SMAPI log parser
Suggested fixes
- You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.
Log info
Stardew Valley: | 1.3.10 on Microsoft Windows 10 Home |
---|---|
SMAPI: | 2.6-beta.8 |
Folder: | |
Log started: | 2018-05-09 15:15 UTC ({{localTimeStarted}} your time) |
game 1.3.10 | no errors | ||
SMAPI 2.6-beta.8 | Pathoschild | no errors | |
Console Commands 2.6-beta.8 | SMAPI | no errors | |
ContentPatcher 1.4-beta.2
+ Eemie's Just A New Map Recolour - CP Conversion 1.1.1
(+ 1 content packs)
|
Pathoschild
+ minervamaga and eemiestardew
|
77 errors |
[17:15:43 INFO SMAPI] SMAPI 2.6-beta.8 with Stardew Valley 1.3.10 on Microsoft Windows 10 Home [17:15:43 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [17:15:43 TRACE SMAPI] Log started at 2018-05-09T15:15:43 UTC [17:15:43 TRACE SMAPI] Starting game... [17:15:47 TRACE SMAPI] Detecting common issues... [17:15:47 TRACE SMAPI] Loading mod metadata... [17:15:47 TRACE SMAPI] Loading mods... [17:15:47 TRACE SMAPI] Eemie's Just A New Map Recolour - CP Conversion (content pack, [CP] Eemie's Map Recolors)... [17:15:47 TRACE SMAPI] Console Commands (ConsoleCommands\ConsoleCommands.dll)... [17:15:47 TRACE SMAPI] ContentPatcher (ContentPatcher\ContentPatcher.dll)... [17:15:47 INFO SMAPI] Loaded 2 mods: [17:15:47 INFO SMAPI] Console Commands 2.6-beta.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [17:15:47 INFO SMAPI] ContentPatcher 1.4-beta.2 by Pathoschild | Loads content packs which edit game data and images without changing the game files. [17:15:47 INFO SMAPI] Loaded 1 content packs: [17:15:47 INFO SMAPI] Eemie's Just A New Map Recolour - CP Conversion 1.1.1 by minervamaga and eemiestardew | for ContentPatcher | A conversion of Eemie's map palette mod [17:15:48 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [17:15:48 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:15:48 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:15:48 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\Cursors, LooseSprites\Cursors.de-DE. Reloaded 1 core assets. [17:15:48 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [17:15:48 TRACE SMAPI] Context: locale set to de. [17:15:48 TRACE SMAPI] Checking for updates... [17:15:48 TRACE game] Signing into GalaxySDK [17:15:48 TRACE game] Galaxy auth success [17:15:48 TRACE game] Galaxy signed in [17:15:48 TRACE game] Galaxy logged on [17:15:48 TRACE SMAPI] SMAPI okay. [17:15:49 TRACE SMAPI] Checking 2 mod update keys. [17:15:49 TRACE SMAPI] Eemie's Just A New Map Recolour - CP Conversion (Nexus:599): update error: Mod has invalid version 1 [17:15:49 TRACE SMAPI] All mods up to date. [17:15:55 TRACE game] GetNumFarmsSaved(); begin [17:15:55 TRACE game] Directory.Exists returned true. [17:15:55 TRACE game] Directory.GetDirectories returned 4 results. [17:15:55 TRACE game] GetNumFarmsSaved(); end, results=4 [17:15:57 TRACE SMAPI] Content manager '(temporary)' disposed, disposing assets that aren't needed by any other asset loader. [17:15:57 TRACE SMAPI] Invalidated 0 cache entries. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_town. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_town. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited spring_town. [17:16:02 TRACE SMAPI] ContentPatcher intercepted spring_town. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:02 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:02 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_town. [17:16:03 TRACE SMAPI] ContentPatcher intercepted Maps\spring_town. [17:16:03 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:03 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:03 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:03 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:03 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:03 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:03 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:03 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:03 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:03 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:03 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:03 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:03 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:03 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:03 TRACE SMAPI] Content manager '(temporary)' disposed, disposing assets that aren't needed by any other asset loader. [17:16:03 TRACE SMAPI] Invalidated 1 asset names: Minigames\Clouds. Reloaded 1 core assets. [17:16:03 TRACE game] setGameMode( 'playingGameMode (3)' ) [17:16:03 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\hoeDirt. [17:16:03 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\hoeDirt. [17:16:05 TRACE SMAPI] Context: before save creation. [17:16:05 TRACE game] SaveGame.Save() called. [17:16:05 TRACE game] SaveGame.Save() completed without exceptions. [17:16:07 TRACE SMAPI] Context: after save creation, starting spring 1 Y1. [17:16:07 TRACE SMAPI] Context: loaded saved game 'test_185555743', starting spring 1 Y1. [17:16:07 TRACE ContentPatcher] Requested cache invalidation for all assets matching a predicate. [17:16:07 TRACE SMAPI] Invalidated 1 asset names: TileSheets\bushes. Reloaded 1 core assets. [17:16:09 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:09 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:09 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:09 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:09 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:09 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:12 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:12 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:12 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:12 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:12 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:13 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:13 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:14 TRACE game] Warping to Farm [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:14 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:14 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited Maps\spring_outdoorsTileSheet. [17:16:14 TRACE SMAPI] ContentPatcher intercepted Maps\spring_outdoorsTileSheet. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TileSheets\bushes. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TileSheets\bushes. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:14 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:14 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:15 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:15 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:15 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:15 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:15 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:15 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:15 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:15 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:19 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:19 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:19 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:19 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:19 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree1_spring. [17:16:19 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree1_spring. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:19 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:19 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:19 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:20 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:20 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree3_spring. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree3_spring. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:20 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\tree2_spring. [17:16:20 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\tree2_spring. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:21 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:21 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:26 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:26 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:26 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited TerrainFeatures\grass. [17:16:26 TRACE SMAPI] ContentPatcher intercepted TerrainFeatures\grass. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:27 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:27 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:27 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:28 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:28 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:28 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:28 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:28 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:28 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:28 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:28 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:28 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:28 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:28 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:28 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:28 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:28 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:28 TRACE ContentPatcher] Eemie's Just A New Map Recolour - CP Conversion edited LooseSprites\Cursors. [17:16:28 ERROR ContentPatcher] unhandled exception applying patch: Eemie's Just A New Map Recolour - CP Conversion > EditImage LooseSprites/Cursors. System.InvalidOperationException: You may not call SetData on a resource while it is actively set on the GraphicsDevice. Unset it from the device before calling SetData. bei Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) bei Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting) bei StardewModdingAPI.Framework.Content.AssetDataForImage.PatchImage(Texture2D source, Nullable`1 sourceArea, Nullable`1 targetArea, PatchMode patchMode) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Content\AssetDataForImage.cs:Zeile 68. bei ContentPatcher.Framework.Patches.EditImagePatch.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditImagePatch.cs:Zeile 120. bei ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:Zeile 127. [17:16:28 TRACE SMAPI] ContentPatcher intercepted LooseSprites\Cursors. [17:16:33 TRACE SMAPI] Disposing... [17:16:33 TRACE SMAPI] Disposing SMAPI's main content manager. It will no longer be usable after this point.view parsed log | download