SMAPI log parser

Suggested fixes

  • You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.

Log info

Game info:
Stardew Valley: 1.4.3 on Microsoft Windows 10 Home
SMAPI: 3.0.1
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2019-12-14 00:47 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.4.3 2 errors
SMAPI 3.0.1 Pathoschild 67 errors
CJB Cheats Menu 1.21.0 CJBok and Pathoschild no errors
Console Commands 3.0.1 SMAPI no errors
Content Patcher 1.10.1
+ Immersive Farm 2 Remastered 1.7.12
+ Karmylla's Immersive Maps 3.0.5
+ Stardew Valley Expanded 1.7.12
+ Stardew Valley Expanded - Andy NPC 1.7.12
+ Stardew Valley Expanded - Olivia NPC 1.7.12
+ Stardew Valley Expanded - Susan NPC 1.7.12
+ Stardew Valley Expanded - Victor NPC 1.7.12
+ The Mighty Nein 1.8.0
(+ 8 content packs)
Pathoschild
+ FlashShifter (Original Author: zanderb14)
+ Karmylla
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ calicoJill
no errors
Custom NPC Fixes 1.2.1 spacechase0 2 errors
CustomMusic 1.5.3
+ Stardew Valley Expanded Custom Music 1.7.12
(+ 1 content packs)
Platonymous
+ FlashShifter
no errors
Farm Type Manager 1.8.0
+ Stardew Valley Expanded Forage Locations 1.7.12
+ Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.12
(+ 2 content packs)
Esca
+ FlashShifter
+ FlashShifter
no errors
Json Assets 1.5.1
+ New Objects for Stardew Valley Expanded 1.7.12
(+ 1 content packs)
spacechase0
+ FlashShifter
no errors
NPC Map Locations 2.5.2 Bouhm no errors
PyTK 1.12.13 Platonymous no errors
Reset Terrain Features 1.0.2 MabelSyrup no errors
Save Backup 3.0.1 SMAPI no errors
SpaceCore 1.3.1 spacechase0 no errors
TMXLoader 1.10.6
+ Stardew Valley Expanded - PyTK 1.7.12
+ SVE Spouse Rooms and Festival Spots 1.7.12
+ TMX Immersive Farm 2 Remastered 1.7.12
(+ 3 content packs)
Platonymous
+ FlashShifter
+ FlashShifter
+ FlashShifter
no errors
WinterGrass 2.0.0 Cat no errors
[18:47:32 INFO  SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.3 on Microsoft Windows 10 Home
[18:47:32 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[18:47:32 TRACE SMAPI] Log started at 2019-12-14T00:47:32 UTC
[18:47:35 ERROR SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/.
[18:47:35 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log.
[18:47:35 INFO  SMAPI] Press any key to delete the crash data and continue playing.
[18:55:47 DEBUG SMAPI] Starting game...
[18:56:03 TRACE SMAPI] Loading mod metadata...
[18:56:03 TRACE SMAPI] Loading mods...
[18:56:03 TRACE SMAPI]    CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll)...
[18:56:04 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)...
[18:56:04 TRACE SMAPI]    Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)...
[18:56:04 TRACE SMAPI]    CustomMusic (from Mods\CustomMusic\CustomMusic.dll)...
[18:56:04 TRACE SMAPI]       Loading Ogg2XNA.dll...
[18:56:04 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomMusic.dll.
[18:56:04 TRACE SMAPI]       Loading CustomMusic.dll...
[18:56:04 TRACE SMAPI]    PyTK (from Mods\PyTK\PyTK.dll)...
[18:56:05 TRACE SMAPI]       Loading MoonSharp.Interpreter.dll...
[18:56:05 TRACE SMAPI]       Loading NCalc.dll...
[18:56:05 TRACE SMAPI]       Loading TMXTile.dll...
[18:56:05 TRACE SMAPI]       Loading DotNetZip.dll...
[18:56:05 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll.
[18:56:05 TRACE SMAPI]       Loading PyTK.dll...
[18:56:05 TRACE SMAPI]    TMXLoader (from Mods\TMXLoader\TMXLoader.dll)...
[18:56:05 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll.
[18:56:05 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll.
[18:56:05 TRACE SMAPI]    Custom NPC Fixes (from Mods\CustomNPCFixes\CustomNPCFixes.dll)...
[18:56:06 TRACE SMAPI]    Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll)...
[18:56:06 TRACE SMAPI]    SpaceCore (from Mods\SpaceCore\SpaceCore.dll)...
[18:56:06 TRACE SMAPI]       Loading TiledNet.dll...
[18:56:06 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll.
[18:56:06 TRACE SMAPI]       Loading SpaceCore.dll...
[18:56:06 TRACE SMAPI]    Json Assets (from Mods\JsonAssets\JsonAssets.dll)...
[18:56:06 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll.
[18:56:06 TRACE SMAPI]       Loading JsonAssets.dll...
[18:56:06 TRACE SMAPI]    NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll)...
[18:56:06 TRACE SMAPI]    Reset Terrain Features (from Mods\ResetTerrainFeatures\ResetTerrainFeatures.dll)...
[18:56:06 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll)...
[18:56:06 TRACE SMAPI]    WinterGrass (from Mods\WinterGrass\WinterGrass.dll)...
[18:56:06 TRACE SMAPI]       Rewriting WinterGrass.dll for OS...
[18:56:06 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll.
[18:56:06 TRACE SMAPI]       Loading WinterGrass.dll (rewritten in memory)...
[18:56:07 TRACE SMAPI]    Immersive Farm 2 Remastered (from Mods\[CP] Immersive Farm 2 Remastered) [content pack]...
[18:56:07 TRACE SMAPI]    Karmylla's Immersive Maps (from Mods\[CP] Karmylla's Immersive Maps) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded - PyTK (from Mods\[TMX] Stardew Valley Expanded Locations) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded (from Mods\[CP] Stardew Valley Expanded) [content pack]...
[18:56:07 TRACE SMAPI]    The Mighty Nein (from Mods\[CP]MightyNein) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded Forage Locations - Immersive Farm 2 (from Mods\[FTM] Immersive Farm 2 Remastered) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded Forage Locations (from Mods\[FTM] Stardew Valley Expanded) [content pack]...
[18:56:07 TRACE SMAPI]    New Objects for Stardew Valley Expanded (from Mods\[JA] Stardew Valley Expanded) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded - Andy NPC (from Mods\[SVE] Andy) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded Custom Music (from Mods\[SVE] Custom Music) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded - Olivia NPC (from Mods\[SVE] Olivia) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded - Susan NPC (from Mods\[SVE] Susan) [content pack]...
[18:56:07 TRACE SMAPI]    Stardew Valley Expanded - Victor NPC (from Mods\[SVE] Victor) [content pack]...
[18:56:07 TRACE SMAPI]    TMX Immersive Farm 2 Remastered (from Mods\[TMX] Immersive Farm 2 Remastered) [content pack]...
[18:56:07 TRACE SMAPI]    SVE Spouse Rooms and Festival Spots (from Mods\[TMX] SVE NPCs) [content pack]...
[18:56:07 INFO  SMAPI] Loaded 14 mods:
[18:56:07 INFO  SMAPI]    CJB Cheats Menu 1.21.0 by CJBok and Pathoschild | Simple in-game cheats menu!
[18:56:07 INFO  SMAPI]    Console Commands 3.0.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[18:56:07 INFO  SMAPI]    Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[18:56:07 INFO  SMAPI]    Custom NPC Fixes 1.2.1 by spacechase0 | Fixes for Custom NPCs.
[18:56:07 INFO  SMAPI]    CustomMusic 1.5.3 by Platonymous | Changes the games music
[18:56:07 INFO  SMAPI]    Farm Type Manager 1.8.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[18:56:07 INFO  SMAPI]    Json Assets 1.5.1 by spacechase0 | Allow custom stuff.
[18:56:07 INFO  SMAPI]    NPC Map Locations 2.5.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[18:56:07 INFO  SMAPI]    PyTK 1.12.13 by Platonymous | Platonymous Toolkit
[18:56:07 INFO  SMAPI]    Reset Terrain Features 1.0.2 by MabelSyrup | Allows you to regenerate terrain features from the map - useful for when you change a map during a game
[18:56:07 INFO  SMAPI]    Save Backup 3.0.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
[18:56:07 INFO  SMAPI]    SpaceCore 1.3.1 by spacechase0 | Required by a few mods.
[18:56:07 INFO  SMAPI]    TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game
[18:56:07 INFO  SMAPI]    WinterGrass 2.0.0 by Cat | Grass will stay around in winter.

[18:56:07 INFO  SMAPI] Loaded 15 content packs:
[18:56:07 INFO  SMAPI]    Immersive Farm 2 Remastered 1.7.12 by FlashShifter (Original Author: zanderb14) | for Content Patcher | FlashShifter's remastered version of Zander's Immersive Farm 2 map
[18:56:07 INFO  SMAPI]    Karmylla's Immersive Maps 3.0.5 by Karmylla | for Content Patcher | Enjoy a more immersive SDV with more detailed maps and Dusty!
[18:56:07 INFO  SMAPI]    New Objects for Stardew Valley Expanded 1.7.12 by FlashShifter | for Json Assets | Adds new fish, potions, objects, and weapons
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded 1.7.12 by FlashShifter | for Content Patcher | Remasters all maps, adds 21 new maps, adds 4 new NPCs, adds over 600 location messages, adds 100 new events and more!
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded - Andy NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Andy to Stardew Valley Expanded
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded - Olivia NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Olivia to Stardew Valley Expanded
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded - PyTK 1.7.12 by FlashShifter | for TMXLoader | Adds many new areas to the game.
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded - Susan NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Susan to Stardew Valley Expanded
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded - Victor NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Victor to Stardew Valley Expanded
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded Custom Music 1.7.12 by FlashShifter | for CustomMusic | Octopath Traveler Muisc
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded Forage Locations 1.7.12 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[18:56:07 INFO  SMAPI]    Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.12 by FlashShifter | for Farm Type Manager | This FTM pack is for IF2R. Only useable if playing with SVE!
[18:56:07 INFO  SMAPI]    SVE Spouse Rooms and Festival Spots 1.7.12 by FlashShifter | for TMXLoader | Adds festival locations and spouse rooms
[18:56:07 INFO  SMAPI]    The Mighty Nein 1.8.0 by calicoJill | for Content Patcher | Add the members of the Mighty Nein to Stardew Valley, replacing NPCs.
[18:56:07 INFO  SMAPI]    TMX Immersive Farm 2 Remastered 1.7.12 by FlashShifter | for TMXLoader | TMXL Fixes For IF2R

[18:56:07 INFO  SMAPI] Found 6 mods with warnings:
[18:56:07 WARN  SMAPI]    Changed save serializer
[18:56:07 WARN  SMAPI]    --------------------------------------------------
[18:56:07 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[18:56:07 WARN  SMAPI]       you uninstall these mods.

[18:56:07 WARN  SMAPI]       - TMXLoader

[18:56:07 INFO  SMAPI]    Patched game code
[18:56:07 INFO  SMAPI]    --------------------------------------------------
[18:56:07 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[18:56:07 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[18:56:07 INFO  SMAPI]       - CustomMusic
[18:56:07 INFO  SMAPI]       - PyTK
[18:56:07 INFO  SMAPI]       - TMXLoader
[18:56:07 INFO  SMAPI]       - SpaceCore
[18:56:07 INFO  SMAPI]       - Json Assets
[18:56:07 INFO  SMAPI]       - WinterGrass

[18:56:07 TRACE CJB Cheats Menu] Started with menu key P.
[18:56:07 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[18:56:07 INFO  CustomMusic] Loading Sunlands.wav ...
[18:56:07 TRACE CustomMusic] Sunlands.wav Loaded
[18:56:07 INFO  CustomMusic] Loading DarkCaverns.wav ...
[18:56:07 TRACE CustomMusic] DarkCaverns.wav Loaded
[18:56:07 INFO  CustomMusic] Loading PrimroseTheDancer.wav ...
[18:56:07 TRACE CustomMusic] PrimroseTheDancer.wav Loaded
[18:56:15 TRACE SMAPI]    Found mod-provided API (PyTK.APIs.PyTKAPI).
[18:56:15 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0()
[18:56:15 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)...
[18:56:15 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)...
[18:56:15 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[18:56:15 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)...
[18:56:15 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)...
[18:56:16 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)...
[18:56:16 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)...
[18:56:16 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)...
[18:56:16 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[18:56:16 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[18:56:17 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)...
[18:56:17 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)...
[18:56:17 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[18:56:17 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[18:56:17 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)...
[18:56:17 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)...
[18:56:17 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)...
[18:56:17 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)...
[18:56:17 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[18:56:17 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[18:56:17 TRACE Save Backup] Backing up saves to C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\save-backups\2019-12-14 - SMAPI 3.0.1 with Stardew Valley 1.4.3.zip...
[18:56:17 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[18:56:18 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:18 TRACE SMAPI] Checking for updates...
[18:56:19 TRACE Save Backup] Backup done!
[18:56:19 TRACE Save Backup] Deleting 2019-12-04 - SMAPI 3.0.1 with Stardew Valley 1.4.1.zip...
[18:56:20 TRACE SMAPI]    SMAPI okay.
[18:56:20 TRACE SMAPI]    Checking for updates to 27 mods...
[18:56:20 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[18:56:20 TRACE SMAPI] Got update-check errors for some mods:
   Immersive Farm 2 Remastered: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   New Objects for Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Andy NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Olivia NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - PyTK: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Susan NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Victor NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Custom Music: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Forage Locations - Immersive Farm 2: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   SVE Spouse Rooms and Festival Spots: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   TMX Immersive Farm 2 Remastered: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
[18:56:20 TRACE SMAPI]    All mods up to date.
[18:56:25 TRACE game] Steam logged on: True
[18:56:25 TRACE game] Initializing GalaxySDK
[18:56:27 TRACE game] Requesting Steam app ticket
[18:56:27 TRACE SMAPI] Detecting common issues...
[18:56:27 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[18:56:27 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:27 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:27 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:27 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:27 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:27 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 INFO  PyTK] ContentPath:C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:28 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:28 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] PyTK loaded asset 'spring_z_extras'.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] PyTK loaded asset 'zcompactbathroom_tiles'.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:29 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:29 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] PyTK loaded asset 'Craftables'.
[18:56:30 TRACE SMAPI] PyTK loaded asset 'furniture'.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:30 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:30 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] PyTK loaded asset 'z_RailwayTilesheet'.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:31 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:31 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:32 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:32 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] PyTK loaded asset 'BigCloud'.
[18:56:33 TRACE SMAPI] PyTK loaded asset 'SmallClouds'.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:33 TRACE SMAPI] PyTK loaded asset 'Maps\springobjects'.
[18:56:33 TRACE SMAPI] Invalidated 1 asset names: Maps\springobjects. Reloaded 1 core assets.
[18:56:33 TRACE SMAPI] PyTK loaded asset 'springobjects'.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:33 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:33 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] PyTK loaded asset 'fall_z_extras'.
[18:56:34 TRACE SMAPI] PyTK loaded asset 'Stadium'.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:34 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:34 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] PyTK loaded asset 'Cursors'.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] PyTK loaded asset 'CavernObjects'.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:35 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:35 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] PyTK loaded asset 'spring_houses'.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:36 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:36 TRACE Json Assets] Accessed mod-provided API for Content Patcher.
[18:56:36 TRACE Json Assets] Accessed mod-provided API for Json Assets.
[18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId
[18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId
[18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId
[18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId
[18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId
[18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId
[18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId
[18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId
[18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId
[18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId
[18:56:36 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId
[18:56:36 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId
[18:56:36 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720}
[18:56:36 TRACE game] Signing into GalaxySDK
[18:56:46 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:56:46 TRACE SMAPI] Invalidated 0 cache entries.
[18:56:46 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[18:56:46 TRACE Content Patcher] The Mighty Nein loaded LooseSprites\Cursors.
[18:56:47 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'.
[18:56:47 TRACE Content Patcher] The Mighty Nein loaded Data\NPCGiftTastes.
[18:56:47 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'.
[18:56:47 TRACE Content Patcher] The Mighty Nein loaded Data\ObjectInformation.
[18:56:47 TRACE SMAPI] Content Patcher loaded asset 'Data\ObjectInformation'.
[18:56:47 TRACE Content Patcher] The Mighty Nein loaded TileSheets\weapons.
[18:56:47 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'.
[18:56:47 TRACE Content Patcher] The Mighty Nein loaded Minigames\TitleButtons.
[18:56:48 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'.
[18:56:48 TRACE SMAPI] Invalidated 7 asset names: Data\NPCGiftTastes, Data\ObjectInformation, Data\weapons, LooseSprites\Cursors, Minigames\TitleButtons, Strings\StringsFromCSFiles, TileSheets\weapons. Reloaded 5 core assets.
[18:56:48 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:56:48 TRACE Content Patcher] The Mighty Nein loaded TileSheets\weapons.
[18:56:48 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'.
[18:56:48 TRACE Content Patcher] Stardew Valley Expanded edited TileSheets\weapons.
[18:56:48 TRACE SMAPI] Content Patcher edited TileSheets\weapons.
[18:56:48 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\hairstyles.
[18:56:48 TRACE SMAPI] Content Patcher edited Characters\Farmer\hairstyles.
[18:56:48 TRACE Content Patcher] The Mighty Nein loaded Data\NPCGiftTastes.
[18:56:48 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'.
[18:56:48 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCGiftTastes.
[18:56:48 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCGiftTastes.
[18:56:48 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCGiftTastes.
[18:56:48 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCGiftTastes.
[18:56:48 TRACE SMAPI] Content Patcher edited Data\NPCGiftTastes.
[18:56:48 TRACE SMAPI] Invalidated 3 asset names: Characters\Farmer\hairstyles, Data\NPCGiftTastes, TileSheets\weapons. Reloaded 3 core assets.
[18:56:48 INFO  Json Assets] Loading content packs...
[18:56:48 INFO  Json Assets] 	New Objects for Stardew Valley Expanded 1.7.12 by FlashShifter - Adds new fish, potions, objects, and weapons
[18:56:48 TRACE Json Assets] Event: ItemsRegistered
[18:56:49 TRACE game] Galaxy auth success
[18:56:49 TRACE game] Galaxy signed in
[18:56:49 TRACE game] Galaxy logged on
[18:56:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[18:56:49 TRACE Content Patcher] The Mighty Nein loaded Strings\StringsFromCSFiles.
[18:56:49 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'.
[18:56:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1366 Height:768}
[18:56:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1264 Height:681}
[18:56:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720}
[18:57:12 TRACE Content Patcher] The Mighty Nein loaded Strings\StringsFromCSFiles.
[18:57:12 TRACE SMAPI] Content Patcher loaded asset 'Strings\StringsFromCSFiles'.
[18:57:15 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors.
[18:57:15 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors.
[18:57:16 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors.
[18:57:16 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors.
[18:57:16 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors.
[18:57:16 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors.
[18:57:16 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors.
[18:57:16 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors.
[18:57:21 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[18:57:21 TRACE SMAPI] Game loader synchronizing...
[18:57:21 TRACE game] getLoadEnumerator('Kankrei_234644915')
[18:57:22 TRACE Content Patcher] The Mighty Nein loaded Data\weapons.
[18:57:22 TRACE SMAPI] Content Patcher loaded asset 'Data\weapons'.
[18:57:22 TRACE Content Patcher] Stardew Valley Expanded edited Data\weapons.
[18:57:22 TRACE SMAPI] Content Patcher edited Data\weapons.
[18:57:23 TRACE Content Patcher] The Mighty Nein loaded Data\NPCDispositions.
[18:57:23 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCDispositions'.
[18:57:23 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[18:57:23 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[18:57:23 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[18:57:23 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[18:57:23 DEBUG Json Assets] Loading stuff early (loading)
[18:57:23 TRACE Json Assets] Resetting max shirt/pants value
[18:57:23 TRACE Json Assets] Event: IdsAssigned
[18:57:23 TRACE SMAPI] Invalidating cache entries for new asset editors...
[18:57:23 TRACE SMAPI] Json Assets edited TileSheets\crops.
[18:57:23 TRACE SMAPI] Json Assets edited TileSheets\fruitTrees.
[18:57:23 TRACE Json Assets] Shirts are now (256, 4096)
[18:57:23 TRACE SMAPI] Json Assets edited Characters\Farmer\shirts.
[18:57:24 TRACE Json Assets] Pants are now (1920, 4096)
[18:57:24 TRACE SMAPI] Json Assets edited Characters\Farmer\pants.
[18:57:24 TRACE SMAPI] Json Assets edited Data\CraftingRecipes.
[18:57:24 TRACE SMAPI] Json Assets edited Data\CookingRecipes.
[18:57:24 TRACE SMAPI] PyTK loaded asset 'Maps\springobjects'.
[18:57:24 TRACE SMAPI] Json Assets edited Maps\springobjects.
[18:57:24 TRACE Json Assets] Big craftables are now (128, 4096)
[18:57:24 TRACE SMAPI] Json Assets edited TileSheets\Craftables.
[18:57:24 TRACE Content Patcher] The Mighty Nein loaded Data\NPCGiftTastes.
[18:57:24 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCGiftTastes'.
[18:57:24 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCGiftTastes.
[18:57:24 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCGiftTastes.
[18:57:24 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCGiftTastes.
[18:57:24 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCGiftTastes.
[18:57:24 TRACE SMAPI] Content Patcher edited Data\NPCGiftTastes.
[18:57:24 TRACE SMAPI] Json Assets edited Data\NPCGiftTastes.
[18:57:24 TRACE SMAPI] Json Assets edited Data\ClothingInformation.
[18:57:24 TRACE SMAPI] Json Assets edited Data\ObjectContextTags.
[18:57:24 TRACE SMAPI] Json Assets edited Data\BigCraftablesInformation.
[18:57:24 TRACE Json Assets] Hats are now (240, 4096)
[18:57:24 TRACE SMAPI] Json Assets edited Characters\Farmer\hats.
[18:57:24 TRACE Content Patcher] The Mighty Nein loaded Data\ObjectInformation.
[18:57:24 TRACE SMAPI] Content Patcher loaded asset 'Data\ObjectInformation'.
[18:57:24 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[18:57:24 TRACE Content Patcher] The Mighty Nein loaded TileSheets\weapons.
[18:57:24 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'.
[18:57:24 TRACE Content Patcher] Stardew Valley Expanded edited TileSheets\weapons.
[18:57:24 TRACE SMAPI] Content Patcher edited TileSheets\weapons.
[18:57:24 TRACE Json Assets] Weapons are now (128, 4096)
[18:57:24 TRACE SMAPI] Json Assets edited TileSheets\weapons.
[18:57:24 TRACE SMAPI] Invalidated 17 asset names: Characters\Farmer\hats, Characters\Farmer\pants, Characters\Farmer\shirts, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\hats, Data\NPCGiftTastes, Data\ObjectContextTags, Data\ObjectInformation, Data\weapons, Maps\springobjects, TileSheets\Craftables, TileSheets\crops, TileSheets\fruitTrees, TileSheets\weapons. Reloaded 15 core assets.
[18:57:24 TRACE Content Patcher] The Mighty Nein loaded Maps\townInterior.
[18:57:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\townInterior'.
[18:57:24 TRACE Content Patcher] The Mighty Nein loaded Data\Furniture.
[18:57:24 TRACE SMAPI] Content Patcher loaded asset 'Data\Furniture'.
[18:57:24 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\Farm.
[18:57:25 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\spring_extras.
[18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_extras'.
[18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\Farm'.
[18:57:25 TRACE SMAPI] TMXLoader edited Maps\Farm.
[18:57:25 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\spring_extras.
[18:57:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_extras'.
[18:57:26 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Town.
[18:57:27 TRACE Content Patcher] Karmylla's Immersive Maps loaded spring_Dusty.
[18:57:27 TRACE SMAPI] Content Patcher loaded asset 'spring_Dusty'.
[18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Maps\Town'.
[18:57:27 TRACE SMAPI] TMXLoader edited Maps\Town.
[18:57:27 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\spring_Dusty.
[18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_Dusty'.
[18:57:27 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\JoshHouse.
[18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Maps\JoshHouse'.
[18:57:27 TRACE Content Patcher] The Mighty Nein loaded Characters\Alex.
[18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Characters\Alex'.
[18:57:27 TRACE Content Patcher] The Mighty Nein loaded Portraits\Alex.
[18:57:27 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Alex'.
[18:57:27 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\HaleyHouse.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\HaleyHouse'.
[18:57:28 TRACE Content Patcher] The Mighty Nein loaded Characters\Emily.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Emily'.
[18:57:28 TRACE Content Patcher] The Mighty Nein loaded Portraits\Emily.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Emily'.
[18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SamHouse.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\SamHouse'.
[18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Blacksmith.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\Blacksmith'.
[18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ManorHouse.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\ManorHouse'.
[18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SeedShop.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\SeedShop'.
[18:57:28 TRACE Content Patcher] The Mighty Nein loaded Characters\Caroline.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Caroline'.
[18:57:28 TRACE Content Patcher] The Mighty Nein loaded Portraits\Caroline.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Caroline'.
[18:57:28 TRACE Content Patcher] The Mighty Nein loaded Characters\Abigail.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Abigail'.
[18:57:28 TRACE Content Patcher] The Mighty Nein loaded Portraits\Abigail.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Abigail'.
[18:57:28 TRACE Content Patcher] The Mighty Nein loaded Characters\Pierre.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Pierre'.
[18:57:28 TRACE Content Patcher] The Mighty Nein loaded Portraits\Pierre.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Pierre'.
[18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Saloon.
[18:57:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\Saloon'.
[18:57:28 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Trailer.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\Trailer'.
[18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Hospital.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\Hospital'.
[18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\HarveyRoom.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\HarveyRoom'.
[18:57:29 TRACE SMAPI] TMXLoader edited Maps\Beach.
[18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ElliottHouse.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\ElliottHouse'.
[18:57:29 TRACE Content Patcher] The Mighty Nein loaded Characters\Elliott.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Characters\Elliott'.
[18:57:29 TRACE Content Patcher] The Mighty Nein loaded Portraits\Elliott.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Elliott'.
[18:57:29 TRACE SMAPI] TMXLoader edited Maps\Mountain.
[18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ScienceHouse.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\ScienceHouse'.
[18:57:29 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SebastianRoom.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\SebastianRoom'.
[18:57:29 TRACE Content Patcher] The Mighty Nein loaded Characters\Sebastian.
[18:57:29 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sebastian'.
[18:57:29 TRACE Content Patcher] The Mighty Nein loaded Portraits\Sebastian.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sebastian'.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] TMXLoader edited Maps\Forest.
[18:57:30 TRACE SMAPI] PyTK loaded asset 'Maps\spring_z_extras'.
[18:57:30 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WizardHouse.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\WizardHouse'.
[18:57:30 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\AnimalShop.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\AnimalShop'.
[18:57:30 TRACE Content Patcher] The Mighty Nein loaded Characters\Shane.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Characters\Shane'.
[18:57:30 TRACE Content Patcher] The Mighty Nein loaded Portraits\Shane.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Shane'.
[18:57:30 TRACE Content Patcher] The Mighty Nein loaded Characters\Jas.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Characters\Jas'.
[18:57:30 TRACE Content Patcher] The Mighty Nein loaded Portraits\Jas.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Jas'.
[18:57:30 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\LeahHouse.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\LeahHouse'.
[18:57:30 TRACE Content Patcher] The Mighty Nein loaded Characters\Leah.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Characters\Leah'.
[18:57:30 TRACE Content Patcher] The Mighty Nein loaded Portraits\Leah.
[18:57:30 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Leah'.
[18:57:31 TRACE SMAPI] TMXLoader edited Maps\BusStop.
[18:57:31 TRACE SMAPI] TMXLoader edited Maps\Mine.
[18:57:31 TRACE SMAPI] TMXLoader edited Maps\Desert.
[18:57:31 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Club.
[18:57:31 TRACE SMAPI] Content Patcher loaded asset 'Maps\Club'.
[18:57:31 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SandyHouse.
[18:57:31 TRACE SMAPI] Content Patcher loaded asset 'Maps\SandyHouse'.
[18:57:31 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ArchaeologyHouse.
[18:57:31 TRACE SMAPI] Content Patcher loaded asset 'Maps\ArchaeologyHouse'.
[18:57:31 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WizardHouseBasement.
[18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\WizardHouseBasement'.
[18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] PyTK loaded asset 'spring_z_extras'.
[18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\AdventureGuild'.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[18:57:32 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Marlon.
[18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Characters\Marlon'.
[18:57:32 TRACE Content Patcher] Stardew Valley Expanded loaded Portraits\Marlon.
[18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Marlon'.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WitchHut.
[18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\WitchHut'.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Summit.
[18:57:32 TRACE SMAPI] PyTK loaded asset 'Maps\BigCloud'.
[18:57:32 TRACE SMAPI] PyTK loaded asset 'Maps\SmallClouds'.
[18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\FishShop.
[18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\FishShop'.
[18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\JojaMart.
[18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\JojaMart'.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\SkullCave.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\SkullCave.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Backwoods.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Backwoods.
[18:57:32 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Trailer_big.
[18:57:32 TRACE SMAPI] Content Patcher loaded asset 'Maps\Trailer_big'.
[18:57:32 TRACE SMAPI] TMXLoader edited Maps\Beach-NightMarket.
[18:57:33 TRACE TMXLoader] Adding:BlueMoonVineyard
[18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\BlueMoonVineyard'.
[18:57:33 TRACE TMXLoader] Successfully added:BlueMoonVineyard
[18:57:33 TRACE TMXLoader] Adding:TownEast
[18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\TownEast'.
[18:57:33 TRACE SMAPI] TMXLoader edited Maps\TownEast.
[18:57:33 TRACE TMXLoader] Successfully added:TownEast
[18:57:33 TRACE TMXLoader] Adding:ShearwaterBridge
[18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\ShearwaterBridge'.
[18:57:33 TRACE TMXLoader] Successfully added:ShearwaterBridge
[18:57:33 TRACE TMXLoader] Adding:ForestWest
[18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\ForestWest'.
[18:57:33 TRACE SMAPI] TMXLoader edited Maps\ForestWest.
[18:57:33 TRACE SMAPI] TMXLoader edited Maps\ForestWest.
[18:57:33 TRACE TMXLoader] Successfully added:ForestWest
[18:57:33 TRACE TMXLoader] Adding:AuroraVineyard
[18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\AuroraVineyard'.
[18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\zcompactbathroom_tiles'.
[18:57:33 TRACE TMXLoader] Successfully added:AuroraVineyard
[18:57:33 TRACE TMXLoader] Adding:SpriteSpring
[18:57:33 TRACE SMAPI] PyTK loaded asset 'Maps\SpriteSpring'.
[18:57:34 TRACE TMXLoader] Successfully added:SpriteSpring
[18:57:34 TRACE TMXLoader] Adding:LostWoods
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\LostWoods'.
[18:57:34 TRACE TMXLoader] Successfully added:LostWoods
[18:57:34 TRACE TMXLoader] Adding:Void
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\Void'.
[18:57:34 TRACE TMXLoader] Successfully added:Void
[18:57:34 TRACE TMXLoader] Adding:MarnieShed
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\MarnieShed'.
[18:57:34 TRACE TMXLoader] Successfully added:MarnieShed
[18:57:34 TRACE TMXLoader] Adding:AndyHouse
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\AndyHouse'.
[18:57:34 TRACE SMAPI] TMXLoader edited Maps\AndyHouse.
[18:57:34 TRACE TMXLoader] Successfully added:AndyHouse
[18:57:34 TRACE TMXLoader] Adding:SusanHouse
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\SusanHouse'.
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\Craftables'.
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\furniture'.
[18:57:34 TRACE TMXLoader] Successfully added:SusanHouse
[18:57:34 TRACE TMXLoader] Adding:JenkinsHouse
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\JenkinsHouse'.
[18:57:34 TRACE TMXLoader] Successfully added:JenkinsHouse
[18:57:34 TRACE TMXLoader] Adding:SophiaHouse
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\SophiaHouse'.
[18:57:34 TRACE TMXLoader] Successfully added:SophiaHouse
[18:57:34 TRACE TMXLoader] Adding:SophiaCellar
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\SophiaCellar'.
[18:57:34 TRACE TMXLoader] Successfully added:SophiaCellar
[18:57:34 TRACE TMXLoader] Adding:OliviaCellar
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\OliviaCellar'.
[18:57:34 TRACE TMXLoader] Successfully added:OliviaCellar
[18:57:34 TRACE TMXLoader] Adding:CrimsonBadlands
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\CrimsonBadlands'.
[18:57:34 TRACE TMXLoader] Successfully added:CrimsonBadlands
[18:57:34 TRACE TMXLoader] Adding:TreasureCave
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\TreasureCave'.
[18:57:34 TRACE TMXLoader] Successfully added:TreasureCave
[18:57:34 TRACE TMXLoader] Adding:DesertRailway
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\DesertRailway'.
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\z_RailwayTilesheet'.
[18:57:34 TRACE TMXLoader] Successfully added:DesertRailway
[18:57:34 TRACE TMXLoader] Adding:FarmShed
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\FarmShed'.
[18:57:34 TRACE TMXLoader] Successfully added:FarmShed
[18:57:34 TRACE TMXLoader] Adding:DeepCave
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\DeepCave'.
[18:57:34 TRACE SMAPI] PyTK loaded asset 'Maps\CavernObjects'.
[18:57:34 TRACE TMXLoader] Successfully added:DeepCave
[18:57:34 TRACE Content Patcher] The Mighty Nein loaded Data\Quests.
[18:57:34 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'.
[18:57:38 TRACE SpaceCore] Event: OnBlankSave
[18:57:38 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:57:38 TRACE Content Patcher] Stardew Valley Expanded edited Data\ObjectContextTags.
[18:57:38 TRACE SMAPI] Content Patcher edited Data\ObjectContextTags.
[18:57:38 TRACE SMAPI] Json Assets edited Data\ObjectContextTags.
[18:57:38 TRACE Content Patcher] Immersive Farm 2 Remastered edited Buildings\houses.
[18:57:38 TRACE SMAPI] Content Patcher edited Buildings\houses.
[18:57:38 TRACE Content Patcher] The Mighty Nein loaded Data\NPCDispositions.
[18:57:38 TRACE SMAPI] Content Patcher loaded asset 'Data\NPCDispositions'.
[18:57:38 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[18:57:38 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[18:57:38 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[18:57:38 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[18:57:38 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[18:57:38 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\FarmCave.
[18:57:39 TRACE SMAPI] Content Patcher loaded asset 'Maps\FarmCave'.
[18:57:39 TRACE Content Patcher] Immersive Farm 2 Remastered edited Maps\BusStop.
[18:57:39 TRACE SMAPI] Content Patcher edited Maps\BusStop.
[18:57:39 TRACE SMAPI] TMXLoader edited Maps\BusStop.
[18:57:39 TRACE Content Patcher] Immersive Farm 2 Remastered edited Maps\spring_outdoorsTileSheet.
[18:57:39 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet.
[18:57:39 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\Greenhouse.
[18:57:40 TRACE SMAPI] Content Patcher loaded asset 'Maps\Greenhouse'.
[18:57:40 TRACE SMAPI] Invalidated 8 asset names: Buildings\houses, Data\Locations, Data\NPCDispositions, Data\ObjectContextTags, Maps\BusStop, Maps\FarmCave, Maps\Greenhouse, Maps\spring_outdoorsTileSheet. Reloaded 6 core assets.
[18:57:40 TRACE Content Patcher] The Mighty Nein loaded Data\Events\FarmHouse.
[18:57:40 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\FarmHouse'.
[18:57:41 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Alex.
[18:57:41 TRACE SMAPI] Content Patcher edited Characters\schedules\Alex.
[18:57:41 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Evelyn.
[18:57:41 TRACE SMAPI] Content Patcher edited Characters\schedules\Evelyn.
[18:57:41 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\George.
[18:57:41 TRACE SMAPI] Content Patcher edited Characters\schedules\George.
[18:57:42 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Kent.
[18:57:42 TRACE SMAPI] Content Patcher edited Characters\schedules\Kent.
[18:57:42 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Clint.
[18:57:42 TRACE SMAPI] Content Patcher edited Characters\schedules\Clint.
[18:57:42 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Lewis.
[18:57:42 TRACE SMAPI] Content Patcher edited Characters\schedules\Lewis.
[18:57:42 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Pierre.
[18:57:42 TRACE SMAPI] Content Patcher edited Characters\schedules\Pierre.
[18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Caroline.
[18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Caroline.
[18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Gus.
[18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Gus.
[18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Penny.
[18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Penny.
[18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Sebastian.
[18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Sebastian.
[18:57:43 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Linus.
[18:57:43 TRACE SMAPI] Content Patcher edited Characters\schedules\Linus.
[18:57:44 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Marnie.
[18:57:44 TRACE SMAPI] Content Patcher edited Characters\schedules\Marnie.
[18:57:44 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Leah.
[18:57:44 TRACE SMAPI] Content Patcher edited Characters\schedules\Leah.
[18:57:44 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Willy.
[18:57:44 TRACE SMAPI] Content Patcher edited Characters\schedules\Willy.
[18:57:44 DEBUG Json Assets] Fixing IDs
[18:57:44 TRACE SMAPI] Json Assets edited Data\Crops.
[18:57:44 TRACE SMAPI] Json Assets edited Data\fruitTrees.
[18:57:44 TRACE SMAPI] Json Assets edited Data\hats.
[18:57:44 TRACE Content Patcher] The Mighty Nein loaded Data\weapons.
[18:57:44 TRACE SMAPI] Content Patcher loaded asset 'Data\weapons'.
[18:57:44 TRACE Content Patcher] Stardew Valley Expanded edited Data\weapons.
[18:57:44 TRACE SMAPI] Content Patcher edited Data\weapons.
[18:57:44 TRACE SMAPI] Json Assets edited Data\weapons.
[18:57:49 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC loaded Characters\Andy.
[18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Characters\Andy'.
[18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC loaded Portraits\Andy.
[18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Andy'.
[18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC loaded Characters\Olivia.
[18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Characters\Olivia'.
[18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC loaded Portraits\Olivia.
[18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Olivia'.
[18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC loaded Characters\Susan.
[18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Characters\Susan'.
[18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC loaded Portraits\Susan.
[18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Susan'.
[18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Characters\Victor.
[18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Characters\Victor'.
[18:57:49 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Portraits\Victor.
[18:57:49 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Victor'.
[18:57:49 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:27.8828092'
[18:57:49 TRACE SMAPI] Game loader done.
[18:57:49 DEBUG Json Assets] Adding default recipes
[18:57:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:43 Y:36 Width:1280 Height:720}
[18:57:50 TRACE SMAPI] Context: loaded save 'Kankrei_234644915', starting spring 15 Y2, locale set to en. Single-player.
[18:57:50 TRACE TMXLoader] Add Location: BlueMoonVineyard
[18:57:50 TRACE TMXLoader] Add Location: TownEast
[18:57:50 TRACE TMXLoader] Add Location: ShearwaterBridge
[18:57:50 TRACE TMXLoader] Add Location: ForestWest
[18:57:50 TRACE TMXLoader] Add Location: AuroraVineyard
[18:57:50 TRACE TMXLoader] Add Location: SpriteSpring
[18:57:50 TRACE TMXLoader] Add Location: LostWoods
[18:57:50 TRACE TMXLoader] Add Location: Void
[18:57:50 TRACE TMXLoader] Add Location: MarnieShed
[18:57:50 TRACE TMXLoader] Add Location: AndyHouse
[18:57:50 TRACE TMXLoader] Add Location: SusanHouse
[18:57:50 TRACE TMXLoader] Add Location: JenkinsHouse
[18:57:50 TRACE TMXLoader] Add Location: SophiaHouse
[18:57:50 TRACE TMXLoader] Add Location: SophiaCellar
[18:57:50 TRACE TMXLoader] Add Location: OliviaCellar
[18:57:50 TRACE TMXLoader] Add Location: CrimsonBadlands
[18:57:50 TRACE TMXLoader] Add Location: TreasureCave
[18:57:50 TRACE TMXLoader] Add Location: DesertRailway
[18:57:50 TRACE TMXLoader] Add Location: FarmShed
[18:57:50 TRACE TMXLoader] Add Location: DeepCave
[18:57:50 TRACE TMXLoader] Restore Location: BlueMoonVineyard
[18:57:50 TRACE TMXLoader] Restore Location: TownEast
[18:57:50 TRACE TMXLoader] Restore Location: ShearwaterBridge
[18:57:50 TRACE TMXLoader] Restore Location: ForestWest
[18:57:50 TRACE TMXLoader] Restore Location: AuroraVineyard
[18:57:50 TRACE TMXLoader] Restore Location: SpriteSpring
[18:57:50 TRACE TMXLoader] Restore Location: LostWoods
[18:57:50 TRACE TMXLoader] Restore Location: Void
[18:57:50 TRACE TMXLoader] Restore Location: MarnieShed
[18:57:50 TRACE TMXLoader] Restore Location: AndyHouse
[18:57:50 TRACE TMXLoader] Restore Location: SusanHouse
[18:57:50 TRACE TMXLoader] Restore Location: JenkinsHouse
[18:57:50 TRACE TMXLoader] Restore Location: SophiaHouse
[18:57:50 TRACE TMXLoader] Restore Location: SophiaCellar
[18:57:50 TRACE TMXLoader] Restore Location: OliviaCellar
[18:57:50 TRACE TMXLoader] Restore Location: CrimsonBadlands
[18:57:50 TRACE TMXLoader] Restore Location: TreasureCave
[18:57:50 TRACE TMXLoader] Restore Location: DesertRailway
[18:57:50 TRACE TMXLoader] Restore Location: FarmShed
[18:57:50 TRACE TMXLoader] Restore Location: DeepCave
[18:57:50 TRACE TMXLoader] Restore Location objects: BlueMoonVineyard
[18:57:50 TRACE Content Patcher] Stardew Valley Expanded edited Data\Locations.
[18:57:50 TRACE SMAPI] Content Patcher edited Data\Locations.
[18:57:50 TRACE TMXLoader] Restore Location objects: TownEast
[18:57:50 TRACE TMXLoader] Restore Location objects: ShearwaterBridge
[18:57:50 TRACE TMXLoader] Restore Location objects: ForestWest
[18:57:51 TRACE TMXLoader] Restore Location objects: AuroraVineyard
[18:57:51 TRACE TMXLoader] Restore Location objects: SpriteSpring
[18:57:51 TRACE TMXLoader] Restore Location objects: LostWoods
[18:57:51 TRACE TMXLoader] Restore Location objects: Void
[18:57:51 TRACE TMXLoader] Restore Location objects: MarnieShed
[18:57:51 TRACE TMXLoader] Restore Location objects: AndyHouse
[18:57:51 TRACE TMXLoader] Restore Location objects: SusanHouse
[18:57:51 TRACE TMXLoader] Restore Location objects: JenkinsHouse
[18:57:51 TRACE TMXLoader] Restore Location objects: SophiaHouse
[18:57:51 TRACE TMXLoader] Restore Location objects: SophiaCellar
[18:57:51 TRACE TMXLoader] Restore Location objects: OliviaCellar
[18:57:51 TRACE TMXLoader] Restore Location objects: CrimsonBadlands
[18:57:51 TRACE TMXLoader] Restore Location objects: TreasureCave
[18:57:51 TRACE TMXLoader] Restore Location objects: DesertRailway
[18:57:51 TRACE TMXLoader] Restore Location objects: FarmShed
[18:57:51 TRACE TMXLoader] Restore Location objects: DeepCave
[18:57:51 DEBUG NPC Map Locations] Adjusted markers for Alex, Emily, Abigail, Elliott, Sebastian, Jas, Shane, Leah
[18:57:51 DEBUG NPC Map Locations] Handled tracking for custom locations: Farm, Desert.
[18:57:51 TRACE NPC Map Locations] Requested cache invalidation for 'LooseSprites\Map'.
[18:57:51 TRACE SMAPI] Invalidated 0 cache entries.
[18:57:51 DEBUG NPC Map Locations] Using recolored map maps\_default\spring_map.png.
[18:57:51 TRACE SMAPI] NPC Map Locations loaded asset 'LooseSprites\map'.
[18:57:51 TRACE Content Patcher] Stardew Valley Expanded edited LooseSprites\map.
[18:57:51 TRACE SMAPI] Content Patcher edited LooseSprites\map.
[18:57:51 ERROR Custom NPC Fixes] This mod failed in the GameLoop.SaveLoaded event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Game1.checkIsMissingTool(Dictionary`2 missingTools, Int32& missingScythes, Item item) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6867
   at StardewValley.Game1.fixProblems() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6755
   at CustomNPCFixes.Mod.doNpcFixes(Object sender, EventArgs args) in G:\StardewValley\Mods_1.4\CustomNPCFixes\Mod.cs:line 44
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[18:57:51 TRACE Farm Type Manager] Beginning file loading process...
[18:57:51 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[18:57:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[18:57:52 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Checking file conditions...
[18:57:52 TRACE Farm Type Manager] Data folder archive successful.
[18:57:52 TRACE Farm Type Manager] Farm type condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] Farm type matched a setting. File allowed.
[18:57:52 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] Mod check successful: "flashshifter.immersivefarm2remastered" does exist.
[18:57:52 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[18:57:52 TRACE Farm Type Manager] Content pack loaded successfully.
[18:57:52 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Forage Locations
[18:57:52 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Forage Locations
[18:57:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[18:57:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[18:57:52 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Forage Locations
[18:57:52 TRACE Farm Type Manager] Checking file conditions...
[18:57:52 TRACE Farm Type Manager] Data folder archive successful.
[18:57:52 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist.
[18:57:52 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[18:57:52 TRACE Farm Type Manager] Content pack loaded successfully.
[18:57:52 TRACE Farm Type Manager] All available content packs checked.
[18:57:52 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[18:57:52 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[18:57:52 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[18:57:52 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[18:57:52 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[18:57:52 TRACE Farm Type Manager] Checking file conditions...
[18:57:52 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[18:57:52 TRACE Farm Type Manager] Checking for saved objects that went missing overnight...
[18:57:52 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Farm forage area 1" (Farm)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Farm: 2.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Farm forage area 1" (Farm)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom spawns at stump area" (Farm)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Farm: 4.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Mushroom spawns at stump area" (Farm)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Geode Spawns" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 1.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Geode Spawns" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "DeepCave forage area 1" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Geode Mineral Spawns" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 10. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 1.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Geode Mineral Spawns" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Frozen Geode Mineral Spawns" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 0.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Frozen Geode Mineral Spawns" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Frozen Geode Mineral Spawns 2" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 2.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Frozen Geode Mineral Spawns 2" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Magma Geode Mineral Spawns" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at DeepCave: 0.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Magma Geode Mineral Spawns" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Magma Geode Mineral Spawns 2" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Prismatic Shard Spawn" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "DeepCave forage area 2" (DeepCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Forage Locations
[18:57:52 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 1" (Beach)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Beach: 0.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 1" (Beach)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Beach: 0.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Beach forage area 2" (Beach)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Forest: 1.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Forest forage area 1" (Forest)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 2" (Forest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Backwoods: 3.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 1" (Summit)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Summit: 5.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 1" (Summit)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Mountain: 0.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Mountain: 2.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 2" (Mountain)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Railroad: 1.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (BlueMoonVineyard)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at BlueMoonVineyard: 0.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "BlueMoonVineyard forage area 1" (BlueMoonVineyard)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "TownEast forage area 1" (TownEast)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at TownEast: 2.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "TownEast forage area 1" (TownEast)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 1" (LostWoods)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 2" (LostWoods)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 3" (LostWoods)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 4" (LostWoods)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 5" (LostWoods)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year matched a setting. Spawn allowed.
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 6" (LostWoods)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at LostWoods: 6.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "LostWoods forage area 6" (LostWoods)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at ForestWest: 4.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at ForestWest: 4.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at ForestWest: 2.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (ForestWest)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 1" (SpriteSpring)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at SpriteSpring: 7.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 1" (SpriteSpring)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (SpriteSpring)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (SpriteSpring)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 5" (SpriteSpring)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] No forage list selected. This generally means the springIndexList was empty. Skipping to the next forage area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (AuroraVineyard)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (AuroraVineyard)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Ancient Fruit Spawns" (AuroraVineyard)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Years condition(s) found. Checking...
[18:57:52 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (ShearwaterBridge)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 6. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at ShearwaterBridge: 1.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (ShearwaterBridge)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Golden Relic Spawn" (DesertRailway)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (TreasureCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[18:57:52 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[18:57:52 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[18:57:52 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "TreasureCave Recurring Spawn" (TreasureCave)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at TreasureCave: 1.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "TreasureCave Recurring Spawn" (TreasureCave)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Coconut and Catus Fruit" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 11.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Coconut and Catus Fruit" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 13.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands bones" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking forage settings for this area: "Lost Woods Junimo Noises" (LostWoods)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[18:57:52 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at LostWoods: 40.
[18:57:52 TRACE Farm Type Manager] Forage generation complete for this area: "Lost Woods Junimo Noises" (LostWoods)
[18:57:52 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Forage Locations
[18:57:52 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Kankrei_234644915.json
[18:57:52 TRACE Farm Type Manager] Forage generation is disabled for this file.
[18:57:52 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[18:57:52 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[18:57:52 TRACE Farm Type Manager] Checking large object settings for this area: "Farm large object area 1" (Farm)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[18:57:52 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[18:57:52 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[18:57:52 TRACE Farm Type Manager] Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Farm: 8.
[18:57:52 TRACE Farm Type Manager] Large object generation complete for this area: "Farm large object area 1" (Farm)
[18:57:52 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Forage Locations
[18:57:52 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[18:57:52 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Kankrei_234644915.json
[18:57:52 TRACE Farm Type Manager] Large object generation is disabled for this file.
[18:57:52 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[18:57:52 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[18:57:52 TRACE Farm Type Manager] Checking ore settings for this area: "Farm ore area 1" (Farm)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[18:57:52 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at Farm: 5.
[18:57:52 TRACE Farm Type Manager] Ore generation process complete for this area: "Farm ore area 1" (Farm)
[18:57:52 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Forage Locations
[18:57:52 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[18:57:52 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Kankrei_234644915.json
[18:57:52 TRACE Farm Type Manager] Ore generation is disabled for this file.
[18:57:52 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[18:57:52 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[18:57:52 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[18:57:52 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Forage Locations
[18:57:52 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 500.
[18:57:52 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Bone Yard Guards" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 25.
[18:57:52 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Bone Yard Guards" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 25.
[18:57:52 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Serpent Guards" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 38.
[18:57:52 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Shadow Shaman Sentries" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (CrimsonBadlands)
[18:57:52 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:52 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:52 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\CorruptMummy.
[18:57:52 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\CorruptMummy'.
[18:57:52 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:52 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 15.
[18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:53 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:53 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:53 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 2.
[18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] Checking monster settings for this area: "Serpent Aggros" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:53 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:53 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:53 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 2.
[18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Serpent Aggros" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] Checking monster settings for this area: "Serpent Guards" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:53 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:53 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\CorruptSerpent.
[18:57:53 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\CorruptSerpent'.
[18:57:53 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:53 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 5.
[18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Serpent Guards" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] Checking extra conditions for this area...
[18:57:53 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[18:57:53 TRACE Farm Type Manager] Index parsed from "Void Shard" into ID: 2009
[18:57:53 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\Apophis.
[18:57:53 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\Apophis'.
[18:57:53 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[18:57:53 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 1.
[18:57:53 TRACE Farm Type Manager] Monster spawn process complete for this area: "Apophis Boss Monster" (CrimsonBadlands)
[18:57:53 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Forage Locations
[18:57:53 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Kankrei_234644915.json
[18:57:53 TRACE Farm Type Manager] Monster generation is disabled for this file.
[18:57:53 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[18:57:55 ERROR Custom NPC Fixes] This mod failed in the GameLoop.DayStarted event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Game1.checkIsMissingTool(Dictionary`2 missingTools, Int32& missingScythes, Item item) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6867
   at StardewValley.Game1.fixProblems() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6755
   at CustomNPCFixes.Mod.<onUpdate>b__2_0(Object s, DayStartedEventArgs a) in G:\StardewValley\Mods_1.4\CustomNPCFixes\Mod.cs:line 37
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[18:57:56 TRACE Content Patcher] The Mighty Nein edited Characters\Farmer\skinColors.
[18:57:56 TRACE SMAPI] Content Patcher edited Characters\Farmer\skinColors.
[18:58:06 TRACE SpaceCore] Event: BeforeWarp
[18:58:06 TRACE game] Warping to Farm
[18:58:07 TRACE Content Patcher] The Mighty Nein loaded Data\Events\Farm.
[18:58:07 TRACE SMAPI] Content Patcher loaded asset 'Data\Events\Farm'.
[18:58:07 TRACE Content Patcher] Immersive Farm 2 Remastered edited Data\Events\Farm.
[18:58:07 TRACE Content Patcher] Stardew Valley Expanded edited Data\Events\Farm.
[18:58:07 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Events\Farm.
[18:58:07 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Events\Farm.
[18:58:07 TRACE SMAPI] Content Patcher edited Data\Events\Farm.
[18:58:07 TRACE PyTK] InvokeTileAction:EntryAction
[18:58:07 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[18:58:07 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[18:58:07 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[18:58:07 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets.
[18:58:10 TRACE SpaceCore] Event: ActionActivated
[18:58:10 TRACE Content Patcher] The Mighty Nein loaded Data\mail.
[18:58:10 TRACE SMAPI] Content Patcher loaded asset 'Data\mail'.
[18:58:10 TRACE Content Patcher] Stardew Valley Expanded edited Data\mail.
[18:58:10 TRACE SMAPI] Content Patcher edited Data\mail.
[18:58:19 TRACE SpaceCore] Event: ActionActivated
[18:58:22 TRACE SpaceCore] Event: ActionActivated
[18:58:26 TRACE SpaceCore] Event: ActionActivated
[18:58:28 TRACE Content Patcher] The Mighty Nein loaded Data\Quests.
[18:58:28 TRACE SMAPI] Content Patcher loaded asset 'Data\Quests'.
[19:00:26 TRACE SpaceCore] Event: ActionActivated
[19:00:26 TRACE SpaceCore] Event: BeforeWarp
[19:00:26 TRACE game] Warping to FarmHouse
[19:00:27 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:00:27 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets.
[19:00:37 TRACE SpaceCore] Event: BeforeWarp
[19:00:37 TRACE game] Warping to Farm
[19:00:38 TRACE PyTK] InvokeTileAction:EntryAction
[19:00:38 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:00:38 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[19:00:38 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[19:00:38 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets.
[19:00:54 TRACE SpaceCore] Event: ActionActivated
[19:00:54 TRACE SpaceCore] Event: BeforeWarp
[19:00:54 TRACE game] Warping to FarmHouse
[19:00:55 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:00:55 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets.
[19:01:04 TRACE SpaceCore] Event: BeforeWarp
[19:01:04 TRACE game] Warping to Farm
[19:01:04 TRACE PyTK] InvokeTileAction:EntryAction
[19:01:04 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:01:04 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[19:01:04 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[19:01:04 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets.
[19:01:17 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:01:17 TRACE SMAPI] Recovering sprite batch from error...
[19:01:17 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:01:17 TRACE SMAPI] Recovering sprite batch from error...
[19:01:17 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:01:17 TRACE SMAPI] Recovering sprite batch from error...
[19:01:17 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:01:17 TRACE SMAPI] Recovering sprite batch from error...
[19:02:24 TRACE Content Patcher] The Mighty Nein loaded Characters\Dialogue\Haley.
[19:02:24 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Haley'.
[19:02:24 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Haley.
[19:02:24 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Haley.
[19:02:24 TRACE Content Patcher] The Mighty Nein loaded Characters\Dialogue\Abigail.
[19:02:24 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Abigail'.
[19:02:24 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Abigail.
[19:02:24 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Abigail.
[19:02:25 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Characters\Dialogue\Victor.
[19:02:25 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Victor'.
[19:02:32 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Demetrius.
[19:02:32 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Demetrius.
[19:02:32 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Linus.
[19:02:32 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Linus.
[19:02:39 TRACE Content Patcher] The Mighty Nein loaded Characters\Dialogue\George.
[19:02:39 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\George'.
[19:02:39 TRACE Content Patcher] The Mighty Nein loaded Characters\Dialogue\Pierre.
[19:02:39 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Pierre'.
[19:02:39 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Pierre.
[19:02:39 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Pierre.
[19:02:42 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Game1.pressSwitchToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10540
   at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14391
   at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11
   at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:02:42 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.Game1.pressSwitchToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10540
   at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14391
   at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11
   at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:02:46 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Jodi.
[19:02:46 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Jodi.
[19:02:46 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Willy.
[19:02:46 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Willy.
[19:03:49 TRACE SpaceCore] Event: ActionActivated
[19:03:49 TRACE SpaceCore] Event: BeforeWarp
[19:03:49 TRACE game] Warping to FarmHouse
[19:03:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:03:50 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets.
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:07 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:08 ERROR game] An error occured in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.InventoryMenu.hover(Int32 x, Int32 y, Item heldItem) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\InventoryMenu.cs:line 469
   at StardewValley.Menus.CraftingPage.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\CraftingPage.cs:line 500
   at StardewValley.Menus.GameMenu.performHoverAction(Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 249
   at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4097
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3535
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:24 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:24 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:25 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:25 TRACE SMAPI] Recovering sprite batch from error...
[19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:26 TRACE SMAPI] Recovering sprite batch from error...
[19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:26 TRACE SMAPI] Recovering sprite batch from error...
[19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:26 TRACE SMAPI] Recovering sprite batch from error...
[19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:26 TRACE SMAPI] Recovering sprite batch from error...
[19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:26 TRACE SMAPI] Recovering sprite batch from error...
[19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:26 TRACE SMAPI] Recovering sprite batch from error...
[19:06:26 ERROR SMAPI] An error occured in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Tools.MeleeWeapon.loadDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 128
   at StardewValley.Tools.MeleeWeapon.getDescription() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Tools\MeleeWeapon.cs:line 368
   at StardewValley.Menus.Toolbar.draw(SpriteBatch b) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\Toolbar.cs:line 202
   at StardewValley.Game1.drawHUD() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16418
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1334
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[19:06:26 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.
[19:06:26 TRACE SMAPI] SMAPI shutting down: aborting update.
[19:06:26 TRACE SMAPI] SMAPI shutting down: aborting update.
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