SMAPI log parser
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Log info
Stardew Valley: | 1.4.2 on Microsoft Windows 10 Pro |
---|---|
SMAPI: | 3.0.1 |
Folder: | D:\Steam\steamapps\common\Stardew Valley |
Log started: | 2019-12-09 07:34 UTC (07:34 your time) |
game 1.4.2 | 84 errors | ||
SMAPI 3.0.1 | Pathoschild | 202 errors | |
24h Clock 1.0.1-unofficial.1-pathoschild | Lajna | no errors | |
Animal Husbandry Mod 2.4.2-beta4 | Digus | no errors | |
Automate 1.14.0 | Pathoschild | no errors | |
Better Artisan Good Icons 1.5.0 | Cat | no errors | |
Better Ranching 1.7.2 | Urbanyeti | 276 errors | |
Better Sprinklers 2.5.0 | Maurício Gomes (Speeder) | no errors | |
Bigger Backpack 2.3.0 | spacechase0, yoseiri, bcmpinc | no errors | |
CJB Cheats Menu 1.21.0 | CJBok and Pathoschild | no errors | |
CJB Item Spawner 1.11.5 | CJBok and Pathoschild | no errors | |
CJB Show Item Sell Price 1.9.4 | CJBok and Pathoschild | no errors | |
Climates of Ferngill 1.5.4 | Sakorona | 197 errors | |
Console Commands 3.0.1 | SMAPI | no errors | |
Content Patcher 1.10.1
+ Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher 1.2.9 + Fruits & Veggies Legacy for Content Patcher 1.0.2 + Immersive Farm 2 Remastered 1.7.10 + Karmylla's Immersive Maps 3.0.3 + Seasonal Villager Outfits for ContentPatcher 2.0.10 + Stardew Valley Expanded 1.7.11 + Stardew Valley Expanded - Andy NPC 1.7.11 + Stardew Valley Expanded - Olivia NPC 1.7.11 + Stardew Valley Expanded - Susan NPC 1.7.11 + Stardew Valley Expanded - Victor NPC 1.7.11 |
Pathoschild
+ gizzymo + Project Populate JsonAssets + FlashShifter (Original Author: zanderb14) + Karmylla + Tanpoponoko (Art) Paradigmnomad (Coding) & Various Contributors + FlashShifter + FlashShifter + FlashShifter + FlashShifter + FlashShifter | no errors | |
Custom Adventure Guild Challenges 1.9.0 | DefenTheNation | no errors | |
Custom Farming Automate Bridge 2.12.7 | Platonymous | no errors | |
Custom Farming Redux 2.12.7
+ Artisan Valley Machines (for CFR) 2.0.7 |
Platonymous
+ Project Populate JsonAssets | no errors | |
Custom NPC Fixes 1.2.1 | spacechase0 | no errors | |
Customize Anywhere 1.1.3 | Cherry | no errors | |
CustomMusic 1.5.3
+ Stardew Valley Expanded Custom Music 1.7.11 |
Platonymous
+ FlashShifter | no errors | |
Deep Woods 1.6.1-unofficial.2-mizzion | Max Vollmer | no errors | |
Dynamic Night Time 1.3.0 | Sakorona | no errors | |
Farm Type Manager 1.8.0
+ Stardew Valley Expanded Forage Locations 1.7.11 + Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.9 |
Esca
+ FlashShifter + FlashShifter | no errors | |
Harvest With Scythe 2.3.0 | bcmpinc | no errors | |
Json Assets 1.5.1
+ Artisan Valley Machine Goods 2.0.7 + Even More Recipes - Meat for JsonAssets 1.5.4 + Even More Recipes for JsonAssets 1.5.4 + Fantasy Crops 1.4.2 + Fresh Meat 2.1.0 + Fruits and Veggies for JsonAssets 2.0.5 + Mizu's Flowers for JsonAssets 1.6.2 + More Food: A Collection of Recipes for JsonAssets 1.9.1 + More Trees for JsonAssets 1.6.3 + New Objects for Stardew Valley Expanded 1.7.11 |
spacechase0
+ Project Populate JsonAssets + Project Populate Json Assets + Project Populate JsonAssets + ParadigmNomad - Port & MizuJakkaru - Sprites + Project Populate Json Assets + Project Populate JsonAssets + ParadigmNomad & Eemie (Port) & Mizu (Sprites) + Project Populate Json Assets + Project Populate JsonAssets + FlashShifter | 2 errors | |
Longevity 1.6.11 | RTGOAT | no errors | |
Lookup Anything 1.23.0 | Pathoschild | no errors | |
Lunar Disturbances 1.1.0 | Sakorona | no errors | |
Mail Framework Mod 1.5.1
+ [MFM] Even More Recipes 1.0.0 + [MFM] Fresh Meat 1.0.0 + [MFM] Fruits and Veggies 1.0.2 + [MFM] Mizu's Flowers 1.0.0 + [MFM] More Recipes 1.0.0 + [MFM] More Trees 1.0.1 |
Digus
+ Project Populate Json Assets + Project Populate Json Assets + Project Populate Json Assets + Project Populate Json Assets + Project Populate Json Assets + Project Populate Json Assets | no errors | |
Mods\Disabled Mod | failed to load | ||
Mods\Enabled Mods | failed to load | ||
Mods\Extracted Mods\SMAPI 3.0.1 installer | failed to load | ||
NPC Map Locations 2.5.2 | Bouhm | no errors | |
Part of the Community 1.1.6-unofficial.1-beta-minervamaga | Brandon Marquis Markail Green (Space Baby) | no errors | |
PyTK 1.12.13 | Platonymous | 1 error | |
Save Backup 3.0.1 | SMAPI | no errors | |
SkullCavernElevator 1.2.5 | lestoph | no errors | |
SpaceCore 1.3.1 | spacechase0 | 1 error | |
StardewHack 2.3.0 | bcmpinc | no errors | |
TimeSpeed 2.4.3 | cantorsdust | no errors | |
TMXLoader 1.10.6
+ Stardew Valley Expanded - PyTK 1.7.11 + SVE Spouse Rooms and Festival Spots 1.7.11 + TMX Immersive Farm 2 Remastered 1.7.10 |
Platonymous
+ FlashShifter + FlashShifter + FlashShifter | no errors | |
Tractor Mod 4.9.0 | Pathoschild | no errors | |
WinterGrass 2.0.0 | Cat | no errors |
Filter messages:
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.* aA “ ” HL
showing 1 to 937 of 1,009 (total: 2,701)
14:34:53 | INFO | SMAPI | SMAPI 3.0.1 with Stardew Valley 1.4.2 on Microsoft Windows 10 Pro |
14:34:53 | INFO | SMAPI | Mods go here: D:\Steam\steamapps\common\Stardew Valley\Mods |
14:34:54 | DEBUG | SMAPI | Starting game... |
14:35:02 | INFO | SMAPI | Loaded 39 mods: This section is hidden. Click here to show it. |
14:35:02 | INFO | SMAPI | Loaded 33 content packs: This section is hidden. Click here to show it. |
14:35:02 | INFO | SMAPI | Found 24 mods with warnings: |
14:35:02 | ERROR | SMAPI | Skipped mods |
14:35:02 | ERROR | SMAPI | -------------------------------------------------- |
14:35:02 | ERROR | SMAPI | These mods could not be added to your game. |
14:35:02 | ERROR | SMAPI | - Mods\Disabled Mod because it contains files, but none of them are manifest.json. |
14:35:02 | ERROR | SMAPI | - Mods\Enabled Mods because it contains files, but none of them are manifest.json. |
14:35:02 | ERROR | SMAPI | - Mods\Extracted Mods\SMAPI 3.0.1 installer because it contains files, but none of them are manifest.json. |
14:35:02 | WARN | SMAPI | Changed save serializer |
14:35:02 | WARN | SMAPI | -------------------------------------------------- |
14:35:02 | WARN | SMAPI | These mods change the save serializer. They may corrupt your save files, or make them unusable if |
14:35:02 | WARN | SMAPI | you uninstall these mods. |
14:35:02 | WARN | SMAPI | - TMXLoader |
14:35:02 | INFO | SMAPI | Patched game code |
14:35:02 | INFO | SMAPI | -------------------------------------------------- |
14:35:02 | INFO | SMAPI | These mods directly change the game code. They're more likely to cause errors or bugs in-game; if |
14:35:02 | INFO | SMAPI | your game has issues, try removing these first. Otherwise you can ignore this warning. |
14:35:02 | INFO | SMAPI | - CustomMusic |
14:35:02 | INFO | SMAPI | - PyTK |
14:35:02 | INFO | SMAPI | - TMXLoader |
14:35:02 | INFO | SMAPI | - SpaceCore |
14:35:02 | INFO | SMAPI | - Json Assets |
14:35:02 | INFO | SMAPI | - Mail Framework Mod |
14:35:02 | INFO | SMAPI | - Animal Husbandry Mod |
14:35:02 | INFO | SMAPI | - Better Artisan Good Icons |
14:35:02 | INFO | SMAPI | - StardewHack |
14:35:02 | INFO | SMAPI | - Climates of Ferngill |
14:35:02 | INFO | SMAPI | - Dynamic Night Time |
14:35:02 | INFO | SMAPI | - WinterGrass |
14:35:02 | DEBUG | SMAPI | No update keys |
14:35:02 | DEBUG | SMAPI | -------------------------------------------------- |
14:35:02 | DEBUG | SMAPI | These mods have no update keys in their manifest. SMAPI may not notify you about updates for these |
14:35:02 | DEBUG | SMAPI | mods. Consider notifying the mod authors about this problem. |
14:35:02 | DEBUG | SMAPI | - Artisan Valley Machines (for CFR) |
14:35:02 | DEBUG | SMAPI | - Even More Recipes - Meat for JsonAssets |
14:35:02 | DEBUG | SMAPI | - [MFM] Even More Recipes |
14:35:02 | DEBUG | SMAPI | - [MFM] Fresh Meat |
14:35:02 | DEBUG | SMAPI | - Fruits & Veggies Legacy for Content Patcher |
14:35:02 | DEBUG | SMAPI | - [MFM] Fruits and Veggies |
14:35:02 | DEBUG | SMAPI | - [MFM] Mizu's Flowers |
14:35:02 | DEBUG | SMAPI | - [MFM] More Recipes |
14:35:02 | DEBUG | SMAPI | - [MFM] More Trees |
14:35:02 | INFO | CustomMusic | Loading Sunlands.wav ... |
14:35:02 | INFO | CustomMusic | Loading DarkCaverns.wav ... |
14:35:02 | INFO | CustomMusic | Loading PrimroseTheDancer.wav ... |
14:35:06 | INFO | StardewHack | Loaded StardewHack library v2.3.0 using Harmony v1.2.0.1. |
14:35:06 | DEBUG | Bigger Backpack | Applying bytecode patches for spacechase0.BiggerBackpack. |
14:35:11 | DEBUG | Custom Adventure Guild Challenges | Initialized (17 custom challenges loaded) |
14:35:11 | DEBUG | Harvest With Scythe | Applying bytecode patches for bcmpinc.HarvestWithScythe. |
14:35:14 | INFO | SMAPI | Type 'help' for help, or 'help <cmd>' for a command's usage |
14:35:14 | INFO | PyTK | ContentPath:D:\Steam\steamapps\common\Stardew Valley\Content |
14:35:18 | INFO | Climates of Ferngill | Lunar Disturbances 1.1.0 integration feature enabled |
14:35:18 | DEBUG | Climates of Ferngill | Didn't find mod Safe Lightning; you can optionally install it for extra features! |
14:35:18 | INFO | Climates of Ferngill | Dynamic Night Time 1.3.0 integration feature enabled |
14:35:18 | INFO | Dynamic Night Time | KoihimeNakamura.LunarDisturbances 1.1.0 integration feature enabled |
14:35:18 | INFO | Dynamic Night Time | KoihimeNakamura.ClimatesOfFerngill 1.5.4 integration feature enabled |
14:35:18 | INFO | Lunar Disturbances | spacechase0.JsonAssets 1.5.1 integration feature enabled |
14:35:27 | INFO | Json Assets | Loading content packs... |
14:35:27 | INFO | Json Assets | New Objects for Stardew Valley Expanded 1.7.11 by FlashShifter - Adds new fish, potions, objects, and weapons |
14:35:27 | INFO | Json Assets | Fruits and Veggies for JsonAssets 2.0.5 by Project Populate JsonAssets - A port of Mizu's crops for JsonAssets. |
14:35:27 | INFO | Json Assets | More Trees for JsonAssets 1.6.3 by Project Populate JsonAssets - A collection of new trees for JsonAssets |
14:35:27 | INFO | Json Assets | Mizu's Flowers for JsonAssets 1.6.2 by ParadigmNomad & Eemie (Port) & Mizu (Sprites) - A port of Mizu's sprites for JsonAssets. |
14:35:27 | INFO | Json Assets | More Food: A Collection of Recipes for JsonAssets 1.9.1 by Project Populate Json Assets - A port of Mizu's recipe sprites for JsonAssets |
14:35:27 | INFO | Json Assets | Artisan Valley Machine Goods 2.0.7 by Project Populate JsonAssets - Adds new items to the game via CFR machines. Requires CFR and JA to work properly. |
14:35:28 | INFO | Json Assets | Fantasy Crops 1.4.2 by ParadigmNomad - Port & MizuJakkaru - Sprites - A port of Mizu's sprites for JsonAssets |
14:35:28 | ERROR | Json Assets | Duplicate object: Doubloon just added by Fantasy Crops, already added by Fantasy Crops! |
14:35:28 | INFO | Json Assets | Even More Recipes for JsonAssets 1.5.4 by Project Populate JsonAssets - Adds even more new recipes for JsonAssets |
14:35:28 | INFO | Json Assets | Fresh Meat 2.1.0 by Project Populate Json Assets - MEEEEEEAT - for those who wish to have meat in their game. |
14:35:28 | INFO | Json Assets | Even More Recipes - Meat for JsonAssets 1.5.4 by Project Populate Json Assets - Adds even more new recipes for JsonAssets. Requires Fresh Meat to work. |
14:36:16 | DEBUG | Json Assets | Loading stuff early (MP client) |
14:36:16 | ERROR | Json Assets | This mod failed in the Multiplayer.PeerContextReceived event. Technical details: System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value) at JsonAssets.Mod.AssignIds(String type, Int32 starting, IList`1 data) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 966 at JsonAssets.Mod.initStuff(Boolean loadIdFiles) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 803 at JsonAssets.Mod.clientConnected(Object sender, PeerContextReceivedEventArgs e) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 624 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:22 | DEBUG | Json Assets | Adding default recipes |
14:36:22 | ERROR | SpaceCore | This mod failed in the GameLoop.SaveLoaded event. Technical details: System.InvalidOperationException: Can't use Helper.Data.ReadSaveData because this isn't the main player. (Save files are stored on the main player's computer.) at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadSaveData[TModel](String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\DataHelper.cs:line 83 at SpaceCore.SpaceCore.onSaveLoaded(Object sender, SaveLoadedEventArgs e) in G:\StardewValley\Mods_1.4\SpaceCore_SDV\SpaceCore.cs:line 166 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Aloe Pod for letter ppja.aloepod. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.aloepod. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Sweet Canary Melon Seeds for letter ppja.sweetcanarymelonseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.sweetcanarymelonseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Cassava Seeds for letter ppja.casavaseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.casavaseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Chickpea Seeds for letter ppja.chickpeaseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.chickpeaseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Elderberry Seeds for letter ppja.elderberryseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.elderberryseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Fennel Seeds for letter ppja.fennelseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.fennelseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Ginger Seeds for letter ppja.gingerseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.gingerseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Gooseberry Seeds for letter ppja.gooseberryseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.gooseberryseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Green Pea Seeds for letter ppja.greenpeaseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.greenpeaseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Jalapeno Seeds for letter ppja.jalapenoseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.jalapenoseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Juniper Berry Seeds for letter ppja.juniperseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.juniperseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Mint Seeds for letter ppja.mintseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.mintseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Okra Seeds for letter ppja.okraseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.okraseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Paddy Taro Seeds for letter ppja.paddytaroseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.paddytaroseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Passion Fruit Seeds for letter ppja.passionfruitseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.passionfruitseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Soybean Seeds for letter ppja.soybeanseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.soybeanseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Zucchini Seeds for letter ppja.zucchiniseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.zucchiniseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Chamomile Seeds for letter ppja.chamomileseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.chamomileseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Fairy Duster Pod for letter ppja.fairydusterseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.fairydusterseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Honeysuckle Starter for letter ppja.honeysucklestarter. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.honeysucklestarter. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Herbal Lavender Seeds for letter ppja.herballavenderseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.herballavenderseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Fragrant Lilac Pod for letter ppja.fragrantlilacseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.fragrantlilacseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Passion Flower Seeds for letter ppja.passionflowerseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.passionflowerseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Pitcher Plant Starter for letter ppja.pitcherplantstarter. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.pitcherplantstarter. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Rafflesia Seeds for letter ppja.rafflesiaseeds. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.rafflesiaseeds. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Rose Starter for letter ppja.rosestarter. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.rosestarter. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Camphor Sapling for letter ppja.camphorsapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.camphorsapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Breadfruit Sapling for letter ppja.breadfruitsapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.breadfruitsapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Eucalyptus Sapling for letter ppja.eucalyptussapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.eucalyptussapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Fig Sapling for letter ppja.figsapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.figsapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Grapefruit Sapling for letter ppja.grapefruitsapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.grapefruitsapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Melaleuca Sapling for letter ppja.melaleucasapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.melaleucasapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Persimmon Sapling for letter ppja.persimmonsapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.persimmonsapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Pomelo Sapling for letter ppja.pomelosapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.pomelosapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Vanilla Sapling for letter ppja.vanillasapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.vanillasapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Fragrant Wisteria Sapling for letter ppja.fragrantwisteriasapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.fragrantwisteriasapling. |
14:36:22 | WARN | Mail Framework Mod | No object found with the name Ylang Ylang Sapling for letter ppja.ylangylangsapling. |
14:36:22 | WARN | Mail Framework Mod | An index value is required to attach an object for letter ppja.ylangylangsapling. |
14:36:22 | WARN | Automate | Disabled automation (only the main player can automate machines in multiplayer mode). |
14:36:23 | DEBUG | NPC Map Locations | Handled tracking for custom locations: BlueMoonVineyard, Desert, Farm, ForestWest, GrampletonFields, LostWoods, ShearwaterBridge, SpriteSpring, TownEast. |
14:36:23 | DEBUG | NPC Map Locations | Using recolored map maps\flashShifter.stardewValleyExpandedCP\fall_map.png. |
14:36:23 | WARN | TimeSpeed | Disabled mod; only works for the main player in multiplayer. |
14:36:24 | ERROR | PyTK | This mod failed in the GameLoop.DayStarted event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at PyTK.PyTKMod.<>c.<Entry>b__22_0(Object s, DayStartedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\PyTKMod.cs:line 82 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:25 | DEBUG | NPC Map Locations | Unknown location: FarmHouse. |
14:36:29 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:29 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 77 times | |||
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 27 times | |||
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:36:31 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:36:31 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 293 times | |||
14:36:36 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 83 times | |||
14:36:38 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 435 times | |||
14:36:45 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 434 times | |||
14:36:52 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 136 times | |||
14:36:55 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 36 times | |||
14:36:55 | ERROR | Climates of Ferngill | This mod failed in the GameLoop.UpdateTicking event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at ClimatesOfFerngillRebuild.ClimatesOfFerngill.GameLoop_UpdateTicking(Object sender, UpdateTickingEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 194 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 9 times | |||
14:37:00 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:01 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 79 times | |||
14:37:02 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 301 times | |||
14:37:07 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 276 times | |||
14:37:11 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:11 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:11 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:11 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:12 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:12 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 210 times | |||
14:37:15 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 7 times | |||
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:15 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:15 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 27 times | |||
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:16 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 16 times | |||
14:37:16 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:16 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 21 times | |||
14:37:17 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:17 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:17 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 30 times | |||
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 10 times | |||
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:18 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:18 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 7 times | |||
14:37:19 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 11 times | |||
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:19 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:19 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 22 times | |||
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 4 times | |||
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 7 times | |||
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:20 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:20 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:21 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 37 times | |||
14:37:21 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
repeats 157 times | |||
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:24 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:24 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | game | An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | ERROR | Better Ranching | This mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | Climates of Ferngill | This mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 |
14:37:25 | ERROR | SMAPI | An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 |
14:37:25 | CRITICAL | SMAPI | The game crashed when drawing, and SMAPI was unable to recover the game. |