SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24354 on Android Unix 33.0.0.0
SMAPI: v4.1.10.3 - 1735840167
Folder: /storage/emulated/0/Android/data/abc.smapi.gameloader/files
Log started: 2025-02-27 14:49 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24354 no errors
SMAPI v4.1.10.3 - 1735840167 Pathoschild no errors
CJB Cheats Menu 1.38.0 CJBok and Pathoschild no errors
Content Patcher 2.5.3
+ Grampleton Fields 1.15.0
+ Grandpa's Farm 1.15.8
+ Stardew Valley Expanded 1.15.8
(+ 3 content packs)
Pathoschild
+ FlashShifter
+ FlashShifter
+ FlashShifter
no errors
Farm Type Manager 1.24.0
+ Grandpa's Farm Forage Locations 1.15.8
+ Stardew Valley Expanded Farm Type Manager 1.15.8
(+ 2 content packs)
Esca
+ FlashShifter
+ FlashShifter
no errors
SkipFishingMinigame 0.7.4 DewMods no errors
Stardew Valley Expanded Code 1.15.8 FlashShifter, Esca, super-aardvark, and kittycatcasey no errors
UI Info Suite 2 2.3.7 Annosz no errors
VirtualKeyboard2 1.1.0 SoyYoo no errors
[08:49:07 INFO  SMAPI] SMAPI v4.1.10.3 - 1735840167 with Stardew Valley 1.6.15 build 24354 on Android Unix 33.0.0.0
[08:49:07 INFO  SMAPI] Launcher v1.1.4 - 1735840517
[08:49:07 INFO  SMAPI] Mods go here: /storage/emulated/0/Android/data/abc.smapi.gameloader/files/Mods
[08:49:07 TRACE SMAPI] Log started at 2025-02-27T14:49:07 UTC
[08:49:07 TRACE SMAPI] On ApplyHarmonyPatchAll()..
[08:49:07 TRACE SMAPI] Done harmony.PatchAll()
[08:49:08 INFO  SMAPI] You enabled developer mode, so the console will be much more verbose. You can disable it by installing the non-developer version of SMAPI.
[08:49:08 DEBUG SMAPI] Waiting for game to launch...
[08:49:09 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.8825566'
[08:49:11 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:01.3695876'
[08:49:11 DEBUG SMAPI] Loading mod metadata...
[08:49:12 DEBUG SMAPI] Loading mods...
[08:49:13 TRACE SMAPI]    SkipFishingMinigame (from Mods/SkipFishingMinigameDotnet5/SkipFishingMinigame.dll, ID: DewMods.StardewValleyMods.SkipFishingMinigame, assembly version: 1.0.0)...
[08:49:14 TRACE SMAPI]    UI Info Suite 2 (from Mods/UIInfoSuite2/UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2, assembly version: 2.3.7)...
[08:49:16 TRACE SMAPI]       Rewrote UIInfoSuite2.dll to fix Game1.get_locations method, Game1.onScreenMenus field, InventoryPage.hoveredItem field, Toolbar.hoverItem field...
[08:49:16 TRACE SMAPI]       Rewrote UIInfoSuite2.dll to fix GameMenu.exitTab (field => const), GameMenu.inventoryTab (field => const), GameMenu.mapTab (field => const), GameMenu.optionsTab (field => const), GameMenu.socialTab (field => const)...
[08:49:16 TRACE SMAPI]       Rewrote UIInfoSuite2.dll to fix IClickableMenu.drawHoverText (added missing optional parameters), IClickableMenu.drawTextureBox (added missing optional parameters)...
[08:49:16 TRACE SMAPI]       Rewrote UIInfoSuite2.dll to fix Replace Method: System.Int32 StardewValley.Audio.IAudioEngine::GetCategoryIndex(System.String), Replace Method: System.Void Microsoft.Xna.Framework.Graphics.Texture2D::GetData<Microsoft.Xna.Framework.Color>(!!0[]), Replace Method: System.Void StardewValley.ISoundBank::AddCue(Microsoft.Xna.Framework.Audio.CueDefinition), Replace Method: System.Void StardewValley.Menus.OptionsElement::draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Int32,StardewValley.Menus.IClickableMenu)...
[08:49:17 TRACE SMAPI]    CJB Cheats Menu (from Mods/CJBCheatsMenu/CJBCheatsMenu.dll, ID: CJBok.CheatsMenu, assembly version: 1.38.0)...
[08:49:17 TRACE SMAPI]       Rewrote CJBCheatsMenu.dll to fix Game1.get_locations method...
[08:49:17 TRACE SMAPI]       Rewrote CJBCheatsMenu.dll to fix Game1.warpFarmer (added missing optional parameters), IClickableMenu.drawHoverText (added missing optional parameters), IClickableMenu.drawTextureBox (added missing optional parameters)...
[08:49:17 TRACE SMAPI]       Rewrote CJBCheatsMenu.dll to fix Replace Method: System.Void StardewValley.Menus.OptionsElement::draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Int32,System.Int32,StardewValley.Menus.IClickableMenu)...
[08:49:18 TRACE SMAPI]    Content Patcher (from Mods/ContentPatcher/ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.5.3)...
[08:49:21 TRACE SMAPI]       Rewrote ContentPatcher.dll to fix Force.DeepCloner.DeepClonerExtensions type, Game1.get_locations method...
[08:49:21 TRACE SMAPI]       Rewrote ContentPatcher.dll to fix IClickableMenu.drawTextureBox (added missing optional parameters)...
[08:49:21 TRACE SMAPI]       Rewrote ContentPatcher.dll to fix Replace Method: System.Void Microsoft.Xna.Framework.Graphics.Texture2D::GetData<Microsoft.Xna.Framework.Color>(!!0[])...
[08:49:22 TRACE SMAPI]    VirtualKeyboard2 (from Mods/VirtualKeyboard/VirtualKeyboard.dll, ID: RomValim.VirtualKeyboard2, assembly version: 1.0.0)...
[08:49:22 TRACE SMAPI]       Rewrote VirtualKeyboard.dll for OS...
[08:49:22 TRACE SMAPI]       Detected game patcher in assembly VirtualKeyboard.dll.
[08:49:22 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly VirtualKeyboard.dll.
[08:49:22 TRACE SMAPI]    Farm Type Manager (from Mods/FarmTypeManager/FarmTypeManager.dll, ID: Esca.FarmTypeManager, assembly version: 1.24.0)...
[08:49:23 TRACE SMAPI]       Rewrote FarmTypeManager.dll to fix Game1.get_locations method...
[08:49:23 TRACE SMAPI]       Rewrote FarmTypeManager.dll to fix Farmer.couldInventoryAcceptThisItem (added missing optional parameters)...
[08:49:23 TRACE SMAPI]       Detected game patcher in assembly FarmTypeManager.dll.
[08:49:23 TRACE SMAPI] start FarmTypeManagerFix
[08:49:23 TRACE SMAPI] Start patching fix
[08:49:23 TRACE SMAPI] Applying Harmony patch "FarmTypeManagerFix": prefixing SDV method "Monster.findPlayer".
[08:49:23 TRACE SMAPI] Applying Harmony patch "FarmTypeManagerFix": postfixing SDV method "Monster.findPlayer".
[08:49:24 TRACE SMAPI] done FarmTypeManagerFix
[08:49:24 TRACE SMAPI] Start DisableQuickSave Fix..
[08:49:24 TRACE SMAPI] Disable Game1.saveWholeBackup
[08:49:24 TRACE SMAPI] Disable Game1.emergencyBackup()
[08:49:24 TRACE SMAPI]    Grandpa's Farm Forage Locations (from Mods/Grandpa's Farm/[FTM] Grandpa's Farm, ID: FlashShifter.GrandpasFarmFTM) [content pack]...
[08:49:24 TRACE SMAPI]    Stardew Valley Expanded Farm Type Manager (from Mods/Stardew Valley Expanded/[FTM] Stardew Valley Expanded, ID: FlashShifter.SVE-FTM) [content pack]...
[08:49:24 TRACE SMAPI]    Stardew Valley Expanded Code (from Mods/Stardew Valley Expanded/Stardew Valley Expanded Code/StardewValleyExpanded.dll, ID: FlashShifter.SVECode, assembly version: 1.15.0)...
[08:49:25 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Game1.get_locations method, Stats.specificMonstersKilled field...
[08:49:25 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Game1.parseText (added missing optional parameters), Game1.warpFarmer (added missing optional parameters)...
[08:49:25 TRACE SMAPI]       Rewrote StardewValleyExpanded.dll to fix Replace Method: System.Boolean StardewValley.ICue::get_IsPitchBeingControlledByRPC(), Replace Method: System.Single StardewValley.ICue::get_Pitch(), Replace Method: System.Single StardewValley.ICue::get_Volume(), Replace Method: System.Void StardewValley.ICue::set_Pitch(System.Single), Replace Method: System.Void StardewValley.ICue::set_Volume(System.Single)...
[08:49:25 TRACE SMAPI]       Detected game patcher in assembly StardewValleyExpanded.dll.
[08:49:25 TRACE SMAPI]    Stardew Valley Expanded (from Mods/Stardew Valley Expanded/[CP] Stardew Valley Expanded, ID: FlashShifter.StardewValleyExpandedCP) [content pack]...
[08:49:25 TRACE SMAPI]    Grandpa's Farm (from Mods/Grandpa's Farm/[CP] Grandpa's Farm, ID: flashshifter.GrandpasFarm) [content pack]...
[08:49:25 TRACE SMAPI]    Grampleton Fields (from Mods/GrampletonFields, ID: flashshifter.GrampletonFields) [content pack]...
[08:49:25 INFO  SMAPI] Loaded 7 mods:
[08:49:25 INFO  SMAPI]    CJB Cheats Menu 1.38.0 by CJBok and Pathoschild | Simple in-game cheats menu!
[08:49:25 INFO  SMAPI]    Content Patcher 2.5.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[08:49:25 INFO  SMAPI]    Farm Type Manager 1.24.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[08:49:25 INFO  SMAPI]    SkipFishingMinigame 0.7.4 by DewMods | When a fish bites, just hook the fish and skip the bobber bar minigame
[08:49:25 INFO  SMAPI]    Stardew Valley Expanded Code 1.15.8 by FlashShifter, Esca, super-aardvark, and kittycatcasey | Adds coded elements to the game
[08:49:25 INFO  SMAPI]    UI Info Suite 2 2.3.7 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.
[08:49:25 INFO  SMAPI]    VirtualKeyboard2 1.1.0 by SoyYoo | Virtual Keyboard for android

[08:49:25 INFO  SMAPI] Loaded 5 content packs:
[08:49:25 INFO  SMAPI]    Grampleton Fields 1.15.0 by FlashShifter | for Content Patcher | Adds Grampleton Fields to the game, expansive flatlands residing between Pelican Town and the city of Grampleton.
[08:49:25 INFO  SMAPI]    Grandpa's Farm 1.15.8 by FlashShifter | for Content Patcher | A medium sized farm map for Stardew Valley Expanded.
[08:49:25 INFO  SMAPI]    Grandpa's Farm Forage Locations 1.15.8 by FlashShifter | for Farm Type Manager | A farm map for Stardew Valley Expanded.
[08:49:25 INFO  SMAPI]    Stardew Valley Expanded 1.15.8 by FlashShifter | for Content Patcher | An expansive fanmade mod for ConcernedApe's Stardew Valley.
[08:49:25 INFO  SMAPI]    Stardew Valley Expanded Farm Type Manager 1.15.8 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!

[08:49:25 INFO  SMAPI]    Patched game code
[08:49:25 INFO  SMAPI]    --------------------------------------------------
[08:49:25 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[08:49:25 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[08:49:25 INFO  SMAPI]       - Farm Type Manager
[08:49:25 INFO  SMAPI]       - Stardew Valley Expanded Code
[08:49:25 INFO  SMAPI]       - VirtualKeyboard2

[08:49:25 TRACE SMAPI]    Direct console access
[08:49:25 TRACE SMAPI]    --------------------------------------------------
[08:49:25 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[08:49:25 TRACE SMAPI]       be logged by SMAPI.

[08:49:25 TRACE SMAPI]       - VirtualKeyboard2

[08:49:25 DEBUG SMAPI]    No update keys
[08:49:25 DEBUG SMAPI]    --------------------------------------------------
[08:49:25 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[08:49:25 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[08:49:25 DEBUG SMAPI]       - VirtualKeyboard2

[08:49:26 DEBUG SMAPI] Launching mods...
[08:49:26 TRACE CJB Cheats Menu] Started with menu key P.
[08:49:27 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[08:49:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_DisableFurniturePickup": postfixing 3 implementations of SDV method "Furniture.canBeRemoved(Farmer)".
[08:49:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_InstantKillImmunity": prefixing SDV method "HungryFrogCompanion.tongueReachedMonster".
[08:49:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_StunImmunity": prefixing SDV method "DebuffingProjectile.behaviorOnCollisionWithMonster".
[08:49:27 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_ToggleExtraLoot": postfixing 12 implementations of SDV method "Monster.getExtraDropitems()".
[08:49:28 TRACE Farm Type Manager] Applying Harmony patch "HarmonyPatch_UpdateCursorOverPlacedItem": postfixing SDV method "Utility.canGrabSomethingFromHere(int, int, Farmer)".
[08:49:28 INFO  Stardew Valley Expanded Code] Starting Installation Checker...
[08:49:28 INFO  Stardew Valley Expanded Code] (Installation Checker provided by shekurika and moe)
[08:49:28 TRACE Stardew Valley Expanded Code] Number of dependencies to check: 5
[08:49:28 TRACE Stardew Valley Expanded Code] InstallationChecker checking SMAPI...
[08:49:28 TRACE Stardew Valley Expanded Code] SMAPI is loaded and up to date.
[08:49:28 TRACE Stardew Valley Expanded Code] InstallationChecker checking Content Patcher...
[08:49:28 TRACE Stardew Valley Expanded Code] Content Patcher is loaded and up to date.
[08:49:28 TRACE Stardew Valley Expanded Code] InstallationChecker checking Farm Type Manager (FTM)...
[08:49:28 TRACE Stardew Valley Expanded Code] Farm Type Manager (FTM) is loaded and up to date.
[08:49:28 TRACE Stardew Valley Expanded Code] InstallationChecker checking [CP] Stardew Valley Expanded...
[08:49:28 TRACE Stardew Valley Expanded Code] [CP] Stardew Valley Expanded is loaded and up to date.
[08:49:28 TRACE Stardew Valley Expanded Code] InstallationChecker checking [FTM] Stardew Valley Expanded...
[08:49:28 TRACE Stardew Valley Expanded Code] [FTM] Stardew Valley Expanded is loaded and up to date.
[08:49:28 TRACE Stardew Valley Expanded Code] Number of missing mods: 0
[08:49:28 TRACE Stardew Valley Expanded Code] Number of out of date mods: 0
[08:49:28 INFO  Stardew Valley Expanded Code] Installation check completed. Everything seems fine!
[08:49:28 TRACE Stardew Valley Expanded Code] Replacing sound cue "AmbientLocationSounds.engine" with a wrapper for volume control.
[08:49:28 TRACE game] Registered event command: SVE_BadlandsDeath
[08:49:28 TRACE Stardew Valley Expanded Code] Applying Harmony patch "DisableShadowAttacks": postfixing SDV method "AdventureGuild.killListLine(string, int, int)".
[08:49:28 TRACE Stardew Valley Expanded Code] Applying Harmony Patch: HarmonyPatch_Mountain
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomFishPondColors": postfixing SDV method "FishPond.doFishSpecificWaterColoring()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCrops()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalCropsReadyForHarvest()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalUnwateredCrops()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalOpenHoeDirt()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FarmComputerLocations": postfixing SDV method "Farm.getTotalGreenhouseCropsReadyForHarvest()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_PiggyBank": postfixing SDV method "Object_checkForAction(Farmer, bool)".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixDesertBusWarp": transpiling SDV method "Desert.resetLocalState()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertSecretNoteTile": prefixing SDV method "Desert.checkForBuriedItem(int, int, bool, bool, Farmer)".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DesertFishingItems": postfixing SDV method "Desert.getFish".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": prefixing SDV method "Event.initiateGrangeJudging()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_CustomGrangeJudging": postfixing SDV method "Event.interpretGrangeResults()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": postfixing SDV method "MovieTheater.checkAction(Location, Rectangle, Farmer)".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_MovieTheaterNPCs": transpiling SDV method "Utility.CheckForCharacterAtTile(Vector2, Farmer)".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_DestroyableBushesSVE": postfixing SDV method "Bush.isDestroyable(GameLocation, Vector2)".
[08:49:29 TRACE Stardew Valley Expanded Code] Try fix TMXLLoadMapFacingDirection_ApplyPatch
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "Sve_TXMLMapFacingDir_warpFarmer": prefixing SDV method "Game1.warpFarmer(LocationRequest, int, int, int, bool)".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_UntimedSpecialOrders": postfixing SDV method "SpecialOrders.IsTimedQuest()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Forest.showCommunityUpgradeShortcuts()".
[08:49:29 TRACE Stardew Valley Expanded Code] Applying Harmony patch "HarmonyPatch_FixCommunityShortcuts": transpiling SDV method "Beach.showCommunityUpgradeShortcuts(GameLocation, bool)".
[08:49:31 DEBUG SMAPI] Mods loaded and ready!
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