SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.14 build 24317 on Microsoft Windows 10 Home
SMAPI: 4.1.8
Folder: E:\Split Screen\content\Stardew Valley\Instance1
Log started: 2024-11-30 19:58 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.14 build 24317 no errors
SMAPI 4.1.8 Pathoschild no errors
[14:58:12 INFO  SMAPI] SMAPI 4.1.8 with Stardew Valley 1.6.14 build 24317 on Microsoft Windows 10 Home
[14:58:12 INFO  SMAPI] Mods go here: E:\Split Screen\content\Stardew Valley\Instance1\Mods
[14:58:12 TRACE SMAPI] Log started at 2024-11-30T19:58:12 UTC
[14:58:17 DEBUG SMAPI] Waiting for game to launch...
[14:58:18 DEBUG SMAPI] Loading mod metadata...
[14:58:18 DEBUG SMAPI] Loading mods...
[14:58:18 INFO  SMAPI] Loaded 0 mods.

[14:58:18 DEBUG SMAPI] Launching mods...
[14:58:18 DEBUG SMAPI] Mods loaded and ready!
[14:58:18 TRACE SMAPI] Checking for known software conflicts...
[14:58:18 TRACE SMAPI]    None found!
[14:58:18 TRACE SMAPI] Checking for updates...
[14:58:18 TRACE SMAPI]    SMAPI okay.
[14:58:18 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[14:58:19 TRACE SMAPI] Running on GPU: NVIDIA GeForce GTX 1080/PCIe/SSE2
[14:58:19 TRACE game] Steam logged on: True
[14:58:19 TRACE game] Initializing GalaxySDK
[14:58:19 TRACE game] Requesting Steam app ticket
[14:58:20 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[14:58:20 TRACE game] Signing into GalaxySDK
[14:58:20 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:180 Width:1280 Height:720}
[14:58:20 TRACE game] Galaxy auth success
[14:58:20 TRACE game] Galaxy signed in
[14:58:20 TRACE game] Galaxy logged on
[14:58:21 TRACE game] Successfully set GOG Galaxy profile name.
[14:58:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:180 Width:1904 Height:1041}
[14:58:54 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:-1912 Y:-23 Width:1904 Height:1041}
[14:59:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:-1920 Y:-54 Width:1920 Height:1080}
[14:59:35 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[14:59:36 TRACE SMAPI]    task complete.
[14:59:42 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[14:59:42 TRACE SMAPI] Game loader synchronizing...
[14:59:42 TRACE game] getLoadEnumerator('Flanders_392667034')
[14:59:42 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[14:59:44 TRACE SMAPI]    task complete.
[14:59:44 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[14:59:45 TRACE SMAPI]    task complete.
[14:59:45 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[14:59:45 TRACE SMAPI]    task complete.
[14:59:45 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[14:59:45 TRACE SMAPI]    task complete.
[14:59:45 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[14:59:45 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:02.9616535'
[14:59:46 TRACE game] setGameMode( 'playingGameMode (3)' )
[14:59:46 TRACE SMAPI] Game loader done.
[14:59:46 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:-1920 Y:-54 Width:1920 Height:1080}
[14:59:46 TRACE SMAPI] Context: loaded save 'Flanders_392667034', starting spring 1 Y1, locale set to . Single-player.
[14:59:47 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:-1920 Y:-54 Width:1920 Height:1080}
[15:00:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:-1920 Y:-54 Width:1920 Height:1080}
[15:00:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:-1920 Y:-54 Width:1920 Height:1080}
[15:00:06 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:-1920 Y:-54 Width:1920 Height:1080}
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