SMAPI log parser

Suggested fixes

  • You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.

Log info

Game info:
Stardew Valley: 1.3.27 on Microsoft Windows 10 Home
SMAPI: 2.6
Log started: 2018-08-06 03:05 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.3.27 1 error
SMAPI 2.6 Pathoschild 1 error
Armi's Unlimited Players 2018.5.22-beta Armitxes no errors
Console Commands 2.6 SMAPI no errors
Save Backup 2.6 SMAPI no errors
[20:05:10 INFO  SMAPI] SMAPI 2.6 with Stardew Valley 1.3.27 on Microsoft Windows 10 Home
[20:05:10 DEBUG SMAPI] Mods go here: C:\Program Files (x86)\Steam\SteamApps\common\Stardew Valley\Mods
[20:05:10 TRACE SMAPI] Log started at 2018-08-06T03:05:10 UTC
[20:05:11 DEBUG SMAPI] Starting game...
[20:05:15 TRACE SMAPI] Detecting common issues...
[20:05:15 TRACE SMAPI] Loading mod metadata...
[20:05:15 TRACE SMAPI] Loading mods...
[20:05:15 TRACE SMAPI]    Armi's Unlimited Players (2018_05_22_UnlimitedPlayers-2213-2018-05-22 (1)\UnlimitedPlayers.dll)...
[20:05:16 TRACE SMAPI]    Console Commands (ConsoleCommands\ConsoleCommands.dll)...
[20:05:16 TRACE SMAPI]    Save Backup (SaveBackup\SaveBackup.dll)...

[20:05:16 INFO  SMAPI] Loaded 3 mods:
[20:05:16 INFO  SMAPI]    Armi's Unlimited Players 2018.5.22-beta by Armitxes | Remove the maximum player restrictions, build endless cabins.
[20:05:16 INFO  SMAPI]    Console Commands 2.6 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[20:05:16 INFO  SMAPI]    Save Backup 2.6 by SMAPI | Automatically backs up all your saves once per day into its folder.

[20:05:16 INFO  Armi's Unlimited Players] Player limit set to 10 players.
[20:05:16 TRACE Save Backup] Adding 2018-08-06 - SMAPI 2.6 with Stardew Valley
[20:05:16 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[20:05:16 TRACE SMAPI] Checking for updates...
[20:05:16 TRACE game] Signing into GalaxySDK
[20:05:17 TRACE SMAPI]    SMAPI okay.
[20:05:17 TRACE SMAPI]    Checking for updates to 3 mods...
[20:05:17 TRACE game] Galaxy auth success
[20:05:17 TRACE game] Galaxy signed in
[20:05:17 TRACE game] Galaxy logged on
[20:05:17 TRACE SMAPI] Got update-check errors for some mods:
   Armi's Unlimited Players: The update key 'GitHub:Armitxes/StardewValley_UnlimitedPlayers' matches a mod with no version number.
[20:05:17 TRACE SMAPI]    All mods up to date.
[20:05:51 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[20:05:51 TRACE SMAPI] Game loader synchronising...
[20:05:51 TRACE game] getLoadEnumerator('Dakota_187121168')
[20:05:53 TRACE game] serializeTask failed with an exception
[20:05:53 ERROR game] System.InvalidOperationException
[20:05:53 TRACE game] There is an error in XML document (1, 2097150).
[20:05:53 TRACE game]    at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
   at System.Xml.Serialization.XmlSerializer.Deserialize(Stream stream)
   at StardewValley.SaveGame.<>c__DisplayClass55_0.<getLoadEnumerator>b__0() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\SaveGame.cs:line 859
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
[20:05:53 ERROR SMAPI] An error occured in the overridden update loop: System.InvalidOperationException: There is an error in XML document (1, 2097150). ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 2097150.
   at System.Xml.XmlTextReaderImpl.Throw(Exception e)
   at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
   at System.Xml.XmlTextReaderImpl.ParseText(Int32& startPos, Int32& endPos, Int32& outOrChars)
   at System.Xml.XmlTextReaderImpl.ParseText()
   at System.Xml.XmlTextReaderImpl.ParseElementContent()
   at System.Xml.XmlTextReaderImpl.Read()
   at System.Xml.XmlTextReader.Read()
   at System.Xml.XmlReader.ReadElementString()
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read92_Club(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read107_GameLocation(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read132_SaveGame(Boolean isNullable, Boolean checkType)
   at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read133_SaveGame()
   --- End of inner exception stack trace ---
   at StardewValley.SaveGame.<getLoadEnumerator>d__55.MoveNext() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\SaveGame.cs:line 874
   at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 239
[20:05:53 TRACE SMAPI] Game loader synchronising...
[20:05:53 TRACE SMAPI] Game loader done.
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