SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.15 build 24356 on Microsoft Windows 11 Home Single Language
SMAPI: 4.1.10
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2025-03-15 15:11 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.15 build 24356 1 error
SMAPI 4.1.10 Pathoschild 1 error
CJB Cheats Menu 1.38.0 CJBok and Pathoschild no errors
Console Commands 4.1.10 SMAPI no errors
Save Anywhere Redux 3.3.0 Open Source no errors
Save Backup 4.1.10 SMAPI no errors
[23:11:30 INFO  SMAPI] SMAPI 4.1.10 with Stardew Valley 1.6.15 build 24356 on Microsoft Windows 11 Home Single Language
[23:11:30 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[23:11:30 TRACE SMAPI] Log started at 2025-03-15T15:11:30 UTC
[23:11:33 DEBUG SMAPI] Waiting for game to launch...
[23:11:34 TRACE game] Instance_Initialize() finished, elapsed = '00:00:00.8203419'
[23:11:34 DEBUG SMAPI] Loading mod metadata...
[23:11:34 DEBUG SMAPI] Loading mods...
[23:11:34 TRACE SMAPI]    CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll, ID: CJBok.CheatsMenu, assembly version: 1.38.0)...
[23:11:34 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.10)...
[23:11:35 TRACE SMAPI]    Save Anywhere Redux (from Mods\SaveAnywhere\SaveAnywhere.dll, ID: Omegasis.SaveAnywhere, assembly version: 1.0.0)...
[23:11:35 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.10)...
[23:11:35 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly SaveBackup.dll.
[23:11:35 INFO  SMAPI] Loaded 4 mods:
[23:11:35 INFO  SMAPI]    CJB Cheats Menu 1.38.0 by CJBok and Pathoschild | Simple in-game cheats menu!
[23:11:35 INFO  SMAPI]    Console Commands 4.1.10 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[23:11:35 INFO  SMAPI]    Save Anywhere Redux 3.3.0 by Open Source | This mod allows you to save your game at any time, anywhere.
[23:11:35 INFO  SMAPI]    Save Backup 4.1.10 by SMAPI | Automatically backs up all your saves once per day into its folder.

[23:11:35 TRACE SMAPI]    Direct console access
[23:11:35 TRACE SMAPI]    --------------------------------------------------
[23:11:35 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[23:11:35 TRACE SMAPI]       be logged by SMAPI.

[23:11:35 TRACE SMAPI]       - Save Backup

[23:11:35 DEBUG SMAPI] Launching mods...
[23:11:35 TRACE CJB Cheats Menu] Started with menu key LeftAlt.
[23:11:35 TRACE SMAPI]    Found mod-provided API (SaveAnywhere.Framework.SaveAnywhereApi).
[23:11:35 TRACE Save Backup] Already backed up today.
[23:11:35 DEBUG SMAPI] Mods loaded and ready!
[23:11:35 TRACE SMAPI] Checking for known software conflicts...
[23:11:35 TRACE SMAPI]    None found!
[23:11:35 TRACE SMAPI] Checking for updates...
[23:11:35 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[23:11:35 TRACE SMAPI] Running on GPU: Intel(R) Iris(R) Xe Graphics
[23:11:35 TRACE game] Instance_LoadContent() finished, elapsed = '00:00:01.3508232'
[23:11:35 TRACE game] Steam logged on: True
[23:11:35 TRACE game] Initializing GalaxySDK
[23:11:35 TRACE game] Requesting Steam app ticket
[23:11:36 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[23:11:37 TRACE game] Signing into GalaxySDK
[23:11:37 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:240 Width:1280 Height:720}
[23:11:37 TRACE SMAPI]    SMAPI okay.
[23:11:37 TRACE SMAPI]    Checking for updates to 2 mods...
[23:11:38 TRACE SMAPI]    All mods up to date.
[23:11:38 TRACE game] Galaxy auth success
[23:11:38 TRACE game] Galaxy signed in
[23:11:38 TRACE game] Galaxy logged on
[23:11:41 TRACE game] Successfully set GOG Galaxy profile name.
[23:14:47 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[23:14:48 TRACE SMAPI]    task complete.
[23:14:48 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:240 Width:1280 Height:720}
[23:14:48 TRACE game] Successfully loaded ContentHashes.json containing 3560 file(s);
[23:14:48 TRACE game] EnsureManifestInitialized() finished, elapsed = '00:00:00.0092115'
[23:14:53 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[23:14:53 TRACE SMAPI] Game loader synchronizing...
[23:14:53 TRACE game] getLoadEnumerator('hawkins_396457766')
[23:14:53 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[23:14:54 TRACE SMAPI]    task complete.
[23:14:54 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[23:14:55 TRACE SMAPI]    task complete.
[23:14:55 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[23:14:55 TRACE SMAPI]    task complete.
[23:14:55 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[23:14:56 TRACE SMAPI]    task complete.
[23:14:56 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[23:14:56 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:03.1612886'
[23:14:56 TRACE game] setGameMode( 'playingGameMode (3)' )
[23:14:56 TRACE SMAPI] Game loader done.
[23:14:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:240 Width:1280 Height:720}
[23:14:56 TRACE SMAPI] Context: loaded save 'hawkins_396457766', starting winter 13 Y1, locale set to . Single-player.
[23:14:56 TRACE CJB Cheats Menu] Requested cache invalidation for 'Data/Crops'.
[23:14:56 TRACE SMAPI] CJB Cheats Menu edited Data/Crops.
[23:14:56 TRACE SMAPI] Invalidated 1 asset names (Data/Crops).
Propagated 1 core assets (Data/Crops).
[23:14:58 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:240 Width:1280 Height:720}
[23:14:59 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:240 Width:1280 Height:720}
[23:15:00 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:29 Width:1920 Height:1111}
[23:15:00 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:29 Width:1920 Height:1111}
[23:15:05 TRACE CJB Cheats Menu] Received menu open key, but a 'GameMenu' menu is already open.
[23:16:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:29 Width:1920 Height:1111}
[23:19:09 TRACE SMAPI] Synchronizing 'NewDay' task...
[23:19:09 TRACE SMAPI]    task complete.
[23:19:09 TRACE SMAPI] Context: before save.
[23:19:09 TRACE game] SaveGame.Save() called.
[23:19:09 TRACE SMAPI] Synchronizing 'Save' task...
[23:19:09 TRACE game] Saving without compression...
[23:19:10 TRACE SMAPI]    task complete.
[23:19:10 ERROR game] saveTask failed with an exception
UnauthorizedAccessException: Access to the path is denied.
   at System.IO.FileSystem.MoveFile(String sourceFullPath, String destFullPath, Boolean overwrite)
   at System.IO.File.Move(String sourceFileName, String destFileName, Boolean overwrite)
   at StardewValley.SaveGame.getSaveEnumerator()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 641
   at StardewValley.SaveGame.<>c__DisplayClass92_0.<Save>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 227
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[23:19:10 ERROR SMAPI] An error occurred in the overridden update loop: UnauthorizedAccessException: Access to the path is denied.
   at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 254
   at StardewValley.Menus.SaveGameMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:line 116
   at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3670
   at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3454
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/SCore.cs:line 748
[23:19:10 WARN  game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
[23:19:10 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:640 Y:38 Width:1280 Height:720}
[23:23:13 TRACE game] Disconnected: ClosedGame
[23:23:13 TRACE SMAPI] Disposing...
[23:23:13 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.
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