SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24354 on Microsoft Windows 11 Pro
SMAPI: 4.2.1
Folder: C:\XboxGames\Stardew Valley\Content
Log started: 2025-03-28 04:14 UTC (04:14 your time)

Installed mods: click any mod to filter toggle content packs in list
game 1.6.15 build 24354 1 error
SMAPI 4.2.1 Pathoschild no errors
Better Ranching 2.0.5 Urbanyeti no errors
Console Commands 4.2.1 SMAPI no errors
Content Patcher 2.6.1
+ DaisyNiko's Tilesheets 1.11.0
+ Lumisteria Tilesheets - Indoor 1.4.0
+ Lumisteria Tilesheets - Outdoor 1.4.0
+ Wren's Extended Cellar 1.0.0
Pathoschild
+ DaisyNiko
+ Lumisteria
+ Lumisteria
+ Wren
no errors
Convenient Inventory 1.5.6 gaussfire no errors
Experience Bars 1.4.5 spacechase0 no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
Save Backup 4.2.1 SMAPI no errors
SkipFishingMinigame 0.7.4 DewMods no errors
Stardew Realty Framework 2.0.2 Prism 99-Advize no errors
StardewHack 7.4.0 bcmpinc no errors
Wear More Rings 7.7.0 bcmpinc no errors
Filter messages:
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.* aA “ ” HL
showing 1 to 26 of 41 (total: 215)
23:14:26INFOSMAPISMAPI 4.2.1 with Stardew Valley 1.6.15 build 24354 on Microsoft Windows 11 Pro
23:14:26INFOSMAPIMods go here: C:\XboxGames\Stardew Valley\Content\Mods
23:15:10DEBUGSMAPIWaiting for game to launch...
23:15:11DEBUGSMAPILoading mod metadata...
23:15:11DEBUGSMAPILoading mods...
23:15:12INFOSMAPILoaded 11 mods: This section is hidden. Click here to show it.
23:15:12INFOSMAPILoaded 4 content packs: This section is hidden. Click here to show it.
23:15:12INFOSMAPI Patched game code
23:15:12INFOSMAPI --------------------------------------------------
23:15:12INFOSMAPI These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
23:15:12INFOSMAPI your game has issues, try removing these first. Otherwise you can ignore this warning.
23:15:12INFOSMAPI - Convenient Inventory
23:15:12INFOSMAPI - Stardew Realty Framework
23:15:12INFOSMAPI - StardewHack
23:15:12INFOSMAPI - Wear More Rings
23:15:12DEBUGSMAPILaunching mods...
23:15:12INFOStardew Realty FrameworkLogger debug mode: False
23:15:13INFOStardewHackLoaded StardewHack library v7.4.0 using Harmony v2.2.2.0.
23:15:13DEBUGWear More RingsApplying bytecode patches for bcmpinc.WearMoreRings.
23:15:13DEBUGSMAPIMods loaded and ready!
23:15:14INFOSMAPIType 'help' for help, or 'help <cmd>' for a command's usage
23:15:15INFOStardew Realty FrameworkAdd custom BigCraftable prism99.advize.stardewrealty.cheesevat
23:15:15INFOStardew Realty FrameworkCustom Machinedata for (BC)prism99.advize.stardewrealty.cheesevat added
23:15:17INFOContent PatcherSome content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - Wren's Extended Cellar For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
23:15:36ERRORgameCouldn't create the 'prism99.sdr.stardewmeadows' location. Is its data in Data/Locations invalid? System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> ArgumentException: The asset name can't be null or empty. (Parameter 'rawName') at StardewModdingAPI.Framework.ContentCoordinator.ParseAssetName(String rawName, Boolean allowLocales) in SMAPI\Framework\ContentCoordinator.cs:line 282 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.Load[T](String assetName, LanguageCode language) in SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 136 at StardewValley.GameLocation.loadMap(String mapPath, Boolean force_reload) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2023 at StardewValley.GameLocation.reloadMap() in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 2187 at StardewValley.GameLocation..ctor(String mapPath, String name) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 1477 at SDV_Realty_Core.Framework.Expansions.FarmExpansionLocation..ctor(String mapPath, String a) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\SDV_StardewRealty\Source V3.1\shared\v1.6_Components\Framework\CustomEntities\Expansions\FarmExpansionLocation.cs:line 69 --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Span`1& arguments, Signature sig, Boolean constructor, Boolean wrapExceptions) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at StardewValley.Game1.CreateGameLocation(String id, CreateLocationData createData) in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8080 at StardewValley.Game1.AddLocations() in D:\GitlabRunner\builds\Gq5qA5P4\2\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8095
23:15:37INFOWear More RingsSave loaded for Cody.
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