SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.7 build 24119 on Microsoft Windows 11 Home
SMAPI: 4.0.8
Folder: C:\Users\Ovali\OneDrive\Dokumente\Desktop\stardew\Stardew Valley
Log started: 2024-10-04 21:17 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.7 build 24119 2 errors
SMAPI 4.0.8 Pathoschild no errors
Console Commands 4.0.8 SMAPI no errors
Save Backup 4.0.8 SMAPI no errors
UI Info Suite 2 2.3.4 Annosz no errors
[23:17:15 INFO  SMAPI] SMAPI 4.0.8 with Stardew Valley 1.6.7 build 24119 on Microsoft Windows 11 Home
[23:17:15 INFO  SMAPI] Mods go here: C:\Users\Ovali\OneDrive\Dokumente\Desktop\stardew\Stardew Valley\Mods
[23:17:15 TRACE SMAPI] Log started at 2024-10-04T21:17:15 UTC
[23:17:19 DEBUG SMAPI] Waiting for game to launch...
[23:17:19 ERROR game] Game.Initialize() caught exception initializing XACT.
FileNotFoundException: Could not find file 'C:\Users\Ovali\OneDrive\Dokumente\Desktop\stardew\Stardew Valley\Content\XACT\Wave Bank.xwb'.
File name: 'C:\Users\Ovali\OneDrive\Dokumente\Desktop\stardew\Stardew Valley\Content\XACT\Wave Bank.xwb'
   at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
   at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37
   at Microsoft.Xna.Framework.Audio.AudioEngine.OpenStream(String filePath, Boolean useMemoryStream) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\Xact\AudioEngine.cs:line 61
   at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String waveBankFilename, Boolean streaming, Int32 offset, Int32 packetsize) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Audio\Xact\WaveBank.cs:line 113
   at StardewValley.Game1.Initialize() in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2191
[23:17:19 DEBUG SMAPI] Loading mod metadata...
[23:17:19 DEBUG SMAPI] Loading mods...
[23:17:19 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands)...
[23:17:20 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup)...
[23:17:20 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly SaveBackup.dll.
[23:17:20 TRACE SMAPI]    UI Info Suite 2 (from Mods\UIInfoSuite2.2.3.4\UIInfoSuite2\UIInfoSuite2.dll, ID: Annosz.UiInfoSuite2)...
[23:17:20 INFO  SMAPI] Loaded 3 mods:
[23:17:20 INFO  SMAPI]    Console Commands 4.0.8 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[23:17:20 INFO  SMAPI]    Save Backup 4.0.8 by SMAPI | Automatically backs up all your saves once per day into its folder.
[23:17:20 INFO  SMAPI]    UI Info Suite 2 2.3.4 by Annosz | Adds a useful information to the user interface. Based on Cdaragorn's excellent UI Info Suite.

[23:17:20 INFO  SMAPI] Found 1 mod with warnings:
[23:17:20 DEBUG SMAPI] Launching mods...
[23:17:20 TRACE Save Backup] Already backed up today.
[23:17:20 DEBUG SMAPI] Mods loaded and ready!
[23:17:20 TRACE SMAPI] Checking for known software conflicts...
[23:17:20 TRACE SMAPI]    None found!
[23:17:20 TRACE SMAPI] Checking for updates...
[23:17:20 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[23:17:20 TRACE SMAPI]    SMAPI okay.
[23:17:20 TRACE SMAPI]    Checking for updates to 1 mods...
[23:17:21 TRACE SMAPI] Running on GPU: NVIDIA GeForce RTX 2060/PCIe/SSE2
[23:17:21 TRACE SMAPI]    All mods up to date.
[23:17:21 TRACE game] Steam logged on: True
[23:17:21 TRACE game] Initializing GalaxySDK
[23:17:21 TRACE game] Requesting Steam app ticket
[23:17:22 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[23:17:22 TRACE UI Info Suite 2] Registered Sound: UIInfoSuite.sounds.LevelUp
[23:17:22 TRACE game] Signing into GalaxySDK
[23:17:22 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:320 Y:180 Width:1280 Height:720}
[23:17:22 ERROR game] Galaxy auth failure: FAILURE_REASON_INVALID_CREDENTIALS
[23:17:38 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
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