SMAPI log parser

Suggested fixes

  • You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.
  • Consider updating these mods to fix problems:
    + Eemie's Victorian Buildings [CP]
     

Log info

Game info:
Stardew Valley: 1.4.1 on Microsoft Windows 10 Home
SMAPI: 3.0.1
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2019-12-03 19:02 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.4.1 1 error
SMAPI 3.0.1 Pathoschild no errors
Better Artisan Good Icons 1.5.0 Cat no errors
CJB Item Spawner 1.11.5 CJBok and Pathoschild no errors
Console Commands 3.0.1 SMAPI no errors
Content Patcher 1.10.1
+ Eemie's Victorian Buildings [CP] 1.0.0
+ Karmylla's Immersive Maps 3.0.3
+ Romanceable Rasmodius 1.1.0
+ Stardew Valley Expanded 1.7.6
+ Stardew Valley Expanded - Andy NPC 1.7.5
+ Stardew Valley Expanded - Olivia NPC 1.7.5
+ Stardew Valley Expanded - Susan NPC 1.7.5
+ Stardew Valley Expanded - Victor NPC 1.7.5
+ Vintage Interface 2.0 (CP) 2.0.0
+ WizardRomanceableSprite 1.0.2
(+ 10 content packs)
Pathoschild
+ eemiestardew
+ Karmylla
+ WerewolfMaster, haywrites
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ ManaKirel
+ chaekal-rizum
no errors
Custom NPC Fixes 1.2.1 spacechase0 no errors
Customize Anywhere 1.1.3 Cherry no errors
CustomMusic 1.5.3
+ Stardew Valley Expanded Custom Music 1.7.5
(+ 1 content packs)
Platonymous
+ FlashShifter
no errors
Farm Type Manager 1.8.0
+ Stardew Valley Expanded Forage Locations 1.7.5
(+ 1 content packs)
Esca
+ FlashShifter
no errors
Gift Taste Helper 2.9.1 tstaples (aka catman) no errors
Instant Grow Trees 1.5.2 cantorsdust no errors
Json Assets 1.5.1
+ New Objects for Stardew Valley Expanded 1.7.5
(+ 1 content packs)
spacechase0
+ FlashShifter
1 error
NPC Map Locations 2.5.2 Bouhm no errors
PassableObjects 1.0.0 punyo no errors
Portraiture 1.8.1 Platonymous no errors
PyTK 1.12.13 Platonymous 1 error
Reset Terrain Features 1.0.2 MabelSyrup no errors
Save Backup 3.0.1 SMAPI no errors
SpaceCore 1.3.1 spacechase0 no errors
TMXLoader 1.10.6
+ Stardew Valley Expanded - PyTK 1.7.5
+ SVE Spouse Rooms and Festival Spots 1.7.5
(+ 2 content packs)
Platonymous
+ FlashShifter
+ FlashShifter
no errors
UI Info Suite 1.8.4 Cdaragorn no errors
WinterGrass 2.0.0 Cat no errors
[12:02:08 INFO  SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.1 on Microsoft Windows 10 Home
[12:02:08 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[12:02:08 TRACE SMAPI] Log started at 2019-12-03T19:02:08 UTC
[12:02:08 DEBUG SMAPI] Starting game...
[12:02:12 TRACE SMAPI] Loading mod metadata...
[12:02:12 TRACE SMAPI] Loading mods...
[12:02:12 TRACE SMAPI]    Content Patcher (from Mods\Content Patcher 1.10.1-1915-1-10-1-1575346038\ContentPatcher\ContentPatcher.dll)...
[12:02:12 TRACE SMAPI]    Vintage Interface 2.0 (CP) (from Mods\(CP) Vintage Interface V2-4697-1-3-1574519111\[CP] Vintage Interface V2) [content pack]...
[12:02:12 TRACE SMAPI]    CustomMusic (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\CustomMusic\CustomMusic.dll)...
[12:02:13 TRACE SMAPI]       Loading Ogg2XNA.dll...
[12:02:13 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomMusic.dll.
[12:02:13 TRACE SMAPI]       Loading CustomMusic.dll...
[12:02:13 TRACE SMAPI]    PyTK (from Mods\PyTK - Platonymous Toolkit-1726-1-12-13-1575396700\PyTK\PyTK.dll)...
[12:02:13 TRACE SMAPI]       Loading MoonSharp.Interpreter.dll...
[12:02:13 TRACE SMAPI]       Loading NCalc.dll...
[12:02:13 TRACE SMAPI]       Loading TMXTile.dll...
[12:02:13 TRACE SMAPI]       Loading DotNetZip.dll...
[12:02:13 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll.
[12:02:13 TRACE SMAPI]       Loading PyTK.dll...
[12:02:13 TRACE SMAPI]    Karmylla's Immersive Maps (from Mods\Karmylla's Immersive Maps-1149-3-0-3-1575396990\[CP] Karmylla's Immersive Maps) [content pack]...
[12:02:13 TRACE SMAPI]    TMXLoader (from Mods\TMX Loader-1820-1-10-6-1574796869\TMXLoader\TMXLoader.dll)...
[12:02:13 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll.
[12:02:13 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll.
[12:02:13 TRACE SMAPI]    Custom NPC Fixes (from Mods\CustomNPCFixes 1.2.1\CustomNPCFixes\CustomNPCFixes.dll)...
[12:02:13 TRACE SMAPI]    SpaceCore (from Mods\SpaceCore 1.3.1.zip-1348-1-3-1-1575001470\SpaceCore\SpaceCore.dll)...
[12:02:13 TRACE SMAPI]       Loading TiledNet.dll...
[12:02:13 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll.
[12:02:13 TRACE SMAPI]       Loading SpaceCore.dll...
[12:02:13 TRACE SMAPI]    Json Assets (from Mods\JsonAssets 1.5.1.zip-1720-1-5-1-1575157474\JsonAssets\JsonAssets.dll)...
[12:02:13 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll.
[12:02:13 TRACE SMAPI]       Loading JsonAssets.dll...
[12:02:13 TRACE SMAPI]    Farm Type Manager (from Mods\Farm Type Manager v1.8.0-3231-1-8-0-1574791851\FarmTypeManager\FarmTypeManager.dll)...
[12:02:13 TRACE SMAPI]    Stardew Valley Expanded - PyTK (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[TMX] Stardew Valley Expanded Locations) [content pack]...
[12:02:13 TRACE SMAPI]    Stardew Valley Expanded (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[CP] Stardew Valley Expanded) [content pack]...
[12:02:13 TRACE SMAPI]    Stardew Valley Expanded Forage Locations (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[FTM] Stardew Valley Expanded) [content pack]...
[12:02:13 TRACE SMAPI]    New Objects for Stardew Valley Expanded (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[JA] Stardew Valley Expanded) [content pack]...
[12:02:13 TRACE SMAPI]    Stardew Valley Expanded - Andy NPC (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[SVE] Andy) [content pack]...
[12:02:13 TRACE SMAPI]    Stardew Valley Expanded Custom Music (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[SVE] Custom Music) [content pack]...
[12:02:13 TRACE SMAPI]    Stardew Valley Expanded - Olivia NPC (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[SVE] Olivia) [content pack]...
[12:02:13 TRACE SMAPI]    Stardew Valley Expanded - Susan NPC (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[SVE] Susan) [content pack]...
[12:02:13 TRACE SMAPI]    Stardew Valley Expanded - Victor NPC (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[SVE] Victor) [content pack]...
[12:02:13 TRACE SMAPI]    SVE Spouse Rooms and Festival Spots (from Mods\-Stardew Valley Expanded- 1.7.6-3753-1-7-6-1575248583\[TMX] SVE NPCs) [content pack]...
[12:02:13 TRACE SMAPI]    Better Artisan Good Icons (from Mods\Better Artisan Good Icons-2080-1-5-0-1551768141\BetterArtisanGoodIcons\BetterArtisanGoodIcons.dll)...
[12:02:13 TRACE SMAPI]       Rewriting BetterArtisanGoodIcons.dll for OS...
[12:02:13 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterArtisanGoodIcons.dll.
[12:02:13 TRACE SMAPI]       Loading BetterArtisanGoodIcons.dll (rewritten in memory)...
[12:02:13 TRACE SMAPI]    CJB Item Spawner (from Mods\CJB Item Spawner 1.11.5-93-1-11-5-1574815326\CJBItemSpawner\CJBItemSpawner.dll)...
[12:02:13 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)...
[12:02:13 TRACE SMAPI]    Customize Anywhere (from Mods\Customize Anywhere-4734-1-1-3-1575332752\CustomizeAnywhere\CustomizeAnywhere.dll)...
[12:02:13 TRACE SMAPI]    Gift Taste Helper (from Mods\GiftTasteHelper 2.9.1-229-2-9-1-1553470804\GiftTasteHelper\GiftTasteHelper.dll)...
[12:02:13 TRACE SMAPI]       Rewriting GiftTasteHelper.dll for OS...
[12:02:13 TRACE SMAPI]    Instant Grow Trees (from Mods\Instant Grow Trees 1.5.2-173-1-5-2-1574825026\InstantGrowTrees\InstantGrowTrees.dll)...
[12:02:13 TRACE SMAPI]    NPC Map Locations (from Mods\NPC Map Locations 2.5.2 for SVE-239-2-5-2-1574902988\NPCMapLocations\NPCMapLocations.dll)...
[12:02:13 TRACE SMAPI]    PassableObjects (from Mods\PassableObjects 1.0.0-2329-1-0-0\PassableObjects\PassableObjects.dll)...
[12:02:13 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly PassableObjects.dll.
[12:02:13 TRACE SMAPI]       Loading PassableObjects.dll...
[12:02:13 TRACE SMAPI]    Portraiture (from Mods\Portraiture-999-1-8-1-1574796563\Portraiture.dll)...
[12:02:13 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly Portraiture.dll.
[12:02:13 TRACE SMAPI]    Reset Terrain Features (from Mods\ResetTerrainFeatures-4715-1-0-2-1574783879\ResetTerrainFeatures\ResetTerrainFeatures.dll)...
[12:02:13 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll)...
[12:02:13 TRACE SMAPI]    UI Info Suite (from Mods\Ui Info Suite-1150-1-8-4-1574866936\UI Info Suite\UIInfoSuite.dll)...
[12:02:14 TRACE SMAPI]    WinterGrass (from Mods\Winter Grass-1601-2-0-0-1558848658\WinterGrass\WinterGrass.dll)...
[12:02:14 TRACE SMAPI]       Rewriting WinterGrass.dll for OS...
[12:02:14 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll.
[12:02:14 TRACE SMAPI]       Loading WinterGrass.dll (rewritten in memory)...
[12:02:14 TRACE SMAPI]    Eemie's Victorian Buildings [CP] (from Mods\[CP] Eemie's Seasonal Victorian Buildings) [content pack]...
[12:02:14 TRACE SMAPI]    Romanceable Rasmodius (from Mods\[CP] Romanceable Rasmodius) [content pack]...
[12:02:14 TRACE SMAPI]    WizardRomanceableSprite (from Mods\[CP]WizardRomanceableSpriteChaekal-Rizum) [content pack]...
[12:02:14 INFO  SMAPI] Loaded 21 mods:
[12:02:14 INFO  SMAPI]    Better Artisan Good Icons 1.5.0 by Cat | Makes jelly, pickles, wine, juice, and honey icons be based on the fruit, vegetable, or flower used to make them.
[12:02:14 INFO  SMAPI]    CJB Item Spawner 1.11.5 by CJBok and Pathoschild | Simple in-game item spawner!
[12:02:14 INFO  SMAPI]    Console Commands 3.0.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[12:02:14 INFO  SMAPI]    Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[12:02:14 INFO  SMAPI]    Custom NPC Fixes 1.2.1 by spacechase0 | Fixes for Custom NPCs.
[12:02:14 INFO  SMAPI]    Customize Anywhere 1.1.3 by Cherry | Open the customization menu from anywhere
[12:02:14 INFO  SMAPI]    CustomMusic 1.5.3 by Platonymous | Changes the games music
[12:02:14 INFO  SMAPI]    Farm Type Manager 1.8.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[12:02:14 INFO  SMAPI]    Gift Taste Helper 2.9.1 by tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip.
[12:02:14 INFO  SMAPI]    Instant Grow Trees 1.5.2 by cantorsdust | Makes trees grow instantly overnight if they have enough space.
[12:02:14 INFO  SMAPI]    Json Assets 1.5.1 by spacechase0 | Allow custom stuff.
[12:02:14 INFO  SMAPI]    NPC Map Locations 2.5.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[12:02:14 INFO  SMAPI]    PassableObjects 1.0.0 by punyo | Simple mod that makes objects can be passable
[12:02:14 INFO  SMAPI]    Portraiture 1.8.1 by Platonymous | Helper Mod for Portraits.
[12:02:14 INFO  SMAPI]    PyTK 1.12.13 by Platonymous | Platonymous Toolkit
[12:02:14 INFO  SMAPI]    Reset Terrain Features 1.0.2 by MabelSyrup | Allows you to regenerate terrain features from the map - useful for when you change a map during a game
[12:02:14 INFO  SMAPI]    Save Backup 3.0.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
[12:02:14 INFO  SMAPI]    SpaceCore 1.3.1 by spacechase0 | Required by a few mods.
[12:02:14 INFO  SMAPI]    TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game
[12:02:14 INFO  SMAPI]    UI Info Suite 1.8.4 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
[12:02:14 INFO  SMAPI]    WinterGrass 2.0.0 by Cat | Grass will stay around in winter.

[12:02:14 INFO  SMAPI] Loaded 15 content packs:
[12:02:14 INFO  SMAPI]    Eemie's Victorian Buildings [CP] 1.0.0 by eemiestardew | for Content Patcher | A conversion of Eemie's Seasonal Victorian Buildings. Flowers not included.
[12:02:14 INFO  SMAPI]    Karmylla's Immersive Maps 3.0.3 by Karmylla | for Content Patcher | Enjoy a more immersive SDV with more detailed maps and Dusty!
[12:02:14 INFO  SMAPI]    New Objects for Stardew Valley Expanded 1.7.5 by FlashShifter | for Json Assets | Adds new fish, potions, objects, and weapons
[12:02:14 INFO  SMAPI]    Romanceable Rasmodius 1.1.0 by WerewolfMaster, haywrites | for Content Patcher | Introduces a fully-romanceable and marriageable wizard, building off of haywrites' Wizard Narrative Overhaul. Compatable with all portrait mods.
[12:02:14 INFO  SMAPI]    Stardew Valley Expanded 1.7.6 by FlashShifter | for Content Patcher | Remasters all maps, adds 21 new maps, adds 4 new NPCs, adds over 600 location messages, adds 100 new events and more!
[12:02:14 INFO  SMAPI]    Stardew Valley Expanded - Andy NPC 1.7.5 by FlashShifter | for Content Patcher | Adds Andy to Stardew Valley Expanded
[12:02:14 INFO  SMAPI]    Stardew Valley Expanded - Olivia NPC 1.7.5 by FlashShifter | for Content Patcher | Adds Olivia to Stardew Valley Expanded
[12:02:14 INFO  SMAPI]    Stardew Valley Expanded - PyTK 1.7.5 by FlashShifter | for TMXLoader | Adds many new areas to the game.
[12:02:14 INFO  SMAPI]    Stardew Valley Expanded - Susan NPC 1.7.5 by FlashShifter | for Content Patcher | Adds Susan to Stardew Valley Expanded
[12:02:14 INFO  SMAPI]    Stardew Valley Expanded - Victor NPC 1.7.5 by FlashShifter | for Content Patcher | Adds Victor to Stardew Valley Expanded
[12:02:14 INFO  SMAPI]    Stardew Valley Expanded Custom Music 1.7.5 by FlashShifter | for CustomMusic | Octopath Traveler Muisc
[12:02:14 INFO  SMAPI]    Stardew Valley Expanded Forage Locations 1.7.5 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[12:02:14 INFO  SMAPI]    SVE Spouse Rooms and Festival Spots 1.7.5 by FlashShifter | for TMXLoader | Adds festival locations and spouse rooms
[12:02:14 INFO  SMAPI]    Vintage Interface 2.0 (CP) 2.0.0 by ManaKirel | for Content Patcher | A cream-brown menu interface for CP
[12:02:14 INFO  SMAPI]    WizardRomanceableSprite 1.0.2 by chaekal-rizum | for Content Patcher | Wizard Character Model Replacement for Romanceable Rasmodius Mod

[12:02:14 INFO  SMAPI] Found 9 mods with warnings:
[12:02:14 WARN  SMAPI]    Changed save serializer
[12:02:14 WARN  SMAPI]    --------------------------------------------------
[12:02:14 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[12:02:14 WARN  SMAPI]       you uninstall these mods.

[12:02:14 WARN  SMAPI]       - TMXLoader

[12:02:14 INFO  SMAPI]    Patched game code
[12:02:14 INFO  SMAPI]    --------------------------------------------------
[12:02:14 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[12:02:14 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[12:02:14 INFO  SMAPI]       - CustomMusic
[12:02:14 INFO  SMAPI]       - PyTK
[12:02:14 INFO  SMAPI]       - TMXLoader
[12:02:14 INFO  SMAPI]       - SpaceCore
[12:02:14 INFO  SMAPI]       - Json Assets
[12:02:14 INFO  SMAPI]       - Better Artisan Good Icons
[12:02:14 INFO  SMAPI]       - PassableObjects
[12:02:14 INFO  SMAPI]       - Portraiture
[12:02:14 INFO  SMAPI]       - WinterGrass

[12:02:14 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[12:02:14 INFO  CustomMusic] Loading Sunlands.wav ...
[12:02:14 ERROR PyTK] Mod crashed on entry and might not work correctly. Technical details:
System.TypeInitializationException: The type initializer for 'PyTK.CustomTV.CustomTVMod' threw an exception. ---> Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "Strings\StringsFromCSFiles". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\Strings\StringsFromCSFiles.xnb". File not found.
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   at StardewValley.LocalizedContentManager.LoadBase[T](String assetName) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 120
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](String assetName, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 256
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 245
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass9_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 105
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 101
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 94
   at StardewValley.LocalizedContentManager.LoadString(String path) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 241
   at PyTK.CustomTV.CustomTVMod..cctor() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\CustomTV\CustomTVMod.cs:line 17
   --- End of inner exception stack trace ---
   at PyTK.CustomTV.CustomTVMod.load()
   at PyTK.PyTKMod.Entry(IModHelper helper) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\PyTKMod.cs:line 69
   at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 812
[12:02:14 TRACE SMAPI]    Found mod-provided API (PyTK.APIs.PyTKAPI).
[12:02:14 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0()
[12:02:14 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)...
[12:02:14 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)...
[12:02:14 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[12:02:14 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)...
[12:02:14 TRACE CustomMusic] Sunlands.wav Loaded
[12:02:14 INFO  CustomMusic] Loading DarkCaverns.wav ...
[12:02:14 TRACE CustomMusic] DarkCaverns.wav Loaded
[12:02:14 INFO  CustomMusic] Loading PrimroseTheDancer.wav ...
[12:02:14 TRACE CustomMusic] PrimroseTheDancer.wav Loaded
[12:02:14 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)...
[12:02:14 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)...
[12:02:14 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)...
[12:02:14 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)...
[12:02:14 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[12:02:14 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[12:02:14 ERROR Json Assets] Mod crashed on entry and might not work correctly. Technical details:
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "TileSheets\crops". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\TileSheets\crops.xnb". File not found.
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   at StardewValley.LocalizedContentManager.LoadBase[T](String assetName) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 120
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](String assetName, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 256
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 245
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass9_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 105
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 101
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 94
   at SpaceCore.TileSheetExtensions.RegisterExtendedTileSheet(String asset, Int32 unitSize) in G:\StardewValley\Mods_1.4\SpaceCore_SDV\TileSheetExtensions.cs:line 39
   at JsonAssets.Mod.Entry(IModHelper helper) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 52
   at StardewModdingAPI.Framework.SCore.LoadMods(IModMetadata[] mods, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 812
[12:02:14 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[12:02:15 TRACE CJB Item Spawner] Started with menu key I.
[12:02:15 DEBUG UI Info Suite] starting.
[12:02:15 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[12:02:15 TRACE SMAPI] Invalidated 0 cache entries.
[12:02:15 TRACE SMAPI] Checking for updates...
[12:02:15 ERROR game] The game failed to launch: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "LooseSprites\Concessions". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\LooseSprites\Concessions.xnb". File not found.
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   --- End of inner exception stack trace ---
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   at StardewValley.LocalizedContentManager.LoadBase[T](String assetName) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 120
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](String assetName, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 256
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.RawLoad[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 245
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass9_0`1.<Load>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 105
   at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 101
   at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 94
   at StardewValley.Game1.LoadContent() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2127
   at Microsoft.Xna.Framework.Game.Initialize()
   at StardewValley.Game1.Initialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 1495
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at StardewModdingAPI.Framework.SCore.RunInteractively() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 328
[12:02:15 INFO  SMAPI] Game has ended. Press any key to exit.
[12:02:16 TRACE SMAPI]    SMAPI okay.
[12:02:16 TRACE SMAPI]    Checking for updates to 34 mods...
[12:02:17 TRACE SMAPI] Got update-check errors for some mods:
   New Objects for Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Andy NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Olivia NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - PyTK: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Susan NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Victor NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Custom Music: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   SVE Spouse Rooms and Festival Spots: The value '???' isn't a valid Nexus mod ID, must be an integer ID.

[12:02:17 ALERT SMAPI] You can update 1 mod:
[12:02:17 ALERT SMAPI]    Eemie's Victorian Buildings [CP] 1.1.0: https://www.nexusmods.com/stardewvalley/mods/3511
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