SMAPI log parser
Suggested fixes
- You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.
Log info
Stardew Valley: | 1.4.3 on Microsoft Windows 10 Home |
---|---|
SMAPI: | 3.0.1 |
Folder: | C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2019-12-14 00:47 UTC ({{localTimeStarted}} your time) |
game 1.4.3 | 2 errors | ||
SMAPI 3.0.1 | Pathoschild | 67 errors | |
CJB Cheats Menu 1.21.0 | CJBok and Pathoschild | no errors | |
Console Commands 3.0.1 | SMAPI | no errors | |
Content Patcher 1.10.1
+ Immersive Farm 2 Remastered 1.7.12
(+ 8 content packs)
+ Karmylla's Immersive Maps 3.0.5 + Stardew Valley Expanded 1.7.12 + Stardew Valley Expanded - Andy NPC 1.7.12 + Stardew Valley Expanded - Olivia NPC 1.7.12 + Stardew Valley Expanded - Susan NPC 1.7.12 + Stardew Valley Expanded - Victor NPC 1.7.12 + The Mighty Nein 1.8.0 |
Pathoschild
+ FlashShifter (Original Author: zanderb14)
+ Karmylla + FlashShifter + FlashShifter + FlashShifter + FlashShifter + FlashShifter + calicoJill |
no errors | |
Custom NPC Fixes 1.2.1 | spacechase0 | 2 errors | |
CustomMusic 1.5.3
+ Stardew Valley Expanded Custom Music 1.7.12
(+ 1 content packs)
|
Platonymous
+ FlashShifter
|
no errors | |
Farm Type Manager 1.8.0
+ Stardew Valley Expanded Forage Locations 1.7.12
(+ 2 content packs)
+ Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.12 |
Esca
+ FlashShifter
+ FlashShifter |
no errors | |
Json Assets 1.5.1
+ New Objects for Stardew Valley Expanded 1.7.12
(+ 1 content packs)
|
spacechase0
+ FlashShifter
|
no errors | |
NPC Map Locations 2.5.2 | Bouhm | no errors | |
PyTK 1.12.13 | Platonymous | no errors | |
Reset Terrain Features 1.0.2 | MabelSyrup | no errors | |
Save Backup 3.0.1 | SMAPI | no errors | |
SpaceCore 1.3.1 | spacechase0 | no errors | |
TMXLoader 1.10.6
+ Stardew Valley Expanded - PyTK 1.7.12
(+ 3 content packs)
+ SVE Spouse Rooms and Festival Spots 1.7.12 + TMX Immersive Farm 2 Remastered 1.7.12 |
Platonymous
+ FlashShifter
+ FlashShifter + FlashShifter |
no errors | |
WinterGrass 2.0.0 | Cat | no errors |
[18:47:32 INFO SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.3 on Microsoft Windows 10 Home [18:47:32 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [18:47:32 TRACE SMAPI] Log started at 2019-12-14T00:47:32 UTC [18:47:35 ERROR SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/. [18:47:35 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log. [18:47:35 INFO SMAPI] Press any key to delete the crash data and continue playing. [18:55:47 DEBUG SMAPI] Starting game... [18:56:03 TRACE SMAPI] Loading mod metadata... [18:56:03 TRACE SMAPI] Loading mods... [18:56:03 TRACE SMAPI] CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll)... [18:56:04 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)... [18:56:04 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)... [18:56:04 TRACE SMAPI] CustomMusic (from Mods\CustomMusic\CustomMusic.dll)... [18:56:04 TRACE SMAPI] Loading Ogg2XNA.dll... [18:56:04 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomMusic.dll. [18:56:04 TRACE SMAPI] Loading CustomMusic.dll... [18:56:04 TRACE SMAPI] PyTK (from Mods\PyTK\PyTK.dll)... [18:56:05 TRACE SMAPI] Loading MoonSharp.Interpreter.dll... [18:56:05 TRACE SMAPI] Loading NCalc.dll... [18:56:05 TRACE SMAPI] Loading TMXTile.dll... [18:56:05 TRACE SMAPI] Loading DotNetZip.dll... [18:56:05 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll. [18:56:05 TRACE SMAPI] Loading PyTK.dll... [18:56:05 TRACE SMAPI] TMXLoader (from Mods\TMXLoader\TMXLoader.dll)... [18:56:05 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll. [18:56:05 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll. [18:56:05 TRACE SMAPI] Custom NPC Fixes (from Mods\CustomNPCFixes\CustomNPCFixes.dll)... [18:56:06 TRACE SMAPI] Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll)... [18:56:06 TRACE SMAPI] SpaceCore (from Mods\SpaceCore\SpaceCore.dll)... [18:56:06 TRACE SMAPI] Loading TiledNet.dll... [18:56:06 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll. [18:56:06 TRACE SMAPI] Loading SpaceCore.dll... [18:56:06 TRACE SMAPI] Json Assets (from Mods\JsonAssets\JsonAssets.dll)... [18:56:06 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll. [18:56:06 TRACE SMAPI] Loading JsonAssets.dll... [18:56:06 TRACE SMAPI] NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll)... [18:56:06 TRACE SMAPI] Reset Terrain Features (from Mods\ResetTerrainFeatures\ResetTerrainFeatures.dll)... [18:56:06 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll)... [18:56:06 TRACE SMAPI] WinterGrass (from Mods\WinterGrass\WinterGrass.dll)... [18:56:06 TRACE SMAPI] Rewriting WinterGrass.dll for OS... [18:56:06 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll. [18:56:06 TRACE SMAPI] Loading WinterGrass.dll (rewritten in memory)... [18:56:07 TRACE SMAPI] Immersive Farm 2 Remastered (from Mods\[CP] Immersive Farm 2 Remastered) [content pack]... [18:56:07 TRACE SMAPI] Karmylla's Immersive Maps (from Mods\[CP] Karmylla's Immersive Maps) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded - PyTK (from Mods\[TMX] Stardew Valley Expanded Locations) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded (from Mods\[CP] Stardew Valley Expanded) [content pack]... [18:56:07 TRACE SMAPI] The Mighty Nein (from Mods\[CP]MightyNein) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded Forage Locations - Immersive Farm 2 (from Mods\[FTM] Immersive Farm 2 Remastered) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded Forage Locations (from Mods\[FTM] Stardew Valley Expanded) [content pack]... [18:56:07 TRACE SMAPI] New Objects for Stardew Valley Expanded (from Mods\[JA] Stardew Valley Expanded) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded - Andy NPC (from Mods\[SVE] Andy) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded Custom Music (from Mods\[SVE] Custom Music) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded - Olivia NPC (from Mods\[SVE] Olivia) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded - Susan NPC (from Mods\[SVE] Susan) [content pack]... [18:56:07 TRACE SMAPI] Stardew Valley Expanded - Victor NPC (from Mods\[SVE] Victor) [content pack]... [18:56:07 TRACE SMAPI] TMX Immersive Farm 2 Remastered (from Mods\[TMX] Immersive Farm 2 Remastered) [content pack]... [18:56:07 TRACE SMAPI] SVE Spouse Rooms and Festival Spots (from Mods\[TMX] SVE NPCs) [content pack]... [18:56:07 INFO SMAPI] Loaded 14 mods: [18:56:07 INFO SMAPI] CJB Cheats Menu 1.21.0 by CJBok and Pathoschild | Simple in-game cheats menu! [18:56:07 INFO SMAPI] Console Commands 3.0.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [18:56:07 INFO SMAPI] Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [18:56:07 INFO SMAPI] Custom NPC Fixes 1.2.1 by spacechase0 | Fixes for Custom NPCs. [18:56:07 INFO SMAPI] CustomMusic 1.5.3 by Platonymous | Changes the games music [18:56:07 INFO SMAPI] Farm Type Manager 1.8.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters [18:56:07 INFO SMAPI] Json Assets 1.5.1 by spacechase0 | Allow custom stuff. [18:56:07 INFO SMAPI] NPC Map Locations 2.5.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [18:56:07 INFO SMAPI] PyTK 1.12.13 by Platonymous | Platonymous Toolkit [18:56:07 INFO SMAPI] Reset Terrain Features 1.0.2 by MabelSyrup | Allows you to regenerate terrain features from the map - useful for when you change a map during a game [18:56:07 INFO SMAPI] Save Backup 3.0.1 by SMAPI | Automatically backs up all your saves once per day into its folder. [18:56:07 INFO SMAPI] SpaceCore 1.3.1 by spacechase0 | Required by a few mods. [18:56:07 INFO SMAPI] TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game [18:56:07 INFO SMAPI] WinterGrass 2.0.0 by Cat | Grass will stay around in winter. [18:56:07 INFO SMAPI] Loaded 15 content packs: [18:56:07 INFO SMAPI] Immersive Farm 2 Remastered 1.7.12 by FlashShifter (Original Author: zanderb14) | for Content Patcher | FlashShifter's remastered version of Zander's Immersive Farm 2 map [18:56:07 INFO SMAPI] Karmylla's Immersive Maps 3.0.5 by Karmylla | for Content Patcher | Enjoy a more immersive SDV with more detailed maps and Dusty! [18:56:07 INFO SMAPI] New Objects for Stardew Valley Expanded 1.7.12 by FlashShifter | for Json Assets | Adds new fish, potions, objects, and weapons [18:56:07 INFO SMAPI] Stardew Valley Expanded 1.7.12 by FlashShifter | for Content Patcher | Remasters all maps, adds 21 new maps, adds 4 new NPCs, adds over 600 location messages, adds 100 new events and more! [18:56:07 INFO SMAPI] Stardew Valley Expanded - Andy NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Andy to Stardew Valley Expanded [18:56:07 INFO SMAPI] Stardew Valley Expanded - Olivia NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Olivia to Stardew Valley Expanded [18:56:07 INFO SMAPI] Stardew Valley Expanded - PyTK 1.7.12 by FlashShifter | for TMXLoader | Adds many new areas to the game. [18:56:07 INFO SMAPI] Stardew Valley Expanded - Susan NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Susan to Stardew Valley Expanded [18:56:07 INFO SMAPI] Stardew Valley Expanded - Victor NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Victor to Stardew Valley Expanded [18:56:07 INFO SMAPI] Stardew Valley Expanded Custom Music 1.7.12 by FlashShifter | for CustomMusic | Octopath Traveler Muisc [18:56:07 INFO SMAPI] Stardew Valley Expanded Forage Locations 1.7.12 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE! [18:56:07 INFO SMAPI] Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.12 by FlashShifter | for Farm Type Manager | This FTM pack is for IF2R. Only useable if playing with SVE! [18:56:07 INFO SMAPI] SVE Spouse Rooms and Festival Spots 1.7.12 by FlashShifter | for TMXLoader | Adds festival locations and spouse rooms [18:56:07 INFO SMAPI] The Mighty Nein 1.8.0 by calicoJill | for Content Patcher | Add the members of the Mighty Nein to Stardew Valley, replacing NPCs. [18:56:07 INFO SMAPI] TMX Immersive Farm 2 Remastered 1.7.12 by FlashShifter | for TMXLoader | TMXL Fixes For IF2R [18:56:07 INFO SMAPI] Found 6 mods with warnings: [18:56:07 WARN SMAPI] Changed save serializer [18:56:07 WARN SMAPI] -------------------------------------------------- [18:56:07 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if [18:56:07 WARN SMAPI] you uninstall these mods. [18:56:07 WARN SMAPI] - TMXLoader [18:56:07 INFO SMAPI] Patched game code [18:56:07 INFO SMAPI] -------------------------------------------------- [18:56:07 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [18:56:07 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [18:56:07 INFO SMAPI] - CustomMusic [18:56:07 INFO SMAPI] - PyTK [18:56:07 INFO SMAPI] - TMXLoader [18:56:07 INFO SMAPI] - SpaceCore [18:56:07 INFO SMAPI] - Json Assets [18:56:07 INFO SMAPI] - WinterGrass [18:56:07 TRACE CJB Cheats Menu] Started with menu key P. [18:56:07 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [18:56:07 INFO CustomMusic] Loading Sunlands.wav ... [18:56:07 TRACE CustomMusic] Sunlands.wav Loaded [18:56:07 INFO CustomMusic] Loading DarkCaverns.wav ... [18:56:07 TRACE CustomMusic] DarkCaverns.wav Loaded [18:56:07 INFO CustomMusic] Loading PrimroseTheDancer.wav ... [18:56:07 TRACE CustomMusic] PrimroseTheDancer.wav Loaded [18:56:15 TRACE SMAPI] Found mod-provided API (PyTK.APIs.PyTKAPI). [18:56:15 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0() [18:56:15 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)... [18:56:15 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)... [18:56:15 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])... [18:56:15 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)... [18:56:15 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)... [18:56:16 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)... [18:56:16 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)... [18:56:16 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)... [18:56:16 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)... [18:56:16 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)... [18:56:16 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)... [18:56:16 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)... [18:56:16 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)... [18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)... [18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)... [18:56:17 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)... [18:56:17 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)... [18:56:17 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)... [18:56:17 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)... [18:56:17 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)... [18:56:17 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)... [18:56:17 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)... [18:56:17 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)... [18:56:17 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])... [18:56:17 TRACE SMAPI] Found mod-provided API (JsonAssets.Api). [18:56:17 TRACE Save Backup] Backing up saves to C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\save-backups\2019-12-14 - SMAPI 3.0.1 with Stardew Valley 1.4.3.zip... [18:56:17 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [18:56:18 TRACE SMAPI] Invalidated 0 cache entries. [18:56:18 TRACE SMAPI] Checking for updates... [18:56:19 TRACE Save Backup] Backup done! [18:56:19 TRACE Save Backup] Deleting 2019-12-04 - SMAPI 3.0.1 with Stardew Valley 1.4.1.zip... [18:56:20 TRACE SMAPI] SMAPI okay. [18:56:20 TRACE SMAPI] Checking for updates to 27 mods... [18:56:20 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [18:56:20 TRACE SMAPI] Got update-check errors for some mods: Immersive Farm 2 Remastered: The value '???' isn't a valid Nexus mod ID, must be an integer ID. New Objects for Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded - Andy NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded - Olivia NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded - PyTK: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded - Susan NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded - Victor NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded Custom Music: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID. Stardew Valley Expanded Forage Locations - Immersive Farm 2: The value '???' isn't a valid Nexus mod ID, must be an integer ID. SVE Spouse Rooms and Festival Spots: The value '???' isn't a valid Nexus mod ID, must be an integer ID. TMX Immersive Farm 2 Remastered: The value '???' isn't a valid Nexus mod ID, must be an integer ID. [18:56:20 TRACE SMAPI] All mods up to date. [18:56:25 TRACE game] Steam logged on: True [18:56:25 TRACE game] Initializing GalaxySDK [18:56:27 TRACE game] Requesting Steam app ticket [18:56:27 TRACE SMAPI] Detecting common issues... [18:56:27 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [18:56:27 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:27 TRACE SMAPI] Invalidated 0 cache entries. [18:56:27 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:27 TRACE SMAPI] Invalidated 0 cache entries. [18:56:27 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:27 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 INFO PyTK] ContentPath:C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:28 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] PyTK loaded asset 'spring_z_extras'. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] PyTK loaded asset 'zcompactbathroom_tiles'. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:29 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] PyTK loaded asset 'Craftables'. [18:56:30 TRACE SMAPI] PyTK loaded asset 'furniture'. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:30 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] PyTK loaded asset 'z_RailwayTilesheet'. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:31 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:32 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:32 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] PyTK loaded asset 'BigCloud'. [18:56:33 TRACE SMAPI] PyTK loaded asset 'SmallClouds'. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:33 TRACE SMAPI] PyTK loaded asset 'Maps\springobjects'. [18:56:33 TRACE SMAPI] Invalidated 1 asset names: Maps\springobjects. Reloaded 1 core assets. [18:56:33 TRACE SMAPI] PyTK loaded asset 'springobjects'. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:33 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] PyTK loaded asset 'fall_z_extras'. [18:56:34 TRACE SMAPI] PyTK loaded asset 'Stadium'. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:34 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] PyTK loaded asset 'Cursors'. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] PyTK loaded asset 'CavernObjects'. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:35 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] PyTK loaded asset 'spring_houses'. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:36 TRACE SMAPI] Invalidated 0 cache entries. [18:56:36 TRACE Json Assets] Accessed mod-provided API for Content Patcher. [18:56:36 TRACE Json Assets] Accessed mod-provided API for Json Assets. [18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId [18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId [18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId [18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId [18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId [18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId [18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId [18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId [18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId [18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId [18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId [18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId [18:56:36 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720} [18:56:36 TRACE game] Signing into GalaxySDK [18:56:46 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [18:56:46 TRACE SMAPI] Invalidated 0 cache entries. [18:56:46 TRACE SMAPI] Invalidating cache entries for new asset loaders... [18:56:46 TRACE Content Patcher] The Mighty Nein loaded LooseSprites\Cursors. [18:56:47 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'. [18:56:47 TRACE Content Patcher] The Mighty Nein loaded Data\NPCGiftTastes. [18:56:47 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'. [18:56:47 TRACE Content Patcher] The Mighty Nein loaded Data\ObjectInformation. [18:56:47 TRACE SMAPI] Content Patcher loaded asset 'Data\ObjectInformation'. [18:56:47 TRACE Content Patcher] The Mighty Nein loaded TileSheets\weapons. [18:56:47 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'. [18:56:47 TRACE Content Patcher] The Mighty Nein loaded Minigames\TitleButtons. [18:56:48 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'. [18:56:48 TRACE SMAPI] Invalidated 7 asset names: Data\NPCGiftTastes, Data\ObjectInformation, Data\weapons, LooseSprites\Cursors, Minigames\TitleButtons, Strings\StringsFromCSFiles, TileSheets\weapons. Reloaded 5 core assets. [18:56:48 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:56:48 TRACE Content Patcher] The Mighty Nein loaded TileSheets\weapons. [18:56:48 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'. [18:56:48 TRACE Content Patcher] Stardew Valley Expanded edited TileSheets\weapons. [18:56:48 TRACE SMAPI] Content Patcher edited TileSheets\weapons. [18:56:48 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\hairstyles. [18:56:48 TRACE SMAPI] Content Patcher edited Characters\Farmer\hairstyles. [18:56:48 TRACE Content Patcher] The Mighty Nein loaded Data\NPCGiftTastes. [18:56:48 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'. [18:56:48 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCGiftTastes. [18:56:48 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCGiftTastes. [18:56:48 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCGiftTastes. [18:56:48 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCGiftTastes. [18:56:48 TRACE SMAPI] Content Patcher edited Data\NPCGiftTastes. [18:56:48 TRACE SMAPI] Invalidated 3 asset names: Characters\Farmer\hairstyles, Data\NPCGiftTastes, TileSheets\weapons. Reloaded 3 core assets. [18:56:48 INFO Json Assets] Loading content packs... [18:56:48 INFO Json Assets] New Objects for Stardew Valley Expanded 1.7.12 by FlashShifter - Adds new fish, potions, objects, and weapons [18:56:48 TRACE Json Assets] Event: ItemsRegistered [18:56:49 TRACE game] Galaxy auth success [18:56:49 TRACE game] Galaxy signed in [18:56:49 TRACE game] Galaxy logged on [18:56:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [18:56:49 TRACE Content Patcher] The Mighty Nein loaded Strings\StringsFromCSFiles. [18:56:49 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'. [18:56:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768} [18:56:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1264 Height:681} [18:56:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720} [18:57:12 TRACE Content Patcher] The Mighty Nein loaded Strings\StringsFromCSFiles. [18:57:12 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'. [18:57:15 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors. [18:57:15 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors. [18:57:16 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors. [18:57:16 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors. [18:57:16 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors. [18:57:16 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors. [18:57:16 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors. [18:57:16 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors. [18:57:21 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [18:57:21 TRACE SMAPI] Game loader synchronizing... [18:57:21 TRACE game] getLoadEnumerator('Kankrei_234644915') [18:57:22 TRACE Content Patcher] The Mighty Nein loaded Data\weapons. [18:57:22 TRACE SMAPI] Content Patcher loaded asset 'Data\weapons'. [18:57:22 TRACE Content Patcher] Stardew Valley Expanded edited Data\weapons. [18:57:22 TRACE SMAPI] Content Patcher edited Data\weapons. [18:57:23 TRACE Content Patcher] The Mighty Nein loaded Data\NPCDispositions. [18:57:23 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCDispositions'. [18:57:23 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions. [18:57:23 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions. [18:57:23 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions. [18:57:23 TRACE SMAPI] Content Patcher edited Data\NPCDispositions. [18:57:23 DEBUG Json Assets] Loading stuff early (loading) [18:57:23 TRACE Json Assets] Resetting max shirt/pants value [18:57:23 TRACE Json Assets] Event: IdsAssigned [18:57:23 TRACE SMAPI] Invalidating cache entries for new asset editors... [18:57:23 TRACE SMAPI] Json Assets edited TileSheets\crops. [18:57:23 TRACE SMAPI] Json Assets edited TileSheets\fruitTrees. [18:57:23 TRACE Json Assets] Shirts are now (256, 4096) [18:57:23 TRACE SMAPI] Json Assets edited Characters\Farmer\shirts. [18:57:24 TRACE Json Assets] Pants are now (1920, 4096) [18:57:24 TRACE SMAPI] Json Assets edited Characters\Farmer\pants. [18:57:24 TRACE SMAPI] Json Assets edited Data\CraftingRecipes. [18:57:24 TRACE SMAPI] Json Assets edited Data\CookingRecipes. [18:57:24 TRACE SMAPI] PyTK loaded asset 'Maps\springobjects'. [18:57:24 TRACE SMAPI] Json Assets edited Maps\springobjects. [18:57:24 TRACE Json Assets] Big craftables are now (128, 4096) [18:57:24 TRACE SMAPI] Json Assets edited TileSheets\Craftables. [18:57:24 TRACE Content Patcher] The Mighty Nein loaded Data\NPCGiftTastes. [18:57:24 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'. [18:57:24 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCGiftTastes. [18:57:24 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCGiftTastes. [18:57:24 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCGiftTastes. [18:57:24 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCGiftTastes. [18:57:24 TRACE SMAPI] Content Patcher edited Data\NPCGiftTastes. [18:57:24 TRACE SMAPI] Json Assets edited Data\NPCGiftTastes. [18:57:24 TRACE SMAPI] Json Assets edited Data\ClothingInformation. [18:57:24 TRACE SMAPI] Json Assets edited Data\ObjectContextTags. [18:57:24 TRACE SMAPI] Json Assets edited Data\BigCraftablesInformation. [18:57:24 TRACE Json Assets] Hats are now (240, 4096) [18:57:24 TRACE SMAPI] Json Assets edited Characters\Farmer\hats. [18:57:24 TRACE Content Patcher] The Mighty Nein loaded Data\ObjectInformation. [18:57:24 TRACE SMAPI] Content Patcher loaded asset 'Data\ObjectInformation'. [18:57:24 TRACE SMAPI] Json Assets edited Data\ObjectInformation. [18:57:24 TRACE Content Patcher] The Mighty Nein loaded TileSheets\weapons. [18:57:24 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'. [18:57:24 TRACE Content Patcher] Stardew Valley Expanded edited TileSheets\weapons. [18:57:24 TRACE SMAPI] Content Patcher edited TileSheets\weapons. [18:57:24 TRACE Json Assets] Weapons are now (128, 4096) [18:57:24 TRACE SMAPI] Json Assets edited TileSheets\weapons. [18:57:24 TRACE SMAPI] Invalidated 17 asset names: Characters\Farmer\hats, Characters\Farmer\pants, Characters\Farmer\shirts, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\hats, Data\NPCGiftTastes, Data\ObjectContextTags, Data\ObjectInformation, Data\weapons, Maps\springobjects, TileSheets\Craftables, TileSheets\crops, TileSheets\fruitTrees, TileSheets\weapons. Reloaded 15 core assets. [18:57:24 TRACE Content Patcher] The Mighty Nein loaded Maps\townInterior. [18:57:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\townInterior'. [18:57:24 TRACE Content Patcher] The Mighty Nein loaded Data\Furniture. [18:57:24 TRACE SMAPI] Content Patcher loaded asset 'Data\Furniture'. [18:57:24 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\Farm. [18:57:25 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\spring_extras. [18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_extras'. [18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\Farm'. [18:57:25 TRACE SMAPI] TMXLoader edited Maps\Farm. [18:57:25 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\spring_extras. [18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_extras'. [18:57:26 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Town. [18:57:27 TRACE Content Patcher] Karmylla's Immersive Maps loaded spring_Dusty. [18:57:27 TRACE SMAPI] Content Patcher loaded asset 'spring_Dusty'. [18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Maps\Town'. [18:57:27 TRACE SMAPI] TMXLoader edited Maps\Town. [18:57:27 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\spring_Dusty. [18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_Dusty'. [18:57:27 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\JoshHouse. [18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Maps\JoshHouse'. [18:57:27 TRACE Content Patcher] The Mighty Nein loaded Characters\Alex. [18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Characters\Alex'. [18:57:27 TRACE Content Patcher] The Mighty Nein loaded Portraits\Alex. [18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Alex'. [18:57:27 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\HaleyHouse. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\HaleyHouse'. [18:57:28 TRACE Content Patcher] The Mighty Nein loaded Characters\Emily. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Emily'. [18:57:28 TRACE Content Patcher] The Mighty Nein loaded Portraits\Emily. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Emily'. [18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SamHouse. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\SamHouse'. [18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Blacksmith. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\Blacksmith'. [18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ManorHouse. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\ManorHouse'. [18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SeedShop. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\SeedShop'. [18:57:28 TRACE Content Patcher] The Mighty Nein loaded Characters\Caroline. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Caroline'. [18:57:28 TRACE Content Patcher] The Mighty Nein loaded Portraits\Caroline. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Caroline'. [18:57:28 TRACE Content Patcher] The Mighty Nein loaded Characters\Abigail. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Abigail'. [18:57:28 TRACE Content Patcher] The Mighty Nein loaded Portraits\Abigail. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Abigail'. [18:57:28 TRACE Content Patcher] The Mighty Nein loaded Characters\Pierre. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Pierre'. [18:57:28 TRACE Content Patcher] The Mighty Nein loaded Portraits\Pierre. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Pierre'. [18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Saloon. [18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\Saloon'. [18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Trailer. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\Trailer'. [18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Hospital. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\Hospital'. [18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\HarveyRoom. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\HarveyRoom'. [18:57:29 TRACE SMAPI] TMXLoader edited Maps\Beach. [18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ElliottHouse. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\ElliottHouse'. [18:57:29 TRACE Content Patcher] The Mighty Nein loaded Characters\Elliott. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Characters\Elliott'. [18:57:29 TRACE Content Patcher] The Mighty Nein loaded Portraits\Elliott. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Elliott'. [18:57:29 TRACE SMAPI] TMXLoader edited Maps\Mountain. [18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ScienceHouse. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\ScienceHouse'. [18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SebastianRoom. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\SebastianRoom'. [18:57:29 TRACE Content Patcher] The Mighty Nein loaded Characters\Sebastian. [18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sebastian'. [18:57:29 TRACE Content Patcher] The Mighty Nein loaded Portraits\Sebastian. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sebastian'. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest. [18:57:30 TRACE SMAPI] PyTK loaded asset 'Maps\spring_z_extras'. [18:57:30 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WizardHouse. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\WizardHouse'. [18:57:30 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\AnimalShop. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\AnimalShop'. [18:57:30 TRACE Content Patcher] The Mighty Nein loaded Characters\Shane. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Characters\Shane'. [18:57:30 TRACE Content Patcher] The Mighty Nein loaded Portraits\Shane. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Shane'. [18:57:30 TRACE Content Patcher] The Mighty Nein loaded Characters\Jas. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Characters\Jas'. [18:57:30 TRACE Content Patcher] The Mighty Nein loaded Portraits\Jas. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Jas'. [18:57:30 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\LeahHouse. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\LeahHouse'. [18:57:30 TRACE Content Patcher] The Mighty Nein loaded Characters\Leah. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Characters\Leah'. [18:57:30 TRACE Content Patcher] The Mighty Nein loaded Portraits\Leah. [18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Leah'. [18:57:31 TRACE SMAPI] TMXLoader edited Maps\BusStop. [18:57:31 TRACE SMAPI] TMXLoader edited Maps\Mine. [18:57:31 TRACE SMAPI] TMXLoader edited Maps\Desert. [18:57:31 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Club. [18:57:31 TRACE SMAPI] Content Patcher loaded asset 'Maps\Club'. [18:57:31 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SandyHouse. [18:57:31 TRACE SMAPI] Content Patcher loaded asset 'Maps\SandyHouse'. [18:57:31 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ArchaeologyHouse. [18:57:31 TRACE SMAPI] Content Patcher loaded asset 'Maps\ArchaeologyHouse'. [18:57:31 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WizardHouseBasement. [18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\WizardHouseBasement'. [18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\AdventureGuild. [18:57:32 TRACE SMAPI] PyTK loaded asset 'spring_z_extras'. [18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\AdventureGuild'. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild. [18:57:32 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Marlon. [18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Characters\Marlon'. [18:57:32 TRACE Content Patcher] Stardew Valley Expanded loaded Portraits\Marlon. [18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Marlon'. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad. [18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WitchHut. [18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\WitchHut'. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Summit. [18:57:32 TRACE SMAPI] PyTK loaded asset 'Maps\BigCloud'. [18:57:32 TRACE SMAPI] PyTK loaded asset 'Maps\SmallClouds'. [18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\FishShop. [18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\FishShop'. [18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\JojaMart. [18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\JojaMart'. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\SkullCave. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\SkullCave. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Backwoods. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Backwoods. [18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Trailer_big. [18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\Trailer_big'. [18:57:32 TRACE SMAPI] TMXLoader edited Maps\Beach-NightMarket. [18:57:33 TRACE TMXLoader] Adding:BlueMoonVineyard [18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\BlueMoonVineyard'. [18:57:33 TRACE TMXLoader] Successfully added:BlueMoonVineyard [18:57:33 TRACE TMXLoader] Adding:TownEast [18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\TownEast'. [18:57:33 TRACE SMAPI] TMXLoader edited Maps\TownEast. [18:57:33 TRACE TMXLoader] Successfully added:TownEast [18:57:33 TRACE TMXLoader] Adding:ShearwaterBridge [18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\ShearwaterBridge'. [18:57:33 TRACE TMXLoader] Successfully added:ShearwaterBridge [18:57:33 TRACE TMXLoader] Adding:ForestWest [18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\ForestWest'. [18:57:33 TRACE SMAPI] TMXLoader edited Maps\ForestWest. [18:57:33 TRACE SMAPI] TMXLoader edited Maps\ForestWest. [18:57:33 TRACE TMXLoader] Successfully added:ForestWest [18:57:33 TRACE TMXLoader] Adding:AuroraVineyard [18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\AuroraVineyard'. [18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\zcompactbathroom_tiles'. [18:57:33 TRACE TMXLoader] Successfully added:AuroraVineyard [18:57:33 TRACE TMXLoader] Adding:SpriteSpring [18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\SpriteSpring'. [18:57:34 TRACE TMXLoader] Successfully added:SpriteSpring [18:57:34 TRACE TMXLoader] Adding:LostWoods [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\LostWoods'. [18:57:34 TRACE TMXLoader] Successfully added:LostWoods [18:57:34 TRACE TMXLoader] Adding:Void [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\Void'. [18:57:34 TRACE TMXLoader] Successfully added:Void [18:57:34 TRACE TMXLoader] Adding:MarnieShed [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\MarnieShed'. [18:57:34 TRACE TMXLoader] Successfully added:MarnieShed [18:57:34 TRACE TMXLoader] Adding:AndyHouse [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\AndyHouse'. [18:57:34 TRACE SMAPI] TMXLoader edited Maps\AndyHouse. [18:57:34 TRACE TMXLoader] Successfully added:AndyHouse [18:57:34 TRACE TMXLoader] Adding:SusanHouse [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\SusanHouse'. [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\Craftables'. [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\furniture'. [18:57:34 TRACE TMXLoader] Successfully added:SusanHouse [18:57:34 TRACE TMXLoader] Adding:JenkinsHouse [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\JenkinsHouse'. [18:57:34 TRACE TMXLoader] Successfully added:JenkinsHouse [18:57:34 TRACE TMXLoader] Adding:SophiaHouse [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\SophiaHouse'. [18:57:34 TRACE TMXLoader] Successfully added:SophiaHouse [18:57:34 TRACE TMXLoader] Adding:SophiaCellar [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\SophiaCellar'. [18:57:34 TRACE TMXLoader] Successfully added:SophiaCellar [18:57:34 TRACE TMXLoader] Adding:OliviaCellar [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\OliviaCellar'. [18:57:34 TRACE TMXLoader] Successfully added:OliviaCellar [18:57:34 TRACE TMXLoader] Adding:CrimsonBadlands [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\CrimsonBadlands'. [18:57:34 TRACE TMXLoader] Successfully added:CrimsonBadlands [18:57:34 TRACE TMXLoader] Adding:TreasureCave [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\TreasureCave'. [18:57:34 TRACE TMXLoader] Successfully added:TreasureCave [18:57:34 TRACE TMXLoader] Adding:DesertRailway [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\DesertRailway'. [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\z_RailwayTilesheet'. [18:57:34 TRACE TMXLoader] Successfully added:DesertRailway [18:57:34 TRACE TMXLoader] Adding:FarmShed [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\FarmShed'. [18:57:34 TRACE TMXLoader] Successfully added:FarmShed [18:57:34 TRACE TMXLoader] Adding:DeepCave [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\DeepCave'. [18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\CavernObjects'. [18:57:34 TRACE TMXLoader] Successfully added:DeepCave [18:57:34 TRACE Content Patcher] The Mighty Nein loaded Data\Quests. [18:57:34 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'. [18:57:38 TRACE SpaceCore] Event: OnBlankSave [18:57:38 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [18:57:38 TRACE Content Patcher] Stardew Valley Expanded edited Data\ObjectContextTags. [18:57:38 TRACE SMAPI] Content Patcher edited Data\ObjectContextTags. [18:57:38 TRACE SMAPI] Json Assets edited Data\ObjectContextTags. [18:57:38 TRACE Content Patcher] Immersive Farm 2 Remastered edited Buildings\houses. [18:57:38 TRACE SMAPI] Content Patcher edited Buildings\houses. [18:57:38 TRACE Content Patcher] The Mighty Nein loaded Data\NPCDispositions. [18:57:38 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCDispositions'. [18:57:38 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions. [18:57:38 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions. [18:57:38 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions. [18:57:38 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions. [18:57:38 TRACE SMAPI] Content Patcher edited Data\NPCDispositions. [18:57:38 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\FarmCave. [18:57:39 TRACE SMAPI] Content Patcher loaded asset 'Maps\FarmCave'. [18:57:39 TRACE Content Patcher] Immersive Farm 2 Remastered edited Maps\BusStop. [18:57:39 TRACE SMAPI] Content Patcher edited Maps\BusStop. [18:57:39 TRACE SMAPI] TMXLoader edited Maps\BusStop. [18:57:39 TRACE Content Patcher] Immersive Farm 2 Remastered edited Maps\spring_outdoorsTileSheet. [18:57:39 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet. [18:57:39 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\Greenhouse. [18:57:40 TRACE SMAPI] Content Patcher loaded asset 'Maps\Greenhouse'. [18:57:40 TRACE SMAPI] Invalidated 8 asset names: Buildings\houses, Data\Locations, Data\NPCDispositions, Data\ObjectContextTags, Maps\BusStop, Maps\FarmCave, Maps\Greenhouse, Maps\spring_outdoorsTileSheet. Reloaded 6 core assets. [18:57:40 TRACE Content Patcher] The Mighty Nein loaded Data\Events\FarmHouse. [18:57:40 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\FarmHouse'. [18:57:41 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Alex. [18:57:41 TRACE SMAPI] Content Patcher edited Characters\schedules\Alex. [18:57:41 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Evelyn. [18:57:41 TRACE SMAPI] Content Patcher edited Characters\schedules\Evelyn. [18:57:41 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\George. [18:57:41 TRACE SMAPI] Content Patcher edited Characters\schedules\George. [18:57:42 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Kent. [18:57:42 TRACE SMAPI] Content Patcher edited Characters\schedules\Kent. [18:57:42 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Clint. [18:57:42 TRACE SMAPI] Content Patcher edited Characters\schedules\Clint. [18:57:42 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Lewis. [18:57:42 TRACE SMAPI] Content Patcher edited Characters\schedules\Lewis. [18:57:42 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Pierre. [18:57:42 TRACE SMAPI] Content Patcher edited Characters\schedules\Pierre. [18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Caroline. [18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Caroline. [18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Gus. [18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Gus. [18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Penny. [18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Penny. [18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Sebastian. [18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Sebastian. [18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Linus. [18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Linus. [18:57:44 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Marnie. [18:57:44 TRACE SMAPI] Content Patcher edited Characters\schedules\Marnie. [18:57:44 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Leah. [18:57:44 TRACE SMAPI] Content Patcher edited Characters\schedules\Leah. [18:57:44 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Willy. [18:57:44 TRACE SMAPI] Content Patcher edited Characters\schedules\Willy. [18:57:44 DEBUG Json Assets] Fixing IDs [18:57:44 TRACE SMAPI] Json Assets edited Data\Crops. [18:57:44 TRACE SMAPI] Json Assets edited Data\fruitTrees. [18:57:44 TRACE SMAPI] Json Assets edited Data\hats. [18:57:44 TRACE Content Patcher] The Mighty Nein loaded Data\weapons. [18:57:44 TRACE SMAPI] Content Patcher loaded asset 'Data\weapons'. [18:57:44 TRACE Content Patcher] Stardew Valley Expanded edited Data\weapons. [18:57:44 TRACE SMAPI] Content Patcher edited Data\weapons. [18:57:44 TRACE SMAPI] Json Assets edited Data\weapons. [18:57:49 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC loaded Characters\Andy. [18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Characters\Andy'. [18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC loaded Portraits\Andy. [18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Andy'. [18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC loaded Characters\Olivia. [18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Characters\Olivia'. [18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC loaded Portraits\Olivia. [18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Olivia'. [18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC loaded Characters\Susan. [18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Characters\Susan'. [18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC loaded Portraits\Susan. [18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Susan'. [18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Characters\Victor. [18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Characters\Victor'. [18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Portraits\Victor. [18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Victor'. [18:57:49 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:27.8828092' [18:57:49 TRACE SMAPI] Game loader done. [18:57:49 DEBUG Json Assets] Adding default recipes [18:57:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720} [18:57:50 TRACE SMAPI] Context: loaded save 'Kankrei_234644915', starting spring 15 Y2, locale set to en. Single-player. [18:57:50 TRACE TMXLoader] Add Location: BlueMoonVineyard [18:57:50 TRACE TMXLoader] Add Location: TownEast [18:57:50 TRACE TMXLoader] Add Location: ShearwaterBridge [18:57:50 TRACE TMXLoader] Add Location: ForestWest [18:57:50 TRACE TMXLoader] Add Location: AuroraVineyard [18:57:50 TRACE TMXLoader] Add Location: SpriteSpring [18:57:50 TRACE TMXLoader] Add Location: LostWoods [18:57:50 TRACE TMXLoader] Add Location: Void [18:57:50 TRACE TMXLoader] Add Location: MarnieShed [18:57:50 TRACE TMXLoader] Add Location: AndyHouse [18:57:50 TRACE TMXLoader] Add Location: SusanHouse [18:57:50 TRACE TMXLoader] Add Location: JenkinsHouse [18:57:50 TRACE TMXLoader] Add Location: SophiaHouse [18:57:50 TRACE TMXLoader] Add Location: SophiaCellar [18:57:50 TRACE TMXLoader] Add Location: OliviaCellar [18:57:50 TRACE TMXLoader] Add Location: CrimsonBadlands [18:57:50 TRACE TMXLoader] Add Location: TreasureCave [18:57:50 TRACE TMXLoader] Add Location: DesertRailway [18:57:50 TRACE TMXLoader] Add Location: FarmShed [18:57:50 TRACE TMXLoader] Add Location: DeepCave [18:57:50 TRACE TMXLoader] Restore Location: BlueMoonVineyard [18:57:50 TRACE TMXLoader] Restore Location: TownEast [18:57:50 TRACE TMXLoader] Restore Location: ShearwaterBridge [18:57:50 TRACE TMXLoader] Restore Location: ForestWest [18:57:50 TRACE TMXLoader] Restore Location: AuroraVineyard [18:57:50 TRACE TMXLoader] Restore Location: SpriteSpring [18:57:50 TRACE TMXLoader] Restore Location: LostWoods [18:57:50 TRACE TMXLoader] Restore Location: Void [18:57:50 TRACE TMXLoader] Restore Location: MarnieShed [18:57:50 TRACE TMXLoader] Restore Location: AndyHouse [18:57:50 TRACE TMXLoader] Restore Location: SusanHouse [18:57:50 TRACE TMXLoader] Restore Location: JenkinsHouse [18:57:50 TRACE TMXLoader] Restore Location: SophiaHouse [18:57:50 TRACE TMXLoader] Restore Location: SophiaCellar [18:57:50 TRACE TMXLoader] Restore Location: OliviaCellar [18:57:50 TRACE TMXLoader] Restore Location: CrimsonBadlands [18:57:50 TRACE TMXLoader] Restore Location: TreasureCave [18:57:50 TRACE TMXLoader] Restore Location: DesertRailway [18:57:50 TRACE TMXLoader] Restore Location: FarmShed [18:57:50 TRACE TMXLoader] Restore Location: DeepCave [18:57:50 TRACE TMXLoader] Restore Location objects: BlueMoonVineyard [18:57:50 TRACE Content Patcher] Stardew Valley Expanded edited Data\Locations. [18:57:50 TRACE SMAPI] Content Patcher edited Data\Locations. [18:57:50 TRACE TMXLoader] Restore Location objects: TownEast [18:57:50 TRACE TMXLoader] Restore Location objects: ShearwaterBridge [18:57:50 TRACE TMXLoader] Restore Location objects: ForestWest [18:57:51 TRACE TMXLoader] Restore Location objects: AuroraVineyard [18:57:51 TRACE TMXLoader] Restore Location objects: SpriteSpring [18:57:51 TRACE TMXLoader] Restore Location objects: LostWoods [18:57:51 TRACE TMXLoader] Restore Location objects: Void [18:57:51 TRACE TMXLoader] Restore Location objects: MarnieShed [18:57:51 TRACE TMXLoader] Restore Location objects: AndyHouse [18:57:51 TRACE TMXLoader] Restore Location objects: SusanHouse [18:57:51 TRACE TMXLoader] Restore Location objects: JenkinsHouse [18:57:51 TRACE TMXLoader] Restore Location objects: SophiaHouse [18:57:51 TRACE TMXLoader] Restore Location objects: SophiaCellar [18:57:51 TRACE TMXLoader] Restore Location objects: OliviaCellar [18:57:51 TRACE TMXLoader] Restore Location objects: CrimsonBadlands [18:57:51 TRACE TMXLoader] Restore Location objects: TreasureCave [18:57:51 TRACE TMXLoader] Restore Location objects: DesertRailway [18:57:51 TRACE TMXLoader] Restore Location objects: FarmShed [18:57:51 TRACE TMXLoader] Restore Location objects: DeepCave [18:57:51 DEBUG NPC Map Locations] Adjusted markers for Alex, Emily, Abigail, Elliott, Sebastian, Jas, Shane, Leah [18:57:51 DEBUG NPC Map Locations] Handled tracking for custom locations: Farm, Desert. [18:57:51 TRACE NPC Map Locations] Requested cache invalidation for 'LooseSprites\Map'. [18:57:51 TRACE SMAPI] Invalidated 0 cache entries. [18:57:51 DEBUG NPC Map Locations] Using recolored map maps\_default\spring_map.png. [18:57:51 TRACE SMAPI] NPC Map Locations loaded asset 'LooseSprites\map'. [18:57:51 TRACE Content Patcher] Stardew Valley Expanded edited LooseSprites\map. [18:57:51 TRACE SMAPI] Content Patcher edited LooseSprites\map. [18:57:51 ERROR Custom NPC Fixes] This mod failed in the GameLoop.SaveLoaded event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Game1.checkIsMissingTool(Dictionary`2 missingTools, Int32& missingScythes, Item item) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6867 at StardewValley.Game1.fixProblems() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6755 at CustomNPCFixes.Mod.doNpcFixes(Object sender, EventArgs args) in G:\StardewValley\Mods_1.4\CustomNPCFixes\Mod.cs:line 44 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 [18:57:51 TRACE Farm Type Manager] Beginning file loading process... [18:57:51 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [18:57:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [18:57:52 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Checking file conditions... [18:57:52 TRACE Farm Type Manager] Data folder archive successful. [18:57:52 TRACE Farm Type Manager] Farm type condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] Farm type matched a setting. File allowed. [18:57:52 TRACE Farm Type Manager] Other mod condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] Mod check successful: "flashshifter.immersivefarm2remastered" does exist. [18:57:52 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed. [18:57:52 TRACE Farm Type Manager] Content pack loaded successfully. [18:57:52 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Forage Locations [18:57:52 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Forage Locations [18:57:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [18:57:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [18:57:52 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Forage Locations [18:57:52 TRACE Farm Type Manager] Checking file conditions... [18:57:52 TRACE Farm Type Manager] Data folder archive successful. [18:57:52 TRACE Farm Type Manager] Other mod condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist. [18:57:52 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed. [18:57:52 TRACE Farm Type Manager] Content pack loaded successfully. [18:57:52 TRACE Farm Type Manager] All available content packs checked. [18:57:52 TRACE Farm Type Manager] Loading files from FarmTypeManager/data [18:57:52 TRACE Farm Type Manager] Validating data from FarmTypeManager/data [18:57:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [18:57:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [18:57:52 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data [18:57:52 TRACE Farm Type Manager] Checking file conditions... [18:57:52 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully. [18:57:52 TRACE Farm Type Manager] Checking for saved objects that went missing overnight... [18:57:52 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Farm forage area 1" (Farm) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Farm: 2. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Farm forage area 1" (Farm) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom spawns at stump area" (Farm) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Farm: 4. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Mushroom spawns at stump area" (Farm) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Geode Spawns" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 1. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Geode Spawns" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "DeepCave forage area 1" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Geode Mineral Spawns" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 10. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 1. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Geode Mineral Spawns" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Frozen Geode Mineral Spawns" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 0. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Frozen Geode Mineral Spawns" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Frozen Geode Mineral Spawns 2" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 2. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Frozen Geode Mineral Spawns 2" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Magma Geode Mineral Spawns" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 0. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Magma Geode Mineral Spawns" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Magma Geode Mineral Spawns 2" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Prismatic Shard Spawn" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "DeepCave forage area 2" (DeepCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Forage Locations [18:57:52 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 1" (Beach) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Beach: 0. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 1" (Beach) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Beach: 0. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 2" (Beach) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Forest: 1. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Forest forage area 1" (Forest) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 2" (Forest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Backwoods: 3. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 1" (Summit) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Summit: 5. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 1" (Summit) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Mountain: 0. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Mountain: 2. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 2" (Mountain) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Railroad: 1. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (BlueMoonVineyard) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at BlueMoonVineyard: 0. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "BlueMoonVineyard forage area 1" (BlueMoonVineyard) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "TownEast forage area 1" (TownEast) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at TownEast: 2. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "TownEast forage area 1" (TownEast) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 1" (LostWoods) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 2" (LostWoods) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 3" (LostWoods) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 4" (LostWoods) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 5" (LostWoods) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed. [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 6" (LostWoods) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at LostWoods: 6. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "LostWoods forage area 6" (LostWoods) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at ForestWest: 4. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at ForestWest: 4. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at ForestWest: 2. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (ForestWest) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 1" (SpriteSpring) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at SpriteSpring: 7. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 1" (SpriteSpring) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (SpriteSpring) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (SpriteSpring) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 5" (SpriteSpring) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] No forage list selected. This generally means the springIndexList was empty. Skipping to the next forage area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (AuroraVineyard) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (AuroraVineyard) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Ancient Fruit Spawns" (AuroraVineyard) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking... [18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (ShearwaterBridge) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at ShearwaterBridge: 1. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (ShearwaterBridge) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Golden Relic Spawn" (DesertRailway) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (TreasureCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking... [18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter... [18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled. [18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area... [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "TreasureCave Recurring Spawn" (TreasureCave) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at TreasureCave: 1. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "TreasureCave Recurring Spawn" (TreasureCave) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Coconut and Catus Fruit" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 11. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Coconut and Catus Fruit" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 13. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands bones" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Lost Woods Junimo Noises" (LostWoods) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [18:57:52 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at LostWoods: 40. [18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Lost Woods Junimo Noises" (LostWoods) [18:57:52 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Forage Locations [18:57:52 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Kankrei_234644915.json [18:57:52 TRACE Farm Type Manager] Forage generation is disabled for this file. [18:57:52 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete. [18:57:52 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process... [18:57:52 TRACE Farm Type Manager] Checking large object settings for this area: "Farm large object area 1" (Farm) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects... [18:57:52 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting... [18:57:52 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping. [18:57:52 TRACE Farm Type Manager] Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Farm: 8. [18:57:52 TRACE Farm Type Manager] Large object generation complete for this area: "Farm large object area 1" (Farm) [18:57:52 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Forage Locations [18:57:52 TRACE Farm Type Manager] Large object generation is disabled for this content pack. [18:57:52 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Kankrei_234644915.json [18:57:52 TRACE Farm Type Manager] Large object generation is disabled for this file. [18:57:52 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete. [18:57:52 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process... [18:57:52 TRACE Farm Type Manager] Checking ore settings for this area: "Farm ore area 1" (Farm) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore... [18:57:52 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at Farm: 5. [18:57:52 TRACE Farm Type Manager] Ore generation process complete for this area: "Farm ore area 1" (Farm) [18:57:52 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Forage Locations [18:57:52 TRACE Farm Type Manager] Ore generation is disabled for this content pack. [18:57:52 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Kankrei_234644915.json [18:57:52 TRACE Farm Type Manager] Ore generation is disabled for this file. [18:57:52 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete. [18:57:52 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2 [18:57:52 TRACE Farm Type Manager] Monster generation is disabled for this content pack. [18:57:52 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Forage Locations [18:57:52 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process... [18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 500. [18:57:52 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Bone Yard Guards" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 25. [18:57:52 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Bone Yard Guards" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 25. [18:57:52 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Serpent Guards" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 38. [18:57:52 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Shadow Shaman Sentries" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (CrimsonBadlands) [18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:52 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\CorruptMummy. [18:57:52 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\CorruptMummy'. [18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 15. [18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:53 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:53 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:53 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 2. [18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] Checking monster settings for this area: "Serpent Aggros" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:53 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:53 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:53 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 2. [18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Serpent Aggros" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] Checking monster settings for this area: "Serpent Guards" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:53 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:53 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\CorruptSerpent. [18:57:53 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\CorruptSerpent'. [18:57:53 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:53 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 5. [18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Serpent Guards" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] Checking extra conditions for this area... [18:57:53 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types... [18:57:53 TRACE Farm Type Manager] Index parsed from "Void Shard" into ID: 2009 [18:57:53 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\Apophis. [18:57:53 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\Apophis'. [18:57:53 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process... [18:57:53 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 1. [18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Apophis Boss Monster" (CrimsonBadlands) [18:57:53 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Forage Locations [18:57:53 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Kankrei_234644915.json [18:57:53 TRACE Farm Type Manager] Monster generation is disabled for this file. [18:57:53 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete. [18:57:55 ERROR Custom NPC Fixes] This mod failed in the GameLoop.DayStarted event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Game1.checkIsMissingTool(Dictionary`2 missingTools, Int32& missingScythes, Item item) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6867 at StardewValley.Game1.fixProblems() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6755 at CustomNPCFixes.Mod.<onUpdate>b__2_0(Object s, DayStartedEventArgs a) in G:\StardewValley\Mods_1.4\CustomNPCFixes\Mod.cs:line 37 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 [18:57:56 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors. [18:57:56 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors. [18:58:06 TRACE SpaceCore] Event: BeforeWarp [18:58:06 TRACE game] Warping to Farm [18:58:07 TRACE Content Patcher] The Mighty Nein loaded Data\Events\Farm. [18:58:07 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\Farm'. [18:58:07 TRACE Content Patcher] Immersive Farm 2 Remastered edited Data\Events\Farm. [18:58:07 TRACE Content Patcher] Stardew Valley Expanded edited Data\Events\Farm. [18:58:07 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Events\Farm. [18:58:07 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Events\Farm. [18:58:07 TRACE SMAPI] Content Patcher edited Data\Events\Farm. [18:58:07 TRACE PyTK] InvokeTileAction:EntryAction [18:58:07 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [18:58:07 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold. [18:58:07 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold. [18:58:07 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets. [18:58:10 TRACE SpaceCore] Event: ActionActivated [18:58:10 TRACE Content Patcher] The Mighty Nein loaded Data\mail. [18:58:10 TRACE SMAPI] Content Patcher loaded asset 'Data\mail'. [18:58:10 TRACE Content Patcher] Stardew Valley Expanded edited Data\mail. [18:58:10 TRACE SMAPI] Content Patcher edited Data\mail. [18:58:19 TRACE SpaceCore] Event: ActionActivated [18:58:22 TRACE SpaceCore] Event: ActionActivated [18:58:26 TRACE SpaceCore] Event: ActionActivated [18:58:28 TRACE Content Patcher] The Mighty Nein loaded Data\Quests. [18:58:28 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'. [19:00:26 TRACE SpaceCore] Event: ActionActivated [19:00:26 TRACE SpaceCore] Event: BeforeWarp [19:00:26 TRACE game] Warping to FarmHouse [19:00:27 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [19:00:27 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets. [19:00:37 TRACE SpaceCore] Event: BeforeWarp [19:00:37 TRACE game] Warping to Farm [19:00:38 TRACE PyTK] InvokeTileAction:EntryAction [19:00:38 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [19:00:38 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold. [19:00:38 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold. [19:00:38 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets. [19:00:54 TRACE SpaceCore] Event: ActionActivated [19:00:54 TRACE SpaceCore] Event: BeforeWarp [19:00:54 TRACE game] Warping to FarmHouse [19:00:55 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [19:00:55 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets. [19:01:04 TRACE SpaceCore] Event: BeforeWarp [19:01:04 TRACE game] Warping to Farm [19:01:04 TRACE PyTK] InvokeTileAction:EntryAction [19:01:04 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [19:01:04 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold. [19:01:04 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold. [19:01:04 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets. [19:01:17 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:01:17 TRACE SMAPI] Recovering sprite batch from error... [19:01:17 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:01:17 TRACE SMAPI] Recovering sprite batch from error... [19:01:17 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:01:17 TRACE SMAPI] Recovering sprite batch from error... [19:01:17 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:01:17 TRACE SMAPI] Recovering sprite batch from error... [19:02:24 TRACE Content Patcher] The Mighty Nein loaded Characters\Dialogue\Haley. [19:02:24 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Haley'. [19:02:24 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Haley. [19:02:24 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Haley. [19:02:24 TRACE Content Patcher] The Mighty Nein loaded Characters\Dialogue\Abigail. [19:02:24 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Abigail'. [19:02:24 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Abigail. [19:02:24 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Abigail. [19:02:25 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Characters\Dialogue\Victor. [19:02:25 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Victor'. [19:02:32 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Demetrius. [19:02:32 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Demetrius. [19:02:32 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Linus. [19:02:32 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Linus. [19:02:39 TRACE Content Patcher] The Mighty Nein loaded Characters\Dialogue\George. [19:02:39 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\George'. [19:02:39 TRACE Content Patcher] The Mighty Nein loaded Characters\Dialogue\Pierre. [19:02:39 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Pierre'. [19:02:39 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Pierre. [19:02:39 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Pierre. [19:02:42 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Game1.pressSwitchToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10540 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14391 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:02:42 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewValley.Game1.pressSwitchToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10540 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14391 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:02:46 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Jodi. [19:02:46 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Jodi. [19:02:46 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Willy. [19:02:46 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Willy. [19:03:49 TRACE SpaceCore] Event: ActionActivated [19:03:49 TRACE SpaceCore] Event: BeforeWarp [19:03:49 TRACE game] Warping to FarmHouse [19:03:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [19:03:50 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets. [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469 at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500 at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:24 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:25 TRACE SMAPI] Recovering sprite batch from error... [19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:26 TRACE SMAPI] Recovering sprite batch from error... [19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:26 TRACE SMAPI] Recovering sprite batch from error... [19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:26 TRACE SMAPI] Recovering sprite batch from error... [19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:26 TRACE SMAPI] Recovering sprite batch from error... [19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:26 TRACE SMAPI] Recovering sprite batch from error... [19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:26 TRACE SMAPI] Recovering sprite batch from error... [19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128 at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368 at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202 at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [19:06:26 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game. [19:06:26 TRACE SMAPI] SMAPI shutting down: aborting update. [19:06:26 TRACE SMAPI] SMAPI shutting down: aborting update.view parsed log | download