13:07:04 | INFO | SMAPI | SMAPI 4.0.8 with Stardew Valley 1.6.5 build 24110 on Microsoft Windows 10 Home Single Language |
13:07:04 | INFO | SMAPI | Mods go here: E:\SteamLibrary\steamapps\common\Stardew Valley\Mods |
13:07:09 | DEBUG | SMAPI | Waiting for game to launch... |
13:07:15 | DEBUG | SMAPI | Loading mod metadata... |
13:07:15 | DEBUG | SMAPI | Loading mods... |
13:07:17 | INFO | SMAPI | Loaded 12 mods: This section is hidden. Click here to show it. |
13:07:17 | INFO | SMAPI | Loaded 2 content packs: This section is hidden. Click here to show it. |
13:07:17 | INFO | SMAPI | Found 1 mod with warnings: |
13:07:18 | DEBUG | SMAPI | Launching mods... |
13:07:18 | DEBUG | SMAPI | Mods loaded and ready! |
13:07:21 | ALERT | SMAPI | You can update 6 mods: This section is hidden. Click here to show it. |
13:07:23 | INFO | SMAPI | Type 'help' for help, or 'help <cmd>' for a command's usage |
13:07:24 | INFO | Content Patcher | Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.
Affected content packs:
- OhoDavi's StardewValley Anime Mods
- Seasonal Anime Portraits III
For mod authors, see how to update a mod: https://smapi.io/cp-migrate. |
13:07:55 | WARN | Content Patcher | Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Emily #1" to Portraits/Emily: the FromFile file 'assets\Emily.png' doesn't exist. |
13:57:37 | WARN | Content Patcher | Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Emily #1" to Portraits/Emily: the FromFile file 'assets\Emily.png' doesn't exist. |
13:58:11 | WARN | Content Patcher | Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Emily #1" to Portraits/Emily: the FromFile file 'assets\Emily.png' doesn't exist. |
14:04:02 | WARN | Content Patcher | Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Emily #1" to Portraits/Emily: the FromFile file 'assets\Emily.png' doesn't exist. |
14:04:13 | WARN | Content Patcher | Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Emily #1" to Portraits/Emily: the FromFile file 'assets\Emily.png' doesn't exist. |
14:04:16 | DEBUG | game | Applying save fix: FixBasicWines |
14:04:16 | DEBUG | game | Applying save fix: ResetForges_1_6 |
14:04:16 | DEBUG | game | Applying save fix: RestoreAncientSeedRecipe_1_6 |
14:04:16 | DEBUG | game | Applying save fix: FixInstancedInterior |
14:04:16 | DEBUG | game | Applying save fix: FixNonInstancedInterior |
14:04:16 | DEBUG | game | Applying save fix: PopulateConstructedBuildings |
14:04:16 | DEBUG | game | Applying save fix: FixRacoonQuestCompletion |
14:07:53 | WARN | Content Patcher | Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Emily #1" to Portraits/Emily: the FromFile file 'assets\Emily.png' doesn't exist. |
14:08:27 | WARN | Content Patcher | Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Emily #1" to Portraits/Emily: the FromFile file 'assets\Emily.png' doesn't exist. |
14:09:42 | ERROR | game | Failed to create Galaxy lobby. |
14:12:10 | DEBUG | Schedule Viewer | Calculating the NPCs' schedule for Year 1, spring 1, Monday. |
14:18:33 | WARN | Content Patcher | Can't apply image patch "OhoDavi's StardewValley Anime Mods > EditImage Portraits/Emily #1" to Portraits/Emily: the FromFile file 'assets\Emily.png' doesn't exist. |
14:25:05 | ERROR | SMAPI | An error occurred in the overridden update loop: InvalidOperationException: Failed reading Character (Farmer) field 'Character (Farmer): questLog'
---> InvalidCastException: Net ref field '' received invalid type 'System.String', which can't be converted to expected type 'Netcode.NetArray`2[[StardewValley.Quests.Quest, Stardew Valley, Version=1.6.5.24110, Culture=neutral, PublicKeyToken=null],[Netcode.NetRef`1[[StardewValley.Quests.Quest, Stardew Valley, Version=1.6.5.24110, Culture=neutral, PublicKeyToken=null]], Stardew Valley, Version=1.6.5.24110, Culture=neutral, PublicKeyToken=null]]'.
at Netcode.NetRefBase`2.createType(Type type) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 75
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 221
at Netcode.NetList`2.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetList.cs:line 277
at Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetFields.cs:line 236
--- End of inner exception stack trace ---
at Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetFields.cs:line 240
at Netcode.NetExtendableRef`2.ReadValueFull(T value, BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 264
at Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\NetFields\NetRef.cs:line 223
at StardewValley.Multiplayer.readFarmer(BinaryReader reader) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 889
at StardewValley.Network.Client.receiveServerIntroduction(BinaryReader msg) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 303
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in SMAPI\Framework\SMultiplayer.cs:line 305
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\Steam\SteamNetClient.cs:line 406
at StardewValley.Network.Client.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 70
at StardewValley.Menus.FarmhandMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 292
at StardewValley.Menus.TitleMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1728
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4786
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4108
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3176
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 707 |
14:25:05 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |
14:25:34 | ERROR | SMAPI | An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.GameLocation.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14146
at StardewValley.Locations.Beach.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Beach.cs:line 266
at StardewValley.Game1.<>c.<performTenMinuteClockUpdate>b__713_0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6068
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in SMAPI\Framework\SMultiplayer.cs:line 336
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\Steam\SteamNetClient.cs:line 406
at StardewValley.Network.Client.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 70
at StardewValley.Menus.FarmhandMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 292
at StardewValley.Menus.TitleMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1728
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4710
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4108
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3176
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 707 |
14:25:34 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |
14:27:31 | ERROR | SMAPI | An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.GameLocation.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14146
at StardewValley.Game1.<>c.<performTenMinuteClockUpdate>b__713_0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6068
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in SMAPI\Framework\SMultiplayer.cs:line 336
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\Steam\SteamNetClient.cs:line 406
at StardewValley.Network.Client.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 70
at StardewValley.Menus.FarmhandMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 292
at StardewValley.Menus.TitleMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1728
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4786
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4108
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3176
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 707 |
14:27:31 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |
14:28:00 | ERROR | SMAPI | An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.GameLocation.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14146
at StardewValley.Locations.Forest.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Forest.cs:line 689
at StardewValley.Game1.<>c.<performTenMinuteClockUpdate>b__713_0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6068
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in SMAPI\Framework\SMultiplayer.cs:line 336
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\Steam\SteamNetClient.cs:line 406
at StardewValley.Network.Client.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 70
at StardewValley.Menus.FarmhandMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 292
at StardewValley.Menus.TitleMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1728
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4710
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4108
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3176
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 707 |
14:28:00 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |
14:29:42 | ERROR | SMAPI | An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.GameLocation.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14146
at StardewValley.Locations.Beach.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Beach.cs:line 266
at StardewValley.Game1.<>c.<performTenMinuteClockUpdate>b__713_0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6068
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in SMAPI\Framework\SMultiplayer.cs:line 336
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\Steam\SteamNetClient.cs:line 406
at StardewValley.Network.Client.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 70
at StardewValley.Menus.FarmhandMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 292
at StardewValley.Menus.TitleMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1728
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4710
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4108
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3176
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 707 |
14:29:42 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |
14:30:12 | ERROR | SMAPI | An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.GameLocation.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14146
at StardewValley.Locations.Beach.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Beach.cs:line 266
at StardewValley.Game1.<>c.<performTenMinuteClockUpdate>b__713_0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6068
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in SMAPI\Framework\SMultiplayer.cs:line 336
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\Steam\SteamNetClient.cs:line 406
at StardewValley.Network.Client.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 70
at StardewValley.Menus.FarmhandMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 292
at StardewValley.Menus.TitleMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1728
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4710
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4108
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3176
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 707 |
14:30:12 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |
14:30:26 | ERROR | SMAPI | An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.GameLocation.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14146
at StardewValley.Locations.Beach.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Beach.cs:line 266
at StardewValley.Game1.<>c.<performTenMinuteClockUpdate>b__713_0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6068
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in SMAPI\Framework\SMultiplayer.cs:line 336
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\Steam\SteamNetClient.cs:line 406
at StardewValley.Network.Client.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 70
at StardewValley.Menus.FarmhandMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 292
at StardewValley.Menus.TitleMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1728
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4710
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4108
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3176
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 707 |
14:30:26 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |
14:30:41 | ERROR | SMAPI | An error occurred in the overridden update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.GameLocation.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14146
at StardewValley.Locations.Beach.performTenMinuteUpdate(Int32 timeOfDay) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Beach.cs:line 266
at StardewValley.Game1.<>c.<performTenMinuteClockUpdate>b__713_0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6068
at StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) in SMAPI\Framework\SMultiplayer.cs:line 336
at StardewValley.SDKs.Steam.SteamNetClient.receiveMessagesImpl() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SDKs\Steam\SteamNetClient.cs:line 406
at StardewValley.Network.Client.receiveMessages() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Network\Client.cs:line 70
at StardewValley.Menus.FarmhandMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 292
at StardewValley.Menus.TitleMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1728
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4710
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4108
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3176
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 707 |
14:30:41 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |