SMAPI log parser

Log info

Game info:
Stardew Valley: 1.4.2 on Microsoft Windows 10 Pro
SMAPI: 3.0.1
Folder: D:\Steam\steamapps\common\Stardew Valley
Log started: 2019-12-09 07:34 UTC (07:34 your time)

Installed mods: click any mod to filter toggle content packs in list
game 1.4.2 84 errors
SMAPI 3.0.1 Pathoschild 202 errors
24h Clock 1.0.1-unofficial.1-pathoschild Lajna no errors
Animal Husbandry Mod 2.4.2-beta4 Digus no errors
Automate 1.14.0 Pathoschild no errors
Better Artisan Good Icons 1.5.0 Cat no errors
Better Ranching 1.7.2 Urbanyeti 276 errors
Better Sprinklers 2.5.0 Maurício Gomes (Speeder) no errors
Bigger Backpack 2.3.0 spacechase0, yoseiri, bcmpinc no errors
CJB Cheats Menu 1.21.0 CJBok and Pathoschild no errors
CJB Item Spawner 1.11.5 CJBok and Pathoschild no errors
CJB Show Item Sell Price 1.9.4 CJBok and Pathoschild no errors
Climates of Ferngill 1.5.4 Sakorona 197 errors
Console Commands 3.0.1 SMAPI no errors
Content Patcher 1.10.1
+ Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher 1.2.9
+ Fruits & Veggies Legacy for Content Patcher 1.0.2
+ Immersive Farm 2 Remastered 1.7.10
+ Karmylla's Immersive Maps 3.0.3
+ Seasonal Villager Outfits for ContentPatcher 2.0.10
+ Stardew Valley Expanded 1.7.11
+ Stardew Valley Expanded - Andy NPC 1.7.11
+ Stardew Valley Expanded - Olivia NPC 1.7.11
+ Stardew Valley Expanded - Susan NPC 1.7.11
+ Stardew Valley Expanded - Victor NPC 1.7.11
Pathoschild
+ gizzymo
+ Project Populate JsonAssets
+ FlashShifter (Original Author: zanderb14)
+ Karmylla
+ Tanpoponoko (Art) Paradigmnomad (Coding) & Various Contributors
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
no errors
Custom Adventure Guild Challenges 1.9.0 DefenTheNation no errors
Custom Farming Automate Bridge 2.12.7 Platonymous no errors
Custom Farming Redux 2.12.7
+ Artisan Valley Machines (for CFR) 2.0.7
Platonymous
+ Project Populate JsonAssets
no errors
Custom NPC Fixes 1.2.1 spacechase0 no errors
Customize Anywhere 1.1.3 Cherry no errors
CustomMusic 1.5.3
+ Stardew Valley Expanded Custom Music 1.7.11
Platonymous
+ FlashShifter
no errors
Deep Woods 1.6.1-unofficial.2-mizzion Max Vollmer no errors
Dynamic Night Time 1.3.0 Sakorona no errors
Farm Type Manager 1.8.0
+ Stardew Valley Expanded Forage Locations 1.7.11
+ Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.9
Esca
+ FlashShifter
+ FlashShifter
no errors
Harvest With Scythe 2.3.0 bcmpinc no errors
Json Assets 1.5.1
+ Artisan Valley Machine Goods 2.0.7
+ Even More Recipes - Meat for JsonAssets 1.5.4
+ Even More Recipes for JsonAssets 1.5.4
+ Fantasy Crops 1.4.2
+ Fresh Meat 2.1.0
+ Fruits and Veggies for JsonAssets 2.0.5
+ Mizu's Flowers for JsonAssets 1.6.2
+ More Food: A Collection of Recipes for JsonAssets 1.9.1
+ More Trees for JsonAssets 1.6.3
+ New Objects for Stardew Valley Expanded 1.7.11
spacechase0
+ Project Populate JsonAssets
+ Project Populate Json Assets
+ Project Populate JsonAssets
+ ParadigmNomad - Port & MizuJakkaru - Sprites
+ Project Populate Json Assets
+ Project Populate JsonAssets
+ ParadigmNomad & Eemie (Port) & Mizu (Sprites)
+ Project Populate Json Assets
+ Project Populate JsonAssets
+ FlashShifter
2 errors
Longevity 1.6.11 RTGOAT no errors
Lookup Anything 1.23.0 Pathoschild no errors
Lunar Disturbances 1.1.0 Sakorona no errors
Mail Framework Mod 1.5.1
+ [MFM] Even More Recipes 1.0.0
+ [MFM] Fresh Meat 1.0.0
+ [MFM] Fruits and Veggies 1.0.2
+ [MFM] Mizu's Flowers 1.0.0
+ [MFM] More Recipes 1.0.0
+ [MFM] More Trees 1.0.1
Digus
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
no errors
NPC Map Locations 2.5.2 Bouhm no errors
Part of the Community 1.1.6-unofficial.1-beta-minervamaga Brandon Marquis Markail Green (Space Baby) no errors
PyTK 1.12.13 Platonymous 1 error
Save Backup 3.0.1 SMAPI no errors
SkullCavernElevator 1.2.5 lestoph no errors
SpaceCore 1.3.1 spacechase0 1 error
StardewHack 2.3.0 bcmpinc no errors
TimeSpeed 2.4.3 cantorsdust no errors
TMXLoader 1.10.6
+ Stardew Valley Expanded - PyTK 1.7.11
+ SVE Spouse Rooms and Festival Spots 1.7.11
+ TMX Immersive Farm 2 Remastered 1.7.10
Platonymous
+ FlashShifter
+ FlashShifter
+ FlashShifter
no errors
Tractor Mod 4.9.0 Pathoschild no errors
WinterGrass 2.0.0 Cat no errors
Filter messages:
TRACE | DEBUG | INFO | ALERT | WARN | ERROR
.* aA “ ” HL
showing 1 to 937 of 1,009 (total: 2,701)
14:34:53INFOSMAPISMAPI 3.0.1 with Stardew Valley 1.4.2 on Microsoft Windows 10 Pro
14:34:53INFOSMAPIMods go here: D:\Steam\steamapps\common\Stardew Valley\Mods
14:34:54DEBUGSMAPIStarting game...
14:35:02INFOSMAPILoaded 39 mods: This section is hidden. Click here to show it.
14:35:02INFOSMAPILoaded 33 content packs: This section is hidden. Click here to show it.
14:35:02INFOSMAPIFound 24 mods with warnings:
14:35:02ERRORSMAPI Skipped mods
14:35:02ERRORSMAPI --------------------------------------------------
14:35:02ERRORSMAPI These mods could not be added to your game.
14:35:02ERRORSMAPI - Mods\Disabled Mod because it contains files, but none of them are manifest.json.
14:35:02ERRORSMAPI - Mods\Enabled Mods because it contains files, but none of them are manifest.json.
14:35:02ERRORSMAPI - Mods\Extracted Mods\SMAPI 3.0.1 installer because it contains files, but none of them are manifest.json.
14:35:02WARNSMAPI Changed save serializer
14:35:02WARNSMAPI --------------------------------------------------
14:35:02WARNSMAPI These mods change the save serializer. They may corrupt your save files, or make them unusable if
14:35:02WARNSMAPI you uninstall these mods.
14:35:02WARNSMAPI - TMXLoader
14:35:02INFOSMAPI Patched game code
14:35:02INFOSMAPI --------------------------------------------------
14:35:02INFOSMAPI These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
14:35:02INFOSMAPI your game has issues, try removing these first. Otherwise you can ignore this warning.
14:35:02INFOSMAPI - CustomMusic
14:35:02INFOSMAPI - PyTK
14:35:02INFOSMAPI - TMXLoader
14:35:02INFOSMAPI - SpaceCore
14:35:02INFOSMAPI - Json Assets
14:35:02INFOSMAPI - Mail Framework Mod
14:35:02INFOSMAPI - Animal Husbandry Mod
14:35:02INFOSMAPI - Better Artisan Good Icons
14:35:02INFOSMAPI - StardewHack
14:35:02INFOSMAPI - Climates of Ferngill
14:35:02INFOSMAPI - Dynamic Night Time
14:35:02INFOSMAPI - WinterGrass
14:35:02DEBUGSMAPI No update keys
14:35:02DEBUGSMAPI --------------------------------------------------
14:35:02DEBUGSMAPI These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
14:35:02DEBUGSMAPI mods. Consider notifying the mod authors about this problem.
14:35:02DEBUGSMAPI - Artisan Valley Machines (for CFR)
14:35:02DEBUGSMAPI - Even More Recipes - Meat for JsonAssets
14:35:02DEBUGSMAPI - [MFM] Even More Recipes
14:35:02DEBUGSMAPI - [MFM] Fresh Meat
14:35:02DEBUGSMAPI - Fruits & Veggies Legacy for Content Patcher
14:35:02DEBUGSMAPI - [MFM] Fruits and Veggies
14:35:02DEBUGSMAPI - [MFM] Mizu's Flowers
14:35:02DEBUGSMAPI - [MFM] More Recipes
14:35:02DEBUGSMAPI - [MFM] More Trees
14:35:02INFOCustomMusicLoading Sunlands.wav ...
14:35:02INFOCustomMusicLoading DarkCaverns.wav ...
14:35:02INFOCustomMusicLoading PrimroseTheDancer.wav ...
14:35:06INFOStardewHackLoaded StardewHack library v2.3.0 using Harmony v1.2.0.1.
14:35:06DEBUGBigger BackpackApplying bytecode patches for spacechase0.BiggerBackpack.
14:35:11DEBUGCustom Adventure Guild ChallengesInitialized (17 custom challenges loaded)
14:35:11DEBUGHarvest With ScytheApplying bytecode patches for bcmpinc.HarvestWithScythe.
14:35:14INFOSMAPIType 'help' for help, or 'help <cmd>' for a command's usage
14:35:14INFOPyTKContentPath:D:\Steam\steamapps\common\Stardew Valley\Content
14:35:18INFOClimates of FerngillLunar Disturbances 1.1.0 integration feature enabled
14:35:18DEBUGClimates of FerngillDidn't find mod Safe Lightning; you can optionally install it for extra features!
14:35:18INFOClimates of FerngillDynamic Night Time 1.3.0 integration feature enabled
14:35:18INFODynamic Night TimeKoihimeNakamura.LunarDisturbances 1.1.0 integration feature enabled
14:35:18INFODynamic Night TimeKoihimeNakamura.ClimatesOfFerngill 1.5.4 integration feature enabled
14:35:18INFOLunar Disturbancesspacechase0.JsonAssets 1.5.1 integration feature enabled
14:35:27INFOJson AssetsLoading content packs...
14:35:27INFOJson Assets New Objects for Stardew Valley Expanded 1.7.11 by FlashShifter - Adds new fish, potions, objects, and weapons
14:35:27INFOJson Assets Fruits and Veggies for JsonAssets 2.0.5 by Project Populate JsonAssets - A port of Mizu's crops for JsonAssets.
14:35:27INFOJson Assets More Trees for JsonAssets 1.6.3 by Project Populate JsonAssets - A collection of new trees for JsonAssets
14:35:27INFOJson Assets Mizu's Flowers for JsonAssets 1.6.2 by ParadigmNomad & Eemie (Port) & Mizu (Sprites) - A port of Mizu's sprites for JsonAssets.
14:35:27INFOJson Assets More Food: A Collection of Recipes for JsonAssets 1.9.1 by Project Populate Json Assets - A port of Mizu's recipe sprites for JsonAssets
14:35:27INFOJson Assets Artisan Valley Machine Goods 2.0.7 by Project Populate JsonAssets - Adds new items to the game via CFR machines. Requires CFR and JA to work properly.
14:35:28INFOJson Assets Fantasy Crops 1.4.2 by ParadigmNomad - Port & MizuJakkaru - Sprites - A port of Mizu's sprites for JsonAssets
14:35:28ERRORJson AssetsDuplicate object: Doubloon just added by Fantasy Crops, already added by Fantasy Crops!
14:35:28INFOJson Assets Even More Recipes for JsonAssets 1.5.4 by Project Populate JsonAssets - Adds even more new recipes for JsonAssets
14:35:28INFOJson Assets Fresh Meat 2.1.0 by Project Populate Json Assets - MEEEEEEAT - for those who wish to have meat in their game.
14:35:28INFOJson Assets Even More Recipes - Meat for JsonAssets 1.5.4 by Project Populate Json Assets - Adds even more new recipes for JsonAssets. Requires Fresh Meat to work.
14:36:16DEBUGJson AssetsLoading stuff early (MP client)
14:36:16ERRORJson AssetsThis mod failed in the Multiplayer.PeerContextReceived event. Technical details: System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value) at JsonAssets.Mod.AssignIds(String type, Int32 starting, IList`1 data) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 966 at JsonAssets.Mod.initStuff(Boolean loadIdFiles) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 803 at JsonAssets.Mod.clientConnected(Object sender, PeerContextReceivedEventArgs e) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 624 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:22DEBUGJson AssetsAdding default recipes
14:36:22ERRORSpaceCoreThis mod failed in the GameLoop.SaveLoaded event. Technical details: System.InvalidOperationException: Can't use Helper.Data.ReadSaveData because this isn't the main player. (Save files are stored on the main player's computer.) at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadSaveData[TModel](String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\DataHelper.cs:line 83 at SpaceCore.SpaceCore.onSaveLoaded(Object sender, SaveLoadedEventArgs e) in G:\StardewValley\Mods_1.4\SpaceCore_SDV\SpaceCore.cs:line 166 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:22WARNMail Framework ModNo object found with the name Aloe Pod for letter ppja.aloepod.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.aloepod.
14:36:22WARNMail Framework ModNo object found with the name Sweet Canary Melon Seeds for letter ppja.sweetcanarymelonseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.sweetcanarymelonseeds.
14:36:22WARNMail Framework ModNo object found with the name Cassava Seeds for letter ppja.casavaseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.casavaseeds.
14:36:22WARNMail Framework ModNo object found with the name Chickpea Seeds for letter ppja.chickpeaseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.chickpeaseeds.
14:36:22WARNMail Framework ModNo object found with the name Elderberry Seeds for letter ppja.elderberryseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.elderberryseeds.
14:36:22WARNMail Framework ModNo object found with the name Fennel Seeds for letter ppja.fennelseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.fennelseeds.
14:36:22WARNMail Framework ModNo object found with the name Ginger Seeds for letter ppja.gingerseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.gingerseeds.
14:36:22WARNMail Framework ModNo object found with the name Gooseberry Seeds for letter ppja.gooseberryseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.gooseberryseeds.
14:36:22WARNMail Framework ModNo object found with the name Green Pea Seeds for letter ppja.greenpeaseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.greenpeaseeds.
14:36:22WARNMail Framework ModNo object found with the name Jalapeno Seeds for letter ppja.jalapenoseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.jalapenoseeds.
14:36:22WARNMail Framework ModNo object found with the name Juniper Berry Seeds for letter ppja.juniperseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.juniperseeds.
14:36:22WARNMail Framework ModNo object found with the name Mint Seeds for letter ppja.mintseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.mintseeds.
14:36:22WARNMail Framework ModNo object found with the name Okra Seeds for letter ppja.okraseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.okraseeds.
14:36:22WARNMail Framework ModNo object found with the name Paddy Taro Seeds for letter ppja.paddytaroseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.paddytaroseeds.
14:36:22WARNMail Framework ModNo object found with the name Passion Fruit Seeds for letter ppja.passionfruitseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.passionfruitseeds.
14:36:22WARNMail Framework ModNo object found with the name Soybean Seeds for letter ppja.soybeanseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.soybeanseeds.
14:36:22WARNMail Framework ModNo object found with the name Zucchini Seeds for letter ppja.zucchiniseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.zucchiniseeds.
14:36:22WARNMail Framework ModNo object found with the name Chamomile Seeds for letter ppja.chamomileseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.chamomileseeds.
14:36:22WARNMail Framework ModNo object found with the name Fairy Duster Pod for letter ppja.fairydusterseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.fairydusterseeds.
14:36:22WARNMail Framework ModNo object found with the name Honeysuckle Starter for letter ppja.honeysucklestarter.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.honeysucklestarter.
14:36:22WARNMail Framework ModNo object found with the name Herbal Lavender Seeds for letter ppja.herballavenderseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.herballavenderseeds.
14:36:22WARNMail Framework ModNo object found with the name Fragrant Lilac Pod for letter ppja.fragrantlilacseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.fragrantlilacseeds.
14:36:22WARNMail Framework ModNo object found with the name Passion Flower Seeds for letter ppja.passionflowerseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.passionflowerseeds.
14:36:22WARNMail Framework ModNo object found with the name Pitcher Plant Starter for letter ppja.pitcherplantstarter.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.pitcherplantstarter.
14:36:22WARNMail Framework ModNo object found with the name Rafflesia Seeds for letter ppja.rafflesiaseeds.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.rafflesiaseeds.
14:36:22WARNMail Framework ModNo object found with the name Rose Starter for letter ppja.rosestarter.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.rosestarter.
14:36:22WARNMail Framework ModNo object found with the name Camphor Sapling for letter ppja.camphorsapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.camphorsapling.
14:36:22WARNMail Framework ModNo object found with the name Breadfruit Sapling for letter ppja.breadfruitsapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.breadfruitsapling.
14:36:22WARNMail Framework ModNo object found with the name Eucalyptus Sapling for letter ppja.eucalyptussapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.eucalyptussapling.
14:36:22WARNMail Framework ModNo object found with the name Fig Sapling for letter ppja.figsapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.figsapling.
14:36:22WARNMail Framework ModNo object found with the name Grapefruit Sapling for letter ppja.grapefruitsapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.grapefruitsapling.
14:36:22WARNMail Framework ModNo object found with the name Melaleuca Sapling for letter ppja.melaleucasapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.melaleucasapling.
14:36:22WARNMail Framework ModNo object found with the name Persimmon Sapling for letter ppja.persimmonsapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.persimmonsapling.
14:36:22WARNMail Framework ModNo object found with the name Pomelo Sapling for letter ppja.pomelosapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.pomelosapling.
14:36:22WARNMail Framework ModNo object found with the name Vanilla Sapling for letter ppja.vanillasapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.vanillasapling.
14:36:22WARNMail Framework ModNo object found with the name Fragrant Wisteria Sapling for letter ppja.fragrantwisteriasapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.fragrantwisteriasapling.
14:36:22WARNMail Framework ModNo object found with the name Ylang Ylang Sapling for letter ppja.ylangylangsapling.
14:36:22WARNMail Framework ModAn index value is required to attach an object for letter ppja.ylangylangsapling.
14:36:22WARNAutomateDisabled automation (only the main player can automate machines in multiplayer mode).
14:36:23DEBUGNPC Map LocationsHandled tracking for custom locations: BlueMoonVineyard, Desert, Farm, ForestWest, GrampletonFields, LostWoods, ShearwaterBridge, SpriteSpring, TownEast.
14:36:23DEBUGNPC Map LocationsUsing recolored map maps\flashShifter.stardewValleyExpandedCP\fall_map.png.
14:36:23WARNTimeSpeedDisabled mod; only works for the main player in multiplayer.
14:36:24ERRORPyTKThis mod failed in the GameLoop.DayStarted event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at PyTK.PyTKMod.<>c.<Entry>b__22_0(Object s, DayStartedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\PyTKMod.cs:line 82 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:25DEBUGNPC Map LocationsUnknown location: FarmHouse.
14:36:29ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:29ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 77 times
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 27 times
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:36:31ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:36:31ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 293 times
14:36:36ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 83 times
14:36:38ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 435 times
14:36:45ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 434 times
14:36:52ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 136 times
14:36:55ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 36 times
14:36:55ERRORClimates of FerngillThis mod failed in the GameLoop.UpdateTicking event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at ClimatesOfFerngillRebuild.ClimatesOfFerngill.GameLoop_UpdateTicking(Object sender, UpdateTickingEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 194 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 9 times
14:37:00ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:01ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 79 times
14:37:02ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 301 times
14:37:07ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 276 times
14:37:11ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:11ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:11ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:11ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:12ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:12ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 210 times
14:37:15ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectNoActionHook.Prefix(Object __instance) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 52 at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean ) at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425 at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer ) at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160 at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6191 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 7 times
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:15ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:15ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 27 times
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:16ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 16 times
14:37:16ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:16ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 21 times
14:37:17ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:17ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:17ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 30 times
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 10 times
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:18ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:18ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 7 times
14:37:19ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 11 times
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:19ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:19ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 22 times
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 4 times
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 7 times
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:20ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:20ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:21ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 37 times
14:37:21ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
repeats 157 times
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:24ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:24ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressActionButton(KeyboardState currentKBState, MouseState currentMouseState, GamePadState currentPadState) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10334 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14351 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORgameAn error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Utility.tryToPlaceItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 7474 at StardewValley.Game1.pressUseToolButton() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 10681 at StardewValley.Game1.<>c__DisplayClass771_0.<UpdateControlInput>b__0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 14376 at StardewValley.ModHooks.OnGame1_UpdateControlInput(KeyboardState& keyboardState, MouseState& mouseState, GamePadState& gamePadState, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 11 at StardewValley.Game1.UpdateControlInput(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 13876 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3545 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25ERRORBetter RanchingThis mod failed in the Display.RenderingHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at BetterRanching.BetterRanching.DrawItemBubble(SpriteBatch spriteBatch, Pet pet) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 248 at BetterRanching.BetterRanching.OnRenderingHud(Object sender, RenderingHudEventArgs e) in C:\Projects\stardew-better-ranching\BetterRanching\BetterRanching.cs:line 177 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORClimates of FerngillThis mod failed in the Display.RenderedHud event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
14:37:25ERRORSMAPIAn error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at StardewValley.Utility.playerCanPlaceItemHere(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 6395 at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D ) at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
14:37:25CRITICALSMAPIThe game crashed when drawing, and SMAPI was unable to recover the game.
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