SMAPI log parser
Log info
Stardew Valley: | 1.6.14 build 24317 on Microsoft Windows 11 Pro |
---|---|
SMAPI: | 4.1.7 |
Folder: | D:\SteamLibrary\steamapps\common\Stardew Valley |
Log started: | 2024-11-28 02:30 UTC ({{localTimeStarted}} your time) |
game 1.6.14 build 24317 | no errors | ||
SMAPI 4.1.7 | Pathoschild | 1 error | |
AutoGate 1.3.5 | Teban100 | no errors | |
Better Detailed Descriptions 2.0.2 | Gbaeriel | no errors | |
Better Ranching 2.0.5 | Urbanyeti | no errors | |
Better Signs 2.0.0 | Steve Baker | no errors | |
Console Commands 4.1.7 | SMAPI | no errors | |
Content Patcher 2.4.4
+ Fairy Mushroom Tree 1.0.0
(+ 3 content packs)
+ Golden Hour Window Light 1.0.4 + Kitty Channels 1.1.0 |
Pathoschild
+ lumiepop
+ Latteholn + Maraluna7 and Sashaldystauns |
no errors | |
Dynamic Reflections 3.0.0 | PeacefulEnd | no errors | |
DynamicNightTime 1.3.16-beta | Sakorona | no errors | |
Fashion Sense 7.0.1
+ Shardust's Animated Hairstyles for Fashion Sense 11.0.0
(+ 1 content packs)
|
PeacefulEnd
+ Shardust
|
no errors | |
Generic Mod Config Menu 1.14.1 | spacechase0 | no errors | |
Lookup Anything 1.46.2 | Pathoschild | no errors | |
Multiplayer Horse Reskin 2.0.0 | DellyBelly | no errors | |
NPC Map Locations 3.2.2 | Bouhm | no errors | |
Passable Crops 1.1.9 | NCarigon | no errors | |
Pause in Multiplayer Revived 1.8.1 | mishmaash | no errors | |
Range Highlight 4.2.1 | Jamie Taylor | no errors | |
Save Backup 4.1.7 | SMAPI | no errors | |
Simple Crop Label 6.0.2 | TheMusketeer | no errors | |
StardewNotification 1.8.19 | monopandora, maintained by Sakorona | no errors | |
Visible Fish 0.4.2 | shekurika | no errors | |
Water Flow 1.0.0 | blueberry | no errors | |
Wind Effects 1.0.3-unofficial.5-brimbane | Cat | no errors |
[22:30:36 INFO SMAPI] SMAPI 4.1.7 with Stardew Valley 1.6.14 build 24317 on Microsoft Windows 11 Pro [22:30:36 INFO SMAPI] Mods go here: ~\AppData\Roaming\Stardrop\Data\Selected Mods [22:30:36 TRACE SMAPI] (Using custom --mods-path argument. Game folder: D:\SteamLibrary\steamapps\common\Stardew Valley.) [22:30:36 TRACE SMAPI] Log started at 2024-11-28T02:30:36 UTC [22:30:40 DEBUG SMAPI] Waiting for game to launch... [22:30:40 DEBUG SMAPI] Loading mod metadata... [22:30:40 DEBUG SMAPI] Loading mods... [22:30:41 TRACE SMAPI] AutoGate (from Selected Mods\AutoGate\AutoGate.dll, ID: AutoGate, assembly version: 1.3.5)... [22:30:41 TRACE SMAPI] Better Detailed Descriptions (from Selected Mods\BetterDetailedDescriptions\BetterDetailedDescriptions.dll, ID: gbaeriel.BetterDetailedDescriptions, assembly version: 1.0.0)... [22:30:41 TRACE SMAPI] Generic Mod Config Menu (from Selected Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)... [22:30:41 TRACE SMAPI] Detected direct console access (System.Console type) in assembly GenericModConfigMenu.dll. [22:30:41 TRACE SMAPI] Better Ranching (from Selected Mods\BetterRanching\BetterRanching.dll, ID: BetterRanching, assembly version: 0.0.0)... [22:30:41 TRACE SMAPI] Failed loading PDB for 'BetterRanching.dll'. Technical details: Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching) at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters) at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters) at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280 [22:30:41 TRACE SMAPI] Better Signs (from Selected Mods\BetterSigns\BetterSigns.dll, ID: stebaker92.bettersigns, assembly version: 2.0.0)... [22:30:41 TRACE SMAPI] Detected game patcher in assembly BetterSigns.dll. [22:30:41 TRACE SMAPI] Console Commands (from Selected Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.7)... [22:30:41 TRACE SMAPI] Content Patcher (from Selected Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.4.4)... [22:30:41 TRACE SMAPI] DynamicNightTime (from Selected Mods\DynamicNightTime\DynamicNightTime.dll, ID: knakamura.dynamicnighttime, assembly version: 1.3.16)... [22:30:41 TRACE SMAPI] Detected game patcher in assembly DynamicNightTime.dll. [22:30:41 TRACE SMAPI] Dynamic Reflections (from Selected Mods\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections, assembly version: 3.0.0)... [22:30:41 TRACE SMAPI] Detected game patcher in assembly DynamicReflections.dll. [22:30:41 TRACE SMAPI] Fashion Sense (from Selected Mods\FashionSense\FashionSense.dll, ID: PeacefulEnd.FashionSense, assembly version: 7.0.1)... [22:30:41 TRACE SMAPI] Detected game patcher in assembly FashionSense.dll. [22:30:41 TRACE SMAPI] Lookup Anything (from Selected Mods\LookupAnything\LookupAnything.dll, ID: Pathoschild.LookupAnything, assembly version: 1.46.2)... [22:30:41 TRACE SMAPI] Multiplayer Horse Reskin (from Selected Mods\MultiplayerHorseReskin\MultiplayerHorseReskin.dll, ID: DelphinWave.MultiplayerHorseReskin, assembly version: 1.0.0)... [22:30:41 TRACE SMAPI] Failed loading PDB for 'MultiplayerHorseReskin.dll'. Technical details: Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching) at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters) at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters) at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280 [22:30:41 TRACE SMAPI] NPC Map Locations (from Selected Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.2.2)... [22:30:41 TRACE SMAPI] Passable Crops (from Selected Mods\PassableCrops\PassableCrops.dll, ID: NCarigon.PassableCrops, assembly version: 1.0.0)... [22:30:41 TRACE SMAPI] Detected game patcher in assembly PassableCrops.dll. [22:30:41 TRACE SMAPI] Pause in Multiplayer Revived (from Selected Mods\PauseInMultiplayer\PauseInMultiplayer.dll, ID: mishmaash.PauseInMultiplayer, assembly version: 1.8.1)... [22:30:41 TRACE SMAPI] Failed loading PDB for 'PauseInMultiplayer.dll'. Technical details: Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching) at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters) at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters) at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280 [22:30:41 TRACE SMAPI] Range Highlight (from Selected Mods\RangeHighlight\RangeHighlight.dll, ID: jltaylor-us.RangeHighlight, assembly version: 1.0.0)... [22:30:41 TRACE SMAPI] Save Backup (from Selected Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.7)... [22:30:41 TRACE SMAPI] Simple Crop Label (from Selected Mods\SimpleCropLabel\SimpleCropLabel.dll, ID: SimpleCropLabel, assembly version: 0.0.0)... [22:30:41 TRACE SMAPI] StardewNotification (from Selected Mods\StardewNotification\StardewNotification.dll, ID: mondopandora.stardewnotification, assembly version: 1.8.19)... [22:30:41 TRACE SMAPI] Visible Fish (from Selected Mods\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)... [22:30:41 TRACE SMAPI] Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method... [22:30:41 TRACE SMAPI] Detected game patcher in assembly showFishInWater.dll. [22:30:41 TRACE SMAPI] Water Flow (from Selected Mods\WaterFlow\WaterFlow.dll, ID: blueberry.WaterFlow, assembly version: 1.0.0)... [22:30:41 TRACE SMAPI] Rewrote WaterFlow.dll to fix WaterTiles type... [22:30:41 TRACE SMAPI] Detected game patcher in assembly WaterFlow.dll. [22:30:41 TRACE SMAPI] Wind Effects (from Selected Mods\WindEffects\WindEffects.dll, ID: cat.windeffects, assembly version: 1.0.3)... [22:30:41 TRACE SMAPI] Fairy Mushroom Tree (from Selected Mods\[CP] Fairy Mushroom Tree, ID: lumiepop.fairymushroomtree) [content pack]... [22:30:41 TRACE SMAPI] Golden Hour Window Light (from Selected Mods\[CP] Golden Hour, ID: Latteholn.GoldenHourWindowLight) [content pack]... [22:30:41 TRACE SMAPI] Kitty Channels (from Selected Mods\[CP] Kitty Channels, ID: MaraSashal.KittyChannels) [content pack]... [22:30:41 TRACE SMAPI] Shardust's Animated Hairstyles for Fashion Sense (from Selected Mods\[FS] Shardust's Animated Hairstyles, ID: Shardust.AnimatedHairstyles.FashionSensePack) [content pack]... [22:30:41 INFO SMAPI] Loaded 22 mods: [22:30:41 INFO SMAPI] AutoGate 1.3.5 by Teban100 | Makes passing through gates automatic. [22:30:41 INFO SMAPI] Better Detailed Descriptions 2.0.2 by Gbaeriel | Enhances the in-game item descriptions by providing detailed statistics for seeds and crops, including planting seasons, growth time, regrowth periods, harvest yields, and profitability calculations. [22:30:41 INFO SMAPI] Better Ranching 2.0.5 by Urbanyeti | Prevents failed milk/shear attempts and displays when animals can be milked/sheared and petted. [22:30:41 INFO SMAPI] Better Signs 2.0.0 by Steve Baker | Prevents overwriting displayItems on Signs [22:30:41 INFO SMAPI] Console Commands 4.1.7 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [22:30:41 INFO SMAPI] Content Patcher 2.4.4 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [22:30:41 INFO SMAPI] Dynamic Reflections 3.0.0 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley. [22:30:41 INFO SMAPI] DynamicNightTime 1.3.16-beta by Sakorona | Sets the night time dynamically. [22:30:41 INFO SMAPI] Fashion Sense 7.0.1 by PeacefulEnd | Framework which adds hair animation and more into Stardew Valley. [22:30:41 INFO SMAPI] Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it). [22:30:41 INFO SMAPI] Lookup Anything 1.46.2 by Pathoschild | View metadata about anything by pressing a button. [22:30:41 INFO SMAPI] Multiplayer Horse Reskin 2.0.0 by DellyBelly | Choose different skins for horses in multiplayer [22:30:41 INFO SMAPI] NPC Map Locations 3.2.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [22:30:41 INFO SMAPI] Passable Crops 1.1.9 by NCarigon | Allows farmers to pass through all crops and related objects. [22:30:41 INFO SMAPI] Pause in Multiplayer Revived 1.8.1 by mishmaash | Pauses time in multiplayer when all connected players should have their time paused. Originally created by jorgamun. [22:30:41 INFO SMAPI] Range Highlight 4.2.1 by Jamie Taylor | Highlights ranges for scarecrows, sprinklers, etc. [22:30:41 INFO SMAPI] Save Backup 4.1.7 by SMAPI | Automatically backs up all your saves once per day into its folder. [22:30:41 INFO SMAPI] Simple Crop Label 6.0.2 by TheMusketeer | Identify crops and trees on farm [22:30:41 INFO SMAPI] StardewNotification 1.8.19 by monopandora, maintained by Sakorona | Daily Notification mod for Stardew Valley [22:30:41 INFO SMAPI] Visible Fish 0.4.2 by shekurika | Shows fish in the water [22:30:41 INFO SMAPI] Water Flow 1.0.0 by blueberry | Change the water flow of game locations. [22:30:41 INFO SMAPI] Wind Effects 1.0.3-unofficial.5-brimbane by Cat | Wind blows through Stardew Valley! [22:30:41 INFO SMAPI] Loaded 4 content packs: [22:30:41 INFO SMAPI] Fairy Mushroom Tree 1.0.0 by lumiepop | for Content Patcher | Gives the mushroom tree a more realistic and magical look. [22:30:41 INFO SMAPI] Golden Hour Window Light 1.0.4 by Latteholn | for Content Patcher | replaces the vanilla window light with a golden sunny hue, and other hues [22:30:41 INFO SMAPI] Kitty Channels 1.1.0 by Maraluna7 and Sashaldystauns | for Content Patcher | Cats have taken over the world of television! How adorable! [22:30:41 INFO SMAPI] Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust | for Fashion Sense | Animated hairstyles for the Fashion Sense framework. [22:30:41 INFO SMAPI] Patched game code [22:30:41 INFO SMAPI] -------------------------------------------------- [22:30:41 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [22:30:41 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [22:30:41 INFO SMAPI] - Better Signs [22:30:41 INFO SMAPI] - Dynamic Reflections [22:30:41 INFO SMAPI] - DynamicNightTime [22:30:41 INFO SMAPI] - Fashion Sense [22:30:41 INFO SMAPI] - Passable Crops [22:30:41 INFO SMAPI] - Visible Fish [22:30:41 INFO SMAPI] - Water Flow [22:30:41 TRACE SMAPI] Direct console access [22:30:41 TRACE SMAPI] -------------------------------------------------- [22:30:41 TRACE SMAPI] These mods access the SMAPI console window directly. This is more fragile, and their output may not [22:30:41 TRACE SMAPI] be logged by SMAPI. [22:30:41 TRACE SMAPI] - Generic Mod Config Menu [22:30:41 DEBUG SMAPI] No update keys [22:30:41 DEBUG SMAPI] -------------------------------------------------- [22:30:41 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [22:30:41 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [22:30:41 DEBUG SMAPI] - Fairy Mushroom Tree [22:30:41 DEBUG SMAPI] Launching mods... [22:30:41 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'. [22:30:41 TRACE SMAPI] Found mod-provided API (BetterRanching.BetterRanchingApi). [22:30:41 TRACE Better Signs] Started stebaker92.bettersigns from folder: C:\Users\savag\AppData\Roaming\Stardrop\Data\Selected Mods\BetterSigns [22:30:41 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [22:30:41 TRACE DynamicNightTime] Postfixing Game1.getStartingToGetDarkTime with a postfix method [22:30:41 TRACE DynamicNightTime] Postfixing Game1.getTrulyDarkTime with postfix method [22:30:41 TRACE DynamicNightTime] Postfixing Gam1.isDarkOut with postfix method [22:30:41 TRACE DynamicNightTime] Postfixing Game1.UpdateGameClock with HarmonyMethod[declaringType=, methodName=, methodType=, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False] [22:30:41 TRACE SMAPI] Found mod-provided API (DynamicNightTime.DynamicNightAPI). [22:30:42 TRACE SMAPI] Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api). [22:30:42 TRACE SMAPI] Found mod-provided API (FashionSense.Framework.Interfaces.API.Api). [22:30:42 TRACE SMAPI] Found mod-provided API (RangeHighlight.RangeHighlightAPI). [22:30:42 TRACE Save Backup] Already backed up today. [22:30:42 DEBUG SMAPI] Mods loaded and ready! [22:30:42 TRACE SMAPI] Checking for known software conflicts... [22:30:42 TRACE SMAPI] None found! [22:30:42 TRACE SMAPI] Checking for updates... [22:30:42 TRACE SMAPI] Fashion Sense edited Data/Pants. [22:30:42 TRACE SMAPI] Fashion Sense edited Data/Shirts. [22:30:42 TRACE SMAPI] Fashion Sense edited Data/Boots. [22:30:42 TRACE SMAPI] Fashion Sense edited Data/hats. [22:30:42 TRACE SMAPI] SMAPI okay. [22:30:42 TRACE SMAPI] Checking for updates to 24 mods... [22:30:42 TRACE SMAPI] Got update-check errors for some mods: Lookup Anything: The CurseForge mod with ID '992793' has no valid versions. [22:30:42 TRACE SMAPI] All mods up to date. [22:30:42 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [22:30:43 TRACE SMAPI] Running on GPU: NVIDIA GeForce RTX 3050/PCIe/SSE2 [22:30:43 TRACE game] Steam logged on: True [22:30:43 TRACE game] Initializing GalaxySDK [22:30:43 TRACE game] Requesting Steam app ticket [22:30:44 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [22:30:44 TRACE Better Detailed Descriptions] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE Better Ranching] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 DEBUG DynamicNightTime] Didn't find mod Lunar Disturbances; you can optionally install it for extra features! [22:30:44 TRACE DynamicNightTime] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE Dynamic Reflections] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 DEBUG Dynamic Reflections] Successfully hooked into spacechase0.GenericModConfigMenu. [22:30:44 TRACE Fashion Sense] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher. [22:30:44 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher. [22:30:44 TRACE Fashion Sense] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 DEBUG Fashion Sense] Successfully hooked into spacechase0.GenericModConfigMenu. [22:30:44 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack' (unique ID: PeacefulEnd.FashionSense.LocalPack, path: FashionSense\Framework\Assets\Local Pack). [22:30:44 DEBUG Fashion Sense] Loading data from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] Loading hairstyles from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] 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FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack [22:30:44 TRACE Fashion Sense] Loading accessories from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] No Accessories folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [22:30:44 TRACE Fashion Sense] Loading hats from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] No Hats folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [22:30:44 TRACE Fashion Sense] Loading shirts from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] No Shirts folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [22:30:44 TRACE Fashion Sense] Loading pants from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] No Pants folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [22:30:44 TRACE Fashion Sense] Loading sleeves from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] No Sleeves folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [22:30:44 TRACE Fashion Sense] Loading shoes from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] No Shoes folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [22:30:44 TRACE Fashion Sense] Loading bodies from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 TRACE Fashion Sense] No Bodies folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense [22:30:44 TRACE Fashion Sense] Loading outfit presets from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust [22:30:44 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Local Pack [22:30:44 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Local Pack [22:30:44 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local Pack [22:30:44 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Local Pack [22:30:44 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] No Pants folder found for the content pack FS - Local Pack [22:30:44 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack [22:30:44 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack [22:30:44 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack [22:30:44 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack 7.0.1 by PeacefulEnd [22:30:44 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE Passable Crops] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE Pause in Multiplayer Revived] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE Range Highlight] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 INFO Range Highlight] You have the Generic Mod Menu Config mod installed, but not GMCM Options. If you install GMCM Options (https://www.nexusmods.com/stardewvalley/mods/10505) then you will be able to configure colors from inside the Range Highlight configuration menu. [22:30:44 TRACE Simple Crop Label] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE StardewNotification] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE StardewNotification] Accessed mod-provided API for Generic Mod Config Menu. [22:30:44 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE Wind Effects] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE game] Signing into GalaxySDK [22:30:44 TRACE Content Patcher] Fashion Sense added a custom token with prefix 'PeacefulEnd.FashionSense/': Appearance. [22:30:44 INFO Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - Fairy Mushroom Tree - Golden Hour Window Light For mod authors, see how to update a mod: https://smapi.io/cp-migrate. [22:30:44 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'. [22:30:44 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [22:30:44 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack). [22:30:44 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack). [22:30:44 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Kitty Channels' content pack). [22:30:44 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Kitty Channels' content pack). [22:30:44 TRACE SMAPI] Invalidated 3 asset names (LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6). Propagated 3 core assets (LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6). [22:30:44 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu. [22:30:44 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of lumiepop.fairymushroomtree [22:30:44 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Latteholn.GoldenHourWindowLight [22:30:44 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of MaraSashal.KittyChannels [22:30:44 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'. [22:30:44 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:30:45 TRACE game] Galaxy auth success [22:30:45 TRACE game] Galaxy signed in [22:30:45 TRACE game] Galaxy logged on [22:30:45 TRACE game] Successfully set GOG Galaxy profile name. [22:30:55 TRACE SMAPI] Synchronizing 'Farm_SpaceCheck' task... [22:30:55 TRACE SMAPI] task complete. [22:30:57 TRACE SMAPI] Synchronizing 'Find Save Games' task... [22:30:57 TRACE SMAPI] task complete. [22:31:06 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [22:31:06 TRACE SMAPI] Game loader synchronizing... [22:31:06 TRACE game] getLoadEnumerator('SunnySands_339120834') [22:31:06 TRACE SMAPI] Synchronizing 'Load_ReadSave' task... [22:31:08 TRACE SMAPI] task complete. [22:31:08 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [22:31:08 TRACE SMAPI] task complete. [22:31:08 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [22:31:08 TRACE SMAPI] task complete. [22:31:08 TRACE SMAPI] Synchronizing 'Load_Locations' task... [22:31:09 TRACE SMAPI] task complete. [22:31:09 TRACE game] Starting server. Protocol version: 1.6.14 [22:31:09 TRACE game] Starting LAN server [22:31:09 TRACE game] Starting Steam server [22:31:09 TRACE game] Starting Galaxy server [22:31:09 TRACE game] Creating lobby... [22:31:09 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [22:31:09 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:03.4750014' [22:31:09 TRACE game] setGameMode( 'playingGameMode (3)' ) [22:31:09 TRACE SMAPI] Game loader done. [22:31:09 TRACE game] Steam server successfully created lobby 109775241317283383 [22:31:09 TRACE game] Updated Galaxy server with Steam lobby info [22:31:10 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:31:10 TRACE SMAPI] Context: loaded save 'SunnySands_339120834', starting summer 4 Y3, locale set to . Main player with 1 player online. [22:31:10 TRACE Better Detailed Descriptions] Requested cache invalidation for 'Data/Objects'. [22:31:10 TRACE SMAPI] Invalidated 1 asset names (Data/Objects). Propagated 1 core assets (Data/Objects). [22:31:10 TRACE Better Detailed Descriptions] Requested cache invalidation for 'Data/Crops'. [22:31:10 TRACE SMAPI] Invalidated 1 asset names (Data/Crops). Propagated 1 core assets (Data/Crops). [22:31:10 WARN Multiplayer Horse Reskin] GenerateHorseSkinMap() [22:31:10 WARN Multiplayer Horse Reskin] GenerateHorseSkinMap() [22:31:10 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'. [22:31:10 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AppearanceData'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AccessoryData'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/HatData'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/HairData'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/ShirtData'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/SleevesData'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/PantsData'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/ShoesData'. [22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/BodyData'. [22:31:10 TRACE NPC Map Locations] Unknown locations: LewisBasement [22:31:10 INFO Wind Effects] Wind Effects are disabled for today. [22:31:10 TRACE SMAPI] Fashion Sense edited Data/mail. [22:31:11 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:31:11 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:31:15 TRACE game] Lobby entered: 130199407598675247 [22:31:18 TRACE game] 76561199161868668 connecting to server [22:31:19 TRACE game] 76561199161868668 connected to server [22:31:19 TRACE game] Sending available farmhands to connection ID SN_76561199161868668_1799995382 [22:31:22 TRACE SMAPI] Received context for farmhand -8853906044107720201 running SMAPI 4.1.7 with 26 mods. [22:31:22 TRACE game] Server received farmhand request from 76561199161868668 for -8853906044107720201 [22:31:22 TRACE game] Approved request for farmhand -8853906044107720201 [22:31:22 TRACE game] Server accepted 76561199161868668 as farmhand -8853906044107720201 [22:31:35 TRACE game] Warping to Farm [22:31:35 TRACE Visible Fish] Warped to Farm [22:31:35 TRACE Visible Fish] Spawning fish in Farm. [22:31:35 TRACE Visible Fish] found 4745 water tiles [22:31:35 TRACE SMAPI] Visible Fish loaded asset 'Mods/shekurika.VisibleFish/LocationData'. [22:31:35 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 212 [22:31:42 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures/mushroom_tree' (for the 'Fairy Mushroom Tree' content pack). [22:32:51 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3 [22:32:52 TRACE Visible Fish] Warped to Big Shed [22:32:52 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [22:33:12 TRACE game] Warping to Farm [22:33:13 TRACE Visible Fish] Warped to Farm [22:33:13 TRACE Visible Fish] Spawning fish in Farm. [22:33:13 TRACE Visible Fish] found 4745 water tiles [22:33:13 TRACE Visible Fish] Attempted Spawns 413 Failed Spawns: 205 [22:33:18 TRACE game] Warping to FarmCave [22:33:19 TRACE Visible Fish] Warped to FarmCave [22:33:19 TRACE Visible Fish] No water here. Stop spawning fish in FarmCave. [22:33:25 TRACE game] Warping to Farm [22:33:25 TRACE Visible Fish] Warped to Farm [22:33:25 TRACE Visible Fish] Spawning fish in Farm. [22:33:25 TRACE Visible Fish] found 4745 water tiles [22:33:25 TRACE Visible Fish] Attempted Spawns 439 Failed Spawns: 207 [22:33:49 TRACE game] Warping to Coop657c2a96-db46-4890-9300-495cc1de2931 [22:33:50 TRACE Visible Fish] Warped to Deluxe Coop [22:33:50 TRACE Visible Fish] No water here. Stop spawning fish in Deluxe Coop. [22:34:42 TRACE game] Warping to Farm [22:34:43 TRACE Visible Fish] Warped to Farm [22:34:43 TRACE Visible Fish] Spawning fish in Farm. [22:34:43 TRACE Visible Fish] found 4745 water tiles [22:34:43 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 203 [22:34:45 TRACE game] Warping to Barna28bf7ce-fa36-4059-b16e-37bbf00fe6cd [22:34:46 TRACE Visible Fish] Warped to Deluxe Barn [22:34:46 TRACE Visible Fish] No water here. Stop spawning fish in Deluxe Barn. [22:35:04 TRACE game] Warping to Farm [22:35:05 TRACE Visible Fish] Warped to Farm [22:35:05 TRACE Visible Fish] Spawning fish in Farm. [22:35:05 TRACE Visible Fish] found 4745 water tiles [22:35:05 TRACE Visible Fish] Attempted Spawns 451 Failed Spawns: 201 [22:35:15 TRACE game] > chat command: emote heart [22:36:04 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:36:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:36:09 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:36:09 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:36:21 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3 [22:36:21 TRACE Visible Fish] Warped to Big Shed [22:36:21 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [22:36:28 TRACE game] Warping to Farm [22:36:29 TRACE Visible Fish] Warped to Farm [22:36:29 TRACE Visible Fish] Spawning fish in Farm. [22:36:29 TRACE Visible Fish] found 4745 water tiles [22:36:29 TRACE Visible Fish] Attempted Spawns 450 Failed Spawns: 207 [22:36:34 TRACE game] Warping to BusStop [22:36:35 TRACE Visible Fish] Warped to BusStop [22:36:35 TRACE Visible Fish] No water here. Stop spawning fish in BusStop. [22:36:44 TRACE game] Warping to Desert [22:36:44 TRACE Visible Fish] Warped to Desert [22:36:44 TRACE Visible Fish] No water here. Stop spawning fish in Desert. [22:36:58 TRACE game] Warping to SandyHouse [22:36:59 TRACE Visible Fish] Warped to SandyHouse [22:36:59 TRACE Visible Fish] No water here. Stop spawning fish in SandyHouse. [22:37:06 TRACE game] Warping to Desert [22:37:07 TRACE Visible Fish] Warped to Desert [22:37:07 TRACE Visible Fish] No water here. Stop spawning fish in Desert. [22:37:15 TRACE game] Warping to Beach [22:37:15 TRACE Visible Fish] Warped to Beach [22:37:16 TRACE Visible Fish] Spawning fish in Beach. [22:37:16 TRACE Visible Fish] found 2693 water tiles [22:37:16 TRACE Visible Fish] Attempted Spawns 460 Failed Spawns: 87 [22:37:53 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:37:53 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:38:13 TRACE game] Warping to FishShop [22:38:14 TRACE Visible Fish] Warped to FishShop [22:38:14 TRACE Visible Fish] No water here. Stop spawning fish in FishShop. [22:38:25 TRACE game] Warping to Beach [22:38:26 TRACE Visible Fish] Warped to Beach [22:38:26 TRACE Visible Fish] Spawning fish in Beach. [22:38:26 TRACE Visible Fish] found 2693 water tiles [22:38:26 TRACE Visible Fish] Attempted Spawns 463 Failed Spawns: 119 [22:38:27 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:38:27 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:39:06 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:39:06 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:39:07 ERROR SMAPI] The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game. ObjectDisposedException: Cannot access a disposed object. Object name: 'Can't draw texture because it's disposed.'. at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 176 at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<NCarigon.PassableCrops>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth) at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth) at FashionSense.Framework.Patches.Renderer.FarmerRendererPatch.DrawMiniPortratPrefix(FarmerRenderer __instance, LocalizedContentManager ___farmerTextureManager, Texture2D ___baseTexture, NetInt ___skin, Boolean ____sickFrame, SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who, Single alpha) at StardewValley.FarmerRenderer.drawMiniPortrat_PatchedBy<PeacefulEnd.FashionSense>(FarmerRenderer this, SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who, Single alpha) at NPCMapLocations.Framework.Menus.ModMapPage.DrawMarkers(SpriteBatch b, Single alpha) at StardewValley.Menus.MapPage.draw(SpriteBatch b) at StardewValley.Menus.GameMenu.draw(SpriteBatch b) at StardewModdingAPI.Framework.SModHooks.TryDrawMenu(IClickableMenu menu, Action draw_menu_action) [22:39:08 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:39:08 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:40:46 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:40:46 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:40:48 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:40:48 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:41:57 TRACE game] Warping to Town [22:41:57 TRACE Visible Fish] Warped to Town [22:41:57 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [22:41:57 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack). [22:41:57 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack). [22:41:57 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors). Propagated 1 core assets (LooseSprites/Cursors). [22:41:57 TRACE Visible Fish] Spawning fish in Town. [22:41:57 TRACE Visible Fish] found 983 water tiles [22:41:57 TRACE Visible Fish] Attempted Spawns 180 Failed Spawns: 46 [22:42:11 TRACE game] Warping to Forest [22:42:12 TRACE Visible Fish] Warped to Forest [22:42:12 TRACE Visible Fish] Spawning fish in Forest. [22:42:12 TRACE Visible Fish] found 3260 water tiles [22:42:12 TRACE Visible Fish] Attempted Spawns 465 Failed Spawns: 251 [22:42:17 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:42:17 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:42:45 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:42:45 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:45:48 TRACE game] Warping to Farm [22:45:48 TRACE Visible Fish] Warped to Farm [22:45:49 TRACE Visible Fish] Spawning fish in Farm. [22:45:49 TRACE Visible Fish] found 4745 water tiles [22:45:49 TRACE Visible Fish] Attempted Spawns 437 Failed Spawns: 251 [22:47:10 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3 [22:47:11 TRACE Visible Fish] Warped to Big Shed [22:47:11 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [22:47:18 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:47:18 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:47:35 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:47:35 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:47:57 TRACE game] Warping to Farm [22:47:57 TRACE Visible Fish] Warped to Farm [22:47:57 TRACE Visible Fish] Spawning fish in Farm. [22:47:57 TRACE Visible Fish] found 4745 water tiles [22:47:57 TRACE Visible Fish] Attempted Spawns 443 Failed Spawns: 274 [22:48:17 TRACE game] Warping to FarmHouse [22:48:18 TRACE Visible Fish] Warped to FarmHouse [22:48:18 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [22:48:19 TRACE game] Warping to Farm [22:48:19 TRACE Visible Fish] Warped to Farm [22:48:20 TRACE Visible Fish] Spawning fish in Farm. [22:48:20 TRACE Visible Fish] found 4745 water tiles [22:48:20 TRACE Visible Fish] Attempted Spawns 436 Failed Spawns: 267 [22:48:20 TRACE game] Warping to FarmHouse [22:48:21 TRACE Visible Fish] Warped to FarmHouse [22:48:21 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [22:48:37 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:48:37 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:48:47 TRACE SMAPI] Synchronizing 'NewDay' task... [22:48:49 TRACE SMAPI] task complete. [22:48:49 TRACE SMAPI] Context: before save. [22:49:07 TRACE game] SaveGame.Save() called. [22:49:07 TRACE SMAPI] Synchronizing 'Save' task... [22:49:07 TRACE game] Saving without compression... [22:49:08 TRACE SMAPI] task complete. [22:49:08 TRACE game] SaveGame.Save() completed without exceptions. [22:49:12 TRACE SMAPI] Context: after save, starting summer 5 Y3. [22:49:12 INFO Wind Effects] Wind Effects are disabled for today. [22:49:12 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [22:49:12 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack). [22:49:12 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack). [22:49:12 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors). Propagated 1 core assets (LooseSprites/Cursors). [22:49:18 TRACE game] Warping to Farm [22:49:18 TRACE Visible Fish] Warped to Farm [22:49:19 TRACE Visible Fish] Spawning fish in Farm. [22:49:19 TRACE Visible Fish] found 4745 water tiles [22:49:19 TRACE Visible Fish] Attempted Spawns 453 Failed Spawns: 215 [22:50:48 TRACE game] Warping to Coop657c2a96-db46-4890-9300-495cc1de2931 [22:50:49 TRACE Visible Fish] Warped to Deluxe Coop [22:50:49 TRACE Visible Fish] No water here. Stop spawning fish in Deluxe Coop. [22:51:17 TRACE game] Warping to Farm [22:51:18 TRACE Visible Fish] Warped to Farm [22:51:18 TRACE Visible Fish] Spawning fish in Farm. [22:51:18 TRACE Visible Fish] found 4745 water tiles [22:51:18 TRACE Visible Fish] Attempted Spawns 443 Failed Spawns: 211 [22:52:22 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3 [22:52:23 TRACE Visible Fish] Warped to Big Shed [22:52:23 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [22:52:51 TRACE game] Warping to Farm [22:52:51 TRACE Visible Fish] Warped to Farm [22:52:52 TRACE Visible Fish] Spawning fish in Farm. [22:52:52 TRACE Visible Fish] found 4745 water tiles [22:52:52 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 198 [22:53:04 TRACE game] Warping to Barna28bf7ce-fa36-4059-b16e-37bbf00fe6cd [22:53:05 TRACE Visible Fish] Warped to Deluxe Barn [22:53:05 TRACE Visible Fish] No water here. Stop spawning fish in Deluxe Barn. [22:53:20 TRACE game] Warping to Farm [22:53:20 TRACE Visible Fish] Warped to Farm [22:53:20 TRACE Visible Fish] Spawning fish in Farm. [22:53:20 TRACE Visible Fish] found 4745 water tiles [22:53:20 TRACE Visible Fish] Attempted Spawns 450 Failed Spawns: 196 [22:53:35 TRACE game] Warping to FarmHouse [22:53:35 TRACE Visible Fish] Warped to FarmHouse [22:53:35 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [22:53:43 TRACE game] Warping to Cellar [22:53:44 TRACE Visible Fish] Warped to Cellar [22:53:44 TRACE Visible Fish] No water here. Stop spawning fish in Cellar. [22:53:54 TRACE game] Warping to Farmhouse [22:53:54 TRACE Visible Fish] Warped to FarmHouse [22:53:54 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [22:53:58 TRACE game] Warping to Farm [22:53:59 TRACE Visible Fish] Warped to Farm [22:53:59 TRACE Visible Fish] Spawning fish in Farm. [22:53:59 TRACE Visible Fish] found 4745 water tiles [22:53:59 TRACE Visible Fish] Attempted Spawns 430 Failed Spawns: 196 [22:54:19 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3 [22:54:20 TRACE Visible Fish] Warped to Big Shed [22:54:20 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [22:54:21 TRACE game] Warping to Farm [22:54:21 TRACE Visible Fish] Warped to Farm [22:54:21 TRACE Visible Fish] Spawning fish in Farm. [22:54:21 TRACE Visible Fish] found 4745 water tiles [22:54:21 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 200 [22:54:24 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:54:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:54:41 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3 [22:54:41 TRACE Visible Fish] Warped to Big Shed [22:54:41 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [22:54:49 TRACE game] Warping to Farm [22:54:50 TRACE Visible Fish] Warped to Farm [22:54:50 TRACE Visible Fish] Spawning fish in Farm. [22:54:50 TRACE Visible Fish] found 4745 water tiles [22:54:50 TRACE Visible Fish] Attempted Spawns 446 Failed Spawns: 223 [22:54:51 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [22:54:51 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [22:55:01 TRACE game] Warping to FarmHouse [22:55:01 TRACE Visible Fish] Warped to FarmHouse [22:55:02 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [22:55:46 TRACE game] Warping to Cellar [22:55:47 TRACE Visible Fish] Warped to Cellar [22:55:47 TRACE Visible Fish] No water here. Stop spawning fish in Cellar. [22:58:05 TRACE game] Warping to Farmhouse [22:58:05 TRACE Visible Fish] Warped to FarmHouse [22:58:05 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [22:58:05 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack). [22:58:05 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack). [22:58:05 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors). Propagated 1 core assets (LooseSprites/Cursors). [22:58:05 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [22:58:14 TRACE game] Warping to Farm [22:58:15 TRACE Visible Fish] Warped to Farm [22:58:15 TRACE Visible Fish] Spawning fish in Farm. [22:58:15 TRACE Visible Fish] found 4745 water tiles [22:58:15 TRACE Visible Fish] Attempted Spawns 438 Failed Spawns: 243 [22:58:27 TRACE game] Warping to BusStop [22:58:28 TRACE Visible Fish] Warped to BusStop [22:58:28 TRACE Visible Fish] No water here. Stop spawning fish in BusStop. [22:58:51 TRACE game] Warping to Farm [22:58:51 TRACE Visible Fish] Warped to Farm [22:58:51 TRACE Visible Fish] Spawning fish in Farm. [22:58:51 TRACE Visible Fish] found 4745 water tiles [22:58:51 TRACE Visible Fish] Attempted Spawns 436 Failed Spawns: 242 [22:59:01 TRACE game] Warping to BusStop [22:59:02 TRACE Visible Fish] Warped to BusStop [22:59:02 TRACE Visible Fish] No water here. Stop spawning fish in BusStop. [22:59:07 TRACE game] Warping to Town [22:59:07 TRACE Visible Fish] Warped to Town [22:59:07 TRACE Visible Fish] Spawning fish in Town. [22:59:07 TRACE Visible Fish] found 983 water tiles [22:59:07 TRACE Visible Fish] Attempted Spawns 179 Failed Spawns: 42 [23:00:25 TRACE game] Warping to BusStop [23:00:25 TRACE Visible Fish] Warped to BusStop [23:00:25 TRACE Visible Fish] No water here. Stop spawning fish in BusStop. [23:00:47 TRACE game] Warping to Farm [23:00:48 TRACE Visible Fish] Warped to Farm [23:00:48 TRACE Visible Fish] Spawning fish in Farm. [23:00:48 TRACE Visible Fish] found 4745 water tiles [23:00:48 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 268 [23:01:37 TRACE game] Warping to FarmHouse [23:01:38 TRACE Visible Fish] Warped to FarmHouse [23:01:38 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [23:01:50 TRACE game] Warping to Farm [23:01:51 TRACE Visible Fish] Warped to Farm [23:01:51 TRACE Visible Fish] Spawning fish in Farm. [23:01:51 TRACE Visible Fish] found 4745 water tiles [23:01:51 TRACE Visible Fish] Attempted Spawns 439 Failed Spawns: 272 [23:02:09 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3 [23:02:10 TRACE Visible Fish] Warped to Big Shed [23:02:10 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [23:02:34 TRACE game] Warping to Farm [23:02:35 TRACE Visible Fish] Warped to Farm [23:02:35 TRACE Visible Fish] Spawning fish in Farm. [23:02:35 TRACE Visible Fish] found 4745 water tiles [23:02:35 TRACE Visible Fish] Attempted Spawns 451 Failed Spawns: 287 [23:02:48 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:02:48 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:02:59 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3 [23:03:00 TRACE Visible Fish] Warped to Big Shed [23:03:00 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed. [23:03:09 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:03:09 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:03:17 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:03:17 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:03:24 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:03:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:03:32 TRACE game] Warping to Farm [23:03:33 TRACE Visible Fish] Warped to Farm [23:03:33 TRACE Visible Fish] Spawning fish in Farm. [23:03:33 TRACE Visible Fish] found 4745 water tiles [23:03:33 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 271 [23:04:09 TRACE game] Warping to FarmHouse [23:04:10 TRACE Visible Fish] Warped to FarmHouse [23:04:10 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [23:04:21 TRACE SMAPI] Synchronizing 'NewDay' task... [23:04:24 TRACE SMAPI] task complete. [23:04:24 TRACE SMAPI] Context: before save. [23:07:05 TRACE game] SaveGame.Save() called. [23:07:05 TRACE SMAPI] Synchronizing 'Save' task... [23:07:05 TRACE game] Saving without compression... [23:07:05 TRACE SMAPI] task complete. [23:07:05 TRACE game] SaveGame.Save() completed without exceptions. [23:07:09 TRACE SMAPI] Context: after save, starting summer 6 Y3. [23:07:09 INFO Wind Effects] Wind Effects are enabled for today. [23:07:09 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [23:07:09 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack). [23:07:09 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack). [23:07:09 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors). Propagated 1 core assets (LooseSprites/Cursors). [23:07:26 TRACE game] Warping to Farm [23:07:26 TRACE Visible Fish] Warped to Farm [23:07:27 TRACE Visible Fish] Spawning fish in Farm. [23:07:27 TRACE Visible Fish] found 4745 water tiles [23:07:27 TRACE Visible Fish] Attempted Spawns 442 Failed Spawns: 216 [23:10:49 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:10:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:12:39 TRACE game] Warping to BusStop [23:12:40 TRACE Visible Fish] Warped to BusStop [23:12:40 TRACE Visible Fish] No water here. Stop spawning fish in BusStop. [23:13:24 TRACE game] Warping to Town [23:13:25 TRACE Visible Fish] Warped to Town [23:13:25 TRACE Visible Fish] Spawning fish in Town. [23:13:25 TRACE Visible Fish] found 983 water tiles [23:13:25 TRACE Visible Fish] Attempted Spawns 182 Failed Spawns: 71 [23:13:49 TRACE game] Warping to SeedShop [23:13:50 TRACE Visible Fish] Warped to SeedShop [23:13:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [23:13:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack). [23:13:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack). [23:13:50 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors). Propagated 1 core assets (LooseSprites/Cursors). [23:13:50 TRACE Visible Fish] No water here. Stop spawning fish in SeedShop. [23:14:20 TRACE game] Warping to Town [23:14:21 TRACE Visible Fish] Warped to Town [23:14:21 TRACE Visible Fish] Spawning fish in Town. [23:14:21 TRACE Visible Fish] found 983 water tiles [23:14:21 TRACE Visible Fish] Attempted Spawns 184 Failed Spawns: 73 [23:14:26 TRACE game] Warping to Saloon [23:14:27 TRACE Visible Fish] Warped to Saloon [23:14:27 TRACE Visible Fish] No water here. Stop spawning fish in Saloon. [23:14:46 TRACE game] Warping to Town [23:14:46 TRACE Visible Fish] Warped to Town [23:14:46 TRACE Visible Fish] Spawning fish in Town. [23:14:46 TRACE Visible Fish] found 983 water tiles [23:14:46 TRACE Visible Fish] Attempted Spawns 182 Failed Spawns: 69 [23:14:50 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:14:50 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:15:06 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:15:06 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:15:15 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:15:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:15:27 TRACE game] Warping to ManorHouse [23:15:28 TRACE Visible Fish] Warped to ManorHouse [23:15:28 TRACE Visible Fish] No water here. Stop spawning fish in ManorHouse. [23:15:33 TRACE game] Warping to Town [23:15:34 TRACE Visible Fish] Warped to Town [23:15:34 TRACE Visible Fish] Spawning fish in Town. [23:15:34 TRACE Visible Fish] found 983 water tiles [23:15:34 TRACE Visible Fish] Attempted Spawns 183 Failed Spawns: 73 [23:15:41 TRACE game] Warping to Beach [23:15:42 TRACE Visible Fish] Warped to Beach [23:15:42 TRACE Visible Fish] Spawning fish in Beach. [23:15:42 TRACE Visible Fish] found 2693 water tiles [23:15:42 TRACE Visible Fish] Attempted Spawns 461 Failed Spawns: 106 [23:15:44 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:15:44 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:16:05 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:16:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:16:28 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:16:28 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:16:37 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:16:37 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:16:43 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:16:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:16:52 TRACE game] Warping to Town [23:16:52 TRACE Visible Fish] Warped to Town [23:16:53 TRACE Visible Fish] Spawning fish in Town. [23:16:53 TRACE Visible Fish] found 983 water tiles [23:16:53 TRACE Visible Fish] Attempted Spawns 179 Failed Spawns: 50 [23:17:00 TRACE game] Warping to Sewer [23:17:01 TRACE Visible Fish] Warped to Sewer [23:17:01 TRACE Visible Fish] Spawning fish in Sewer. [23:17:01 TRACE Visible Fish] found 543 water tiles [23:17:01 TRACE Visible Fish] Attempted Spawns 104 Failed Spawns: 63 [23:17:19 TRACE game] Warping to Town [23:17:20 TRACE Visible Fish] Warped to Town [23:17:20 TRACE Visible Fish] Spawning fish in Town. [23:17:20 TRACE Visible Fish] found 983 water tiles [23:17:20 TRACE Visible Fish] Attempted Spawns 181 Failed Spawns: 57 [23:17:50 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:17:50 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:18:01 TRACE game] Warping to Mountain [23:18:02 TRACE Visible Fish] Warped to Mountain [23:18:02 TRACE Visible Fish] Spawning fish in Mountain. [23:18:02 TRACE Visible Fish] found 678 water tiles [23:18:02 TRACE Visible Fish] Attempted Spawns 119 Failed Spawns: 32 [23:18:14 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:18:14 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:18:34 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:18:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:18:55 TRACE game] Warping to Tent [23:18:56 TRACE Visible Fish] Warped to Tent [23:18:56 TRACE Visible Fish] No water here. Stop spawning fish in Tent. [23:19:08 TRACE game] Warping to Mountain [23:19:09 TRACE Visible Fish] Warped to Mountain [23:19:09 TRACE Visible Fish] Spawning fish in Mountain. [23:19:09 TRACE Visible Fish] found 678 water tiles [23:19:09 TRACE Visible Fish] Attempted Spawns 118 Failed Spawns: 33 [23:19:19 TRACE game] Warping to Railroad [23:19:20 TRACE Visible Fish] Warped to Railroad [23:19:20 TRACE Visible Fish] No water here. Stop spawning fish in Railroad. [23:19:58 TRACE game] Warping to Mountain [23:19:59 TRACE Visible Fish] Warped to Mountain [23:19:59 TRACE Visible Fish] Spawning fish in Mountain. [23:19:59 TRACE Visible Fish] found 678 water tiles [23:19:59 TRACE Visible Fish] Attempted Spawns 121 Failed Spawns: 36 [23:20:03 TRACE game] Warping to Backwoods [23:20:04 TRACE Visible Fish] Warped to Backwoods [23:20:04 TRACE Visible Fish] No water here. Stop spawning fish in Backwoods. [23:20:36 TRACE game] Warping to Farm [23:20:37 TRACE Visible Fish] Warped to Farm [23:20:37 TRACE Visible Fish] Spawning fish in Farm. [23:20:37 TRACE Visible Fish] found 4745 water tiles [23:20:37 TRACE Visible Fish] Attempted Spawns 447 Failed Spawns: 288 [23:21:44 TRACE game] setDropDownToProperValue( serverMode, friends ) called. [23:21:44 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080} [23:22:01 TRACE game] Warping to FarmHouse [23:22:02 TRACE Visible Fish] Warped to FarmHouse [23:22:02 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse. [23:22:25 TRACE SMAPI] Synchronizing 'NewDay' task... [23:22:27 TRACE SMAPI] task complete. [23:22:27 TRACE SMAPI] Context: before save. [23:22:44 TRACE game] SaveGame.Save() called. [23:22:44 TRACE SMAPI] Synchronizing 'Save' task... [23:22:44 TRACE game] Saving without compression... [23:22:44 TRACE SMAPI] task complete. [23:22:44 TRACE game] SaveGame.Save() completed without exceptions. [23:22:48 TRACE SMAPI] Context: after save, starting summer 7 Y3. [23:22:48 INFO Wind Effects] Wind Effects are disabled for today. [23:22:48 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [23:22:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack). [23:22:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack). [23:22:48 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors). Propagated 1 core assets (LooseSprites/Cursors).view parsed log | download