SMAPI log parser
Suggested fixes
- You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.
Log info
Stardew Valley: | 1.4.0 on Microsoft Windows 10 Home |
---|---|
SMAPI: | 3.0.0 |
Folder: | C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2019-12-01 21:26 UTC ({{localTimeStarted}} your time) |
game 1.4.0 | no errors | ||
SMAPI 3.0.0 | Pathoschild | 24 errors | |
Adopt & Skin 3.0.0 | Gathouria | no errors | |
All Professions 1.4.3 | cantorsdust | no errors | |
Armi's Unlimited Players 2019.3.5 | Armitxes | no errors | |
Better Artisan Good Icons 1.5.0
+ PPJA Better Artisan Goods Default Icon Pack 1.2.0
(+ 1 content packs)
|
Cat
+ Project Populate Json Assets
|
no errors | |
Better Fruit Trees 2.6.1-unofficial.1-Strobe | Cat | no errors | |
Better Ranching 1.7.3-unofficial.1-minervamaga | Urbanyeti | no errors | |
Chests Anywhere 1.17.0 | Pathoschild | no errors | |
CJB Cheats Menu 1.21.0 | CJBok and Pathoschild | no errors | |
CJB Item Spawner 1.11.5 | CJBok and Pathoschild | no errors | |
CJB Show Item Sell Price 1.9.4 | CJBok and Pathoschild | no errors | |
Console Commands 3.0.0 | SMAPI | no errors | |
Content Patcher 1.10.0
+ [CP]Yellog's wood craftables 1.4.0
(+ 14 content packs)
+ A Toned Down Stardew Valley 4.1.2 + Building and Interior Retextures 1.0.0 + Diverse Stardew Valley 1.0.0 + Elle's Seasonal Buildings 1.1.1 + Hats Won't Mess Up Hair 1.1.0 + Karmylla Spouse Room Edits 4.0.0 + Karmylla's Immersive Maps 3.0.1 + Ran's Hearts 1.1.0 + Shane Dialogue Expansion for Content Patcher 1.3.2 + Stardew Foliage Redone 1.4.0 + Stardew Valley Reimagined 1.4.5 + Vintage Interface 2.0 (CP) 2.0.0 + Which Farm Cave Redux - Content Patcher Pack 1.2.1 |
Pathoschild
+ Yellog
+ LavenderLight and minervamaga + Multiple + NotSnufffie & SarahSyna + Elle/Junimods + misatse1019 + Karmylla + Karmylla + Ran + farmerjack + DustBeauty + DaisyNiko + ManaKirel + minervamaga |
no errors | |
Customize Anywhere 1.1.2 | Cherry | no errors | |
Entoarox Framework 2.4.9 | Entoarox | no errors | |
Event Repeater 5.1.0 | MissCoriel | no errors | |
Fishing Mod 2.7.2 | Zoryn | no errors | |
Friends Forever 1.2.3 | Isaac S. | no errors | |
Furniture Anywhere 1.1.8 | Entoarox | no errors | |
Harvest With Scythe 2.3.0 | bcmpinc | no errors | |
Json Assets 1.5.1
+ Long Elf Ears Recolours (unofficial JSON Assets conversion) 1.0.1-unofficial.1-mouseypounds
(+ 3 content packs)
+ Missy's Shirts for JsonAssets 1.0.0 + Ragnarok Online Hats for JsonAssets 1.0.2 |
spacechase0
+ ScalesOfGrey
+ MissyDiabolical (original) PPJA (conversion) + Seyph |
no errors | |
Lookup Anything 1.23.0 | Pathoschild | no errors | |
No Fence Decay 1.5.0 | Cat | no errors | |
NPC Map Locations 2.5.2 | Bouhm | no errors | |
Pony Weight Loss Program 0.8.2 | BadNetCode | no errors | |
PyTK 1.12.11 | Platonymous | no errors | |
Range Display 2.7.0 | Cat | no errors | |
Safe Lightning 1.5.1-unofficial.1-Strobe | Cat | no errors | |
Save Backup 3.0.0 | SMAPI | no errors | |
Self Service 0.3.4-unofficial.1-pathoschild | Jarvie.K | no errors | |
Skip Intro 1.8.3 | Pathoschild | no errors | |
SkullCavernElevator 1.2.5 | lestoph | no errors | |
SocialTabPatch 1.2.1 | funnysnek | no errors | |
SpaceCore 1.3.1 | spacechase0 | no errors | |
Stardew Notification 1.8.1 | monopandora, maintained by Sakorona | no errors | |
StardewHack 2.1.0 | bcmpinc | no errors | |
TimeSpeed 2.4.3 | cantorsdust | no errors | |
UI Info Suite 1.8.4 | Cdaragorn | no errors | |
WinterGrass 2.0.0 | Cat | no errors |
[16:26:49 INFO SMAPI] SMAPI 3.0.0 with Stardew Valley 1.4.0 on Microsoft Windows 10 Home [16:26:49 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [16:26:49 TRACE SMAPI] Log started at 2019-12-01T21:26:49 UTC [16:26:49 DEBUG SMAPI] Starting game... [16:26:53 TRACE SMAPI] Loading mod metadata... [16:26:53 TRACE SMAPI] Loading mods... [16:26:53 TRACE SMAPI] Adopt & Skin (from Mods\AdoptSkin\AdoptSkin.dll)... [16:26:53 TRACE SMAPI] All Professions (from Mods\AllProfessions\AllProfessions.dll)... [16:26:53 TRACE SMAPI] Better Artisan Good Icons (from Mods\BetterArtisanGoodIcons\BetterArtisanGoodIcons.dll)... [16:26:53 TRACE SMAPI] Rewriting BetterArtisanGoodIcons.dll for OS... [16:26:53 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterArtisanGoodIcons.dll. [16:26:53 TRACE SMAPI] Loading BetterArtisanGoodIcons.dll (rewritten in memory)... [16:26:53 TRACE SMAPI] Better Fruit Trees (from Mods\BetterFruitTrees\BetterFruitTrees.dll)... [16:26:53 TRACE SMAPI] Rewriting BetterFruitTrees.dll for OS... [16:26:53 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterFruitTrees.dll. [16:26:53 TRACE SMAPI] Better Ranching (from Mods\BetterRanching\BetterRanching.dll)... [16:26:53 TRACE SMAPI] Chests Anywhere (from Mods\ChestsAnywhere\ChestsAnywhere.dll)... [16:26:53 TRACE SMAPI] CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll)... [16:26:53 TRACE SMAPI] CJB Item Spawner (from Mods\CJBItemSpawner\CJBItemSpawner.dll)... [16:26:53 TRACE SMAPI] CJB Show Item Sell Price (from Mods\CJBShowItemSellPrice\CJBShowItemSellPrice.dll)... [16:26:53 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)... [16:26:53 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)... [16:26:54 TRACE SMAPI] Customize Anywhere (from Mods\CustomizeAnywhere\CustomizeAnywhere.dll)... [16:26:54 TRACE SMAPI] Entoarox Framework (from Mods\EntoaroxFramework\EntoaroxFramework.dll)... [16:26:54 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll. [16:26:54 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll. [16:26:54 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll. [16:26:54 TRACE SMAPI] Event Repeater (from Mods\EventRepeater\EventRepeater.dll)... [16:26:54 TRACE SMAPI] Fishing Mod (from Mods\FishingMod\FishingMod.dll)... [16:26:54 TRACE SMAPI] Friends Forever (from Mods\FriendsForever\FriendsForever.dll)... [16:26:54 TRACE SMAPI] Rewriting FriendsForever.dll for OS... [16:26:54 TRACE SMAPI] Furniture Anywhere (from Mods\FurnitureAnywhere\FurnitureAnywhere.dll)... [16:26:54 TRACE SMAPI] StardewHack (from Mods\StardewHack\StardewHack.dll)... [16:26:54 TRACE SMAPI] Rewriting StardewHack.dll for OS... [16:26:54 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewHack.dll. [16:26:54 TRACE SMAPI] Harvest With Scythe (from Mods\HarvestWithScythe\HarvestWithScythe.dll)... [16:26:54 TRACE SMAPI] Rewriting HarvestWithScythe.dll for OS... [16:26:54 TRACE SMAPI] SpaceCore (from Mods\SpaceCore\SpaceCore.dll)... [16:26:54 TRACE SMAPI] Loading TiledNet.dll... [16:26:54 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll. [16:26:54 TRACE SMAPI] Loading SpaceCore.dll... [16:26:54 TRACE SMAPI] Json Assets (from Mods\JsonAssets\JsonAssets.dll)... [16:26:54 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll. [16:26:54 TRACE SMAPI] Loading JsonAssets.dll... [16:26:54 TRACE SMAPI] Lookup Anything (from Mods\LookupAnything\LookupAnything.dll)... [16:26:54 TRACE SMAPI] No Fence Decay (from Mods\NoFenceDecay\NoFenceDecay.dll)... [16:26:54 TRACE SMAPI] NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll)... [16:26:54 TRACE SMAPI] Pony Weight Loss Program (from Mods\PonyWeightLossProgram\PonyWeightLossProgram.dll)... [16:26:54 TRACE SMAPI] PyTK (from Mods\PyTK\PyTK.dll)... [16:26:54 TRACE SMAPI] Loading MoonSharp.Interpreter.dll... [16:26:54 TRACE SMAPI] Loading NCalc.dll... [16:26:54 TRACE SMAPI] Loading TMXTile.dll... [16:26:54 TRACE SMAPI] Loading DotNetZip.dll... [16:26:54 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll. [16:26:54 TRACE SMAPI] Loading PyTK.dll... [16:26:54 TRACE SMAPI] Range Display (from Mods\RangeDisplay\RangeDisplay.dll)... [16:26:54 TRACE SMAPI] Safe Lightning (from Mods\SafeLightning\SafeLightning.dll)... [16:26:54 TRACE SMAPI] Rewriting SafeLightning.dll for OS... [16:26:54 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly SafeLightning.dll. [16:26:54 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll)... [16:26:54 TRACE SMAPI] Self Service (from Mods\SelfService\SelfService.dll)... [16:26:54 TRACE SMAPI] Skip Intro (from Mods\SkipIntro\SkipIntro.dll)... [16:26:54 TRACE SMAPI] SkullCavernElevator (from Mods\SkullCavernElevator\SkullCavernElevator.dll)... [16:26:54 TRACE SMAPI] SocialTabPatch (from Mods\Social Tab Patch\Social Tab Patch.dll)... [16:26:54 TRACE SMAPI] Stardew Notification (from Mods\StardewNotification\StardewNotification.dll)... [16:26:54 TRACE SMAPI] TimeSpeed (from Mods\TimeSpeed\TimeSpeed.dll)... [16:26:54 TRACE SMAPI] UI Info Suite (from Mods\UI Info Suite\UIInfoSuite.dll)... [16:26:54 TRACE SMAPI] Armi's Unlimited Players (from Mods\UnlimitedPlayers\UnlimitedPlayers.dll)... [16:26:54 TRACE SMAPI] WinterGrass (from Mods\WinterGrass\WinterGrass.dll)... [16:26:54 TRACE SMAPI] Rewriting WinterGrass.dll for OS... [16:26:54 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll. [16:26:54 TRACE SMAPI] Loading WinterGrass.dll (rewritten in memory)... [16:26:54 TRACE SMAPI] PPJA Better Artisan Goods Default Icon Pack (from Mods\[BAGI] PPJA - Default Icon Pack) [content pack]... [16:26:54 TRACE SMAPI] Building and Interior Retextures (from Mods\[CP] !Building and Interior Retextures) [content pack]... [16:26:54 TRACE SMAPI] Diverse Stardew Valley (from Mods\[CP] !Portraits and Sprites) [content pack]... [16:26:54 TRACE SMAPI] A Toned Down Stardew Valley (from Mods\[CP] A Toned Down Stardew Valley) [content pack]... [16:26:54 TRACE SMAPI] Elle's Seasonal Buildings (from Mods\[CP] Elle's Seasonal Buildings) [content pack]... [16:26:54 TRACE SMAPI] Hats Won't Mess Up Hair (from Mods\[CP] Hats Won't Mess Up Hair) [content pack]... [16:26:54 TRACE SMAPI] Karmylla's Immersive Maps (from Mods\[CP] Karmylla's Immersive Maps) [content pack]... [16:26:54 TRACE SMAPI] Karmylla Spouse Room Edits (from Mods\[CP] Karmylla's Spouse Room Edits) [content pack]... [16:26:54 TRACE SMAPI] Ran's Hearts (from Mods\[CP] Ran's Hearts) [content pack]... [16:26:54 TRACE SMAPI] Shane Dialogue Expansion for Content Patcher (from Mods\[CP] Shane Dialogue Expansion) [content pack]... [16:26:54 TRACE SMAPI] Stardew Foliage Redone (from Mods\[CP] Stardew Foliage Redone - A Nature Toned Map Recolour) [content pack]... [16:26:54 TRACE SMAPI] Stardew Valley Reimagined (from Mods\[CP] Stardew Valley Reimagined) [content pack]... [16:26:54 TRACE SMAPI] Vintage Interface 2.0 (CP) (from Mods\[CP] Vintage Interface V2) [content pack]... [16:26:54 TRACE SMAPI] Which Farm Cave Redux - Content Patcher Pack (from Mods\[CP] Which Farm Cave Redux) [content pack]... [16:26:54 TRACE SMAPI] [CP]Yellog's wood craftables (from Mods\[CP]Yellog's wood craftables) [content pack]... [16:26:54 TRACE SMAPI] Long Elf Ears Recolours (unofficial JSON Assets conversion) (from Mods\[JA] Long Elf Ears Recolours) [content pack]... [16:26:54 TRACE SMAPI] Missy's Shirts for JsonAssets (from Mods\[JA] Missy's Shirts for JsonAssets) [content pack]... [16:26:54 TRACE SMAPI] Ragnarok Online Hats for JsonAssets (from Mods\[JA] Ragnarok Hats) [content pack]... [16:26:54 INFO SMAPI] Loaded 38 mods: [16:26:54 INFO SMAPI] Adopt & Skin 3.0.0 by Gathouria | Adopt new pets, find wild horses, and randomize and select custom skins for everyone! [16:26:54 INFO SMAPI] All Professions 1.4.3 by cantorsdust | Gives you all possible professions when you level up, instead of just the one chosen. [16:26:54 INFO SMAPI] Armi's Unlimited Players 2019.3.5 by Armitxes | Remove the maximum player restrictions, build endless cabins. [16:26:54 INFO SMAPI] Better Artisan Good Icons 1.5.0 by Cat | Makes jelly, pickles, wine, juice, and honey icons be based on the fruit, vegetable, or flower used to make them. [16:26:54 INFO SMAPI] Better Fruit Trees 2.6.1-unofficial.1-Strobe by Cat | Fruit trees can be placed and will grow even if there is something in the 3x3 area surrounding them. Also, Junimo Huts will harvest fruit trees. [16:26:54 INFO SMAPI] Better Ranching 1.7.3-unofficial.1-minervamaga by Urbanyeti | Prevents failed milk/shear attempts and displays when animals can be milked/sheared and petted. [16:26:54 INFO SMAPI] Chests Anywhere 1.17.0 by Pathoschild | Access your chests from anywhere and organize them your way. [16:26:54 INFO SMAPI] CJB Cheats Menu 1.21.0 by CJBok and Pathoschild | Simple in-game cheats menu! [16:26:54 INFO SMAPI] CJB Item Spawner 1.11.5 by CJBok and Pathoschild | Simple in-game item spawner! [16:26:54 INFO SMAPI] CJB Show Item Sell Price 1.9.4 by CJBok and Pathoschild | Show item sell price in your inventory! [16:26:54 INFO SMAPI] Console Commands 3.0.0 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [16:26:54 INFO SMAPI] Content Patcher 1.10.0 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [16:26:54 INFO SMAPI] Customize Anywhere 1.1.2 by Cherry | Open the customization menu from anywhere [16:26:54 INFO SMAPI] Entoarox Framework 2.4.9 by Entoarox | A collection of APIs to make modding easier. [16:26:54 INFO SMAPI] Event Repeater 5.1.0 by MissCoriel | Adds Repeating capability to Content Patcher. [16:26:54 INFO SMAPI] Fishing Mod 2.7.2 by Zoryn | Lets you change some things about fishing based on a config file. [16:26:54 INFO SMAPI] Friends Forever 1.2.3 by Isaac S. | Makes it so friendship levels never decay! [16:26:54 INFO SMAPI] Furniture Anywhere 1.1.8 by Entoarox | Lets you place furniture anywhere you can place chests or machines! [16:26:54 INFO SMAPI] Harvest With Scythe 2.3.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked. [16:26:54 INFO SMAPI] Json Assets 1.5.1 by spacechase0 | Allow custom stuff. [16:26:54 INFO SMAPI] Lookup Anything 1.23.0 by Pathoschild | View metadata about anything by pressing a button. [16:26:54 INFO SMAPI] No Fence Decay 1.5.0 by Cat | Makes all fences and gates last forever. [16:26:54 INFO SMAPI] NPC Map Locations 2.5.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [16:26:54 INFO SMAPI] Pony Weight Loss Program 0.8.2 by BadNetCode | Allows horses to pass vertically through single tile openings [16:26:54 INFO SMAPI] PyTK 1.12.11 by Platonymous | Platonymous Toolkit [16:26:54 INFO SMAPI] Range Display 2.7.0 by Cat | Press a key to view the range of sprinklers, scarecrows, bee houses, and junimo huts. [16:26:54 INFO SMAPI] Safe Lightning 1.5.1-unofficial.1-Strobe by Cat | Lightning won't harm your farm. [16:26:54 INFO SMAPI] Save Backup 3.0.0 by SMAPI | Automatically backs up all your saves once per day into its folder. [16:26:54 INFO SMAPI] Self Service 0.3.4-unofficial.1-pathoschild by Jarvie.K | allows you to buy stuff while shop is open, with or without someone at the counter [16:26:54 INFO SMAPI] Skip Intro 1.8.3 by Pathoschild | Skips the game's loading intro. [16:26:54 INFO SMAPI] SkullCavernElevator 1.2.5 by lestoph | Elevator for the Skull Cavern [16:26:54 INFO SMAPI] SocialTabPatch 1.2.1 by funnysnek | A patch for the Unlimited Players mod [16:26:54 INFO SMAPI] SpaceCore 1.3.1 by spacechase0 | Required by a few mods. [16:26:54 INFO SMAPI] Stardew Notification 1.8.1 by monopandora, maintained by Sakorona | Daily Notification mod for Stardew Valley [16:26:54 INFO SMAPI] StardewHack 2.1.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own. [16:26:54 INFO SMAPI] TimeSpeed 2.4.3 by cantorsdust | Lets you control the flow of time in the game: speed it up, slow it down, or freeze it altogether. [16:26:54 INFO SMAPI] UI Info Suite 1.8.4 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite. [16:26:54 INFO SMAPI] WinterGrass 2.0.0 by Cat | Grass will stay around in winter. [16:26:54 INFO SMAPI] Loaded 18 content packs: [16:26:54 INFO SMAPI] [CP]Yellog's wood craftables 1.4.0 by Yellog | for Content Patcher | Do not distribute other sites and corrections without the original author's permission. [16:26:54 INFO SMAPI] A Toned Down Stardew Valley 4.1.2 by LavenderLight and minervamaga | for Content Patcher [16:26:54 INFO SMAPI] Building and Interior Retextures 1.0.0 by Multiple | for Content Patcher | Replaces misc things around the farm, including the house interior. [16:26:54 INFO SMAPI] Diverse Stardew Valley 1.0.0 by NotSnufffie & SarahSyna | for Content Patcher | Diversify Stardew Valley! [16:26:54 INFO SMAPI] Elle's Seasonal Buildings 1.1.1 by Elle/Junimods | for Content Patcher | A replacement for all buildings on your farm for each season! [16:26:54 INFO SMAPI] Hats Won't Mess Up Hair 1.1.0 by misatse1019 | for Content Patcher | Hats won't mess up your hair anymore. [16:26:54 INFO SMAPI] Karmylla Spouse Room Edits 4.0.0 by Karmylla | for Content Patcher | Four variants for the Spouse Rooms, with and without floor light. Includes Requests. [16:26:55 INFO SMAPI] Karmylla's Immersive Maps 3.0.1 by Karmylla | for Content Patcher | ORIGINAL EDITION: Enjoy a more immersive SDV with more detailed maps and Dusty! [16:26:55 INFO SMAPI] Long Elf Ears Recolours (unofficial JSON Assets conversion) 1.0.1-unofficial.1-mouseypounds by ScalesOfGrey | for Json Assets | Make your farmer look like an elf. [16:26:55 INFO SMAPI] Missy's Shirts for JsonAssets 1.0.0 by MissyDiabolical (original) PPJA (conversion) | for Json Assets | A big set of mixed shirts. [16:26:55 INFO SMAPI] PPJA Better Artisan Goods Default Icon Pack 1.2.0 by Project Populate Json Assets | for Better Artisan Good Icons | A collection of default artisan good sprites that pair with the PPJA collection. [16:26:55 INFO SMAPI] Ragnarok Online Hats for JsonAssets 1.0.2 by Seyph | for Json Assets | Adds additional Ragnarok Online hats via JsonAssets. [16:26:55 INFO SMAPI] Ran's Hearts 1.1.0 by Ran | for Content Patcher | Friendship dots to hearts or flowers [16:26:55 INFO SMAPI] Shane Dialogue Expansion for Content Patcher 1.3.2 by farmerjack | for Content Patcher | Greatly expands Shane's dialogue to include messages for every 2 heart levels and each day of the week, as well as rainy day dialogue and festival dialogue!. [16:26:55 INFO SMAPI] Stardew Foliage Redone 1.4.0 by DustBeauty | for Content Patcher [16:26:55 INFO SMAPI] Stardew Valley Reimagined 1.4.5 by DaisyNiko | for Content Patcher | just a massive visual overhaul of every outdoor map in the game [16:26:55 INFO SMAPI] Vintage Interface 2.0 (CP) 2.0.0 by ManaKirel | for Content Patcher | A cream-brown menu interface for CP [16:26:55 INFO SMAPI] Which Farm Cave Redux - Content Patcher Pack 1.2.1 by minervamaga | for Content Patcher | Uses Content Patcher and Event Repeater to allow you to choose which farm cave you want every year [16:26:55 INFO SMAPI] Found 14 mods with warnings: [16:26:55 WARN SMAPI] Changed save serializer [16:26:55 WARN SMAPI] -------------------------------------------------- [16:26:55 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if [16:26:55 WARN SMAPI] you uninstall these mods. [16:26:55 WARN SMAPI] - Entoarox Framework [16:26:55 INFO SMAPI] Patched game code [16:26:55 INFO SMAPI] -------------------------------------------------- [16:26:55 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [16:26:55 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [16:26:55 INFO SMAPI] - Better Artisan Good Icons [16:26:55 INFO SMAPI] - Better Fruit Trees [16:26:55 INFO SMAPI] - StardewHack [16:26:55 INFO SMAPI] - SpaceCore [16:26:55 INFO SMAPI] - Json Assets [16:26:55 INFO SMAPI] - PyTK [16:26:55 INFO SMAPI] - Safe Lightning [16:26:55 INFO SMAPI] - WinterGrass [16:26:55 DEBUG SMAPI] No update keys [16:26:55 DEBUG SMAPI] -------------------------------------------------- [16:26:55 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [16:26:55 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [16:26:55 DEBUG SMAPI] - Stardew Notification [16:26:55 DEBUG SMAPI] - PPJA Better Artisan Goods Default Icon Pack [16:26:55 DEBUG SMAPI] - Building and Interior Retextures [16:26:55 DEBUG SMAPI] - Diverse Stardew Valley [16:26:55 DEBUG SMAPI] - Missy's Shirts for JsonAssets [16:26:55 TRACE All Professions] Using a custom data.json file (MD5 hash: 96ce300a1594352b936e70e41f1355df). [16:26:55 TRACE CJB Cheats Menu] Started with menu key P. [16:26:55 TRACE CJB Item Spawner] Started with menu key I. [16:26:55 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [16:26:55 TRACE SMAPI] Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI). [16:26:55 TRACE Fishing Mod] Initialized (press F5 to reload config) [16:26:55 INFO StardewHack] Loaded StardewHack library v2.1.0 using Harmony v1.2.0.1. [16:26:55 DEBUG Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe. [16:26:55 TRACE Harvest With Scythe] Applying patch Crop_harvest to Boolean harvest(Int32, Int32, StardewValley.TerrainFeatures.HoeDirt, StardewValley.Characters.JunimoHarvester) in StardewValley.Crop. [16:26:55 TRACE Harvest With Scythe] Applying patch HoeDirt_performToolAction to Boolean performToolAction(StardewValley.Tool, Int32, Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt. [16:26:55 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt. [16:26:55 TRACE Harvest With Scythe] Applying patch Object_performToolAction to Boolean performToolAction(StardewValley.Tool, StardewValley.GameLocation) in StardewValley.Object. [16:26:55 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction to Boolean checkAction(xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer) in StardewValley.GameLocation. [16:26:55 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction_Chain to Boolean <checkAction>b__0() in StardewValley.GameLocation+<>c__DisplayClass234_0. [16:26:55 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0() [16:26:55 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)... [16:26:55 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)... [16:26:55 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])... [16:26:55 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)... [16:26:55 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)... [16:26:55 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)... [16:26:55 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)... [16:26:55 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)... [16:26:55 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [16:26:55 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)... [16:26:56 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)... [16:26:56 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)... [16:26:56 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)... [16:26:56 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)... [16:26:56 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)... [16:26:56 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)... [16:26:56 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)... [16:26:56 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)... [16:26:56 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])... [16:26:56 TRACE SMAPI] Found mod-provided API (JsonAssets.Api). [16:26:57 TRACE SMAPI] Found mod-provided API (PyTK.APIs.PyTKAPI). [16:26:57 TRACE SMAPI] Found mod-provided API (SafeLightning.API.SafeLightningApi). [16:26:57 DEBUG UI Info Suite] starting. [16:26:57 INFO Armi's Unlimited Players] Player limit set to 10 players. [16:26:57 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [16:26:57 TRACE SMAPI] Invalidated 0 cache entries. [16:26:57 TRACE SMAPI] Checking for updates... [16:26:58 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [16:26:58 TRACE game] Steam logged on: True [16:26:58 TRACE game] Initializing GalaxySDK [16:26:58 TRACE game] Requesting Steam app ticket [16:26:59 TRACE SMAPI] Detecting common issues... [16:26:59 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [16:26:59 TRACE Entoarox Framework] Accessed mod-provided API for Json Assets. [16:27:01 TRACE Json Assets] Accessed mod-provided API for Content Patcher. [16:27:01 TRACE Json Assets] Accessed mod-provided API for Json Assets. [16:27:01 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId [16:27:01 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId [16:27:01 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId [16:27:01 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId [16:27:01 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId [16:27:01 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId [16:27:01 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId [16:27:01 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId [16:27:01 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId [16:27:01 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId [16:27:01 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId [16:27:01 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId [16:27:01 TRACE Lookup Anything] Accessed mod-provided API for Json Assets. [16:27:01 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:192 Width:1280 Height:720} [16:27:01 TRACE game] Signing into GalaxySDK [16:27:03 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [16:27:03 TRACE SMAPI] Invalidated 0 cache entries. [16:27:03 TRACE SMAPI] Invalidating cache entries for new asset loaders... [16:27:03 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Maps\MenuTiles. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\MenuTiles'. [16:27:04 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\SpriteFont1. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SpriteFont1'. [16:27:04 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\SmallFont. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SmallFont'. [16:27:04 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\tinyFont. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'Fonts\tinyFont'. [16:27:04 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\tinyFontBorder. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'Fonts\tinyFontBorder'. [16:27:04 TRACE Content Patcher] Building and Interior Retextures loaded TileSheets\furniture. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\furniture'. [16:27:04 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\font_bold. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'. [16:27:04 TRACE Content Patcher] Building and Interior Retextures loaded TileSheets\weapons. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'. [16:27:04 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Minigames\TitleButtons. [16:27:04 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'. [16:27:04 TRACE SMAPI] Invalidated 9 asset names: Fonts\SmallFont, Fonts\SpriteFont1, Fonts\tinyFont, Fonts\tinyFontBorder, LooseSprites\font_bold, Maps\MenuTiles, Minigames\TitleButtons, TileSheets\furniture, TileSheets\weapons. Reloaded 9 core assets. [16:27:04 TRACE SMAPI] Invalidating cache entries for new asset editors... [16:27:04 TRACE Content Patcher] A Toned Down Stardew Valley edited LooseSprites\Cursors. [16:27:04 TRACE Content Patcher] Ran's Hearts edited LooseSprites\Cursors. [16:27:04 TRACE Content Patcher] Stardew Foliage Redone edited LooseSprites\Cursors. [16:27:04 TRACE Content Patcher] Vintage Interface 2.0 (CP) edited LooseSprites\Cursors. [16:27:04 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors. [16:27:04 TRACE Content Patcher] A Toned Down Stardew Valley edited LooseSprites\Cursors2. [16:27:04 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors2. [16:27:04 TRACE Content Patcher] Building and Interior Retextures loaded TileSheets\furniture. [16:27:05 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\furniture'. [16:27:05 TRACE Content Patcher] Building and Interior Retextures edited TileSheets\furniture. [16:27:05 TRACE SMAPI] Content Patcher edited TileSheets\furniture. [16:27:05 TRACE Content Patcher] Building and Interior Retextures edited Maps\springobjects. [16:27:05 TRACE Content Patcher] A Toned Down Stardew Valley edited Maps\springobjects. [16:27:05 TRACE Content Patcher] [CP]Yellog's wood craftables edited Maps\springobjects. [16:27:05 TRACE SMAPI] Content Patcher edited Maps\springobjects. [16:27:05 TRACE Content Patcher] Building and Interior Retextures edited TileSheets\Craftables. [16:27:05 TRACE SMAPI] Content Patcher edited TileSheets\Craftables. [16:27:05 TRACE SMAPI] Invalidated 5 asset names: LooseSprites\Cursors, LooseSprites\Cursors2, Maps\springobjects, TileSheets\Craftables, TileSheets\furniture. Reloaded 5 core assets. [16:27:05 INFO Json Assets] Loading content packs... [16:27:05 INFO Json Assets] Long Elf Ears Recolours (unofficial JSON Assets conversion) 1.0.1-unofficial.1-mouseypounds by ScalesOfGrey - Make your farmer look like an elf. [16:27:05 INFO Json Assets] Missy's Shirts for JsonAssets 1.0.0 by MissyDiabolical (original) PPJA (conversion) - A big set of mixed shirts. [16:27:05 INFO Json Assets] Ragnarok Online Hats for JsonAssets 1.0.2 by Seyph - Adds additional Ragnarok Online hats via JsonAssets. [16:27:05 TRACE Json Assets] Event: ItemsRegistered [16:27:05 TRACE game] Galaxy auth success [16:27:05 TRACE game] Galaxy signed in [16:27:05 TRACE game] Galaxy logged on [16:27:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [16:27:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [16:27:11 TRACE Content Patcher] Hats Won't Mess Up Hair edited Data\hats. [16:27:11 TRACE SMAPI] Content Patcher edited Data\hats. [16:27:18 WARN SMAPI] Couldn't check for a new version of SMAPI. This won't affect your game, but you won't be notified of new versions if this keeps happening. [16:27:18 TRACE SMAPI] Error: System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 52.216.136.66:443 at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress) at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception) --- End of inner exception stack trace --- at System.Net.WebClient.UploadDataInternal(Uri address, String method, Byte[] data, WebRequest& request) at System.Net.WebClient.UploadString(Uri address, String method, String data) at System.Net.WebClient.UploadString(Uri address, String data) at StardewModdingAPI.Toolkit.Framework.Clients.WebApi.WebApiClient.Post[TBody,TResult](String url, TBody content) in C:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\Clients\WebApi\WebApiClient.cs:line 72 at StardewModdingAPI.Toolkit.Framework.Clients.WebApi.WebApiClient.GetModInfo(ModSearchEntryModel[] mods, ISemanticVersion apiVersion, ISemanticVersion gameVersion, Platform platform, Boolean includeExtendedMetadata) in C:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\Clients\WebApi\WebApiClient.cs:line 47 at StardewModdingAPI.Framework.SCore.<>c__DisplayClass32_0.<CheckForUpdatesAsync>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 591 [16:27:18 TRACE SMAPI] Checking for updates to 54 mods... [16:27:30 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [16:27:30 TRACE SMAPI] Game loader synchronizing... [16:27:30 TRACE game] getLoadEnumerator('Cora_126972480 - Copy - Copy') [16:27:30 TRACE game] gameMode was 'loadingMode (6)', set to 'selectGameScreen (9)'. [16:27:30 TRACE game] DebugOutput: File does not exist (-_-) [16:27:30 TRACE SMAPI] Game loader done. [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1055 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [16:27:30 TRACE SMAPI] Recovering sprite batch from error... [16:27:30 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of anview parsed log | download