SMAPI log parser
Log info
Stardew Valley: | 1.6.15 build 24356 on Microsoft Windows 11 Home |
---|---|
SMAPI: | 4.1.10 |
Folder: | C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2025-02-08 04:38 UTC ({{localTimeStarted}} your time) |
game 1.6.15 build 24356 | 2 errors | ||
SMAPI 4.1.10 | Pathoschild | no errors | |
Console Commands 4.1.10 | SMAPI | no errors | |
Content Patcher 2.5.2
+ FirstMod 1.0.0
(+ 1 content packs)
|
Pathoschild
+ Burd00Brain
|
1 error | |
Save Backup 4.1.10 | SMAPI | no errors |
[15:08:44 INFO SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Home [15:08:44 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [15:08:44 TRACE SMAPI] Log started at 2025-02-08T04:38:44 UTC [15:08:50 WARN SMAPI] Some of the game's content files were modified or corrupted. This may cause game crashes, errors, or other issues. See https://smapi.io/reset-content for help fixing this. Affected assets: - Characters/Abigail.xnb - Characters/Abigail_Beach.xnb - Characters/Abigail_Winter.xnb - Characters/Alex.xnb - Characters/Alex_Beach.xnb - Characters/Alex_Winter.xnb - Characters/asldkfjsquaskutanfsldk.xnb (missing) - Characters/Assorted_Fishermen.xnb (missing) - Characters/Assorted_Fishermen_Winter.xnb (missing) - Characters/Baby.xnb (missing) - Characters/Baby_dark.xnb (missing) - Characters/Bear.xnb - Characters/Birdie.xnb - Characters/Bouncer.xnb - Characters/Caroline.xnb - Characters/Caroline_Beach.xnb - Characters/Caroline_Winter.xnb - Characters/Clint.xnb - Characters/Clint_Beach.xnb - Characters/Clint_Winter.xnb - Characters/ClothesTherapyCharacters.xnb (missing) - Characters/Crow.xnb (missing) - Characters/Demetrius.xnb - Characters/Demetrius_Beach.xnb (missing) - Characters/Demetrius_Winter.xnb - Characters/Dwarf.xnb - Characters/Elliott.xnb - Characters/Elliott_Beach.xnb - Characters/Elliott_Winter.xnb - Characters/Emily.xnb - Characters/Emily_Beach.xnb - Characters/Emily_Winter.xnb - Characters/Evelyn.xnb - Characters/Evelyn_Winter.xnb - Characters/Fizz.xnb - Characters/George.xnb - Characters/George_Winter.xnb - Characters/Gourmand.xnb (missing) - Characters/Governor.xnb - Characters/Grandpa.xnb - Characters/Gunther.xnb - Characters/Gus.xnb - Characters/Gus_Winter.xnb - Characters/Haley.xnb - Characters/Haley_Beach.xnb - Characters/Haley_Winter.xnb - Characters/Harvey.xnb - Characters/Harvey_Beach.xnb - Characters/Harvey_Winter.xnb - Characters/Henchman.xnb - Characters/IslandParrot.xnb (missing) - Characters/Jas.xnb - Characters/Jas_Winter.xnb - Characters/Jodi.xnb - Characters/Jodi_Beach.xnb - Characters/Jodi_Winter.xnb - Characters/Junimo.xnb (missing) - Characters/Kent.xnb - Characters/Kent_Winter.xnb - Characters/Krobus.xnb - Characters/KrobusRaven.xnb (missing) - Characters/Krobus_Trenchcoat.xnb - Characters/Leah.xnb - Characters/LeahExFemale.xnb (missing) - Characters/LeahExMale.xnb (missing) - Characters/Leah_Beach.xnb - Characters/Leah_Winter.xnb - Characters/Lewis.xnb - Characters/Lewis_Beach.xnb (missing) - Characters/Lewis_Winter.xnb - Characters/Linus.xnb - Characters/Linus_Winter.xnb - Characters/Marcello.xnb (missing) - Characters/Mariner.xnb (missing) - Characters/Marlon.xnb - Characters/Marnie.xnb - Characters/Marnie_Beach.xnb - Characters/Marnie_Winter.xnb - Characters/Maru.xnb - Characters/Maru_Beach.xnb - Characters/Maru_Hospital.xnb - Characters/Maru_Winter.xnb - Characters/Morris.xnb - Characters/MrQi.xnb - Characters/mrs_raccoon.xnb (missing) - Characters/Pam.xnb - Characters/Pam_Beach.xnb - Characters/Pam_Winter.xnb - Characters/ParrotBoy.xnb - Characters/ParrotBoy_Winter.xnb - Characters/Penny.xnb - Characters/Penny_Beach.xnb - Characters/Penny_Winter.xnb - Characters/Pierre.xnb - Characters/Pierre_Beach.xnb - Characters/Pierre_Winter.xnb - Characters/raccoon.xnb (missing) - Characters/Robin.xnb - Characters/Robin_Beach.xnb - Characters/Robin_Winter.xnb - Characters/robot.xnb (missing) - Characters/SafariGuy.xnb - Characters/Sam.xnb - Characters/Sam_Beach.xnb - Characters/Sam_JojaMart.xnb - Characters/Sam_Winter.xnb - Characters/Sandy.xnb - Characters/SeaMonsterKrobus.xnb (missing) - Characters/Sebastian.xnb - Characters/Sebastian_Beach.xnb - Characters/Sebastian_Winter.xnb - Characters/Shane.xnb - Characters/Shane_Beach.xnb - Characters/Shane_JojaMart.xnb - Characters/Shane_Winter.xnb - Characters/Toddler.xnb (missing) - Characters/Toddler_dark.xnb (missing) - Characters/Toddler_girl.xnb (missing) - Characters/Toddler_girl_dark.xnb (missing) - Characters/TrashBear.xnb (missing) - Characters/Vincent.xnb - Characters/Vincent_Winter.xnb - Characters/Willy.xnb - Characters/Willy_Winter.xnb - Characters/Wizard.xnb - Portraits/Abigail.xnb - Portraits/Abigail_Beach.xnb - Portraits/Alex.xnb - Portraits/Alex_Beach.xnb - Portraits/Bear.xnb - Portraits/Caroline.xnb - Portraits/Caroline_Beach.xnb - Portraits/Clint.xnb - Portraits/Clint_Beach.xnb - Portraits/Demetrius.xnb - Portraits/Dwarf.xnb - Portraits/Elliott.xnb - Portraits/Elliott_Beach.xnb - Portraits/Emily.xnb - Portraits/Emily_Beach.xnb - Portraits/Evelyn.xnb - Portraits/George.xnb - Portraits/Gil.xnb - Portraits/Governor.xnb - Portraits/Grandpa.xnb - Portraits/Gunther.xnb - Portraits/Gus.xnb - Portraits/Haley.xnb - Portraits/Haley_Beach.xnb - Portraits/Harvey.xnb - Portraits/Harvey_Beach.xnb - Portraits/Henchman.xnb - Portraits/Jas.xnb - Portraits/Jodi.xnb - Portraits/Jodi_Beach.xnb - Portraits/Kent.xnb - Portraits/Krobus.xnb - Portraits/Leah.xnb - Portraits/Leah_Beach.xnb - Portraits/Lewis.xnb - Portraits/Linus.xnb - Portraits/Marlon.xnb - Portraits/Marnie.xnb - Portraits/Marnie_Beach.xnb - Portraits/Maru.xnb - Portraits/Maru_Beach.xnb - Portraits/Maru_Hospital.xnb - Portraits/Morris.xnb - Portraits/MrQi.xnb - Portraits/Pam.xnb - Portraits/Pam_Beach.xnb - Portraits/ParrotBoy.xnb - Portraits/Penny.xnb - Portraits/Penny_Beach.xnb - Portraits/Pierre.xnb - Portraits/Pierre_Beach.xnb - Portraits/Robin.xnb - Portraits/Robin_Beach.xnb - Portraits/Sam.xnb - Portraits/Sam_Beach.xnb - Portraits/Sandy.xnb - Portraits/Sebastian.xnb - Portraits/Sebastian_Beach.xnb - Portraits/Shane.xnb - Portraits/Shane_Beach.xnb - Portraits/Vincent.xnb - Portraits/Willy.xnb - Portraits/Wizard.xnb [15:08:55 DEBUG SMAPI] Waiting for game to launch... [15:08:58 TRACE game] Instance_Initialize() finished, elapsed = '00:00:01.4305666' [15:08:58 DEBUG SMAPI] Loading mod metadata... [15:08:58 DEBUG SMAPI] Loading mods... [15:08:59 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)... [15:08:59 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.2)... [15:09:00 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)... [15:09:00 TRACE SMAPI] Detected direct console access (System.Console type) in assembly SaveBackup.dll. [15:09:00 TRACE SMAPI] FirstMod (from Mods\StardewMaps, ID: Burd00Brain.FirstMod) [content pack]... [15:09:00 INFO SMAPI] Loaded 3 mods: [15:09:00 INFO SMAPI] Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [15:09:00 INFO SMAPI] Content Patcher 2.5.2 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [15:09:00 INFO SMAPI] Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder. [15:09:00 INFO SMAPI] Loaded 1 content packs: [15:09:00 INFO SMAPI] FirstMod 1.0.0 by Burd00Brain | for Content Patcher | First attempt at making a map mod [15:09:00 TRACE SMAPI] Direct console access [15:09:00 TRACE SMAPI] -------------------------------------------------- [15:09:00 TRACE SMAPI] These mods access the SMAPI console window directly. This is more fragile, and their output may not [15:09:00 TRACE SMAPI] be logged by SMAPI. [15:09:00 TRACE SMAPI] - Save Backup [15:09:00 DEBUG SMAPI] Launching mods... [15:09:00 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [15:09:00 DEBUG SMAPI] Mods loaded and ready! [15:09:00 TRACE Save Backup] Already backed up today. [15:09:00 TRACE SMAPI] Checking for known software conflicts... [15:09:00 TRACE SMAPI] None found! [15:09:00 TRACE SMAPI] Checking for updates... [15:09:01 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [15:09:01 TRACE SMAPI] Running on GPU: AMD Radeon(TM) Graphics [15:09:01 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:03.3929449' [15:09:02 TRACE SMAPI] SMAPI okay. [15:09:02 TRACE SMAPI] Checking for updates to 2 mods... [15:09:02 TRACE game] Steam logged on: True [15:09:02 TRACE game] Initializing GalaxySDK [15:09:02 TRACE game] Requesting Steam app ticket [15:09:02 TRACE SMAPI] Got update-check errors for some mods: FirstMod: The value '???' isn't a valid Nexus mod ID, must be an integer ID. [15:09:02 TRACE SMAPI] All mods up to date. [15:09:03 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [15:09:03 TRACE game] Signing into GalaxySDK [15:09:03 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'. [15:09:04 TRACE Content Patcher] Requested cache invalidation for 'Data/Locations'. [15:09:04 TRACE SMAPI] Content Patcher edited Data/Locations. [15:09:04 TRACE SMAPI] Invalidated 1 asset names (Data/Locations). Propagated 1 core assets (Data/Locations). [15:09:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:1280 Y:720 Width:1280 Height:720} [15:09:05 TRACE game] Galaxy auth success [15:09:05 TRACE game] Galaxy signed in [15:09:05 TRACE game] Galaxy logged on [15:09:06 TRACE game] Successfully set GOG Galaxy profile name. [15:10:10 TRACE SMAPI] Synchronizing 'Find Save Games' task... [15:10:11 TRACE SMAPI] task complete. [15:10:11 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:1280 Y:720 Width:1280 Height:720} [15:10:11 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s); [15:10:11 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0121197' [15:10:12 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:1280 Y:720 Width:1280 Height:720} [15:10:15 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [15:10:15 TRACE SMAPI] Game loader synchronizing... [15:10:15 TRACE game] getLoadEnumerator('sasdas_398665710') [15:10:15 TRACE SMAPI] Synchronizing 'Load_ReadSave' task... [15:10:19 TRACE SMAPI] task complete. [15:10:19 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [15:10:20 ERROR Content Patcher] Mod crashed when loading asset 'Maps/Custom_FirstMod' (for the 'FirstMod' content pack). SMAPI will use the default asset instead. Error details: SContentLoadException: FirstMod loaded map 'assets/Map1.tmx' with invalid tilesheet path 'Assets/spring_outdoorsTileSheet.png'. The tilesheet couldn't be found relative to either the map file or the game's content folder. at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 423 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 263 at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/ModContentManager.cs:line 99 at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModHelpers/ModContentHelper.cs:line 64 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 163 [15:10:20 ERROR game] Couldn't create the 'Custom_FirstMod' location. Is its data in Data/Locations invalid? Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstMod.xnb'. File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Maps\Custom_FirstMod.xnb' at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 276 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Utilities/ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 154 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ContentManagers/BaseContentManager.cs:line 137 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8084 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095 [15:10:20 TRACE SMAPI] task complete. [15:10:20 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [15:10:20 TRACE SMAPI] task complete. [15:10:20 TRACE SMAPI] Synchronizing 'Load_Locations' task... [15:10:21 TRACE SMAPI] task complete. [15:10:21 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [15:10:21 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:05.7526381' [15:10:21 TRACE game] setGameMode( 'playingGameMode (3)' ) [15:10:21 TRACE SMAPI] Game loader done. [15:10:22 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:1280 Y:720 Width:1280 Height:720} [15:10:22 TRACE SMAPI] Context: loaded save 'sasdas_398665710', starting spring 1 Y1, locale set to . Single-player. [15:11:57 INFO SMAPI] $>debug warp Custom_FirstMod 1 1 [15:11:57 ERROR game] No location with name Custom_FirstMod [15:11:57 INFO Console Commands] Sent debug command to the game, but there was no output.view parsed log | download