SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24354 on Android Unix 33.0.0.0
SMAPI: v4.1.10.3 - 1735840167
Folder: /storage/emulated/0/Android/data/abc.smapi.gameloader/files
Log started: 2025-03-25 08:08 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24354 no errors
SMAPI v4.1.10.3 - 1735840167 Pathoschild no errors
[10:08:18 INFO  SMAPI] SMAPI v4.1.10.3 - 1735840167 with Stardew Valley 1.6.15 build 24354 on Android Unix 33.0.0.0
[10:08:18 INFO  SMAPI] Launcher v1.1.4 - 1735840517
[10:08:18 INFO  SMAPI] Mods go here: /storage/emulated/0/Android/data/abc.smapi.gameloader/files/Mods
[10:08:18 TRACE SMAPI] Log started at 2025-03-25T08:08:18 UTC
[10:08:18 TRACE SMAPI] On ApplyHarmonyPatchAll()..
[10:08:19 TRACE SMAPI] Done harmony.PatchAll()
[10:08:19 INFO  SMAPI] You enabled developer mode, so the console will be much more verbose. You can disable it by installing the non-developer version of SMAPI.
[10:08:19 DEBUG SMAPI] Waiting for game to launch...
[10:08:20 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.8326989'
[10:08:21 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:00.7846842'
[10:08:21 DEBUG SMAPI] Loading mod metadata...
[10:08:21 DEBUG SMAPI] Loading mods...
[10:08:22 INFO  SMAPI] Loaded 0 mods.

[10:08:22 DEBUG SMAPI] Launching mods...
[10:08:22 DEBUG SMAPI] Mods loaded and ready!
[10:08:26 TRACE SMAPI] Starting load cueModificationData...
[10:08:26 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[10:08:26 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
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