SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.14 build 24317 on Microsoft Windows 11 Pro
SMAPI: 4.1.9
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2024-12-09 05:38 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.14 build 24317 no errors
SMAPI 4.1.9 Pathoschild 1 error
Console Commands 4.1.9 SMAPI no errors
Save Backup 4.1.9 SMAPI no errors
[21:38:43 INFO  SMAPI] SMAPI 4.1.9 with Stardew Valley 1.6.14 build 24317 on Microsoft Windows 11 Pro
[21:38:43 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[21:38:43 TRACE SMAPI] Log started at 2024-12-09T05:38:43 UTC
[21:38:46 DEBUG SMAPI] Waiting for game to launch...
[21:38:49 DEBUG SMAPI] Loading mod metadata...
[21:38:49 DEBUG SMAPI] Loading mods...
[21:38:49 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.9)...
[21:38:49 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.9)...
[21:38:49 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly SaveBackup.dll.
[21:38:49 INFO  SMAPI] Loaded 2 mods:
[21:38:49 INFO  SMAPI]    Console Commands 4.1.9 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[21:38:49 INFO  SMAPI]    Save Backup 4.1.9 by SMAPI | Automatically backs up all your saves once per day into its folder.

[21:38:49 TRACE SMAPI]    Direct console access
[21:38:49 TRACE SMAPI]    --------------------------------------------------
[21:38:49 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[21:38:49 TRACE SMAPI]       be logged by SMAPI.

[21:38:49 TRACE SMAPI]       - Save Backup

[21:38:49 DEBUG SMAPI] Launching mods...
[21:38:49 DEBUG SMAPI] Mods loaded and ready!
[21:38:49 TRACE Save Backup] Already backed up today.
[21:38:49 TRACE SMAPI] Checking for known software conflicts...
[21:38:49 TRACE SMAPI]    None found!
[21:38:49 TRACE SMAPI] Checking for updates...
[21:38:49 TRACE SMAPI]    SMAPI okay.
[21:38:49 TRACE SMAPI]    Checking for updates to 0 mods...
[21:38:50 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[21:38:50 TRACE SMAPI]    All mods up to date.
[21:38:50 TRACE game] path 'C:\Users\kirsi\AppData\Roaming\StardewValley\startup_preferences' did not exist and will be created
[21:38:50 TRACE SMAPI] Running on GPU: Intel(R) Graphics
[21:38:50 TRACE game] Steam logged on: True
[21:38:50 TRACE game] Initializing GalaxySDK
[21:38:50 TRACE game] Requesting Steam app ticket
[21:38:51 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[21:38:51 TRACE game] Signing into GalaxySDK
[21:38:51 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1200}
[21:38:51 TRACE game] Galaxy auth success
[21:38:51 TRACE game] Galaxy signed in
[21:38:51 TRACE game] Galaxy logged on
[21:38:52 TRACE game] Successfully set GOG Galaxy profile name.
[21:39:01 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[21:39:02 TRACE SMAPI]    task complete.
[21:39:05 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[21:39:05 TRACE SMAPI] Game loader synchronizing...
[21:39:05 TRACE game] getLoadEnumerator('Skyler_127261645')
[21:39:05 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[21:39:07 TRACE SMAPI]    task complete.
[21:39:07 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[21:39:07 TRACE SMAPI]    task complete.
[21:39:07 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[21:39:07 TRACE SMAPI]    task complete.
[21:39:07 ERROR SMAPI] An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
   at StardewValley.SaveMigrations.SaveMigrator_1_6.MigrateFarmhands(List`1 locations) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveMigrations\SaveMigrator_1_6.cs:line 1805
   at StardewValley.SaveGame.getLoadEnumerator(String file)+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 1259
   at StardewValley.Game1.UpdateTitleScreenDuringLoadingMode() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5774
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 671
[21:39:07 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1200}
[21:39:07 TRACE SMAPI] Game loader synchronizing...
[21:39:07 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[21:39:07 TRACE SMAPI] Game loader done.
[21:39:07 TRACE SMAPI] Context: returning to title
[21:39:07 TRACE game] Disconnected: ExitedToMainMenu
[21:39:07 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1200}
[21:40:11 TRACE game] Disconnected: ClosedGame
[21:40:11 TRACE SMAPI] Disposing...
[21:40:11 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.
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