACE Fashion Sense] Loading pants from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:33 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Churpy's Vivid Hair - Flower Garden v2
[11:03:33 TRACE Fashion Sense] Loading sleeves from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:33 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Churpy's Vivid Hair - Flower Garden v2
[11:03:33 TRACE Fashion Sense] Loading shoes from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:33 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Churpy's Vivid Hair - Flower Garden v2
[11:03:33 TRACE Fashion Sense] Loading bodies from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:33 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Churpy's Vivid Hair - Flower Garden v2
[11:03:33 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Churpy's Vivid Hair - Flower Garden v2 2.0.0 by Churpix
[11:03:33 DEBUG Fashion Sense] Loading data from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:33 TRACE Fashion Sense] Loading hairstyles from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:33 TRACE Fashion Sense] No Hairs folder found for the content pack Coats and Jackets Pack
[11:03:33 TRACE Fashion Sense] Loading accessories from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:33 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] Loading hats from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:34 TRACE Fashion Sense] Loading shirts from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:34 TRACE Fashion Sense] No Shirts folder found for the content pack Coats and Jackets Pack
[11:03:34 TRACE Fashion Sense] Loading pants from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:34 TRACE Fashion Sense] No Pants folder found for the content pack Coats and Jackets Pack
[11:03:34 TRACE Fashion Sense] Loading sleeves from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:34 TRACE Fashion Sense] Loading shoes from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:34 TRACE Fashion Sense] No Shoes folder found for the content pack Coats and Jackets Pack
[11:03:34 TRACE Fashion Sense] Loading bodies from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:34 TRACE Fashion Sense] No Bodies folder found for the content pack Coats and Jackets Pack
[11:03:34 TRACE Fashion Sense] Loading outfit presets from pack: Coats and Jackets Pack 1.0.4 by plurffle
[11:03:34 DEBUG Fashion Sense] Loading data from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:34 TRACE Fashion Sense] Loading hairstyles from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:34 TRACE Fashion Sense] No Hairs folder found for the content pack Cozy Mittens
[11:03:34 TRACE Fashion Sense] Loading accessories from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:34 TRACE Fashion Sense] Loading hats from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:34 TRACE Fashion Sense] No Hats folder found for the content pack Cozy Mittens
[11:03:34 TRACE Fashion Sense] Loading shirts from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:35 TRACE Fashion Sense] Loading pants from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Pants folder found for the content pack Cozy Mittens
[11:03:35 TRACE Fashion Sense] Loading sleeves from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:35 TRACE Fashion Sense] Loading shoes from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Shoes folder found for the content pack Cozy Mittens
[11:03:35 TRACE Fashion Sense] Loading bodies from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Bodies folder found for the content pack Cozy Mittens
[11:03:35 TRACE Fashion Sense] Loading outfit presets from pack: Cozy Mittens 1.1.0 by PeacefulEnd
[11:03:35 DEBUG Fashion Sense] Loading data from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] Loading hairstyles from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Hairs folder found for the content pack Cozy Scarves
[11:03:35 TRACE Fashion Sense] Loading accessories from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:35 TRACE Fashion Sense] Loading hats from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Hats folder found for the content pack Cozy Scarves
[11:03:35 TRACE Fashion Sense] Loading shirts from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Shirts folder found for the content pack Cozy Scarves
[11:03:35 TRACE Fashion Sense] Loading pants from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Pants folder found for the content pack Cozy Scarves
[11:03:35 TRACE Fashion Sense] Loading sleeves from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Sleeves folder found for the content pack Cozy Scarves
[11:03:35 TRACE Fashion Sense] Loading shoes from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Shoes folder found for the content pack Cozy Scarves
[11:03:35 TRACE Fashion Sense] Loading bodies from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 TRACE Fashion Sense] No Bodies folder found for the content pack Cozy Scarves
[11:03:35 TRACE Fashion Sense] Loading outfit presets from pack: Cozy Scarves 1.2.1 by PeacefulEnd
[11:03:35 DEBUG Fashion Sense] Loading data from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:35 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:35 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Frog Companion
[11:03:35 TRACE Fashion Sense] Loading accessories from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:36 TRACE Fashion Sense] Loading hats from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:36 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Frog Companion
[11:03:36 TRACE Fashion Sense] Loading shirts from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:36 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Frog Companion
[11:03:36 TRACE Fashion Sense] Loading pants from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:36 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Frog Companion
[11:03:36 TRACE Fashion Sense] Loading sleeves from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:36 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Frog Companion
[11:03:36 TRACE Fashion Sense] Loading shoes from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:36 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Frog Companion
[11:03:36 TRACE Fashion Sense] Loading bodies from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:36 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Frog Companion
[11:03:36 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Frog Companion 1.0.0 by Gabett
[11:03:36 DEBUG Fashion Sense] Loading data from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Frog Hat
[11:03:36 TRACE Fashion Sense] Loading accessories from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Frog Hat
[11:03:36 TRACE Fashion Sense] Loading hats from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:36 TRACE Fashion Sense] Loading shirts from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Frog Hat
[11:03:36 TRACE Fashion Sense] Loading pants from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Frog Hat
[11:03:36 TRACE Fashion Sense] Loading sleeves from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Frog Hat
[11:03:36 TRACE Fashion Sense] Loading shoes from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Frog Hat
[11:03:36 TRACE Fashion Sense] Loading bodies from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Frog Hat
[11:03:36 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Frog Hat 1.1.0 by Schmellows
[11:03:36 DEBUG Fashion Sense] Loading data from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:36 TRACE Fashion Sense] Loading hairstyles from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:36 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:37 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:38 TRACE Fashion Sense] Loading accessories from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:38 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) 61 hairstyles by Kkunma
[11:03:38 TRACE Fashion Sense] Loading hats from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:38 TRACE Fashion Sense] No Hats folder found for the content pack (FS) 61 hairstyles by Kkunma
[11:03:38 TRACE Fashion Sense] Loading shirts from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:38 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) 61 hairstyles by Kkunma
[11:03:38 TRACE Fashion Sense] Loading pants from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:38 TRACE Fashion Sense] No Pants folder found for the content pack (FS) 61 hairstyles by Kkunma
[11:03:38 TRACE Fashion Sense] Loading sleeves from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:38 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) 61 hairstyles by Kkunma
[11:03:38 TRACE Fashion Sense] Loading shoes from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:38 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) 61 hairstyles by Kkunma
[11:03:38 TRACE Fashion Sense] Loading bodies from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:38 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) 61 hairstyles by Kkunma
[11:03:38 TRACE Fashion Sense] Loading outfit presets from pack: (FS) 61 hairstyles by Kkunma 1.0.0 by Halpy
[11:03:38 DEBUG Fashion Sense] Loading data from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:38 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:38 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Lilian's Hats
[11:03:38 TRACE Fashion Sense] Loading accessories from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:38 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Lilian's Hats
[11:03:38 TRACE Fashion Sense] Loading hats from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:38 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] Loading shirts from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:39 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Lilian's Hats
[11:03:39 TRACE Fashion Sense] Loading pants from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:39 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Lilian's Hats
[11:03:39 TRACE Fashion Sense] Loading sleeves from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:39 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Lilian's Hats
[11:03:39 TRACE Fashion Sense] Loading shoes from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:39 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Lilian's Hats
[11:03:39 TRACE Fashion Sense] Loading bodies from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:39 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Lilian's Hats
[11:03:39 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Lilian's Hats 1.0.0 by forestsleepunderrain
[11:03:39 DEBUG Fashion Sense] Loading data from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Matcha Cafe Clothes
[11:03:39 TRACE Fashion Sense] Loading accessories from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Matcha Cafe Clothes
[11:03:39 TRACE Fashion Sense] Loading hats from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:39 TRACE Fashion Sense] Loading shirts from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] Loading pants from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:39 TRACE Fashion Sense] Loading sleeves from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Matcha Cafe Clothes
[11:03:39 TRACE Fashion Sense] Loading shoes from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Matcha Cafe Clothes
[11:03:39 TRACE Fashion Sense] Loading bodies from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Matcha Cafe Clothes
[11:03:39 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Matcha Cafe Clothes 1.0.0 by sugarmaples
[11:03:39 DEBUG Fashion Sense] Loading data from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:39 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:39 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Missy's Shirts
[11:03:39 TRACE Fashion Sense] Loading accessories from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:39 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Missy's Shirts
[11:03:39 TRACE Fashion Sense] Loading hats from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:39 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Missy's Shirts
[11:03:39 TRACE Fashion Sense] Loading shirts from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:39 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:40 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:41 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:42 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:43 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] Loading pants from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:45 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Missy's Shirts
[11:03:45 TRACE Fashion Sense] Loading sleeves from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:45 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Missy's Shirts
[11:03:45 TRACE Fashion Sense] Loading shoes from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:45 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Missy's Shirts
[11:03:45 TRACE Fashion Sense] Loading bodies from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:45 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Missy's Shirts
[11:03:45 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Missy's Shirts 1.0.0 by MissyDiabolical, conversion by Iceprincess98
[11:03:45 DEBUG Fashion Sense] Loading data from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Pitys Gentle Green Shirts
[11:03:45 TRACE Fashion Sense] Loading accessories from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Pitys Gentle Green Shirts
[11:03:45 TRACE Fashion Sense] Loading hats from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Pitys Gentle Green Shirts
[11:03:45 TRACE Fashion Sense] Loading shirts from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:45 TRACE Fashion Sense] Loading pants from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Pitys Gentle Green Shirts
[11:03:45 TRACE Fashion Sense] Loading sleeves from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Pitys Gentle Green Shirts
[11:03:45 TRACE Fashion Sense] Loading shoes from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Pitys Gentle Green Shirts
[11:03:45 TRACE Fashion Sense] Loading bodies from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Pitys Gentle Green Shirts
[11:03:45 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Pitys Gentle Green Shirts 1.0.0 by pityachu
[11:03:45 DEBUG Fashion Sense] Loading data from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Player Height Variety
[11:03:45 TRACE Fashion Sense] Loading accessories from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Player Height Variety
[11:03:45 TRACE Fashion Sense] Loading hats from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Player Height Variety
[11:03:45 TRACE Fashion Sense] Loading shirts from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Player Height Variety
[11:03:45 TRACE Fashion Sense] Loading pants from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Player Height Variety
[11:03:45 TRACE Fashion Sense] Loading sleeves from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Player Height Variety
[11:03:45 TRACE Fashion Sense] Loading shoes from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Player Height Variety
[11:03:45 TRACE Fashion Sense] Loading bodies from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:45 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:03:46 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Player Height Variety 1.1.0 by PeacefulEnd
[11:03:46 DEBUG Fashion Sense] Loading data from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:46 TRACE Fashion Sense] Loading hairstyles from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:46 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) RitzyGen's Various Halloween Costumes
[11:03:46 TRACE Fashion Sense] Loading accessories from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:46 TRACE Fashion Sense] Loading hats from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:46 TRACE Fashion Sense] Loading shirts from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:46 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:47 TRACE Fashion Sense] Loading pants from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:47 TRACE Fashion Sense] Loading sleeves from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:47 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) RitzyGen's Various Halloween Costumes
[11:03:47 TRACE Fashion Sense] Loading shoes from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:47 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) RitzyGen's Various Halloween Costumes
[11:03:47 TRACE Fashion Sense] Loading bodies from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:47 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) RitzyGen's Various Halloween Costumes
[11:03:47 TRACE Fashion Sense] Loading outfit presets from pack: (FS) RitzyGen's Various Halloween Costumes 1.0.0 by ritzygen
[11:03:47 DEBUG Fashion Sense] Loading data from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] Loading hairstyles from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] No Hairs folder found for the content pack RoseDryad's Fairy Wings & Accessories
[11:03:47 TRACE Fashion Sense] Loading accessories from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:47 TRACE Fashion Sense] Loading hats from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:47 TRACE Fashion Sense] Loading shirts from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] No Shirts folder found for the content pack RoseDryad's Fairy Wings & Accessories
[11:03:47 TRACE Fashion Sense] Loading pants from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] No Pants folder found for the content pack RoseDryad's Fairy Wings & Accessories
[11:03:47 TRACE Fashion Sense] Loading sleeves from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] No Sleeves folder found for the content pack RoseDryad's Fairy Wings & Accessories
[11:03:47 TRACE Fashion Sense] Loading shoes from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] No Shoes folder found for the content pack RoseDryad's Fairy Wings & Accessories
[11:03:47 TRACE Fashion Sense] Loading bodies from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 TRACE Fashion Sense] No Bodies folder found for the content pack RoseDryad's Fairy Wings & Accessories
[11:03:47 TRACE Fashion Sense] Loading outfit presets from pack: RoseDryad's Fairy Wings & Accessories 1.2.0 by RoseDryad
[11:03:47 DEBUG Fashion Sense] Loading data from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:47 TRACE Fashion Sense] Loading hairstyles from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:47 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Lighter Oversized Sleeves
[11:03:47 TRACE Fashion Sense] Loading accessories from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:47 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Lighter Oversized Sleeves
[11:03:47 TRACE Fashion Sense] Loading hats from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:47 TRACE Fashion Sense] No Hats folder found for the content pack FS - Lighter Oversized Sleeves
[11:03:47 TRACE Fashion Sense] Loading shirts from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:47 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Lighter Oversized Sleeves
[11:03:47 TRACE Fashion Sense] Loading pants from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:47 TRACE Fashion Sense] No Pants folder found for the content pack FS - Lighter Oversized Sleeves
[11:03:47 TRACE Fashion Sense] Loading sleeves from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:03:48 TRACE Fashion Sense] Loading shoes from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:48 TRACE Fashion Sense] No Shoes folder found for the content pack FS - Lighter Oversized Sleeves
[11:03:48 TRACE Fashion Sense] Loading bodies from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:48 TRACE Fashion Sense] No Bodies folder found for the content pack FS - Lighter Oversized Sleeves
[11:03:48 TRACE Fashion Sense] Loading outfit presets from pack: FS - Lighter Oversized Sleeves 1.0.0 by starrybonns
[11:03:48 DEBUG Fashion Sense] Loading data from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Season of the Witch
[11:03:48 TRACE Fashion Sense] Loading accessories from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:48 TRACE Fashion Sense] Loading hats from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] Loading shirts from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Season of the Witch
[11:03:48 TRACE Fashion Sense] Loading pants from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Season of the Witch
[11:03:48 TRACE Fashion Sense] Loading sleeves from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Season of the Witch
[11:03:48 TRACE Fashion Sense] Loading shoes from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Season of the Witch
[11:03:48 TRACE Fashion Sense] Loading bodies from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Season of the Witch
[11:03:48 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Season of the Witch 2.0.0 by NarrativeFiction
[11:03:48 DEBUG Fashion Sense] Loading data from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:48 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:48 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Seasonal Hats
[11:03:48 TRACE Fashion Sense] Loading accessories from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:48 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Seasonal Hats
[11:03:48 TRACE Fashion Sense] Loading hats from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:48 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:49 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:50 TRACE Fashion Sense] Loading shirts from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:50 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Seasonal Hats
[11:03:50 TRACE Fashion Sense] Loading pants from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:50 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Seasonal Hats
[11:03:50 TRACE Fashion Sense] Loading sleeves from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:50 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Seasonal Hats
[11:03:50 TRACE Fashion Sense] Loading shoes from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:50 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Seasonal Hats
[11:03:50 TRACE Fashion Sense] Loading bodies from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:50 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Seasonal Hats
[11:03:50 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Seasonal Hats 1.0.0 by Kailey
[11:03:50 DEBUG Fashion Sense] Loading data from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:50 TRACE Fashion Sense] Loading hairstyles from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:50 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:51 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:52 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] Loading accessories from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:53 TRACE Fashion Sense] No Accessories folder found for the content pack Shardust's Hairstyles for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading hats from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:53 TRACE Fashion Sense] No Hats folder found for the content pack Shardust's Hairstyles for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading shirts from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:53 TRACE Fashion Sense] No Shirts folder found for the content pack Shardust's Hairstyles for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading pants from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:53 TRACE Fashion Sense] No Pants folder found for the content pack Shardust's Hairstyles for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading sleeves from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:53 TRACE Fashion Sense] No Sleeves folder found for the content pack Shardust's Hairstyles for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading shoes from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:53 TRACE Fashion Sense] No Shoes folder found for the content pack Shardust's Hairstyles for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading bodies from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:53 TRACE Fashion Sense] No Bodies folder found for the content pack Shardust's Hairstyles for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading outfit presets from pack: Shardust's Hairstyles for Fashion Sense 3.5.0 by Shardust
[11:03:53 DEBUG Fashion Sense] Loading data from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] Loading hairstyles from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:03:53 TRACE Fashion Sense] Loading accessories from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] No Accessories folder found for the content pack Smallcopper's Hairs for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading hats from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] No Hats folder found for the content pack Smallcopper's Hairs for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading shirts from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] No Shirts folder found for the content pack Smallcopper's Hairs for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading pants from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] No Pants folder found for the content pack Smallcopper's Hairs for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading sleeves from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] No Sleeves folder found for the content pack Smallcopper's Hairs for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading shoes from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] No Shoes folder found for the content pack Smallcopper's Hairs for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading bodies from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 TRACE Fashion Sense] No Bodies folder found for the content pack Smallcopper's Hairs for Fashion Sense
[11:03:53 TRACE Fashion Sense] Loading outfit presets from pack: Smallcopper's Hairs for Fashion Sense 0.1.0 by Smallcopper
[11:03:53 DEBUG Fashion Sense] Loading data from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Soob's elf ears
[11:03:53 TRACE Fashion Sense] Loading accessories from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:53 TRACE Fashion Sense] Loading hats from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Soob's elf ears
[11:03:53 TRACE Fashion Sense] Loading shirts from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Soob's elf ears
[11:03:53 TRACE Fashion Sense] Loading pants from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Soob's elf ears
[11:03:53 TRACE Fashion Sense] Loading sleeves from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Soob's elf ears
[11:03:53 TRACE Fashion Sense] Loading shoes from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Soob's elf ears
[11:03:53 TRACE Fashion Sense] Loading bodies from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Soob's elf ears
[11:03:53 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Soob's elf ears 1.0.0 by Soob
[11:03:53 DEBUG Fashion Sense] Loading data from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Cafe Clothes
[11:03:53 TRACE Fashion Sense] Loading accessories from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Cafe Clothes
[11:03:53 TRACE Fashion Sense] Loading hats from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Cafe Clothes
[11:03:53 TRACE Fashion Sense] Loading shirts from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:53 TRACE Fashion Sense] Loading pants from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:53 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:03:53 TRACE Fashion Sense] Loading sleeves from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Cafe Clothes
[11:03:53 TRACE Fashion Sense] Loading shoes from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Cafe Clothes
[11:03:53 TRACE Fashion Sense] Loading bodies from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Cafe Clothes
[11:03:53 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Cafe Clothes 1.0.0 by sugarmaples
[11:03:53 DEBUG Fashion Sense] Loading data from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:53 TRACE Fashion Sense] Loading hairstyles from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:54 TRACE Fashion Sense] No Hairs folder found for the content pack Top Surgery Scar Shirts
[11:03:54 TRACE Fashion Sense] Loading accessories from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:54 TRACE Fashion Sense] No Accessories folder found for the content pack Top Surgery Scar Shirts
[11:03:54 TRACE Fashion Sense] Loading hats from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:54 TRACE Fashion Sense] No Hats folder found for the content pack Top Surgery Scar Shirts
[11:03:54 TRACE Fashion Sense] Loading shirts from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:54 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:55 TRACE Fashion Sense] Loading pants from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:55 TRACE Fashion Sense] No Pants folder found for the content pack Top Surgery Scar Shirts
[11:03:55 TRACE Fashion Sense] Loading sleeves from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:55 TRACE Fashion Sense] No Sleeves folder found for the content pack Top Surgery Scar Shirts
[11:03:55 TRACE Fashion Sense] Loading shoes from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:55 TRACE Fashion Sense] No Shoes folder found for the content pack Top Surgery Scar Shirts
[11:03:55 TRACE Fashion Sense] Loading bodies from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:55 TRACE Fashion Sense] No Bodies folder found for the content pack Top Surgery Scar Shirts
[11:03:55 TRACE Fashion Sense] Loading outfit presets from pack: Top Surgery Scar Shirts 1.0.3 by ritzygen
[11:03:55 DEBUG Fashion Sense] Loading data from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] Loading hairstyles from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] No Hairs folder found for the content pack Traveller's Attire
[11:03:55 TRACE Fashion Sense] Loading accessories from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] Loading hats from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:55 TRACE Fashion Sense] Loading shirts from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] No Shirts folder found for the content pack Traveller's Attire
[11:03:55 TRACE Fashion Sense] Loading pants from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] No Pants folder found for the content pack Traveller's Attire
[11:03:55 TRACE Fashion Sense] Loading sleeves from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] No Sleeves folder found for the content pack Traveller's Attire
[11:03:55 TRACE Fashion Sense] Loading shoes from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] No Shoes folder found for the content pack Traveller's Attire
[11:03:55 TRACE Fashion Sense] Loading bodies from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 TRACE Fashion Sense] No Bodies folder found for the content pack Traveller's Attire
[11:03:55 TRACE Fashion Sense] Loading outfit presets from pack: Traveller's Attire 1.0.0 by PeacefulEnd
[11:03:55 DEBUG Fashion Sense] Loading data from pack: FS Vanilla 1.1.1 by Tex
[11:03:55 TRACE Fashion Sense] Loading hairstyles from pack: FS Vanilla 1.1.1 by Tex
[11:03:55 TRACE Fashion Sense] No Hairs folder found for the content pack FS Vanilla
[11:03:55 TRACE Fashion Sense] Loading accessories from pack: FS Vanilla 1.1.1 by Tex
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:55 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:56 TRACE Fashion Sense] Loading hats from pack: FS Vanilla 1.1.1 by Tex
[11:03:56 TRACE Fashion Sense] No Hats folder found for the content pack FS Vanilla
[11:03:56 TRACE Fashion Sense] Loading shirts from pack: FS Vanilla 1.1.1 by Tex
[11:03:56 TRACE Fashion Sense] No Shirts folder found for the content pack FS Vanilla
[11:03:56 TRACE Fashion Sense] Loading pants from pack: FS Vanilla 1.1.1 by Tex
[11:03:56 TRACE Fashion Sense] No Pants folder found for the content pack FS Vanilla
[11:03:56 TRACE Fashion Sense] Loading sleeves from pack: FS Vanilla 1.1.1 by Tex
[11:03:56 TRACE Fashion Sense] No Sleeves folder found for the content pack FS Vanilla
[11:03:56 TRACE Fashion Sense] Loading shoes from pack: FS Vanilla 1.1.1 by Tex
[11:03:56 TRACE Fashion Sense] No Shoes folder found for the content pack FS Vanilla
[11:03:56 TRACE Fashion Sense] Loading bodies from pack: FS Vanilla 1.1.1 by Tex
[11:03:56 TRACE Fashion Sense] No Bodies folder found for the content pack FS Vanilla
[11:03:56 TRACE Fashion Sense] Loading outfit presets from pack: FS Vanilla 1.1.1 by Tex
[11:03:56 DEBUG Fashion Sense] Loading data from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:56 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:56 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Vanilla Shirts
[11:03:56 TRACE Fashion Sense] Loading accessories from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:56 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Vanilla Shirts
[11:03:56 TRACE Fashion Sense] Loading hats from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:56 TRACE Fashion Sense] No Hats folder found for the content pack (FS) Vanilla Shirts
[11:03:56 TRACE Fashion Sense] Loading shirts from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:56 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:57 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:58 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:03:59 TRACE Fashion Sense] Loading pants from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:59 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Vanilla Shirts
[11:03:59 TRACE Fashion Sense] Loading sleeves from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:59 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Vanilla Shirts
[11:03:59 TRACE Fashion Sense] Loading shoes from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:59 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Vanilla Shirts
[11:03:59 TRACE Fashion Sense] Loading bodies from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:59 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Vanilla Shirts
[11:03:59 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Vanilla Shirts 1.1.7 by TeddyIsTired
[11:03:59 DEBUG Fashion Sense] Loading data from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Mushroom Hat
[11:03:59 TRACE Fashion Sense] Loading accessories from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Mushroom Hat
[11:03:59 TRACE Fashion Sense] Loading hats from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:03:59 TRACE Fashion Sense] Loading shirts from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Mushroom Hat
[11:03:59 TRACE Fashion Sense] Loading pants from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Mushroom Hat
[11:03:59 TRACE Fashion Sense] Loading sleeves from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Mushroom Hat
[11:03:59 TRACE Fashion Sense] Loading shoes from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Mushroom Hat
[11:03:59 TRACE Fashion Sense] Loading bodies from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Mushroom Hat
[11:03:59 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Mushroom Hat 1.1.0 by Wanderer143
[11:03:59 DEBUG Fashion Sense] Loading data from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:03:59 TRACE Fashion Sense] Loading hairstyles from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:03:59 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) StarAmy's Wild Fashion
[11:03:59 TRACE Fashion Sense] Loading accessories from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:03:59 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:00 TRACE Fashion Sense] Loading hats from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] Loading shirts from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:00 TRACE Fashion Sense] Loading pants from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:00 TRACE Fashion Sense] Loading sleeves from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:04:00 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) StarAmy's Wild Fashion
[11:04:00 TRACE Fashion Sense] Loading shoes from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:04:00 TRACE Fashion Sense] Loading bodies from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:04:00 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) StarAmy's Wild Fashion
[11:04:00 TRACE Fashion Sense] Loading outfit presets from pack: (FS) StarAmy's Wild Fashion 1.0.0 by StarAmy
[11:04:00 DEBUG Fashion Sense] Loading data from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:00 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:00 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Winter Solstice Hats
[11:04:00 TRACE Fashion Sense] Loading accessories from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:00 TRACE Fashion Sense] Loading hats from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:00 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] Loading shirts from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:01 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Winter Solstice Hats
[11:04:01 TRACE Fashion Sense] Loading pants from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:01 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Winter Solstice Hats
[11:04:01 TRACE Fashion Sense] Loading sleeves from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:01 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Winter Solstice Hats
[11:04:01 TRACE Fashion Sense] Loading shoes from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:01 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Winter Solstice Hats
[11:04:01 TRACE Fashion Sense] Loading bodies from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:01 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Winter Solstice Hats
[11:04:01 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Winter Solstice Hats 2.0.0 by Wabi
[11:04:01 DEBUG Fashion Sense] Loading data from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] Loading hairstyles from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) Witch Hats
[11:04:01 TRACE Fashion Sense] Loading accessories from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] No Accessories folder found for the content pack (FS) Witch Hats
[11:04:01 TRACE Fashion Sense] Loading hats from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] Loading shirts from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] No Shirts folder found for the content pack (FS) Witch Hats
[11:04:01 TRACE Fashion Sense] Loading pants from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] No Pants folder found for the content pack (FS) Witch Hats
[11:04:01 TRACE Fashion Sense] Loading sleeves from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] No Sleeves folder found for the content pack (FS) Witch Hats
[11:04:01 TRACE Fashion Sense] Loading shoes from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] No Shoes folder found for the content pack (FS) Witch Hats
[11:04:01 TRACE Fashion Sense] Loading bodies from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) Witch Hats
[11:04:01 TRACE Fashion Sense] Loading outfit presets from pack: (FS) Witch Hats 1.0.0 by Kailey
[11:04:01 DEBUG Fashion Sense] Loading data from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:01 TRACE Fashion Sense] Loading hairstyles from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:01 TRACE Fashion Sense] No Hairs folder found for the content pack Witchy Rustic Looks
[11:04:01 TRACE Fashion Sense] Loading accessories from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:01 TRACE Fashion Sense] Loading hats from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:01 TRACE Fashion Sense] Loading shirts from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:01 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:02 TRACE Fashion Sense] Loading pants from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:02 TRACE Fashion Sense] Loading sleeves from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:02 TRACE Fashion Sense] No Sleeves folder found for the content pack Witchy Rustic Looks
[11:04:02 TRACE Fashion Sense] Loading shoes from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:02 TRACE Fashion Sense] No Shoes folder found for the content pack Witchy Rustic Looks
[11:04:02 TRACE Fashion Sense] Loading bodies from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:02 TRACE Fashion Sense] No Bodies folder found for the content pack Witchy Rustic Looks
[11:04:02 TRACE Fashion Sense] Loading outfit presets from pack: Witchy Rustic Looks 1.0.0 by Alexilyn
[11:04:02 DEBUG Fashion Sense] Loading data from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:02 TRACE Fashion Sense] Loading hairstyles from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:02 TRACE Fashion Sense] No Hairs folder found for the content pack (FS) WS78 Wedding Pack
[11:04:02 TRACE Fashion Sense] Loading accessories from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:02 TRACE Fashion Sense] Loading hats from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hat.HatContentPack
[11:04:02 TRACE Fashion Sense] Loading shirts from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:02 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shirt.ShirtContentPack
[11:04:03 TRACE Fashion Sense] Loading pants from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:03 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Pants.PantsContentPack
[11:04:04 TRACE Fashion Sense] Loading sleeves from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:04 TRACE Fashion Sense] Loading shoes from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:04:04 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:04:04 TRACE Fashion Sense] Loading bodies from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:04 TRACE Fashion Sense] No Bodies folder found for the content pack (FS) WS78 Wedding Pack
[11:04:04 TRACE Fashion Sense] Loading outfit presets from pack: (FS) WS78 Wedding Pack 1.2.0 by WS78
[11:04:04 DEBUG Fashion Sense] Loading data from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:04 TRACE Fashion Sense] Loading hairstyles from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[11:04:05 TRACE Fashion Sense] Loading accessories from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:05 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Accessory.AccessoryContentPack
[11:04:06 TRACE Fashion Sense] Loading hats from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:06 TRACE Fashion Sense] No Hats folder found for the content pack Dynamic HDaccessory.blight
[11:04:06 TRACE Fashion Sense] Loading shirts from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:06 TRACE Fashion Sense] No Shirts folder found for the content pack Dynamic HDaccessory.blight
[11:04:06 TRACE Fashion Sense] Loading pants from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:06 TRACE Fashion Sense] No Pants folder found for the content pack Dynamic HDaccessory.blight
[11:04:06 TRACE Fashion Sense] Loading sleeves from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:06 TRACE Fashion Sense] No Sleeves folder found for the content pack Dynamic HDaccessory.blight
[11:04:06 TRACE Fashion Sense] Loading shoes from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:06 TRACE Fashion Sense] No Shoes folder found for the content pack Dynamic HDaccessory.blight
[11:04:06 TRACE Fashion Sense] Loading bodies from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:06 TRACE Fashion Sense] No Bodies folder found for the content pack Dynamic HDaccessory.blight
[11:04:06 TRACE Fashion Sense] Loading outfit presets from pack: Dynamic HDaccessory.blight 1.0.0 by blight
[11:04:06 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Local Pack
[11:04:06 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Local Pack
[11:04:06 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local Pack
[11:04:06 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Local Pack
[11:04:06 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] No Pants folder found for the content pack FS - Local Pack
[11:04:06 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[11:04:06 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[11:04:06 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:04:06 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[11:04:06 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[11:04:06 TRACE Item extensions] Getting resources for the first time...
[11:04:06 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'.
[11:04:06 TRACE Item extensions] Beginning to parse data. (Raw entries: 0)
[11:04:06 TRACE Item extensions] Loaded 0 custom nodes, and 0 resource clumps.
[11:04:06 TRACE Item extensions] Invalidating asset 'Data/Objects'...
[11:04:06 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'.
[11:04:06 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[11:04:06 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:04:06 TRACE SMAPI] Item extensions edited Data/Objects.
[11:04:06 TRACE SMAPI] Invalidated 1 asset names (Data/Objects).
Propagated 1 core assets (Data/Objects).
[11:04:06 TRACE Item extensions] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Furniture Adjustment] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 INFO  Generic Mod Config Menu] aedenthorn.FurnitureAdjustment (registering for aedenthorn.FurnitureAdjustment) is using deprecated code (AddNumberOption(IManifest mod, Func<int> getValue, Action<int> setValue, Func<string> name = null, Func<string> tooltip = null, int? min = null, int? max = null, int? interval = null, string fieldId = null)) that will break in a future version of GMCM.
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WildHorseradish (O)16
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Daffodil (O)18
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Leek (O)20
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Dandelion (O)22
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Parsnip (O)24
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Emerald (O)60
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Aquamarine (O)62
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Ruby (O)64
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Amethyst (O)66
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Topaz (O)68
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BananaSapling (O)69
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Jade (O)70
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Diamond (O)72
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PrismaticShard (O)74
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CaveCarrot (O)78
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Quartz (O)80
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FireQuartz (O)82
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FrozenTear (O)84
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.EarthCrystal (O)86
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Coconut (O)88
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CactusFruit (O)90
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Banana (O)91
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Torch (O)93
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SpiritTorch (O)94
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DwarfScrollI (O)96
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DwarfScrollII (O)97
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DwarfScrollIII (O)98
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DwarfScrollIV (O)99
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ChippedAmphora (O)100
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DinosaurEgg (O)107
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AncientSeed (O)114
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pufferfish (O)128
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Anchovy (O)129
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Tuna (O)130
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sardine (O)131
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Bream (O)132
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LargemouthBass (O)136
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SmallmouthBass (O)137
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RainbowTrout (O)138
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Salmon (O)139
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Walleye (O)140
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Perch (O)141
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Carp (O)142
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Catfish (O)143
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pike (O)144
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sunfish (O)145
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RedMullet (O)146
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Herring (O)147
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Eel (O)148
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Octopus (O)149
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RedSnapper (O)150
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Squid (O)151
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Seaweed (O)152
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GreenAlgae (O)153
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SeaCucumber (O)154
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SuperCucumber (O)155
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Ghostfish (O)156
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WhiteAlgae (O)157
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Stonefish (O)158
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sandfish (O)164
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ScorpionCarp (O)165
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TreasureChest (O)166
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.JojaCola (O)167
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LargeEgg (O)174
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Egg (O)176
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BrownEgg (O)180
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LargeBrownEgg (O)182
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Milk (O)184
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LargeMilk (O)186
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GreenBean (O)188
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Cauliflower (O)190
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Potato (O)192
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FriedEgg (O)194
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Omelet (O)195
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Salad (O)196
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CheeseCauliflower (O)197
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BakedFish (O)198
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ParsnipSoup (O)199
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.VegetableMedley (O)200
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CompleteBreakfast (O)201
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FriedCalamari (O)202
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StrangeBun (O)203
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LuckyLunch (O)204
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FriedMushroom (O)205
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pizza (O)206
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BeanHotpot (O)207
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GlazedYams (O)208
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CarpSurprise (O)209
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Hashbrowns (O)210
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pancakes (O)211
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SalmonDinner (O)212
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FishTaco (O)213
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CrispyBass (O)214
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PepperPoppers (O)215
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Bread (O)216
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TomKhaSoup (O)218
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TroutSoup (O)219
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ChocolateCake (O)220
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PinkCake (O)221
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RhubarbPie (O)222
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Cookie (O)223
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Spaghetti (O)224
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FriedEel (O)225
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SpicyEel (O)226
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sashimi (O)227
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MakiRoll (O)228
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Tortilla (O)229
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RedPlate (O)230
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.EggplantParmesan (O)231
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RicePudding (O)232
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.IceCream (O)233
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BlueberryTart (O)234
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AutumnsBounty (O)235
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PumpkinSoup (O)236
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SuperMeal (O)237
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CranberrySauce (O)238
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Stuffing (O)239
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FarmersLunch (O)240
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SurvivalBurger (O)241
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DishOTheSea (O)242
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MinersTreat (O)243
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RootsPlatter (O)244
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sugar (O)245
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WheatFlour (O)246
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Oil (O)247
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Garlic (O)248
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Kale (O)250
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Rhubarb (O)252
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Melon (O)254
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Tomato (O)256
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Morel (O)257
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Blueberry (O)258
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FiddleheadFern (O)259
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.HotPepper (O)260
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Wheat (O)262
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Radish (O)264
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SeafoamPudding (O)265
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RedCabbage (O)266
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Flounder (O)267
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Starfruit (O)268
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MidnightCarp (O)269
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Corn (O)270
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Eggplant (O)272
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Artichoke (O)274
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pumpkin (O)276
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BokChoy (O)278
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MagicRockCandy (O)279
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Yam (O)280
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Chanterelle (O)281
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Cranberries (O)282
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Holly (O)283
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Beet (O)284
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CherryBomb (O)286
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Bomb (O)287
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MegaBomb (O)288
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.OstrichEgg (O)289
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MahoganySeed (O)292
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Salmonberry (O)296
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GrassStarter (O)297
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.HardwoodFence (O)298
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AmaranthSeeds (O)299
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Amaranth (O)300
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GrapeStarter (O)301
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.HopsStarter (O)302
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PaleAle (O)303
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Hops (O)304
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.VoidEgg (O)305
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Mayonnaise (O)306
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DuckMayonnaise (O)307
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.VoidMayonnaise (O)308
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Acorn (O)309
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MapleSeed (O)310
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PineCone (O)311
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WoodFence (O)322
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StoneFence (O)323
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.IronFence (O)324
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Gate (O)325
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DwarvishTranslationGuide (O)326
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WoodFloor (O)328
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StoneFloor (O)329
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Clay (O)330
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WeatheredFloor (O)331
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CrystalFloor (O)333
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CopperBar (O)334
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.IronBar (O)335
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GoldBar (O)336
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.IridiumBar (O)337
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RefinedQuartz (O)338
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Honey (O)340
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TeaSet (O)341
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pickles (O)342
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Jelly (O)344
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Beer (O)346
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RareSeed (O)347
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Wine (O)348
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.EnergyTonic (O)349
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Juice (O)350
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MuscleRemedy (O)351
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BasicFertilizer (O)368
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.QualityFertilizer (O)369
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BasicRetainingSoil (O)370
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.QualityRetainingSoil (O)371
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Clam (O)372
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GoldenPumpkin (O)373
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Poppy (O)376
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CopperOre (O)378
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.IronOre (O)380
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Coal (O)382
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GoldOre (O)384
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.IridiumOre (O)386
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Wood (O)388
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Stone (O)390
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.NautilusShell (O)392
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Coral (O)393
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RainbowShell (O)394
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Coffee (O)395
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SpiceBerry (O)396
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SeaUrchin (O)397
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Grape (O)398
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SpringOnion (O)399
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Strawberry (O)400
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StrawFloor (O)401
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SweetPea (O)402
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FieldSnack (O)403
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CommonMushroom (O)404
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WoodPath (O)405
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WildPlum (O)406
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GravelPath (O)407
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Hazelnut (O)408
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CrystalPath (O)409
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Blackberry (O)410
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CobblestonePath (O)411
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WinterRoot (O)412
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BlueSlimeEgg (O)413
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CrystalFruit (O)414
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SteppingStonePath (O)415
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SnowYam (O)416
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SweetGemBerry (O)417
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Crocus (O)418
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Vinegar (O)419
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RedMushroom (O)420
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sunflower (O)421
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PurpleMushroom (O)422
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Rice (O)423
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Cheese (O)424
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FairySeeds (O)425
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GoatCheese (O)426
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TulipBulb (O)427
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Cloth (O)428
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.JazzSeeds (O)429
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Truffle (O)430
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SunflowerSeeds (O)431
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TruffleOil (O)432
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CoffeeBean (O)433
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GoatMilk (O)436
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RedSlimeEgg (O)437
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LargeGoatMilk (O)438
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PurpleSlimeEgg (O)439
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Wool (O)440
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ExplosiveAmmo (O)441
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DuckEgg (O)442
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DuckFeather (O)444
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Caviar (O)445
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RabbitsFoot (O)446
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StoneBase (O)449
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PoppySeeds (O)453
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AncientFruit (O)454
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SpangleSeeds (O)455
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AlgaeSoup (O)456
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PaleBroth (O)457
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Bouquet (O)458
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Mead (O)459
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DecorativePot (O)461
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DrumBlock (O)463
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FluteBlock (O)464
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SpeedGrow (O)465
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DeluxeSpeedGrow (O)466
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ParsnipSeeds (O)472
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BeanStarter (O)473
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CauliflowerSeeds (O)474
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PotatoSeeds (O)475
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GarlicSeeds (O)476
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.KaleSeeds (O)477
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RhubarbSeeds (O)478
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MelonSeeds (O)479
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TomatoSeeds (O)480
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BlueberrySeeds (O)481
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PepperSeeds (O)482
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WheatSeeds (O)483
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RadishSeeds (O)484
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RedCabbageSeeds (O)485
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StarfruitSeeds (O)486
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CornSeeds (O)487
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.EggplantSeeds (O)488
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ArtichokeSeeds (O)489
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PumpkinSeeds (O)490
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BokChoySeeds (O)491
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.YamSeeds (O)492
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CranberrySeeds (O)493
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BeetSeeds (O)494
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SpringSeeds (O)495
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SummerSeeds (O)496
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FallSeeds (O)497
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WinterSeeds (O)498
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AncientSeeds (O)499
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SmallGlowRing (O)516
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GlowRing (O)517
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SmallMagnetRing (O)518
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MagnetRing (O)519
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SlimeCharmerRing (O)520
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WarriorRing (O)521
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.VampireRing (O)522
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SavageRing (O)523
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RingofYoba (O)524
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SturdyRing (O)525
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BurglarsRing (O)526
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.IridiumBand (O)527
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.JukeboxRing (O)528
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AmethystRing (O)529
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TopazRing (O)530
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AquamarineRing (O)531
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.JadeRing (O)532
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.EmeraldRing (O)533
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RubyRing (O)534
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Geode (O)535
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FrozenGeode (O)536
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MagmaGeode (O)537
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Alamite (O)538
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Bixite (O)539
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Baryte (O)540
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Aerinite (O)541
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Calcite (O)542
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Dolomite (O)543
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Esperite (O)544
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Fluorapatite (O)545
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Geminite (O)546
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Helvite (O)547
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Jamborite (O)548
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Jagoite (O)549
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Kyanite (O)550
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Lunarite (O)551
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Malachite (O)552
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Neptunite (O)553
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LemonStone (O)554
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Nekoite (O)555
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Orpiment (O)556
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PetrifiedSlime (O)557
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ThunderEgg (O)558
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pyrite (O)559
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.OceanStone (O)560
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GhostCrystal (O)561
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Tigerseye (O)562
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Jasper (O)563
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Opal (O)564
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FireOpal (O)565
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Celestine (O)566
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Marble (O)567
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sandstone (O)568
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Granite (O)569
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Basalt (O)570
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Limestone (O)571
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Soapstone (O)572
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Hematite (O)573
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Mudstone (O)574
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Obsidian (O)575
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Slate (O)576
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FairyStone (O)577
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StarShards (O)578
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.NautilusFossil (O)586
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AmphibianFossil (O)587
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PalmFossil (O)588
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Trilobite (O)589
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ArtifactSpot (O)590
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Tulip (O)591
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SummerSpangle (O)593
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FairyRose (O)595
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BlueJazz (O)597
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sprinkler (O)599
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PlumPudding (O)604
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ArtichokeDip (O)605
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StirFry (O)606
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RoastedHazelnuts (O)607
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PumpkinPie (O)608
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RadishSalad (O)609
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FruitSalad (O)610
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BlackberryCobbler (O)611
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CranberryCandy (O)612
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Apple (O)613
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GreenTea (O)614
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Bruschetta (O)618
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.QualitySprinkler (O)621
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CherrySapling (O)628
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ApricotSapling (O)629
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.OrangeSapling (O)630
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PeachSapling (O)631
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PomegranateSapling (O)632
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.AppleSapling (O)633
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Apricot (O)634
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Orange (O)635
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Peach (O)636
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pomegranate (O)637
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Cherry (O)638
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.IridiumSprinkler (O)645
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Coleslaw (O)648
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FiddleheadRisotto (O)649
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PoppyseedMuffin (O)651
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GreenSlimeEgg (O)680
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RainTotem (O)681
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MutantCarp (O)682
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BugMeat (O)684
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Bait (O)685
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Spinner (O)686
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DressedSpinner (O)687
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WarpTotemFarm (O)688
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WarpTotemMountains (O)689
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WarpTotemBeach (O)690
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BarbedHook (O)691
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LeadBobber (O)692
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TreasureHunter (O)693
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TrapBobber (O)694
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CorkBobber (O)695
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Sturgeon (O)698
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TigerTrout (O)699
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Bullhead (O)700
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Tilapia (O)701
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Chub (O)702
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Magnet (O)703
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Dorado (O)704
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Albacore (O)705
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Shad (O)706
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Lingcod (O)707
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Halibut (O)708
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Hardwood (O)709
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CrabPot (O)710
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Lobster (O)715
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Crayfish (O)716
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Crab (O)717
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Cockle (O)718
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Mussel (O)719
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Shrimp (O)720
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Snail (O)721
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Periwinkle (O)722
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Oyster (O)723
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MapleSyrup (O)724
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.OakResin (O)725
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PineTar (O)726
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Chowder (O)727
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FishStew (O)728
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Escargot (O)729
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LobsterBisque (O)730
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MapleBar (O)731
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CrabCakes (O)732
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Woodskip (O)734
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StrawberrySeeds (O)745
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.JackOLantern (O)746
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RottenPlant (O)747
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.OmniGeode (O)749
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Slime (O)766
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BatWing (O)767
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SolarEssence (O)768
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.VoidEssence (O)769
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MixedSeeds (O)770
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Fiber (O)771
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.OilofGarlic (O)772
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.LifeElixir (O)773
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.WildBait (O)774
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Glacierfish (O)775
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BatteryPack (O)787
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BerryBasket (O)790
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.GoldenCoconut (O)791
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.VoidSalmon (O)795
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Slimejack (O)796
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pearl (O)797
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MidnightSquid (O)798
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SpookFish (O)799
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Blobfish (O)800
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CactusSeeds (O)802
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DinosaurMayonnaise (O)807
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MovieTicket (O)809
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Roe (O)812
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SquidInk (O)814
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TeaLeaves (O)815
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Ginger (O)829
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TaroRoot (O)830
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TaroTuber (O)831
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Pineapple (O)832
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PineappleSeeds (O)833
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Mango (O)834
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MangoSapling (O)835
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Stingray (O)836
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Lionfish (O)837
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BlueDiscus (O)838
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.ThornsRing (O)839
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RusticPlankFloor (O)840
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.StoneWalkwayFloor (O)841
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CinderShard (O)848
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MagmaCap (O)851
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DragonTooth (O)852
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CuriosityLure (O)856
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TigerSlimeEgg (O)857
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PhoenixRing (O)863
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FairyDust (O)872
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PiñaColada (O)873
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BugSteak (O)874
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Ectoplasm (O)875
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.PrismaticJelly (O)876
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.QualityBobber (O)877
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MonsterMusk (O)879
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BoneFragment (O)881
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FiberSeeds (O)885
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MushroomTreeSeed (O)891
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FireworksRed (O)893
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FireworksPurple (O)894
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.FireworksGreen (O)895
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.BananaPudding (O)904
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MangoStickyRice (O)905
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.Poi (O)906
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.TropicalCurry (O)907
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.MagicBait (O)908
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RadioactiveOre (O)909
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.RadioactiveBar (O)910
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.HyperSpeedGro (O)918
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DeluxeFertilizer (O)919
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.DeluxeRetainingSoil (O)920
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SquidInkRavioli (O)921
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.SlimeCrate (O)925
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CookoutKit (O)926
[11:04:06 TRACE Happy Birthday] Building legacy gift id: StardewValley.Object.CampingStove (O)927
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.ShowTranslatedMessage
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.SpeakWithBirthdayMessageIncluded
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.SpeakWithTranslatedMessage
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.SpeakWithTranslatedMessageFromFile
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.SpeakIfTodayIsPlayersBirthday
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.ShowBirthdaySelectionMenu
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.ShowFavoriteGiftSelectionMenu
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.SkipNextCommand
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.GivePlayerFavoriteGift
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.MakeObjectsTemporarilyInvisible
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.SetUpSpouseAndFarmerToCorrectFarmhouseStandingLocation
[11:04:06 TRACE game] Registered event command: Omegasis.HappyBirthday.Events.SetSpouseFacingDirection
[11:04:06 TRACE game] Registered event command: Omegasis.EventFramework.AddObjectToPlayersInventory
[11:04:06 TRACE game] Registered event command: Omegasis.EventFramework.AddInJunimoActor
[11:04:06 TRACE game] Registered event command: Omegasis.EventFramework.FlipJunimoActor
[11:04:06 TRACE game] Registered event command: Omegasis.EventFramework.SetUpAdvanceJunimoMovement
[11:04:06 TRACE game] Registered event command: Omegasis.EventFramework.FinishAdvanceJunimoMovement
[11:04:06 TRACE game] Registered event command: Omegasis.EventFramework.AddInJunimoAdvanceMove
[11:04:06 TRACE game] Registered event command: Omegasis.EventFramework.RemoveJunimoAdvanceMove
[11:04:06 TRACE Lookup Anything] Accessed mod-provided API (BushBloomMod.Api) for Bush Bloom Mod.
[11:04:06 TRACE Lookup Anything] Accessed mod-provided API (LeFauxMods.CustomBush.Services.ModApi) for Custom Bush.
[11:04:06 TRACE Lookup Anything] Accessed mod-provided API (Selph.StardewMods.ExtraMachineConfig.ExtraMachineConfigApi) for ExtraMachineConfig.
[11:04:06 TRACE Lookup Anything] Accessed mod-provided API (ProducerFrameworkMod.Api.ProducerFrameworkModApi) for Producer Framework Mod.
[11:04:06 TRACE Lookup Anything] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[11:04:06 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Noclip Mode] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Polyamory Sweet Bed] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 INFO  Generic Mod Config Menu] ApryllForever.PolyamorySweetBed (registering for ApryllForever.PolyamorySweetBed) is using deprecated code (AddNumberOption(IManifest mod, Func<int> getValue, Action<int> setValue, Func<string> name = null, Func<string> tooltip = null, int? min = null, int? max = null, int? interval = null, string fieldId = null)) that will break in a future version of GMCM.
[11:04:06 TRACE PolyamorySweet Kiss] Kissing audio path: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\PolyamorySweet\PolyamorySweetKiss\assets\kiss.wav
[11:04:06 TRACE PolyamorySweet Kiss] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Polyamory Sweet Love] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[11:04:06 TRACE Polyamory Sweet Love] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Polyamory Sweet Love] Accessed mod-provided API (PolyamorySweetKiss.KissingAPI) for PolyamorySweet Kiss.
[11:04:06 TRACE Polyamory Sweet Love] Accessed mod-provided API (PolyamorySweetBed.PolyamorySweetBedAPI) for Polyamory Sweet Bed.
[11:04:06 TRACE Polyamory Sweet Love] Accessed mod-provided API (PolyamorySweetRooms.SweetRoomsAPI) for PolyamorySweet Rooms.
[11:04:06 TRACE Polyamory Sweet Love] Polyamory Sweet Kiss API loaded
[11:04:06 TRACE Polyamory Sweet Love] Polyamory Sweet Bed API loaded
[11:04:06 TRACE Polyamory Sweet Love] Polyamory Sweet Rooms API loaded
[11:04:06 TRACE Polyamory Sweet Love] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:04:06 TRACE PolyamorySweet Rooms] Accessed mod-provided API (SpaceCore.Api) for SpaceCore.
[11:04:06 TRACE SMAPI] PolyamorySweet Rooms loaded asset 'ApryllForever.PolyamorySweetRooms/dict'.
[11:04:06 TRACE PolyamorySweet Rooms] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Polyamory Sweet Wedding] Accessed mod-provided API (PolyamorySweetLove.PolyamorySweetLoveAPI) for Polyamory Sweet Love.
[11:04:06 TRACE Polyamory Sweet Wedding] PolyamorySweetLove API loaded
[11:04:06 TRACE Polyamory Sweet Wedding] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 INFO  Generic Mod Config Menu] ApryllForever.PolyamorySweetWedding (registering for ApryllForever.PolyamorySweetWedding) is using deprecated code (AddNumberOption(IManifest mod, Func<int> getValue, Action<int> setValue, Func<string> name = null, Func<string> tooltip = null, int? min = null, int? max = null, int? interval = null, string fieldId = null)) that will break in a future version of GMCM.
[11:04:06 TRACE Quality Smash] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Shop Tile Framework] Accessed mod-provided API (JsonAssets.Api) for Json Assets.
[11:04:06 TRACE Shop Tile Framework] Accessed mod-provided API (ExpandedPreconditionsUtility.Framework.ConditionsChecker) for Expanded Preconditions Utility.
[11:04:06 INFO  Shop Tile Framework] BFAV API not detected. This is only an issue if you're using custom BFAV animals and a custom shop that's supposed to sell them, as custom animals will not appear in those shops.
[11:04:06 TRACE Show Birthdays] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE SkullCavernElevator] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE To-Dew] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE To-Dew] Accessed mod-provided API (GMCMOptions.Framework.API) for GMCM Options.
[11:04:06 TRACE GMCM Options] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Tool Smart Switch] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE UI Info Suite 2] Registered Sound: Annosz.UiInfoSuite2.sounds.LevelUp
[11:04:06 TRACE UI Info Suite 2] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 INFO  UI Info Suite 2] Loaded API for mod spacechase0.GenericModConfigMenu
[11:04:06 TRACE UI Info Suite 2] Accessed mod-provided API (LeFauxMods.CustomBush.Services.ModApi) for Custom Bush.
[11:04:06 INFO  UI Info Suite 2] Loaded API for mod furyx639.CustomBush
[11:04:06 TRACE Wear More Rings] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE FauxCore] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:06 TRACE Better Chests] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:04:07 TRACE Better Crafting] Detected Harmony Patches:

[11:04:07 TRACE game] Signing into GalaxySDK
[11:04:07 ERROR Content Patcher] Could not load content pack 'Vintage Compatibility UI Recolour': content pack has no content.json file.
[11:04:08 TRACE Content Patcher] Polyamory Sweet Love added a custom token with prefix 'ApryllForever.PolyamorySweetLove/': PlayerSpouses.
[11:04:08 TRACE Content Patcher] Esca's Modding Plugins added 4 custom tokens with prefix 'Esca.EMP/': GameStateQuery, ModData, ModDataKeys, PlayerStat.
[11:04:08 TRACE Content Patcher] Farm Type Manager added a custom token with prefix 'Esca.FarmTypeManager/': NumberOfMonsters.
[11:04:08 TRACE Content Patcher] Alternative Textures added 2 custom tokens with prefix 'PeacefulEnd.AlternativeTextures/': Textures, Tools.
[11:04:08 TRACE Content Patcher] Custom Companions added a custom token with prefix 'PeacefulEnd.CustomCompanions/': Companions.
[11:04:08 TRACE Content Patcher] Fashion Sense added a custom token with prefix 'PeacefulEnd.FashionSense/': Appearance.
[11:04:08 TRACE Content Patcher] Ridgeside Village (SMAPI component) added 22 custom tokens with prefix 'Rafseazz.RidgesideVillage/': BryleWeeklyVisitDays, Celebrant, CelebrantDisplayName, EasyIntroduction, EnableBetterBusStop, EnableOtherNPCsInCableCar, EnableRidgesideMusic, EnableTouristNPCs, ExpandedFestivalMaps, FoxbloomDay, FoxbloomSpawned, IreneTraveling, PoleAtBackwoods, ProgressiveStory, RepeatCableCarCutscene, RSVInstallDay, RSVNPCSAttendFestivals, SeasonalRSVMap, ShirtNameFromId, ShowVillagersOnMap, SpouseGender, ZayneWeeklyVisitDays.
[11:04:08 TRACE Content Patcher] Json Assets added 36 custom tokens with prefix 'spacechase0.JsonAssets/': BigCraftableId, BigCraftableSpriteTilesheet, BigCraftableSpriteX, BigCraftableSpriteY, BootsId, BootsSpriteTilesheet, BootsSpriteX, BootsSpriteY, CropId, CropSpriteTilesheet, CropSpriteX, CropSpriteY, FruitTreeId, FruitTreeSpriteTilesheet, FruitTreeSpriteX, FruitTreeSpriteY, HatId, HatSpriteTilesheet, HatSpriteX, HatSpriteY, ObjectId, ObjectSpriteTilesheet, ObjectSpriteX, ObjectSpriteY, PantsId, PantsSpriteTilesheet, PantsSpriteX, PantsSpriteY, ShirtsId, ShirtsSpriteTilesheet, ShirtsSpriteX, ShirtsSpriteY, WeaponId, WeaponSpriteTilesheet, WeaponSpriteX, WeaponSpriteY.
[11:04:08 TRACE Content Patcher] SpaceCore added 4 custom tokens with prefix 'spacechase0.SpaceCore/': BooksellerInTown, CurrentEventId, CurrentlyInEvent, QuestionsAsked.
[11:04:08 INFO  Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- (CP) Heterochromia
- (CP) Level Achievements
- (CP) More Backpack Upgrades
- Better Crops and Foraging
- Bugmeat Recipes
- Churpy's Vivid Hairstyles - Flower Garden Set v2
- Content Patcher (FS) Hoods & Hoodies
- DaisyNiko's Tilesheets
- Flowery Straw Hat
- IdaIda's Flooring and Paths
- Immersive Saloon
- More Quest
- MSVE
- Oasis Greenhouse
- Rustic Country Town Interior
- Stardew Foliage Redone Foliage Only
- Sweet Gem Fruit
- Vintage Interface 2.0 (CP)

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[11:04:08 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
[11:04:08 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[11:04:33 WARN  Content Patcher] Ignored Honey Creek Farm > invalid: must set the Action field.
[11:04:34 WARN  Content Patcher] Can't load "More Quest > EditData Data/Quests" fields from file 'assets/en/Regular-Hard.json': that file doesn't exist in the content pack.
[11:04:42 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Fences (for the 'Stardew Valley Expanded' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) East Scarp' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Crops' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Fashion Sense edited Data/Boots.
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Stardew Valley Expanded' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Fashion Sense edited Data/hats.
[11:04:42 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Dwarf Expansion' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Hats Won't Mess Up Hair' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Data/Trinkets (for the 'Alchemistry' content pack).
[11:04:42 TRACE SMAPI] Alternative Textures edited Data/AdditionalWallpaperFlooring.
[11:04:42 TRACE SMAPI] Content Patcher edited Data/AdditionalWallpaperFlooring (for the '(CP) StarAmys Witchy Wallpapers' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Strings/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Strings/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited Strings/Objects (for the 'Cornucopia - More Crops' content pack).
[11:04:42 TRACE Better Crafting] [ItemCacheManager] Clearing (F) cache.
[11:04:42 TRACE Better Crafting] [ItemCacheManager] Clearing (B) cache.
[11:04:42 TRACE Better Crafting] [ItemCacheManager] Clearing (BC) cache.
[11:04:42 TRACE Better Crafting] [ItemCacheManager] Clearing (S) cache.
[11:04:42 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[11:04:42 TRACE Better Crafting] [ItemCacheManager] Clearing (W) cache.
[11:04:42 TRACE Better Crafting] [ItemCacheManager] Clearing (H) cache.
[11:04:42 TRACE Better Crafting] [ItemCacheManager] Clearing (TR) cache.
[11:04:42 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/TextureOverrides'.
[11:04:42 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/TextureOverrides (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/TextureOverrides (for the '(CP) Iridium Recolors' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/BubblingCauldron' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/CrystalBall' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/EnchantedMirror' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/FairyDoor' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/FrogPrince' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/EnchantedButterflyBed' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/FairyHouse' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/FairyRing' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/UnicornFoal' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE SMAPI] Content Patcher loaded asset 'Mods/StarAmy.FairytaleFurniture/FairyTree' (for the '(CP) Fairytale Furniture' content pack).
[11:04:42 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s);
[11:04:42 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0211054'
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest9 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest6 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest8 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest5 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest7 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest10 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest3 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest4 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Howdy (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:42 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'.
[11:04:42 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/Resources (for the '(CP) Much Ado About Mushrooms' content pack).
[11:04:42 TRACE Item extensions] Beginning to parse data. (Raw entries: 6)
[11:04:42 TRACE Item extensions] Checking GiantDewCup data...
[11:04:42 TRACE Item extensions] Checking GiantMuffinButton data...
[11:04:42 TRACE Item extensions] Checking GiantPlumpBelly data...
[11:04:42 TRACE Item extensions] Checking GiantRidgePuff data...
[11:04:42 TRACE Item extensions] Checking GiantSpringCap data...
[11:04:42 TRACE Item extensions] Checking GiantWoodlandStool data...
[11:04:42 TRACE Item extensions] Loaded 0 custom nodes, and 6 resource clumps.
[11:04:42 TRACE Item extensions] Invalidating asset 'Data/Objects'...
[11:04:42 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/UI'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ArrowDown'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ArrowLeft'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ArrowRight'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ArrowUp'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Backpack'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Cancel'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Checked'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Chest'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Coin'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/ColorPicker'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/DoNot'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Dropdown'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/EmptyHeart'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Fish'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/FishingChest'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Gift'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Heart'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Ok'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Organize'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Plus'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/QualityGold'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/QualityIridium'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/QualitySilver'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Shield'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Skull'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Sword'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Tool'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Trash'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Unchecked'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Vegetable'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE FauxCore] Requested cache invalidation for 'furyx639.BetterChests/UI'.
[11:04:42 TRACE SMAPI] Invalidated 0 cache entries.
[11:04:42 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Stardew Valley Expanded' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the '(CP) Iridium Recolors' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited LooseSprites/emojis (for the 'Seasonal Cute Characters SVE' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited LooseSprites/Concessions (for the '(CP) Iridium Recolors' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited LooseSprites/daybg (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:42 TRACE SMAPI] Content Patcher edited LooseSprites/nightbg (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:43 TRACE SMAPI] Content Patcher edited Maps/MenuTiles (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:43 TRACE SMAPI] Content Patcher edited Maps/MenuTilesUncolored (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:43 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[11:04:47 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Barn Animals' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Coop Animals' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Horses' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Seasonal Buildings' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Iridium Recolors' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[11:04:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Iridium Recolors' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Better Crops and Foraging' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the '(CP) Iridium Recolors' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited LooseSprites/ControllerMaps (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[11:04:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Better Crops and Foraging' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the '(CP) Iridium Recolors' content pack).
[11:04:51 TRACE SMAPI] Content Patcher edited TileSheets/bobbers (for the '(CP) Iridium Recolors' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/crops (for the 'Better Crops and Foraging' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/emotes (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Elle's Seasonal Buildings' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Medieval_Craftables' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the '(CP) Iridium Recolors' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Lovely Kitchen' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/BuffsIcons (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/weapons (for the '(CP) Iridium Recolors' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited Characters/Farmer/shirts (for the '(CP) Iridium Recolors' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the 'Way Back PT' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the '(CP) Iridium Recolors' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Way Back PT' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Interiors' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Rustic Country Town Interior' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the 'DaisyNiko's Tilesheets' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited LooseSprites/font_bold (for the '(CP) Iridium Recolors' content pack).
[11:04:52 TRACE SMAPI] Content Patcher edited LooseSprites/font_colored (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited LooseSprites/font_colored (for the '(CP) Iridium Recolors' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited LooseSprites/PlayerStatusList (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Minigames/TitleButtons (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'More Fish' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:04:53 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:04:53 TRACE SMAPI] Item extensions edited Data/Objects.
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'More Fish' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) From Source to Sea' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Much Ado About Mushrooms' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Combat Made Easy Suite' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Dwarf Expansion' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Peachery Kitchen' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Forage Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sweet Gem Fruit' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Walk to the Desert Redux' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Polyamory Sweet!' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Ridgeside Forage Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[11:04:53 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'.
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Juliet, Jessie and Lodging House' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'East Scarp NPCs' content pack).
[11:04:53 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:04:53 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:04:53 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:04:53 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:04:53 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:04:53 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:04:53 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'More Fish' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Combat Made Easy Suite' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) H&W Fairy Fountains' content pack).
[11:04:53 TRACE SMAPI] Better Chests edited Data/Buildings.
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'East Scarp NPCs' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Elle's Cuter Barn Animals' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Elle's Cuter Coop Animals' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Better Chests edited Data/Locations.
[11:04:53 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/LocationContexts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Pets (for the 'Elle's Cuter Cats' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/Pets (for the 'Elle's Cuter Dogs' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'More Fish' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) From Source to Sea' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Dwarf Expansion' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Mr Ginger' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'More Fish' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) From Source to Sea' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Alchemistry' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) From Source to Sea' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Peachery Kitchen' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/JukeboxTracks (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher loaded asset 'Fonts/SpriteFont1' (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher loaded asset 'Fonts/SmallFont' (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher loaded asset 'Fonts/tinyFont' (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:04:53 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h"
[11:04:53 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles.
[11:04:53 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles.
[11:04:53 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Polyamory Sweet!' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Dwarf Expansion' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3962!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3963!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3980!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4001!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3956!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3957!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3958!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3959!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3960!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3961!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3965!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3966!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3967!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3968!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3970!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3971!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3972!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3973!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3974!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3975!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4274!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4275!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4276!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4277!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4278!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4279!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4280!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4281!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.3985!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4439!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4440!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4441!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4442!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4443!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4444!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4445!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4447!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4448!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4449!
[11:04:53 TRACE Unique Response Core] Edited NPC.cs.4452!
[11:04:53 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[11:04:53 TRACE SMAPI] Stardew & Chill edited Data/AudioChanges.
[11:04:53 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) East Scarp' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Always Raining in the Valley' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:04:53 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village - Extra Music' content pack).
[11:05:09 TRACE SMAPI] Invalidated 69 asset names (Characters/Farmer/hats, Characters/Farmer/shirts, CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi, CustomCompanions/Companions/Rafseazz.RSVCC.Guest1, CustomCompanions/Companions/Rafseazz.RSVCC.Guest10, CustomCompanions/Companions/Rafseazz.RSVCC.Guest2, CustomCompanions/Companions/Rafseazz.RSVCC.Guest3, CustomCompanions/Companions/Rafseazz.RSVCC.Guest4, CustomCompanions/Companions/Rafseazz.RSVCC.Guest5, CustomCompanions/Companions/Rafseazz.RSVCC.Guest6, CustomCompanions/Companions/Rafseazz.RSVCC.Guest7, CustomCompanions/Companions/Rafseazz.RSVCC.Guest8, CustomCompanions/Companions/Rafseazz.RSVCC.Guest9, CustomCompanions/Companions/Rafseazz.RSVCC.Howdy, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/CustomNPCExclusions, Data/FarmAnimals, Data/Fences, Data/FruitTrees, Data/Furniture, Data/hats, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Pets, Data/Shirts, Data/TriggerActions, Data/Trinkets, Data/Weapons, Fonts/SmallFont, Fonts/SpriteFont1, Fonts/tinyFont, LooseSprites/Concessions, LooseSprites/ControllerMaps, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg, LooseSprites/emojis, LooseSprites/font_bold, LooseSprites/font_colored, LooseSprites/nightbg, LooseSprites/PlayerStatusList, Maps/MenuTiles, Maps/MenuTilesUncolored, Maps/springobjects, Minigames/TitleButtons, Mods/mistyspring.ItemExtensions/Resources, NCarigon.BushBloomMod/Schedules, spacechase0.SpaceCore/TextureOverrides, Strings/Objects, Strings/StringsFromCSFiles, TileSheets/bobbers, TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables, TileSheets/crops, TileSheets/emotes, TileSheets/Objects_2, TileSheets/weapons).
Propagated 50 core assets (Characters/Farmer/hats, Characters/Farmer/shirts, Data/AudioChanges, Data/BigCraftables, Data/Boots, Data/Buildings, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Furniture, Data/hats, Data/JukeboxTracks, Data/LocationContexts, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Pets, Data/Shirts, Data/TriggerActions, Data/Weapons, Fonts/SmallFont, Fonts/SpriteFont1, Fonts/tinyFont, LooseSprites/Concessions, LooseSprites/ControllerMaps, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, LooseSprites/daybg, LooseSprites/emojis, LooseSprites/font_bold, LooseSprites/font_colored, LooseSprites/nightbg, LooseSprites/PlayerStatusList, Maps/MenuTiles, Maps/MenuTilesUncolored, Maps/springobjects, Minigames/TitleButtons, Strings/StringsFromCSFiles, TileSheets/bobbers, TileSheets/BuffsIcons, TileSheets/ChairTiles, TileSheets/Craftables, TileSheets/crops, TileSheets/emotes, TileSheets/Objects_2, TileSheets/weapons).
[11:05:09 TRACE Content Patcher] Requested cache invalidation for 'Data/Locations'.
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:05:09 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:05:09 TRACE SMAPI] Better Chests edited Data/Locations.
[11:05:09 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[11:05:09 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of MoreFish
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of FlashShifter.StardewValleyExpandedCP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Morghoula.AlchemistryCP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of ManaKirel.VintageInterface2
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.Tilesheets
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lumisteria.LumiTilesheetsIndoor
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyRecolour
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of LemurKat.EastScarpe.CP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Himetarts.ARV.CP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.WayBackPT
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of LemurKat.JulietHouse.NPC
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Tarniyar.CP.WalkToDesert
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.EastScarpNPCs.CP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of HeyKatu.tilesheet
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of StunkyMcDoo.MuchAdoAboutMushrooms.cp
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of ApryllForever.CPPolyamorySweet
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of alvadea.tilesheet
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of cometkins.BetterCropsAndForaging
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of BlatantDecoy.BugmeatRecipes-CP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of gizzymo.canonfriendlyexpansion
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Ericlegacy.CombatMadeEasy
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Cornucopia.MoreCrops
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.EarthyInteriors
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Hesper.RusticCountrysideTownInterior
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteCharacters
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.NPCJasper
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.Dwarf.CP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterBarnAnimals
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterCats
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterCoopAnimals
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterDogs
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.CuterHorses
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Elle.SeasonalBuildings
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Ericlegacy.FarmingMadeEasy
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Ericlegacy.FishingMadeEasy
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.Medieval_Craftables
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of HeyKatu.HoneyCreek
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of tiakall.saloon
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of 6480.iridiumrecolor
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lovely.Kitchen
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Gweniaczek.MSVE
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of KangTaeGong
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of DaisyNiko.OasisGreenhouse
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.MarnieRanchPack.CP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.JasRanchPack.CP
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Rafseazz.RSVSeasonalOutfits
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Poltergeister.SeasonalCuteSpritesSVE
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of stardewfoliageredone.foliageonly
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Cheerybelle.SweetGemFruitCFG
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Arknir27.Lavril
[11:05:09 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Lemurkat.Tristan.CP
[11:05:09 INFO  Json Assets] Loading content packs...
[11:05:09 INFO  Json Assets] 	Bugmeat Recipes 1.2.1 by BlatantDecoy - Adds various recipes using Bugmeat.
[11:05:10 INFO  Json Assets] 	(JA) Plentiful Harvest: Crops and Cooking 1.4.1 by DomTSVG - Adds many seasonal and balanced new crops as well as tons of new recipes for use with old and new ingredients.
[11:05:13 TRACE Json Assets]         Adding season requirements for Asparagus Seeds (PH):
        New season requirements: z summer/z fall/z winter
[11:05:13 TRACE Json Assets]         Adding season requirements for Basil Seeds (PH):
        New season requirements: z spring/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Bell Pepper Seeds (PH):
        New season requirements: z spring/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Broccoli Seeds (PH):
        New season requirements: z spring/z summer/z fall
[11:05:14 TRACE Json Assets]         Adding season requirements for Butternut Squash Seeds (PH):
        New season requirements: z spring/z summer/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Carrot Seeds (PH):
        New season requirements: z summer/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Chard Seeds (PH):
        New season requirements: z spring/z summer/z fall
[11:05:14 TRACE Json Assets]         Adding season requirements for Cucumber Starter (PH):
        New season requirements: z spring/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Currant Seeds (PH):
        New season requirements: z spring/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Dragon Fruit Seeds (PH):
        New season requirements: z spring/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Elderberry Starter (PH):
        New season requirements: z spring/z summer/z fall
[11:05:14 TRACE Json Assets]         Adding season requirements for Field Pea Seeds (PH):
        New season requirements: z summer/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Huckleberry Seeds (PH):
        New season requirements: z spring/z summer/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Lentil Seeds (PH):
        New season requirements: z summer/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Lettuce Seeds (PH):
        New season requirements: z spring/z summer/z fall
[11:05:14 TRACE Json Assets]         Adding season requirements for Onion Seeds (PH):
        New season requirements: z spring/z fall/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Parsley Seeds (PH):
        New season requirements: z spring/z summer/z fall
[11:05:14 TRACE Json Assets]         Adding season requirements for Peanut Seeds (PH):
        New season requirements: z spring/z summer/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Quince Seeds (PH):
        New season requirements: z spring/z summer/z winter
[11:05:14 TRACE Json Assets]         Adding season requirements for Raspberry Seeds (PH):
        New season requirements: z summer/z fall/z winter
[11:05:15 TRACE Json Assets]         Adding season requirements for Silver Gourd Seeds (PH):
        New season requirements: z spring/z summer/z fall
[11:05:15 TRACE Json Assets]         Adding season requirements for Soy Seeds (PH):
        New season requirements: z spring/z summer/z winter
[11:05:15 TRACE Json Assets]         Adding season requirements for Sweet Potato Seeds (PH):
        New season requirements: z spring/z summer/z winter
[11:05:15 TRACE Json Assets]         Adding season requirements for Watermelon Seeds (PH):
        New season requirements: z summer/z fall/z winter
[11:05:16 INFO  Json Assets] 	Truffle Recipes 1.1.0 by Dragonsir - Adds recipes for truffles and truffle oil.
[11:05:16 TRACE Json Assets] Requested cache invalidation for all assets matching a predicate.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Fences (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/Fences.
[11:05:16 TRACE SMAPI] Fashion Sense edited Data/Boots.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Boots (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/Boots.
[11:05:16 TRACE SMAPI] Fashion Sense edited Data/hats.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Dwarf Expansion' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/hats (for the 'Hats Won't Mess Up Hair' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/hats.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (P) cache.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (B) cache.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (BC) cache.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (S) cache.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (W) cache.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (H) cache.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/FruitTrees.
[11:05:16 TRACE SMAPI] Fashion Sense edited Data/Pants.
[11:05:16 TRACE SMAPI] Json Assets edited Data/Pants.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'More Fish' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Weapons (for the 'Combat Made Easy Suite' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/Weapons.
[11:05:16 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/Shirts.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Walk to the Desert Redux' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Polyamory Sweet!' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Ridgeside Forage Crops' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/Crops.
[11:05:16 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:05:16 TRACE SMAPI] Item extensions edited Data/Objects.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'More Fish' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) From Source to Sea' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Much Ado About Mushrooms' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Combat Made Easy Suite' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Dwarf Expansion' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Peachery Kitchen' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Forage Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sweet Gem Fruit' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/Objects.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'More Fish' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[11:05:16 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'More Fish' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) From Source to Sea' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) From Source to Sea' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Peachery Kitchen' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[11:05:16 TRACE SMAPI] Invalidated 12 asset names (Data/BigCraftables, Data/Boots, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/Fences, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
Propagated 11 core assets (Data/BigCraftables, Data/Boots, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FruitTrees, Data/hats, Data/Objects, Data/Pants, Data/Shirts, Data/Weapons).
[11:05:16 TRACE Json Assets] Event: ItemsRegistered
[11:05:16 TRACE Custom Bush] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:05:16 TRACE Expanded Storage] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:05:16 TRACE Better Chests] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) Walk to the Desert Redux' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Combat Made Easy Suite' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Honey Creek Farm' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Peachery Kitchen' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'NPC Tristan' content pack).
[11:05:16 TRACE FauxCore] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[11:05:16 TRACE game] Galaxy auth success
[11:05:16 TRACE game] Galaxy signed in
[11:05:16 TRACE game] Galaxy logged on
[11:05:16 TRACE Better Chests] Config changed:
AccessChestsShowArrows: True
CarryChestLimit: 3
CarryChestSlowAmount: -1
CarryChestSlowLimit: 1
CraftFromChestDisableLocations: 
DebugMode: False
HslColorPickerHueSteps: 29
HslColorPickerSaturationSteps: 16
HslColorPickerLightnessSteps: 16
HslColorPickerPlacement: Right
LockItem: Enabled
LockItemHold: True
SearchItemsMethod: GrayedOut
StashToChestDisableLocations: 
StorageInfoHoverItems: Icon, Name, Type, Capacity, TotalValue
StorageInfoMenuItems: Type, Location, Position, Inventory, TotalItems, UniqueItems, TotalValue
Controls
AccessChests: B
AccessNextChest: RightTrigger
AccessPreviousChest: LeftTrigger
ClearSearch: Escape
ConfigureChest: End
LockSlot: LeftAlt
OpenCrafting: K
OpenFoundChest: LeftShift + Enter, RightShift + Enter
ScrollDown: DPadDown
ScrollPage: LeftShift, RightShift
ScrollUp: DPadUp
StashItems: Z
ToggleCollectItems: LeftControl + Space, RightControl + Space
ToggleInfo: LeftShift + OemQuestion, RightShift + OemQuestion
ToggleSearch: LeftControl + F, RightControl + F
TransferItems: LeftShift, RightShift
TransferItemsReverse: LeftAlt, RightAlt

Default Options
AccessChest: Location
AccessChestPriority: 0
AutoOrganize: Enabled
CarryChest: Enabled
CategorizeChest: Enabled
CategorizeChestBlockItems: Disabled
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Enabled
ChestFinder: Enabled
CollectItems: Enabled
ConfigureChest: Enabled
CookFromChest: Location
CraftFromChest: Location
CraftFromChestDistance: -1
HslColorPicker: Enabled
InventoryTabs: Enabled
OpenHeldChest: Enabled
ResizeChest: Large
ResizeChestCapacity: 70
SearchItems: Enabled
ShopFromChest: Enabled
SortInventory: Enabled
SortInventoryBy: 
StashToChest: Location
StashToChestDistance: 16
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Enabled
StorageInfoHover: Enabled
StorageName: 

BigCraftables: 130
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: 70
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 232
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: 70
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 256
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: World
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Medium
ResizeChestCapacity: 36
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: World
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 216
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Location
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Disabled
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 248
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Default
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Disabled
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: BigChest
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: BigStoneChest
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 165
AccessChest: Disabled
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Default
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Disabled
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 208
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Location
CraftFromChestDistance: -1
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Buildings: Junimo Hut
AccessChest: Disabled
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Default
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Disabled
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Buildings: Mill
AccessChest: Disabled
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Disabled
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Disabled
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Buildings: Shipping Bin
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Disabled
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Medium
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Characters: Farmer
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 704
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 709
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 714
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 719
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: JojaDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: GrayJojaDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: WizardDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: JunimoDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: RetroDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2304
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2312
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2322
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2400
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2414
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: JungleTank
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: CCFishTank
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Locations: FarmHouse
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Location
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Disabled
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Locations: IslandFarmHouse
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Location
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Disabled
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 


[11:05:16 TRACE Better Chests] Requested cache invalidation for 'Data/BigCraftables'.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (BC) cache.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'More Fish' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[11:05:16 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (Data/BigCraftables).
Propagated 1 core assets (Data/BigCraftables).
[11:05:16 TRACE Better Chests] Requested cache invalidation for 'Data/Buildings'.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) H&W Fairy Fountains' content pack).
[11:05:16 TRACE SMAPI] Better Chests edited Data/Buildings.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (Data/Buildings).
Propagated 1 core assets (Data/Buildings).
[11:05:16 TRACE Better Chests] Requested cache invalidation for 'Data/Characters'.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[11:05:16 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:05:16 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:05:16 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:05:16 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:05:16 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:05:16 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (Data/Characters).
Propagated 1 core assets (Data/Characters).
[11:05:16 TRACE Better Chests] Requested cache invalidation for 'Data/Furniture'.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (F) cache.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (Data/Furniture).
Propagated 1 core assets (Data/Furniture).
[11:05:16 TRACE Better Chests] Requested cache invalidation for 'Data/Locations'.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Better Chests edited Data/Locations.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[11:05:16 TRACE Better Chests] Activating feature AccessChest
[11:05:16 TRACE Better Chests] Activating feature AutoOrganize
[11:05:16 TRACE Better Chests] Activating feature CarryChest
[11:05:16 TRACE FauxCore] Patching Object.placementAction with CarryChest.Object_placementAction_postfix Postfix.
[11:05:16 TRACE Better Chests] Activating feature CategorizeChest
[11:05:16 TRACE Better Chests] Activating feature ChestFinder
[11:05:16 TRACE Better Chests] Activating feature CollectItems
[11:05:16 TRACE FauxCore] Patching Debris.collect with CollectItems.Debris_collect_transpiler Transpiler.
[11:05:16 TRACE Better Chests] Activating feature ConfigureChest
[11:05:16 TRACE Better Chests] Activating feature CraftFromChest
[11:05:16 DEBUG Better Crafting] Creating specific API instance for Better Chests (furyx639.BetterChests)
[11:05:16 TRACE Better Chests] Accessed mod-provided API (Leclair.Stardew.BetterCrafting.ModAPI) for Better Crafting.
[11:05:16 TRACE Better Chests] Activating feature HslColorPicker
[11:05:16 TRACE FauxCore] Patching DiscreteColorPicker.draw with HslColorPicker.DiscreteColorPicker_draw_prefix Prefix.
[11:05:16 TRACE FauxCore] Patching DiscreteColorPicker.getColorFromSelection with HslColorPicker.DiscreteColorPicker_getColorFromSelection_postfix Postfix.
[11:05:16 TRACE FauxCore] Patching DiscreteColorPicker.getSelectionFromColor with HslColorPicker.DiscreteColorPicker_getSelectionFromColor_postfix Postfix.
[11:05:16 TRACE FauxCore] Patching DiscreteColorPicker.receiveLeftClick with HslColorPicker.DiscreteColorPicker_receiveLeftClick_prefix Prefix.
[11:05:16 TRACE Better Chests] Activating feature InventoryTabs
[11:05:16 TRACE Better Chests] Activating feature LockItem
[11:05:16 TRACE Better Chests] Activating feature OpenHeldChest
[11:05:16 TRACE FauxCore] Patching Chest.addItem with OpenHeldChest.Chest_addItem_prefix Prefix.
[11:05:16 TRACE Better Chests] Activating feature ResizeChest
[11:05:16 TRACE FauxCore] Patching Chest.GetActualCapacity with ResizeChest.Chest_GetActualCapacity_postfix Postfix.
[11:05:16 TRACE Better Chests] Activating feature SearchItems
[11:05:16 TRACE Better Chests] Activating feature ShopFromChest
[11:05:16 TRACE FauxCore] Patching CarpenterMenu.ConsumeResources with ShopFromChest.CarpenterMenu_ConsumeResources_prefix Prefix.
[11:05:16 TRACE FauxCore] Patching CarpenterMenu.DoesFarmerHaveEnoughResourcesToBuild with ShopFromChest.CarpenterMenu_DoesFarmerHaveEnoughResourcesToBuild_postfix Postfix.
[11:05:16 TRACE FauxCore] Patching CarpenterMenu.draw with ShopFromChest.CarpenterMenu_draw_transpiler Transpiler.
[11:05:16 TRACE FauxCore] Patching ShopMenu.ConsumeTradeItem with ShopFromChest.ShopMenu_ConsumeTradeItem_prefix Prefix.
[11:05:16 TRACE FauxCore] Patching ShopMenu.HasTradeItem with ShopFromChest.ShopMenu_HasTradeItem_postfix Postfix.
[11:05:16 TRACE Better Chests] Activating feature SortInventory
[11:05:16 TRACE Better Chests] Activating feature StashToChest
[11:05:16 TRACE Better Chests] Activating feature StorageInfo
[11:05:16 TRACE Better Chests] Asset: furyx639.BetterChests/HueBar, Mode: Load, Source: assets/hue.png, Priority: Exclusive
[11:05:16 TRACE Better Chests] Requested cache invalidation for 'furyx639.BetterChests/HueBar'.
[11:05:16 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:16 TRACE Better Chests] Asset: Data/BigCraftables, Mode: Apply, Priority: Default
[11:05:16 TRACE Better Chests] Requested cache invalidation for 'Data/BigCraftables'.
[11:05:16 TRACE Better Crafting] [ItemCacheManager] Clearing (BC) cache.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'More Fish' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:05:16 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[11:05:16 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (Data/BigCraftables).
Propagated 1 core assets (Data/BigCraftables).
[11:05:16 TRACE Better Chests] Asset: Data/Buildings, Mode: Apply, Priority: Default
[11:05:16 TRACE Better Chests] Requested cache invalidation for 'Data/Buildings'.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) H&W Fairy Fountains' content pack).
[11:05:16 TRACE SMAPI] Better Chests edited Data/Buildings.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (Data/Buildings).
Propagated 1 core assets (Data/Buildings).
[11:05:16 TRACE Better Chests] Asset: Data/Locations, Mode: Apply, Priority: Default
[11:05:16 TRACE Better Chests] Requested cache invalidation for 'Data/Locations'.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:05:16 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:05:16 TRACE SMAPI] Better Chests edited Data/Locations.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[11:05:16 TRACE FauxCore] Asset: furyx639.FauxCore/Icons, Mode: Load, Source: Func, Priority: Exclusive
[11:05:16 TRACE SMAPI] FauxCore loaded asset 'furyx639.FauxCore/Icons'.
[11:05:16 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Icons'.
[11:05:16 TRACE SMAPI] FauxCore loaded asset 'furyx639.FauxCore/Icons'.
[11:05:16 TRACE SMAPI] Invalidated 1 asset names (furyx639.FauxCore/Icons).
Propagated 0 core assets ().
[11:05:16 TRACE FauxCore] Requested cache invalidation for 'LooseSprites/Cursors'.
[11:05:16 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Barn Animals' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Coop Animals' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Horses' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Seasonal Buildings' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Iridium Recolors' content pack).
[11:05:20 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/UI, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ArrowDown, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ArrowLeft, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ArrowRight, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ArrowUp, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Backpack, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Cancel, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Checked, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Chest, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Coin, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/ColorPicker, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/DoNot, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Dropdown, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/EmptyHeart, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Fish, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/FishingChest, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Gift, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Heart, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Ok, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Organize, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Plus, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/QualityGold, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/QualityIridium, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/QualitySilver, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Shield, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Skull, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Sword, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Tool, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Trash, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Unchecked, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Vegetable, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.BetterChests/UI, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Clothing, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Clothing'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Cooking, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Cooking'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Crops, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Crops'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Equipment, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Equipment'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Fishing, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Fishing'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Materials, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Materials'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Miscellaneous, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Miscellaneous'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Seeds, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Seeds'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Config, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Config'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Stash, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Stash'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Craft, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Craft'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Search, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Search'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Copy, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Copy'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Save, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Save'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Paste, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Paste'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/TransferUp, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/TransferUp'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/TransferDown, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/TransferDown'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Hsl, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Hsl'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Debug, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Debug'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/NoStack, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/NoStack'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Categorize, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Categorize'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE FauxCore] Asset: furyx639.FauxCore/Buttons/Sort, Mode: Load, Source: Func, Priority: Exclusive
[11:05:20 TRACE FauxCore] Requested cache invalidation for 'furyx639.FauxCore/Buttons/Sort'.
[11:05:20 TRACE SMAPI] Invalidated 0 cache entries.
[11:05:20 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[11:05:20 TRACE Automate] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) East Scarp' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Crops' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Fairytale Furniture' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'More Fish' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Stardew Valley Expanded' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Alchemistry' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the '(CP) From Source to Sea' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the '(CP) Much Ado About Mushrooms' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Combat Made Easy Suite' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Cornucopia - More Crops' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Alchemistry' content pack).
[11:05:20 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[11:05:20 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h"
[11:05:20 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles.
[11:05:20 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles.
[11:05:20 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Polyamory Sweet!' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Dwarf Expansion' content pack).
[11:05:20 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3962!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3963!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3980!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4001!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3956!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3957!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3958!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3959!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3960!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3961!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3965!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3966!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3967!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3968!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3970!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3971!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3972!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3973!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3974!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3975!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4274!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4275!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4276!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4277!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4278!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4279!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4280!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4281!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.3985!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4439!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4440!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4441!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4442!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4443!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4444!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4445!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4447!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4448!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4449!
[11:05:20 TRACE Unique Response Core] Edited NPC.cs.4452!
[11:05:20 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[11:05:20 TRACE Destroyable Bushes] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[11:05:20 TRACE game] Successfully set GOG Galaxy profile name.
[11:05:21 TRACE Producer Framework Mod] Content pack: (PFM) Fruit and Nuts of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[PFM] Fruit and Nuts of Ferngill 1.6
It does not have an Config.json file.
[11:05:21 TRACE Producer Framework Mod] Reading content pack: (PFM) Fruit and Nuts of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[PFM] Fruit and Nuts of Ferngill 1.6
[11:05:21 TRACE Producer Framework Mod] Content pack: (PFM) Fruit and Nuts of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[PFM] Fruit and Nuts of Ferngill 1.6
It does not have an ProducersConfig.json file.
[11:05:21 TRACE Producer Framework Mod] Content pack: (PFM) Roots of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[PFM] Roots of Ferngill 1.6
It does not have an Config.json file.
[11:05:21 TRACE Producer Framework Mod] Reading content pack: (PFM) Roots of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[PFM] Roots of Ferngill 1.6
[11:05:21 TRACE Producer Framework Mod] Content pack: (PFM) Roots of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[PFM] Roots of Ferngill 1.6
It does not have an ProducersConfig.json file.
[11:05:21 TRACE Producer Framework Mod] Content pack: (PFM) Wild Flowers of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Wild Flowers of Ferngill 1.6\[PFM] Wild Flowers of Ferngill 1.6
It does not have an Config.json file.
[11:05:21 TRACE Producer Framework Mod] Reading content pack: (PFM) Wild Flowers of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Wild Flowers of Ferngill 1.6\[PFM] Wild Flowers of Ferngill 1.6
[11:05:21 TRACE Producer Framework Mod] Reading content pack: (PFM) Fish Hatchery 1.0.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[MNF] More New Fish\[PFM] Fish Nursery
[11:05:21 TRACE Producer Framework Mod] Reading content pack: (PFM) Plentiful Harvest: Production Machines 1.4.1 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[PFM] Plentiful Harvest
[11:05:31 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/KeyboardButton'.
[11:07:49 TRACE Generic Mod Config Menu] saving Enforce Multiplayer Balance When enabled, some settings that may be 'cheaty' can only be controlled by the multiplayer host. This applies to 'Recover Trash', recycling, and showing gift tastes.
[11:07:49 TRACE Generic Mod Config Menu] saving UI Theme This UI theme will be used for Better Crafting's buttons. Note that most of Better Crafting's UI is drawn from standard game textures.
[11:07:49 TRACE Better Crafting] [ThemeManager] Selected Theme: automatic => Vintage Interface 2 (embedded.VintageInterface2)
[11:07:49 TRACE Generic Mod Config Menu] saving Use Full Height When enabled, the Better Crafting menu will expand to fill the full height of the screen when not open in the game menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Settings Button When enabled, a button to open Better Crafting's settings will be added to the Better Crafting menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Edit Categories Button When enabled, a button to start editing categories will appear when categories can be edited.
[11:07:49 TRACE Generic Mod Config Menu] saving Replace Crafting Menu When enabled, the crafting menu is replaced with a reimplementation.
[11:07:49 TRACE Generic Mod Config Menu] saving Replace Cooking Menu When enabled, the cooking menu is replaced with a reimplementation.
[11:07:49 TRACE Generic Mod Config Menu] saving Enable Categories Display category tabs in crafting menus, rather than one big list of everything.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Source Mod in Tool-tips When enabled, the mod that added any given item will be displayed at the bottom of Better Crafting's tool-tips.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Gift Tastes When this is enabled, known gift tastes will be displayed in item tool-tips for convenience. Matching gift tastes are always displayed when searching.
[11:07:49 TRACE Generic Mod Config Menu] saving Gift Taste Style When set to Heads, gift tastes will be indicated using the heads of each character. When set to names, their names will be displayed instead.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Undiscovered Gift Tastes When this is enabled, Better Crafting will display all gift tastes. Even those you haven't discovered in game yet. This can be considered a bit cheaty, so it's disabled by default.
[11:07:49 TRACE Generic Mod Config Menu] saving Recover Trash When this is enabled, you can right-click on your trash can to open a menu for recovering trashed items. Please note that the menu will only remember up to 36 items at a time.
[11:07:49 TRACE Generic Mod Config Menu] saving Menu Handler Priority Changing the menu handler priority might improve Better Crafting's compatibility with other mods. When set to Low, Better Crafting will perform its menu logic after other mods. When set to High, Better Crafting will perform its logic before other mods.
[11:07:49 TRACE Generic Mod Config Menu] saving Highlight New Recipes When this is enabled, new recipes will have a 'NEW' label displayed on them.
[11:07:49 TRACE Generic Mod Config Menu] saving Prismatic New Recipes When enabled, the 'NEW' label on recipes will be displayed with shifting colors.
[11:07:49 TRACE Generic Mod Config Menu] saving Force Uniform Sizes When enabled, big craftables will be squished down to fit in a single row.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Alphabetically When this is enabled, recipes will be sorted alphabetically rather than using the default order.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Big Craftables Last When enabled, big craftables will all be put at the end of the list.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Unknown Recipes When enabled, recipes you haven't learned yet will be displayed in the menu similarly to how unknown cooking recipes are.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Alphabetically When this is enabled, recipes will be sorted alphabetically rather than using the default order.
[11:07:49 TRACE Generic Mod Config Menu] saving Use Seasoning Whether or not seasoning should be used to enhance cooked items. When set to "Inventory Only", seasoning will only be used from your inventory and not from the fridge or any other source.
[11:07:49 TRACE Generic Mod Config Menu] saving Hide Unknown Recipes When enabled, recipes you haven't learned yet won't be displayed in the menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Enable Quality Limit When enabled, a button will be displayed allowing you to choose a maximum quality of items to use when crafting.
[11:07:49 TRACE Generic Mod Config Menu] saving Use Low Quality First When enabled, recipes will be crafted using lower quality items first.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Matching Items Whether or not to display the list of items to be consumed when crafting an item in Better Crafting's tool-tips. 'Fuzzy' here means an ingredient that can match more than one item, such as 'Egg (Any)'. High Quality means any item with a quality higher than base quality.
[11:07:49 TRACE Generic Mod Config Menu] saving Use Nearby Chests If this is set to more than zero, you will always be able to use items in chests up to this many tiles away.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Hotkeys in Tool-tips When enabled, hotkeys will be displayed at the bottom of Better Crafting's tool-tips.
[11:07:49 TRACE Generic Mod Config Menu] saving Disable Key When this key is held and you open a crafting menu, Better Crafting will not replace it.
[11:07:49 TRACE Generic Mod Config Menu] saving Modifier Key Hold this key to modify the action performed by another key when available.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Key Press this key to open a search for filtering the displayed recipes.
[11:07:49 TRACE Generic Mod Config Menu] saving Favorite Key Press this key on a recipe to favorite or unfavorite that recipe.
[11:07:49 TRACE Generic Mod Config Menu] saving Bulk Crafting Key Press this key on a recipe to open Bulk Crafting or Cooking for that recipe.
[11:07:49 TRACE Generic Mod Config Menu] saving Left-Click / A Behavior When left clicking (or pressing A on controller) on a recipe, this action will be performed.
[11:07:49 TRACE Generic Mod Config Menu] saving Right-Click / X Behavior When right clicking (or pressing X on controller) on a recipe, this action will be performed.
[11:07:49 TRACE Generic Mod Config Menu] saving Max Inventories The maximum number of inventories a workbench will use.
[11:07:49 TRACE Generic Mod Config Menu] saving Max Distance The maximum distance an inventory can be from the workbench.
[11:07:49 TRACE Generic Mod Config Menu] saving Max Checks The maximum number of tiles to check when discovering nearby inventories.
[11:07:49 TRACE Generic Mod Config Menu] saving Never Use Fish Tanks and Ponds When this is enabled, Better Crafting will attempt to never use Fish Tanks or Fish Ponds as sources for items for crafting. Please note that this may fail to work in some cases depending on how other mods expose these to Better Crafting.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest 
[11:07:49 TRACE Generic Mod Config Menu] saving Auto-Grabber 
[11:07:49 TRACE Generic Mod Config Menu] saving Mini-Fridge 
[11:07:49 TRACE Generic Mod Config Menu] saving Stone Chest 
[11:07:49 TRACE Generic Mod Config Menu] saving Mini-Shipping Bin 
[11:07:49 TRACE Generic Mod Config Menu] saving Junimo Chest 
[11:07:49 TRACE Generic Mod Config Menu] saving Hopper 
[11:07:49 TRACE Generic Mod Config Menu] saving Big Chest 
[11:07:49 TRACE Generic Mod Config Menu] saving Big Stone Chest 
[11:07:49 TRACE Generic Mod Config Menu] saving Enricher 
[11:07:49 TRACE Generic Mod Config Menu] saving Oak Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Walnut Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Birch Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Mahogany Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Large Fish Tank 
[11:07:49 TRACE Generic Mod Config Menu] saving Deluxe Fish Tank 
[11:07:49 TRACE Generic Mod Config Menu] saving Small Fish Tank 
[11:07:49 TRACE Generic Mod Config Menu] saving Aquatic Sanctuary 
[11:07:49 TRACE Generic Mod Config Menu] saving Modern Fish Tank 
[11:07:49 TRACE Generic Mod Config Menu] saving Jungle Tank 
[11:07:49 TRACE Generic Mod Config Menu] saving CCFishTank 
[11:07:49 TRACE Generic Mod Config Menu] saving Joja Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Gray Joja Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Wizard Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Junimo Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Retro Dresser 
[11:07:49 TRACE Generic Mod Config Menu] saving Wardrobe 
[11:07:49 TRACE Generic Mod Config Menu] saving Light Wardrobe 
[11:07:49 TRACE Generic Mod Config Menu] saving Short Light Cabinet 
[11:07:49 TRACE Generic Mod Config Menu] saving Short Cabinet 
[11:07:49 TRACE Generic Mod Config Menu] saving Oval Wardrobe 
[11:07:49 TRACE Generic Mod Config Menu] saving Light Oval Wardrobe 
[11:07:49 TRACE Generic Mod Config Menu] saving Junimo Hut 
[11:07:49 TRACE Generic Mod Config Menu] saving Mill 
[11:07:49 TRACE Generic Mod Config Menu] saving Brick Floor 
[11:07:49 TRACE Generic Mod Config Menu] saving Cobblestone Path 
[11:07:49 TRACE Generic Mod Config Menu] saving Crystal Floor 
[11:07:49 TRACE Generic Mod Config Menu] saving Crystal Path 
[11:07:49 TRACE Generic Mod Config Menu] saving Gravel Path 
[11:07:49 TRACE Generic Mod Config Menu] saving Rustic Plank Floor 
[11:07:49 TRACE Generic Mod Config Menu] saving Stepping Stone Path 
[11:07:49 TRACE Generic Mod Config Menu] saving Stone Floor 
[11:07:49 TRACE Generic Mod Config Menu] saving Stone Walkway Floor 
[11:07:49 TRACE Generic Mod Config Menu] saving Straw Floor 
[11:07:49 TRACE Generic Mod Config Menu] saving Weathered Floor 
[11:07:49 TRACE Generic Mod Config Menu] saving Wood Floor 
[11:07:49 TRACE Generic Mod Config Menu] saving Wood Path 
[11:07:49 TRACE Generic Mod Config Menu] saving Gate 
[11:07:49 TRACE Generic Mod Config Menu] saving Hardwood Fence 
[11:07:49 TRACE Generic Mod Config Menu] saving Hedge Fence 
[11:07:49 TRACE Generic Mod Config Menu] saving Iron Fence 
[11:07:49 TRACE Generic Mod Config Menu] saving Small Hardwood Fence 
[11:07:49 TRACE Generic Mod Config Menu] saving Stone Fence 
[11:07:49 TRACE Generic Mod Config Menu] saving Wood Fence 
[11:07:49 TRACE Generic Mod Config Menu] saving Barrel Brazier 
[11:07:49 TRACE Generic Mod Config Menu] saving Campfire 
[11:07:49 TRACE Generic Mod Config Menu] saving Carved Brazier 
[11:07:49 TRACE Generic Mod Config Menu] saving Dark Sign 
[11:07:49 TRACE Generic Mod Config Menu] saving Deluxe Scarecrow 
[11:07:49 TRACE Generic Mod Config Menu] saving Drum Block 
[11:07:49 TRACE Generic Mod Config Menu] saving Farm Computer 
[11:07:49 TRACE Generic Mod Config Menu] saving Flute Block 
[11:07:49 TRACE Generic Mod Config Menu] saving Garden Pot 
[11:07:49 TRACE Generic Mod Config Menu] saving Gate 
[11:07:49 TRACE Generic Mod Config Menu] saving Gold Brazier 
[11:07:49 TRACE Generic Mod Config Menu] saving Iridium Sprinkler 
[11:07:49 TRACE Generic Mod Config Menu] saving Iron Lamp-post 
[11:07:49 TRACE Generic Mod Config Menu] saving Jack-O-Lantern 
[11:07:49 TRACE Generic Mod Config Menu] saving Marble Brazier 
[11:07:49 TRACE Generic Mod Config Menu] saving Mini-Jukebox 
[11:07:49 TRACE Generic Mod Config Menu] saving Mini-Obelisk 
[11:07:49 TRACE Generic Mod Config Menu] saving Quality Sprinkler 
[11:07:49 TRACE Generic Mod Config Menu] saving Rarecrow 
[11:07:49 TRACE Generic Mod Config Menu] saving Scarecrow 
[11:07:49 TRACE Generic Mod Config Menu] saving Skull Brazier 
[11:07:49 TRACE Generic Mod Config Menu] saving Sprinkler 
[11:07:49 TRACE Generic Mod Config Menu] saving Stone Brazier 
[11:07:49 TRACE Generic Mod Config Menu] saving Stone Sign 
[11:07:49 TRACE Generic Mod Config Menu] saving Stump Brazier 
[11:07:49 TRACE Generic Mod Config Menu] saving Torch 
[11:07:49 TRACE Generic Mod Config Menu] saving Tub o' Flowers 
[11:07:49 TRACE Generic Mod Config Menu] saving Wicked Statue 
[11:07:49 TRACE Generic Mod Config Menu] saving Wood Lamp-post 
[11:07:49 TRACE Generic Mod Config Menu] saving Wood Sign 
[11:07:49 TRACE Generic Mod Config Menu] saving Wooden Brazier 
[11:07:49 TRACE Generic Mod Config Menu] saving Click to Toggle When this is enabled, clicking the trash bin in the crafting menu will toggle recycling on or off. This only works when not holding an item.
[11:07:49 TRACE Generic Mod Config Menu] saving Crafting Recycling Whether or not recycling should be allowed when crafting.
[11:07:49 TRACE Generic Mod Config Menu] saving Cooking Recycling Whether or not recycling should be allowed when cooking.
[11:07:49 TRACE Generic Mod Config Menu] saving Allow Higher Quality When this is enabled, you can recycle an item if it's of a higher quality than the recipe produces. You can never recycle an item of a lower quality than the recipe produces.
[11:07:49 TRACE Generic Mod Config Menu] saving Fuzzy Item Matching Some crafting recipes don't require specific items, instead matching things like "Egg (Any)". By default, these aren't returned. Enabling this will return the cheapest matching item in such cases.
[11:07:49 TRACE Generic Mod Config Menu] saving Allow Unknown Recipes When this is enabled, you can recycle items even if you don't have their crafting recipe unlocked.
[11:07:49 TRACE Generic Mod Config Menu] saving Enable Extended Workbench 
[11:07:49 TRACE Generic Mod Config Menu] saving Allow Diagonal Connections When enabled, chests and connectors can be placed diagonally and still connect.
[11:07:49 TRACE Generic Mod Config Menu] saving Workbench-like Connectivity When enabled, Cookout Kits will draw materials from nearby containers just like Workbenches can.
[11:07:49 TRACE Generic Mod Config Menu] saving Long Lasting Kits When enabled, Cookout Kits will not vanish overnight and they won't disappear when you break them.
[11:07:49 TRACE Generic Mod Config Menu] saving More Expensive Kits When enabled, the crafting recipe for Cookout Kits will be tweaked to make them a bit more expensive to help balance the increased longevity.
[11:07:49 TRACE Generic Mod Config Menu] saving Enable Transfer to Storage 
[11:07:49 TRACE Generic Mod Config Menu] saving Modifier Key Hold this key to modify the action performed by another key when available.
[11:07:49 TRACE Generic Mod Config Menu] saving Mode 
[11:07:49 TRACE Generic Mod Config Menu] saving Quantity The quantity to transfer if using "Transfer Quantity" or the amount to leave behind if using "Transfer All But Quantity".
[11:07:49 TRACE Generic Mod Config Menu] saving Mode 
[11:07:49 TRACE Generic Mod Config Menu] saving Quantity The quantity to transfer if using "Transfer Quantity" or the amount to leave behind if using "Transfer All But Quantity".
[11:07:49 TRACE Generic Mod Config Menu] saving Mode 
[11:07:49 TRACE Generic Mod Config Menu] saving Quantity The quantity to transfer if using "Transfer Quantity" or the amount to leave behind if using "Transfer All But Quantity".
[11:07:49 TRACE Generic Mod Config Menu] saving Mode 
[11:07:49 TRACE Generic Mod Config Menu] saving Quantity The quantity to transfer if using "Transfer Quantity" or the amount to leave behind if using "Transfer All But Quantity".
[11:07:49 TRACE Better Crafting] Requested cache invalidation for 'Data/CraftingRecipes'.
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'More Fish' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Alchemistry' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) From Source to Sea' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:07:49 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[11:07:49 TRACE SMAPI] Invalidated 1 asset names (Data/CraftingRecipes).
Propagated 1 core assets (Data/CraftingRecipes).
[11:07:49 TRACE Generic Mod Config Menu] saving Scroll speed The number of field rows to offset when scrolling a config menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Open menu key A keybind which opens the menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Custom Skill Page Whether to show the custom skill page.
This will move the wallet so that there is room for more skills.
[11:07:49 TRACE Generic Mod Config Menu] saving Support All Professions Mod When All Professions is installed, whether to automatically apply custom professions registered through SpaceCore when their level is reached.
[11:07:49 TRACE Generic Mod Config Menu] saving Always Trigger If the menu should always trigger when interacting with an NPC.
[11:07:49 TRACE Generic Mod Config Menu] saving Trigger Modifier The key to hold when interacting with someone to trigger the advanced interaction menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Menu key Press this button while the in-game map is open to show the mod settings.
[11:07:49 TRACE Generic Mod Config Menu] saving Minimap toggle key Press this button to show or hide the minimap.
[11:07:49 TRACE Generic Mod Config Menu] saving Tooltip key Press this button to cycle the tooltip position when on the map view.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Menu The keybind which opens the menu (when no other menu is open).
[11:07:49 TRACE Generic Mod Config Menu] saving Freeze Time The keybind which freezes the game clock.
[11:07:49 TRACE Generic Mod Config Menu] saving Grow Tree The keybind held to grow trees around the player.
[11:07:49 TRACE Generic Mod Config Menu] saving Grow Crops The keybind held to grow crops around the player.
[11:07:49 TRACE Generic Mod Config Menu] saving Reload settings from file The keybind which reloads the mod settings from the mod's config.json file. If the menu is currently open, changes may only take effect when it's reopened.
[11:07:49 TRACE Generic Mod Config Menu] saving Default tab The tab shown by default when you open the menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Emergency Skip Interrupts an event as if it was skippable.
[11:07:49 TRACE Generic Mod Config Menu] saving Show Info Enables or disables HUD messages.
[11:07:49 TRACE Generic Mod Config Menu] saving Normal Skip Interrupts an event and marks it seen temporarily.
[11:07:49 TRACE Generic Mod Config Menu] saving Require Hand Mirror When enabled, the Hand Mirror shortcut requires the Hand Mirror to be in the player's inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Hand Mirror Shortcut Key When this key is pressed, the Hand Mirror menu will appear.
[11:07:49 TRACE Generic Mod Config Menu] saving Allow Mannequin Animations When enabled, mannequins with Fashion Sense appearances will play their animations.
[11:07:49 TRACE Generic Mod Config Menu] saving Mod Enabled? 
[11:07:49 TRACE Generic Mod Config Menu] saving Move Cursor with Furniture? 
[11:07:49 TRACE Generic Mod Config Menu] saving Raise Button 
[11:07:49 TRACE Generic Mod Config Menu] saving Lower Button 
[11:07:49 TRACE Generic Mod Config Menu] saving Left Button 
[11:07:49 TRACE Generic Mod Config Menu] saving Right Button 
[11:07:49 TRACE Generic Mod Config Menu] saving Mod Button 
[11:07:49 TRACE Generic Mod Config Menu] saving Mod Speed 
[11:07:49 TRACE Generic Mod Config Menu] saving Ticks Per Move 
[11:07:49 TRACE Generic Mod Config Menu] saving Force full screen Whether the menu should always be full-screen, instead of centered in the window. This is mainly useful when viewing data mining fields.
[11:07:49 TRACE Generic Mod Config Menu] saving Show unknown gift tastes Whether to show gift tastes you haven't learned about in-game yet (e.g. from dialogue text or experimenting).
[11:07:49 TRACE Generic Mod Config Menu] saving Show unknown recipes Whether to show recipes you haven't learned in-game yet.
[11:07:49 TRACE Generic Mod Config Menu] saving Show puzzle solutions Whether to show puzzle solutions.
[11:07:49 TRACE Generic Mod Config Menu] saving Show loved gifts Whether to show loved gifts in NPC and item lookups.
[11:07:49 TRACE Generic Mod Config Menu] saving Show liked gifts Whether to show liked gifts in NPC and item lookups.
[11:07:49 TRACE Generic Mod Config Menu] saving Show neutral gifts Whether to show neutral gifts in NPC and item lookups.
[11:07:49 TRACE Generic Mod Config Menu] saving Show disliked gifts Whether to show disliked gifts in NPC and item lookups.
[11:07:49 TRACE Generic Mod Config Menu] saving Show hated gifts Whether to show hated gifts in NPC and item lookups.
[11:07:49 TRACE Generic Mod Config Menu] saving Show unowned gifts Whether to show gift tastes for items that the player doesn't own somewhere in the world.
[11:07:49 TRACE Generic Mod Config Menu] saving Highlight unrevealed gifts Whether to highlight item gift tastes which haven't been revealed in the NPC profile. When enabled, unrevealed gift tastes will be bold.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to collapse large fields, so the lookup menu will replace the list with a clickable 'show X values' link to expand it.
[11:07:49 TRACE Generic Mod Config Menu] saving Building lookup: recipes If the field contains this many values, the lookup menu will replace the list with a clickable 'show X values' link to expand it.
[11:07:49 TRACE Generic Mod Config Menu] saving Item lookup: recipes If the field contains this many values, the lookup menu will replace the list with a clickable 'show X values' link to expand it.
[11:07:49 TRACE Generic Mod Config Menu] saving NPC lookup: gift tastes If the field contains this many values, the lookup menu will replace the list with a clickable 'show X values' link to expand it.
[11:07:49 TRACE Generic Mod Config Menu] saving Tile lookups Whether to include map tiles as lookup targets.
[11:07:49 TRACE Generic Mod Config Menu] saving Show data mining fields Whether to show raw data useful for data miners (as separate fields at the bottom of lookup results). This is an advanced feature not intended for most players.
[11:07:49 TRACE Generic Mod Config Menu] saving Show invalid recipes Whether to show recipes which require or produce broken items.
[11:07:49 TRACE Generic Mod Config Menu] saving Target redirection In some cases the game spawns a temporary entity to represent another one. For example, Abigail in the mines is actually a temporary NPC with the name 'AbigailMine', so looking her up there won't show Abigail's real info. With this option enabled, Lookup Anything will look up the original Abigail instead.
[11:07:49 TRACE Generic Mod Config Menu] saving Scroll amount The number of pixels to shift content on each up/down scroll.
[11:07:49 TRACE Generic Mod Config Menu] saving Hide on key up Whether to hide the lookup UI when you release the lookup key.
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle lookup The keys which toggle the lookup UI for something under the cursor.
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle search The keys which toggle the search UI.
[11:07:49 TRACE Generic Mod Config Menu] saving Scroll up The keys which scroll up long content by a few lines.
[11:07:49 TRACE Generic Mod Config Menu] saving Scroll down The keys which scroll down long content by a few lines.
[11:07:49 TRACE Generic Mod Config Menu] saving Page up The keys which scroll up long content by a full page.
[11:07:49 TRACE Generic Mod Config Menu] saving Page down The keys which scroll down long content by a full page.
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle debug The keys which toggle the display of debug information.
[11:07:49 TRACE Generic Mod Config Menu] saving Show enabled message Whether to show an in-game message in the corner of the screen when noclip mode is turned on.
[11:07:49 TRACE Generic Mod Config Menu] saving Show disabled message Whether to show an in-game message in the corner of the screen when noclip mode is turned off.
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle key The keys which turn noclip mode on or off in-game.
[11:07:49 TRACE Generic Mod Config Menu] saving Show UI Smash Buttons Show the color and quality smash buttons in the user interface
[11:07:49 TRACE Generic Mod Config Menu] saving Enable Color Smash UI Button Show the Color Smash button in the user interface. Requires "Enable UI Buttons" be enabled.
[11:07:49 TRACE Generic Mod Config Menu] saving Enable Quality Smash UI Button Show the Quality Smash button in the user interface. Requires "Enable UI Buttons" be enabled.
[11:07:49 TRACE Generic Mod Config Menu] saving Enable Egg Color Smash Enable egg colors to be smashed when Color Smashing with UI buttons or using keybinds
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Smash Keybind Button to hold when you wish to enable/disable Auto Smash on pickup(harvest)
[11:07:49 TRACE Generic Mod Config Menu] saving Enable Single Smash Keybinds Enable smashing single items in any inventory by holding a designated key (configured below), then left clicking the item
[11:07:49 TRACE Generic Mod Config Menu] saving Color Smash Keybind Button to hold when you wish to color smash a single item
[11:07:49 TRACE Generic Mod Config Menu] saving Quality Smash Keybind Button to hold when you wish to quality smash a single item
[11:07:49 TRACE Generic Mod Config Menu] saving Single Smash Quality to base Enable quality smashing of single item to base quality in one click.
[11:07:49 TRACE Generic Mod Config Menu] saving Ignore Iridium Quality Items If enabled, iridium quality items will not be affected by "Smash Quality"
[11:07:49 TRACE Generic Mod Config Menu] saving Ignore Gold Quality Items If enabled, gold quality items will not be affected by "Smash Quality"
[11:07:49 TRACE Generic Mod Config Menu] saving Ignore Silver Quality Items If enabled, silver quality items will not be affected by "Smash Quality"
[11:07:49 TRACE Generic Mod Config Menu] saving Albacore (705) Smash iridium quality Albacore even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Algae Soup (456) Smash iridium quality Algae Soup even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Amaranth (300) Smash iridium quality Amaranth even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Anchovy (129) Smash iridium quality Anchovy even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Ancient Fruit (454) Smash iridium quality Ancient Fruit even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Angler (160) Smash iridium quality Angler even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Apple (613) Smash iridium quality Apple even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Apricot (634) Smash iridium quality Apricot even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Artichoke Dip (605) Smash iridium quality Artichoke Dip even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Artichoke (274) Smash iridium quality Artichoke even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Autumn's Bounty (235) Smash iridium quality Autumn's Bounty even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Baked Fish (198) Smash iridium quality Baked Fish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Banana Pudding (904) Smash iridium quality Banana Pudding even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Banana (91) Smash iridium quality Banana even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Bean Hotpot (207) Smash iridium quality Bean Hotpot even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Beer (346) Smash iridium quality Beer even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Beet (284) Smash iridium quality Beet even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Blackberry Cobbler (611) Smash iridium quality Blackberry Cobbler even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Blackberry (410) Smash iridium quality Blackberry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Blobfish (800) Smash iridium quality Blobfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Blue Discus (838) Smash iridium quality Blue Discus even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Blue Jazz (597) Smash iridium quality Blue Jazz even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Blueberry Tart (234) Smash iridium quality Blueberry Tart even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Blueberry (258) Smash iridium quality Blueberry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Bok Choy (278) Smash iridium quality Bok Choy even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Bread (216) Smash iridium quality Bread even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Bream (132) Smash iridium quality Bream even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Brown Egg (180) Smash iridium quality Brown Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Bruschetta (618) Smash iridium quality Bruschetta even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Bullhead (700) Smash iridium quality Bullhead even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cactus Fruit (90) Smash iridium quality Cactus Fruit even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Carp Surprise (209) Smash iridium quality Carp Surprise even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Carp (142) Smash iridium quality Carp even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Catfish (143) Smash iridium quality Catfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cauliflower (190) Smash iridium quality Cauliflower even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cave Carrot (78) Smash iridium quality Cave Carrot even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Chanterelle (281) Smash iridium quality Chanterelle even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cheese Cauliflower (197) Smash iridium quality Cheese Cauliflower even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cheese (424) Smash iridium quality Cheese even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cherry (638) Smash iridium quality Cherry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Chocolate Cake (220) Smash iridium quality Chocolate Cake even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Chowder (727) Smash iridium quality Chowder even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Chub (702) Smash iridium quality Chub even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Clam (372) Smash iridium quality Clam even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cockle (718) Smash iridium quality Cockle even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Coconut (88) Smash iridium quality Coconut even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Coffee Bean (433) Smash iridium quality Coffee Bean even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Coffee (395) Smash iridium quality Coffee even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Coleslaw (648) Smash iridium quality Coleslaw even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Common Mushroom (404) Smash iridium quality Common Mushroom even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Complete Breakfast (201) Smash iridium quality Complete Breakfast even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cookie (223) Smash iridium quality Cookie even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Coral (393) Smash iridium quality Coral even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Corn (270) Smash iridium quality Corn even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Crab Cakes (732) Smash iridium quality Crab Cakes even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Crab (717) Smash iridium quality Crab even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cranberries (282) Smash iridium quality Cranberries even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cranberry Candy (612) Smash iridium quality Cranberry Candy even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cranberry Sauce (238) Smash iridium quality Cranberry Sauce even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Crayfish (716) Smash iridium quality Crayfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Crimsonfish (159) Smash iridium quality Crimsonfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Crispy Bass (214) Smash iridium quality Crispy Bass even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Crocus (418) Smash iridium quality Crocus even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Crystal Fruit (414) Smash iridium quality Crystal Fruit even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Daffodil (18) Smash iridium quality Daffodil even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Dandelion (22) Smash iridium quality Dandelion even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Dinosaur Egg (107) Smash iridium quality Dinosaur Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Dish O' The Sea (242) Smash iridium quality Dish O' The Sea even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Dorado (704) Smash iridium quality Dorado even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Duck Egg (442) Smash iridium quality Duck Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Duck Feather (444) Smash iridium quality Duck Feather even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Duck Mayonnaise (307) Smash iridium quality Duck Mayonnaise even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Eel (148) Smash iridium quality Eel even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Eggplant Parmesan (231) Smash iridium quality Eggplant Parmesan even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Eggplant (272) Smash iridium quality Eggplant even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Escargot (729) Smash iridium quality Escargot even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fairy Rose (595) Smash iridium quality Fairy Rose even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Farmer's Lunch (240) Smash iridium quality Farmer's Lunch even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fiddlehead Fern (259) Smash iridium quality Fiddlehead Fern even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fiddlehead Risotto (649) Smash iridium quality Fiddlehead Risotto even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fish Stew (728) Smash iridium quality Fish Stew even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fish Taco (213) Smash iridium quality Fish Taco even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Flounder (267) Smash iridium quality Flounder even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fried Calamari (202) Smash iridium quality Fried Calamari even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fried Eel (225) Smash iridium quality Fried Eel even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fried Egg (194) Smash iridium quality Fried Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fried Mushroom (205) Smash iridium quality Fried Mushroom even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fruit Salad (610) Smash iridium quality Fruit Salad even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Garlic (248) Smash iridium quality Garlic even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Ghostfish (156) Smash iridium quality Ghostfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Ginger Ale (903) Smash iridium quality Ginger Ale even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Glacierfish Jr. (902) Smash iridium quality Glacierfish Jr. even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Glacierfish (775) Smash iridium quality Glacierfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Glazed Yams (208) Smash iridium quality Glazed Yams even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Goat Cheese (426) Smash iridium quality Goat Cheese even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Goat Milk (436) Smash iridium quality Goat Milk even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Golden Egg (928) Smash iridium quality Golden Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Grape (398) Smash iridium quality Grape even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Green Bean (188) Smash iridium quality Green Bean even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Green Tea (614) Smash iridium quality Green Tea even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Halibut (708) Smash iridium quality Halibut even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Hashbrowns (210) Smash iridium quality Hashbrowns even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Hazelnut (408) Smash iridium quality Hazelnut even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Herring (147) Smash iridium quality Herring even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Holly (283) Smash iridium quality Holly even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Hops (304) Smash iridium quality Hops even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Hot Pepper (260) Smash iridium quality Hot Pepper even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Ice Cream (233) Smash iridium quality Ice Cream even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Ice Pip (161) Smash iridium quality Ice Pip even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Jelly (344) Smash iridium quality Jelly even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Juice (350) Smash iridium quality Juice even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Kale (250) Smash iridium quality Kale even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Large Brown Egg (182) Smash iridium quality Large Brown Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Large Goat Milk (438) Smash iridium quality Large Goat Milk even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Large Milk (186) Smash iridium quality Large Milk even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Large White Egg (174) Smash iridium quality Large White Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Largemouth Bass (136) Smash iridium quality Largemouth Bass even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Lava Eel (162) Smash iridium quality Lava Eel even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Leek (20) Smash iridium quality Leek even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Legend Fish (163) Smash iridium quality Legend Fish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Legend II (900) Smash iridium quality Legend II even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Lingcod (707) Smash iridium quality Lingcod even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Lionfish (837) Smash iridium quality Lionfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Lobster Bisque (730) Smash iridium quality Lobster Bisque even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Lobster (715) Smash iridium quality Lobster even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Lucky Lunch (204) Smash iridium quality Lucky Lunch even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Magma Cap (851) Smash iridium quality Magma Cap even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Maki Roll (228) Smash iridium quality Maki Roll even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Mango Sticky Rice (905) Smash iridium quality Mango Sticky Rice even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Mango (834) Smash iridium quality Mango even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Maple Bar (731) Smash iridium quality Maple Bar even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Mayonnaise (306) Smash iridium quality Mayonnaise even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Mead (459) Smash iridium quality Mead even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Melon (254) Smash iridium quality Melon even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Midnight Carp (269) Smash iridium quality Midnight Carp even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Midnight Squid (798) Smash iridium quality Midnight Squid even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Milk (184) Smash iridium quality Milk even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Miner's Treat (243) Smash iridium quality Miner's Treat even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Morel (257) Smash iridium quality Morel even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Ms. Angler (899) Smash iridium quality Ms. Angler even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Mussel (719) Smash iridium quality Mussel even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Mutant Carp (682) Smash iridium quality Mutant Carp even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Nautilus Shell (392) Smash iridium quality Nautilus Shell even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Octopus (149) Smash iridium quality Octopus even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Omelet (195) Smash iridium quality Omelet even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Orange (635) Smash iridium quality Orange even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Ostrich Egg (289) Smash iridium quality Ostrich Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Oyster (723) Smash iridium quality Oyster even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pale Ale (303) Smash iridium quality Pale Ale even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pale Broth (457) Smash iridium quality Pale Broth even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pancakes (211) Smash iridium quality Pancakes even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Parsnip Soup (199) Smash iridium quality Parsnip Soup even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Parsnip (24) Smash iridium quality Parsnip even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Peach (636) Smash iridium quality Peach even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pepper Poppers (215) Smash iridium quality Pepper Poppers even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Perch (141) Smash iridium quality Perch even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Periwinkle (722) Smash iridium quality Periwinkle even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pickles (342) Smash iridium quality Pickles even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pike (144) Smash iridium quality Pike even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pineapple (832) Smash iridium quality Pineapple even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pink Cake (221) Smash iridium quality Pink Cake even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pizza (206) Smash iridium quality Pizza even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Plum Pudding (604) Smash iridium quality Plum Pudding even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Poi (906) Smash iridium quality Poi even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pomegranate (637) Smash iridium quality Pomegranate even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Poppy (376) Smash iridium quality Poppy even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Poppyseed Muffin (651) Smash iridium quality Poppyseed Muffin even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Potato (192) Smash iridium quality Potato even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pufferfish (128) Smash iridium quality Pufferfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pumpkin Pie (608) Smash iridium quality Pumpkin Pie even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pumpkin Soup (236) Smash iridium quality Pumpkin Soup even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Pumpkin (276) Smash iridium quality Pumpkin even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Purple Mushroom (422) Smash iridium quality Purple Mushroom even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Rabbit's Foot (446) Smash iridium quality Rabbit's Foot even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Radioactive Carp (901) Smash iridium quality Radioactive Carp even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Radish Salad (609) Smash iridium quality Radish Salad even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Radish (264) Smash iridium quality Radish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Rainbow Shell (394) Smash iridium quality Rainbow Shell even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Rainbow Trout (138) Smash iridium quality Rainbow Trout even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Red Cabbage (266) Smash iridium quality Red Cabbage even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Red Mullet (146) Smash iridium quality Red Mullet even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Red Mushroom (420) Smash iridium quality Red Mushroom even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Red Plate (230) Smash iridium quality Red Plate even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Red Slime Egg (437) Smash iridium quality Red Slime Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Red Snapper (150) Smash iridium quality Red Snapper even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Rhubarb Pie (222) Smash iridium quality Rhubarb Pie even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Rhubarb (252) Smash iridium quality Rhubarb even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Rice Pudding (232) Smash iridium quality Rice Pudding even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Roasted Hazelnuts (607) Smash iridium quality Roasted Hazelnuts even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Roots Platter (244) Smash iridium quality Roots Platter even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Salad (196) Smash iridium quality Salad even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Salmon Dinner (212) Smash iridium quality Salmon Dinner even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Salmon (139) Smash iridium quality Salmon even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Salmonberry (296) Smash iridium quality Salmonberry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sandfish (164) Smash iridium quality Sandfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sardine (131) Smash iridium quality Sardine even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sashimi (227) Smash iridium quality Sashimi even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Scorpion Carp (165) Smash iridium quality Scorpion Carp even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sea Cucumber (154) Smash iridium quality Sea Cucumber even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sea Urchin (397) Smash iridium quality Sea Urchin even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Seafoam Pudding (265) Smash iridium quality Seafoam Pudding even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Seaweed (152) Smash iridium quality Seaweed even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Shad (706) Smash iridium quality Shad even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Shrimp Cocktail (733) Smash iridium quality Shrimp Cocktail even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Shrimp (720) Smash iridium quality Shrimp even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Slimejack (796) Smash iridium quality Slimejack even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Smallmouth Bass (137) Smash iridium quality Smallmouth Bass even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Snail (721) Smash iridium quality Snail even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Snow Yam (416) Smash iridium quality Snow Yam even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Son of Crimsonfish (898) Smash iridium quality Son of Crimsonfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Spaghetti (224) Smash iridium quality Spaghetti even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Spice Berry (396) Smash iridium quality Spice Berry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Spicy Eel (226) Smash iridium quality Spicy Eel even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Spook Fish (799) Smash iridium quality Spook Fish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Spring Onion (399) Smash iridium quality Spring Onion even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Squid Ink Ravioli (921) Smash iridium quality Squid Ink Ravioli even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Squid (151) Smash iridium quality Squid even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Starfruit (268) Smash iridium quality Starfruit even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Stingray (836) Smash iridium quality Stingray even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Stir Fry (606) Smash iridium quality Stir Fry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Stonefish (158) Smash iridium quality Stonefish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Strange Bun (203) Smash iridium quality Strange Bun even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Strawberry (400) Smash iridium quality Strawberry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Stuffing (239) Smash iridium quality Stuffing even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sturgeon (698) Smash iridium quality Sturgeon even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Summer Spangle (593) Smash iridium quality Summer Spangle even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sunfish (145) Smash iridium quality Sunfish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sunflower (421) Smash iridium quality Sunflower even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Super Cucumber (155) Smash iridium quality Super Cucumber even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Super Meal (237) Smash iridium quality Super Meal even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Survival Burger (241) Smash iridium quality Survival Burger even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sweet Gem Berry (417) Smash iridium quality Sweet Gem Berry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sweet Pea (402) Smash iridium quality Sweet Pea even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Taro Root (830) Smash iridium quality Taro Root even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Tiger Trout (699) Smash iridium quality Tiger Trout even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Tilapia (701) Smash iridium quality Tilapia even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Tom Kha Soup (218) Smash iridium quality Tom Kha Soup even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Tomato (256) Smash iridium quality Tomato even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Tortilla (229) Smash iridium quality Tortilla even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Triple Shot Espresso (253) Smash iridium quality Triple Shot Espresso even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Tropical Curry (907) Smash iridium quality Tropical Curry even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Trout Soup (219) Smash iridium quality Trout Soup even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Truffle (430) Smash iridium quality Truffle even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Tulip (591) Smash iridium quality Tulip even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Tuna (130) Smash iridium quality Tuna even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Unmilled Rice (271) Smash iridium quality Unmilled Rice even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Vegetable Medley (200) Smash iridium quality Vegetable Medley even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Void Egg (305) Smash iridium quality Void Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Void Mayonnaise (308) Smash iridium quality Void Mayonnaise even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Void Salmon (795) Smash iridium quality Void Salmon even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Walleye (140) Smash iridium quality Walleye even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Wheat (262) Smash iridium quality Wheat even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving White Egg (176) Smash iridium quality White Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Wild Horseradish (16) Smash iridium quality Wild Horseradish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Wild Plum (406) Smash iridium quality Wild Plum even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Wine (348) Smash iridium quality Wine even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Winter Root (412) Smash iridium quality Winter Root even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Woodskip (734) Smash iridium quality Woodskip even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Wool (440) Smash iridium quality Wool even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Yam (280) Smash iridium quality Yam even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Artisan Goods (-26) Smash iridium quality item within category Artisan Goods even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Egg (-5) Smash iridium quality item within category Egg even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Milk (-6) Smash iridium quality item within category Milk even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Flowers (-80) Smash iridium quality item within category Flowers even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fruits (-79) Smash iridium quality item within category Fruits even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Greens (-81) Smash iridium quality item within category Greens even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Vegetable (-75) Smash iridium quality item within category Vegetable even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Fish (-4) Smash iridium quality item within category Fish even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Ingredients (-25) Smash iridium quality item within category Ingredients even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Crafting (-8) Smash iridium quality item within category Crafting even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Cooking (-7) Smash iridium quality item within category Cooking even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Meat (-14) Smash iridium quality item within category Meat even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Monster Loot (-28) Smash iridium quality item within category Monster Loot even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sellable to Fish Shop (-23) Smash iridium quality item within category Sellable to Fish Shop even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sellable to Pierre and Marnie (-18) Smash iridium quality item within category Sellable to Pierre and Marnie even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Sellable to Pierre (-17) Smash iridium quality item within category Sellable to Pierre even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Syrup (-27) Smash iridium quality item within category Syrup even if "Ignore Iridium Quality Items" is enabled
[11:07:49 TRACE Generic Mod Config Menu] saving Brown Egg (180) Brown Egg will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving White Egg (176) White Egg will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving Large Brown Egg (182) Large Brown Egg will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving Large White Egg (174) Large White Egg will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving Blue Jazz (597) Blue Jazz will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving Fairy Rose (595) Fairy Rose will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving Poppy (376) Poppy will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving Summer Spangle (593) Summer Spangle will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving Tulip (591) Tulip will be ignored when pressing the Color Smash button
[11:07:49 TRACE Generic Mod Config Menu] saving Albacore (705) Albacore will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Algae Soup (456) Algae Soup will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Amaranth (300) Amaranth will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Anchovy (129) Anchovy will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Ancient Fruit (454) Ancient Fruit will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Angler (160) Angler will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Apple (613) Apple will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Apricot (634) Apricot will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Artichoke Dip (605) Artichoke Dip will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Artichoke (274) Artichoke will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Autumn's Bounty (235) Autumn's Bounty will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Baked Fish (198) Baked Fish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Banana Pudding (904) Banana Pudding will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Banana (91) Banana will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Bean Hotpot (207) Bean Hotpot will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Beer (346) Beer will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Beet (284) Beet will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Blackberry Cobbler (611) Blackberry Cobbler will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Blackberry (410) Blackberry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Blobfish (800) Blobfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Blue Discus (838) Blue Discus will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Blue Jazz (597) Blue Jazz will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Blueberry Tart (234) Blueberry Tart will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Blueberry (258) Blueberry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Bok Choy (278) Bok Choy will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Bread (216) Bread will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Bream (132) Bream will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Brown Egg (180) Brown Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Bruschetta (618) Bruschetta will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Bullhead (700) Bullhead will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cactus Fruit (90) Cactus Fruit will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Carp Surprise (209) Carp Surprise will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Carp (142) Carp will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Catfish (143) Catfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cauliflower (190) Cauliflower will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cave Carrot (78) Cave Carrot will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Chanterelle (281) Chanterelle will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cheese Cauliflower (197) Cheese Cauliflower will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cheese (424) Cheese will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cherry (638) Cherry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Chocolate Cake (220) Chocolate Cake will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Chowder (727) Chowder will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Chub (702) Chub will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Clam (372) Clam will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cockle (718) Cockle will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Coconut (88) Coconut will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Coffee Bean (433) Coffee Bean will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Coffee (395) Coffee will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Coleslaw (648) Coleslaw will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Common Mushroom (404) Common Mushroom will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Complete Breakfast (201) Complete Breakfast will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cookie (223) Cookie will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Coral (393) Coral will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Corn (270) Corn will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Crab Cakes (732) Crab Cakes will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Crab (717) Crab will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cranberries (282) Cranberries will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cranberry Candy (612) Cranberry Candy will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cranberry Sauce (238) Cranberry Sauce will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Crayfish (716) Crayfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Crimsonfish (159) Crimsonfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Crispy Bass (214) Crispy Bass will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Crocus (418) Crocus will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Crystal Fruit (414) Crystal Fruit will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Daffodil (18) Daffodil will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Dandelion (22) Dandelion will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Dinosaur Egg (107) Dinosaur Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Dish O' The Sea (242) Dish O' The Sea will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Dorado (704) Dorado will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Duck Egg (442) Duck Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Duck Feather (444) Duck Feather will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Duck Mayonnaise (307) Duck Mayonnaise will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Eel (148) Eel will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Eggplant Parmesan (231) Eggplant Parmesan will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Eggplant (272) Eggplant will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Escargot (729) Escargot will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fairy Rose (595) Fairy Rose will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Farmer's Lunch (240) Farmer's Lunch will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fiddlehead Fern (259) Fiddlehead Fern will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fiddlehead Risotto (649) Fiddlehead Risotto will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fish Stew (728) Fish Stew will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fish Taco (213) Fish Taco will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Flounder (267) Flounder will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fried Calamari (202) Fried Calamari will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fried Eel (225) Fried Eel will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fried Egg (194) Fried Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fried Mushroom (205) Fried Mushroom will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fruit Salad (610) Fruit Salad will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Garlic (248) Garlic will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Ghostfish (156) Ghostfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Ginger Ale (903) Ginger Ale will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Glacierfish Jr. (902) Glacierfish Jr. will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Glacierfish (775) Glacierfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Glazed Yams (208) Glazed Yams will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Goat Cheese (426) Goat Cheese will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Goat Milk (436) Goat Milk will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Golden Egg (928) Golden Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Grape (398) Grape will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Green Bean (188) Green Bean will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Green Tea (614) Green Tea will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Halibut (708) Halibut will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Hashbrowns (210) Hashbrowns will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Hazelnut (408) Hazelnut will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Herring (147) Herring will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Holly (283) Holly will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Hops (304) Hops will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Hot Pepper (260) Hot Pepper will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Ice Cream (233) Ice Cream will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Ice Pip (161) Ice Pip will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Jelly (344) Jelly will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Juice (350) Juice will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Kale (250) Kale will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Large Brown Egg (182) Large Brown Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Large Goat Milk (438) Large Goat Milk will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Large Milk (186) Large Milk will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Large White Egg (174) Large White Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Largemouth Bass (136) Largemouth Bass will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Lava Eel (162) Lava Eel will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Leek (20) Leek will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Legend Fish (163) Legend Fish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Legend II (900) Legend II will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Lingcod (707) Lingcod will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Lionfish (837) Lionfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Lobster Bisque (730) Lobster Bisque will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Lobster (715) Lobster will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Lucky Lunch (204) Lucky Lunch will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Magma Cap (851) Magma Cap will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Maki Roll (228) Maki Roll will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Mango Sticky Rice (905) Mango Sticky Rice will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Mango (834) Mango will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Maple Bar (731) Maple Bar will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Mayonnaise (306) Mayonnaise will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Mead (459) Mead will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Melon (254) Melon will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Midnight Carp (269) Midnight Carp will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Midnight Squid (798) Midnight Squid will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Milk (184) Milk will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Miner's Treat (243) Miner's Treat will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Morel (257) Morel will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Ms. Angler (899) Ms. Angler will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Mussel (719) Mussel will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Mutant Carp (682) Mutant Carp will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Nautilus Shell (392) Nautilus Shell will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Octopus (149) Octopus will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Omelet (195) Omelet will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Orange (635) Orange will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Ostrich Egg (289) Ostrich Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Oyster (723) Oyster will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pale Ale (303) Pale Ale will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pale Broth (457) Pale Broth will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pancakes (211) Pancakes will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Parsnip Soup (199) Parsnip Soup will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Parsnip (24) Parsnip will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Peach (636) Peach will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pepper Poppers (215) Pepper Poppers will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Perch (141) Perch will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Periwinkle (722) Periwinkle will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pickles (342) Pickles will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pike (144) Pike will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pineapple (832) Pineapple will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pink Cake (221) Pink Cake will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pizza (206) Pizza will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Plum Pudding (604) Plum Pudding will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Poi (906) Poi will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pomegranate (637) Pomegranate will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Poppy (376) Poppy will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Poppyseed Muffin (651) Poppyseed Muffin will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Potato (192) Potato will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pufferfish (128) Pufferfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pumpkin Pie (608) Pumpkin Pie will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pumpkin Soup (236) Pumpkin Soup will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Pumpkin (276) Pumpkin will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Purple Mushroom (422) Purple Mushroom will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Rabbit's Foot (446) Rabbit's Foot will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Radioactive Carp (901) Radioactive Carp will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Radish Salad (609) Radish Salad will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Radish (264) Radish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Rainbow Shell (394) Rainbow Shell will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Rainbow Trout (138) Rainbow Trout will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Red Cabbage (266) Red Cabbage will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Red Mullet (146) Red Mullet will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Red Mushroom (420) Red Mushroom will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Red Plate (230) Red Plate will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Red Slime Egg (437) Red Slime Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Red Snapper (150) Red Snapper will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Rhubarb Pie (222) Rhubarb Pie will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Rhubarb (252) Rhubarb will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Rice Pudding (232) Rice Pudding will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Roasted Hazelnuts (607) Roasted Hazelnuts will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Roots Platter (244) Roots Platter will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Salad (196) Salad will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Salmon Dinner (212) Salmon Dinner will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Salmon (139) Salmon will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Salmonberry (296) Salmonberry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sandfish (164) Sandfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sardine (131) Sardine will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sashimi (227) Sashimi will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Scorpion Carp (165) Scorpion Carp will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sea Cucumber (154) Sea Cucumber will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sea Urchin (397) Sea Urchin will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Seafoam Pudding (265) Seafoam Pudding will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Seaweed (152) Seaweed will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Shad (706) Shad will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Shrimp Cocktail (733) Shrimp Cocktail will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Shrimp (720) Shrimp will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Slimejack (796) Slimejack will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Smallmouth Bass (137) Smallmouth Bass will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Snail (721) Snail will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Snow Yam (416) Snow Yam will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Son of Crimsonfish (898) Son of Crimsonfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Spaghetti (224) Spaghetti will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Spice Berry (396) Spice Berry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Spicy Eel (226) Spicy Eel will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Spook Fish (799) Spook Fish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Spring Onion (399) Spring Onion will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Squid Ink Ravioli (921) Squid Ink Ravioli will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Squid (151) Squid will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Starfruit (268) Starfruit will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Stingray (836) Stingray will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Stir Fry (606) Stir Fry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Stonefish (158) Stonefish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Strange Bun (203) Strange Bun will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Strawberry (400) Strawberry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Stuffing (239) Stuffing will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sturgeon (698) Sturgeon will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Summer Spangle (593) Summer Spangle will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sunfish (145) Sunfish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sunflower (421) Sunflower will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Super Cucumber (155) Super Cucumber will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Super Meal (237) Super Meal will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Survival Burger (241) Survival Burger will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sweet Gem Berry (417) Sweet Gem Berry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sweet Pea (402) Sweet Pea will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Taro Root (830) Taro Root will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Tiger Trout (699) Tiger Trout will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Tilapia (701) Tilapia will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Tom Kha Soup (218) Tom Kha Soup will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Tomato (256) Tomato will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Tortilla (229) Tortilla will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Triple Shot Espresso (253) Triple Shot Espresso will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Tropical Curry (907) Tropical Curry will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Trout Soup (219) Trout Soup will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Truffle (430) Truffle will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Tulip (591) Tulip will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Tuna (130) Tuna will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Unmilled Rice (271) Unmilled Rice will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Vegetable Medley (200) Vegetable Medley will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Void Egg (305) Void Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Void Mayonnaise (308) Void Mayonnaise will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Void Salmon (795) Void Salmon will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Walleye (140) Walleye will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Wheat (262) Wheat will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving White Egg (176) White Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Wild Horseradish (16) Wild Horseradish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Wild Plum (406) Wild Plum will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Wine (348) Wine will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Winter Root (412) Winter Root will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Woodskip (734) Woodskip will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Wool (440) Wool will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Yam (280) Yam will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Artisan Goods (-26) Items in category Artisan Goods will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Egg (-5) Items in category Egg will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Milk (-6) Items in category Milk will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Flowers (-80) Items in category Flowers will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fruits (-79) Items in category Fruits will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Greens (-81) Items in category Greens will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Vegetable (-75) Items in category Vegetable will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Fish (-4) Items in category Fish will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Ingredients (-25) Items in category Ingredients will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Crafting (-8) Items in category Crafting will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Cooking (-7) Items in category Cooking will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Meat (-14) Items in category Meat will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Monster Loot (-28) Items in category Monster Loot will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sellable to Fish Shop (-23) Items in category Sellable to Fish Shop will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sellable to Pierre and Marnie (-18) Items in category Sellable to Pierre and Marnie will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Sellable to Pierre (-17) Items in category Sellable to Pierre will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Syrup (-27) Items in category Syrup will be ignored when pressing the Quality Smash or Color Smash buttons
[11:07:49 TRACE Generic Mod Config Menu] saving Hotkey The key to bring up the to-do list
[11:07:49 TRACE Generic Mod Config Menu] saving Secondary Close Button An alternate key (besides ESC) to close the to-do list
[11:07:49 TRACE Generic Mod Config Menu] saving Debug Enable debugging output in the log
[11:07:49 TRACE Generic Mod Config Menu] saving Add new items at Where to add new items in the list.  In multiplayer games, only the host's configuration matters.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Is the overlay enabled?
[11:07:49 TRACE Generic Mod Config Menu] saving Click items to mark done Enable clicking in the overlay to mark items done
[11:07:49 TRACE Generic Mod Config Menu] saving Hotkey Hotkey to show or hide
[11:07:49 TRACE Generic Mod Config Menu] saving Hide at festivals Hide the overlay during festivals?
[11:07:49 TRACE Generic Mod Config Menu] saving Max Width Maximum width of the overlay in pixels
[11:07:49 TRACE Generic Mod Config Menu] saving Max Items Maximum number of items to show in the overlay
[11:07:49 TRACE Generic Mod Config Menu] saving X Offset X Offset of the overlay in pixels from the left edge of the screen
[11:07:49 TRACE Generic Mod Config Menu] saving Y Offset Y Offset of the overlay in pixels from the top edge of the screen
[11:07:49 TRACE Generic Mod Config Menu] saving Zoom size with Choose which of the game's zoom options controls the size of the overlay
[11:07:49 TRACE Generic Mod Config Menu] saving Mod Enabled 
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle Button 
[11:07:49 TRACE Generic Mod Config Menu] saving Only When Holding Tool 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch From Weapon 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Animals 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Monsters 
[11:07:49 TRACE Generic Mod Config Menu] saving Max Monster Distance 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Trees 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Grass 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Crops 
[11:07:49 TRACE Generic Mod Config Menu] saving Harvest With Scythe (Mod) 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Resource Clumps 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Pan 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Watering Can 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Tilling 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Watering 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Fishing 
[11:07:49 TRACE Generic Mod Config Menu] saving Switch For Objects 
[11:07:49 TRACE Generic Mod Config Menu] saving Show options in in-game menu Enables an extra tab in the in-game menu where you can configure every options for this mod.
[11:07:49 TRACE Generic Mod Config Menu] saving Apply default settings from this save New characters will inherit the settings for the mod from this save file.
[11:07:49 TRACE Generic Mod Config Menu] saving Open calendar keybind Opens the calendar tab.
[11:07:49 TRACE Generic Mod Config Menu] saving Open quest board keybind Opens the quest board.
[11:07:49 TRACE Generic Mod Config Menu] saving Show current item range When the mouse moves over the item you want to show, show range.
[11:07:49 TRACE Generic Mod Config Menu] saving Show all item range When the mouse moves over the item you want to show, all ranges are show.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests Key to open the menu for accessible chests.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Previous Chest Key to open the previous accessible chests.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Next Chest Key to open the next accessible chests.
[11:07:49 TRACE Generic Mod Config Menu] saving Clear Search Key to clear the search bar.
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Found Chest Key to open the menu for the nearest found chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Crafting Button Key to open the crafting menu for accessible chests.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash Items Button Key to stash items into accessible chests.
[11:07:49 TRACE Generic Mod Config Menu] saving Scroll Up Key to scroll up in expanded inventory menus.
[11:07:49 TRACE Generic Mod Config Menu] saving Scroll Down Key to scroll down in expanded inventory menus.
[11:07:49 TRACE Generic Mod Config Menu] saving Scroll Page Key to scroll inventory one page at a time.
[11:07:49 TRACE Generic Mod Config Menu] saving Lock Item Key to lock an item so that the item in it will not be transferred or stashed.
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle Info Key to show or hide chest info.
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle Collect Items Key to toggle collecting items from the ground.
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle Search Key to show or hide the search bar.
[11:07:49 TRACE Generic Mod Config Menu] saving Transfer Items Key to transfer items into or out of a chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Transfer Items Reverse Key to reverse the direction of item transfer
[11:07:49 TRACE Generic Mod Config Menu] saving Copy Copy the current selection
[11:07:49 TRACE Generic Mod Config Menu] saving Paste Paste into the current selection
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chest Show Arrows Show arrows on the screen to access the next and previous chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Limit Limits the number of chests that can be carried at once.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Slow Amount The amount of slowness applied when carrying chests above the limit.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Slow Limit The number of chests that can be carried before the slowness effect is applied.
[11:07:49 TRACE Generic Mod Config Menu] saving Hue Steps The number of steps in the hue color picker.
[11:07:49 TRACE Generic Mod Config Menu] saving Saturation Steps The number of steps in the saturation color picker.
[11:07:49 TRACE Generic Mod Config Menu] saving Lightness Steps The number of steps in the saturation color picker.
[11:07:49 TRACE Generic Mod Config Menu] saving Hsl Color Picker Placement The placement of the HSL color picker.
[11:07:49 TRACE Generic Mod Config Menu] saving Lock Item Prevent an item from being transferred or stashed.
[11:07:49 TRACE Generic Mod Config Menu] saving Lock Item Hold Lock item key must be held down to lock an item.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Method The filter method used when searching for an item.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Items Determines the info that will be shown when hovering over storages.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Menu Items Determines the info that will be shown in the storage menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:07:49 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:07:49 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:07:49 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:07:49 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:07:49 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:07:49 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:07:49 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:07:49 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:07:49 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:07:49 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:07:49 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:07:49 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:07:49 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:07:49 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:07:49 TRACE Better Chests] Config changed:
AccessChestsShowArrows: True
CarryChestLimit: 3
CarryChestSlowAmount: -1
CarryChestSlowLimit: 1
CraftFromChestDisableLocations: 
DebugMode: False
HslColorPickerHueSteps: 29
HslColorPickerSaturationSteps: 16
HslColorPickerLightnessSteps: 16
HslColorPickerPlacement: Right
LockItem: Enabled
LockItemHold: True
SearchItemsMethod: GrayedOut
StashToChestDisableLocations: 
StorageInfoHoverItems: Icon, Name, Type, Capacity, TotalValue
StorageInfoMenuItems: Type, Location, Position, Inventory, TotalItems, UniqueItems, TotalValue
Controls
AccessChests: B
AccessNextChest: RightTrigger
AccessPreviousChest: LeftTrigger
ClearSearch: Escape
ConfigureChest: End
LockSlot: LeftAlt
OpenCrafting: K
OpenFoundChest: LeftShift + Enter, RightShift + Enter
ScrollDown: DPadDown
ScrollPage: LeftShift, RightShift
ScrollUp: DPadUp
StashItems: Z
ToggleCollectItems: LeftControl + Space, RightControl + Space
ToggleInfo: LeftShift + OemQuestion, RightShift + OemQuestion
ToggleSearch: LeftControl + F, RightControl + F
TransferItems: LeftShift, RightShift
TransferItemsReverse: LeftAlt, RightAlt

Default Options
AccessChest: Location
AccessChestPriority: 0
AutoOrganize: Enabled
CarryChest: Enabled
CategorizeChest: Enabled
CategorizeChestBlockItems: Disabled
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Enabled
ChestFinder: Enabled
CollectItems: Enabled
ConfigureChest: Enabled
CookFromChest: Location
CraftFromChest: Location
CraftFromChestDistance: -1
HslColorPicker: Enabled
InventoryTabs: Enabled
OpenHeldChest: Enabled
ResizeChest: Large
ResizeChestCapacity: 70
SearchItems: Enabled
ShopFromChest: Enabled
SortInventory: Enabled
SortInventoryBy: 
StashToChest: Location
StashToChestDistance: 16
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Enabled
StorageInfoHover: Enabled
StorageName: 

BigCraftables: 130
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: 70
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 232
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: 70
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 256
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: World
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Medium
ResizeChestCapacity: 36
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: World
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 216
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Location
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Disabled
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 248
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Default
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Disabled
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: BigChest
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: BigStoneChest
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 165
AccessChest: Disabled
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Default
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Disabled
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

BigCraftables: 208
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Location
CraftFromChestDistance: -1
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Buildings: Junimo Hut
AccessChest: Disabled
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Default
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Disabled
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Buildings: Mill
AccessChest: Disabled
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Disabled
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Disabled
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Buildings: Shipping Bin
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Disabled
CarryChest: Disabled
CategorizeChest: Disabled
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Disabled
CollectItems: Disabled
ConfigureChest: Disabled
CookFromChest: Disabled
CraftFromChest: Disabled
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Disabled
ResizeChest: Medium
ResizeChestCapacity: 0
SearchItems: Disabled
ShopFromChest: Disabled
SortInventory: Default
SortInventoryBy: 
StashToChest: Disabled
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Characters: Farmer
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 704
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 709
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 714
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 719
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: JojaDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: GrayJojaDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: WizardDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: JunimoDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: RetroDresser
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2304
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2312
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2322
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2400
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: 2414
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: JungleTank
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Furniture: CCFishTank
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Default
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Default
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Default
ResizeChestCapacity: 0
SearchItems: Default
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Locations: FarmHouse
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Location
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Disabled
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 

Locations: IslandFarmHouse
AccessChest: Default
AccessChestPriority: 0
AutoOrganize: Default
CarryChest: Default
CategorizeChest: Default
CategorizeChestBlockItems: Default
CategorizeChestSearchTerm: 
CategorizeChestIncludeStacks: Default
ChestFinder: Default
CollectItems: Default
ConfigureChest: Default
CookFromChest: Location
CraftFromChest: Default
CraftFromChestDistance: 0
HslColorPicker: Disabled
InventoryTabs: Default
OpenHeldChest: Default
ResizeChest: Large
ResizeChestCapacity: -1
SearchItems: Disabled
ShopFromChest: Default
SortInventory: Default
SortInventoryBy: 
StashToChest: Default
StashToChestDistance: 0
StashToChestPriority: Default
StorageIcon: 
StorageInfo: Default
StorageInfoHover: Default
StorageName: 


[11:07:49 TRACE Better Chests] Requested cache invalidation for 'Data/BigCraftables'.
[11:07:49 TRACE Better Crafting] [ItemCacheManager] Clearing (BC) cache.
[11:07:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'More Fish' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Alchemistry' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:07:49 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[11:07:49 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:07:49 TRACE SMAPI] Invalidated 1 asset names (Data/BigCraftables).
Propagated 1 core assets (Data/BigCraftables).
[11:07:49 TRACE Better Chests] Requested cache invalidation for 'Data/Buildings'.
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) H&W Fairy Fountains' content pack).
[11:07:49 TRACE SMAPI] Better Chests edited Data/Buildings.
[11:07:49 TRACE SMAPI] Invalidated 1 asset names (Data/Buildings).
Propagated 1 core assets (Data/Buildings).
[11:07:49 TRACE Better Chests] Requested cache invalidation for 'Data/Characters'.
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[11:07:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:07:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:07:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:07:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:07:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:07:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:07:49 TRACE SMAPI] Invalidated 1 asset names (Data/Characters).
Propagated 1 core assets (Data/Characters).
[11:07:49 TRACE Better Chests] Requested cache invalidation for 'Data/Furniture'.
[11:07:49 TRACE Better Crafting] [ItemCacheManager] Clearing (F) cache.
[11:07:49 TRACE SMAPI] Invalidated 1 asset names (Data/Furniture).
Propagated 1 core assets (Data/Furniture).
[11:07:49 TRACE Better Chests] Requested cache invalidation for 'Data/Locations'.
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:07:49 TRACE SMAPI] Better Chests edited Data/Locations.
[11:07:49 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Automate features. If this is disabled, no machines will be automated and the overlay won't appear.
[11:07:49 TRACE Generic Mod Config Menu] saving Automation interval The number of ticks between each automation process (60 for once per second, 120 for every two seconds, etc).
[11:07:49 TRACE Generic Mod Config Menu] saving Toggle overlay key The keys which toggle the automation overlay.
[11:07:49 TRACE Generic Mod Config Menu] saving Min minutes for fairy dust The minimum machine processing time in minutes for which to apply fairy dust. For example, setting this to 30 minutes means fairy dust won't be applied if the machine would finish in 20 minutes without it.
[11:07:49 TRACE Generic Mod Config Menu] saving Warn for missing bridge mod Whether to log a warning on startup if you installed a custom-machine mod that requires a separate compatibility patch which isn't installed.
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) East Scarp' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Crops' content pack).
[11:07:49 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Fairytale Furniture' content pack).
[11:07:49 TRACE Generic Mod Config Menu] saving Brick Floor Whether Brick Floor links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Cobblestone Path Whether Cobblestone Path links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Crystal Floor Whether Crystal Floor links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Crystal Path Whether Crystal Path links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Gravel Path Whether Gravel Path links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Rustic Plank Floor Whether Rustic Plank Floor links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Stepping Stone Path Whether Stepping Stone Path links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Stone Floor Whether Stone Floor links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Stone Walkway Floor Whether Stone Walkway Floor links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Straw Floor Whether Straw Floor links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Weathered Floor Whether Weathered Floor links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Wood Floor Whether Wood Floor links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Wood Path Whether Wood Path links machines and chests together.
[11:07:49 TRACE Generic Mod Config Menu] saving Custom connectors The exact English names for items which connect adjacent machines together. You can list multiple items with commas.
[11:07:49 TRACE Generic Mod Config Menu] saving Gems What Junimo huts should do with gemstone items. 'Auto-detect' will ignore them.
[11:07:49 TRACE Generic Mod Config Menu] saving Fertilizer What Junimo huts should do with fertilizer items. 'Auto-detect' will ignore them if Better Junimos is installed, else move them from the hut into connected chests.
[11:07:49 TRACE Generic Mod Config Menu] saving Seeds What Junimo huts should do with seed items. 'Auto-detect' will ignore them if Better Junimos is installed, else move them from the hut into connected chests.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mini-Shipping Bin automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mini-Shipping Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Shipping Bin automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Shipping Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Anvil automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Anvil machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Auto-Grabber automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Auto-Grabber machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Bait Maker automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Bait Maker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Bee House automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Bee House machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Bone Mill automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Bone Mill machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Bush automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Bush machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Butter Churner automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Butter Churner machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Cask automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Cask machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Charcoal Kiln automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Charcoal Kiln machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Cheese Press automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Cheese Press machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Coffee Maker automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Coffee Maker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Crab Pot automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Crab Pot machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Crystalarium automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Crystalarium machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Deconstructor automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Deconstructor machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Dehydrator automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Dehydrator machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Deluxe Worm Bin automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Deluxe Worm Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Essence Restabilizer automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Essence Restabilizer machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Fish Hatchery automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Fish Hatchery machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Fish Pond automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Fish Pond machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Fish Smoker automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Fish Smoker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Furnace automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Furnace machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Geode Crusher automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Geode Crusher machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Hay Hopper and Silo automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Hay Hopper and Silo machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Heavy Furnace automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Heavy Furnace machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Heavy Tapper automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Heavy Tapper machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Incubator automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Incubator machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Junimo Hut automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Junimo Hut machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Keg automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Keg machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Kombucha Jar automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Kombucha Jar machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Lightning Rod automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Lightning Rod machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Loom automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Loom machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mana Extractor automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mana Extractor machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mayonnaise Machine automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mayonnaise Machine machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mill automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mill machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mortar and Pestle automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mortar and Pestle machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mushroom Box automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mushroom Box machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mushroom Log automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mushroom Log machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Oil Maker automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Oil Maker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Ostrich Incubator automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Ostrich Incubator machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Preserves Jar automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Preserves Jar machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Recycling Machine automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Recycling Machine machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Rune Carver automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Rune Carver machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Scoby Starter automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Scoby Starter machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Seed Maker automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Seed Maker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Slime Egg-Press automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Slime Egg-Press machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Slime Incubator automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Slime Incubator machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Soda Machine automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Soda Machine machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Solar Panel automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Solar Panel machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Statue Of Endless Fortune automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Statue Of Endless Fortune machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Statue Of Perfection automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Statue Of Perfection machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Statue Of Treasure automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Statue Of Treasure machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Statue Of True Perfection automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Statue Of True Perfection machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Tapper automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Tapper machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Tincture Bin automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Tincture Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Transmuter Coil automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Transmuter Coil machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Trash Can automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Trash Can machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Tree (Fruit Tree) automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Tree (Fruit Tree) machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Tree (Wild Tree) automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Collect Moss Whether to collect moss on trees. For example, keeping moss on trees will boost the quality of mushrooms from nearby mushroom logs.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Tree (Wild Tree) machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Wood Chipper automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Wood Chipper machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Worm Bin automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Worm Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:49 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Yarn Spooler automation.
[11:07:49 TRACE Generic Mod Config Menu] saving Priority The priority order in which Yarn Spooler machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:07:55 TRACE Generic Mod Config Menu] Changing to mod config page for mod StunkyMcDoo.MuchAdoAboutMushrooms.cp
[11:08:02 TRACE Generic Mod Config Menu] saving Enable Mushroom Bundles (ATTENTION) Adds MAAM Mushrooms to the Regular and Remixed Bundles. Only works on a new game, and can't be turned off in that save if used.
[11:08:02 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Shirts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:02 TRACE SMAPI] Json Assets edited Data/Shirts.
[11:08:02 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:08:02 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[11:08:02 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Resources'.
[11:08:02 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/Resources (for the '(CP) Much Ado About Mushrooms' content pack).
[11:08:02 TRACE Item extensions] Beginning to parse data. (Raw entries: 6)
[11:08:02 TRACE Item extensions] Checking GiantDewCup data...
[11:08:02 TRACE Item extensions] Checking GiantMuffinButton data...
[11:08:02 TRACE Item extensions] Checking GiantPlumpBelly data...
[11:08:02 TRACE Item extensions] Checking GiantRidgePuff data...
[11:08:02 TRACE Item extensions] Checking GiantSpringCap data...
[11:08:02 TRACE Item extensions] Checking GiantWoodlandStool data...
[11:08:02 TRACE Item extensions] Loaded 0 custom nodes, and 6 resource clumps.
[11:08:02 TRACE Item extensions] Invalidating asset 'Data/Objects'...
[11:08:02 TRACE Item extensions] Requested cache invalidation for 'Data/Objects'.
[11:08:02 TRACE SMAPI] Invalidated 0 cache entries.
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Alchemistry' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) From Source to Sea' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Peachery Kitchen' content pack).
[11:08:02 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'More Fish' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Alchemistry' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) From Source to Sea' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:08:02 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[11:08:02 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:08:02 TRACE SMAPI] Item extensions edited Data/Objects.
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'More Fish' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Alchemistry' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) From Source to Sea' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Much Ado About Mushrooms' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Combat Made Easy Suite' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Dwarf Expansion' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Peachery Kitchen' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Forage Crops' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sweet Gem Fruit' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:08:02 TRACE SMAPI] Json Assets edited Data/Objects.
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'More Fish' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) From Source to Sea' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Dwarf Expansion' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Mr Ginger' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[11:08:02 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:08:02 TRACE SMAPI] Invalidated 6 asset names (Data/CookingRecipes, Data/CraftingRecipes, Data/Machines, Data/NPCGiftTastes, Data/Objects, Mods/mistyspring.ItemExtensions/Resources).
Propagated 4 core assets (Data/CookingRecipes, Data/CraftingRecipes, Data/NPCGiftTastes, Data/Objects).
[11:08:03 TRACE Generic Mod Config Menu] Changing to mod config page for mod ApryllForever.CPPolyamorySweet
[11:08:07 TRACE Generic Mod Config Menu] saving Lantana_Disable 
[11:08:07 TRACE Generic Mod Config Menu] saving PG 
[11:08:07 TRACE Generic Mod Config Menu] saving Lantana_Wedding 
[11:08:07 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:08:07 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:08:07 TRACE SMAPI] Better Chests edited Data/Locations.
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'More Fish' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) From Source to Sea' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Dwarf Expansion' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Mr Ginger' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:08:07 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:08:07 TRACE SMAPI] Item extensions edited Data/Objects.
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'More Fish' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Alchemistry' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) From Source to Sea' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Much Ado About Mushrooms' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Combat Made Easy Suite' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Dwarf Expansion' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Peachery Kitchen' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Forage Crops' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sweet Gem Fruit' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:08:07 TRACE SMAPI] Json Assets edited Data/Objects.
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[11:08:07 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:08:07 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:08:07 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:08:07 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:08:07 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:08:07 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Alchemistry' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Walk to the Desert Redux' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Polyamory Sweet!' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Ridgeside Forage Crops' content pack).
[11:08:07 TRACE SMAPI] Json Assets edited Data/Crops.
[11:08:07 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h"
[11:08:07 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles.
[11:08:07 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles.
[11:08:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Polyamory Sweet!' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Dwarf Expansion' content pack).
[11:08:07 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3962!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3963!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3980!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4001!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3956!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3957!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3958!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3959!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3960!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3961!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3965!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3966!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3967!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3968!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3970!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3971!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3972!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3973!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3974!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3975!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4274!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4275!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4276!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4277!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4278!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4279!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4280!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4281!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.3985!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4439!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4440!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4441!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4442!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4443!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4444!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4445!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4447!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4448!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4449!
[11:08:07 TRACE Unique Response Core] Edited NPC.cs.4452!
[11:08:07 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[11:08:07 TRACE SMAPI] Invalidated 6 asset names (Data/Characters, Data/Crops, Data/Locations, Data/NPCGiftTastes, Data/Objects, Strings/StringsFromCSFiles).
Propagated 6 core assets (Data/Characters, Data/Crops, Data/Locations, Data/NPCGiftTastes, Data/Objects, Strings/StringsFromCSFiles).
[11:08:23 TRACE Generic Mod Config Menu] Changing to mod config page for mod Morghoula.AlchemistryCP
[11:10:48 TRACE Generic Mod Config Menu] saving Forage Spawn Rate Changes the spawn rate of ground forage (EXCLUDES bush forage). Choosing a lower spawn rate helps provide compatibility with other mods which also add forage by limiting the rate at which Alchemistry will try to spawn items. **MAY TAKE SEVERAL DAYS FOR CHANGES TO TAKE FULL EFFECT.**
[11:10:48 TRACE Generic Mod Config Menu] saving Crafting Machine Color Changes the color of the crafting machines based on the selected option.
[11:10:48 TRACE Generic Mod Config Menu] saving Clinic to Apothecary Changes Harvey's clinic to be more of an apothecary. Turn off to enable compatibility with other mods.
[11:10:48 TRACE Generic Mod Config Menu] saving Bomb Type Choose to use Mana Bombs or the regular bombs in your playthrough. Mana Bombs have different crafting requirements that provide more immersion.
[11:10:48 TRACE Generic Mod Config Menu] saving Transmute Options Choosing Transmuter Coil Exclusive means you must use that machine to transmute iron and gold, providing more immersion. The Vanilla option allows you to transmute through the default crafting menu.
[11:10:48 TRACE Generic Mod Config Menu] saving Trinket Options Choosing Runes enables the Rune Carver machine and allows the crafting of trinkets, which override some vanilla trinkets. NOTE: RUNES ARE NOT REFORGEABLE AT THIS TIME! The tradeoff is that you can craft your own base-level trinkets.
[11:10:48 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:10:48 TRACE SMAPI] Content Patcher edited Data/Trinkets (for the 'Alchemistry' content pack).
[11:10:48 TRACE Better Crafting] [ItemCacheManager] Clearing (BC) cache.
[11:10:48 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[11:10:48 TRACE Better Crafting] [ItemCacheManager] Clearing (TR) cache.
[11:10:48 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[11:10:48 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Walk to the Desert Redux' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Polyamory Sweet!' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Ridgeside Forage Crops' content pack).
[11:10:49 TRACE SMAPI] Json Assets edited Data/Crops.
[11:10:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'More Fish' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[11:10:49 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[11:10:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:10:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:10:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:10:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:10:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:10:49 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:10:49 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:10:49 TRACE SMAPI] Item extensions edited Data/Objects.
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'More Fish' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) From Source to Sea' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Much Ado About Mushrooms' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Combat Made Easy Suite' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Dwarf Expansion' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Peachery Kitchen' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Forage Crops' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sweet Gem Fruit' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Json Assets edited Data/Objects.
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'More Fish' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) From Source to Sea' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Dwarf Expansion' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Mr Ginger' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'More Fish' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) From Source to Sea' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:10:49 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Better Chests edited Data/Locations.
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) From Source to Sea' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Peachery Kitchen' content pack).
[11:10:49 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[11:10:49 TRACE SMAPI] Invalidated 11 asset names (Data/BigCraftables, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/TriggerActions, Data/Trinkets, Maps/springobjects).
Propagated 10 core assets (Data/BigCraftables, Data/Characters, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/TriggerActions, Maps/springobjects).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Alchemistry' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) Walk to the Desert Redux' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Combat Made Easy Suite' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Honey Creek Farm' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Peachery Kitchen' content pack).
[11:10:49 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'NPC Tristan' content pack).
[11:10:56 TRACE Generic Mod Config Menu] Changing to mod config page for mod PeacefulEnd.AlternativeTextures
[11:11:00 TRACE Generic Mod Config Menu] saving Artifact Spots 
[11:11:00 TRACE Generic Mod Config Menu] saving Flooring 
[11:11:00 TRACE Generic Mod Config Menu] saving Fruit Tree 
[11:11:00 TRACE Generic Mod Config Menu] saving Tree 
[11:11:00 TRACE Generic Mod Config Menu] saving Hoe Dirt 
[11:11:00 TRACE Generic Mod Config Menu] saving Grass 
[11:11:00 TRACE Generic Mod Config Menu] saving Furniture 
[11:11:00 TRACE Generic Mod Config Menu] saving Object 
[11:11:00 TRACE Generic Mod Config Menu] saving Farm Animal 
[11:11:00 TRACE Generic Mod Config Menu] saving Monster 
[11:11:00 TRACE Generic Mod Config Menu] saving Building 
[11:11:04 TRACE Generic Mod Config Menu] Changing to mod config page for mod alvadea.tilesheet
[11:11:06 TRACE Generic Mod Config Menu] saving VibrantPastoralRecolorFallColor 
[11:11:06 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:11:06 TRACE SMAPI] Invalidated 0 cache entries.
[11:12:14 TRACE Generic Mod Config Menu] Changing to mod config page for mod Himetarts.ARV.CP
[11:12:22 TRACE Generic Mod Config Menu] saving SpicyDialogue Possible nsfw dirty talk when flirting.
[11:12:22 TRACE Generic Mod Config Menu] saving CustomToddlers Turns on custom toddler sprites that look like Sterling. Change to false for vanilla toddler sprites.
[11:12:22 TRACE Generic Mod Config Menu] saving SeasonalsLite Loads only 1 seasonal outfit per season as opposed to 4. For people using or who want to make ARV ALT portraits.
[11:12:22 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:12:22 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Alchemistry' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) From Source to Sea' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Peachery Kitchen' content pack).
[11:12:22 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:12:22 TRACE SMAPI] Better Chests edited Data/Locations.
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'More Fish' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) From Source to Sea' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Dwarf Expansion' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Mr Ginger' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[11:12:22 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:12:22 TRACE SMAPI] Item extensions edited Data/Objects.
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'More Fish' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Alchemistry' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) From Source to Sea' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Much Ado About Mushrooms' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Combat Made Easy Suite' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Dwarf Expansion' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Peachery Kitchen' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Forage Crops' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sweet Gem Fruit' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:12:22 TRACE SMAPI] Json Assets edited Data/Objects.
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[11:12:22 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:12:22 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:12:22 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:12:22 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:12:22 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:12:22 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:12:22 TRACE SMAPI] Stardew & Chill edited Data/AudioChanges.
[11:12:22 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) East Scarp' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Always Raining in the Valley' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:12:22 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village - Extra Music' content pack).
[11:12:35 TRACE SMAPI] Invalidated 6 asset names (Data/AudioChanges, Data/Characters, Data/CookingRecipes, Data/Locations, Data/NPCGiftTastes, Data/Objects).
Propagated 6 core assets (Data/AudioChanges, Data/Characters, Data/CookingRecipes, Data/Locations, Data/NPCGiftTastes, Data/Objects).
[11:13:11 TRACE Generic Mod Config Menu] Changing to mod config page for mod Tsin.AutoGrabTruffles
[11:13:14 TRACE Generic Mod Config Menu] saving Enable Collection 
[11:13:14 TRACE Generic Mod Config Menu] saving Collection Frequency When should truffles be collected
[11:13:14 TRACE Generic Mod Config Menu] saving Gain Experience Pig owner will gain experience on collection
[11:13:14 TRACE Generic Mod Config Menu] saving Gatherer Apply Gatherer bonus for 20% chance of double harvest
[11:13:14 TRACE Generic Mod Config Menu] saving Botanist Apply Botanist bonus for highest quality harvest
[11:13:16 TRACE Generic Mod Config Menu] Changing to mod config page for mod Pathoschild.Automate
[11:13:16 TRACE SMAPI] Content Patcher edited LooseSprites/textBox (for the 'Vintage Interface 2.0 (CP)' content pack).
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Automate features. If this is disabled, no machines will be automated and the overlay won't appear.
[11:13:18 TRACE Generic Mod Config Menu] saving Automation interval The number of ticks between each automation process (60 for once per second, 120 for every two seconds, etc).
[11:13:18 TRACE Generic Mod Config Menu] saving Toggle overlay key The keys which toggle the automation overlay.
[11:13:18 TRACE Generic Mod Config Menu] saving Min minutes for fairy dust The minimum machine processing time in minutes for which to apply fairy dust. For example, setting this to 30 minutes means fairy dust won't be applied if the machine would finish in 20 minutes without it.
[11:13:18 TRACE Generic Mod Config Menu] saving Warn for missing bridge mod Whether to log a warning on startup if you installed a custom-machine mod that requires a separate compatibility patch which isn't installed.
[11:13:18 TRACE Generic Mod Config Menu] saving Brick Floor Whether Brick Floor links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Cobblestone Path Whether Cobblestone Path links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Crystal Floor Whether Crystal Floor links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Crystal Path Whether Crystal Path links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Gravel Path Whether Gravel Path links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Rustic Plank Floor Whether Rustic Plank Floor links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Stepping Stone Path Whether Stepping Stone Path links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Stone Floor Whether Stone Floor links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Stone Walkway Floor Whether Stone Walkway Floor links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Straw Floor Whether Straw Floor links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Weathered Floor Whether Weathered Floor links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Wood Floor Whether Wood Floor links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Wood Path Whether Wood Path links machines and chests together.
[11:13:18 TRACE Generic Mod Config Menu] saving Custom connectors The exact English names for items which connect adjacent machines together. You can list multiple items with commas.
[11:13:18 TRACE Generic Mod Config Menu] saving Gems What Junimo huts should do with gemstone items. 'Auto-detect' will ignore them.
[11:13:18 TRACE Generic Mod Config Menu] saving Fertilizer What Junimo huts should do with fertilizer items. 'Auto-detect' will ignore them if Better Junimos is installed, else move them from the hut into connected chests.
[11:13:18 TRACE Generic Mod Config Menu] saving Seeds What Junimo huts should do with seed items. 'Auto-detect' will ignore them if Better Junimos is installed, else move them from the hut into connected chests.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mini-Shipping Bin automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mini-Shipping Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Shipping Bin automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Shipping Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Anvil automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Anvil machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Auto-Grabber automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Auto-Grabber machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Bait Maker automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Bait Maker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Bee House automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Bee House machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Bone Mill automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Bone Mill machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Bush automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Bush machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Butter Churner automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Butter Churner machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Cask automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Cask machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Charcoal Kiln automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Charcoal Kiln machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Cheese Press automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Cheese Press machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Coffee Maker automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Coffee Maker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Crab Pot automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Crab Pot machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Crystalarium automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Crystalarium machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Deconstructor automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Deconstructor machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Dehydrator automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Dehydrator machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Deluxe Worm Bin automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Deluxe Worm Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Essence Restabilizer automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Essence Restabilizer machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Fish Hatchery automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Fish Hatchery machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Fish Pond automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Fish Pond machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Fish Smoker automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Fish Smoker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Furnace automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Furnace machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Geode Crusher automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Geode Crusher machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Hay Hopper and Silo automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Hay Hopper and Silo machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Heavy Furnace automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Heavy Furnace machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Heavy Tapper automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Heavy Tapper machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Incubator automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Incubator machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Junimo Hut automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Junimo Hut machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Keg automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Keg machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Kombucha Jar automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Kombucha Jar machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Lightning Rod automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Lightning Rod machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Loom automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Loom machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mana Extractor automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mana Extractor machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mayonnaise Machine automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mayonnaise Machine machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mill automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mill machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mortar and Pestle automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mortar and Pestle machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mushroom Box automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mushroom Box machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Mushroom Log automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Mushroom Log machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Oil Maker automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Oil Maker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Ostrich Incubator automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Ostrich Incubator machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Preserves Jar automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Preserves Jar machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Recycling Machine automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Recycling Machine machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Rune Carver automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Rune Carver machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Scoby Starter automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Scoby Starter machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Seed Maker automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Seed Maker machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Slime Egg-Press automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Slime Egg-Press machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Slime Incubator automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Slime Incubator machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Soda Machine automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Soda Machine machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Solar Panel automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Solar Panel machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Statue Of Endless Fortune automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Statue Of Endless Fortune machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Statue Of Perfection automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Statue Of Perfection machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Statue Of Treasure automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Statue Of Treasure machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Statue Of True Perfection automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Statue Of True Perfection machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Tapper automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Tapper machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Tincture Bin automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Tincture Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Transmuter Coil automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Transmuter Coil machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Trash Can automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Trash Can machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Tree (Fruit Tree) automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Tree (Fruit Tree) machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Tree (Wild Tree) automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Collect Moss Whether to collect moss on trees. For example, keeping moss on trees will boost the quality of mushrooms from nearby mushroom logs.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Tree (Wild Tree) machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Wood Chipper automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Wood Chipper machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Worm Bin automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Worm Bin machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:18 TRACE Generic Mod Config Menu] saving Enabled Whether to enable Yarn Spooler automation.
[11:13:18 TRACE Generic Mod Config Menu] saving Priority The priority order in which Yarn Spooler machines should be processed relative to other machines. Machines have a default priority of 0, with higher values processed first.
[11:13:20 TRACE Generic Mod Config Menu] Changing to mod config page for mod furyx639.BetterChests
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests Key to open the menu for accessible chests.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Previous Chest Key to open the previous accessible chests.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Next Chest Key to open the next accessible chests.
[11:13:46 TRACE Generic Mod Config Menu] saving Clear Search Key to clear the search bar.
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Found Chest Key to open the menu for the nearest found chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Crafting Button Key to open the crafting menu for accessible chests.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash Items Button Key to stash items into accessible chests.
[11:13:46 TRACE Generic Mod Config Menu] saving Scroll Up Key to scroll up in expanded inventory menus.
[11:13:46 TRACE Generic Mod Config Menu] saving Scroll Down Key to scroll down in expanded inventory menus.
[11:13:46 TRACE Generic Mod Config Menu] saving Scroll Page Key to scroll inventory one page at a time.
[11:13:46 TRACE Generic Mod Config Menu] saving Lock Item Key to lock an item so that the item in it will not be transferred or stashed.
[11:13:46 TRACE Generic Mod Config Menu] saving Toggle Info Key to show or hide chest info.
[11:13:46 TRACE Generic Mod Config Menu] saving Toggle Collect Items Key to toggle collecting items from the ground.
[11:13:46 TRACE Generic Mod Config Menu] saving Toggle Search Key to show or hide the search bar.
[11:13:46 TRACE Generic Mod Config Menu] saving Transfer Items Key to transfer items into or out of a chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Transfer Items Reverse Key to reverse the direction of item transfer
[11:13:46 TRACE Generic Mod Config Menu] saving Copy Copy the current selection
[11:13:46 TRACE Generic Mod Config Menu] saving Paste Paste into the current selection
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chest Show Arrows Show arrows on the screen to access the next and previous chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Limit Limits the number of chests that can be carried at once.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Slow Amount The amount of slowness applied when carrying chests above the limit.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Slow Limit The number of chests that can be carried before the slowness effect is applied.
[11:13:46 TRACE Generic Mod Config Menu] saving Hue Steps The number of steps in the hue color picker.
[11:13:46 TRACE Generic Mod Config Menu] saving Saturation Steps The number of steps in the saturation color picker.
[11:13:46 TRACE Generic Mod Config Menu] saving Lightness Steps The number of steps in the saturation color picker.
[11:13:46 TRACE Generic Mod Config Menu] saving Hsl Color Picker Placement The placement of the HSL color picker.
[11:13:46 TRACE Generic Mod Config Menu] saving Lock Item Prevent an item from being transferred or stashed.
[11:13:46 TRACE Generic Mod Config Menu] saving Lock Item Hold Lock item key must be held down to lock an item.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Method The filter method used when searching for an item.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Items Determines the info that will be shown when hovering over storages.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Menu Items Determines the info that will be shown in the storage menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:46 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:46 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:46 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:46 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:46 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:46 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:46 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:46 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:46 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:46 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:46 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:46 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:46 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:46 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:46 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:46 TRACE Better Chests] Requested cache invalidation for 'Data/BigCraftables'.
[11:13:46 TRACE Better Crafting] [ItemCacheManager] Clearing (BC) cache.
[11:13:46 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'More Fish' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Alchemistry' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:13:46 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[11:13:46 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:13:46 TRACE SMAPI] Invalidated 1 asset names (Data/BigCraftables).
Propagated 1 core assets (Data/BigCraftables).
[11:13:46 TRACE Better Chests] Requested cache invalidation for 'Data/Buildings'.
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) H&W Fairy Fountains' content pack).
[11:13:46 TRACE SMAPI] Better Chests edited Data/Buildings.
[11:13:46 TRACE SMAPI] Invalidated 1 asset names (Data/Buildings).
Propagated 1 core assets (Data/Buildings).
[11:13:46 TRACE Better Chests] Requested cache invalidation for 'Data/Characters'.
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[11:13:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:46 TRACE SMAPI] Invalidated 1 asset names (Data/Characters).
Propagated 1 core assets (Data/Characters).
[11:13:46 TRACE Better Chests] Requested cache invalidation for 'Data/Furniture'.
[11:13:46 TRACE Better Crafting] [ItemCacheManager] Clearing (F) cache.
[11:13:46 TRACE SMAPI] Invalidated 1 asset names (Data/Furniture).
Propagated 1 core assets (Data/Furniture).
[11:13:46 TRACE Better Chests] Requested cache invalidation for 'Data/Locations'.
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:13:46 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:13:46 TRACE SMAPI] Better Chests edited Data/Locations.
[11:13:46 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests Key to open the menu for accessible chests.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Previous Chest Key to open the previous accessible chests.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Next Chest Key to open the next accessible chests.
[11:13:47 TRACE Generic Mod Config Menu] saving Clear Search Key to clear the search bar.
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Found Chest Key to open the menu for the nearest found chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Crafting Button Key to open the crafting menu for accessible chests.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash Items Button Key to stash items into accessible chests.
[11:13:47 TRACE Generic Mod Config Menu] saving Scroll Up Key to scroll up in expanded inventory menus.
[11:13:47 TRACE Generic Mod Config Menu] saving Scroll Down Key to scroll down in expanded inventory menus.
[11:13:47 TRACE Generic Mod Config Menu] saving Scroll Page Key to scroll inventory one page at a time.
[11:13:47 TRACE Generic Mod Config Menu] saving Lock Item Key to lock an item so that the item in it will not be transferred or stashed.
[11:13:47 TRACE Generic Mod Config Menu] saving Toggle Info Key to show or hide chest info.
[11:13:47 TRACE Generic Mod Config Menu] saving Toggle Collect Items Key to toggle collecting items from the ground.
[11:13:47 TRACE Generic Mod Config Menu] saving Toggle Search Key to show or hide the search bar.
[11:13:47 TRACE Generic Mod Config Menu] saving Transfer Items Key to transfer items into or out of a chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Transfer Items Reverse Key to reverse the direction of item transfer
[11:13:47 TRACE Generic Mod Config Menu] saving Copy Copy the current selection
[11:13:47 TRACE Generic Mod Config Menu] saving Paste Paste into the current selection
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chest Show Arrows Show arrows on the screen to access the next and previous chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Limit Limits the number of chests that can be carried at once.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Slow Amount The amount of slowness applied when carrying chests above the limit.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Slow Limit The number of chests that can be carried before the slowness effect is applied.
[11:13:47 TRACE Generic Mod Config Menu] saving Hue Steps The number of steps in the hue color picker.
[11:13:47 TRACE Generic Mod Config Menu] saving Saturation Steps The number of steps in the saturation color picker.
[11:13:47 TRACE Generic Mod Config Menu] saving Lightness Steps The number of steps in the saturation color picker.
[11:13:47 TRACE Generic Mod Config Menu] saving Hsl Color Picker Placement The placement of the HSL color picker.
[11:13:47 TRACE Generic Mod Config Menu] saving Lock Item Prevent an item from being transferred or stashed.
[11:13:47 TRACE Generic Mod Config Menu] saving Lock Item Hold Lock item key must be held down to lock an item.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Method The filter method used when searching for an item.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Items Determines the info that will be shown when hovering over storages.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Menu Items Determines the info that will be shown in the storage menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Generic Mod Config Menu] saving Access Chests The default range that chests can be remotely accessed from.
[11:13:47 TRACE Generic Mod Config Menu] saving Auto Organize Automatically stash items into higher priority chests each night.
[11:13:47 TRACE Generic Mod Config Menu] saving Carry Chest Allows chests placed in the world to be picked up with their items.
[11:13:47 TRACE Generic Mod Config Menu] saving Categorize Chest Assign categories to chests which are used for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Chest Finder Search for any chest containing the item you're looking for.
[11:13:47 TRACE Generic Mod Config Menu] saving Collect Items Allows chests in player inventory to collect items dropped on the ground (uses categories).
[11:13:47 TRACE Generic Mod Config Menu] saving Configure Chest Configure the currently facing or held chest.
[11:13:47 TRACE Generic Mod Config Menu] saving Cook From Chest The default range that chests can be remotely cooked from.
[11:13:47 TRACE Generic Mod Config Menu] saving Craft From Chest The default range that chests can be remotely crafted from.
[11:13:47 TRACE Generic Mod Config Menu] saving HSL Color Picker Adds an HSL Color Picker for selecting the chest color.
[11:13:47 TRACE Generic Mod Config Menu] saving Inventory Tabs Adds tabs to the inventory menu for organizing items.
[11:13:47 TRACE Generic Mod Config Menu] saving Open Held Chest Open a currently held Chest and access its contents.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Allow chests to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Resize Chest Menu Allow chest menus to have a customized number of item slots.
[11:13:47 TRACE Generic Mod Config Menu] saving Search Items Adds a search bar to the top of the Chest inventory menu.
[11:13:47 TRACE Generic Mod Config Menu] saving Shop from Chest Allows chest items to be used when shopping.
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory Sort inventory by a configurable sorting method
[11:13:47 TRACE Generic Mod Config Menu] saving Sort Inventory By The method used to sort the inventory.
[11:13:47 TRACE Generic Mod Config Menu] saving Stash to Chest The default range that chests can be remotely stashed into.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Display stats about the relevant storage.
[11:13:47 TRACE Generic Mod Config Menu] saving Storage Info Hover Display stats about the relevant storage when hovering over it.
[11:13:47 TRACE Better Chests] Requested cache invalidation for 'Data/BigCraftables'.
[11:13:47 TRACE Better Crafting] [ItemCacheManager] Clearing (BC) cache.
[11:13:47 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'More Fish' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Stardew Valley Expanded' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the 'Alchemistry' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/BigCraftables (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:13:47 TRACE SMAPI] Json Assets edited Data/BigCraftables.
[11:13:47 TRACE SMAPI] Better Chests edited Data/BigCraftables.
[11:13:47 TRACE SMAPI] Invalidated 1 asset names (Data/BigCraftables).
Propagated 1 core assets (Data/BigCraftables).
[11:13:47 TRACE Better Chests] Requested cache invalidation for 'Data/Buildings'.
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) H&W Fairy Fountains' content pack).
[11:13:47 TRACE SMAPI] Better Chests edited Data/Buildings.
[11:13:47 TRACE SMAPI] Invalidated 1 asset names (Data/Buildings).
Propagated 1 core assets (Data/Buildings).
[11:13:47 TRACE Better Chests] Requested cache invalidation for 'Data/Characters'.
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[11:13:47 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:47 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:47 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:47 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:47 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:47 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[11:13:47 TRACE SMAPI] Invalidated 1 asset names (Data/Characters).
Propagated 1 core assets (Data/Characters).
[11:13:47 TRACE Better Chests] Requested cache invalidation for 'Data/Furniture'.
[11:13:47 TRACE SMAPI] Invalidated 0 cache entries.
[11:13:47 TRACE Better Chests] Requested cache invalidation for 'Data/Locations'.
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:13:47 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:13:47 TRACE SMAPI] Better Chests edited Data/Locations.
[11:13:47 TRACE SMAPI] Invalidated 1 asset names (Data/Locations).
Propagated 1 core assets (Data/Locations).
[11:14:59 TRACE Generic Mod Config Menu] Changing to mod config page for mod leclair.bettercrafting
[11:15:34 TRACE Generic Mod Config Menu] saving Enforce Multiplayer Balance When enabled, some settings that may be 'cheaty' can only be controlled by the multiplayer host. This applies to 'Recover Trash', recycling, and showing gift tastes.
[11:15:34 TRACE Generic Mod Config Menu] saving UI Theme This UI theme will be used for Better Crafting's buttons. Note that most of Better Crafting's UI is drawn from standard game textures.
[11:15:34 TRACE Better Crafting] [ThemeManager] Selected Theme: automatic => Vintage Interface 2 (embedded.VintageInterface2)
[11:15:34 TRACE Generic Mod Config Menu] saving Use Full Height When enabled, the Better Crafting menu will expand to fill the full height of the screen when not open in the game menu.
[11:15:34 TRACE Generic Mod Config Menu] saving Show Settings Button When enabled, a button to open Better Crafting's settings will be added to the Better Crafting menu.
[11:15:34 TRACE Generic Mod Config Menu] saving Show Edit Categories Button When enabled, a button to start editing categories will appear when categories can be edited.
[11:15:34 TRACE Generic Mod Config Menu] saving Replace Crafting Menu When enabled, the crafting menu is replaced with a reimplementation.
[11:15:34 TRACE Generic Mod Config Menu] saving Replace Cooking Menu When enabled, the cooking menu is replaced with a reimplementation.
[11:15:34 TRACE Generic Mod Config Menu] saving Enable Categories Display category tabs in crafting menus, rather than one big list of everything.
[11:15:34 TRACE Generic Mod Config Menu] saving Show Source Mod in Tool-tips When enabled, the mod that added any given item will be displayed at the bottom of Better Crafting's tool-tips.
[11:15:34 TRACE Generic Mod Config Menu] saving Show Gift Tastes When this is enabled, known gift tastes will be displayed in item tool-tips for convenience. Matching gift tastes are always displayed when searching.
[11:15:34 TRACE Generic Mod Config Menu] saving Gift Taste Style When set to Heads, gift tastes will be indicated using the heads of each character. When set to names, their names will be displayed instead.
[11:15:34 TRACE Generic Mod Config Menu] saving Show Undiscovered Gift Tastes When this is enabled, Better Crafting will display all gift tastes. Even those you haven't discovered in game yet. This can be considered a bit cheaty, so it's disabled by default.
[11:15:34 TRACE Generic Mod Config Menu] saving Recover Trash When this is enabled, you can right-click on your trash can to open a menu for recovering trashed items. Please note that the menu will only remember up to 36 items at a time.
[11:15:34 TRACE Generic Mod Config Menu] saving Menu Handler Priority Changing the menu handler priority might improve Better Crafting's compatibility with other mods. When set to Low, Better Crafting will perform its menu logic after other mods. When set to High, Better Crafting will perform its logic before other mods.
[11:15:34 TRACE Generic Mod Config Menu] saving Highlight New Recipes When this is enabled, new recipes will have a 'NEW' label displayed on them.
[11:15:34 TRACE Generic Mod Config Menu] saving Prismatic New Recipes When enabled, the 'NEW' label on recipes will be displayed with shifting colors.
[11:15:34 TRACE Generic Mod Config Menu] saving Force Uniform Sizes When enabled, big craftables will be squished down to fit in a single row.
[11:15:34 TRACE Generic Mod Config Menu] saving Sort Alphabetically When this is enabled, recipes will be sorted alphabetically rather than using the default order.
[11:15:34 TRACE Generic Mod Config Menu] saving Sort Big Craftables Last When enabled, big craftables will all be put at the end of the list.
[11:15:34 TRACE Generic Mod Config Menu] saving Show Unknown Recipes When enabled, recipes you haven't learned yet will be displayed in the menu similarly to how unknown cooking recipes are.
[11:15:34 TRACE Generic Mod Config Menu] saving Sort Alphabetically When this is enabled, recipes will be sorted alphabetically rather than using the default order.
[11:15:34 TRACE Generic Mod Config Menu] saving Use Seasoning Whether or not seasoning should be used to enhance cooked items. When set to "Inventory Only", seasoning will only be used from your inventory and not from the fridge or any other source.
[11:15:34 TRACE Generic Mod Config Menu] saving Hide Unknown Recipes When enabled, recipes you haven't learned yet won't be displayed in the menu.
[11:15:34 TRACE Generic Mod Config Menu] saving Enable Quality Limit When enabled, a button will be displayed allowing you to choose a maximum quality of items to use when crafting.
[11:15:34 TRACE Generic Mod Config Menu] saving Use Low Quality First When enabled, recipes will be crafted using lower quality items first.
[11:15:34 TRACE Generic Mod Config Menu] saving Show Matching Items Whether or not to display the list of items to be consumed when crafting an item in Better Crafting's tool-tips. 'Fuzzy' here means an ingredient that can match more than one item, such as 'Egg (Any)'. High Quality means any item with a quality higher than base quality.
[11:15:34 TRACE Generic Mod Config Menu] saving Use Nearby Chests If this is set to more than zero, you will always be able to use items in chests up to this many tiles away.
[11:15:34 TRACE Generic Mod Config Menu] saving Show Hotkeys in Tool-tips When enabled, hotkeys will be displayed at the bottom of Better Crafting's tool-tips.
[11:15:34 TRACE Generic Mod Config Menu] saving Disable Key When this key is held and you open a crafting menu, Better Crafting will not replace it.
[11:15:34 TRACE Generic Mod Config Menu] saving Modifier Key Hold this key to modify the action performed by another key when available.
[11:15:34 TRACE Generic Mod Config Menu] saving Search Key Press this key to open a search for filtering the displayed recipes.
[11:15:34 TRACE Generic Mod Config Menu] saving Favorite Key Press this key on a recipe to favorite or unfavorite that recipe.
[11:15:34 TRACE Generic Mod Config Menu] saving Bulk Crafting Key Press this key on a recipe to open Bulk Crafting or Cooking for that recipe.
[11:15:34 TRACE Generic Mod Config Menu] saving Left-Click / A Behavior When left clicking (or pressing A on controller) on a recipe, this action will be performed.
[11:15:34 TRACE Generic Mod Config Menu] saving Right-Click / X Behavior When right clicking (or pressing X on controller) on a recipe, this action will be performed.
[11:15:34 TRACE Generic Mod Config Menu] saving Max Inventories The maximum number of inventories a workbench will use.
[11:15:34 TRACE Generic Mod Config Menu] saving Max Distance The maximum distance an inventory can be from the workbench.
[11:15:34 TRACE Generic Mod Config Menu] saving Max Checks The maximum number of tiles to check when discovering nearby inventories.
[11:15:34 TRACE Generic Mod Config Menu] saving Never Use Fish Tanks and Ponds When this is enabled, Better Crafting will attempt to never use Fish Tanks or Fish Ponds as sources for items for crafting. Please note that this may fail to work in some cases depending on how other mods expose these to Better Crafting.
[11:15:34 TRACE Generic Mod Config Menu] saving Chest 
[11:15:34 TRACE Generic Mod Config Menu] saving Auto-Grabber 
[11:15:34 TRACE Generic Mod Config Menu] saving Mini-Fridge 
[11:15:34 TRACE Generic Mod Config Menu] saving Stone Chest 
[11:15:34 TRACE Generic Mod Config Menu] saving Mini-Shipping Bin 
[11:15:34 TRACE Generic Mod Config Menu] saving Junimo Chest 
[11:15:34 TRACE Generic Mod Config Menu] saving Hopper 
[11:15:34 TRACE Generic Mod Config Menu] saving Big Chest 
[11:15:34 TRACE Generic Mod Config Menu] saving Big Stone Chest 
[11:15:34 TRACE Generic Mod Config Menu] saving Enricher 
[11:15:34 TRACE Generic Mod Config Menu] saving Oak Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Walnut Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Birch Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Mahogany Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Large Fish Tank 
[11:15:34 TRACE Generic Mod Config Menu] saving Deluxe Fish Tank 
[11:15:34 TRACE Generic Mod Config Menu] saving Small Fish Tank 
[11:15:34 TRACE Generic Mod Config Menu] saving Aquatic Sanctuary 
[11:15:34 TRACE Generic Mod Config Menu] saving Modern Fish Tank 
[11:15:34 TRACE Generic Mod Config Menu] saving Jungle Tank 
[11:15:34 TRACE Generic Mod Config Menu] saving CCFishTank 
[11:15:34 TRACE Generic Mod Config Menu] saving Joja Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Gray Joja Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Wizard Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Junimo Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Retro Dresser 
[11:15:34 TRACE Generic Mod Config Menu] saving Wardrobe 
[11:15:34 TRACE Generic Mod Config Menu] saving Light Wardrobe 
[11:15:34 TRACE Generic Mod Config Menu] saving Short Light Cabinet 
[11:15:34 TRACE Generic Mod Config Menu] saving Short Cabinet 
[11:15:34 TRACE Generic Mod Config Menu] saving Oval Wardrobe 
[11:15:34 TRACE Generic Mod Config Menu] saving Light Oval Wardrobe 
[11:15:34 TRACE Generic Mod Config Menu] saving Junimo Hut 
[11:15:34 TRACE Generic Mod Config Menu] saving Mill 
[11:15:34 TRACE Generic Mod Config Menu] saving Brick Floor 
[11:15:34 TRACE Generic Mod Config Menu] saving Cobblestone Path 
[11:15:34 TRACE Generic Mod Config Menu] saving Crystal Floor 
[11:15:34 TRACE Generic Mod Config Menu] saving Crystal Path 
[11:15:34 TRACE Generic Mod Config Menu] saving Gravel Path 
[11:15:34 TRACE Generic Mod Config Menu] saving Rustic Plank Floor 
[11:15:34 TRACE Generic Mod Config Menu] saving Stepping Stone Path 
[11:15:34 TRACE Generic Mod Config Menu] saving Stone Floor 
[11:15:34 TRACE Generic Mod Config Menu] saving Stone Walkway Floor 
[11:15:34 TRACE Generic Mod Config Menu] saving Straw Floor 
[11:15:34 TRACE Generic Mod Config Menu] saving Weathered Floor 
[11:15:34 TRACE Generic Mod Config Menu] saving Wood Floor 
[11:15:34 TRACE Generic Mod Config Menu] saving Wood Path 
[11:15:34 TRACE Generic Mod Config Menu] saving Gate 
[11:15:34 TRACE Generic Mod Config Menu] saving Hardwood Fence 
[11:15:34 TRACE Generic Mod Config Menu] saving Hedge Fence 
[11:15:34 TRACE Generic Mod Config Menu] saving Iron Fence 
[11:15:34 TRACE Generic Mod Config Menu] saving Small Hardwood Fence 
[11:15:34 TRACE Generic Mod Config Menu] saving Stone Fence 
[11:15:34 TRACE Generic Mod Config Menu] saving Wood Fence 
[11:15:34 TRACE Generic Mod Config Menu] saving Barrel Brazier 
[11:15:34 TRACE Generic Mod Config Menu] saving Campfire 
[11:15:34 TRACE Generic Mod Config Menu] saving Carved Brazier 
[11:15:34 TRACE Generic Mod Config Menu] saving Dark Sign 
[11:15:34 TRACE Generic Mod Config Menu] saving Deluxe Scarecrow 
[11:15:34 TRACE Generic Mod Config Menu] saving Drum Block 
[11:15:34 TRACE Generic Mod Config Menu] saving Farm Computer 
[11:15:34 TRACE Generic Mod Config Menu] saving Flute Block 
[11:15:34 TRACE Generic Mod Config Menu] saving Garden Pot 
[11:15:34 TRACE Generic Mod Config Menu] saving Gate 
[11:15:34 TRACE Generic Mod Config Menu] saving Gold Brazier 
[11:15:34 TRACE Generic Mod Config Menu] saving Iridium Sprinkler 
[11:15:34 TRACE Generic Mod Config Menu] saving Iron Lamp-post 
[11:15:34 TRACE Generic Mod Config Menu] saving Jack-O-Lantern 
[11:15:34 TRACE Generic Mod Config Menu] saving Marble Brazier 
[11:15:34 TRACE Generic Mod Config Menu] saving Mini-Jukebox 
[11:15:34 TRACE Generic Mod Config Menu] saving Mini-Obelisk 
[11:15:34 TRACE Generic Mod Config Menu] saving Quality Sprinkler 
[11:15:34 TRACE Generic Mod Config Menu] saving Rarecrow 
[11:15:34 TRACE Generic Mod Config Menu] saving Scarecrow 
[11:15:34 TRACE Generic Mod Config Menu] saving Skull Brazier 
[11:15:34 TRACE Generic Mod Config Menu] saving Sprinkler 
[11:15:34 TRACE Generic Mod Config Menu] saving Stone Brazier 
[11:15:34 TRACE Generic Mod Config Menu] saving Stone Sign 
[11:15:34 TRACE Generic Mod Config Menu] saving Stump Brazier 
[11:15:34 TRACE Generic Mod Config Menu] saving Torch 
[11:15:34 TRACE Generic Mod Config Menu] saving Tub o' Flowers 
[11:15:34 TRACE Generic Mod Config Menu] saving Wicked Statue 
[11:15:34 TRACE Generic Mod Config Menu] saving Wood Lamp-post 
[11:15:34 TRACE Generic Mod Config Menu] saving Wood Sign 
[11:15:34 TRACE Generic Mod Config Menu] saving Wooden Brazier 
[11:15:34 TRACE Generic Mod Config Menu] saving Click to Toggle When this is enabled, clicking the trash bin in the crafting menu will toggle recycling on or off. This only works when not holding an item.
[11:15:34 TRACE Generic Mod Config Menu] saving Crafting Recycling Whether or not recycling should be allowed when crafting.
[11:15:34 TRACE Generic Mod Config Menu] saving Cooking Recycling Whether or not recycling should be allowed when cooking.
[11:15:34 TRACE Generic Mod Config Menu] saving Allow Higher Quality When this is enabled, you can recycle an item if it's of a higher quality than the recipe produces. You can never recycle an item of a lower quality than the recipe produces.
[11:15:34 TRACE Generic Mod Config Menu] saving Fuzzy Item Matching Some crafting recipes don't require specific items, instead matching things like "Egg (Any)". By default, these aren't returned. Enabling this will return the cheapest matching item in such cases.
[11:15:34 TRACE Generic Mod Config Menu] saving Allow Unknown Recipes When this is enabled, you can recycle items even if you don't have their crafting recipe unlocked.
[11:15:34 TRACE Generic Mod Config Menu] saving Enable Extended Workbench 
[11:15:34 TRACE Generic Mod Config Menu] saving Allow Diagonal Connections When enabled, chests and connectors can be placed diagonally and still connect.
[11:15:34 TRACE Generic Mod Config Menu] saving Workbench-like Connectivity When enabled, Cookout Kits will draw materials from nearby containers just like Workbenches can.
[11:15:34 TRACE Generic Mod Config Menu] saving Long Lasting Kits When enabled, Cookout Kits will not vanish overnight and they won't disappear when you break them.
[11:15:34 TRACE Generic Mod Config Menu] saving More Expensive Kits When enabled, the crafting recipe for Cookout Kits will be tweaked to make them a bit more expensive to help balance the increased longevity.
[11:15:34 TRACE Generic Mod Config Menu] saving Enable Transfer to Storage 
[11:15:34 TRACE Generic Mod Config Menu] saving Modifier Key Hold this key to modify the action performed by another key when available.
[11:15:34 TRACE Generic Mod Config Menu] saving Mode 
[11:15:34 TRACE Generic Mod Config Menu] saving Quantity The quantity to transfer if using "Transfer Quantity" or the amount to leave behind if using "Transfer All But Quantity".
[11:15:34 TRACE Generic Mod Config Menu] saving Mode 
[11:15:34 TRACE Generic Mod Config Menu] saving Quantity The quantity to transfer if using "Transfer Quantity" or the amount to leave behind if using "Transfer All But Quantity".
[11:15:34 TRACE Generic Mod Config Menu] saving Mode 
[11:15:34 TRACE Generic Mod Config Menu] saving Quantity The quantity to transfer if using "Transfer Quantity" or the amount to leave behind if using "Transfer All But Quantity".
[11:15:34 TRACE Generic Mod Config Menu] saving Mode 
[11:15:34 TRACE Generic Mod Config Menu] saving Quantity The quantity to transfer if using "Transfer Quantity" or the amount to leave behind if using "Transfer All But Quantity".
[11:15:34 TRACE Better Crafting] Requested cache invalidation for 'Data/CraftingRecipes'.
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'More Fish' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Alchemistry' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) From Source to Sea' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Stardew Valley Expanded' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) East Scarp' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/Furniture (for the 'Cornucopia - More Crops' content pack).
[11:15:34 TRACE SMAPI] Content Patcher edited Data/Furniture (for the '(CP) Fairytale Furniture' content pack).
[11:15:34 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[11:15:34 TRACE SMAPI] Invalidated 1 asset names (Data/CraftingRecipes).
Propagated 1 core assets (Data/CraftingRecipes).
[11:16:28 TRACE Generic Mod Config Menu] Changing to mod config page for mod cometkins.BetterCropsAndForaging
[11:16:36 TRACE Generic Mod Config Menu] saving Amaranth 
[11:16:36 TRACE Generic Mod Config Menu] saving AncientFruit 
[11:16:36 TRACE Generic Mod Config Menu] saving Artichoke 
[11:16:36 TRACE Generic Mod Config Menu] saving Beet 
[11:16:36 TRACE Generic Mod Config Menu] saving Blackberry 
[11:16:36 TRACE Generic Mod Config Menu] saving Blueberry 
[11:16:36 TRACE Generic Mod Config Menu] saving BlueJazz 
[11:16:36 TRACE Generic Mod Config Menu] saving BokChoy 
[11:16:36 TRACE Generic Mod Config Menu] saving Broccoli 
[11:16:36 TRACE Generic Mod Config Menu] saving CactusFruit 
[11:16:36 TRACE Generic Mod Config Menu] saving Carrot 
[11:16:36 TRACE Generic Mod Config Menu] saving CaveCarrot 
[11:16:36 TRACE Generic Mod Config Menu] saving Cauliflower 
[11:16:36 TRACE Generic Mod Config Menu] saving Chanterelle 
[11:16:36 TRACE Generic Mod Config Menu] saving Coconut 
[11:16:36 TRACE Generic Mod Config Menu] saving CoffeeBean 
[11:16:36 TRACE Generic Mod Config Menu] saving CommonMushroom 
[11:16:36 TRACE Generic Mod Config Menu] saving Corn 
[11:16:36 TRACE Generic Mod Config Menu] saving Cranberries 
[11:16:36 TRACE Generic Mod Config Menu] saving Crocus 
[11:16:36 TRACE Generic Mod Config Menu] saving CrystalFruit 
[11:16:36 TRACE Generic Mod Config Menu] saving Daffodil 
[11:16:36 TRACE Generic Mod Config Menu] saving Dandelion 
[11:16:36 TRACE Generic Mod Config Menu] saving Eggplant 
[11:16:36 TRACE Generic Mod Config Menu] saving FairyRose 
[11:16:36 TRACE Generic Mod Config Menu] saving Fiber 
[11:16:36 TRACE Generic Mod Config Menu] saving FiddleheadFern 
[11:16:36 TRACE Generic Mod Config Menu] saving Garlic 
[11:16:36 TRACE Generic Mod Config Menu] saving Ginger 
[11:16:36 TRACE Generic Mod Config Menu] saving GoldenCoconut 
[11:16:36 TRACE Generic Mod Config Menu] saving GoldenWalnut 
[11:16:36 TRACE Generic Mod Config Menu] saving GoldPumpkin 
[11:16:36 TRACE Generic Mod Config Menu] saving Grape 
[11:16:36 TRACE Generic Mod Config Menu] saving GreenBean 
[11:16:36 TRACE Generic Mod Config Menu] saving Hazelnut 
[11:16:36 TRACE Generic Mod Config Menu] saving Holly 
[11:16:36 TRACE Generic Mod Config Menu] saving Hops 
[11:16:36 TRACE Generic Mod Config Menu] saving Hotpepper 
[11:16:36 TRACE Generic Mod Config Menu] saving Kale 
[11:16:36 TRACE Generic Mod Config Menu] saving Leek 
[11:16:36 TRACE Generic Mod Config Menu] saving MagmaCap 
[11:16:36 TRACE Generic Mod Config Menu] saving Melon 
[11:16:36 TRACE Generic Mod Config Menu] saving MelonColor 
[11:16:36 TRACE Generic Mod Config Menu] saving MixedFlowerSeeds 
[11:16:36 TRACE Generic Mod Config Menu] saving MixedSeeds 
[11:16:36 TRACE Generic Mod Config Menu] saving Morel 
[11:16:36 TRACE Generic Mod Config Menu] saving Parsnip 
[11:16:36 TRACE Generic Mod Config Menu] saving Pineapple 
[11:16:36 TRACE Generic Mod Config Menu] saving Poppy 
[11:16:36 TRACE Generic Mod Config Menu] saving Potato 
[11:16:36 TRACE Generic Mod Config Menu] saving PowderMelon 
[11:16:36 TRACE Generic Mod Config Menu] saving Pumpkin 
[11:16:36 TRACE Generic Mod Config Menu] saving PurpleMushroom 
[11:16:36 TRACE Generic Mod Config Menu] saving QiFruit 
[11:16:36 TRACE Generic Mod Config Menu] saving Radish 
[11:16:36 TRACE Generic Mod Config Menu] saving RedCabbage 
[11:16:36 TRACE Generic Mod Config Menu] saving RedMushroom 
[11:16:36 TRACE Generic Mod Config Menu] saving Rhubarb 
[11:16:36 TRACE Generic Mod Config Menu] saving SalmonBerry 
[11:16:36 TRACE Generic Mod Config Menu] saving SnowYam 
[11:16:36 TRACE Generic Mod Config Menu] saving SpiceBerry 
[11:16:36 TRACE Generic Mod Config Menu] saving SpringOnion 
[11:16:36 TRACE Generic Mod Config Menu] saving Starfruit 
[11:16:36 TRACE Generic Mod Config Menu] saving Strawberry 
[11:16:36 TRACE Generic Mod Config Menu] saving SummerSpangle 
[11:16:36 TRACE Generic Mod Config Menu] saving SummerSquash 
[11:16:36 TRACE Generic Mod Config Menu] saving Sunflower 
[11:16:36 TRACE Generic Mod Config Menu] saving SweetGemBerry 
[11:16:36 TRACE Generic Mod Config Menu] saving SweetPea 
[11:16:36 TRACE Generic Mod Config Menu] saving Taro 
[11:16:36 TRACE Generic Mod Config Menu] saving TeaLeaves 
[11:16:36 TRACE Generic Mod Config Menu] saving Tomato 
[11:16:36 TRACE Generic Mod Config Menu] saving Tulip 
[11:16:36 TRACE Generic Mod Config Menu] saving UnmilledRice 
[11:16:36 TRACE Generic Mod Config Menu] saving Wheat 
[11:16:36 TRACE Generic Mod Config Menu] saving WildHorseradish 
[11:16:36 TRACE Generic Mod Config Menu] saving WildPackets 
[11:16:36 TRACE Generic Mod Config Menu] saving WildPlum 
[11:16:36 TRACE Generic Mod Config Menu] saving WinterRoot 
[11:16:36 TRACE Generic Mod Config Menu] saving Yam 
[11:16:36 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:16:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Better Crops and Foraging' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the '(CP) Iridium Recolors' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the 'Better Crops and Foraging' content pack).
[11:16:36 TRACE SMAPI] Content Patcher edited TileSheets/Objects_2 (for the '(CP) Iridium Recolors' content pack).
[11:16:37 TRACE SMAPI] Content Patcher edited TileSheets/crops (for the 'Better Crops and Foraging' content pack).
[11:16:37 TRACE SMAPI] Invalidated 4 asset names (LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/crops, TileSheets/Objects_2).
Propagated 4 core assets (LooseSprites/Cursors_1_6, Maps/springobjects, TileSheets/crops, TileSheets/Objects_2).
[11:16:44 TRACE Generic Mod Config Menu] Changing to mod config page for mod BetterFriendship
[11:16:48 TRACE Generic Mod Config Menu] saving Prompt to Speak w/ Villagers Displays an indicator if a villager has not been talked to today.
[11:16:48 TRACE Generic Mod Config Menu] saving Gift Suggestion Preference The lowest level of matching you want for gift suggestions. Gift suggestions come from items currently in your inventory ordered by receiver's gift preference, quality of item, and cheapest price.
[11:16:48 TRACE Generic Mod Config Menu] saving Max Gifts to Show The maximum number of gift suggestions to cycle through.
[11:16:48 TRACE Generic Mod Config Menu] saving Gift Display Time (ms) The time to display each suggested gift in milliseconds.
[11:16:48 TRACE Generic Mod Config Menu] saving Display Generic Gift Prompts Displays a generic gift indicator if a villager can receive a gift, but nothing in your inventory matches their tastes.
[11:16:48 TRACE Generic Mod Config Menu] saving Ignore Maxed Friendships Hides suggestions and prompts for relationships that won't decay.
[11:16:48 TRACE Generic Mod Config Menu] saving Always Display Spouse Prompts Overrides other settings to always display gift and talk prompts for your spouse.
[11:16:48 TRACE Generic Mod Config Menu] saving Only Show Highest Quality Display only the highest quality version of items available. E.g. if you have both a gold and silver quality Hot Pepper, only the gold quality Hot Pepper will be suggested.
[11:16:48 TRACE Generic Mod Config Menu] saving [!] Enable Suggestion Bubbles Allows floating bubbles to be displayed over villagers. Warning: Turning this off will hide ALL floating bubbles enabled by this mod (talk prompts, gift suggestions, etc.)
[11:16:48 TRACE Generic Mod Config Menu] saving Display Range Range at which bubble are displayed.
[11:17:08 TRACE Generic Mod Config Menu] Changing to mod config page for mod PeacefulEnd.FashionSense
[11:19:11 TRACE Generic Mod Config Menu] saving Require Hand Mirror When enabled, the Hand Mirror shortcut requires the Hand Mirror to be in the player's inventory.
[11:19:11 TRACE Generic Mod Config Menu] saving Hand Mirror Shortcut Key When this key is pressed, the Hand Mirror menu will appear.
[11:19:11 TRACE Generic Mod Config Menu] saving Allow Mannequin Animations When enabled, mannequins with Fashion Sense appearances will play their animations.
[11:19:43 TRACE Generic Mod Config Menu] Changing to mod config page for mod Ericlegacy.FarmingMadeEasy
[11:54:16 TRACE Generic Mod Config Menu] saving Highlight Texts For More Info! = Have A Fantastic Day & Happy Farming! =
[11:54:16 TRACE Generic Mod Config Menu] saving Disable Yearly Developer Gifts This setting will disable the mod developer gifts you will receive yearly. By default, you will receive a yearly randomized gift from myself :-)
[11:54:16 TRACE Generic Mod Config Menu] saving Crops Growth Speed Select the growth speed of all crops. This setting spans a range from 25% to 99% faster. Keep in mind that it will also impact the rate at which regrowable crops replenish themselves.
[11:54:16 TRACE Generic Mod Config Menu] saving Crops All Seasons All crops are now capable of growing in any season.
[11:54:16 TRACE Generic Mod Config Menu] saving Harvest With Scythe All crops can now be harvested with a scythe.
[11:54:16 TRACE Generic Mod Config Menu] saving Crops Need No Water All crops will no longer need to be watered to grow.
[11:54:16 TRACE Generic Mod Config Menu] saving Plant Crops Most Locations All crops can now be sown in a variety of locations, specifically those with tillable soil.
[11:54:16 TRACE Generic Mod Config Menu] saving Auto Regrow Crops All crops will naturally regenerate without the need for replanting. This setting grants all crops the same regrowth effect as Strawberries, Blueberries, Hot Peppers, and Ancient Fruit, etc.
[11:54:16 TRACE Generic Mod Config Menu] saving Crops Regrowth Speed Select the regrowth speed of crops after the initial harvest. These settings apply universally to all crops when the Auto Regrow Crops setting is enabled. However, if the Auto Regrow Crops setting is disabled, they will specifically impact the standard regrowable crops such as Strawberries, Blueberries, Hot Peppers, and Ancient Fruit, etc.
[11:54:16 TRACE Generic Mod Config Menu] saving Harvest Extra Crops Select the chance or a guaranteed opportunity to yield extra produce upon harvesting crops. The range for this bonus spans from 2 to 25 extra crops. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Crops Minimum Quality Select the minimum quality level for crop harvests. By default, this setting yields crops with no quality, indicated by the absence of stars. Setting the quality higher than the Maximum will guarantee the quality chosen by the Minimum. Example: If setting the Minimum to Gold and the Maximum to Silver, the quality of the crops will always be Gold.
[11:54:16 TRACE Generic Mod Config Menu] saving Crops Maximum Quality Select the highest quality level achievable for crop harvests. Please note; there is no Iridium quality as the game only looks at Gold as the highest for the quality of crops if you're not using the Deluxe Fertilizer. The 'Default' setting will be Gold for crops not using Deluxe Fertlizer and Iridium for crops using Deluxe Fertilizer.
[11:54:16 TRACE Generic Mod Config Menu] saving Tea Sapling Sell Value Adjust the sell value of Tea Saplings. By default, they are priced at 250g, but you can adjust this value to decrease or increase it. Keep in mind that modifying these settings will only affect newly crafted Tea Saplings. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Crop, Fruit, And Art Sell Value Select the sell value of all crops, fruits, and artisan goods. This adjustment spans a range from a 10% to 1000% increase or a 10% to 99% decrease. Keep in mind that enabling or disabling these settings will only apply to newly acquired crops, fruit, and artisan goods after the desired setting is enabled. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Fences Decay/Life Span Select the decay rate of fences or eliminate decay entirely on newly placed fences.
[11:54:16 TRACE Generic Mod Config Menu] saving Giant Crops Spawn Rates Select the likelihood of a giant crop spawning. You can adjust this probability within a range from 5% to 100%, or alternatively, opt for them to never spawn. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Giant Crops Harvest Extra Increase the harvest yield from giant crops. This adjustment spans a range from a 1.25X to a 5X increase. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Fruit Trees All Seasons All fruit trees will now bear fruit year-round, regardless of the season.
[11:54:16 TRACE Generic Mod Config Menu] saving Wild Trees Growth Speed Select the growth speed of all wild trees. You can adjust this within a range from a 1.5X to a 5X increase. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Wild Trees Seed Chance Select the likelihood of obtaining seeds when cutting down trees. You can adjust this probability within a range from 85% to 100%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Wild Trees Drop Hardwood All wild trees now have a chance to drop hardwood from their stumps. You can adjust this probability within a range from 5% to 100%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Wild Trees Winter Growth Wild trees are now capable of growing during the winter season.
[11:54:16 TRACE Generic Mod Config Menu] saving Auto Regrow Flowers All flowers, except Sunflowers, will naturally regenerate without requiring replanting. However, it’s important to note that all flowers will only appear in a single color. You have the option to either stick with the default color or choose a specific hue from the available settings for each flower below. Unfortunately, Sunflowers remain unaffected by these settings due to a technical limitation. Rest assured, this issue will be addressed in a future update of SDV, and Farming Made Easy Suite will be updated accordingly.
[11:54:16 TRACE Generic Mod Config Menu] saving Flowers Regrowth Speed Select the regrowth speed after the initial harvest for flowers. Keep in mind that Auto Regrow Flowers must be enabled for this feature to work! Additionally, please note that these settings will not take effect if you are using the Crops Growth Speed settings, as they specifically impact the speed at which regrowable flowers grow.
[11:54:16 TRACE Generic Mod Config Menu] saving Tulip Color Select a color for Tulips.
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Jazz Color Select a color for Blue Jazz.
[11:54:16 TRACE Generic Mod Config Menu] saving Summer Spangle Color Select a color for Summer Spangles.
[11:54:16 TRACE Generic Mod Config Menu] saving Poppy Color Select a color for Poppies.
[11:54:16 TRACE Generic Mod Config Menu] saving Fairy Rose Color Select a color for Fairy Roses.
[11:54:16 TRACE Generic Mod Config Menu] saving Grass Starter Materials Reduce the material requirements for crafting Grass Starter.
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Grass Starter Materials Reduce the material requirements for crafting Blue Grass Starter.
[11:54:16 TRACE Generic Mod Config Menu] saving Min Daily Forage Select the minimum number of forage items that spawn each day. You can adjust this within a range from 2 to 50 forage items. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Max Daily Forage Select the maximum number of forage items that spawn each day. You can adjust this within a range from 5 to 50 forage items. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Max Spawned Forage At Once Select the maximum number of forage items that can spawn on a map before they stop spawning. Ranges from 7 to 50 forage items. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Chance For Clay Increase the chances to dig up clay. Increase from a range of 4% to 100% chance. Scroll down to see more options.
[11:54:16 TRACE Generic Mod Config Menu] saving Dig For Prize Tickets Dig spots now have a small chance to spawn Prize Tickets.
[11:54:16 TRACE Generic Mod Config Menu] saving Farm Animal Products Select the production time for animals, allowing them to yield their produce more quickly.
[11:54:16 TRACE Generic Mod Config Menu] saving Farm Animals Maturity Select the maturation speed for all animals.
[11:54:16 TRACE Generic Mod Config Menu] saving Farm Animals Eat Less Grass Select the daily grass consumption by farm animals. By default, they typically consume 2-3 pieces of grass per day. Selecting the ‘No Grass’ option won’t affect their happiness; however, ensure there’s at least one piece of grass available outside so their happiness remains.
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Chickens Availability Blue Chickens are now available for purchase without requiring Shane’s 8-heart event.
[11:54:16 TRACE Generic Mod Config Menu] saving Animal Babies Follow Adults All farm animal offspring will now trail behind the adults as they move around the farm.
[11:54:16 TRACE Generic Mod Config Menu] saving Animal Products Sell Value Select the sell value of all animal products, with an increase ranging from 10% to 1000% or a 10% to 99% decrease. Keep in mind that enabling or disabling these settings will only apply to newly acquired animal products the day after the desired setting is enabled. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving White Chicken Harvest Type Select the type of harvest for White Chickens that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Brown Chicken Harvest Type Select the type of harvest for Brown Chickens that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Chicken Harvest Type Select the type of harvest for Blue Chickens that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Void Chicken Harvest Type Select the type of harvest for Void Chickens that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Golden Chicken Harvest Type Select the type of harvest for Golden Chickens that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Duck Harvest Type Select the type of harvest for Ducks that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Rabbit Harvest Type Select the type of harvest for Rabbits that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Dinosaur Harvest Type Select the type of harvest for Dinosaurs that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving White Cow Harvest Type Select the type of harvest for White Cows that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Brown Cow Harvest Type Select the type of harvest for Brown Cows that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Goat Harvest Type Select the type of harvest for Goats that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Sheep Harvest Type Select the type of harvest for Sheep that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Pig Harvest Type Select the type of harvest for Pigs that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Ostrich Harvest Type Select the type of harvest for Ostriches that will create their produce. Please note, Golden Crackers will not work on animals if the Dig Up option is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving = Home Building Info = Below are settings to change the home building of the coop farm animals. Barn animals (Cow, Goat, etc) are not available at this time due to an issue with the barn animals being too big for the coop to enter and exit. Will update this section in the future if the issue is resolved!
[11:54:16 TRACE Generic Mod Config Menu] saving White Chicken Home Building Select the farm building where White Chickens will reside.
[11:54:16 TRACE Generic Mod Config Menu] saving Brown Chicken Home Building Select the farm building where Brown Chickens will reside.
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Chicken Home Building Select the farm building where Blue Chickens will reside.
[11:54:16 TRACE Generic Mod Config Menu] saving Void Chicken Home Building Select the farm building where Void Chickens will reside.
[11:54:16 TRACE Generic Mod Config Menu] saving Golden Chicken Home Building Select the farm building where Golden Chickens will reside.
[11:54:16 TRACE Generic Mod Config Menu] saving Duck Home Building Select the farm building where Ducks will reside.
[11:54:16 TRACE Generic Mod Config Menu] saving Rabbit Home Building Select the farm building where Rabbits will reside.
[11:54:16 TRACE Generic Mod Config Menu] saving Dinosaur Home Building Select the farm building where Dinosaurs will reside.
[11:54:16 TRACE Generic Mod Config Menu] saving Prismatic Seeds (REQ) Prismatic Seeds, a novel seed item, are now obtainable through foraging and can be sown to yield Prismatic Shards. This configuration serves as a prerequisite for all Prismatic Seeds options below!
[11:54:16 TRACE Generic Mod Config Menu] saving Craftable Prismatic Seeds Instead of a single seed, five seeds can be crafted into a bag of Prismatic Seeds item which can be planted for Prismatic Shards. Upon enabling this setting, you will automatically acquire the Prismatic Seeds crafting recipe at Farming Level 1. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Prismatic Shards Growth Speed Select the growth speed of Prismatic Shards, with a range spanning from 25% to 99% faster. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Regrow Prismatic Shards Prismatic Shards obtained from Prismatic Seeds will now regrow automatically, similar to Strawberries! To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Prismatic Shard Quality Prismatic Shards will now be assigned quality grades upon harvest, including silver, gold, and iridium, similar to regular crops.
[11:54:16 TRACE Generic Mod Config Menu] saving Prismatic Shard Sell Value Select the sell value of Prismatic Shards, with the default set at 2000g. The range spans from 1750g to 1g. Please note, the sell values will only affect newly acquired Prismatic Shards after enabling the setting of your choosing. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Rare Prismatic Seeds Prismatic Seeds obtained from foraging will now spawn less frequently. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Diggable Prismatic Seeds Prismatic Seeds will now have a chance to spawn from dig spots, with options for both 15% and 5% probabilities. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Giant Prismatic Shards Prismatic Seeds now have the potential to develop into giant Prismatic Shards, similar to that of giant crops. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Giant Prismatic Spawn Rate Select the likelihood of Prismatic Shards developing into giant Prismatic Shards, with a range spanning from 5% to 100% chance. To activate this setting, ensure that both the Prismatic Seeds (REQ) and Giant Prismatic Shards settings are enabled. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Fruit Trees Prismatic Seeds All fruit trees now have the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Wild Trees Prismatic Seeds Prismatic Seeds now have the potential to drop from all wild trees when cut down. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Krobus Prismatic Seeds Krobus will now offer a single Prismatic Seed for sale on the last day of each season. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving White Chicken Prismatic Seeds White Chickens now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Brown Chicken Prismatic Seeds Brown Chickens now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Chicken Prismatic Seeds Blue Chickens now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Void Chicken Prismatic Seeds Void Chickens now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Golden Chicken Prismatic Seeds Golden Chickens now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Duck Prismatic Seeds Ducks now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Rabbit Prismatic Seeds Rabbits now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Dinosaur Prismatic Seeds Dinosaurs now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving White Cow Prismatic Seeds White Cows now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Brown Cow Prismatic Seeds Brown Cows now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Goat Prismatic Seeds Goats now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Pig Prismatic Seeds Pigs now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Sheep Prismatic Seeds Sheep now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Ostrich Prismatic Seeds Ostriches now possess the potential to yield Prismatic Seeds. To activate this setting, ensure that the Prismatic Seeds (REQ) setting is enabled.
[11:54:16 TRACE Generic Mod Config Menu] saving Bee House Materials Reduce the material requirements for crafting Bee Houses.
[11:54:16 TRACE Generic Mod Config Menu] saving Bee House Availability Select the farming level at which you can learn the Bee House crafting recipe.
[11:54:16 TRACE Generic Mod Config Menu] saving Bee House Faster Produce Select the production time for Bee Houses, influencing how quickly they produce honey.
[11:54:16 TRACE Generic Mod Config Menu] saving Bee House Quality Select the quality of honey produced by Bee Houses.
[11:54:16 TRACE Generic Mod Config Menu] saving Bee House Produce Min Select the minimum production of honey from Bee Houses. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Bee House Produce Max Select the maximum production of honey from Bee Houses. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Bee House No Restrict. Bee Houses are now capable of producing honey indoors and during the winter season.
[11:54:16 TRACE Generic Mod Config Menu] saving Cask Materials Reduce the material requirements for crafting Casks.
[11:54:16 TRACE Generic Mod Config Menu] saving Cask Faster Produce Select the aging time for Casks, influencing how long it takes for them to produce aged products. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Cask Produce Min Select the minimum production of aged produce from Casks. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Cask Produce Max Select the maximum production of aged produce from Casks. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Cask Required Mats. Select the amount of items required to be placed inside Casks. Default is 1. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Cheese Press Materials Reduce the material requirements for crafting Cheese Presses.
[11:54:16 TRACE Generic Mod Config Menu] saving Cheese Press Availability Select the farming level at which you can learn the Cheese Press crafting recipe.
[11:54:16 TRACE Generic Mod Config Menu] saving Cheese Press Faster Produce Select the aging time for Cheese Presses, influencing how long it takes for them to produce cheese.
[11:54:16 TRACE Generic Mod Config Menu] saving Cheese Press Quality Select the quality of cheese produced by Cheese Presses. The ‘Retain Quality’ option ensures that the cheese maintains the same quality as the milk used in the press.
[11:54:16 TRACE Generic Mod Config Menu] saving Cheese Press Produce Min Select the minimum production of cheese from Cheese Presses. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Cheese Press Produce Max Select the maximum production of cheese from Cheese Presses. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Cheese Press Required Mats. Select the amount of milk required to be placed inside Cheese Presses. Default is 1. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Keg Materials Reduce the material requirements for crafting Kegs.
[11:54:16 TRACE Generic Mod Config Menu] saving Keg Availability Select the farming level at which you can learn the Keg crafting recipe. Scroll down to see more options.
[11:54:16 TRACE Generic Mod Config Menu] saving Keg Faster Produce Select the production time for Kegs, influencing how long it takes for them to produce wine.
[11:54:16 TRACE Generic Mod Config Menu] saving Keg Quality Select the quality of beverages produced by Kegs. The ‘Retain Quality’ option ensures that the beverages maintain the same quality as the products placed in the keg.
[11:54:16 TRACE Generic Mod Config Menu] saving Keg Produce Min Select the minimum production of produce from Kegs. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Keg Produce Max Select the maximum production of produce from Kegs. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Keg Required Mats. Select the amount of items required to be placed inside Kegs. Default is 1. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Loom Materials Reduce the material requirements for crafting Looms.
[11:54:16 TRACE Generic Mod Config Menu] saving Loom Availability Select the farming level at which you can learn the Loom crafting recipe. Scroll down to see more options.
[11:54:16 TRACE Generic Mod Config Menu] saving Loom Faster Produce Select the production time for Looms, influencing how long it takes for them to produce wool.
[11:54:16 TRACE Generic Mod Config Menu] saving Loom Quality Select the quality of cloth produced by Looms. The ‘Retain Quality’ option ensures that the cloth maintains the same quality as the wool placed in the loom.
[11:54:16 TRACE Generic Mod Config Menu] saving Loom Produce Min Select the minimum production of cloth from Looms. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Loom Produce Max Select the maximum production of cloth from Looms. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Loom Required Mats. Select the amount of wool required to be placed inside Looms. Default is 1. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Mayo Machine Materials Reduce the material requirements for crafting Mayonnaise Machines.
[11:54:16 TRACE Generic Mod Config Menu] saving Mayo Machine Availability Select the farming level at which you can learn the Mayonnaise Machine crafting recipe.
[11:54:16 TRACE Generic Mod Config Menu] saving Mayo Machine Faster Produce Select the production time for Mayonnaise Machines, influencing how long it takes for them to create mayonnaise.
[11:54:16 TRACE Generic Mod Config Menu] saving Mayo Machine Quality Select the quality of mayonnaise produced by Mayonnaise Machines. The ‘Retain Quality’ option ensures that the mayonnaise maintains the same quality as the eggs placed in the machine.
[11:54:16 TRACE Generic Mod Config Menu] saving Mayo Machine Produce Min Select the minimum production of mayonnaise from Mayonnaise Machines. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Mayo Machine Produce Max Select the maximum production of mayonnaise from Mayonnaise Machines. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Mayo Machine Required Mats. Select the amount of eggs required to be placed inside Mayonnaise Machines. Default is 1. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Oil Maker Materials Reduce the material requirements for crafting Oil Makers.
[11:54:16 TRACE Generic Mod Config Menu] saving Oil Maker Availability Select the farming level at which you can learn the Oil Maker crafting recipe. Scroll down to see more options.
[11:54:16 TRACE Generic Mod Config Menu] saving Oil Maker Faster Produce Select the production time for Oil Makers, influencing how long it takes for them to create oil.
[11:54:16 TRACE Generic Mod Config Menu] saving Oil Maker Quality Select the quality of oil produced by Oil Makers. The ‘Retain Quality’ option ensures that the oil maintains the same quality as the products placed in the oil maker.
[11:54:16 TRACE Generic Mod Config Menu] saving Oil Maker Produce Min Select the minimum production of oil from Oil Makers. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Oil Maker Produce Max Select the maximum production of oil from Oil Makers. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Oil Maker Required Mats. Select the amount of items required to be placed inside Oil Makers. Default is 1. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Preserves Jar Materials Reduce the material requirements for crafting Preserves Jars.
[11:54:16 TRACE Generic Mod Config Menu] saving Preserves Jar Availability Select the farming level at which you can learn the Preserves Jar crafting recipe.
[11:54:16 TRACE Generic Mod Config Menu] saving Preserves Jar Faster Produce Select the production time for Preserves Jars, influencing how long it takes for them to create pickles and jelly.
[11:54:16 TRACE Generic Mod Config Menu] saving Preserves Jar Quality Select the quality of jams, jellies, or pickles produced by Preserves Jars. The ‘Retain Quality’ option ensures that these delightful products maintain the same quality as the ingredients placed in the jar.
[11:54:16 TRACE Generic Mod Config Menu] saving Preserves Jar Produce Min Select the minimum production of produce from Preserves Jars. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Preserves Jar Produce Max Select the maximum production of produce from Preserves Jars. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Preserves Jar Required Mats. Select the amount of items required to be placed inside Preserves Jars. Default is 1. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Tapper Materials Reduce the material requirements for crafting Tappers.
[11:54:16 TRACE Generic Mod Config Menu] saving Heavy Tapper Materials Reduce the material requirements for crafting Heavy Tappers.
[11:54:16 TRACE Generic Mod Config Menu] saving Tapper Availability Select the foraging level at which you can learn the Tapper crafting recipe.
[11:54:16 TRACE Generic Mod Config Menu] saving Tapper Faster Produce Select the production time for Tappers and Heavy Tappers, influencing how long it takes for them to create syrups. If you already have Tappers placed on trees, you will need to remove them and replace them for the setting to apply.
[11:54:16 TRACE Generic Mod Config Menu] saving Tapper Quality Select the quality of syrups produced by Tappers and Heavy Tappers.
[11:54:16 TRACE Generic Mod Config Menu] saving Tapper Produce Min Select the minimum production of syrups from Tappers and Heavy Tappers. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Tapper Produce Max Select the maximum production of syrups from Tappers and Heavy Tappers. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Dehydrator Materials Reduce the material requirements for crafting Dehydrators.
[11:54:16 TRACE Generic Mod Config Menu] saving Dehydrator Quality Select the quality of jams, jellies, or pickles produced by Dehydrators. The ‘Retain Quality’ option ensures that these delightful products maintain the same quality as the ingredients placed in the dehydrator.
[11:54:16 TRACE Generic Mod Config Menu] saving Dehydrator Produce Min Select the minimum production of dried produce from Dehydrators. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Dehydrator Produce Max Select the maximum production of dried produce from Dehydrators. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Dehydrator Required Mats. Select the amount of items required to be placed inside Dehydrators. Default is 1. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Mushroom Log Materials Reduce the material requirements for crafting Mushroom Logs.
[11:54:16 TRACE Generic Mod Config Menu] saving Mushroom Log Availability Select the foraging level at which you can learn the Mushroom Log crafting recipe.
[11:54:16 TRACE Generic Mod Config Menu] saving Mushroom Log Faster Produce Select the production time for Mushroom Logs, influencing how long it takes for them to create dried produce.
[11:54:16 TRACE Generic Mod Config Menu] saving Mushroom Log Quality Select the quality of jams, jellies, or pickles produced by Mushroom Logs. The ‘Retain Quality’ option ensures that these delightful products maintain the same quality as the ingredients placed in the Mushroom Log.
[11:54:16 TRACE Generic Mod Config Menu] saving Mushroom Log Produce Min Select the minimum production of dried produce from Mushroom Logs. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Mushroom Log Produce Max Select the maximum production of dried produce from Mushroom Logs. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Bone Mill Materials Reduce the material requirements for crafting Bone Mills.
[11:54:16 TRACE Generic Mod Config Menu] saving Bone Mill Faster Produce Select the production time for Bone Mills, influencing how long it takes for them to create fertilizers.
[11:54:16 TRACE Generic Mod Config Menu] saving Bone Mill Deluxe Produce (REQ) Bone Mills now have the opportunity to produce deluxe-quality fertilizers, which are obtained later in the game from Qi. Keep in mind that this setting is a prerequisite for the Bone Mill setting below!
[11:54:16 TRACE Generic Mod Config Menu] saving Bone Mill Deluxe Chance Select the likelihood of deluxe-quality fertilizers being produced by Bone Mills. The chance can range from 15% to 100%. Keep in mind that this setting requires the ‘Bone Mill Deluxe Produce (REQ)’ setting to be active! Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Sprinklers Materials Reduce the material requirements for crafting all sprinklers.
[11:54:16 TRACE Generic Mod Config Menu] saving Sprinklers Farming Level 1 All crafting recipes for sprinklers will now be accessible at Farming Level 1.
[11:54:16 TRACE Generic Mod Config Menu] saving Fertilizer Materials Reduce the material requirements for crafting all fertilizers.
[11:54:16 TRACE Generic Mod Config Menu] saving Qi's Fertilizer Materials Reduce the material requirements for crafting the Deluxe Fertilizer and Hyper Speed-Gro fertilizers obtained from Qi.
[11:54:16 TRACE Generic Mod Config Menu] saving Fertilizer Farming Level 1 All crafting recipes for fertilizers will now be accessible at Farming Level 1.
[11:54:16 TRACE Generic Mod Config Menu] saving Auto-Pet/Grab Crafting (REQ) The Auto-Petter and Auto-Grabber can now be crafted, and their recipes will be accessible at Farming Level 9. This configuration is necessary if you intend to use the two settings mentioned below!
[11:54:16 TRACE Generic Mod Config Menu] saving Auto-Pet/Grab Materials Reduce the material requirements for crafting the Auto-Petter and Auto-Grabber. This setting requires the Auto-Pet & Grab (REQ) setting!
[11:54:16 TRACE Generic Mod Config Menu] saving Auto-Pet/Grab Farming Level 1 The crafting recipes for the Auto-Petter and Grabber will now be unlocked at Farming Level 1 instead of Farming Level 9. To utilize these recipes, you’ll need to enable the Auto-Pet & Grab (REQ) setting.
[11:54:16 TRACE Generic Mod Config Menu] saving Carpenter's Shop Open All Days Robin’s Carpenter Shop will now be open daily, except on special event days.
[11:54:16 TRACE Generic Mod Config Menu] saving Farm Buildings Build Time Select the construction time for all farm buildings by Robin.
[11:54:16 TRACE Generic Mod Config Menu] saving Greenhouses From Robin Robin is now capable of constructing Greenhouses, and this service becomes available once you’ve completed all Community Center bundles or purchased all of Joja Mart's membership tasks. You will receive a letter in the mail when this option becomes accessible!
[11:54:16 TRACE Generic Mod Config Menu] saving Farm Building Cost (Gold) Select the construction cost of farm buildings by Robin. This reduction can range from 10% to 99%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Farm Building Cost (Materials) Select the construction material requirements for farm buildings by Robin. This reduction can range from 10% to 99% or remove material costs altogether. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Wizard's Building Cost (Gold) Select the construction cost of farm buildings by the Wizard. This reduction can range from 10% to 99%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Wizard's Building Cost (Mats) Select the quantity of materials needed for constructing farm buildings by the Wizard. This reduction spans a range from 10% to 99% or remove material costs altogether. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Farmer's Lunch Duration The Farmer's Lunch food item buff will now persist for a full day.
[11:54:16 TRACE Generic Mod Config Menu] saving Farmer's Lunch Level Boost Select the farming level boost provided by the Farmer's Lunch food item. By default, it grants a +3 level boost to farming, but you can adjust it within a range of +4 to +50. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Farmer's Lunch Farming Level 1 At Farming Level 1, you can now acquire the recipe for the Farmer’s Lunch dish.
[11:54:16 TRACE Generic Mod Config Menu] saving Farmer's Lunch Ingredients Reduce the ingredient requirements for for the Farmer’s Lunch Recipe. This adjustment spans a range from 1 to 10 of any type of egg.
[11:54:16 TRACE Generic Mod Config Menu] saving Tropical Curry Duration The Tropical Curry food item buff will now persist for a full day.
[11:54:16 TRACE Generic Mod Config Menu] saving Tropical Curry Level Boost Select the farming level boost provided by the Tropical Curry food item. By default, it grants a +4 level boost to foraging, but you can adjust it within a range of +5 to +50. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Tropical Curry Foraging Level 1 At Foraging Level 1, you can now acquire the recipe for the Tropical Curry dish.
[11:54:16 TRACE Generic Mod Config Menu] saving Tropical Curry Ingredients Reduce the ingredient requirements for the Tropical Curry Recipe. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Year 2 Crops Available Year 1 All Year 2 crops will now available to purchase in Year 1.
[11:54:16 TRACE Generic Mod Config Menu] saving Strawberry Seeds At Pierre's Strawberry Seeds are now available for purchase during the spring season at Pierre’s General Store.
[11:54:16 TRACE Generic Mod Config Menu] saving Raccoon Seeds At Pierre's Raccoon Seeds; Carrots, Summer Squash, Broccoli, and Powdermelon are now available for purchase during their appropriate seasons at Pierre’s General Store.
[11:54:16 TRACE Generic Mod Config Menu] saving Seasonal Seeds All Seasons All seasonal seeds are now available for purchase throughout every season at Pierre’s General Store and Joja Mart.
[11:54:16 TRACE Generic Mod Config Menu] saving Seasonal Seed Prices Reduce the prices for all seasonal seeds at Pierre’s General Store, Joja Mart, and Sandy’s Shop. This reduction spans a range from 10% to an impressive 99%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Fruit Tree Seed Prices Reduce the prices for all fruit tree seeds at Pierre’s General Store. This reduction spans a range from 10% to an impressive 99%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Fertilizer Availability All fertilizers are now available for sale early on at Pierre’s General Store.
[11:54:16 TRACE Generic Mod Config Menu] saving Fertilizer Prices Reduce the prices for all fertilizers at Pierre’s General Store. This reduction spans a range from 10% to an impressive 99%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Grass Starter Prices Reduce the prices for Grass Starter at Pierre’s General Store. This reduction spans a range from 10% to an impressive 99%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Grass Seed Shop (REQ) Blue Grass Starter is now available for purchase at Pierre’s General Store starting in Year 2. This setting is necessary for configuring the sprinkler options below!
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Grass Availability Remove the Year 2 requirement when Blue Grass Starter is available. It will instead be available in Year 1. However, please note that this modification relies on the activation of the Blue Grass Seed Shop (REQ) setting.
[11:54:16 TRACE Generic Mod Config Menu] saving Blue Grass Starter Prices Reduce the prices for Blue Grass Starter at Pierre’s General Store. This reduction spans a range from 10% to an impressive 99%. However, please note that this modification relies on the activation of the Blue Grass Seed Shop (REQ) setting. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving All Sprinklers Seed Shop (REQ) All sprinklers are now available for purchase at Pierre’s General Store. By default, each sprinkler will unlock as you reach the appropriate farming level. This setting is necessary for configuring the sprinkler options below!
[11:54:16 TRACE Generic Mod Config Menu] saving All Sprinklers Availability Remove the farming level requirement for the All Sprinklers Seed Shop (REQ) setting. This change ensures that all sprinklers will be immediately available at Pierre’s General Store. However, please note that this modification relies on the activation of the All Sprinklers Seed Shop (REQ) setting.
[11:54:16 TRACE Generic Mod Config Menu] saving All Sprinklers Prices Reduce the prices for all sprinklers in Pierre’s General Store. This reduction spans a range from 10% to an impressive 99%. However, please note that this modification requires activation of the All Sprinklers Seed Shop (REQ) setting. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving All Machines Seed Shop (REQ) All farm machinery is now available for purchase at Pierre’s General Store. By default, each machine will unlock as you reach the appropriate farming level. This setting is necessary for configuring the machine options below!
[11:54:16 TRACE Generic Mod Config Menu] saving All Machines Availability Remove the farming level requirement for the All Machines Seed Shop (REQ) setting. This change ensures that all farm machinery will be immediately available at Pierre’s General Store. However, please note that this modification relies on the activation of the All Machines Seed Shop (REQ) setting!
[11:54:16 TRACE Generic Mod Config Menu] saving All Machines Prices Reduce the prices for all farm machinery in Pierre’s General Store. This reduction spans a range from 10% to 99%. However, please note that this modification requires activation of the All Machines Seed Shop (REQ) setting! Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Animal Shop Open All Days Marnie’s Animal Shop will now be open daily, except on special event days.
[11:54:16 TRACE Generic Mod Config Menu] saving Hay Price Reduce the price for Hay in Marnie’s Shop. By default, it costs 50g, but this reduction spans a range from 40g to 1g. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Auto-Grabber Availability The Auto-Grabber is now immediately available for purchase at Marnie’s Shop, without any specific level requirements.
[11:54:16 TRACE Generic Mod Config Menu] saving Auto-Grabber Price Reduce the price for the Auto-Grabber in Marnie’s Shop. By default, it costs 25,000g, but this reduction spans a range from 10% to 99%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Animal Shop Auto-Petter (REQ) The Auto-Petter is now available for purchase at Marnie’s Shop, and it becomes accessible once you reach Farming Level 10. Please note that this setting is a prerequisite for configuring the Auto-Petter settings below!
[11:54:16 TRACE Generic Mod Config Menu] saving Auto-Petter Availability The Auto-Petter is now immediately available for purchase at Marnie’s Shop, without any specific level requirements. However, please note that this modification relies on the activation of the Animal Shop Auto-Petter (REQ) setting!
[11:54:16 TRACE Generic Mod Config Menu] saving Auto-Petter Price Reduce the price for the Auto-Petter in Marnie’s Shop. By default, it costs 35,000g, but this reduction spans a range from 10% to 99%. However, please note that this modification requires activation of the Animal Shop Auto-Petter (REQ) setting! Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Krobus Iridium Availability The Iridium Sprinkler is now available for purchase every day at Krobus’ Shop, as opposed to the previous default of Fridays only.
[11:54:16 TRACE Generic Mod Config Menu] saving Krobus Iridium Price Reduce the price of the Iridium Sprinkler available at Krobus’ Shop. This reduction spans a range from 10% to 99%. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Rare Seed All Seasons Rare Seeds from the Traveling Merchant will now be accessible for purchase year-round. The default availability was previously limited to Spring and Summer only.
[11:54:16 TRACE Generic Mod Config Menu] saving Rare Seed Available Stock Select the quantity of Rare Seeds available for purchase from the Traveling Merchant. This range extends from 2 to 10, with an additional option for Unlimited purchases. Scroll down for additional options.
[11:54:16 TRACE Generic Mod Config Menu] saving Rare Seed Price Reduce the price of Rare Seeds from the Traveling Merchant. This reduction spans a range from 10% to 99%. Scroll down for additional options.
[11:54:17 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[11:54:17 TRACE SMAPI] Content Patcher edited Data/Fences (for the 'Stardew Valley Expanded' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Data/Fences (for the 'Farming Made Easy Suite' content pack).
[11:54:17 TRACE SMAPI] Json Assets edited Data/Fences.
[11:54:17 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Farming Made Easy Suite' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[11:54:17 TRACE SMAPI] Content Patcher loaded asset 'TileSheets/crops' (for the 'Farming Made Easy Suite' content pack).
[11:54:17 TRACE SMAPI] Content Patcher edited TileSheets/crops (for the 'Better Crops and Foraging' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited TileSheets/crops (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Stardew Valley Expanded' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'East Scarp NPCs' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Elle's Cuter Barn Animals' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Elle's Cuter Coop Animals' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FarmAnimals (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Stardew Valley Expanded' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) East Scarp' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Cornucopia - More Crops' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Buildings (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Buildings (for the '(CP) H&W Fairy Fountains' content pack).
[11:54:18 TRACE SMAPI] Better Chests edited Data/Buildings.
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'More Fish' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Alchemistry' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) From Source to Sea' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[11:54:18 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[11:54:18 TRACE SMAPI] Item extensions edited Data/Objects.
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'More Fish' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Alchemistry' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) From Source to Sea' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Much Ado About Mushrooms' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Combat Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Dwarf Expansion' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Peachery Kitchen' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Forage Crops' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sweet Gem Fruit' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[11:54:18 TRACE SMAPI] Json Assets edited Data/Objects.
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Stardew Valley Expanded' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) East Scarp' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Cornucopia - More Crops' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/FruitTrees (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Json Assets edited Data/FruitTrees.
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations.
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[11:54:18 TRACE SMAPI] Better Chests edited Data/Locations.
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Alchemistry' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) From Source to Sea' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Combat Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Peachery Kitchen' content pack).
[11:54:18 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Stardew Valley Expanded' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Alchemistry' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) East Scarp' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Walk to the Desert Redux' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Roots of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the '(CP) Polyamory Sweet!' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Cornucopia - More Crops' content pack).
[11:54:18 WARN  Content Patcher] Can't apply data patch "Farming Made Easy Suite > Crops Growth Speed 99% Faster" to Data/Crops: there's no record matching key '301' under Fields.
[11:54:18 WARN  Content Patcher] Can't apply data patch "Farming Made Easy Suite > Crops All Seasons" to Data/Crops: there's no record matching key '301' under Fields.
[11:54:18 WARN  Content Patcher] Can't apply data patch "Farming Made Easy Suite > Harvest With Scythe" to Data/Crops: there's no record matching key '301' under Fields.
[11:54:18 WARN  Content Patcher] Can't apply data patch "Farming Made Easy Suite > Auto Regrow Crops 99% Faster" to Data/Crops: there's no record matching key '301' under Fields.
[11:54:18 WARN  Content Patcher] Can't apply data patch "Farming Made Easy Suite > Harvest Extra Crops Chance 25 Extra" to Data/Crops: there's no record matching key '301' under Fields.
[11:54:18 WARN  Content Patcher] Can't apply data patch "Farming Made Easy Suite > Crops Minimum Quality Gold" to Data/Crops: there's no record matching key '301' under Fields.
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Farming Made Easy Suite' content pack).
[11:54:18 TRACE SMAPI] Content Patcher edited Data/Crops (for the 'Ridgeside Forage Crops' content pack).
[11:54:18 TRACE SMAPI] Json Assets edited Data/Crops.
[11:54:18 TRACE SMAPI] Invalidated 11 asset names (Data/Buildings, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/Fences, Data/FruitTrees, Data/Locations, Data/Objects, Maps/springobjects, TileSheets/crops).
Propagated 10 core assets (Data/Buildings, Data/CookingRecipes, Data/CraftingRecipes, Data/Crops, Data/FarmAnimals, Data/FruitTrees, Data/Locations, Data/Objects, Maps/springobjects, TileSheets/crops).
[11:54:37 TRACE Generic Mod Config Menu] Changing to mod config page for mod Ericlegacy.FishingMadeEasy
[12:14:17 TRACE Generic Mod Config Menu] saving Highlight Texts For More Info! = Have A Fantastic Day & Happy Fishing! =
[12:14:17 TRACE Generic Mod Config Menu] saving Disable Yearly Developer Gifts This setting will disable the mod developer gifts you will receive yearly. By default, you will receive a yearly randomized gift from myself :-)
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Difficulty Select a difficulty setting for the fishing minigame. Easy Settings: Decrease difficulty by 5% to 100%, and include a Super Easy Fishing option. Please note; The Super Easy; Max Fish Bar & Buff option will also increase the fishing level with a buff, this will also increase the chances certain fish can spawn. This enhancement will be particularly beneficial for players aiming to collect fishing treasure chests and grant full fishing xp. Easy Sunday Fishing: Decrease difficulty by 10% to 50% on Sundays only. Hard Settings: Increase difficulty by 5% to 100% with a NIGHTMARE option for those seeking the ultimate challenge! For details on the Dynamic Weather settings, highlight the 'Dynamic Weather Info' below for more information. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Randomized Difficulty When the Fishing Difficulty setting is active, the difficulty of catching fish will vary within the chosen range. For example, setting the difficulty to 25% Easier means each day, fish will be between 0% and 25% easier to catch. One day, they might be 17% easier, and the next day, 23% easier. This setting is compatible with the Easy, Easy Sunday, and Hard Fishing Difficulty options. However, it does NOT work with the Super Easy, NIGHTMARE, and Dynamic Weather options.
[12:14:17 TRACE Generic Mod Config Menu] saving = Dynamic Weather Info = If you select a Dynamic Weather setting for Fishing Difficulty, this will change fishing difficulty based on the weather. The settings are as follows; Easy Setting: Wind = 15% Harder, Rain = 10% Easier, Snow = 15% Easier, Storm = 20% Easier. The Easier option will make those options easier by another 10% and Easiest by another 20%.
[12:14:17 TRACE Generic Mod Config Menu] saving All Times Of Day All fish are now catchable at any time of day.
[12:14:17 TRACE Generic Mod Config Menu] saving All Types Of Weather All fish, except legendary fish, can now be caught in all types of weather.
[12:14:17 TRACE Generic Mod Config Menu] saving All Seasons All fish, except legendary fish, can now be caught in every season.
[12:14:17 TRACE Generic Mod Config Menu] saving Same Spawn Rates All fish, except legendary fish, now share the same spawn rates.
[12:14:17 TRACE Generic Mod Config Menu] saving Cave/Mine Fish Availability The rare cave and mine fish; Stonefish, Ice Pip, and Lava Eel are now available in specific locations. Must be Fishing Level 5. Stonefish; Mountain, Ice Pip; Forest Lake, Lava Eel; Desert. Choose a spawn rate for the fish. Ranges from 1% to 50% chance. Scroll down to see more options.
[12:14:17 TRACE Generic Mod Config Menu] saving Night Market Fish Availability The Night Market Fish (Midnight Squid, Spook Fish, and Blobfish) will now be fishable anywhere on the Beach during Winter after 5pm. Must be Fishing level 5. The All Times Of Day and All Seasons settings will also have an effect on these fish.
[12:14:17 TRACE Generic Mod Config Menu] saving Fishable Prize Tickets Prize Tickets are now a fishable item. Similar to Seaweed and Algae (No minigame). Select a spawn rate ranging from a 1% to 50% chance. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Clean Waters/No Trash Select a setting to remove or replace all trash items while fishing. No Trash: Disables trash while fishing entirely. Crab Pot Fish: Replaces trash items with crab pot fish during fishing. Note that occasional trash items may still be fished up. Trash serves as a fallback if no fish spawn, but these settings significantly reduce trash chances.
[12:14:17 TRACE Generic Mod Config Menu] saving Clean Waters/No Weeds Select a setting to remove or replace Seaweed, Green Algae, and White Algae while fishing. No Weeds and Algae: Disables all weeds and algae while fishing entirely. Crab Pot Fish: Replaces seaweed and algae with crab pot fish during fishing.
[12:14:17 TRACE Generic Mod Config Menu] saving Iridium Rod Attach. Slots Select how many attachment slots are available on the Iridium Rod. Default is 1. This will allow you to stack bobber and lure effects. Please note, this will only apply to newly acquired Iridium Rods after the setting is enabled, you may have to repurchase a rod! Ranges from 2 to 10 extra slots. Please note, adding extra slots may cause the slot graphics to go outside the info box. This will not have any effect on the game. Scroll down to see additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Adv. Iridium Rod Attach. Slots Select how many attachment slots are available on the Advanced Iridium Rod. Default is 2. This will allow you to stack bobber and lure effects. Ranges from 3 to 10 extra slots. Please note, this will only apply to newly acquired Advanced Iridium Rods after the setting is enabled! Also note, adding extra slots may cause the slot graphics to go outside the info box. This will not have any effect on the game. Scroll down to see additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Crab Pots Same Spawn Rates Crab Pot fish will now all share the same spawn rates. Does not apply to the Jellies and Bug Meat settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Crab Pots No Trash Crab Pots will no longer yield trash items.
[12:14:17 TRACE Generic Mod Config Menu] saving Crab Pots Jellies Crab Pots now spawn Jellies. This includes River, Sea, and Cave Jellies. If using the Lookup Anything and/or Stardew Progress mods, this will also remove the jellies from the fish collections tab. This is due to a bug in game but this will not have any negative impacts on existing playthroughs if completing the fish collection! It will simply remove the jellies entries and the collection will still be completable!
[12:14:17 TRACE Generic Mod Config Menu] saving Crab Pots Bug Meat Crab Pots now spawn Bug Meat. Choose whether they can spawn in freshwater (rivers and lakes) or the ocean (beach).
[12:14:17 TRACE Generic Mod Config Menu] saving Jelly Spawn Rates Select a setting to determine the spawn rates of all jellies while fishing. Ranges from a 10% to 50% for common settings, 7% to 1% for rare settings, or remove jellies altogether. The Slightly Common (True 10%) setting puts the jellies in their own spawn pool, making them have a true 10% chance of spawning. The Default 10% chance has them in the same pool as normal fish so they're more rare than stated. All other spawn settings will also put the jellies in their own spawn pool. Using this setting also removes the luck chance boost. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Cave Jelly Desert Cave Jelly will now spawn in the Desert fishing area. Replaces the River Jelly that would normally spawn in that location.
[12:14:17 TRACE Generic Mod Config Menu] saving Jellies Are Crab Pot Fish All jellies will now be any crab pot fish when fished up. This has no effect on the Cave Jelly Desert setting.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Sell Value Select the sell value of all fish (except legendary fish). The range is from 10% to 1000% increase or a 10% to 99% decrease. Refer to the Legendary Fish Sell Values setting below to do the same for legendary fish. Note that enabling or disabling these settings affects newly acquired fish after your chosen setting is enabled. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish Sell Value Select the sell value of legendary fish. The range is from 10% to 1000% increase and a 10% to 99% decrease. Note that enabling or disabling these settings affects newly acquired legendary fish after your chosen setting is enabled. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Seasonal Fish On Farm Seasonal Fish are now catchable on the farm, across all farm maps.
[12:14:17 TRACE Generic Mod Config Menu] saving Specialty Fish On Farm Specialty Fish are now catchable on the farm, across all farm maps.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish On Farm Legendary Fish are now catchable on the farm, across all farm maps. Only one legendary fish can be caught on a farm map unless you enable the 'Recatch Legendary Fish' option which will allow you to catch more than one.
[12:14:17 TRACE Generic Mod Config Menu] saving Recatch Legendary Fish Legendary fish can now be caught multiple times.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Quests (Recatch REQ) Unlock new quests related to legendary fish! Keep in mind that the ‘Recatch Legendary Fish’ setting must be enabled for this feature to function. Once you’ve successfully caught a legendary fish and are in the appropriate season, these new quests will become available.
[12:14:17 TRACE Generic Mod Config Menu] saving Entire Area Legendary Fish Legendary fish are no longer restricted to specific points on the map; they can now be caught anywhere within their residing area. For instance, the Crimsonfish can be found all around the beach, not solely at the eastern docks.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish Spawn Rates Select the chances of legendary fish spawning while fishing. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish No Level Removes the fishing requirements in order for legendary fish to spawn.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish No Crown Legendary fish will no longer have the crown (Boss Fish) icon during the minigame. This will also lower the xp to a standard fish rate.
[12:14:17 TRACE Generic Mod Config Menu] saving Qi's Legendary Fish Crown The legendary fish that appear during Qi’s Special Order Request will now be distinguished by the crown (Boss Fish) icon in the fishing minigame. This will also increase the xp to a legendary fish rate.
[12:14:17 TRACE Generic Mod Config Menu] saving All Weather Legendary Fish Legendary fish can now be caught in all types of weather.
[12:14:17 TRACE Generic Mod Config Menu] saving All Seasons Legendary Fish Legendary fish can now be caught in every season.
[12:14:17 TRACE Generic Mod Config Menu] saving Lucky Legendary Fish Legendary fish now only spawn when daily luck from the TV is at its highest.
[12:14:17 TRACE Generic Mod Config Menu] saving Curious Legendary Fish Select the effectiveness of the Curiosity Lure buff for Legendary Fish. This range spans from 10% to 100%. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish Gifts Legendary fish are now a universally loved gift for all the villagers.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish 7am To 9am Legendary fish are now exclusively accessible from 7AM to 9AM, and this time frame can be combined with the other time settings.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish 12pm To 2pm Legendary fish are now exclusively accessible from 12PM to 2PM, and this time frame can be combined with the other time settings.
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish 11pm To 1am Legendary fish are now exclusively accessible from 11PM to 1AM, and this time frame can be combined with the other time settings.
[12:14:17 TRACE Generic Mod Config Menu] saving Fishable Prismatic Shards (REQ) Prismatic Shards are now available for fishing and can be caught in most locations upon reaching Fishing Level 5. Prismatic Shards can also be placed inside fish tanks with this setting enabled! This setting is essential for configuring most of the Prismatic Shard settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Prismatic Shard Spawn Rate Select the spawn rate of fishable Prismatic Shards. Please note that the Fishable Prismatic Shards (REQ) setting must be enabled for this to take effect! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Prismatic Shards No Level Removes the fishing level 5 requirement in order for Prismatic Shards to spawn. Please note that the Fishable Prismatic Shards (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Prismatic Shards No Crown Prismatic Shards will no longer have the legendary fish (crown) icon during the fishing minigame. This will allow lower the amount of fishing xp earned when catching a shard. Please note that the Fishable Prismatic Shards (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Lucky Prismatic Shards Prismatic Shards will now only spawn when daily luck is at its highest (purple star on the TV). Please note that the Fishable Prismatic Shards (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Prismatic Shards Weather Prismatic Shards are now exclusive to rainy and snowy weather for catching. Please note that the Fishable Prismatic Shards (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Prismatic Shards 7am To 9am Prismatic Shards are now exclusive to the hours between 7AM and 9AM for catching, and this time frame can be combined with the other time settings. Please note that the Fishable Prismatic Shards (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Prismatic Shards 12pm To 2pm Prismatic Shards are now exclusive to the hours between 12PM and 2PM for catching, and this time frame can be combined with the other time settings. Please note that the Fishable Prismatic Shards (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Prismatic Shards 11pm To 1am Prismatic Shards are now exclusive to the hours between 11PM and 1AM for catching, and this time frame can be combined with the other time settings. Please note that the Fishable Prismatic Shards (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Prismatic Shard Sell Value Select the sell value of Prismatic Shards. The default value is 2000g, but you can adjust it within a range from 1750g to 1g. This will only apply to newly acquired Prismatic Shards after the setting is enabled! Importantly, this setting operates independently and does not rely on any other Prismatic Shard configurations! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Pond Rare Loot Select the likelihood of rare loot spawning from fish pond buildings. Options range from 2X to 5X increase. Alternatively, the Rare Loot Chance All 50% option ensures an equal chance for all rare loot from fish ponds to appear. The Less Rare More Roe option decreases the chances for rare loot but increases the chances for Roe. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving FP Fish/Quest Spawn Time Select the speed for fish reproduction and when new fish pond quests appear from fish pond buildings. These options will take effect only when the fish pond is empty, and you’ve enabled the desired setting before adding fish.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Pond Legendary Fish (REQ) Legendary fish will now have a variety of loot from fish pond buildings rather than just being roe. This setting is required for the legendary fish pond settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Legendary Fish Pond Loot Select the likelihood of legendary fish rare loot spawning from fish pond buildings. The available settings range from 2X to 5X increase. The Rare Loot Chance All 50% option ensures that all rare loot from fish ponds has an equal chance to spawn. The Less Rare More Roe option decreases the chances for rare loot but increases the chances for Roe. Note: This feature requires the Fish Pond Legendary Fish (REQ) setting to be enabled!
[12:14:17 TRACE Generic Mod Config Menu] saving LG Fish/Quest Spawn Time Select the speed for legendary fish reproduction and when new legendary fish pond quests appear from fish pond buildings. This feature requires the Fish Pond Legendary Fish (REQ) setting to be enabled! These options will take effect only when the fish pond is empty, and you’ve enabled the desired setting before adding fish.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Pond Prismatic Shards Every fish pond building now has the opportunity to yield Prismatic Shards when the fish ponds are at full capacity.
[12:14:17 TRACE Generic Mod Config Menu] saving Tackle Materials Reduce the material requirements for crafting tackle and lures.
[12:14:17 TRACE Generic Mod Config Menu] saving Tackle Fishing Level 1 All tackle can now be learned at Fishing Level 1.
[12:14:17 TRACE Generic Mod Config Menu] saving Craftable Curiosity Lure The Curiosity Lure can now be crafted, and the recipe will be learned either at Fishing Level 9 or Level 1. This lure enhances the likelihood of rare fish spawning.
[12:14:17 TRACE Generic Mod Config Menu] saving Curiosity Lure Materials Reduce the material requirements for crafting the Curiosity Lure. Note that this feature requires the Craftable Curiosity Lure setting to be enabled!
[12:14:17 TRACE Generic Mod Config Menu] saving Wild Bait Crafting Materials Reduce the material requirements for crafting Wild Bait.
[12:14:17 TRACE Generic Mod Config Menu] saving Trout Soup Duration The Trout Soup food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Trout Soup Level Boost Select the fishing level boost provided by the Trout Soup food item. By default, it grants a +1 level boost to fishing, but you can adjust it within a range of +2 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Trout Soup Ingredients Select an option to reduce the ingredient requirements for the Trout Soup recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Chowder Duration The Chowder food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Chowder Level Boost Select the fishing level boost provided by the Chowder food item. By default, it grants a +1 level boost to fishing, but you can adjust it within a range of +2 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Chowder Ingredients Select an option to reduce the ingredient requirements for the Chowder recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Shrimp Cocktail Duration The Shrimp Cocktail food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Shrimp Cocktail Level Boost Select the fishing level boost provided by the Shrimp Cocktail food item. By default, it grants a +1 level boost to fishing, but you can adjust it within a range of +2 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Shrimp Cocktail Ingredients Select an option to reduce the ingredient requirements for the Shrimp Cocktail recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Taco Duration The Fish Taco food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Taco Level Boost Select the fishing level boost provided by the Fish Taco food item. By default, it grants a +2 level boost to fishing, but you can adjust it within a range of +3 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Taco Ingredients Select an option to reduce the ingredient requirements for the Fish Taco recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Escargot Duration The Escargot food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Escargot Level Boost Select the fishing level boost provided by the Escargot food item. By default, it grants a +2 level boost to fishing, but you can adjust it within a range of +3 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Escargot Ingredients Select an option to reduce the ingredient requirements for the Escargot recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Dish O' The Sea Duration The Dish O' The Sea food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Dish O' The Sea Level Boost Select the fishing level boost provided by the Dish O' The Sea food item. By default, it grants a +3 level boost to fishing, but you can adjust it within a range of +4 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Dish O' The Sea Fishing Level 1 The Dish O' The Sea recipe is now accessible at Fishing Level 1, rather than Level 3.
[12:14:17 TRACE Generic Mod Config Menu] saving Dish O' The Sea Ingredients Select an option to reduce the ingredient requirements for the Dish O' The Sea recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Stew Duration The Fish Stew food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Stew Level Boost Select the fishing level boost provided by the Fish Stew food item. By default, it grants a +3 level boost to fishing, but you can adjust it within a range of +4 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Stew Ingredients Select an option to reduce the ingredient requirements for the Fish Stew recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Lobster Bisque Duration The Lobster Bisque food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Lobster Bisque Level Boost Select the fishing level boost provided by the Lobster Bisque food item. By default, it grants a +3 level boost to fishing, but you can adjust it within a range of +4 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Lobster Bisque Ingredients Select an option to reduce the ingredient requirements for the Lobster Bisque recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Seafoam Pudding Duration The Seafoam Pudding food item buffs will now persist for a full day.
[12:14:17 TRACE Generic Mod Config Menu] saving Seafoam Pudding Level Boost Select the fishing level boost provided by the Seafoam Pudding food item. By default, it grants a +4 level boost to fishing, but you can adjust it within a range of +5 to +50. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Seafoam Pudding Fishing Level 1 The Seafoam Pudding recipe is now accessible at Fishing Level 1, rather than Level 9.
[12:14:17 TRACE Generic Mod Config Menu] saving Seafoam Pudding Ingredients Reduce the ingredient requirements for the Seafoam Pudding recipe, allowing for a range of 1 to 25 of any fish.
[12:14:17 TRACE Generic Mod Config Menu] saving Worm Bin Materials Reduce the material requirements for crafting Worm Bins.
[12:14:17 TRACE Generic Mod Config Menu] saving Worm Bin Level Availability Select the fishing level at which you can learn the Worm Bin crafting recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Worm Bin Bait Min Amount Select the minimum daily bait production from Worm Bins, with options ranging from 2 to 100. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Worm Bin Bait Max Amount Select the maximum daily bait production from Worm Bins, with options ranging from 6 to 100. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Worm Bin Wild Bait (REQ) Worm Bins now possess a slight chance of producing Wild Bait. This feature is essential for configuring the Wild Bait settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Worm Bin Wild Bait Chance Select the probability of daily Wild Bait production from Worm Bins. The available range spans from 15% to 100% chance. Note that this feature requires the Worm Bin Chance For Wild Bait (REQ) setting to be enabled! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Worm Bin Wild Bait Min Amount Select the minimum daily production of Wild Bait from Worm Bins, with a range spanning from 2 to 100. Note that this feature requires the Worm Bin Chance For Wild Bait (REQ) setting to be enabled! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Worm Bin Wild Bait Max Amount Select the maximum daily production of Wild Bait from Worm Bins, with a range spanning from 6 to 100. Note that this feature requires the Worm Bin Chance For Wild Bait (REQ) setting to be enabled! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Deluxe Worm Bin Materials Reduce the material requirements for crafting Deluxe Worm Bins.
[12:14:17 TRACE Generic Mod Config Menu] saving Deluxe Worm Bin Lvl Availability Select the fishing level at which you can learn the Deluxe Worm Bin crafting recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Deluxe Worm Bin Bait Min Select the minimum daily bait production from Deluxe Worm Bins, with options ranging from 2 to 100. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Deluxe Worm Bin Bait Max Select the maximum daily bait production from Deluxe Worm Bins, with options ranging from 6 to 100. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Deluxe Worm Bin Wild Bait (REQ) Deluxe Worm Bins now possess a slight chance of producing Wild Bait. This feature is essential for configuring the Wild Bait settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Deluxe Worm Bin Wild B. Chance Select the probability of daily Wild Bait production from Deluxe Worm Bins. The available range spans from 15% to 100% chance. Note that this feature requires the Deluxe Worm Bin Chance For Wild Bait (REQ) setting to be enabled! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Deluxe Worm Bin Wild Bait Min Select the minimum daily production of Wild Bait from Deluxe Worm Bins, with a range spanning from 2 to 100. Note that this feature requires the Deluxe Worm Bin Chance For Wild Bait (REQ) setting to be enabled! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Deluxe Worm Bin Wild Bait Max Select the maximum daily production of Wild Bait from Deluxe Worm Bins, with a range spanning from 6 to 100. Note that this feature requires the Deluxe Worm Bin Chance For Wild Bait (REQ) setting to be enabled! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Recycling Machine Faster Reduce the production time for Recycling Machines, with options ranging from 50 minutes to 10 minutes. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Recycling Machine Materials Reduce the material requirements for crafting Recycling Machines.
[12:14:17 TRACE Generic Mod Config Menu] saving Recycling Machine Level Avail. Select the fishing level at which you can acquire the Recycling Machine crafting recipe.
[12:14:17 TRACE Generic Mod Config Menu] saving Recycling Machine Produce Min Select the minimum daily production of materials from Recycling Machines, all items produced by default have different ranges. Picking an option, will make all trash items produce the same number of materials. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Recycling Machine Produce Max Select the maximum daily production of materials from Recycling Machines, all items produced by default have different ranges. Picking an option, will make all trash items produce the same number of materials. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Recycling Machine Required Mats. Select the amount of items required to be placed inside Recycling Machines. Default is 1. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Recycling Machine Tackle Recycling Machines will now occasionally yield fishing tackle from all trash items.
[12:14:17 TRACE Generic Mod Config Menu] saving Recycling Prismatic Shards Recycling Machines now have a slight chance of yielding a Prismatic Shard from trash items.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Smoker Faster Reduce the production time for Fish Smokers, with options ranging from 40 minutes to 10 minutes.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Smoker Materials Reduce the material requirements for crafting Fish Smokers.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Smoker No Coal Fish Smokers will no longer require coal to produce smoked fish.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Smoker Quality Select the quality of smoked fish produced by Fish Smokers.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Smoker Produce Min Select the minimum daily production of smoked fish from Fish Smokers, with a range spanning from 2 to 100. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Smoker Produce Max Select the maximum daily production of smoked fish from Fish Smokers, with a range spanning from 2 to 100. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Smoker Required Mats. Select the amount of fish required to be placed inside Fish Smokers. Default is 1. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Bait Maker Materials Reduce the material requirements for crafting Bait Makers.
[12:14:17 TRACE Generic Mod Config Menu] saving Bait Maker Produce Min Select the minimum daily production of bait from Bait Makers, with a range spanning from 6 to 100. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Bait Maker Produce Max Select the maximum daily production of bait from Bait Makers, with a range spanning from 11 to 100. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Bait Maker Required Mats. Select the amount of fish required to be placed inside Bait Makers. Default is 1. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Open All Days Willy’s Fishing Shop will now remain open every day, except during special event days.
[12:14:17 TRACE Generic Mod Config Menu] saving Crab Pot Price Select the price of Crab Pots at Willy’s Fishing Shop. The available range spans from 1g to 3000g. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Iridium Fishing Rod Level 1 The Iridium Fishing Rod will now be offered for sale at Fishing Level 1 in Willy’s Fishing Shop.
[12:14:17 TRACE Generic Mod Config Menu] saving Adv. Iridium Fish Rod Level The Advanced Iridium Fishing Rod will now be offered for sale at Willy's Fishing Shop by fishing level rather than having achieved fishing mastery. You can choose between Fishing Level 9 or 1.
[12:14:17 TRACE Generic Mod Config Menu] saving All Fishing Rod Prices Select the price of the Iridium Fishing Rod at Willy’s Fishing Shop. The available range spans from 25% to 100% cheaper, or from 25% to 100% more expensive. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Curiosity/Quality Willy’s Fishing Shop now sells the Curiosity and Quality lures for sale. These lures become available once you reach Fishing Level 9.
[12:14:17 TRACE Generic Mod Config Menu] saving All Tackle Fishing Level 1 At Fishing Level 1, all tackle is now available for sale at Willy’s Fishing Shop.
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Tackle Prices Select the sale price of all lures at Willy’s Fishing Shop. This range spans from 25% to 99% cheaper, or from 25% to 100% more expensive. Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Seafoam Pudding Willy’s Fishing Shop now sells the Seafoam Pudding food item. You can decide whether to make it available at Fishing Level 9 or Level 1.
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Seafoam P Price Select the sale price of the Seafoam Pudding food item at Willy’s Shop. This range spans from 4000g to 1g. Please note that the Fishing Shop Seafoam Pudding setting must be enabled for this to take effect! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Worm Bin (REQ) Willy’s Shop now sells Worm Bins. This setting is essential for configuring the Worm Bin settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Worm Bin Price Select the sale price of the Worm Bin at Willy’s Shop. This range spans from 4000g to 1g. Please note that the Fishing Shop Worm Bin (REQ) setting must be enabled for this to take effect! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Worm Bin Avail. Select the required fishing level for unlocking the Worm Bin at Willy’s Shop. Please note that the Fishing Shop Worm Bin (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Deluxe Worm Bin (REQ) Willy’s Shop now sells Deluxe Worm Bins. This setting is essential for configuring the Deluxe Worm Bin settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Deluxe Worm Bin Price Select the sale price of the Deluxe Worm Bin at Willy’s Shop. This range spans from 4000g to 1g. Please note that the Fish Shop Deluxe Worm Bin (REQ) setting must be enabled for this to take effect! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Deluxe Worm Bin Avail. Select the required fishing level for unlocking the Deluxe Worm Bin at Willy’s Shop. Please note that the Fish Shop Deluxe Worm Bin (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Bait Maker (REQ) Willy’s Shop now sells Bait Makers. This setting is essential for configuring the Bait Maker settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Fishing Shop Bait Maker Price Select the sale price of the Bait Maker at Willy’s Shop. This range spans from 4000g to 1g. Please note that the Fish Shop Bait Maker (REQ) setting must be enabled for this to take effect! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Recycle Machine (REQ) Willy’s Shop now sells Recycling Machines. This setting is essential for configuring the Recycling Machine settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Recycle Machine Price Select the sale price of the Recycling Machine at Willy’s Shop. This range spans from 3000g to 1g. Please note that the Fish Shop Recycle Machine (REQ) setting must be enabled for this to take effect! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Recycle Machine Avail. Select the required fishing level for unlocking the Recycling Machine at Willy’s Shop. Please note that the Fish Shop Recycle Machine (REQ) setting must be enabled for this to take effect!
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Fish Smoker (REQ) Willy’s Shop now sells Fish Smokers. This setting is essential for configuring the Fish Smoker settings below!
[12:14:17 TRACE Generic Mod Config Menu] saving Fish Shop Fish Smoker Price Select the sale price of the Fish Smoker at Willy’s Shop. This range spans from 3000g to 1g. Please note that the Fish Shop Fish Smoker (REQ) setting must be enabled for this to take effect! Scroll down for additional options.
[12:14:17 TRACE Generic Mod Config Menu] saving Albacore Exclusion Albacore are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Anchovy Exclusion Anchovy are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Blobfish Exclusion Blobfish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Blue Discus Exclusion Blue Discus are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Bream Exclusion Bream are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Bullhead Exclusion Bullhead are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Carp Exclusion Carp are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Catfish Exclusion Catfish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Chub Exclusion Chub are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Dorado Exclusion Dorado are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Eel Exclusion Eel are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Flounder Exclusion Flounder are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Ghostfish Exclusion Ghostfish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Goby Exclusion Goby fish are now excluded from the fishing minigame. As a result, you will be limited to catching just one. This setting for Goby will only apply if using the Specialty Fish On Farm setting.
[12:14:17 TRACE Generic Mod Config Menu] saving Halibut Exclusion Halibut are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Herring Exclusion Herring are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Ice Pip Exclusion Ice Pip are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Largemouth Bass Exclusion Largemouth Bass are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Lava Eel Exclusion Lava Eel are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Lingcod Exclusion Lingcod are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Lionfish Exclusion Lionfish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Midnight Carp Exclusion Midnight Carp are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Midnight Squid Exclusion Midnight Squid are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Octopus Exclusion Octopus are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Perch Exclusion Perch are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Pike Exclusion Pike are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Pufferfish Exclusion Pufferfish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Rainbow Trout Exclusion Rainbow Trout are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Red Mullet Exclusion Red Mullet are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Red Snapper Exclusion Red Snapper are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Salmon Exclusion Salmon are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Sandfish Exclusion Sandfish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Sardine Exclusion Sardine are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Scorpion Carp Exclusion Scorpion Carp are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Sea Cucumber Exclusion Sea Cucumber are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Shad Exclusion Shad are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Slimejack Exclusion Slimejack are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Smallmouth Bass Exclusion Smallmouth Bass are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Spook Fish Exclusion Spook Fish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Squid Exclusion Squid are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Stingray Exclusion Stingray are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Stonefish Exclusion Stonefish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Sturgeon Exclusion Sturgeon are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Sunfish Exclusion Sunfish are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Super Cucumber Exclusion Super Cucumber are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Tiger Trout Exclusion Tiger Trout are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Tilapia Exclusion Tilapia are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Tuna Exclusion Tuna are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Void Salmon Exclusion Void Salmon are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Walleye Exclusion Walleye are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:17 TRACE Generic Mod Config Menu] saving Woodskip Exclusion Woodskip are now excluded from the fishing minigame. As a result, you will be limited to catching just one.
[12:14:19 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[12:14:19 TRACE Better Crafting] [ItemCacheManager] Clearing (T) cache.
[12:14:19 TRACE Better Crafting] [ItemCacheManager] Clearing (O) cache.
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Stardew Valley Expanded' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Alchemistry' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) East Scarp' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Always Raining in the Valley' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Roots of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) From Source to Sea' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Combat Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Cornucopia - More Crops' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Farming Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Fishing Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CookingRecipes (for the 'Peachery Kitchen' content pack).
[12:14:19 TRACE SMAPI] Json Assets edited Data/CookingRecipes.
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Tools (for the 'Fishing Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations.
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Farming Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Fishing Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[12:14:19 TRACE SMAPI] Better Chests edited Data/Locations.
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) A Cavalcade of Kombucha' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'More Fish' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Roots of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) From Source to Sea' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Much Ado About Mushrooms' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Dwarf Expansion' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Fishing Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Mr Ginger' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[12:14:19 TRACE SMAPI] ExtraMachineConfig edited Data/Objects.
[12:14:19 TRACE SMAPI] Item extensions edited Data/Objects.
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) A Cavalcade of Kombucha' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'More Fish' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Stardew Valley Expanded' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Alchemistry' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) East Scarp' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Always Raining in the Valley' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Walk to the Desert Redux' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Roots of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) From Source to Sea' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Much Ado About Mushrooms' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the '(CP) Polyamory Sweet!' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Combat Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Dwarf Expansion' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Farming Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Fishing Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Peachery Kitchen' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Ridgeside Forage Crops' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Sweet Gem Fruit' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/Objects (for the 'Cornucopia - More Crops' content pack).
[12:14:19 TRACE SMAPI] Json Assets edited Data/Objects.
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) A Cavalcade of Kombucha' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'More Fish' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Stardew Valley Expanded' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Alchemistry' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) East Scarp' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'East Scarp NPCs' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) From Source to Sea' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the '(CP) Much Ado About Mushrooms' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Combat Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Farming Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/CraftingRecipes (for the 'Fishing Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Json Assets edited Data/CraftingRecipes.
[12:14:19 TRACE SMAPI] Invalidated 7 asset names (Data/CookingRecipes, Data/CraftingRecipes, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Tools, Data/TriggerActions).
Propagated 7 core assets (Data/CookingRecipes, Data/CraftingRecipes, Data/Locations, Data/NPCGiftTastes, Data/Objects, Data/Tools, Data/TriggerActions).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Alchemistry' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) Walk to the Desert Redux' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Combat Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Fishing Made Easy Suite' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Honey Creek Farm' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Peachery Kitchen' content pack).
[12:14:19 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'NPC Tristan' content pack).
[12:14:45 TRACE Generic Mod Config Menu] Changing to mod config page for mod spacechase0.GenericModConfigMenu
[12:14:47 TRACE Generic Mod Config Menu] saving Scroll speed The number of field rows to offset when scrolling a config menu.
[12:14:47 TRACE Generic Mod Config Menu] saving Open menu key A keybind which opens the menu.
[12:14:48 TRACE Generic Mod Config Menu] Changing to mod config page for mod HeyKatu.HoneyCreek
[12:15:14 TRACE Generic Mod Config Menu] saving Starting Gift Choose what starter gift you'll receive as a new arrival!
[12:15:14 TRACE Generic Mod Config Menu] saving Daily Blessings If turned on, this option will allow the seasonal deity altar to give you a blessing each day when interacted with.
[12:15:14 TRACE Generic Mod Config Menu] saving Starter Gift Level Affects starting gifts. If you choose Overpowered, you will receive a slightly better starter gift to help you skip early game. Choose Regular for a normal run, or Challenge for a harder run.
[12:15:14 TRACE Generic Mod Config Menu] saving Decoration Toggle Enables or disables decorative elements such as the doghouse, fountain, etc.
[12:15:14 TRACE Generic Mod Config Menu] saving Gazebo Toggle Enables or disables the large gazebo in the south center area.
[12:15:14 TRACE Generic Mod Config Menu] saving Extra Foliage Toggle Enables or disables small decorative foliage in accessible areas of the farm.
[12:15:14 TRACE Generic Mod Config Menu] saving Big Foliage Toggle Enables or disables large foliage deco like fallen logs and decorative trees.
[12:15:14 TRACE Generic Mod Config Menu] saving Duck Pond Toggle Enables or disables the duck pond in the center of the map.
[12:15:14 TRACE Generic Mod Config Menu] saving Giant Tree Toggle Enables or disables the giant tree in the center of the map.
[12:15:14 TRACE Generic Mod Config Menu] saving Warp Pads Toggle Enables or disables the warps across the farm.
[12:15:14 TRACE Generic Mod Config Menu] saving Respawning Stumps Toggle Enables or disables the respawning stumps.
[12:15:14 WARN  Content Patcher] Ignored Honey Creek Farm > invalid: must set the Action field.
[12:15:14 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations.
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'More Fish' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Stardew Valley Expanded' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Alchemistry' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Grampleton Fields' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) East Scarp' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Always Raining in the Valley' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Juliet, Jessie and Lodging House' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Walk to the Desert Redux' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'East Scarp NPCs' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) From Source to Sea' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the '(CP) Polyamory Sweet!' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Jasper' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Farming Made Easy Suite' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Fishing Made Easy Suite' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Honey Creek Farm' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'NPC Tristan' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/Locations (for the 'Cornucopia - More Crops' content pack).
[12:15:14 TRACE SMAPI] Better Chests edited Data/Locations.
[12:15:14 TRACE SMAPI] Invalidated 2 asset names (Data/Locations, Data/TriggerActions).
Propagated 2 core assets (Data/Locations, Data/TriggerActions).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Alchemistry' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) Walk to the Desert Redux' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Combat Made Easy Suite' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Fishing Made Easy Suite' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Honey Creek Farm' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Peachery Kitchen' content pack).
[12:15:14 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'NPC Tristan' content pack).
[12:15:27 TRACE SMAPI] Content Patcher edited TileSheets/tools (for the '(CP) Iridium Recolors' content pack).
[12:15:27 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[12:15:27 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h"
[12:15:27 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles.
[12:15:27 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles.
[12:15:27 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[12:15:27 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:27 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Polyamory Sweet!' content pack).
[12:15:27 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[12:15:27 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Dwarf Expansion' content pack).
[12:15:27 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3962!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3963!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3980!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4001!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3956!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3957!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3958!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3959!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3960!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3961!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3965!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3966!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3967!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3968!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3970!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3971!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3972!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3973!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3974!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3975!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4274!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4275!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4276!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4277!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4278!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4279!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4280!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4281!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.3985!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4439!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4440!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4441!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4442!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4443!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4444!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4445!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4447!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4448!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4449!
[12:15:27 TRACE Unique Response Core] Edited NPC.cs.4452!
[12:15:27 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[12:15:27 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[12:15:32 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[12:15:32 TRACE SpaceCore] Reinitializing serializers for 3 mod types...
[12:15:38 TRACE SMAPI] Content Patcher edited Data/HairData (for the 'Churpy's Vivid Hairstyles - Flower Garden Set v2' content pack).
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 36 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Al -9082621239377520109
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 36 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Al -9082621239377520109
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 36 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Al -9082621239377520109
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 35 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Artemis -7477614227792862449
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 35 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Artemis -7477614227792862449
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 35 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Artemis -7477614227792862449
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 89 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver 2621214123295880756
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 2 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver -2276276722917016184
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 38 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver -8913513954976303087
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 38 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver -8913513954976303087
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 38 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver -8913513954976303087
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 48 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver 2262093226531310590
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 48 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver 2262093226531310590
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 48 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver 2262093226531310590
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 35 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver 2994170105366931847
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 35 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver 2994170105366931847
[12:15:38 TRACE Polyamory Sweet Love] Checking for extra spouses in 35 friends
[12:15:38 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver 2994170105366931847
[12:15:38 TRACE SMAPI]    task complete.
[12:15:38 TRACE SMAPI] Item extensions edited Strings/UI.
[12:15:38 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Stardew Valley Expanded' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Strings/UI (for the 'Honey Creek Farm' content pack).
[12:15:38 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the '(CP) Heterochromia' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the 'Seasonal Cute Characters' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/shoeColors (for the '(CP) Iridium Recolors' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the '(CP) Heterochromia' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the 'Seasonal Cute Characters' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/shoeColors (for the '(CP) Iridium Recolors' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the '(CP) Heterochromia' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the 'Seasonal Cute Characters' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/shoeColors (for the '(CP) Iridium Recolors' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the '(CP) Heterochromia' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the 'Seasonal Cute Characters' content pack).
[12:15:38 TRACE SMAPI] Content Patcher edited Characters/Farmer/shoeColors (for the '(CP) Iridium Recolors' content pack).
[12:15:43 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[12:15:43 TRACE SMAPI] Game loader synchronizing...
[12:15:43 TRACE game] getLoadEnumerator('FaeWilds_395544441')
[12:15:43 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[12:15:46 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:46 TRACE SMAPI] Content Patcher edited Data/PassiveFestivals (for the 'East Scarp NPCs' content pack).
[12:15:46 TRACE Polyamory Sweet Love] Checking for extra spouses in 0 friends
[12:15:46 TRACE Polyamory Sweet Love] reloaded 0 spouses for  8254189212127176065
[12:15:46 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:15:46 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:15:46 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:15:46 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[12:15:46 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Earthy Interiors' content pack).
[12:15:46 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[12:15:46 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Earthy Interiors' content pack).
[12:15:47 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FurnitureExtensionData'.
[12:15:47 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/FurnitureExtensionData (for the '(CP) Fairytale Furniture' content pack).
[12:15:47 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/NpcExtensionData'.
[12:15:47 TRACE SMAPI] Content Patcher edited Data/Bundles (for the 'Stardew Valley Expanded' content pack).
[12:15:47 TRACE SMAPI] Content Patcher edited Data/Bundles (for the '(CP) Much Ado About Mushrooms' content pack).
[12:15:48 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirt (for the 'Earthy Recolour' content pack).
[12:15:48 TRACE SMAPI] Content Patcher edited TerrainFeatures/hoeDirtDark (for the 'Earthy Recolour' content pack).
[12:15:48 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Earthy Recolour' content pack).
[12:15:48 TRACE SMAPI] Content Patcher edited TileSheets/fruitTrees (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:15:48 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/SVEFruitTrees' (for the 'Stardew Valley Expanded' content pack).
[12:15:49 TRACE SMAPI] Content Patcher loaded asset 'Mods/Lemurkat.EastScarp/estrees' (for the '(CP) East Scarp' content pack).
[12:15:50 TRACE SMAPI]    task complete.
[12:15:50 TRACE Json Assets] Event: IdsAssigned
[12:15:50 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:50 TRACE SMAPI] AntiSocial NPCs loaded asset 'Data/AntiSocialNPCs'.
[12:15:50 TRACE SMAPI] Content Patcher edited Data/AntiSocialNPCs (for the 'Stardew Valley Expanded' content pack).
[12:15:50 TRACE SMAPI] Content Patcher edited Data/AntiSocialNPCs (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:15:50 TRACE SMAPI] Content Patcher edited Data/AdditionalFarms (for the 'Honey Creek Farm' content pack).
[12:15:51 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest1' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest9' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest9 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest6' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest6 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest8' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest8 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest5' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest5 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest7' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest7 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest10' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest10 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest3' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest3 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest4' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest4 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Guest2' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Guest2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.Howdy' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.Howdy (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:51 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
[12:15:54 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Vintage Interface 2.0 (CP)' content pack).
[12:15:54 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
[12:15:54 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Way Back PT' content pack).
[12:15:54 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Earthy Interiors' content pack).
[12:15:54 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Rustic Country Town Interior' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Barn Animals' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Coop Animals' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Cuter Horses' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Elle's Seasonal Buildings' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the '(CP) Iridium Recolors' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters SVE' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Vintage Interface 2.0 (CP)' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Iridium Recolors' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Earthy Recolour' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Way Back PT' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Better Crops and Foraging' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Seasonal Cute Characters' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the '(CP) Iridium Recolors' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Farming Made Easy Suite' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'IdaIda's Flooring and Paths' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:15:55 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Elle's Seasonal Buildings' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Medieval_Craftables' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the '(CP) Iridium Recolors' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Lovely Kitchen' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the 'Way Back PT' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the 'Flowery Straw Hat' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Characters/Farmer/hats (for the '(CP) Iridium Recolors' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Stardew Valley Expanded' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Recolour' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Way Back PT' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Earthy Interiors' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited TileSheets/ChairTiles (for the 'Rustic Country Town Interior' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Portraits/Gil (for the 'Seasonal Cute Characters' content pack).
[12:15:56 TRACE Polyamory Sweet Love] NPC.cs.3985 is set to "So...I heard you secretly gave {0} a gift today$n#$b#$c 0.5#Wonderful!$h#Thank you!$h"
[12:15:56 TRACE SMAPI] Polyamory Sweet Love edited Strings/StringsFromCSFiles.
[12:15:56 TRACE SMAPI] Polyamory Sweet Wedding edited Strings/StringsFromCSFiles.
[12:15:56 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Stardew Valley Expanded' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the '(CP) Polyamory Sweet!' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'NPC Jasper' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Dwarf Expansion' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Strings/StringsFromCSFiles (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3962!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3963!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3980!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4001!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3956!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3957!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3958!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3959!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3960!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3961!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3965!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3966!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3967!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3968!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3970!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3971!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3972!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3973!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3974!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3975!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4274!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4275!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4276!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4277!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4278!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4279!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4280!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4281!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.3985!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4439!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4440!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4441!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4442!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4443!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4444!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4445!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4447!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4448!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4449!
[12:15:56 TRACE Unique Response Core] Edited NPC.cs.4452!
[12:15:56 TRACE SMAPI] Unique Response Core edited Strings/StringsFromCSFiles.
[12:15:56 TRACE SMAPI] Stardew & Chill edited Data/AudioChanges.
[12:15:56 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Stardew Valley Expanded' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the '(CP) East Scarp' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Always Raining in the Valley' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:15:56 TRACE SMAPI] Content Patcher edited Data/AudioChanges (for the 'Ridgeside Village - Extra Music' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:09 TRACE SMAPI] Custom NPC Exclusions loaded asset 'Data/CustomNPCExclusions'.
[12:16:09 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'East Scarp NPCs' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/CustomNPCExclusions (for the 'NPC Mr Ginger' content pack).
[12:16:09 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:16:09 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:16:09 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:16:09 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:16:09 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:16:09 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) A Cavalcade of Kombucha' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'More Fish' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Stardew Valley Expanded' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Always Raining in the Valley' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'East Scarp NPCs' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Roots of Ferngill 1.6' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Wild Flowers of Ferngill 1.6' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) From Source to Sea' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Much Ado About Mushrooms' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the '(CP) Polyamory Sweet!' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Cornucopia - More Crops' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Jasper' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Dwarf Expansion' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Fishing Made Easy Suite' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'NPC Mr Ginger' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/NPCGiftTastes (for the 'Alchemistry' content pack).
[12:16:09 TRACE SMAPI] Invalidated 27 asset names (Characters/Farmer/hats, CustomCompanions/Companions/Rafseazz.RSVCC.FarmKiwi, CustomCompanions/Companions/Rafseazz.RSVCC.Guest1, CustomCompanions/Companions/Rafseazz.RSVCC.Guest10, CustomCompanions/Companions/Rafseazz.RSVCC.Guest2, CustomCompanions/Companions/Rafseazz.RSVCC.Guest3, CustomCompanions/Companions/Rafseazz.RSVCC.Guest4, CustomCompanions/Companions/Rafseazz.RSVCC.Guest5, CustomCompanions/Companions/Rafseazz.RSVCC.Guest6, CustomCompanions/Companions/Rafseazz.RSVCC.Guest7, CustomCompanions/Companions/Rafseazz.RSVCC.Guest8, CustomCompanions/Companions/Rafseazz.RSVCC.Guest9, CustomCompanions/Companions/Rafseazz.RSVCC.Howdy, Data/AudioChanges, Data/Characters, Data/CustomNPCExclusions, Data/NPCGiftTastes, Data/TriggerActions, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, Maps/townInterior, Portraits/Gil, Strings/StringsFromCSFiles, TileSheets/ChairTiles, TileSheets/Craftables).
Propagated 14 core assets (Characters/Farmer/hats, Data/AudioChanges, Data/Characters, Data/NPCGiftTastes, Data/TriggerActions, LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6, Maps/springobjects, Maps/townInterior, Portraits/Gil, Strings/StringsFromCSFiles, TileSheets/ChairTiles, TileSheets/Craftables).
[12:16:09 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[12:16:09 TRACE Json Assets] Loading stuff early (really super early)
[12:16:09 TRACE SMAPI] Content Patcher edited LooseSprites/chatBox (for the 'Vintage Interface 2.0 (CP)' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the '(CP) A Cavalcade of Kombucha' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'More Fish' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Stardew Valley Expanded' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Alchemistry' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the '(CP) From Source to Sea' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the '(CP) Much Ado About Mushrooms' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Combat Made Easy Suite' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Cornucopia - More Crops' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Farming Made Easy Suite' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Fishing Made Easy Suite' content pack).
[12:16:09 TRACE SMAPI] Content Patcher edited Data/Machines (for the 'Alchemistry' content pack).
[12:16:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_AlvadeasTileSheet' (for the 'Alvadeas Tilesheet' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[12:16:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_katu_bridge_edits' (for the 'Katu's Tilesheets' content pack).
[12:16:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_katu_seasonal_leaf_border' (for the 'Katu's Tilesheets' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_katu_seasonal_leaf_border (for the 'Katu's Tilesheets' content pack).
[12:16:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_Shadows (for the 'Way Back PT' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:16:10 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:16:11 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:16:11 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:11 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:16:11 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[12:16:11 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:12 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:12 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:13 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/Katu_HoneyCreekFarm' (for the 'Honey Creek Farm' content pack).
[12:16:13 TRACE SMAPI] Content Patcher edited Maps/Katu_HoneyCreekFarm (for the 'Honey Creek Farm' content pack).
[12:16:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_AlvadeasTileSheet' (for the 'Alvadeas Tilesheet' content pack).
[12:16:13 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[12:16:13 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[12:16:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:16:13 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_katu_bridge_edits' (for the 'Katu's Tilesheets' content pack).
[12:16:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_katu_seasonal_leaf_border' (for the 'Katu's Tilesheets' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_katu_seasonal_leaf_border (for the 'Katu's Tilesheets' content pack).
[12:16:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorTileSheet_extra (for the 'Earthy Recolour' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_Shadows (for the 'Way Back PT' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[12:16:14 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Earthy Recolour' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited TileSheets/bushes (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:16 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ObjectExtensionData'.
[12:16:16 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the '(CP) East Scarp' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the '(CP) From Source to Sea' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the '(CP) Much Ado About Mushrooms' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited spacechase0.SpaceCore/ObjectExtensionData (for the 'Cornucopia - More Crops' content pack).
[12:16:16 TRACE SMAPI] Json Assets edited spacechase0.SpaceCore/ObjectExtensionData.
[12:16:16 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the 'Earthy Interiors' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited TileSheets/furniture (for the '(CP) Iridium Recolors' content pack).
[12:16:16 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:18 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:18 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:18 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:18 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:16:18 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_Shadows (for the 'Way Back PT' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[12:16:19 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:16:19 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:16:21 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:16:21 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:21 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[12:16:21 TRACE SMAPI] Content Patcher loaded asset 'Maps/Town' (for the 'Stardew Valley Expanded' content pack).
[12:16:21 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Stardew Valley Expanded' content pack).
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 10 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 13 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 14 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 15 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence and shadow fix (Maps/Town)" to Maps/Town: MapTiles > entry 16 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 3 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 4 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 5 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 WARN  Content Patcher] Can't apply map patch "Way Back PT > Fence & joja fix (Maps/Town)" to Maps/Town: MapTiles > entry 6 couldn't be applied: Layer specifies a 'Back3' layer which doesn't exist.
[12:16:21 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Way Back PT' content pack).
[12:16:21 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:22 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:22 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:22 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:22 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:16:22 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:16:22 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:16:23 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:16:24 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:16:24 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:24 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:24 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_Shadows (for the 'Way Back PT' content pack).
[12:16:26 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[12:16:27 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[12:16:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:16:27 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:16:27 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:16:27 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:16:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:16:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:28 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[12:16:28 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'NPC Jasper' content pack).
[12:16:28 TRACE SMAPI] Content Patcher edited Maps/Town (for the 'MSVE' content pack).
[12:16:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[12:16:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:16:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:16:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:16:28 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Earthy Interiors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/JoshHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/JoshHouse (for the 'Earthy Interiors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Earthy Interiors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/HaleyHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/HaleyHouse (for the 'Earthy Interiors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/SamHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/SamHouse (for the 'Earthy Interiors' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'Rustic Country Town Interior' content pack).
[12:16:30 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'MSVE' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack).
[12:16:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Blacksmith' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/Blacksmith (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCraftables' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'Rustic Country Town Interior' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/VanillaCraftables (for the 'MSVE' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaSpringObjects' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/ManorHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/SeedShop' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/SeedShop (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/SeedShop (for the '(CP) Plentiful Harvest: Crops and Cooking' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Saloon' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/Saloon (for the 'Immersive Saloon' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Arcade_Couch' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/Trailer (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Hospital' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/Hospital (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/Hospital (for the 'Alchemistry' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/HarveyRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/HarveyRoom (for the 'Earthy Interiors' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach' (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/Beach (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'More Fish' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Stardew Valley Expanded' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Alchemistry' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Data/Fish (for the '(CP) East Scarp' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Data/Fish (for the '(CP) From Source to Sea' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Data/Fish (for the 'Fishing Made Easy Suite' content pack).
[12:16:31 TRACE Item extensions] Checking spawns made at Pelican Beach
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Way Back PT' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack).
[12:16:31 TRACE SMAPI] Content Patcher edited Maps/winter_beach (for the 'Earthy Recolour' content pack).
[12:16:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Beach-NightMarket' (for the 'Stardew Valley Expanded' content pack).
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/Beach-NightMarket (for the 'Stardew Valley Expanded' content pack).
[12:16:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/night_market_tilesheet_objects' (for the 'Earthy Recolour' content pack).
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Way Back PT' content pack).
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/night_market_tilesheet_objects (for the 'Seasonal Cute Characters' content pack).
[12:16:32 TRACE Item extensions] Checking spawns made at BeachNightMarket
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/ElliottHouse (for the 'Earthy Interiors' content pack).
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the 'Earthy Interiors' content pack).
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/ElliottHouseTiles (for the 'Rustic Country Town Interior' content pack).
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mountain' (for the 'Stardew Valley Expanded' content pack).
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Stardew Valley Expanded' content pack).
[12:16:32 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:33 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:33 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:33 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:33 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the '(CP) East Scarp' content pack).
[12:16:33 TRACE SMAPI] Content Patcher edited Maps/Mountain (for the 'Way Back PT' content pack).
[12:16:33 TRACE Item extensions] Checking spawns made at Mountains
[12:16:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/ScienceHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:33 TRACE SMAPI] Content Patcher edited Maps/ScienceHouse (for the 'Earthy Interiors' content pack).
[12:16:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/SebastianRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:33 TRACE SMAPI] Content Patcher edited Maps/SebastianRoom (for the 'Earthy Interiors' content pack).
[12:16:33 TRACE SMAPI] Content Patcher edited Maps/Tent (for the 'Earthy Interiors' content pack).
[12:16:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack).
[12:16:34 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack).
[12:16:34 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:35 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:35 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:16:35 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:16:36 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:16:36 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:36 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:16:36 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Alchemistry' content pack).
[12:16:36 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:37 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:37 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[12:16:37 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'Way Back PT' content pack).
[12:16:37 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'NPC Jasper' content pack).
[12:16:37 TRACE SMAPI] Content Patcher edited Maps/Forest (for the 'MSVE' content pack).
[12:16:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_CanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/zGrandpasFarm_UnderCanopyShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:37 TRACE Item extensions] Checking spawns made at Cindersap Forest
[12:16:37 TRACE SMAPI] Content Patcher edited Animals/BabyBrown Cow (for the 'Elle's Cuter Barn Animals' content pack).
[12:16:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack).
[12:16:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/WizardHouse (for the 'Stardew Valley Expanded' content pack).
[12:16:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardTowerLights' (for the 'Stardew Valley Expanded' content pack).
[12:16:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack).
[12:16:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/AnimalShop' (for the 'Stardew Valley Expanded' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/AnimalShop (for the 'Earthy Interiors' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:16:38 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:16:38 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:16:39 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:16:39 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFurniture' (for the 'Stardew Valley Expanded' content pack).
[12:16:40 TRACE SMAPI] Content Patcher edited Maps/VanillaFurniture (for the 'Rustic Country Town Interior' content pack).
[12:16:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaWallsAndFloors' (for the 'Stardew Valley Expanded' content pack).
[12:16:40 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Earthy Interiors' content pack).
[12:16:40 TRACE SMAPI] Content Patcher edited Maps/VanillaWallsAndFloors (for the 'Rustic Country Town Interior' content pack).
[12:16:40 TRACE SMAPI] Content Patcher edited Maps/AnimalShop (for the 'Jas expansion' content pack).
[12:16:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_FireLight' (for the 'Stardew Valley Expanded' content pack).
[12:16:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/LeahHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:40 TRACE SMAPI] Content Patcher edited Maps/LeahHouse (for the 'Earthy Interiors' content pack).
[12:16:40 TRACE SMAPI] Content Patcher loaded asset 'Maps/BusStop' (for the 'Stardew Valley Expanded' content pack).
[12:16:40 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Stardew Valley Expanded' content pack).
[12:16:40 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:41 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:41 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:41 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:41 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:41 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:43 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_zridgesidebuildings (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:43 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/BusStop (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/spring_zridgesidebuildings (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:16:44 TRACE Item extensions] Checking spawns made at Bus Stop
[12:16:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/Mine' (for the 'Stardew Valley Expanded' content pack).
[12:16:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/Mine (for the 'NPC Jasper' content pack).
[12:16:44 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/SewerTiles (for the 'Rustic Country Town Interior' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack).
[12:16:44 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Way Back PT' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFlooring' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/Desert (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/Desert (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/Desert (for the 'MSVE' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/DesertTiles_Extended (for the 'Earthy Recolour' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Earthy Recolour' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Way Back PT' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/desert_festival_tilesheet (for the 'Seasonal Cute Characters' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/CastleVillage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFlooring' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Club' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/SandyHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/SandyHouse (for the 'Earthy Interiors' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/ArchaeologyHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'East Scarp NPCs' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'Earthy Interiors' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/ArchaeologyHouse (for the 'NPC Jasper' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/WizardHouseBasement' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/AdventureGuild' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/AdventureGuild (for the 'Earthy Interiors' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher loaded asset 'Maps/Woods' (for the 'Stardew Valley Expanded' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'Honey Creek Farm' content pack).
[12:16:45 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:16:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack).
[12:16:47 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:47 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[12:16:48 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'Jas expansion' content pack).
[12:16:48 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:49 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:49 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:16:49 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:49 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:16:49 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:16:50 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:16:50 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:50 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:16:50 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:16:50 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:16:50 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:16:50 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:16:51 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:16:51 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack).
[12:16:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:51 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[12:16:51 TRACE SMAPI] Content Patcher edited Maps/Woods (for the 'NPC Tristan' content pack).
[12:16:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_RedBaneberry_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_Waterfalls' (for the 'Stardew Valley Expanded' content pack).
[12:16:51 TRACE Item extensions] Checking spawns made at Secret Woods
[12:16:51 TRACE SMAPI] Content Patcher loaded asset 'Maps/Railroad' (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'Way Back PT' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/Railroad (for the 'MSVE' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/WitchSwamp (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Rustic Country Town Interior' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/WitchHut (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Rustic Country Town Interior' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/WitchWarpCave (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/Summit' (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/FishShop' (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/FishShop (for the 'Earthy Interiors' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/BathHouse_Entry (for the 'Earthy Interiors' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Earthy Interiors' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[12:16:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaMart' (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/JojaMart (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/JojaMart (for the 'Earthy Interiors' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:16:52 TRACE SMAPI] Content Patcher loaded asset 'Maps/Greenhouse' (for the 'Oasis Greenhouse' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/SkullCave (for the 'Stardew Valley Expanded' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[12:16:52 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Farming Made Easy Suite' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'IdaIda's Flooring and Paths' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/Backwoods' (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_wtd_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcablecar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/spring_zrsvcablecar (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/Backwoods (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/spring_monsterGraveTiles (for the 'Earthy Recolour' content pack).
[12:16:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcablecar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/spring_zrsvcablecar (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:16:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_wtd_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/Tunnel (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/Trailer_big' (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/Trailer_big (for the 'Earthy Interiors' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Earthy Interiors' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Rustic Country Town Interior' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/submarine_tilesheet (for the 'Seasonal Cute Characters' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Earthy Interiors' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Rustic Country Town Interior' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/MovieTheater' (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater (for the 'Earthy Interiors' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Earthy Interiors' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Rustic Country Town Interior' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Juliet, Jessie and Lodging House' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'East Scarp NPCs' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'NPC Jasper' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'NPC Mr Ginger' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Data/MoviesReactions (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Earthy Interiors' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Rustic Country Town Interior' content pack).
[12:16:53 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/Island_S (for the 'Stardew Valley Expanded' content pack).
[12:16:53 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Elle's Seasonal Buildings' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_S_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[12:16:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/Island_SE (for the 'Stardew Valley Expanded' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Earthy Recolour' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_SE_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[12:16:54 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[12:16:54 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Elle's Seasonal Buildings' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Stardew Valley Expanded' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/Island_W (for the 'Cornucopia - More Crops' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:16:55 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_Island_W_CoralReefs' (for the 'Stardew Valley Expanded' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/Island_N (for the 'Cornucopia - More Crops' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Elle's Seasonal Buildings' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:16:55 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/Island_N (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/Island_FieldOffice (for the 'NPC Jasper' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/Caldera (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CalderaLights' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/MasteryCave' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Desert-Festival' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/Desert-Festival (for the 'Way Back PT' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/Desert-Festival (for the '(CP) Walk to the Desert Redux' content pack).
[12:16:56 TRACE Item extensions] Checking spawns made at DesertFestival
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardRefurbished' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardCellarRefurbished' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedRuins' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShed' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TownEast' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE Item extensions] Checking spawns made at Custom_TownEast
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Shadows' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_WarpLights' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FakeEnchantedGrove2' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/EnchantedGrove_Colors' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WillyRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MarnieShed' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AndyCellar' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SusanHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JenkinsHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/BathroomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_OliviaCellar' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SophiaCellar' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/CrimsonBadlandsMap' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/MovieTheaterScreen_TileSheet (for the 'Rustic Country Town Interior' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MovieTheaterScreen_ClaireEvent' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/MovieTheaterScreen_TileSheet (for the 'Rustic Country Town Interior' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillage_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'MSVE' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyardPictureMap' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/AuroraVineyardPicture' (for the 'Stardew Valley Expanded' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'MSVE' content pack).
[12:16:56 TRACE SMAPI] Content Patcher edited Maps/AuroraVineyardPicture (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:56 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'MSVE' content pack).
[12:16:57 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_StardustFarmPictureMap' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/StardustFarmPicture' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'MSVE' content pack).
[12:16:57 TRACE SMAPI] Content Patcher edited Maps/StardustFarmPicture (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GaldoranVoid' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Claire_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Martin_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Camilla_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Alesia_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Isaac_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Lance_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jadu_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Apples_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Peaches_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Charlie_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Morgan_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Scarlett_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sandy_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ApplesRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GunthersRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_Bus' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Countryside_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ClaireHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaEmporium' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher edited Maps/Custom_JojaEmporium (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition1' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GuntherExpedition2' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/GuntherExpedition2_Shadows' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonFields_Small' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BusStop_NoBus' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottageInterior' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher edited Maps/VanillaCursors (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highway' (for the 'Stardew Valley Expanded' content pack).
[12:16:57 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaCursors' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher edited Maps/VanillaCursors (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Sawyer_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Jolyne_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Edmund_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gale_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Gertrude_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brock_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cordelia_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Freya_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Cassandra_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Emin_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Brianna_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Drake_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsDwarf_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher edited Maps/Custom_MorrisHouse (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWestOld' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE Item extensions] Checking spawns made at Custom_ForestWestOld
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LanceSecretWarp' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Earthy Interiors' content pack).
[12:16:58 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:16:58 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Krobus_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/VoidDen_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_VoidDen' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/VoidDen_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher edited Maps/spring_GrampletonSuburbsTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ScarlettHouse' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_GrampletonSuburbsTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher edited Maps/spring_GrampletonSuburbsTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HanksGarage' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/HanksGarage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:16:58 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WoodsCompat' (for the 'Stardew Valley Expanded' content pack).
[12:16:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack).
[12:16:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_VictorSummit' (for the 'Stardew Valley Expanded' content pack).
[12:16:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_ValleyBackdrop' (for the 'Stardew Valley Expanded' content pack).
[12:16:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AuroraVineyard' (for the 'Stardew Valley Expanded' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/spring_Waterfalls (for the 'Earthy Recolour' content pack).
[12:16:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MagesRest' (for the 'Alchemistry' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/Custom_MagesRest (for the 'Alchemistry' content pack).
[12:16:59 TRACE Item extensions] Checking spawns made at Custom_MagesRest
[12:16:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MagesRestEvents' (for the 'Alchemistry' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/Custom_MagesRestEvents (for the 'Alchemistry' content pack).
[12:16:59 TRACE Item extensions] Checking spawns made at Custom_MagesRestEvents
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Rustic Country Town Interior' content pack).
[12:16:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SevinaeHouse' (for the 'Alchemistry' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[12:16:59 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_cottage' (for the '(CP) East Scarp' content pack).
[12:16:59 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:00 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:17:00 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:17:01 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:17:01 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:17:01 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:17:01 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:17:01 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:01 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ArkOrchard' (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_cottage' (for the '(CP) East Scarp' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DayEnd_WarpRoom' (for the 'Stardew Valley Expanded' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheetRuins' (for the 'Stardew Valley Expanded' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet_MaskEffect' (for the 'Stardew Valley Expanded' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Atlantis' (for the 'Stardew Valley Expanded' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:01 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheetRuins' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/AtlantisTilesheet_MaskEffect' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RailwayTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DesertRailway' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RailwayTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_EnchantedGrove' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher edited Maps/Custom_EnchantedGrove (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher edited Maps/FirstSlashGuildBuilding (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuestRoom' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/FirstSlashGuildBuilding' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher edited Maps/FirstSlashGuildBuilding (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lighthouse' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonCoast' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lighthouse' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher edited Maps/GrampletonTrainStationTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonTrainStation' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/GrampletonTrainStationTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher edited Maps/GrampletonTrainStationTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrenvilleFalls' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_OreTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_ShadowTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:02 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrison' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_LightingTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_OreTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsCavern_ShadowTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavernPrisonEvent' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/IridiumQuarry_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/JojaPetStore' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyard' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCellar' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardCottage' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher edited Maps/SakuraVineyardDiningRoomTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SakuraVineyardDiningRoom' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/SakuraVineyardDiningRoomTilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher edited Maps/SakuraVineyardDiningRoomTilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpringCave' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpringCave_Effects' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_TreasureCave' (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher edited Maps/Custom_TreasureCave (for the 'Stardew Valley Expanded' content pack).
[12:17:03 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack).
[12:17:04 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Way Back PT' content pack).
[12:17:04 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack).
[12:17:04 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:04 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Void' (for the 'Stardew Valley Expanded' content pack).
[12:17:04 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack).
[12:17:04 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Way Back PT' content pack).
[12:17:04 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack).
[12:17:04 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Entrance_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/ZCCC_Entrance_Tilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Entrance' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Entrance_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/ZCCC_Entrance_Tilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/ZCCC_FoodCourt_Tilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_FoodCourt' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_FoodCourt_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/ZCCC_FoodCourt_Tilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_MainHall_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_MainHall' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_MainHall_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Stage' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Stage_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_VendorFloor_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/ZCCC_VendorFloor_Tilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_VendorFloor' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_VendorFloor_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/ZCCC_VendorFloor_Tilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/ZuzuCityStreet_Tilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZuzuCityStreet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZuzuCityStreet_Tilesheet' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/ZuzuCityStreet_Tilesheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsOutpost' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/Custom_HighlandsOutpost (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Outpost_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CastleVillageOutpost' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Outpost_CrimsonLight' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashGuild' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/Custom_FirstSlashGuild (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FirstSlashHallway' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/Custom_FirstSlashHallway (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_WizardBasement' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/Custom_WizardBasement (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_WizardBasementLights' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/CherryBlossomPetals' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Courtyard_NPCs' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ZCCC_Courtyard' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/CherryBlossomPetals' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/ZCCC_Courtyard_NPCs' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SVESummit' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_AdventurerSummit' (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:17:05 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:17:06 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:17:06 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:06 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:17:06 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:17:06 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:17:06 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:17:06 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:17:08 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:17:08 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:08 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[12:17:08 TRACE SMAPI] Content Patcher edited Maps/Custom_AdventurerSummit (for the '(CP) East Scarp' content pack).
[12:17:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_BlueMoonVineyard' (for the 'Stardew Valley Expanded' content pack).
[12:17:08 TRACE SMAPI] Content Patcher edited Maps/Custom_BlueMoonVineyard (for the 'Stardew Valley Expanded' content pack).
[12:17:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Darkness' (for the 'Stardew Valley Expanded' content pack).
[12:17:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:08 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForbiddenMaze' (for the 'Stardew Valley Expanded' content pack).
[12:17:08 TRACE SMAPI] Content Patcher edited Maps/Custom_ForbiddenMaze (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Darkness' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForbiddenMaze_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanBackyard' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher edited Maps/Custom_HenchmanBackyard (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenchmanHouse' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Earthy Recolour' content pack).
[12:17:09 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:17:09 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Earthy Interiors' content pack).
[12:17:09 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:17:09 TRACE SMAPI] Content Patcher edited Maps/summer_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_South' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher edited Maps/summer_beach (for the 'Earthy Recolour' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_SVE_Tilesheet2' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/DinoIsland_North_Mask' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DinoIsland_North' (for the 'Stardew Valley Expanded' content pack).
[12:17:09 TRACE SMAPI] Content Patcher loaded asset 'Maps/DinoIsland_North_Mask' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CastleVillage' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RedEyes' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_CrimsonBadlands' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_CastleVillage' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RedEyes' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_FableReef' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher edited Maps/Custom_FableReef (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedGreenhouse' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/VanillaFloors' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ForestWest' (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'Stardew Valley Expanded' content pack).
[12:17:10 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:11 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:17:12 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:17:12 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:12 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[12:17:12 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[12:17:12 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:17:12 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:17:13 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:17:13 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:13 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:17:13 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:17:13 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:17:13 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:17:13 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:17:14 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:17:14 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/ForestWest_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:14 TRACE SMAPI] Content Patcher edited Maps/Custom_ForestWest (for the 'MSVE' content pack).
[12:17:14 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Garden' (for the 'Stardew Valley Expanded' content pack).
[12:17:14 TRACE SMAPI] Content Patcher edited Maps/Custom_Garden (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbs' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonSuburbs (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsTrainStation' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonSuburbsOutskirts' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Earthy Interiors' content pack).
[12:17:15 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GoGoatRanch_Interior' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Earthy Interiors' content pack).
[12:17:15 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrandpasShedOutside' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher edited Maps/Custom_GrandpasShedOutside (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Highlands' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher edited Maps/Custom_Highlands (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Highlands_CanopyTreeShadows' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HighlandsCavern' (for the 'Stardew Valley Expanded' content pack).
[12:17:15 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_DiamondCavern' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_JunimoWoods' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/JunimoWoods_Shadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_MorrisProperty' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_MorrisModernHouse' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ShearwaterBridge' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher edited Maps/Custom_ShearwaterBridge (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher edited Maps/Custom_ShearwaterBridge (for the '(CP) East Scarp' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/ShearwaterBridgeConeBarricade' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE Item extensions] Checking spawns made at Shearwater Bridge
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_SpriteSpring2' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher loaded asset 'Maps/SpriteSpring_Effects' (for the 'Stardew Valley Expanded' content pack).
[12:17:16 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:17:16 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:17:16 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:16 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:17 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:17:17 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:17:17 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:17 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Earthy Recolour' content pack).
[12:17:17 TRACE SMAPI] Content Patcher edited Maps/spring_beach (for the 'Way Back PT' content pack).
[12:17:17 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:17:18 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:17:18 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:17:18 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:18 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:17:18 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_z_extras' (for the 'Stardew Valley Expanded' content pack).
[12:17:18 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Stardew Valley Expanded' content pack).
[12:17:18 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Earthy Interiors' content pack).
[12:17:18 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Rustic Country Town Interior' content pack).
[12:17:20 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'MSVE' content pack).
[12:17:20 TRACE SMAPI] Content Patcher edited Maps/spring_z_extras (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_SVEbuildingShadow' (for the 'Stardew Valley Expanded' content pack).
[12:17:20 TRACE SMAPI] Content Patcher edited Maps/z_SVEbuildingShadow (for the 'MSVE' content pack).
[12:17:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_GrampletonFields' (for the 'Grampleton Fields' content pack).
[12:17:20 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonFields (for the 'Stardew Valley Expanded' content pack).
[12:17:20 TRACE SMAPI] Content Patcher edited Maps/Custom_GrampletonFields (for the '(CP) East Scarp' content pack).
[12:17:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:17:20 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepMountains' (for the '(CP) East Scarp' content pack).
[12:17:20 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepMountains (for the '(CP) East Scarp' content pack).
[12:17:20 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:22 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:17:22 TRACE SMAPI] Content Patcher edited Maps/EastScarp_DeepMountains (for the 'East Scarp NPCs' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/balcony_house' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_EastScarpe' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_inn' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/winter_beach (for the 'Earthy Recolour' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Flooring' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemur_coffeeshop' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_lighthouse' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_rockpools' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_mod_lumisteria_tilesheetsoutdoor_decorations' (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_himeoutdoors' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Village' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'Always Raining in the Valley' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Village (for the 'East Scarp NPCs' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/balcony_house' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_EastScarpe' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_inn' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/Flooring' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemur_coffeeshop' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_lighthouse' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_rockpools' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_himeoutdoors' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Farming Made Easy Suite' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'IdaIda's Flooring and Paths' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[12:17:23 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_SeaCave' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark_outdoorsTileSheet' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/ES_mine_desert' (for the '(CP) East Scarp' content pack).
[12:17:23 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_DeepDark' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/DeepDark_outdoorsTileSheet' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/ES_mine_desert' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_cottage' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Orchard' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/EastScarp_Orchard (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ClearingHouse' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE Item extensions] Checking spawns made at Scarp Crossing
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_SmugglerDen' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MineEntrance' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/LemurCustom' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Earthy Interiors' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_House1' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/LemurCustom' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_BirdHide' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VetHouse' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/EastScarp_VetHouse (for the 'East Scarp NPCs' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_JacobOffice' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Earthy Interiors' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_JacobBarn' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LanternRoom' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Silo' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/WitchHutTiles (for the 'Rustic Country Town Interior' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_LumaHut' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_OrchardHouse' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Shack' (for the '(CP) East Scarp' content pack).
[12:17:24 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Way Back PT' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VillageInn' (for the '(CP) East Scarp' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Earthy Interiors' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[12:17:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_InnBath' (for the '(CP) East Scarp' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Elle's Seasonal Buildings' content pack).
[12:17:25 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:25 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_UnderwaterLexi' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_EyvinderCave' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_InnRoomRosa' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ToriSlimeBasement' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_RosJulesHouse' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_ArkOrchard' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_NTHouse' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_HenryWarp' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Lighthouse' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowFarm' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher edited Maps/EastScarp_MeadowFarm (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowShed' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_MeadowShed_Ruins' (for the '(CP) East Scarp' content pack).
[12:17:26 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:17:26 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:17:26 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:17:26 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_ARVHouse' (for the 'Always Raining in the Valley' content pack).
[12:17:26 TRACE SMAPI] Content Patcher edited Maps/Custom_ARVHouse (for the 'Always Raining in the Valley' content pack).
[12:17:26 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:17:26 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack).
[12:17:26 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_ClearingHouse' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/Custom_LK_ClearingHouse (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:27 TRACE Item extensions] Checking spawns made at Jessie's Garden
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_LodgingHouse' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Earthy Interiors' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Earthy Interiors' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Rustic Country Town Interior' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_JojaBreakRoom' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Earthy Interiors' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_TheaterBreakroom' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/Custom_LK_TheaterBreakroom (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_LodgingHouseBasement' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Meadow' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Meadow (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE Item extensions] Checking spawns made at Tarniyar.CP.WalkToDesert_Meadow
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Forest_Road' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Forest_Road (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE Item extensions] Checking spawns made at Tarniyar.CP.WalkToDesert_Forest_Road
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Winding_Road' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Winding_Road (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE Item extensions] Checking spawns made at Tarniyar.CP.WalkToDesert_Winding_Road
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Interchange' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Interchange (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE Item extensions] Checking spawns made at Tarniyar.CP.WalkToDesert_Interchange
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/desert_z_roads' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_ghosttown_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Ghost_Town' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Ghost_Town (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/desert_z_roads' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:27 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_ghosttown_tilesheet' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_ghostshoptiles' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Ghost_Shop' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_ghostshoptiles' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Pete_Hidden' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine_desert' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Tarniyar.CP.WalkToDesert_Cave' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/Tarniyar.CP.WalkToDesert_Cave (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_mine_desert' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Farming Made Easy Suite' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'IdaIda's Flooring and Paths' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcliffhouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/spring_zrsvcliffhouse (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideview' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvshadows' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvinterior' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/z_rsvinterior (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff_AlissaDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvcliffhouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/spring_zrsvcliffhouse (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideview' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvshadows' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvinterior' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/z_rsvinterior (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/RafNPCSheet' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvfestivals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/zrsvfestivals (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff_FayeDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/RafNPCSheet' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvfestivals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/zrsvfestivals (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgetiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/spring_zridgetiles (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvCorineDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgetiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/spring_zridgetiles (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:28 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Way Back PT' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/RVanimals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/spring_zridgeside (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesideCraftables' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/zridgesideCraftables (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspecialeffects' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/zrsvspiritrealm (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_Event' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/RVanimals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/spring_zridgeside (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesideCraftables' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/zridgesideCraftables (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspecialeffects' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:29 TRACE SMAPI] Content Patcher edited Maps/zrsvspiritrealm (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_CookOff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesidefurniture' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/zridgesidefurniture (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage_Fashion' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/zridgesidefurniture' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/zridgesidefurniture (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvcolorlights' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge_KennethDate_OFF' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvcolorlights' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvwallsfloorcopy' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVEvacuationCenter' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvwallsfloorcopy' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge_KennethDate_ON' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Earthy Interiors' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/bathhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Earthy Interiors' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/CarolineGreenhouseTiles (for the 'Rustic Country Town Interior' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Earthy Interiors' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion_Ball' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneCorp' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneJewelry' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCave' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCrystals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AmethyneMine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCave' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvAmethyneCrystals' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCave' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarCave (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/EzekielPicFinal' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/MenuTiles (for the 'Vintage Interface 2.0 (CP)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EzekielPic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EzekielPic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/EzekielPicFinal' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/FreddieShedItems' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LolaShed' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LolaShed (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/FreddieShedItems' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvSpacerockTiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_TortsRealm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_TortsRealm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvSpacerockTiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVAbandonedHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVAbandonedHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Way Back PT' content pack).
[12:17:30 TRACE SMAPI] Content Patcher edited Maps/summer_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Elle's Seasonal Buildings' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/pirates_tilesheet (for the 'Seasonal Cute Characters' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/fire' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_JuneNPC_ResortDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/pirates_tilesheet (for the 'Seasonal Cute Characters' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/fire' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/MovieTheaterScreen_TileSheet (for the 'Rustic Country Town Interior' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Stardew Valley Expanded' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Earthy Interiors' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Rustic Country Town Interior' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/MovieTheater_TileSheet (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PrincessVilleDate' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PrincessVilleDate (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVVerdeView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVWestCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVVerdeView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvgarden' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/z_rsvgarden (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGreenhouse1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGreenhouse1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_rsvgarden' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/z_rsvgarden (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGreenhouse2' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm_corrupt' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGreenhouse2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvspiritrealm_corrupt' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvscene1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/spring_zrsvscene1 (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheRide (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvscene1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher edited Maps/spring_zrsvscene1 (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheRide_static' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:31 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_WeddingReception' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_Ballroom' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_Birthday' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinEventHall_Birthday (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall_NightParty' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/winter_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/RSVBonfire' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/winter_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EmberNight' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EmberNight (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/RSVBonfire' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Earthy Recolour' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/fall_zridgesidebuildings' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Stardew Valley Expanded' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/fall_town (for the 'Earthy Recolour' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvgatheringtiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/zrsvgatheringtiles (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVGathering' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVGathering (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsvgatheringtiles' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/zrsvgatheringtiles (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarBasement' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarBasement (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarLab' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AguarLab (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AlissaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AlissaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AlissaShed' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_AlissaShed (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BertHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BertHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BertHouse2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BertHouse2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_EzekielHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_EzekielHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_FreddieHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_FreddieHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_IanHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_IanHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_JericHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_JericHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_KennethHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:32 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_KennethHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LennyHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LennyHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotel2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotel2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotel3rdFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotel3rdFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinHotelLobby' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinHotelLobby (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MaddieHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MaddieHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PikaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PikaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVNinjaHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVNinjaHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_ShiroHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_ShiroHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_LogCabinEventHall' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_LogCabinEventHall (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_BlairHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_BlairHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_FayeHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_FayeHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PurpleMansion (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PurpleMansion2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PurpleMansion2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsv3brosInterior' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/zrsv3brosInterior (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_3Bros' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_3Bros (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/zrsv3brosInterior' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/zrsv3brosInterior (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_3Bros2ndFloor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_3Bros2ndFloor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/SewerTiles (for the 'Rustic Country Town Interior' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSewers' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Earthy Interiors' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_PaulaClinic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_PaulaClinic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitHouse' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSummitHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitHouseNew' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSummitHouseNew (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSummitShed' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Earthy Recolour' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Way Back PT' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/spring_outdoorsTileSheet2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls1 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Earthy Recolour' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Way Back PT' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/spring_island_tilesheet_1 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls2' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_MysticFalls3' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_MysticFalls3 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSpiritRealm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVSpiritRealm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/summer_zridgeside' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgePond' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgePond (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_Ridge' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_Ridge (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgeFalls' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:33 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgeFalls (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgeForest' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgeForest (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RidgesideVillage' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RidgesideVillage (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideviewnight' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCableCar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCableCar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zrsvwideviewnight' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVCliff' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVCliff (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVTheHike' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVTheHike (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_SummitFarm' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_SummitFarm (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVRoad' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVRoad (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:34 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVRoad (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVHiddenWarp' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVHiddenWarp (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVHiddenWarp2' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/Custom_Ridgeside_RSVHiddenWarp2 (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zRSVbg' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RSVspousePic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/z_RSVspousePic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_WeddingReceptionPic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_zRSVbg' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/z_RSVspousePic' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/z_RSVspousePic (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zKiarraPickDesign' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/zKiarraPickDesign (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_KiarraPick' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zKiarraPickDesign' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/zKiarraPickDesign (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVOldKids' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_OldRSVKids' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVOldKids' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_RSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVSkyGazing' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_ZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/zRSVZuzuCableCarView' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCaveFixed' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_Ridgeside_AguarCaveFixed_alt' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Earthy Interiors' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/coopTiles (for the 'Rustic Country Town Interior' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Alchemistry' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Earthy Recolour' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Better Crops and Foraging' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Cornucopia - More Crops' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Coop Animals' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Elle's Cuter Horses' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Farming Made Easy Suite' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Medieval_Craftables' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'IdaIda's Flooring and Paths' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the '(CP) Iridium Recolors' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/springobjects (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_VetAwayWarpRoom' (for the 'East Scarp NPCs' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_TNPCWaitingWarpRoom' (for the 'East Scarp NPCs' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_CatWarpRoom' (for the 'East Scarp NPCs' content pack).
[12:17:35 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_AbyssCoop' (for the 'East Scarp NPCs' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Earthy Recolour' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Way Back PT' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Seasonal Cute Characters' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/DesertTiles (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:35 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Earthy Recolour' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Way Back PT' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/Festivals (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarpeInn_SpiritEve' (for the 'East Scarp NPCs' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Custom_LK_Museum2' (for the 'NPC Jasper' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/Custom_LK_Museum2 (for the 'NPC Jasper' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Earthy Interiors' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/townInterior_2 (for the 'Rustic Country Town Interior' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/HeyKatu.HoneyCreek_TreeHouse' (for the 'Honey Creek Farm' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/HeyKatu.HoneyCreek_Tower' (for the 'Honey Creek Farm' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/HeyKatu.HoneyCreek_Cave' (for the 'Honey Creek Farm' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/spring_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lemurkat_FairyPool' (for the 'NPC Tristan' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/Lemurkat_FairyPool (for the 'NPC Tristan' content pack).
[12:17:36 TRACE SMAPI] Content Patcher loaded asset 'Maps/cave_daisyextras' (for the 'DaisyNiko's Tilesheets' content pack).
[12:17:36 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:17:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/Lemurkat_SecretCave' (for the 'NPC Tristan' content pack).
[12:17:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/lumi_towninterior' (for the 'Lumisteria Tilesheets - Indoor' content pack).
[12:17:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/lemurfurniture' (for the '(CP) East Scarp' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Maps/walls_and_floors (for the 'Earthy Interiors' content pack).
[12:17:37 TRACE SMAPI] Content Patcher loaded asset 'Maps/EastScarp_Playhouse' (for the 'NPC Tristan' content pack).
[12:17:37 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/FarmExtensionData'.
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'More Fish' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Stardew Valley Expanded' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Alchemistry' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'East Scarp NPCs' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Dwarf Expansion' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'Fishing Made Easy Suite' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'More Quest' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/Quests (for the 'NPC Mr Ginger' content pack).
[12:17:37 TRACE SpaceCore] Event: OnBlankSave
[12:17:37 TRACE SMAPI]    task complete.
[12:17:37 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[12:17:37 TRACE SMAPI]    task complete.
[12:17:37 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[12:17:37 TRACE SMAPI] Invalidated 0 cache entries.
[12:17:37 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[12:17:37 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Stardew Valley Expanded' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Lumisteria Tilesheets - Indoor' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Lumisteria Tilesheets - Outdoor' content pack).
[12:17:37 TRACE SMAPI] Content Patcher edited Data/ChairTiles (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MorrisTod_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/MorrisTod_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/MorrisTod (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Evelyn_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Evelyn_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Evelyn (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/George_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/George_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/George (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/George (for the 'East Scarp NPCs' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alex_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alex_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Alex (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emily_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emily_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Emily (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Emily (for the 'East Scarp NPCs' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Haley_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Haley_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Haley (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jodi_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jodi_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Jodi (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sam_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sam_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Sam (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Sam (for the 'East Scarp NPCs' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Vincent_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Vincent_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Vincent (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Vincent (for the 'East Scarp NPCs' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Clint_Spring_Work' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Clint_Spring_Work' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Clint (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Clint (for the 'East Scarp NPCs' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Clint (for the 'Combat Made Easy Suite' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lewis_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lewis_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Lewis (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Lewis (for the 'Marnie Immersive' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Abigail_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Abigail_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Abigail (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Abigail (for the 'East Scarp NPCs' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Caroline_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Caroline_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Caroline (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pierre_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pierre_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Pierre (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gus_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gus_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Gus (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pam_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pam_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Pam (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Penny_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Penny_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Penny (for the 'Stardew Valley Expanded' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Harvey_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Portraits/Harvey_Spring (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher loaded asset 'Characters/Harvey_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:38 TRACE SMAPI] Content Patcher edited Characters/schedules/Harvey (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Elliott_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Elliott_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Elliott (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Elliott (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Demetrius_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Demetrius_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Demetrius (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maru_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maru_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Maru (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Robin_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Robin_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Robin (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Robin (for the 'Farming Made Easy Suite' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sebastian_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sebastian_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Sebastian (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Sebastian (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Linus_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Linus_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Linus (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Magnus_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Magnus_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Wizard' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Wizard (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jas_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jas_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Jas (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Jas (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marnie_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marnie_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'Farming Made Easy Suite' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Marnie (for the 'Marnie Immersive' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shane_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shane_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Shane (for the 'Marnie Immersive' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MisterGinger' (for the 'NPC Mr Ginger' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/MisterGinger' (for the 'NPC Mr Ginger' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/MisterGinger' (for the 'NPC Mr Ginger' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/MisterGinger (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/MisterGinger (for the 'NPC Tristan' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leah_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leah_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Leah (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Leah (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dwarf' (for the 'Dwarf Expansion' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Portraits/Krobus (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Krobus (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Krobus' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Portraits/MrQi (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/MrQi (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sandy_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sandy_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sandy' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Sandy (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sandy.
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sandy (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Portraits/Bouncer (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Bouncer (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gunther_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gunther_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/GuntherSilvian_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/GuntherSilvian_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/GuntherSilvian' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/GuntherSilvian.
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/GuntherSilvian (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Marlon_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Marlon_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MarlonFay_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/MarlonFay_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/MarlonFay (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Henchman (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Willy_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Willy_Spring' (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Willy (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Willy (for the 'Fishing Made Easy Suite' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Portraits/Birdie (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Birdie (for the 'Seasonal Cute Characters' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Andy_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Andy_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Andy' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Andy (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Andy' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Andy.
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Andy (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Susan_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Susan_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Susan' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Susan (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Victor_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Victor_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Victor' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Victor (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Victor' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Victor.
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Victor (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olivia_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olivia_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Olivia' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Olivia (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olivia' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Olivia.
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olivia (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sophia_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sophia_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sophia' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Sophia (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sophia' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sophia.
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sophia (for the 'East Scarp NPCs' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Claire_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/Claire_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:39 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Claire' (for the 'Stardew Valley Expanded' content pack).
[12:17:39 TRACE SMAPI] Content Patcher edited Characters/schedules/Claire (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Claire' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Claire.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Claire (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Martin_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Martin_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Martin' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/schedules/Martin (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Martin' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Martin.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Martin (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Camilla_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Camilla_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Camilla' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alesia_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alesia_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Alesia' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Isaac_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Isaac_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Isaac' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jadu_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jadu_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jadu' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/schedules/Jadu (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Peaches' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Peaches' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Peaches' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Scarlett_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Scarlett_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Sawyer (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sawyer' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sawyer.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sawyer (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Edmund' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Edmund' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Edmund (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Edmund' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Gertrude (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brock' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brock' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Brock (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Brock' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Cordelia (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freya' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freya' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Freya (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Freya' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Cassandra (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Emin' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Emin' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Emin (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Emin' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HankSVE' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/HankSVE.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HankSVE (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Treyvon' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Treyvon.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Treyvon (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sevinae' (for the 'Alchemistry' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sevinae' (for the 'Alchemistry' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sevinae' (for the 'Alchemistry' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/schedules/Sevinae (for the 'Alchemistry' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sevinae' (for the 'Alchemistry' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sevinae.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sevinae (for the 'Alchemistry' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jolyne_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jolyne_Spring' (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jolyne' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jolyne.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jolyne (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Brianna' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Brianna' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Brianna (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Brianna' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Brianna' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Brianna.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Brianna (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Drake' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Drake' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Drake (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Drake' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Drake' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Drake.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Drake (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Gale' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Gale' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Gale' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gale' (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gale.
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gale (for the 'Stardew Valley Expanded' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Leximonster' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Leximonster' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Leximonster' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aideen' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aideen' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Aideen' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eloise' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Portraits/Eloise (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eloise' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Eloise (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Eloise' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jacob' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jacob' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jacob' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/RichieTheMacaw' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/RichieTheMacaw' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/LumaJunimo' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/LumaJunimo' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Rosa' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Rosa' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Rosa' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/schedules/Rosa (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Eyvinder' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Portraits/Eyvinder (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/Eyvinder' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher edited Characters/Eyvinder (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Eyvinder' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Portraits/ToriLK' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/ToriLK' (for the 'East Scarp NPCs' content pack).
[12:17:40 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/ToriLK' (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/HappySlime' (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/HappySlime' (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Beatrice' (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Portraits/Beatrice (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Beatrice' (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/Beatrice (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Beatrice' (for the 'East Scarp NPCs' content pack).
[12:17:41 WARN  SpaceCore] A warp from Custom_ARVHouse references EastScarpe which could not be found.
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sterling' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sterling' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sterling' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Sterling (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Mia' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Mia' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Mia' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Mia (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Henry' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Henry' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Henry' (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Henry (for the 'Always Raining in the Valley' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jessie' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jessie' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jessie' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Jessie (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Juliet' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Juliet' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Juliet' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Juliet (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Juliet (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/PickledPete' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/PickledPete' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/PickledPete' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/PickledPete (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Undreya_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Undreya_2' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Undreya' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Undreya (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Aguar_4' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Aguar_4' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Aguar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Aguar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Alissa_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Alissa_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Alissa' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Alissa (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Trinnie_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Trinnie_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Trinnie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Trinnie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Olga_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Olga_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Olga' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Olga (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bert_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bert_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Bert' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Bert (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Corine_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Corine_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Corine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Corine (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ezekiel_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ezekiel_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Ezekiel' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Ezekiel (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Freddie_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Freddie_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Freddie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Freddie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lola_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lola_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lola' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Lola (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ian_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ian_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Ian' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Ian (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ian' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ian.
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ian (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ian (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sean_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sean_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sean' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Sean (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sean' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sean.
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sean (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sean (for the 'East Scarp NPCs' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jeric_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jeric_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jeric' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Jeric (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kenneth_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kenneth_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Kenneth' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Kenneth (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lenny_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lenny_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lenny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Lenny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ysabelle_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ysabelle_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Ysabelle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Ysabelle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Flor_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Flor_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Flor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 TRACE SMAPI] Content Patcher edited Characters/schedules/Flor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:41 WARN  SpaceCore] A warp from Custom_GrampletonFields references DayEnd_WarpRoom which could not be found.
[12:17:41 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Philip_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Philip_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Philip' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Philip (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Richard_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Richard_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Richard' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Richard (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maddie_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maddie_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Maddie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Maddie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pika_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pika_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Pika' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Pika (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Keahi_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Keahi_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Keahi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Keahi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jio_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Portraits/Jio_spring (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jio_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/Jio_spring (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jio' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Jio (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shiro_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shiro_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Shiro' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Shiro (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Yuuma_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Yuuma_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Yuuma' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Yuuma (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Carmen_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Carmen_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Carmen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Carmen (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Blair_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Blair_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Blair' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Blair (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Faye_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Faye_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Faye' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Faye (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Sonny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Irene_Chef' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Irene_Chef' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Irene' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Irene (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Maive_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Maive_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Maive' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Maive (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Ariah_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Ariah_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Ariah' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Ariah (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Louie_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Louie_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Louie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Louie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lorenzo_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lorenzo_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lorenzo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Lorenzo (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Anton_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Anton_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Anton' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Anton (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kiarra_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kiarra_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Kiarra' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Kiarra (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Shanice_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Shanice_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Shanice' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Shanice (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Paula_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Paula_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Paula' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Paula (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Portraits/Torts (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/Torts (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Torts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Althea' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Althea (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Lorraine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Lorraine (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Nadaline (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Zachary' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Zachary (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kiwi_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kiwi_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Kiwi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Kiwi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/TreehouseGirl (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/RelicSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bryle_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bryle_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Bryle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bryle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bryle.
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bryle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bryle (for the 'East Scarp NPCs' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Naomi_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Naomi_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Naomi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Naomi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Zayne_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Zayne_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Zayne' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Zayne (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Zayne' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Zayne.
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zayne (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Zayne (for the 'East Scarp NPCs' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Malaya_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Malaya_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Malaya' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Malaya (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Kimpoi_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Kimpoi_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Kimpoi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Kimpoi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Belinda' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Belinda (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Raeriyala (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Sari (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:42 TRACE SMAPI] Content Patcher edited Characters/schedules/Pipo (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Characters/schedules/Acorn (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Helen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Characters/schedules/Helen (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Daia_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Daia_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Daia' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Characters/schedules/Daia (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Characters/schedules/Bliss (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/June_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/June_spring' (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/June' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Characters/schedules/June (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/JosephineK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/JosephineK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/JosephineK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/KatarynaLK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/KatarynaLK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/KatarynaLK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/OliverK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/OliverK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/OliverK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/VivienneLK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/VivienneLK' (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/Jasper' (for the 'NPC Jasper' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/Jasper' (for the 'NPC Jasper' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/Jasper' (for the 'NPC Jasper' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Characters/schedules/Jasper (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Characters/schedules/Jasper (for the 'NPC Jasper' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Portraits/MermaidLantana' (for the '(CP) Polyamory Sweet!' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/MermaidLantana' (for the '(CP) Polyamory Sweet!' content pack).
[12:17:43 TRACE SMAPI] Content Patcher loaded asset 'Characters/schedules/MermaidLantana' (for the '(CP) Polyamory Sweet!' content pack).
[12:17:43 TRACE SMAPI]    task complete.
[12:17:43 TRACE Json Assets] Fixing IDs
[12:17:43 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[12:17:43 TRACE game] getLoadEnumerator() exited, elapsed = '00:02:00.5499051'
[12:17:43 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Stardew Valley Expanded' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'East Scarp NPCs' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Dwarf Expansion' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Marnie Immersive' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited Data/Events/FarmHouse (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:17:43 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[12:17:43 TRACE SMAPI] Custom Companions loaded asset 'CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit' (for the 'Ridgeside Village (Custom Companions component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Vintage Interface 2.0 (CP)' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Earthy Recolour' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Way Back PT' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the '(CP) Iridium Recolors' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Lovely Kitchen' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Stardew Foliage Redone Foliage Only' content pack).
[12:17:43 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Elle's Seasonal Buildings' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Medieval_Craftables' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the '(CP) Iridium Recolors' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited TileSheets/Craftables (for the 'Lovely Kitchen' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Earthy Interiors' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Rustic Country Town Interior' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the 'Seasonal Cute Characters' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Maps/townInterior (for the '(CP) Iridium Recolors' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Stardew Valley Expanded' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Earthy Interiors' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Rustic Country Town Interior' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Maps/farmhouse_tiles (for the 'Lovely Kitchen' content pack).
[12:17:44 TRACE SMAPI] Invalidated 5 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/Cursors2, Maps/farmhouse_tiles, Maps/townInterior, TileSheets/Craftables).
Propagated 4 core assets (LooseSprites/Cursors2, Maps/farmhouse_tiles, Maps/townInterior, TileSheets/Craftables).
[12:17:44 TRACE game] setGameMode( 'playingGameMode (3)' )
[12:17:44 TRACE SMAPI] Game loader done.
[12:17:44 TRACE Json Assets] Adding default recipes
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Stardew Valley Expanded' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Alchemistry' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) East Scarp' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'East Scarp NPCs' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Combat Made Easy Suite' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Cornucopia - More Crops' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Fishing Made Easy Suite' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Honey Creek Farm' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'Peachery Kitchen' content pack).
[12:17:44 TRACE SMAPI] Content Patcher edited Data/TriggerActions (for the 'NPC Tristan' content pack).
[12:17:45 TRACE game] Applied trigger action 'SVE_ChallengingBadlands' with actions [RemoveMail Current SVE_ChallengingBadlands received].
[12:17:45 TRACE game] Applied trigger action 'SVE_ChallengingMarshlands' with actions [RemoveMail Current SVE_ChallengingMarshlands received].
[12:17:45 TRACE game] Applied trigger action 'SVE_ChallengingHighlandsCavern' with actions [RemoveMail Current SVE_ChallengingHighlandsCavern received].
[12:17:45 TRACE game] Applied trigger action 'SVE_LowMemoryBadlands' with actions [RemoveMail Current SVE_LowMemoryBadlands received].
[12:17:45 TRACE game] Applied trigger action 'SVE_LowMemoryHighlands' with actions [RemoveMail Current SVE_LowMemoryHighlands received].
[12:17:45 TRACE game] Applied trigger action 'FlashShifter.StardewValleyExpandedCP_LanceRiceRemove' with actions [RemoveMail Current SVE.LanceRice].
[12:17:45 TRACE game] Applied trigger action 'Tarniyar.CP.WalkToDesert_MigrateIds' with actions [Pathoschild.ContentPatcher_MigrateIds Items JsonAssets:objects:Eerie Seeds (O)Tarniyar.CP.WalkToDesert_Eerie_Plant_Seeds JsonAssets:objects:Ghost Berry (O)Tarniyar.CP.WalkToDesert_Ghost_Berry JsonAssets:objects:Giant Old Coin (O)Tarniyar.CP.WalkToDesert_Giant_Old_Coin JsonAssets:objects:Old Coin (O)Tarniyar.CP.WalkToDesert_Old_Coin].
[12:17:45 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RemoveConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RepeatConfigFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetHerbsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedCropsPackFlags false], [MarkActionApplied All Cornucopia.MoreCrops_SetExtendedTreesPackFlags false], [RemoveMail All Cornucopia.MoreCrops_HerbsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled all], [RemoveMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled all].
[12:17:45 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetExtendedCropsPackFlags' with actions [AddMail All Cornucopia.MoreCrops_ExtendedCropsPackEnabled received].
[12:17:45 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetExtendedTreesPackFlags' with actions [AddMail All Cornucopia.MoreCrops_ExtendedTreesPackEnabled received].
[12:17:45 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_SetHerbsPackFlags' with actions [AddMail All Cornucopia.MoreCrops_HerbsPackEnabled received].
[12:17:45 TRACE game] Applied trigger action 'Cornucopia.MoreCrops_RepeatConfigFlags' with actions [MarkActionApplied All Cornucopia.MoreCrops_RemoveConfigFlags false].
[12:17:45 TRACE SMAPI] Content Patcher edited Data/Festivals/FestivalDates (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:45 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[12:17:45 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureOffsets'.
[12:17:45 TRACE SMAPI] Calcifer loaded asset 'sophie.Calcifer/FurnitureOffsets'.
[12:17:45 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the '(CP) Heterochromia' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Characters/Farmer/farmer_base (for the 'Seasonal Cute Characters' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Characters/Farmer/shoeColors (for the '(CP) Iridium Recolors' content pack).
[12:17:45 TRACE SMAPI] Context: loaded save 'FaeWilds_395544441', starting spring 1 Y1, locale set to . Single-player.
[12:17:45 TRACE SMAPI] Better Crafting loaded asset 'Mods/leclair.bettercrafting/Themes/embedded.VintageInterface2/buttons.png'.
[12:17:45 TRACE Better Crafting] [RecipeManager] Loaded category data file after 20ms.
[12:17:45 TRACE Better Crafting] [RecipeManager] Finished hydrating category data file after 25ms.
[12:17:45 TRACE SMAPI] Better Crafting loaded asset 'Mods/leclair.bettercrafting/Rules'.
[12:17:45 TRACE SMAPI] Content Patcher edited Animals/BabyWhite Cow (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:45 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/HighlandFawnBaby' (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:45 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/HighlandBlackBaby' (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:45 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Cow/HighlandMidnightBaby' (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Animals/BabyGoat (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:45 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Goat/LongSocksBlondeBaby' (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Animals/BabyPig (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:45 TRACE SMAPI] Content Patcher loaded asset 'Mods/Elle.CuterBarnAnimals/Pig/DeerFawnBaby' (for the 'Elle's Cuter Barn Animals' content pack).
[12:17:45 TRACE Mail Framework Mod] Reading content pack: Always Raining in the Valley MFM 1.0.7 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Always Raining in the Valley\[MFM] Always Raining in the Valley
[12:17:45 TRACE Mail Framework Mod] Reading content pack: More Quest Mail 2.0.6 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[MFM] More Quest
[12:17:45 TRACE Mail Framework Mod] Reading content pack: (MFM) Plentiful Harvest: Mail 1.4.1 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[MFM] Plentiful Harvest
[12:17:45 TRACE Mail Framework Mod] Reading content pack: (MFM) More New Fish 1.0.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[MNF] More New Fish\[MFM] New Fish
[12:17:45 TRACE Producer Framework Mod] Content pack: (PFM) Fruit and Nuts of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[PFM] Fruit and Nuts of Ferngill 1.6
It does not have an Config.json file.
[12:17:45 TRACE Producer Framework Mod] Reading content pack: (PFM) Fruit and Nuts of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[PFM] Fruit and Nuts of Ferngill 1.6
[12:17:45 TRACE Producer Framework Mod] Content pack: (PFM) Fruit and Nuts of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Fruit and Nuts of Ferngill 1.6\[PFM] Fruit and Nuts of Ferngill 1.6
It does not have an ProducersConfig.json file.
[12:17:45 TRACE Producer Framework Mod] Content pack: (PFM) Roots of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[PFM] Roots of Ferngill 1.6
It does not have an Config.json file.
[12:17:45 TRACE Producer Framework Mod] Reading content pack: (PFM) Roots of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[PFM] Roots of Ferngill 1.6
[12:17:45 TRACE Producer Framework Mod] Content pack: (PFM) Roots of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Roots of Ferngill 1.6\[PFM] Roots of Ferngill 1.6
It does not have an ProducersConfig.json file.
[12:17:45 TRACE Producer Framework Mod] Content pack: (PFM) Wild Flowers of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Wild Flowers of Ferngill 1.6\[PFM] Wild Flowers of Ferngill 1.6
It does not have an Config.json file.
[12:17:45 TRACE Producer Framework Mod] Reading content pack: (PFM) Wild Flowers of Ferngill 1.6 5.2.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Forage of Ferngill 1.6\Wild Flowers of Ferngill 1.6\[PFM] Wild Flowers of Ferngill 1.6
[12:17:45 TRACE Producer Framework Mod] Reading content pack: (PFM) Fish Hatchery 1.0.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[MNF] More New Fish\[PFM] Fish Nursery
[12:17:45 TRACE Producer Framework Mod] Reading content pack: (PFM) Plentiful Harvest: Production Machines 1.4.1 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[PFM] Plentiful Harvest
[12:17:45 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'.
[12:17:45 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the 'Stardew Valley Expanded' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the '(CP) East Scarp' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/NPCs (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:45 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'.
[12:17:45 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the 'Stardew Valley Expanded' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the '(CP) East Scarp' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Mods/Bouhm.NPCMapLocations/Locations (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Stardew Valley Expanded' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Grampleton Fields' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the '(CP) East Scarp' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited Data/WorldMap (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:45 TRACE Ridgeside Village (SMAPI component)] Adding pedestals
[12:17:45 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites/RSVIcon' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited LooseSprites/RSVIcon (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:45 TRACE SMAPI] Content Patcher edited LooseSprites/RSVIcon (for the 'Earthy Ridgeside CP Conversion' content pack).
[12:17:45 TRACE Ridgeside Village (SMAPI component)] RSV: No fridge found. Creating new chest to be Summit House fridge.
[12:17:45 TRACE Ridgeside Village (SMAPI component)] RSV: Added 15 pieces of furniture
[12:17:45 TRACE Ridgeside Village (SMAPI component)] dailies Done: 
[12:17:45 TRACE Ridgeside Village (SMAPI component)] RSV: Greenhouse Custom_Ridgeside_AguarCaveTemporary could not be found
[12:17:45 TRACE Ridgeside Village (SMAPI component)] RSV: Custom_Ridgeside_RSVGreenhouse1 set to greenhouse
[12:17:45 TRACE Ridgeside Village (SMAPI component)] RSV: Custom_Ridgeside_RSVGreenhouse2 set to greenhouse
[12:17:46 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Data'.
[12:17:46 DEBUG Item extensions] Loaded 0 item data.
[12:17:46 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/EatingAnimations'.
[12:17:46 DEBUG Item extensions] Loaded 14 eating animations.
[12:17:46 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Mines/Terrain'.
[12:17:46 DEBUG Item extensions] Loaded 0 mineshaft terrain features.
[12:17:46 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/MixedSeeds'.
[12:17:46 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/MixedSeeds (for the '(IE) Wild Flowers of Ferngill 1.6' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Mods/mistyspring.ItemExtensions/MixedSeeds (for the 'Cornucopia - More Crops' content pack).
[12:17:46 TRACE Item extensions] Checking FOF_Wildflower_Seeds data...
[12:17:46 TRACE Item extensions] Seed doesn't seem to exist in-game. (Logged for debugging purposes)
[12:17:46 TRACE Item extensions] Seed doesn't seem to exist in-game. (Logged for debugging purposes)
[12:17:46 TRACE Item extensions] Seed doesn't seem to exist in-game. (Logged for debugging purposes)
[12:17:46 TRACE Item extensions] Seed doesn't seem to exist in-game. (Logged for debugging purposes)
[12:17:46 TRACE Item extensions] Checking 770 data...
[12:17:46 DEBUG Item extensions] Loaded 2 mixed seeds data.
[12:17:46 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Panning'.
[12:17:46 DEBUG Item extensions] Loaded 0 panning data.
[12:17:46 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Train'.
[12:17:46 DEBUG Item extensions] Loaded 0 custom train drops.
[12:17:46 TRACE SMAPI] Item extensions loaded asset 'Mods/mistyspring.ItemExtensions/Treasure'.
[12:17:46 TRACE Item extensions] Button: X
[12:17:46 TRACE Item extensions] Button: Right-Click
[12:17:46 TRACE Item extensions] Total 2
[12:17:46 TRACE Happy Birthday] Loading in default birthday gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Abigail : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Alex : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Caroline : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Clint : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: DefaultGifts : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Demetrius : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Dwarf : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Elliott : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Emily : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Evelyn : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: George : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Gus : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Haley : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Harvey : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Jas : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Jodi : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Kent : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Krobus : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Leah : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Lewis : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Linus : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Marnie : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Maru : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Pam : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Penny : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Pierre : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Robin : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Sam : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Sandy : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Sebastian : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Shane : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Vincent : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Willy : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in gifts for npc for content pack: Wizard : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Abigail : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Alex : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Elliott : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Emily : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Haley : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Harvey : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Leah : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Maru : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Penny : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Sam : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Sebastian : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Loaded in spouse gifts for npc for content pack: Shane : Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Registering Happy Birthday Content Pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding default gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Abigail gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Alex gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Caroline gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Clint gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc DefaultGifts gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Demetrius gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Dwarf gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Elliott gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Emily gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Evelyn gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc George gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Gus gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Haley gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Harvey gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Jas gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Jodi gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Kent gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Krobus gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Leah gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Lewis gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Linus gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Marnie gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Maru gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Pam gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Penny gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Pierre gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Robin gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Sam gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Sandy gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Sebastian gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Shane gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Vincent gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Willy gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding npc Wizard gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Abigail gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Alex gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Elliott gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Emily gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Haley gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Harvey gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Leah gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Maru gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Penny gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Sam gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Sebastian gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE Happy Birthday] Adding spouse Shane gifts for content pack: Omegasis.HappyBirthday.ContentPack.en-US
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Stardew Valley Expanded' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Alchemistry' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Always Raining in the Valley' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'East Scarp NPCs' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the '(CP) Polyamory Sweet!' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Jasper' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'NPC Mr Ginger' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Ridgeside Village Seasonal Outfits' content pack).
[12:17:46 TRACE SMAPI] Content Patcher edited Data/Characters (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:17:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:17:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:17:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:17:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:17:46 TRACE SMAPI] Custom NPC Exclusions edited Data/Characters.
[12:17:46 TRACE Polyamory Sweet Love] Checking for extra spouses in 2 friends
[12:17:46 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver -2276276722917016184
[12:17:46 TRACE SMAPI] Polyamory Sweet Wedding loaded asset 'ApryllForever.PolyamorySweetWedding/dictionary'.
[12:17:46 TRACE Shop Tile Framework] Updating current language settings: en
[12:17:46 TRACE SMAPI] Show Birthdays loaded asset 'Traktori.ShowBirthdays/Icon'.
[12:17:46 TRACE SMAPI] Content Patcher edited LooseSprites/Billboard (for the 'Vintage Interface 2.0 (CP)' content pack).
[12:17:46 TRACE To-Dew] Accessed mod-provided API (ToDew.ToDoApiImpl) for To-Dew.
[12:17:46 INFO  UI Info Suite 2] Setting up icon sheet
[12:17:46 INFO  Wear More Rings] Save loaded for Oliver.
[12:17:46 TRACE Wear More Rings] Deprecated save data not available.
[12:17:46 DEBUG Event Repeater] 4, 0
[12:17:46 TRACE SMAPI] Event Repeater loaded asset 'Mods/EventRepeater/EventsToRepeat'.
[12:17:46 TRACE Event Repeater] No repeatable events were removed
[12:17:46 TRACE SMAPI] Event Repeater loaded asset 'Mods/EventRepeater/MailToRepeat'.
[12:17:46 TRACE Event Repeater] No repeatable mail found for removal.
[12:17:46 TRACE SMAPI] Event Repeater loaded asset 'Mods/EventRepeater/ResponsesToRepeat'.
[12:17:46 TRACE Event Repeater] No repeatable responses found.
[12:17:46 TRACE SMAPI] Content Patcher loaded asset 'Maps/HighlandsBackground' (for the 'Stardew Valley Expanded' content pack).
[12:17:46 TRACE Mail Framework Mod] Requested cache invalidation for 'Data/mail'.
[12:17:46 TRACE SMAPI] Invalidated 0 cache entries.
[12:17:46 DEBUG Alternative Textures] Converting old Paint Buckets into generic tools...
[12:17:46 DEBUG Alternative Textures] Fixing bad object and bigcraftable typings...
[12:17:47 TRACE SMAPI] Content Patcher edited Data/Monsters (for the 'Alchemistry' content pack).
[12:17:47 TRACE SMAPI] Content Patcher edited Data/Monsters (for the 'Combat Made Easy Suite' content pack).
[12:17:47 TRACE SMAPI] Content Patcher edited Data/Monsters (for the '(CP) Plentiful Harvest: Crops and Cooking' content pack).
[12:17:47 TRACE NPC Map Locations] Unknown locations: Custom_ArkOrchard, Custom_BusStop_NoBus, Custom_Countryside_BusStop_Bus, Custom_Countryside_BusStop_NoBus, Custom_Countryside_ClaireHouse, Custom_DinoIsland_South, Custom_FakeEnchantedGrove, Custom_ForestWestOld, Custom_GoGoatRanch, Custom_GrampletonCoast, Custom_GrampletonFields_Small, Custom_GrampletonSuburbsOutskirts, Custom_HenryWarp, Custom_JunimoWoods, Custom_LanceSecretWarp, Custom_LantanaLagoon, Custom_LK_ClearingHouse, Custom_MagesRest, Custom_MagesRestEvents, Custom_Ridgeside_AguarCaveFixed, Custom_Ridgeside_AguarCaveFixed_alt, Custom_Ridgeside_AmethyneCorp, Custom_Ridgeside_AmethyneJewelry, Custom_Ridgeside_AmethyneMine, Custom_Ridgeside_EmberNight, Custom_Ridgeside_JuneNPC_ResortDate, Custom_Ridgeside_KiarraPick, Custom_Ridgeside_LogCabinEventHall_Ballroom, Custom_Ridgeside_LogCabinEventHall_NightParty, Custom_Ridgeside_LogCabinEventHall_WeddingReception, Custom_Ridgeside_LogCabinEventHall_WeddingReception_Temp, Custom_Ridgeside_OldRSVKids, Custom_Ridgeside_PrincessVilleDate, Custom_Ridgeside_PurpleMansion_Ball, Custom_Ridgeside_Ridge_KennethDate_OFF, Custom_Ridgeside_Ridge_KennethDate_ON, Custom_Ridgeside_RidgePond, Custom_Ridgeside_RidgesideVillage_CookOff, Custom_Ridgeside_RidgesideVillage_Event, Custom_Ridgeside_RidgesideVillage_Fashion, Custom_Ridgeside_RSVCableCar, Custom_Ridgeside_RSVCliff_AlissaDate, Custom_Ridgeside_RSVCliff_FayeDate, Custom_Ridgeside_RSVCorineDate, Custom_Ridgeside_RSVEvacuationCenter, Custom_Ridgeside_RSVGathering, Custom_Ridgeside_RSVRoad, Custom_Ridgeside_RSVSewers, Custom_Ridgeside_RSVSkyGazing, Custom_Ridgeside_RSVSpiritRealm, Custom_Ridgeside_RSVTheRide, Custom_Ridgeside_RSVTheRide_static, Custom_Ridgeside_RSVWestCliff, Custom_Ridgeside_SummitFarm, Custom_Ridgeside_WeddingReceptionPic, Custom_Ridgeside_ZuzuCableCarView, Custom_SVESummit, Custom_TownEast, Custom_VictorSummit, Custom_WoodsCompat, EastScarp_ArkOrchard, EastScarp_ClearingHouse, EastScarp_DeepMountains, EastScarp_MeadowFarm, EastScarp_SmugglerDen, EastScarp_UnderwaterLexi, Lemurkat_FairyPool, LewisBasement, Tarniyar.CP.WalkToDesert_Cave, Tarniyar.CP.WalkToDesert_Forest_Road, Tarniyar.CP.WalkToDesert_Ghost_Town, Tarniyar.CP.WalkToDesert_Interchange, Tarniyar.CP.WalkToDesert_Meadow, Tarniyar.CP.WalkToDesert_Winding_Road
[12:17:47 TRACE SMAPI] Mapping Extensions and Extra Properties (MEEP) loaded asset 'MEEP/FarmAnimals/SpawnData'.
[12:17:47 TRACE SMAPI] Content Patcher edited MEEP/FarmAnimals/SpawnData (for the 'East Scarp NPCs' content pack).
[12:17:47 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_HappySlime spawned in EastScarp_ToriSlimeBasement.
[12:17:47 TRACE SMAPI] Content Patcher loaded asset 'Characters/Munchboi' (for the 'East Scarp NPCs' content pack).
[12:17:47 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_Munchboi spawned in EastScarp_House1.
[12:17:47 TRACE Mapping Extensions and Extra Properties (MEEP)] Condition to spawn Munchington was false. Skipping!
[12:17:47 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidBilly' (for the '(CP) East Scarp' content pack).
[12:17:47 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidBilly spawned in EastScarp_DeepMountains.
[12:17:47 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidNanny' (for the '(CP) East Scarp' content pack).
[12:17:47 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[12:17:47 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[12:17:47 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidNanny spawned in EastScarp_DeepMountains.
[12:17:47 TRACE SMAPI] Content Patcher loaded asset 'Animals/VoidKid' (for the '(CP) East Scarp' content pack).
[12:17:47 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidKid spawned in EastScarp_DeepMountains.
[12:17:47 INFO  Mapping Extensions and Extra Properties (MEEP)] Animal LemurKat.EastScarpe.CP_VoidKid spawned in EastScarp_DeepMountains.
[12:17:47 TRACE Ridgeside Village (SMAPI component)] Removed all repeatable events
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AppearanceData'.
[12:17:47 TRACE SMAPI] Content Patcher edited Data/PeacefulEnd/FashionSense/AppearanceData (for the 'Content Patcher (FS) Hoods & Hoodies' content pack).
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AccessoryData'.
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/HatData'.
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/HairData'.
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/ShirtData'.
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/SleevesData'.
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/PantsData'.
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/ShoesData'.
[12:17:47 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/BodyData'.
[12:17:47 TRACE Fashion Sense] Giving the Hand Mirror to player Oliver via letter as they enabled STARTS_WITH_HAND_MIRROR
[12:17:47 TRACE Happy Birthday] Loading player's birthday on new day started.
[12:17:47 TRACE Happy Birthday] Loading player's birthday from: data\Oliver_-2276276722917016184\Oliver_-2276276722917016184.json
[12:17:47 TRACE Polyamory Sweet Love] Checking for extra spouses in 2 friends
[12:17:47 TRACE Polyamory Sweet Love] reloaded 0 spouses for Oliver -2276276722917016184
[12:17:47 TRACE Polyamory Sweet Love] no spouses
[12:17:47 DEBUG Unique Response Core] Checking CORE Dialog
[12:17:47 DEBUG Unique Response Core] Checking 40 dialog entries
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3962!
 Should be: $q 10001 give_flowersA#?!...#$r 10001 0 give_flowersA# [Give Bouquet]
 Is: $q 10001 give_flowersA#?!...#$r 10001 0 give_flowersA# [Give Bouquet]
[12:17:47 TRACE Unique Response Core] NPC.cs.3962 verified! 1 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3963!
 Should be: $q 10001 give_flowersB#?!...#$r 10001 0 give_flowersB# [Give Bouquet]
 Is: $q 10001 give_flowersB#?!...#$r 10001 0 give_flowersB# [Give Bouquet]
[12:17:47 TRACE Unique Response Core] NPC.cs.3963 verified! 2 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3980!
 Should be: $q 10001 give_pendant#?!...#$r 10001 0 give_pendant# Will you marry me?
 Is: $q 10001 give_pendant#?!...#$r 10001 0 give_pendant# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3980 verified! 3 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4001!
 Should be: $q 10001 stardrop_gift#?!...#$r 10001 0 stardrop_gift# Is this for me?
 Is: $q 10001 stardrop_gift#?!...#$r 10001 0 stardrop_gift# Is this for me?
[12:17:47 TRACE Unique Response Core] NPC.cs.4001 verified! 4 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3956!
 Should be: $q 10001 rejectNPCA#?!...#$r 10001 0 rejectNPCA#[Give Bouquet]
 Is: $q 10001 rejectNPCA#?!...#$r 10001 0 rejectNPCA#[Give Bouquet]
[12:17:47 TRACE Unique Response Core] NPC.cs.3956 verified! 5 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3957!
 Should be: $q 10001 rejectNPCB#?!...#$r 10001 0 rejectNPCB#[Give Bouquet]
 Is: $q 10001 rejectNPCB#?!...#$r 10001 0 rejectNPCB#[Give Bouquet]
[12:17:47 TRACE Unique Response Core] NPC.cs.3957 verified! 6 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3958!
 Should be: $q 10001 reject_two_heartA#?!...#$r 10001 0 reject_two_heartA#[Give Bouquet]
 Is: $q 10001 reject_two_heartA#?!...#$r 10001 0 reject_two_heartA#[Give Bouquet]
[12:17:47 TRACE Unique Response Core] NPC.cs.3958 verified! 7 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3959!
 Should be: $q 10001 reject_two_heartB#?!...#$r 10001 0 reject_two_heartB#[Give Bouquet]
 Is: $q 10001 reject_two_heartB#?!...#$r 10001 0 reject_two_heartB#[Give Bouquet]
[12:17:47 TRACE Unique Response Core] NPC.cs.3959 verified! 8 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3960!
 Should be: $q 10001 reject_four_heartA#?!...#$r 10001 0 reject_four_heartA#[Give Bouquet]
 Is: $q 10001 reject_four_heartA#?!...#$r 10001 0 reject_four_heartA#[Give Bouquet]
[12:17:47 TRACE Unique Response Core] NPC.cs.3960 verified! 9 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3961!
 Should be: $q 10001 reject_four_heartB#?!...#$r 10001 0 reject_four_heartB#[Give Bouquet]
 Is: $q 10001 reject_four_heartB#?!...#$r 10001 0 reject_four_heartB#[Give Bouquet]
[12:17:47 TRACE Unique Response Core] NPC.cs.3961 verified! 10 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3965!
 Should be: $q 10001 engageA#?!...#$r 10001 0 engageA# Will you marry me?
 Is: $q 10001 engageA#?!...#$r 10001 0 engageA# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3965 verified! 11 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3966!
 Should be: $q 10001 engageB#?!...#$r 10001 0 engageB# Will you marry me?
 Is: $q 10001 engageB#?!...#$r 10001 0 engageB# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3966 verified! 12 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3967!
 Should be: $q 10001 marriedA#?!...#$r 10001 0 marriedA# Will you marry me?
 Is: $q 10001 marriedA#?!...#$r 10001 0 marriedA# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3967 verified! 13 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3968!
 Should be: $q 10001 marriedB#?!...#$r 10001 0 marriedB# Will you marry me?
 Is: $q 10001 marriedB#?!...#$r 10001 0 marriedB# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3968 verified! 14 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3970!
 Should be: $q 10001 refusal_no_heartsA#?!...#$r 10001 0 refusal_no_heartsA# Will you marry me?
 Is: $q 10001 refusal_no_heartsA#?!...#$r 10001 0 refusal_no_heartsA# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3970 verified! 15 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3971!
 Should be: $q 10001 refusal_no_heartsB#?!...#$r 10001 0 refusal_no_heartsB# Will you marry me?
 Is: $q 10001 refusal_no_heartsB#?!...#$r 10001 0 refusal_no_heartsB# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3971 verified! 16 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3972!
 Should be: $q 10001 refusal_knownA#?!...#$r 10001 0 refusal_knownA# Will you marry me?
 Is: $q 10001 refusal_knownA#?!...#$r 10001 0 refusal_knownA# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3972 verified! 17 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3973!
 Should be: $q 10001 refusal_knownB#?!...#$r 10001 0 refusal_knownB# Will you marry me?
 Is: $q 10001 refusal_knownB#?!...#$r 10001 0 refusal_knownB# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3973 verified! 18 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3974!
 Should be: $q 10001 refusal_botherA#?!...#$r 10001 0 refusal_botherA# Will you marry me?
 Is: $q 10001 refusal_botherA#?!...#$r 10001 0 refusal_botherA# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3974 verified! 19 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3975!
 Should be: $q 10001 refusal_botherB#?!...#$r 10001 0 refusal_botherB# Will you marry me?
 Is: $q 10001 refusal_botherB#?!...#$r 10001 0 refusal_botherB# Will you marry me?
[12:17:47 TRACE Unique Response Core] NPC.cs.3975 verified! 20 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4274!
 Should be: $q 10001 birthdayLoveA#...#$r 10001 0 birthdayLoveA# [Happy Birthday]
 Is: $q 10001 birthdayLoveA#...#$r 10001 0 birthdayLoveA# [Happy Birthday]
[12:17:47 TRACE Unique Response Core] NPC.cs.4274 verified! 21 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4275!
 Should be: $q 10001 birthdayLoveB#...#$r 10001 0 birthdayLoveB# [Happy Birthday]
 Is: $q 10001 birthdayLoveB#...#$r 10001 0 birthdayLoveB# [Happy Birthday]
[12:17:47 TRACE Unique Response Core] NPC.cs.4275 verified! 22 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4276!
 Should be: $q 10001 birthdayLikeA#...#$r 10001 0 birthdayLikeA# [Happy Birthday]
 Is: $q 10001 birthdayLikeA#...#$r 10001 0 birthdayLikeA# [Happy Birthday]
[12:17:47 TRACE Unique Response Core] NPC.cs.4276 verified! 23 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4277!
 Should be: $q 10001 birthdayLikeB#...#$r 10001 0 birthdayLikeB# [Happy Birthday]
 Is: $q 10001 birthdayLikeB#...#$r 10001 0 birthdayLikeB# [Happy Birthday]
[12:17:47 TRACE Unique Response Core] NPC.cs.4277 verified! 24 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4278!
 Should be: $q 10001 birthdayDislikeA#...#$r 10001 0 birthdayDislikeA# [Happy Birthday]
 Is: $q 10001 birthdayDislikeA#...#$r 10001 0 birthdayDislikeA# [Happy Birthday]
[12:17:47 TRACE Unique Response Core] NPC.cs.4278 verified! 25 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4279!
 Should be: $q 10001 birthdayDislikeB#...#$r 10001 0 birthdayDislikeB# [Happy Birthday]
 Is: $q 10001 birthdayDislikeB#...#$r 10001 0 birthdayDislikeB# [Happy Birthday]
[12:17:47 TRACE Unique Response Core] NPC.cs.4279 verified! 26 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4280!
 Should be: $q 10001 birthdayNeutralA#...#$r 10001 0 birthdayNeutralA# [Happy Birthday]
 Is: $q 10001 birthdayNeutralA#...#$r 10001 0 birthdayNeutralA# [Happy Birthday]
[12:17:47 TRACE Unique Response Core] NPC.cs.4280 verified! 27 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4281!
 Should be: $q 10001 birthdayNeutralB#...#$r 10001 0 birthdayNeutralB# [Happy Birthday]
 Is: $q 10001 birthdayNeutralB#...#$r 10001 0 birthdayNeutralB# [Happy Birthday]
[12:17:47 TRACE Unique Response Core] NPC.cs.4281 verified! 28 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.3985!
 Should be: @, I heard that you gave {0} a gift today...#$b#$q 798999999 giftquestion_yes#Is this true?#$r 798999999 50 giftquestion_yes#Yes, I gave a friendly gift.#$r 798999998 0 giftquestion_lie#What? Me? No...(Lie)
 Is: @, I heard that you gave {0} a gift today...#$b#$q 798999999 giftquestion_yes#Is this true?#$r 798999999 50 giftquestion_yes#Yes, I gave a friendly gift.#$r 798999998 0 giftquestion_lie#What? Me? No...(Lie)
[12:17:47 TRACE Unique Response Core] NPC.cs.3985 verified! 29 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4439!
 Should be: $q 10001 baby_anxiety#...#r 10001 0 baby_anxiety#What's wrong dear?
 Is: $q 10001 baby_anxiety#...#r 10001 0 baby_anxiety#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4439 verified! 30 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4440!
 Should be: $q 10001 adopt_excitedA#...#r 10001 0 adopt_excitedA#What's wrong dear?
 Is: $q 10001 adopt_excitedA#...#r 10001 0 adopt_excitedA#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4440 verified! 31 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4441!
 Should be: $q 10001 adopt_excitedB#...#r 10001 0 adopt_excitedB#What's wrong dear?
 Is: $q 10001 adopt_excitedB#...#r 10001 0 adopt_excitedB#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4441 verified! 32 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4442!
 Should be: $q 10001 morningsick#...#r 10001 0 morningsick#What's wrong dear?
 Is: $q 10001 morningsick#...#r 10001 0 morningsick#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4442 verified! 33 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4443!
 Should be: $q 10001 moodyPregnant#...#r 10001 0 moodyPregnant#What's wrong dear?
 Is: $q 10001 moodyPregnant#...#r 10001 0 moodyPregnant#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4443 verified! 34 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4444!
 Should be: $q 10001 informPregnancyA#...#r 10001 0 informPregnancyA#What's wrong dear?
 Is: $q 10001 informPregnancyA#...#r 10001 0 informPregnancyA#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4444 verified! 35 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4445!
 Should be: $q 10001 informPregnancyB#...#r 10001 0 informPregnancyB#What's wrong dear?
 Is: $q 10001 informPregnancyB#...#r 10001 0 informPregnancyB#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4445 verified! 36 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4447!
 Should be: $q 10001 yourePregnantA#...#r 10001 0 yourePregnantA#What's wrong dear?
 Is: $q 10001 yourePregnantA#...#r 10001 0 yourePregnantA#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4447 verified! 37 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4448!
 Should be: $q 10001 yourePregnantB#...#r 10001 0 yourePregnantB#What's wrong dear?
 Is: $q 10001 yourePregnantB#...#r 10001 0 yourePregnantB#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4448 verified! 38 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4449!
 Should be: $q 10001 annoyedParent#...#r 10001 0 annoyedParent#What's wrong dear?
 Is: $q 10001 annoyedParent#...#r 10001 0 annoyedParent#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4449 verified! 39 out of 40 verified!
[12:17:47 TRACE Unique Response Core] Verifying NPC.cs.4452!
 Should be: $q 10001 aloneTime#...#r 10001 0 aloneTime#What's wrong dear?
 Is: $q 10001 aloneTime#...#r 10001 0 aloneTime#What's wrong dear?
[12:17:47 TRACE Unique Response Core] NPC.cs.4452 verified! 40 out of 40 verified!
[12:17:47 INFO  Unique Response Core] CORE Dialog has been verified!
 If you have no UCR dialog after this, please run a patch export of the npc in question:
 example: patch export Characters/Dialogue/Haley
 Also prepare a log at SMAPI.io/log and Contact MissCoriel through Discord!
[12:17:47 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[12:17:47 TRACE SMAPI] Invalidated 0 cache entries.
[12:17:47 TRACE Farm Type Manager] Day is starting. Loading config data.
[12:17:47 TRACE Farm Type Manager] Beginning file loading process...
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Farm Type Manager
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Farm Type Manager
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Farm Type Manager
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[12:17:47 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist.
[12:17:47 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Alchemistry
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Alchemistry
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Alchemistry
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: Ridgeside Village (Farm Type Manager component)
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: Ridgeside Village (Farm Type Manager component)
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: Ridgeside Village (Farm Type Manager component)
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: Forage Settings East Scarp
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: Forage Settings East Scarp
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: Forage Settings East Scarp
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Fruit and Nuts of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Fruit and Nuts of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Fruit and Nuts of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Roots of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Roots of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Roots of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Wild Flowers of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Wild Flowers of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Wild Flowers of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) From Source to Sea -- CSD
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) From Source to Sea -- CSD
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) From Source to Sea -- CSD
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) From Source to Sea -- ESC
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) From Source to Sea -- ESC
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) From Source to Sea -- ESC
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) From Source to Sea
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) From Source to Sea
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) From Source to Sea
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: (FTM) Walk to the Desert Redux
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: (FTM) Walk to the Desert Redux
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: (FTM) Walk to the Desert Redux
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: Honey Creek Farm FTM
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: Honey Creek Farm FTM
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: Honey Creek Farm FTM
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] Loading files from content pack: Forage Settings Fairy Pool
[12:17:47 TRACE Farm Type Manager] Validating data from content pack: Forage Settings Fairy Pool
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for content pack: Forage Settings Fairy Pool
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] Content pack loaded successfully.
[12:17:47 TRACE Farm Type Manager] All available content packs checked.
[12:17:47 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[12:17:47 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[12:17:47 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[12:17:47 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[12:17:47 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[12:17:47 TRACE Farm Type Manager] Checking file conditions...
[12:17:47 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[12:17:47 TRACE Farm Type Manager] Checking for saved objects that went missing overnight.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Missing objects: 0. Respawned: 0. Not respawned due to obstructions: 0. Skipped due to missing maps: 0. Skipped due to missing item types: 0.
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Farm Type Manager
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Wand Chest" (Custom_HighlandsOutpost)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Monster Splitter Chest" (Custom_CastleVillageOutpost)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:anyPlayer|contains=LegendaryTrioSlayed". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Heavy Shield Chest" (Custom_CastleVillageOutpost)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:anyPlayer|contains=LegendaryTrioSlayed". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Galdoran Vendor Schedule Chest Spawn" (Custom_CastleVillageOutpost)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_CastleVillageOutpost: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Galdoran Vendor Schedule Chest Spawn" (Custom_CastleVillageOutpost)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Cave SVE fruit spawns" (FarmCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: FarmCave". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 1" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Forest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Extra Spring Onion Spawns 1" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 2" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Extra Spring Onion Spawns 3" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Pelican Town" (Town)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Town: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Pelican Town" (Town)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Pelican Town" (Town)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Bus Stop" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Backwoods" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Forest" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Forest" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Mountain" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Joja Mountain" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:anyPlayer|contains=5553210". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Adventurer Summit" (Custom_AdventurerSummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Artifact Spawn Increase - Highlands" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Artifact Spawn Increase - Garden" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Tide Pool Spawns" (Custom_FableReef)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 6
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Tide Pool Spawns" (Custom_FableReef)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Diamond Cavern flower spawns" (Custom_DiamondCavern)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach Spawns" (Custom_FableReef)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 11
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Beach Spawns" (Custom_FableReef)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_FableReef: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Gold Ocean Flower Spawn" (Custom_FableReef)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Dried Sand Dollar spawns" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Big Conch spawns" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Beach: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Big Conch spawns" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Beach: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 3" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Forest: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest forage area 1" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Desert forage spawns" (Desert)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Desert: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Desert forage spawns" (Desert)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at BackWoods: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVESummit forage area 1" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVESummit forage area 1" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Thistle flower SVEsummit spawns" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Goldenrod SVEsummit spawns" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ferngill Primrose SVEsummit spawns" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 5
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ferngill Primrose SVEsummit spawns" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Winter Star Rose SVEsummit spawns" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Summit: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 2" (Summit)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 3" (Summit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Summit: 4
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 3" (Summit)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 4" (Summit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 5" (Summit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Summit: 4
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 5" (Summit)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 6" (Summit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Mountain: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at RailRoad: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_BlueMoonVineyard: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "BlueMoonVineyard forage area 1" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Garden forage area 1" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Garden forage area 1" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 1" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 1" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 2" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 8
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 2" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 3" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 8
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 3" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 4" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 4" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 5" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 12
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "JunimoWoods forage area 6" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover Forest West spawns" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Lucky Four Leaf Clover Forest West spawns" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom Colony Forest West spawns" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 14
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 3" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 4" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 5" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 7" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 8" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 3. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 9" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 10" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Extra forage in expanded secret woods" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Woods: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Extra forage in expanded secret woods" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Extra fiddlehead fern forage in expanded secret woods during summer" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Bearberrys Spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 1" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Woods forage area 2" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ancient Ferns Spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Woods: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ancient Ferns Spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Salal Berry Spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Smelly Rafflesia spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Poison berry spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "poison mushroom spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "mushroom colony spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Lucky Four Leaf Clover spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Woods: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Lucky Four Leaf Clover spawns" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (Custom_SpriteSpring2)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (Custom_SpriteSpring2)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage - Crocus spawns" (Custom_SpriteSpring2)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Flower Spawns" (Custom_SpriteSpring2)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Cave mushroom forage" (Custom_SpriteSpringCave)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Cave ancient fruit" (Custom_SpriteSpringCave)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_AuroraVineyard: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Aurora Vineyard Doll" (Custom_AuroraVineyard)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_AuroraVineyard: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Aurora Vineyard Newspaper" (Custom_AuroraVineyard)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_GrampletonSuburbs: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Treasure Chest in Suburbs" (Custom_GrampletonSuburbs)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Woods sweet gem berry seed" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Woods: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Secret Woods sweet gem berry seed" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 11. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 32
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Cavern mineral spawns" (Custom_HighlandsCavern)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern mineral spawns - Challenging" (Custom_HighlandsCavern)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn" (Custom_HighlandsCavern)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Cavern rare prismatic shard spawn - double chance to spawn with challenging config" (Custom_HighlandsCavern)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Fern and mushroom spawns" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 10
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Fern and mushroom spawns" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 42
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Mountain Forage Spawns" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 70
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze swamp forage Spawns" (Custom_ForbiddenMaze)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze swamp forage Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 38
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forbidden Maze Swamp Flower Spawns" (Custom_ForbiddenMaze)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forbidden Maze Swamp Flower Extra Spawns - Challenging" (Custom_ForbiddenMaze)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 13
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Slime Egg Spawns" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Sapling Spawns" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Highlands Ornate Treasure Chest Spawn" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Highland Caverns Void Root spawns" (Custom_HighlandsCavern)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ShearwaterBridge: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (Custom_ShearwaterBridge)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (Custom_TreasureCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 8. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_TreasureCave: 8
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Treasure Chest Spawns" (Custom_TreasureCave)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 9
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Void Soul spawns" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Void Soul extra spawns - Challenging" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 8
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Red Slime Egg Spawns" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Red Slime Egg Extra Spawns - Challenging" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 19
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Weapon Spawns" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Sword Spawn" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Forest Sword Spawn" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Rapier Spawn" (Railroad)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Year conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Railroad: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Rapier Spawn" (Railroad)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 12
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands bones" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Swirl Stone" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Swirl Stone - 33% chance of an extra spawn again on Challenging config" (Custom_CrimsonBadlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Enchanted Grove Dewdrop Berry spawns" (Custom_EnchantedGrove)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_EnchantedGrove: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Enchanted Grove Dewdrop Berry spawns" (Custom_EnchantedGrove)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 50
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Junimo Woods Junimo Noises" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpring2: 50
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring Junimo Noises" (Custom_SpriteSpring2)
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Alchemistry
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mage's Rest - Forage" (Custom_MagesRest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_MagesRest: 7
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Mage's Rest - Forage" (Custom_MagesRest)
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Alchemistry
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: Ridgeside Village (Farm Type Manager component)
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Hike Forage" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVTheHike: 7
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Hike Forage" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Village Forage" (Custom_Ridgeside_RidgesideVillage)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgesideVillage: 5
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Village Forage" (Custom_Ridgeside_RidgesideVillage)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forage" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_Ridge: 7
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forage" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Falls Forage" (Custom_Ridgeside_RidgeFalls)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeFalls: 10
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Falls Forage" (Custom_Ridgeside_RidgeFalls)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Forage" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 17
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Forage" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest Mid-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest Good-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV RidgeForest God-Tier Treasures" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Mistbloom" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Yellow Wood Sculpture" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Silver Fish Bones" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Silver Fish Bones" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Inked Fossil" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Inked Fossil" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Nightblack Diamond" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge Forest Nightblack Diamond" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge Forest Shell Bracelet" (Custom_Ridgeside_RidgeForest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Aguar Fruit Cave" (Custom_Ridgeside_AguarCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasDialogueAnswer". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Aguar Flower Cave" (Custom_Ridgeside_AguarCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasDialogueAnswer". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Summit Farm Forage" (Custom_Ridgeside_SummitFarm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: Forage Settings East Scarp
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeLand" (EastScarp_Village)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "EastScarpeLand" (EastScarp_Village)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeBeach" (EastScarp_Village)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "EastScarpeBeach" (EastScarp_Village)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpe (summer extras)" (EastScarp_Village)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "DeepDark Foraging Area 1" (EastScarp_DeepDark)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "DeepDark Foraging Area 1" (EastScarp_DeepDark)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Underground1 forage area 1" (EastScarp_DeepDark)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 4
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Underground1 forage area 1" (EastScarp_DeepDark)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "JacobBarn" (EastScarp_JacobBarn)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at EastScarp_JacobBarn: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "JacobBarn" (EastScarp_JacobBarn)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "ESOrchard Beach" (EastScarp_Orchard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at EastScarp_Orchard: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "ESOrchard Beach" (EastScarp_Orchard)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SmugglerDen" (EastScarp_SmugglerDen)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at EastScarp_SmugglerDen: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SmugglerDen" (EastScarp_SmugglerDen)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarp_SmugglerDen forage area 1" (EastScarp_SmugglerDen)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at EastScarp_SmugglerDen: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "EastScarp_SmugglerDen forage area 1" (EastScarp_SmugglerDen)
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Forage Settings East Scarp
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Fruit and Nuts of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Backwoods -- Crackle-Apple" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain -- Chest-Nut" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ginger Island -- Fizzling Berry" (IslandNorth)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at IslandNorth: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ginger Island -- Fizzling Berry" (IslandNorth)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Cave -- Extra Fruits" (FarmCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: FarmCave". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Fruit and Nuts of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Roots of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Bus Stop -- Gaelic Root" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at BusStop: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Bus Stop -- Gaelic Root" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cindersap Forest -- Sabi Root" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Bus Stop -- Bardic Root" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_ForestWest -- Gaelic Root" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Custom_ForestWest -- Gaelic Root" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_ForestWest -- Bardic Root" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_BlueMoonVineyard -- Gaelic Root" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_BlueMoonVineyard: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Custom_BlueMoonVineyard -- Gaelic Root" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_BlueMoonVineyard -- Bardic Root" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_ShearwaterBridge -- Sabi Root" (Custom_ShearwaterBridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_Ridgeside_RSVTheHike -- Gaelic Root" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVTheHike: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Custom_Ridgeside_RSVTheHike -- Gaelic Root" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_Ridgeside_RSVTheHike -- Bardic Root" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_EastScarpe -- Gaelic Root" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_EastScarpe -- Bardic Root" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_AnnettaForest -- Sabi Root" (Custom_AnnettaForest)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_AnnettaForest" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Custom_CapeStardew -- Sabi Root" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Lumisteria.MtVapius_TrainStation -- Gaelic Root" (Lumisteria.MtVapius_TrainStation)
[12:17:47 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_TrainStation" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Lumisteria.MtVapius_TrainStation -- Bardic Root" (Lumisteria.MtVapius_TrainStation)
[12:17:47 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_TrainStation" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "MtVapius_ForestTrailWoodland -- Gaelic Root" (MtVapius_ForestTrailWoodland)
[12:17:47 TRACE Farm Type Manager] No map named "MtVapius_ForestTrailWoodland" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "MtVapius_ForestTrailWoodland -- Bardic Root" (MtVapius_ForestTrailWoodland)
[12:17:47 TRACE Farm Type Manager] No map named "MtVapius_ForestTrailWoodland" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Roots of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Wild Flowers of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Bus Stop -- Common Flowers" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at BusStop: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Bus Stop -- Common Flowers" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cindersap Forest -- Common Flowers" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Forest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Cindersap Forest -- Common Flowers" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain -- Common Flowers" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Mountain: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain -- Common Flowers" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Backwoods Forest -- Common Flowers" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Backwoods: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Backwoods Forest -- Common Flowers" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Railway -- Blushing Dawn" (Railroad)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Railroad: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Railway -- Blushing Dawn" (Railroad)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cindersap Forest -- Bright Sides" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cindersap Forest -- Night Shadow" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain -- Ridge Riser" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Community Center -- Buttered-Bell" (Town)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Town: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Community Center -- Buttered-Bell" (Town)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain Lake -- Lola-Bloom" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Hat Mouse -- Bon-Bons" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Desert -- Calico Blaze" (Desert)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Desert: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Desert -- Calico Blaze" (Desert)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ginger Island -- Wish-Terra" (IslandNorth)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at IslandNorth: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ginger Island -- Wish-Terra" (IslandNorth)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Custom Garden -- Common Flowers" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Custom Garden -- Common Flowers" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Adventurers Summit -- Common Flowers" (Custom_AdventurerSummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_AdventurerSummit: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Adventurers Summit -- Common Flowers" (Custom_AdventurerSummit)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Forest West -- Common Flowers" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Forest West -- Common Flowers" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Forest West -- Shifter-Bloom" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ridgeside Village Hike -- Common Flowers" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVTheHike: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ridgeside Village Hike -- Common Flowers" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ridgeside Village Ridge -- Common Flowers" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_Ridge: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ridgeside Village Ridge -- Common Flowers" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ridgeside Village Ridge -- Ridge-Riser" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp -- Common Flowers" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp -- Fox-Shoes" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Forest -- Common Flowers" (Custom_AnnettaForest)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_AnnettaForest" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Woodland -- Common Flowers" (MtVapius_ForestTrailWoodland)
[12:17:47 TRACE Farm Type Manager] No map named "MtVapius_ForestTrailWoodland" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Train Station -- Common Flowers" (Lumisteria.MtVapius_TrainStation)
[12:17:47 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_TrainStation" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Wild Flowers of Ferngill 1.6
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) From Source to Sea -- CSD
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew -- Scallop" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew -- Glass-Eye Shell" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew -- Horn Shell" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew -- Extra Seaweed" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) From Source to Sea -- CSD
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) From Source to Sea -- ESC
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeBeach - Seaweeds" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeBeach - Glass-Eye-Shell" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "EastScarpeBeach - Horn-Shell" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) From Source to Sea -- ESC
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) From Source to Sea
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach -- Scallop" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Beach: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Beach -- Scallop" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach -- Driftwood" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach -- Sea Brackthorn" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain -- Aquamint" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Mountain: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain -- Aquamint" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ginger Island West -- Corals" (IslandWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at IslandWest: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ginger Island West -- Corals" (IslandWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ginger Island South East -- Corals" (IslandSouthEast)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at IslandSouthEast: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ginger Island South East -- Corals" (IslandSouthEast)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach -- Seaweed" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Beach: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Beach -- Seaweed" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach -- Glass-Eye-Shell" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Beach: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Beach -- Glass-Eye-Shell" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach -- Horn-Shell" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] This area's forage list is null or empty. This generally means the springIndexList contains no valid items. Skipping to the next forage area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Beach -- Blackstar Urchin" (Beach)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Beach: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Beach -- Blackstar Urchin" (Beach)
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) From Source to Sea
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Cape -- White Mushrooms" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Cape -- Dew Cup and Muffin Button Mushrooms" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Cape -- Woodland Stool and Plump Belly Mushrooms" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Cape -- Green Rain Day" (Custom_CapeStardew)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Forest -- White Mushrooms" (Custom_AnnettaForest)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_AnnettaForest" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Forest -- Dew Cup and Muffin Button Mushrooms" (Custom_AnnettaForest)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_AnnettaForest" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Forest -- Woodland Stool and Plump Belly Mushrooms" (Custom_AnnettaForest)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_AnnettaForest" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Forest -- Green Rain Day" (Custom_AnnettaForest)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_AnnettaForest" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Bus Stop -- White Mushrooms" (Custom_CapeBusStop)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeBusStop" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Bus Stop -- Dew Cup and Muffin Button Mushrooms" (Custom_CapeBusStop)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeBusStop" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Bus Stop -- Woodland Stool and Plump Belly Mushrooms" (Custom_CapeBusStop)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeBusStop" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Bus Stop -- Green Rain Day" (Custom_CapeBusStop)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeBusStop" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Bus Stop 2 -- White Mushrooms" (Custom_CapeBusStop2)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeBusStop2" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Bus Stop 2 -- Dew Cup and Muffin Button Mushrooms" (Custom_CapeBusStop 2)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeBusStop 2" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Bus Stop 2 -- Woodland Stool and Plump Belly Mushrooms" (Custom_CapeBusStop2)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeBusStop2" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cape Stardew Bus Stop 2 -- Green Rain Day" (Custom_CapeBusStop2)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_CapeBusStop2" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp Town -- White Mushrooms" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp Town -- Dew Cup and Muffin Button Mushrooms" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp Town -- Tooting Funnel and Spring Cap Mushrooms" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp Town -- Green Rain Day" (Custom_EastScarpe)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp Deep Dark -- White Mushrooms" (Custom_ESDeepDark)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_ESDeepDark" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp Deep Dark -- Dew Cup and Muffin Button Mushrooms" (Custom_ESDeepDark)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_ESDeepDark" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp Deep Dark -- Tooting Funnel and Spring Cap Mushrooms" (Custom_ESDeepDark)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_ESDeepDark" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "East Scarp Deep Dark -- Green Rain Day" (Custom_ESDeepDark)
[12:17:47 TRACE Farm Type Manager] No map named "Custom_ESDeepDark" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV The Hike -- White Mushrooms" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVTheHike: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV The Hike -- White Mushrooms" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV The Hike -- Dew Cup and Muffin Button Mushrooms" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV The Hike -- Ridge Puff and Stalk Cluster Mushrooms" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV The Hike -- Green Rain Day" (Custom_Ridgeside_RSVTheHike)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge -- White Mushrooms" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_Ridge: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Ridge -- White Mushrooms" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge -- Dew Cup and Muffin Button Mushrooms" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge -- Ridge Puff and Stalk Cluster Mushrooms" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Ridge -- Green Rain Day" (Custom_Ridgeside_Ridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Summit Farm -- White Mushrooms" (Custom_Ridgeside_SummitFarm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_SummitFarm: 4
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "RSV Summit Farm -- White Mushrooms" (Custom_Ridgeside_SummitFarm)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Summit Farm -- Dew Cup and Muffin Button Mushrooms" (Custom_Ridgeside_SummitFarm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Summit Farm -- Ridge Puff and Stalk Cluster Mushrooms" (Custom_Ridgeside_SummitFarm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "RSV Summit Farm -- Green Rain Day" (Custom_Ridgeside_SummitFarm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Forest West -- White Mushrooms" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Forest West -- White Mushrooms" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Forest West -- Dew Cup and Muffin Button Mushrooms" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Forest West -- Woodland Stool and Plump Belly Mushrooms" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Forest West -- Green Rain Day" (Custom_ForestWest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Junimo Woods -- White Mushrooms" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Junimo Woods -- White Mushrooms" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Junimo Woods -- Dew Cup and Muffin Button Mushrooms" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Junimo Woods -- Woodland Stool and Plump Belly Mushrooms" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Junimo Woods -- Green Rain Day" (Custom_JunimoWoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Blue Moon Vineyard -- White Mushrooms" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_BlueMoonVineyard: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Blue Moon Vineyard -- White Mushrooms" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Blue Moon Vineyard -- Dew Cup and Muffin Button Mushrooms" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Blue Moon Vineyard -- Tooting Funnel and Spring Cap Mushrooms" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Blue Moon Vineyard -- Green Rain Day" (Custom_BlueMoonVineyard)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Custom Garden -- White Mushrooms" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Garden: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Custom Garden -- White Mushrooms" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Garden -- Dew Cup and Muffin Button Mushrooms" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Custom Garden -- Tooting Funnel and Spring Cap Mushrooms" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Custom Garden -- Green Rain Day" (Custom_Garden)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Shearwater Bridge -- White Mushrooms" (Custom_ShearwaterBridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_ShearwaterBridge: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Shearwater Bridge -- White Mushrooms" (Custom_ShearwaterBridge)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Shearwater Bridge -- Dew Cup and Muffin Button Mushrooms" (Custom_ShearwaterBridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Shearwater Bridge -- Tooting Funnel and Spring Cap Mushrooms" (Custom_ShearwaterBridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Shearwater Bridge -- Green Rain Day" (Custom_ShearwaterBridge)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Highlands -- White Mushrooms" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 5
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Highlands -- White Mushrooms" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Highlands -- Dew Cup and Muffin Button Mushrooms" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Highlands -- Ridge Puff and Stalk Cluster Mushrooms" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Highlands -- Green Rain Day" (Custom_Highlands)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Summit -- White Mushrooms" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SVESummit: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Summit -- White Mushrooms" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Summit -- Dew Cup and Muffin Button Mushrooms" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Summit -- Ridge Puff and Stalk Cluster Mushrooms" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Summit -- Green Rain Day" (Custom_SVESummit)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "SVE Sprite Spring Cave -- Mushroom Cave" (Custom_SpriteSpringCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 12. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Custom_SpriteSpringCave: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "SVE Sprite Spring Cave -- Mushroom Cave" (Custom_SpriteSpringCave)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Grandpas Farm -- White Mushroom" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Grandpas Farm -- Dew Cup and Muffin Buttom Mushroom" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Farm -- White + Waifs Mushroom" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cindersap Forest -- White + Waifs Mushroom" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Forest: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Cindersap Forest -- White + Waifs Mushroom" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Woods -- White + Waifs Mushroom" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Woods: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Secret Woods -- White + Waifs Mushroom" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain -- White + Waifs Mushroom" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Mountain: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain -- White + Waifs Mushroom" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Town -- White + Waifs Mushroom" (Town)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Town: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Town -- White + Waifs Mushroom" (Town)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Backwoods -- White + Waifs Mushroom" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Backwoods: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Backwoods -- White + Waifs Mushroom" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "BusStop -- White + Waifs Mushroom" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at BusStop: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "BusStop -- White + Waifs Mushroom" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Railway -- White + Waifs Mushroom" (Railway)
[12:17:47 TRACE Farm Type Manager] No map named "Railway" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Farm -- Dew Cup and Muffin Buttom Mushroom" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cindersap Forest -- Dew Cup and Muffin Buttom Mushroom" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Woods -- Dew Cup and Muffin Buttom Mushroom" (Woods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain -- Dew Cup and Muffin Buttom Mushroom" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Backwoods -- Dew Cup and Muffin Buttom Mushroom" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Town -- Dew Cup and Muffin Buttom Mushroom" (Town)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "BusStop -- Dew Cup and Muffin Buttom Mushroom" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Bus Stop -- Dew Cup and Muffin Buttom Mushroom" (Railway)
[12:17:47 TRACE Farm Type Manager] No map named "Railway" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cindersap Forest -- Woodland Stool and Plump Belly Mushroom" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Backwoods -- St Mayalls and Lord Edmondsons Mushroom" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "BusStop -- St Mayalls and Lord Edmondsons Mushroom" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain -- Ridge Puff and Stalk Cluster Mushroom" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Railway -- Ridge Puff and Stalk Cluster Mushroom" (Railway)
[12:17:47 TRACE Farm Type Manager] No map named "Railway" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Town -- Tooting Funnel and Spring Cap Mushroom" (Town)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Yesterday's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Town -- Green Rain Day" (Town)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain -- Green Rain Day" (Mountain)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Railway -- Green Rain Day" (Railway)
[12:17:47 TRACE Farm Type Manager] No map named "Railway" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Backwoods -- Green Rain Day" (Backwoods)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "BusStop -- Green Rain Day" (BusStop)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Cindersap Forest -- Green Rain Day" (Forest)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ginger Island -- Yellow Mushroom" (IslandNorth)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at IslandNorth: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ginger Island -- Yellow Mushroom" (IslandNorth)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Ginger Island -- Mushroom Cave" (IslandNorthCave1)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 13. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at IslandNorthCave1: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Ginger Island -- Mushroom Cave" (IslandNorthCave1)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Witches Swamp -- Black Mushroom" (WitchSwamp)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at WitchSwamp: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Witches Swamp -- Black Mushroom" (WitchSwamp)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mutant Bug Lair -- Slimy Mushroom" (BugLand)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at BugLand: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Mutant Bug Lair -- Slimy Mushroom" (BugLand)
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Cave -- White  Waifs Mushrooms" (Lumisteria.MtVapius_ForestCaveLush)
[12:17:47 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_ForestCaveLush" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Train Station -- White Mushrooms" (Lumisteria.MtVapius_TrainStation)
[12:17:47 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_TrainStation" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Train Station -- Dew Cup and Muffin Button Mushrooms" (Lumisteria.MtVapius_TrainStation)
[12:17:47 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_TrainStation" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Train Station -- St Mayalls and Lord Edmondsons Mushrooms" (Lumisteria.MtVapius_TrainStation)
[12:17:47 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_TrainStation" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Train Station -- Green Rain Day" (Lumisteria.MtVapius_TrainStation)
[12:17:47 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_TrainStation" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Woodland -- White Mushrooms" (MtVapius_ForestTrailWoodland)
[12:17:47 TRACE Farm Type Manager] No map named "MtVapius_ForestTrailWoodland" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Woodland -- Dew Cup and Muffin Button Mushrooms" (MtVapius_ForestTrailWoodland)
[12:17:47 TRACE Farm Type Manager] No map named "MtVapius_ForestTrailWoodland" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Woodland -- St Mayalls and Lord Edmondsons Mushrooms" (MtVapius_ForestTrailWoodland)
[12:17:47 TRACE Farm Type Manager] No map named "MtVapius_ForestTrailWoodland" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Mt Vapius Woodland -- Green Rain Day" (MtVapius_ForestTrailWoodland)
[12:17:47 TRACE Farm Type Manager] No map named "MtVapius_ForestTrailWoodland" could be found. Forage won't be spawned there.
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: (FTM) Walk to the Desert Redux
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchard" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Forest_Road: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "OldOrchard" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchardEaster" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchardFlower" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current day did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchardLuau" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchardJelly" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchardOctoberfest" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchardHalloween" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchardIce" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldOrchardChristmas" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldFarm" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Forest_Road: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "OldFarm" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "OldFarmArtifact" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Forest_Road: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "OldFarmArtifact" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "WindingRoadArtifact" (Tarniyar.CP.WalkToDesert_Winding_Road)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Winding_Road: 2
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "WindingRoadArtifact" (Tarniyar.CP.WalkToDesert_Winding_Road)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "InterchangeArtifact" (Tarniyar.CP.WalkToDesert_Interchange)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Interchange: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "InterchangeArtifact" (Tarniyar.CP.WalkToDesert_Interchange)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "GhostTownArtifact" (Tarniyar.CP.WalkToDesert_Ghost_Town)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Ghost_Town: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "GhostTownArtifact" (Tarniyar.CP.WalkToDesert_Ghost_Town)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "MeadowFlowers" (Tarniyar.CP.WalkToDesert_Meadow)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Meadow: 4
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "MeadowFlowers" (Tarniyar.CP.WalkToDesert_Meadow)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "MeadowForage" (Tarniyar.CP.WalkToDesert_Meadow)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Meadow: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "MeadowForage" (Tarniyar.CP.WalkToDesert_Meadow)
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: (FTM) Walk to the Desert Redux
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: Honey Creek Farm FTM
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Glade" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Farm: 0
[12:17:47 TRACE Farm Type Manager] Spawns skipped due to spawn chance settings: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Secret Glade" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCTreeHouseForage" (Katu.HoneyCreekFarm/TreeHouse)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 INFO  Farm Type Manager] An area's item list contains a complex item definition that did not match any loaded items.
[12:17:47 INFO  Farm Type Manager] Affected spawn area: "HCTreeHouseForage"
[12:17:47 INFO  Farm Type Manager] Item name: "object:bomb"
[12:17:47 INFO  Farm Type Manager] This may be caused by an error in the item list or a modded item that wasn't loaded. The affected item will be skipped.
[12:17:47 TRACE Farm Type Manager] Forage types found: 21. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Katu.HoneyCreekFarm/TreeHouse: 1
[12:17:47 TRACE Farm Type Manager] Spawns skipped due to spawn chance settings: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "HCTreeHouseForage" (Katu.HoneyCreekFarm/TreeHouse)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCBeachForage" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 7. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Farm: 1
[12:17:47 TRACE Farm Type Manager] Spawns skipped due to spawn chance settings: 10
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "HCBeachForage" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCSwampForage" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Farm: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "HCSwampForage" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCSwampForageRare" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCSwampForage_FG_Wildflour" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasMod". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCSwampForage_WF_Wildflour" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasMod". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCForestForage" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Farm: 3
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "HCForestForage" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCForestForage_FG_Wildflour" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasMod". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "HCForestForage_WF_Wildflour" (Farm)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:47 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasMod". Spawn disabled.
[12:17:47 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Honey Creek Farm FTM
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this content pack: Forage Settings Fairy Pool
[12:17:47 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Cave" (Lemurkat_SecretCave)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:47 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:47 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Lemurkat_SecretCave: 1
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Secret Cave" (Lemurkat_SecretCave)
[12:17:47 TRACE Farm Type Manager] Checking forage settings for this area: "Secret Pool" (Lemurkat_FairyPool)
[12:17:47 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:47 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[12:17:47 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[12:17:47 TRACE Farm Type Manager] Potential spawns at Lemurkat_FairyPool: 0
[12:17:47 TRACE Farm Type Manager] Forage generation complete for this area: "Secret Pool" (Lemurkat_FairyPool)
[12:17:47 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Forage Settings Fairy Pool
[12:17:47 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/FaeWilds_395544441.json
[12:17:47 TRACE Farm Type Manager] Forage generation is disabled for this file.
[12:17:47 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Farm Type Manager
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Junimo Woods Meteor Spawn" (Custom_JunimoWoods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Day conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current day matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_JunimoWoods: 8.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Junimo Woods Meteor Spawn" (Custom_JunimoWoods)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Grandpas Shed Logs" (Custom_GrandpasShedOutside)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 2. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_GrandpasShedOutside: 2.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Grandpas Shed Logs" (Custom_GrandpasShedOutside)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 6.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Iridium Quarry Meteor Spawn" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Log Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 7. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 7.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Log Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Stump Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 20. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 20.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Stump Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Woods Stump Spawns" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Woods: 9.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Woods Stump Spawns" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Forest West Log" (Custom_ForestWest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForestWest: 2.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Forest West Log" (Custom_ForestWest)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Boulder Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 17. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 17.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Boulder Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 1" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 20.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 2" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 3" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 1.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Highlands Cavern Boulder Spawn 4" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Alchemistry
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: Ridgeside Village (Farm Type Manager component)
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "RSV Ridge Log" (Custom_Ridgeside_Ridge)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_Ridge: 1.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "RSV Ridge Log" (Custom_Ridgeside_Ridge)
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: Forage Settings East Scarp
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "ESOrchard" (EastScarp_Orchard)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_Orchard: -2.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "ESOrchard" (EastScarp_Orchard)
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Forage Settings East Scarp
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Fruit and Nuts of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Roots of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Wild Flowers of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) From Source to Sea -- CSD
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) From Source to Sea -- ESC
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) From Source to Sea
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Cape Stardew Cape -- Giant Mushrooms" (Custom_CapeStardew)
[12:17:48 TRACE Farm Type Manager] No map named "Custom_CapeStardew" could be found. Forage won't be spawned there.
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Cape Stardew Forest -- Giant Mushrooms" (Custom_AnnettaForest)
[12:17:48 TRACE Farm Type Manager] No map named "Custom_AnnettaForest" could be found. Forage won't be spawned there.
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Cape Stardew Bus Stop -- Giant Mushrooms" (Custom_CapeBusStop)
[12:17:48 TRACE Farm Type Manager] No map named "Custom_CapeBusStop" could be found. Forage won't be spawned there.
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Custom_CapeBusStop2 large object area 1" (Custom_CapeBusStop2)
[12:17:48 TRACE Farm Type Manager] No map named "Custom_CapeBusStop2" could be found. Forage won't be spawned there.
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "East Scarp Town -- Giant Mushrooms" (Custom_EastScarpe)
[12:17:48 TRACE Farm Type Manager] No map named "Custom_EastScarpe" could be found. Forage won't be spawned there.
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "RSV Hike -- Giant Mushrooms" (Custom_Ridgeside_RSVTheHike)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "RSV Ridge -- Giant Mushrooms" (Custom_Ridgeside_Ridge)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "RSV Summit Farm -- Giant Mushrooms" (Custom_Ridgeside_SummitFarm)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "SVE Forest West -- Giant Mushrooms" (Custom_ForestWest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "SVE Junimo Woods -- Giant Mushrooms" (Custom_JunimoWoods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "SVE Garden -- Giant Mushrooms" (Custom_Garden)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "SVE Blue Moon Vineyard -- Giant Mushrooms" (Custom_BlueMoonVineyard)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "SVE Shearwater Bridge -- Giant Mushrooms" (Custom_ShearwaterBridge)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "SVE Highlands -- Giant Mushrooms" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "BusStop -- Giant Mushrooms" (BusStop)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Backwoods -- Giant Mushrooms" (Backwoods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Secret Woods -- Giant Mushrooms" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Railway -- Giant Mushrooms" (Railway)
[12:17:48 TRACE Farm Type Manager] No map named "Railway" could be found. Forage won't be spawned there.
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Town -- Giant Mushrooms" (Town)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Mountain -- Giant Mushrooms" (Mountain)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Forest -- Giant Mushrooms" (Forest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Mt Vapius Train Station -- Giant Mushrooms" (Lumisteria.MtVapius_TrainStation)
[12:17:48 TRACE Farm Type Manager] No map named "Lumisteria.MtVapius_TrainStation" could be found. Forage won't be spawned there.
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Mt Vapius Woodland -- Giant Mushrooms" (MtVapius_ForestTrailWoodland)
[12:17:48 TRACE Farm Type Manager] No map named "MtVapius_ForestTrailWoodland" could be found. Forage won't be spawned there.
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: (FTM) Walk to the Desert Redux
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "MeadowBlock" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Forest_Road: 1.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "MeadowBlock" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: (FTM) Walk to the Desert Redux
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: Honey Creek Farm FTM
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this content pack: Forage Settings Fairy Pool
[12:17:48 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking large object settings for this area: "Lemurkat_FairyPool large object area 1" (Lemurkat_FairyPool)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[12:17:48 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[12:17:48 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[12:17:48 TRACE Farm Type Manager] Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Lemurkat_FairyPool: -2.
[12:17:48 TRACE Farm Type Manager] Large object generation complete for this area: "Lemurkat_FairyPool large object area 1" (Lemurkat_FairyPool)
[12:17:48 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Forage Settings Fairy Pool
[12:17:48 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/FaeWilds_395544441.json
[12:17:48 TRACE Farm Type Manager] Large object generation is disabled for this file.
[12:17:48 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Farm Type Manager
[12:17:48 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 60.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Copper Ore Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 70.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Iron Ore Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 80.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Gold Ore Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 3.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Mystic Stone Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 300.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Stone + Geode Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Stone + Geode Spawns - Low Memory" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area (Custom_HighlandsCavern). Next area...
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 8.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "Highlands Cavern Prison Stone Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_DiamondCavern: 7.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "Diamond Cavern Ore Spawns" (Custom_DiamondCavern)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 56.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "Iridium Quarry Ore Spawns" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Alchemistry
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: Ridgeside Village (Farm Type Manager component)
[12:17:48 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "RSV Ridge Forest Ore" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 49.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "RSV Ridge Forest Ore" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "RSV Summit Farm Ore Area" (Custom_Ridgeside_SummitFarm)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area (Custom_Ridgeside_SummitFarm). Next area...
[12:17:48 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: Forage Settings East Scarp
[12:17:48 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "DeepDark Ore Area 1" (EastScarp_DeepDark)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 11.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "DeepDark Ore Area 1" (EastScarp_DeepDark)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "EastScarp_SmugglerDen ore area 1" (EastScarp_SmugglerDen)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_SmugglerDen: 4.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "EastScarp_SmugglerDen ore area 1" (EastScarp_SmugglerDen)
[12:17:48 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Forage Settings East Scarp
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Fruit and Nuts of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Roots of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Wild Flowers of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) From Source to Sea -- CSD
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) From Source to Sea -- ESC
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) From Source to Sea
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: (FTM) Walk to the Desert Redux
[12:17:48 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "WindingRoadQuarry" (Tarniyar.CP.WalkToDesert_Winding_Road)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Winding_Road: 5.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "WindingRoadQuarry" (Tarniyar.CP.WalkToDesert_Winding_Road)
[12:17:48 TRACE Farm Type Manager] Checking ore settings for this area: "InterchangeQuarry" (Tarniyar.CP.WalkToDesert_Interchange)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[12:17:48 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Interchange: 2.
[12:17:48 TRACE Farm Type Manager] Ore generation process complete for this area: "InterchangeQuarry" (Tarniyar.CP.WalkToDesert_Interchange)
[12:17:48 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: (FTM) Walk to the Desert Redux
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: Honey Creek Farm FTM
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this content pack: Forage Settings Fairy Pool
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/FaeWilds_395544441.json
[12:17:48 TRACE Farm Type Manager] Ore generation is disabled for this file.
[12:17:48 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Farm Type Manager
[12:17:48 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 1" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "green slime" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Woods: 15.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Secret Wood slime spawns 1" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 2" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 3" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Secret Wood slime spawns 4" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Truffle Crab" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 7.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Flower Crab Spawns - Entire Map" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Truffle Crab" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 2.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Flower Crab Spawns (swamp flower map areas)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "The Legendary Purple Mushroom Crab - Only one appears per day anywhere in the maze." (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1337930". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Wilderness Golem" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 60.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - Challenging" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 23.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Swamp Golem Spawns - iridium golem behavior" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - iridium golem behavior - Challenging" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Swamp Golem Spawns - 15% chance of a double spawn" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Ghost" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 47.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble timed Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble timed Spawns - Challenging" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - after crimson badlands treasure cave event" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1925178". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Putrid Swamp Ghost Spawns - Challenging" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Haunted Skull" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 27.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Toxic Bubble Haunted Skull Timed Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - more spawn after treasure cave event" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1925178". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Timed Spawns - Challenging" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (1)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (2)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (3)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (4)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (5)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (6)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (7)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (8)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (9)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (10)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (11)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (12)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (13)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (14)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (15)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (16)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Swarm Spawns - 10% chance (17)" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Toxic Bubble Haunted Skull Rare Swarm" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingMarshlands, HasSeenEvent:anyPlayer|contains=1337731". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 16.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist Void Mayo Spawn" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Poltergeist radioactive ore Spawn" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_ForbiddenMaze: 18.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forbidden Maze Swamp Lurker Spawns" (Custom_ForbiddenMaze)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CastleVillageOutpost: 35.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Castle Village Outpost Spawns" (Custom_CastleVillageOutpost)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 22.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Boneyard Guards" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Serpent Guards" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 38.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Shadow Shaman Sentries For The 'Incredible' Intimidating Factor" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 18.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards - Void Delight" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 6.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - Void Delight" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard - In Cave" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 4.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Male Zombie Adventurers" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Female Zombie Adventurer spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 4.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Female Zombie Adventurers" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Low Memory - Void Salmon Sushi" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Red Slime Aggro Timed Spawns - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns Starting Area - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Boneyard Guards - Low Memory" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 29.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Weaker variants" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 54.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros - Weaker variants" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners)" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 21.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Aggros - across entire map sides (not corners)" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Aggros - across entire map sides (not corners) - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 29.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Timed Serpent Swarm Aggros" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Timed Serpent Swarm Aggros - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 14.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Large Badlands Serpent Spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Spawns - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 6.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Large Badlands Serpent Guard Spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Large Badlands Serpent Guard Spawns - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 35.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 1" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 1 - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 35.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 2" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 2 - timed spawns - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 21.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 3" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens - iridium golem behavior" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 25.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens timed - iridium golem behavior" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens battlefield - iridium golem behavior" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 20.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 4" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 5" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 10.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Sand Scorpion Dens 6" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Legendary Diamond Sand Scorpion" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1337930". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Timed Spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Void Salmon Sushi" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Timed Spawns - Void Salmon Sushi" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 2.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Serpent Guards - Static" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Serpent Timed Spawns - Challenging - Void Salmon Sushi" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Carbon Ghost" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 5.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Ghosts at iridium quarry" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Carbon Ghost" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 25.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Ghost Wave Spawns" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Ghost Wave Spawns - Challenging" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_IridiumQuarry: 16.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Corrupt Mummy's at iridium quarry" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Corrupt Mummy's at iridium quarry - Void Delight" (Custom_IridiumQuarry)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Legendary Slime Spawn" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1337930". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 80.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Night Spawns - shadow mobs" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - low memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Night Spawns - shadow mobs - betrayed - low memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_LowMemoryHighlands, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 24.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Spring - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Summer - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Fall - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Haunted Chocolatier Homeage Spawns - Winter - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 130.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Primary Spawns Spring" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Spring - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_LowMemoryHighlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Summer - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Primary Highlands Spawns Fall - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Primary Spawns Winter - Low Memory" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Spring" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134263". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Summer" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Fall" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Rare Event Spawn - Winter" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Ruins Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 5" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom green mushrooms - rain drop" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] Today's weather conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] Today's weather did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 3.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 1" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 2.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 2" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 5.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 3" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 4.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Mushroom Monster Spawns 4" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SPRING]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 24.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Forest Ambush [SPRING]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [SUMMER]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [FALL]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Forest Ambush [WINTER]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SPRING]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Ruins Ambush [SPRING]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [SUMMER]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [FALL]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Ruins Ambush [WINTER]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SPRING]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 32.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Ambush [SPRING]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [SUMMER]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [FALL]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Ambush [WINTER]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SPRING]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 23.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Mountain Peek Ambush [SPRING]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [SUMMER]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [FALL]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mountain Peek Ambush [WINTER]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 120.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Shadow Monster Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 30.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Shadow Monster Spawns - Aggro" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - betrayed" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_HighlandsCavern monster area 1" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Challenging" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Challenging" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_ChallengingHighlandsCavern, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Betrayed - Aggros - Challenging" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_ChallengingHighlandsCavern, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Shadow Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 18.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Shadow Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 26.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Default static spawns near entrance" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 160.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "iridium golem" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Stone Golem" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 30.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Primary Monster Spawns - Aggro" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Challenging" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Primary Monster Spawns - Aggro - Challenging" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 40.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Spawns - Challenging" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 1" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 2" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 3" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 4" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 35.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Bat Swarm 4" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 5" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 6" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 7" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 8" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 9" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 10" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 11" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 12" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 13" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Bat Swarm 14" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingHighlandsCavern". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Prison Monster Guard Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 8. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 8.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Prison Monster Guard Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Copper Crab Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Iron Crab Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "Rock Crab" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 10.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Gold Crab Spawns" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 40.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 30.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns 2" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 40.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Bomb drops - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Rare Prismatic Shard Drop" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Timed Spawns - Rare Prismatic Shard Drop" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Static" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 200.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns - Static" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns - Timed Static" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 120.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns - Timed Static" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Timed Spawns - Specific Coordinates - Challenging" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_ChallengingBadlands". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_HighlandsCavern: 21.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Cavern Monster Seeds" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Cavern Monster Seeds - betrayed" (Custom_HighlandsCavern)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 13.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Ruins Seed Spawns" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Fungus Seed - winter" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Spring]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 24.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Slime Berry and Monster Fruit seeds [Spring]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Summer]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Fall]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Slime Berry and Monster Fruit seeds [Winter]" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Season conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] The current season did NOT match any settings. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Highlands Boss" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] CP conditions all currently match. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Highlands: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Highlands Boss" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Custom_Highlands monster area 1" (Custom_Highlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=55134259". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_CrimsonBadlands: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Apophis Boss Monster" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster - Rare Boss Rush Event where players are not meant to survive" (Custom_CrimsonBadlands)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasSeenEvent:AnyPlayer|contains=1925178". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Town" (Town)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Town" (Town)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town" (Town)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Town - betrayed" (Town)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Backwoods" (Backwoods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Backwoods" (Backwoods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods" (Backwoods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Backwoods - betrayed" (Backwoods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Mountain" (Mountain)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Mountain" (Mountain)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain" (Mountain)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Mountain - betrayed" (Mountain)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Railroad" (Railroad)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Railroad" (Railroad)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad" (Railroad)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Railroad - betrayed" (Railroad)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit" (Custom_AdventurerSummit)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Adventurer Summit - betrayed" (Custom_AdventurerSummit)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest" (Forest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest" (Forest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest" (Forest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest - betrayed" (Forest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Beach" (Beach)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Beach" (Beach)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach" (Beach)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Beach - betrayed" (Beach)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Bus Stop" (BusStop)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Bus Stop" (BusStop)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop" (BusStop)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Bus Stop - betrayed" (BusStop)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Squid Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard" (Custom_BlueMoonVineyard)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Blue Moon Vineyard - betrayed" (Custom_BlueMoonVineyard)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Forest West" (Custom_ForestWest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Forest West" (Custom_ForestWest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West" (Custom_ForestWest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Forest West - betrayed" (Custom_ForestWest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Flyer Monsters - Woods" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Grounded Monsters - Woods" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_InvasionShrineActivated". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Dark Shrine of Invasion - Shadow Monsters - Woods - betrayed" (Woods)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: HasFlag:|contains=SVE_BetrayalShrineActivated, HasFlag:|contains=SVE_InvasionShrineActivated, HasSeenEvent:|contains=1090508". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Farm Type Manager
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Alchemistry
[12:17:48 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Mage's Rest - Monster Spawn" (Custom_MagesRest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] No monster types were curently valid for this area. Skipping to the next area...
[12:17:48 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: (FTM) Alchemistry
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: Ridgeside Village (Farm Type Manager component)
[12:17:48 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Corrupted Spirit" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 45.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Corrupted Spirit" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV RidgeForest Wraith" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 30.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV RidgeForest Wraith" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Viperial" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "pepper rex" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 5.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Viperial" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV RidgeForest Extra Viperials" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] CP conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one CP condition does not currently match: "conditions don't match: SkillLevel:Combat". Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Serpentine Beasts" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 50.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Serpentine Beasts" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Serperial" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "royal serpent" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 6.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Serperial" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Vanilla Ghosts" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 21.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Vanilla Ghosts" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Ridge Forest Vanilla Grounded Monsters" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RidgeForest: 95.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Ridge Forest Vanilla Grounded Monsters" (Custom_Ridgeside_RidgeForest)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Corrupted Spirit" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVSpiritRealm: 19.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Spirit Realm Corrupted Spirit" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Wraith" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVSpiritRealm: 10.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Spirit Realm Wraith" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Viperial" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "pepper rex" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVSpiritRealm: 5.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Spirit Realm Viperial" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Serpentine Beasts" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVSpiritRealm: 40.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Spirit Realm Serpentine Beasts" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "RSV Spirit Realm Serperial" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] The "DodgeChance" setting for monster type "royal serpent" is 0. Setting it to 1.
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Custom_Ridgeside_RSVSpiritRealm: 3.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "RSV Spirit Realm Serperial" (Custom_Ridgeside_RSVSpiritRealm)
[12:17:48 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Ridgeside Village (Farm Type Manager component)
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: Forage Settings East Scarp
[12:17:48 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarpe monster area 1" (EastScarp_Village)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_Village: 5.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarpe monster area 1" (EastScarp_Village)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Underground Monster Area" (EastScarp_DeepDark)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_DeepDark: 16.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Underground Monster Area" (EastScarp_DeepDark)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Abandoned Mine Monsters" (EastScarp_MineEntrance)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_MineEntrance: 78.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Abandoned Mine Monsters" (EastScarp_MineEntrance)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "ESOrchard monster area 1" (EastScarp_Orchard)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] At least one game state query (GSQ) string was valid. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_Orchard: 7.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "ESOrchard monster area 1" (EastScarp_Orchard)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "Smugglers Den" (EastScarp_SmugglerDen)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[12:17:48 TRACE Farm Type Manager] No save data found for this area; creating new counter.
[12:17:48 TRACE Farm Type Manager] Spawns remaining (including today): 1. Spawn allowed.
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_SmugglerDen: 13.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "Smugglers Den" (EastScarp_SmugglerDen)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimeBasement" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 4.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimeBasement" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 1" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 2.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 1" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 2" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 2.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 2" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 3" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 3.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 3" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 4" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimebasement monster area 4" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimebasement monster area 5" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] GSQ conditions found. Checking...
[12:17:48 TRACE Farm Type Manager] All game state query (GSQ) strings were invalid. Spawn disabled.
[12:17:48 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "EastScarp_ToriSlimeBasement monster area 6" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at EastScarp_ToriSlimebasement: 1.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "EastScarp_ToriSlimeBasement monster area 6" (EastScarp_ToriSlimebasement)
[12:17:48 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Forage Settings East Scarp
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Fruit and Nuts of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Roots of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Wild Flowers of Ferngill 1.6
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) From Source to Sea -- CSD
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) From Source to Sea -- ESC
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) From Source to Sea
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Much Ado About Mushrooms
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: (FTM) Walk to the Desert Redux
[12:17:48 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "ForestRoadMonsters" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Forest_Road: 33.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "ForestRoadMonsters" (Tarniyar.CP.WalkToDesert_Forest_Road)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "WindingRoadMonsters" (Tarniyar.CP.WalkToDesert_Winding_Road)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Winding_Road: 79.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "WindingRoadMonsters" (Tarniyar.CP.WalkToDesert_Winding_Road)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "InterchangeDayMonsters" (Tarniyar.CP.WalkToDesert_Interchange)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Interchange: 52.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "InterchangeDayMonsters" (Tarniyar.CP.WalkToDesert_Interchange)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "InterchangeNightMonsters" (Tarniyar.CP.WalkToDesert_Interchange)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Interchange: 8.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "InterchangeNightMonsters" (Tarniyar.CP.WalkToDesert_Interchange)
[12:17:48 TRACE Farm Type Manager] Checking monster settings for this area: "GhostTownMonsters" (Tarniyar.CP.WalkToDesert_Ghost_Town)
[12:17:48 TRACE Farm Type Manager] Checking extra conditions for this area...
[12:17:48 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[12:17:48 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[12:17:48 TRACE Farm Type Manager] Potential spawns at Tarniyar.CP.WalkToDesert_Ghost_Town: 71.
[12:17:48 TRACE Farm Type Manager] Monster spawn process complete for this area: "GhostTownMonsters" (Tarniyar.CP.WalkToDesert_Ghost_Town)
[12:17:48 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: (FTM) Walk to the Desert Redux
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: Honey Creek Farm FTM
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this content pack: Forage Settings Fairy Pool
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[12:17:48 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/FaeWilds_395544441.json
[12:17:48 TRACE Farm Type Manager] Monster generation is disabled for this file.
[12:17:48 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[12:17:48 TRACE Farm Type Manager] Spawning objects set to appear at time: 600...
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/RSVBeast1' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/RSVBeast2' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/RSVBeast3' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/RSVViperial' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/Apophis' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/BullyRex' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/WildernessGolemSpring' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/DustSpiritDangerous' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/ShadowBruteDangerous' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/ShadowShamanDangerous' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SkeletonDangerous' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/EvilMummy' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SkeletonMageDangerous' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/GoldCrab' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/IronCrab' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CopperCrab' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/StoneGolemDangerous' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/DangerousMetalHead' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptMummy' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptSpirit' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/CorruptSerpent' (for the 'Stardew Valley Expanded' content pack).
[12:17:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SandScorpion' (for the 'Stardew Valley Expanded' content pack).
[12:17:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/FallenAdventurerFemale' (for the 'Stardew Valley Expanded' content pack).
[12:17:49 TRACE SMAPI] Content Patcher edited Characters/Monsters/FallenAdventurerFemale (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/FallenAdventurerMale' (for the 'Stardew Valley Expanded' content pack).
[12:17:49 TRACE SMAPI] Content Patcher edited Characters/Monsters/FallenAdventurerMale (for the 'Seasonal Cute Characters SVE' content pack).
[12:17:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/BadlandsSerpent' (for the 'Stardew Valley Expanded' content pack).
[12:17:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampLurk' (for the 'Stardew Valley Expanded' content pack).
[12:17:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/Poltergeist' (for the 'Stardew Valley Expanded' content pack).
[12:17:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampGolem' (for the 'Stardew Valley Expanded' content pack).
[12:17:49 TRACE SMAPI] Content Patcher loaded asset 'Characters/Monsters/SwampFlowerCrab' (for the 'Stardew Valley Expanded' content pack).
[12:17:49 TRACE SMAPI] Content Patcher edited Data/GiantCrops (for the '(CP) East Scarp' content pack).
[12:17:49 TRACE SMAPI] Content Patcher edited Data/GiantCrops (for the 'Cornucopia - More Crops' content pack).
[12:17:49 TRACE SMAPI] Content Patcher edited Data/GiantCrops (for the 'Farming Made Easy Suite' content pack).
[12:17:49 TRACE SMAPI] Json Assets edited Data/GiantCrops.
[12:17:49 TRACE Farm Type Manager] Spawn process complete. Time: 600. Total objects spawned: 2445.
[12:17:49 TRACE SMAPI] Bush Bloom Mod loaded asset 'NCarigon.BushBloomMod/Schedules'.
[12:17:49 TRACE SMAPI] Content Patcher edited NCarigon.BushBloomMod/Schedules (for the 'Alchemistry (Bush Bloom Mod)' content pack).
[12:17:49 TRACE SMAPI] Bush Bloom Mod loaded asset 'NCarigon.BushBloomMod/Textures/Morghoula.AlchemistryCP/MoonBerry'.
[12:17:49 TRACE SMAPI] Content Patcher edited NCarigon.BushBloomMod/Textures/Morghoula.AlchemistryCP/MoonBerry (for the 'Alchemistry (Bush Bloom Mod)' content pack).
[12:17:49 TRACE SMAPI] Bush Bloom Mod loaded asset 'NCarigon.BushBloomMod/Textures/[BBM] Fruit and Nuts of Ferngill 1.6/winter_Sol Berry'.
[12:17:50 TRACE SMAPI] East Scarp C# loaded asset 'Mods/EastScarp/DurationOverride'.
[12:17:50 TRACE SMAPI] Content Patcher edited Mods/EastScarp/DurationOverride (for the 'East Scarp NPCs' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'More Fish' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Stardew Valley Expanded' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'East Scarp NPCs' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the '(CP) Much Ado About Mushrooms' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/SpecialOrders (for the 'NPC Jasper' content pack).
[12:17:50 TRACE Ridgeside Village (SMAPI component)] Refreshed RSV SpecialOrders
[12:17:50 TRACE Ridgeside Village (SMAPI component)] Gunther, 
[12:17:50 TRACE Ridgeside Village (SMAPI component)] EastScarp.SpecialOrders.SlayCrabs, 
[12:17:50 TRACE Ridgeside Village (SMAPI component)] QiChallenge8, Qi
[12:17:50 TRACE Ridgeside Village (SMAPI component)] QiChallenge9, Qi
[12:17:50 TRACE Ridgeside Village (SMAPI component)] RSV.SpecialOrder.SlayViperial, RSVNinjaSO
[12:17:50 TRACE Ridgeside Village (SMAPI component)] RSV.UntimedSpecialOrder.LinkedFishes, RSVNinjaSO
[12:17:50 TRACE Ridgeside Village (SMAPI component)] RSV.SpecialOrder.HotelPower, RSVTownSO
[12:17:50 TRACE Ridgeside Village (SMAPI component)] RSV.SpecialOrder.CrabPot, RSVTownSO
[12:17:50 TRACE Ridgeside Village (SMAPI component)] Player has done following quests: 
[12:17:50 TRACE Ridgeside Village (SMAPI component)] RSV questfactory rolled 0.23765017103294384
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'More Fish' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'Stardew Valley Expanded' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'Alchemistry' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'East Scarp NPCs' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'Dwarf Expansion' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'Fishing Made Easy Suite' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'More Quest' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited data/quests (for the 'NPC Mr Ginger' content pack).
[12:17:50 TRACE Ridgeside Village (SMAPI component)] 30 candidates for daily Quest
[12:17:50 TRACE Ridgeside Village (SMAPI component)] chose 72861017
[12:17:50 TRACE Ridgeside Village (SMAPI component)] Trying to load quest 72861017
[12:17:50 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Stardew Valley Expanded' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the '(CP) Fruit and Nuts of Ferngill 1.6' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Cornucopia - More Crops' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/WildTrees (for the 'Farming Made Easy Suite' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/Buffs (for the 'Combat Made Easy Suite' content pack).
[12:17:50 TRACE SMAPI] Content Patcher edited Data/Buffs (for the 'Alchemistry' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MorrisTod' (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MorrisTod.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MorrisTod (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/George.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/George (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Haley.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Always Raining in the Valley' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Haley (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lewis.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'More Fish' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'Immersive Saloon' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lewis (for the 'NPC Tristan' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Leah.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leah (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MarlonFay' (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MarlonFay.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MarlonFay (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Susan' (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Susan.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Susan (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Alesia' (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alesia.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alesia (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/ScarlettFake' (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/ScarlettFake.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/ScarlettFake (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Edmund' (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Edmund.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Edmund (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Brock' (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Brock.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Brock (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/HighlandsDwarf' (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/HighlandsDwarf.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/HighlandsDwarf (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/LumaJunimo' (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/LumaJunimo.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/LumaJunimo (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Eyvinder' (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Eyvinder.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Eyvinder (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Beatrice' (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Beatrice.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Beatrice (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Polyamory Sweet Love edited Data/animationDescriptions.
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Stardew Valley Expanded' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Always Raining in the Valley' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'NPC Jasper' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'NPC Mr Ginger' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Data/animationDescriptions (for the 'NPC Tristan' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sterling' (for the 'Always Raining in the Valley' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sterling.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sterling (for the 'Always Raining in the Valley' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sterling (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sterling (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Mia' (for the 'Always Raining in the Valley' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Mia.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Mia (for the 'Always Raining in the Valley' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Henry' (for the 'Always Raining in the Valley' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Henry.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Henry (for the 'Always Raining in the Valley' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jessie' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jessie.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jessie (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jessie (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/PickledPete' (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/PickledPete.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/PickledPete (for the '(CP) Walk to the Desert Redux' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Undreya' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Undreya.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Undreya (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Undreya (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Aguar' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Aguar.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aguar (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aguar (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Alissa' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alissa.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alissa (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alissa (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bert' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bert.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bert (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bert (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Corine' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Corine.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Corine (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Corine (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ezekiel' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ezekiel.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ezekiel (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ezekiel (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jeric' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jeric.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jeric (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jeric (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lenny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lenny.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lenny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lenny (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Flor' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Flor.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Flor (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Flor (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Philip' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Philip.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Philip (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Philip (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Pika' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pika.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pika (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pika (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jio' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jio.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jio (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jio (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Carmen' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Carmen.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Carmen (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Carmen (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sonny' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sonny.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sonny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sonny (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kiarra' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kiarra.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiarra (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kiarra (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Shanice' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Shanice.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shanice (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shanice (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Torts' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Torts.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Torts (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Torts (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jasper' (for the 'NPC Jasper' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jasper.
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jasper (for the 'Juliet, Jessie and Lodging House' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jasper (for the 'East Scarp NPCs' content pack).
[12:17:57 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jasper (for the 'NPC Tristan' content pack).
[12:17:57 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MermaidLantana' (for the '(CP) Polyamory Sweet!' content pack).
[12:17:57 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MermaidLantana.
[12:17:57 TRACE Farm Type Manager] Spawning objects set to appear at time: 610...
[12:17:57 TRACE Farm Type Manager] Spawn process complete. Time: 610. Total objects spawned: 0.
[12:17:57 TRACE SMAPI] SpaceCore loaded asset 'spacechase0.SpaceCore/ScheduleAnimationExtensionData'.
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Abigail.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Abigail (for the 'NPC Tristan' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pierre.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Always Raining in the Valley' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pierre (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Elliott.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Elliott (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Mister Qi.
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Isaac' (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Isaac.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Isaac (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cordelia' (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Cordelia.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cordelia (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Freya' (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Freya.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freya (for the 'Stardew Valley Expanded' content pack).
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/ToriLK' (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/ToriLK.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/ToriLK (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Juliet' (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Juliet.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Juliet (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Juliet (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Juliet (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Juliet (for the 'NPC Tristan' content pack).
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lola' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lola.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lola (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lola (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Irene' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Irene.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Irene (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Irene (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Naomi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Naomi.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Naomi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Naomi (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Raeriyala' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Raeriyala.
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raeriyala (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:04 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Raeriyala (for the 'East Scarp NPCs' content pack).
[12:18:04 TRACE Farm Type Manager] Spawning objects set to appear at time: 620...
[12:18:04 TRACE Farm Type Manager] Spawn process complete. Time: 620. Total objects spawned: 2.
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pam.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Stardew Valley Expanded' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Always Raining in the Valley' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pam (for the 'Immersive Saloon' content pack).
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Linus.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Stardew Valley Expanded' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Bugmeat Recipes' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Linus (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Shane.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Stardew Valley Expanded' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Always Raining in the Valley' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shane (for the 'NPC Tristan' content pack).
[12:18:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Leximonster' (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Leximonster.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Leximonster (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/RichieTheMacaw' (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/RichieTheMacaw.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RichieTheMacaw (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Olga' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Olga.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olga (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Olga (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Shiro' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Shiro.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shiro (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Shiro (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ariah' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ariah.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ariah (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ariah (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Sari' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sari.
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sari (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:12 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sari (for the 'East Scarp NPCs' content pack).
[12:18:12 TRACE Farm Type Manager] Spawning objects set to appear at time: 630...
[12:18:12 TRACE Farm Type Manager] Spawn process complete. Time: 630. Total objects spawned: 0.
[12:18:19 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sam.
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Stardew Valley Expanded' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'East Scarp NPCs' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sam (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:19 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Demetrius.
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Stardew Valley Expanded' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'East Scarp NPCs' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Demetrius (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:19 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maru.
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Stardew Valley Expanded' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'East Scarp NPCs' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maru (for the 'NPC Jasper' content pack).
[12:18:19 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gunther' (for the 'Stardew Valley Expanded' content pack).
[12:18:19 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gunther.
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Stardew Valley Expanded' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'East Scarp NPCs' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gunther (for the 'NPC Jasper' content pack).
[12:18:19 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Lorenzo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:19 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Lorenzo.
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorenzo (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Lorenzo (for the 'East Scarp NPCs' content pack).
[12:18:19 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Pipo' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:19 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Pipo.
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pipo (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:19 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Pipo (for the 'East Scarp NPCs' content pack).
[12:18:19 TRACE Farm Type Manager] Spawning objects set to appear at time: 640...
[12:18:19 TRACE Farm Type Manager] Spawn process complete. Time: 640. Total objects spawned: 0.
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Clint.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Stardew Valley Expanded' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'East Scarp NPCs' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Clint (for the 'Immersive Saloon' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Wizard.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Stardew Valley Expanded' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'East Scarp NPCs' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Wizard (for the 'NPC Tristan' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Krobus.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Stardew Valley Expanded' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'East Scarp NPCs' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Krobus (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Marlon' (for the 'Stardew Valley Expanded' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Marlon.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'East Scarp NPCs' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Marlon (for the 'NPC Jasper' content pack).
[12:18:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jadu' (for the 'Stardew Valley Expanded' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jadu.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jadu (for the 'Stardew Valley Expanded' content pack).
[12:18:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Gertrude' (for the 'Stardew Valley Expanded' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gertrude.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gertrude (for the 'Stardew Valley Expanded' content pack).
[12:18:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Maive' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maive.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maive (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maive (for the 'East Scarp NPCs' content pack).
[12:18:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Paula' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Paula.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Paula (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Paula (for the 'East Scarp NPCs' content pack).
[12:18:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Nadaline' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Nadaline.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Nadaline (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Nadaline (for the 'East Scarp NPCs' content pack).
[12:18:26 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Bliss' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Bliss.
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bliss (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:26 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Bliss (for the 'East Scarp NPCs' content pack).
[12:18:26 TRACE Farm Type Manager] Spawning objects set to appear at time: 650...
[12:18:26 TRACE Farm Type Manager] Spawn process complete. Time: 650. Total objects spawned: 3.
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Harvey.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Stardew Valley Expanded' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Always Raining in the Valley' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Harvey (for the 'NPC Jasper' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/MisterGinger' (for the 'NPC Mr Ginger' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/MisterGinger.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MisterGinger (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MisterGinger (for the 'NPC Mr Ginger' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/MisterGinger (for the 'NPC Tristan' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Aideen' (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Aideen.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aideen (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Aideen (for the 'NPC Tristan' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Eloise' (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Eloise.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Eloise (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Eloise (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Jacob' (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jacob.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jacob (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jacob (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jacob (for the 'NPC Tristan' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Trinnie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Trinnie.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Trinnie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Trinnie (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kenneth' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kenneth.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kenneth (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kenneth (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Ysabelle' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Ysabelle.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ysabelle (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Ysabelle (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Richard' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Richard.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Richard (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Richard (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Keahi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Keahi.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Keahi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Keahi (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Faye' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Faye.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Faye (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Faye (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Louie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Louie.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Louie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Louie (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Anton' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Anton.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Anton (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Anton (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/TreehouseGirl' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/TreehouseGirl.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/TreehouseGirl (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/TreehouseGirl (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Acorn' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Acorn.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Acorn (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Acorn (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/JosephineK' (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/JosephineK.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/JosephineK (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/KatarynaLK' (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/KatarynaLK.
[12:18:34 TRACE SMAPI] Content Patcher edited Characters/Dialogue/KatarynaLK (for the 'East Scarp NPCs' content pack).
[12:18:34 TRACE Farm Type Manager] Spawning objects set to appear at time: 700...
[12:18:34 TRACE Farm Type Manager] Spawn process complete. Time: 700. Total objects spawned: 0.
[12:18:41 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Emily.
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Stardew Valley Expanded' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Always Raining in the Valley' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'East Scarp NPCs' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'Immersive Saloon' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Emily (for the 'NPC Tristan' content pack).
[12:18:41 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Jodi.
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Stardew Valley Expanded' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Juliet, Jessie and Lodging House' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'East Scarp NPCs' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Jodi (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:18:41 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Yuuma' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:41 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Yuuma.
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Yuuma (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:41 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Yuuma (for the 'East Scarp NPCs' content pack).
[12:18:41 TRACE Farm Type Manager] Spawning objects set to appear at time: 710...
[12:18:41 TRACE Farm Type Manager] Spawn process complete. Time: 710. Total objects spawned: 1.
[12:18:48 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/RelicSpirit' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:48 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/RelicSpirit.
[12:18:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RelicSpirit (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:48 TRACE SMAPI] Content Patcher edited Characters/Dialogue/RelicSpirit (for the 'East Scarp NPCs' content pack).
[12:18:48 TRACE Farm Type Manager] Spawning objects set to appear at time: 720...
[12:18:48 TRACE Farm Type Manager] Spawn process complete. Time: 720. Total objects spawned: 2.
[12:18:55 TRACE SMAPI] Content Patcher edited LooseSprites/map (for the 'Stardew Valley Expanded' content pack).
[12:18:55 TRACE SMAPI] Content Patcher edited LooseSprites/map (for the 'Earthy Recolour' content pack).
[12:18:55 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:55 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:55 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:55 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Camilla' (for the 'Stardew Valley Expanded' content pack).
[12:18:55 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Camilla.
[12:18:55 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Camilla (for the 'Stardew Valley Expanded' content pack).
[12:18:55 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Malaya' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:55 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Malaya.
[12:18:55 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Malaya (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:18:55 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Malaya (for the 'East Scarp NPCs' content pack).
[12:18:55 TRACE Farm Type Manager] Spawning objects set to appear at time: 730...
[12:18:55 TRACE Farm Type Manager] Spawn process complete. Time: 730. Total objects spawned: 2.
[12:18:56 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:56 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:56 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:56 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:56 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:56 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:56 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:56 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:56 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:56 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:56 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:56 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:57 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:57 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:57 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:57 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:58 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:58 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:18:59 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:18:59 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:00 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:00 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:01 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Dried Sand Dollar' (for the 'Stardew Valley Expanded' content pack).
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:02 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:02 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:04 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:04 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 TRACE SMAPI] Content Patcher loaded asset 'Mods/FlashShifter.StardewValleyExpandedCP/Big Conch' (for the 'Stardew Valley Expanded' content pack).
[12:19:05 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Vincent.
[12:19:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'More Fish' content pack).
[12:19:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Stardew Valley Expanded' content pack).
[12:19:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Juliet, Jessie and Lodging House' content pack).
[12:19:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'East Scarp NPCs' content pack).
[12:19:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:19:05 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Vincent (for the 'Lavril - East Scarp NPC (King's Raid)' content pack).
[12:19:05 TRACE Farm Type Manager] Spawning objects set to appear at time: 740...
[12:19:05 TRACE Farm Type Manager] Spawn process complete. Time: 740. Total objects spawned: 1.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:05 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:05 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:06 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:06 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Sebastian.
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Stardew Valley Expanded' content pack).
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Juliet, Jessie and Lodging House' content pack).
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'East Scarp NPCs' content pack).
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Sebastian (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:19:13 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Cassandra' (for the 'Stardew Valley Expanded' content pack).
[12:19:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Cassandra.
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Cassandra (for the 'Stardew Valley Expanded' content pack).
[12:19:13 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Rosa' (for the 'East Scarp NPCs' content pack).
[12:19:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Rosa.
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Rosa (for the 'East Scarp NPCs' content pack).
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Rosa (for the 'NPC Tristan' content pack).
[12:19:13 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Daia' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:13 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Daia.
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Daia (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:13 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Daia (for the 'East Scarp NPCs' content pack).
[12:19:13 TRACE Farm Type Manager] Spawning objects set to appear at time: 750...
[12:19:13 TRACE Farm Type Manager] Spawn process complete. Time: 750. Total objects spawned: 3.
[12:19:17 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:17 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:17 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:17 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:17 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:17 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:17 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:17 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:17 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:17 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:17 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:17 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:17 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:17 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:18 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:18 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:18 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:18 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:18 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:18 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:18 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:18 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:18 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:18 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:18 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:18 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:18 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:18 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:19 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:19 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:19 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:19 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:19 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:19 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:19 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:19 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:19 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:19 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:19 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:19 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:19 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:19 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:19 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:19 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:20 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:20 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Evelyn.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Stardew Valley Expanded' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Always Raining in the Valley' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Juliet, Jessie and Lodging House' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Evelyn (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Alex.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'More Fish' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Stardew Valley Expanded' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Juliet, Jessie and Lodging House' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Alex (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Caroline.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Stardew Valley Expanded' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Always Raining in the Valley' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Juliet, Jessie and Lodging House' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Caroline (for the 'NPC Tristan' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Gus.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Stardew Valley Expanded' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Always Raining in the Valley' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Juliet, Jessie and Lodging House' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Gus (for the 'Immersive Saloon' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Penny.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Stardew Valley Expanded' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Juliet, Jessie and Lodging House' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Penny (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Robin.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Stardew Valley Expanded' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Juliet, Jessie and Lodging House' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Robin (for the 'Canon-Friendly Dialogue Expansion' content pack).
[12:19:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Freddie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Freddie.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freddie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Freddie (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Maddie' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Maddie.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maddie (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Maddie (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Blair' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Blair.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Blair (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Blair (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE SMAPI] Content Patcher loaded asset 'Characters/Dialogue/Kimpoi' (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Unique Response Core edited Characters/Dialogue/Kimpoi.
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kimpoi (for the 'Ridgeside Village (Content Patcher component)' content pack).
[12:19:21 TRACE SMAPI] Content Patcher edited Characters/Dialogue/Kimpoi (for the 'East Scarp NPCs' content pack).
[12:19:21 TRACE Farm Type Manager] Spawning objects set to appear at time: 800...
[12:19:21 TRACE Farm Type Manager] Spawn process complete. Time: 800. Total objects spawned: 1.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:21 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:21 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:22 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:22 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:23 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:23 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:24 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:24 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:25 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:25 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:26 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:26 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:27 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
 ---> FileNotFoundException: Content\Mods/Katu.HoneyCreekFarm/WorldMap.xnb
 ---> DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\Katu.HoneyCreekFarm\WorldMap.xnb'.
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 58
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache)
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137
   at StardewValley.WorldMaps.MapArea.GetTextures() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapArea.cs:line 74
   at StardewValley.WorldMaps.MapRegion.GetMapPixelBounds() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\WorldMaps\MapRegion.cs:line 59
   at StardewValley.Menus.MapPage..ctor(Int32 x, Int32 y, Int32 width, Int32 height) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\MapPage.cs:line 57
   at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 73
   at StardewValley.Game1.<>c__DisplayClass978_0.<UpdateControlInput>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15110
   at StardewValley.Game1.UpdateControlInput(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14236
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4280
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 1094
[12:19:27 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[12:19:43 TRACE game] Disconnected: ClosedGame
[12:19:43 TRACE SMAPI] Disposing...
[12:19:43 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.
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