SMAPI log parser

Log info

Game info:
Stardew Valley: 1.6.14 build 24317 on Microsoft Windows 11 Pro
SMAPI: 4.1.7
Folder: D:\SteamLibrary\steamapps\common\Stardew Valley
Log started: 2024-11-28 02:30 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.6.14 build 24317 no errors
SMAPI 4.1.7 Pathoschild 1 error
AutoGate 1.3.5 Teban100 no errors
Better Detailed Descriptions 2.0.2 Gbaeriel no errors
Better Ranching 2.0.5 Urbanyeti no errors
Better Signs 2.0.0 Steve Baker no errors
Console Commands 4.1.7 SMAPI no errors
Content Patcher 2.4.4
+ Fairy Mushroom Tree 1.0.0
+ Golden Hour Window Light 1.0.4
+ Kitty Channels 1.1.0
(+ 3 content packs)
Pathoschild
+ lumiepop
+ Latteholn
+ Maraluna7 and Sashaldystauns
no errors
Dynamic Reflections 3.0.0 PeacefulEnd no errors
DynamicNightTime 1.3.16-beta Sakorona no errors
Fashion Sense 7.0.1
+ Shardust's Animated Hairstyles for Fashion Sense 11.0.0
(+ 1 content packs)
PeacefulEnd
+ Shardust
no errors
Generic Mod Config Menu 1.14.1 spacechase0 no errors
Lookup Anything 1.46.2 Pathoschild no errors
Multiplayer Horse Reskin 2.0.0 DellyBelly no errors
NPC Map Locations 3.2.2 Bouhm no errors
Passable Crops 1.1.9 NCarigon no errors
Pause in Multiplayer Revived 1.8.1 mishmaash no errors
Range Highlight 4.2.1 Jamie Taylor no errors
Save Backup 4.1.7 SMAPI no errors
Simple Crop Label 6.0.2 TheMusketeer no errors
StardewNotification 1.8.19 monopandora, maintained by Sakorona no errors
Visible Fish 0.4.2 shekurika no errors
Water Flow 1.0.0 blueberry no errors
Wind Effects 1.0.3-unofficial.5-brimbane Cat no errors
[22:30:36 INFO  SMAPI] SMAPI 4.1.7 with Stardew Valley 1.6.14 build 24317 on Microsoft Windows 11 Pro
[22:30:36 INFO  SMAPI] Mods go here: ~\AppData\Roaming\Stardrop\Data\Selected Mods
[22:30:36 TRACE SMAPI] (Using custom --mods-path argument. Game folder: D:\SteamLibrary\steamapps\common\Stardew Valley.)
[22:30:36 TRACE SMAPI] Log started at 2024-11-28T02:30:36 UTC
[22:30:40 DEBUG SMAPI] Waiting for game to launch...
[22:30:40 DEBUG SMAPI] Loading mod metadata...
[22:30:40 DEBUG SMAPI] Loading mods...
[22:30:41 TRACE SMAPI]    AutoGate (from Selected Mods\AutoGate\AutoGate.dll, ID: AutoGate, assembly version: 1.3.5)...
[22:30:41 TRACE SMAPI]    Better Detailed Descriptions (from Selected Mods\BetterDetailedDescriptions\BetterDetailedDescriptions.dll, ID: gbaeriel.BetterDetailedDescriptions, assembly version: 1.0.0)...
[22:30:41 TRACE SMAPI]    Generic Mod Config Menu (from Selected Mods\GenericModConfigMenu\GenericModConfigMenu.dll, ID: spacechase0.GenericModConfigMenu, assembly version: 1.14.1)...
[22:30:41 TRACE SMAPI]       Detected direct console access (System.Console type) in assembly GenericModConfigMenu.dll.
[22:30:41 TRACE SMAPI]    Better Ranching (from Selected Mods\BetterRanching\BetterRanching.dll, ID: BetterRanching, assembly version: 0.0.0)...
[22:30:41 TRACE SMAPI]       Failed loading PDB for 'BetterRanching.dll'. Technical details:
Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly
   at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching)
   at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters)
   at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters)
   at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280
[22:30:41 TRACE SMAPI]    Better Signs (from Selected Mods\BetterSigns\BetterSigns.dll, ID: stebaker92.bettersigns, assembly version: 2.0.0)...
[22:30:41 TRACE SMAPI]       Detected game patcher in assembly BetterSigns.dll.
[22:30:41 TRACE SMAPI]    Console Commands (from Selected Mods\ConsoleCommands\ConsoleCommands.dll, ID: SMAPI.ConsoleCommands, assembly version: 4.1.7)...
[22:30:41 TRACE SMAPI]    Content Patcher (from Selected Mods\ContentPatcher\ContentPatcher.dll, ID: Pathoschild.ContentPatcher, assembly version: 2.4.4)...
[22:30:41 TRACE SMAPI]    DynamicNightTime (from Selected Mods\DynamicNightTime\DynamicNightTime.dll, ID: knakamura.dynamicnighttime, assembly version: 1.3.16)...
[22:30:41 TRACE SMAPI]       Detected game patcher in assembly DynamicNightTime.dll.
[22:30:41 TRACE SMAPI]    Dynamic Reflections (from Selected Mods\DynamicReflections\DynamicReflections.dll, ID: PeacefulEnd.DynamicReflections, assembly version: 3.0.0)...
[22:30:41 TRACE SMAPI]       Detected game patcher in assembly DynamicReflections.dll.
[22:30:41 TRACE SMAPI]    Fashion Sense (from Selected Mods\FashionSense\FashionSense.dll, ID: PeacefulEnd.FashionSense, assembly version: 7.0.1)...
[22:30:41 TRACE SMAPI]       Detected game patcher in assembly FashionSense.dll.
[22:30:41 TRACE SMAPI]    Lookup Anything (from Selected Mods\LookupAnything\LookupAnything.dll, ID: Pathoschild.LookupAnything, assembly version: 1.46.2)...
[22:30:41 TRACE SMAPI]    Multiplayer Horse Reskin (from Selected Mods\MultiplayerHorseReskin\MultiplayerHorseReskin.dll, ID: DelphinWave.MultiplayerHorseReskin, assembly version: 1.0.0)...
[22:30:41 TRACE SMAPI]       Failed loading PDB for 'MultiplayerHorseReskin.dll'. Technical details:
Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly
   at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching)
   at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters)
   at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters)
   at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280
[22:30:41 TRACE SMAPI]    NPC Map Locations (from Selected Mods\NPCMapLocations\NPCMapLocations.dll, ID: Bouhm.NPCMapLocations, assembly version: 3.2.2)...
[22:30:41 TRACE SMAPI]    Passable Crops (from Selected Mods\PassableCrops\PassableCrops.dll, ID: NCarigon.PassableCrops, assembly version: 1.0.0)...
[22:30:41 TRACE SMAPI]       Detected game patcher in assembly PassableCrops.dll.
[22:30:41 TRACE SMAPI]    Pause in Multiplayer Revived (from Selected Mods\PauseInMultiplayer\PauseInMultiplayer.dll, ID: mishmaash.PauseInMultiplayer, assembly version: 1.8.1)...
[22:30:41 TRACE SMAPI]       Failed loading PDB for 'PauseInMultiplayer.dll'. Technical details:
Mono.Cecil.Cil.SymbolsNotMatchingException: Symbols were found but are not matching the assembly
   at Mono.Cecil.ModuleDefinition.ReadSymbols(ISymbolReader reader, Boolean throwIfSymbolsAreNotMaching)
   at Mono.Cecil.ModuleReader.ReadSymbols(ModuleDefinition module, ReaderParameters parameters)
   at Mono.Cecil.ModuleReader.CreateModule(Image image, ReaderParameters parameters)
   at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.GetReferencedLocalAssemblies(FileInfo file, HashSet`1 visitedAssemblyNames, IAssemblyResolver assemblyResolver)+MoveNext() in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/ModLoading/AssemblyLoader.cs:line 280
[22:30:41 TRACE SMAPI]    Range Highlight (from Selected Mods\RangeHighlight\RangeHighlight.dll, ID: jltaylor-us.RangeHighlight, assembly version: 1.0.0)...
[22:30:41 TRACE SMAPI]    Save Backup (from Selected Mods\SaveBackup\SaveBackup.dll, ID: SMAPI.SaveBackup, assembly version: 4.1.7)...
[22:30:41 TRACE SMAPI]    Simple Crop Label (from Selected Mods\SimpleCropLabel\SimpleCropLabel.dll, ID: SimpleCropLabel, assembly version: 0.0.0)...
[22:30:41 TRACE SMAPI]    StardewNotification (from Selected Mods\StardewNotification\StardewNotification.dll, ID: mondopandora.stardewnotification, assembly version: 1.8.19)...
[22:30:41 TRACE SMAPI]    Visible Fish (from Selected Mods\VisibleFish\showFishInWater.dll, ID: shekurika.WaterFish, assembly version: 1.0.0)...
[22:30:41 TRACE SMAPI]       Rewrote showFishInWater.dll to fix ArgUtility.TryGet method, ArgUtility.TryGetFloat method, ArgUtility.TryGetInt method, ItemQueryContext..ctor method...
[22:30:41 TRACE SMAPI]       Detected game patcher in assembly showFishInWater.dll.
[22:30:41 TRACE SMAPI]    Water Flow (from Selected Mods\WaterFlow\WaterFlow.dll, ID: blueberry.WaterFlow, assembly version: 1.0.0)...
[22:30:41 TRACE SMAPI]       Rewrote WaterFlow.dll to fix WaterTiles type...
[22:30:41 TRACE SMAPI]       Detected game patcher in assembly WaterFlow.dll.
[22:30:41 TRACE SMAPI]    Wind Effects (from Selected Mods\WindEffects\WindEffects.dll, ID: cat.windeffects, assembly version: 1.0.3)...
[22:30:41 TRACE SMAPI]    Fairy Mushroom Tree (from Selected Mods\[CP] Fairy Mushroom Tree, ID: lumiepop.fairymushroomtree) [content pack]...
[22:30:41 TRACE SMAPI]    Golden Hour Window Light (from Selected Mods\[CP] Golden Hour, ID: Latteholn.GoldenHourWindowLight) [content pack]...
[22:30:41 TRACE SMAPI]    Kitty Channels (from Selected Mods\[CP] Kitty Channels, ID: MaraSashal.KittyChannels) [content pack]...
[22:30:41 TRACE SMAPI]    Shardust's Animated Hairstyles for Fashion Sense (from Selected Mods\[FS] Shardust's Animated Hairstyles, ID: Shardust.AnimatedHairstyles.FashionSensePack) [content pack]...
[22:30:41 INFO  SMAPI] Loaded 22 mods:
[22:30:41 INFO  SMAPI]    AutoGate 1.3.5 by Teban100 | Makes passing through gates automatic.
[22:30:41 INFO  SMAPI]    Better Detailed Descriptions 2.0.2 by Gbaeriel | Enhances the in-game item descriptions by providing detailed statistics for seeds and crops, including planting seasons, growth time, regrowth periods, harvest yields, and profitability calculations.
[22:30:41 INFO  SMAPI]    Better Ranching 2.0.5 by Urbanyeti | Prevents failed milk/shear attempts and displays when animals can be milked/sheared and petted.
[22:30:41 INFO  SMAPI]    Better Signs 2.0.0 by Steve Baker | Prevents overwriting displayItems on Signs
[22:30:41 INFO  SMAPI]    Console Commands 4.1.7 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[22:30:41 INFO  SMAPI]    Content Patcher 2.4.4 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[22:30:41 INFO  SMAPI]    Dynamic Reflections 3.0.0 by PeacefulEnd | Dynamic water and surface reflections for Stardew Valley.
[22:30:41 INFO  SMAPI]    DynamicNightTime 1.3.16-beta by Sakorona | Sets the night time dynamically.
[22:30:41 INFO  SMAPI]    Fashion Sense 7.0.1 by PeacefulEnd | Framework which adds hair animation and more into Stardew Valley.
[22:30:41 INFO  SMAPI]    Generic Mod Config Menu 1.14.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
[22:30:41 INFO  SMAPI]    Lookup Anything 1.46.2 by Pathoschild | View metadata about anything by pressing a button.
[22:30:41 INFO  SMAPI]    Multiplayer Horse Reskin 2.0.0 by DellyBelly | Choose different skins for horses in multiplayer
[22:30:41 INFO  SMAPI]    NPC Map Locations 3.2.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[22:30:41 INFO  SMAPI]    Passable Crops 1.1.9 by NCarigon | Allows farmers to pass through all crops and related objects.
[22:30:41 INFO  SMAPI]    Pause in Multiplayer Revived 1.8.1 by mishmaash | Pauses time in multiplayer when all connected players should have their time paused. Originally created by jorgamun.
[22:30:41 INFO  SMAPI]    Range Highlight 4.2.1 by Jamie Taylor | Highlights ranges for scarecrows, sprinklers, etc.
[22:30:41 INFO  SMAPI]    Save Backup 4.1.7 by SMAPI | Automatically backs up all your saves once per day into its folder.
[22:30:41 INFO  SMAPI]    Simple Crop Label 6.0.2 by TheMusketeer | Identify crops and trees on farm
[22:30:41 INFO  SMAPI]    StardewNotification 1.8.19 by monopandora, maintained by Sakorona | Daily Notification mod for Stardew Valley
[22:30:41 INFO  SMAPI]    Visible Fish 0.4.2 by shekurika | Shows fish in the water
[22:30:41 INFO  SMAPI]    Water Flow 1.0.0 by blueberry | Change the water flow of game locations.
[22:30:41 INFO  SMAPI]    Wind Effects 1.0.3-unofficial.5-brimbane by Cat | Wind blows through Stardew Valley!

[22:30:41 INFO  SMAPI] Loaded 4 content packs:
[22:30:41 INFO  SMAPI]    Fairy Mushroom Tree 1.0.0 by lumiepop | for Content Patcher | Gives the mushroom tree a more realistic and magical look.
[22:30:41 INFO  SMAPI]    Golden Hour Window Light 1.0.4 by Latteholn | for Content Patcher | replaces the vanilla window light with a golden sunny hue, and other hues
[22:30:41 INFO  SMAPI]    Kitty Channels 1.1.0 by Maraluna7 and Sashaldystauns | for Content Patcher | Cats have taken over the world of television! How adorable!
[22:30:41 INFO  SMAPI]    Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust | for Fashion Sense | Animated hairstyles for the Fashion Sense framework.

[22:30:41 INFO  SMAPI]    Patched game code
[22:30:41 INFO  SMAPI]    --------------------------------------------------
[22:30:41 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[22:30:41 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[22:30:41 INFO  SMAPI]       - Better Signs
[22:30:41 INFO  SMAPI]       - Dynamic Reflections
[22:30:41 INFO  SMAPI]       - DynamicNightTime
[22:30:41 INFO  SMAPI]       - Fashion Sense
[22:30:41 INFO  SMAPI]       - Passable Crops
[22:30:41 INFO  SMAPI]       - Visible Fish
[22:30:41 INFO  SMAPI]       - Water Flow

[22:30:41 TRACE SMAPI]    Direct console access
[22:30:41 TRACE SMAPI]    --------------------------------------------------
[22:30:41 TRACE SMAPI]       These mods access the SMAPI console window directly. This is more fragile, and their output may not
[22:30:41 TRACE SMAPI]       be logged by SMAPI.

[22:30:41 TRACE SMAPI]       - Generic Mod Config Menu

[22:30:41 DEBUG SMAPI]    No update keys
[22:30:41 DEBUG SMAPI]    --------------------------------------------------
[22:30:41 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[22:30:41 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[22:30:41 DEBUG SMAPI]       - Fairy Mushroom Tree

[22:30:41 DEBUG SMAPI] Launching mods...
[22:30:41 TRACE game] Registered trigger action handler 'spacechase0.GenericModConfigMenu_OpenModConfig'.
[22:30:41 TRACE SMAPI]    Found mod-provided API (BetterRanching.BetterRanchingApi).
[22:30:41 TRACE Better Signs] Started stebaker92.bettersigns from folder: C:\Users\savag\AppData\Roaming\Stardrop\Data\Selected Mods\BetterSigns
[22:30:41 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[22:30:41 TRACE DynamicNightTime] Postfixing Game1.getStartingToGetDarkTime with a postfix method
[22:30:41 TRACE DynamicNightTime] Postfixing Game1.getTrulyDarkTime with postfix method
[22:30:41 TRACE DynamicNightTime] Postfixing Gam1.isDarkOut with postfix method
[22:30:41 TRACE DynamicNightTime] Postfixing Game1.UpdateGameClock with HarmonyMethod[declaringType=, methodName=, methodType=, argumentTypes=, priority=-1, before=, after=, reversePatchType=, debug=, nonVirtualDelegate=False]
[22:30:41 TRACE SMAPI]    Found mod-provided API (DynamicNightTime.DynamicNightAPI).
[22:30:42 TRACE SMAPI]    Found mod-provided API (DynamicReflections.Framework.Interfaces.Internal.Api).
[22:30:42 TRACE SMAPI]    Found mod-provided API (FashionSense.Framework.Interfaces.API.Api).
[22:30:42 TRACE SMAPI]    Found mod-provided API (RangeHighlight.RangeHighlightAPI).
[22:30:42 TRACE Save Backup] Already backed up today.
[22:30:42 DEBUG SMAPI] Mods loaded and ready!
[22:30:42 TRACE SMAPI] Checking for known software conflicts...
[22:30:42 TRACE SMAPI]    None found!
[22:30:42 TRACE SMAPI] Checking for updates...
[22:30:42 TRACE SMAPI] Fashion Sense edited Data/Pants.
[22:30:42 TRACE SMAPI] Fashion Sense edited Data/Shirts.
[22:30:42 TRACE SMAPI] Fashion Sense edited Data/Boots.
[22:30:42 TRACE SMAPI] Fashion Sense edited Data/hats.
[22:30:42 TRACE SMAPI]    SMAPI okay.
[22:30:42 TRACE SMAPI]    Checking for updates to 24 mods...
[22:30:42 TRACE SMAPI] Got update-check errors for some mods:
   Lookup Anything: The CurseForge mod with ID '992793' has no valid versions.
[22:30:42 TRACE SMAPI]    All mods up to date.
[22:30:42 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[22:30:43 TRACE SMAPI] Running on GPU: NVIDIA GeForce RTX 3050/PCIe/SSE2
[22:30:43 TRACE game] Steam logged on: True
[22:30:43 TRACE game] Initializing GalaxySDK
[22:30:43 TRACE game] Requesting Steam app ticket
[22:30:44 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[22:30:44 TRACE Better Detailed Descriptions] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE Better Ranching] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 DEBUG DynamicNightTime] Didn't find mod Lunar Disturbances; you can optionally install it for extra features!
[22:30:44 TRACE DynamicNightTime] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE Dynamic Reflections] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 DEBUG Dynamic Reflections] Successfully hooked into spacechase0.GenericModConfigMenu.
[22:30:44 TRACE Fashion Sense] Accessed mod-provided API (ContentPatcher.Framework.ContentPatcherAPI) for Content Patcher.
[22:30:44 DEBUG Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher.
[22:30:44 TRACE Fashion Sense] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 DEBUG Fashion Sense] Successfully hooked into spacechase0.GenericModConfigMenu.
[22:30:44 TRACE SMAPI] Fashion Sense created dynamic content pack 'FS - Local Pack' (unique ID: PeacefulEnd.FashionSense.LocalPack, path: FashionSense\Framework\Assets\Local Pack).
[22:30:44 DEBUG Fashion Sense] Loading data from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] Loading hairstyles from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Hair.HairContentPack
[22:30:44 TRACE Fashion Sense] Loading accessories from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] No Accessories folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[22:30:44 TRACE Fashion Sense] Loading hats from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] No Hats folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[22:30:44 TRACE Fashion Sense] Loading shirts from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] No Shirts folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[22:30:44 TRACE Fashion Sense] Loading pants from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] No Pants folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[22:30:44 TRACE Fashion Sense] Loading sleeves from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] No Sleeves folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[22:30:44 TRACE Fashion Sense] Loading shoes from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] No Shoes folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[22:30:44 TRACE Fashion Sense] Loading bodies from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 TRACE Fashion Sense] No Bodies folder found for the content pack Shardust's Animated Hairstyles for Fashion Sense
[22:30:44 TRACE Fashion Sense] Loading outfit presets from pack: Shardust's Animated Hairstyles for Fashion Sense 11.0.0 by Shardust
[22:30:44 DEBUG Fashion Sense] Loading data from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] Loading hairstyles from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] No Hairs folder found for the content pack FS - Local Pack
[22:30:44 TRACE Fashion Sense] Loading accessories from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] No Accessories folder found for the content pack FS - Local Pack
[22:30:44 TRACE Fashion Sense] Loading hats from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] No Hats folder found for the content pack FS - Local Pack
[22:30:44 TRACE Fashion Sense] Loading shirts from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] No Shirts folder found for the content pack FS - Local Pack
[22:30:44 TRACE Fashion Sense] Loading pants from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] No Pants folder found for the content pack FS - Local Pack
[22:30:44 TRACE Fashion Sense] Loading sleeves from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Sleeves.SleevesContentPack
[22:30:44 TRACE Fashion Sense] Loading shoes from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Shoes.ShoesContentPack
[22:30:44 TRACE Fashion Sense] Loading bodies from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[22:30:44 TRACE Fashion Sense] FashionSense.Framework.Models.Appearances.Body.BodyContentPack
[22:30:44 TRACE Fashion Sense] Loading outfit presets from pack: FS - Local Pack 7.0.1 by PeacefulEnd
[22:30:44 TRACE Lookup Anything] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE NPC Map Locations] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE Passable Crops] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE Pause in Multiplayer Revived] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE Range Highlight] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 INFO  Range Highlight] You have the Generic Mod Menu Config mod installed, but not GMCM Options.  If you install GMCM Options (https://www.nexusmods.com/stardewvalley/mods/10505) then you will be able to configure colors from inside the Range Highlight configuration menu.
[22:30:44 TRACE Simple Crop Label] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE StardewNotification] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE StardewNotification] Accessed mod-provided API for Generic Mod Config Menu.
[22:30:44 TRACE Visible Fish] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE Wind Effects] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE game] Signing into GalaxySDK
[22:30:44 TRACE Content Patcher] Fashion Sense added a custom token with prefix 'PeacefulEnd.FashionSense/': Appearance.
[22:30:44 INFO  Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:
- Fairy Mushroom Tree
- Golden Hour Window Light

For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
[22:30:44 TRACE game] Registered trigger action handler 'Pathoschild.ContentPatcher_MigrateIds'.
[22:30:44 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[22:30:44 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[22:30:44 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack).
[22:30:44 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors2 (for the 'Kitty Channels' content pack).
[22:30:44 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors_1_6 (for the 'Kitty Channels' content pack).
[22:30:44 TRACE SMAPI] Invalidated 3 asset names (LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6).
Propagated 3 core assets (LooseSprites/Cursors, LooseSprites/Cursors2, LooseSprites/Cursors_1_6).
[22:30:44 TRACE Content Patcher] Accessed mod-provided API (GenericModConfigMenu.Framework.Api) for Generic Mod Config Menu.
[22:30:44 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of lumiepop.fairymushroomtree
[22:30:44 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of Latteholn.GoldenHourWindowLight
[22:30:44 TRACE Generic Mod Config Menu] Pathoschild.ContentPatcher is registering on behalf of MaraSashal.KittyChannels
[22:30:44 TRACE SMAPI] Generic Mod Config Menu loaded asset 'Mods/GenericModConfigMenu/ConfigButton'.
[22:30:44 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:30:45 TRACE game] Galaxy auth success
[22:30:45 TRACE game] Galaxy signed in
[22:30:45 TRACE game] Galaxy logged on
[22:30:45 TRACE game] Successfully set GOG Galaxy profile name.
[22:30:55 TRACE SMAPI] Synchronizing 'Farm_SpaceCheck' task...
[22:30:55 TRACE SMAPI]    task complete.
[22:30:57 TRACE SMAPI] Synchronizing 'Find Save Games' task...
[22:30:57 TRACE SMAPI]    task complete.
[22:31:06 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[22:31:06 TRACE SMAPI] Game loader synchronizing...
[22:31:06 TRACE game] getLoadEnumerator('SunnySands_339120834')
[22:31:06 TRACE SMAPI] Synchronizing 'Load_ReadSave' task...
[22:31:08 TRACE SMAPI]    task complete.
[22:31:08 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task...
[22:31:08 TRACE SMAPI]    task complete.
[22:31:08 TRACE SMAPI] Synchronizing 'Load_Farmer' task...
[22:31:08 TRACE SMAPI]    task complete.
[22:31:08 TRACE SMAPI] Synchronizing 'Load_Locations' task...
[22:31:09 TRACE SMAPI]    task complete.
[22:31:09 TRACE game] Starting server. Protocol version: 1.6.14
[22:31:09 TRACE game] Starting LAN server
[22:31:09 TRACE game] Starting Steam server
[22:31:09 TRACE game] Starting Galaxy server
[22:31:09 TRACE game] Creating lobby...
[22:31:09 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[22:31:09 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:03.4750014'
[22:31:09 TRACE game] setGameMode( 'playingGameMode (3)' )
[22:31:09 TRACE SMAPI] Game loader done.
[22:31:09 TRACE game] Steam server successfully created lobby 109775241317283383
[22:31:09 TRACE game] Updated Galaxy server with Steam lobby info
[22:31:10 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:31:10 TRACE SMAPI] Context: loaded save 'SunnySands_339120834', starting summer 4 Y3, locale set to . Main player with 1 player online.
[22:31:10 TRACE Better Detailed Descriptions] Requested cache invalidation for 'Data/Objects'.
[22:31:10 TRACE SMAPI] Invalidated 1 asset names (Data/Objects).
Propagated 1 core assets (Data/Objects).
[22:31:10 TRACE Better Detailed Descriptions] Requested cache invalidation for 'Data/Crops'.
[22:31:10 TRACE SMAPI] Invalidated 1 asset names (Data/Crops).
Propagated 1 core assets (Data/Crops).
[22:31:10 WARN  Multiplayer Horse Reskin] GenerateHorseSkinMap()
[22:31:10 WARN  Multiplayer Horse Reskin] GenerateHorseSkinMap()
[22:31:10 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/NPCs'.
[22:31:10 TRACE SMAPI] NPC Map Locations loaded asset 'Mods/Bouhm.NPCMapLocations/Locations'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AppearanceData'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/AccessoryData'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/HatData'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/HairData'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/ShirtData'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/SleevesData'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/PantsData'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/ShoesData'.
[22:31:10 TRACE SMAPI] Fashion Sense loaded asset 'Data/PeacefulEnd/FashionSense/BodyData'.
[22:31:10 TRACE NPC Map Locations] Unknown locations: LewisBasement
[22:31:10 INFO  Wind Effects] Wind Effects are disabled for today.
[22:31:10 TRACE SMAPI] Fashion Sense edited Data/mail.
[22:31:11 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:31:11 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:31:15 TRACE game] Lobby entered: 130199407598675247
[22:31:18 TRACE game] 76561199161868668 connecting to server
[22:31:19 TRACE game] 76561199161868668 connected to server
[22:31:19 TRACE game] Sending available farmhands to connection ID SN_76561199161868668_1799995382
[22:31:22 TRACE SMAPI] Received context for farmhand -8853906044107720201 running SMAPI 4.1.7 with 26 mods.
[22:31:22 TRACE game] Server received farmhand request from 76561199161868668 for -8853906044107720201
[22:31:22 TRACE game] Approved request for farmhand -8853906044107720201
[22:31:22 TRACE game] Server accepted 76561199161868668 as farmhand -8853906044107720201
[22:31:35 TRACE game] Warping to Farm
[22:31:35 TRACE Visible Fish] Warped to Farm
[22:31:35 TRACE Visible Fish] Spawning fish in Farm.
[22:31:35 TRACE Visible Fish] found 4745 water tiles
[22:31:35 TRACE SMAPI] Visible Fish loaded asset 'Mods/shekurika.VisibleFish/LocationData'.
[22:31:35 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 212
[22:31:42 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures/mushroom_tree' (for the 'Fairy Mushroom Tree' content pack).
[22:32:51 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3
[22:32:52 TRACE Visible Fish] Warped to Big Shed
[22:32:52 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[22:33:12 TRACE game] Warping to Farm
[22:33:13 TRACE Visible Fish] Warped to Farm
[22:33:13 TRACE Visible Fish] Spawning fish in Farm.
[22:33:13 TRACE Visible Fish] found 4745 water tiles
[22:33:13 TRACE Visible Fish] Attempted Spawns 413 Failed Spawns: 205
[22:33:18 TRACE game] Warping to FarmCave
[22:33:19 TRACE Visible Fish] Warped to FarmCave
[22:33:19 TRACE Visible Fish] No water here. Stop spawning fish in FarmCave.
[22:33:25 TRACE game] Warping to Farm
[22:33:25 TRACE Visible Fish] Warped to Farm
[22:33:25 TRACE Visible Fish] Spawning fish in Farm.
[22:33:25 TRACE Visible Fish] found 4745 water tiles
[22:33:25 TRACE Visible Fish] Attempted Spawns 439 Failed Spawns: 207
[22:33:49 TRACE game] Warping to Coop657c2a96-db46-4890-9300-495cc1de2931
[22:33:50 TRACE Visible Fish] Warped to Deluxe Coop
[22:33:50 TRACE Visible Fish] No water here. Stop spawning fish in Deluxe Coop.
[22:34:42 TRACE game] Warping to Farm
[22:34:43 TRACE Visible Fish] Warped to Farm
[22:34:43 TRACE Visible Fish] Spawning fish in Farm.
[22:34:43 TRACE Visible Fish] found 4745 water tiles
[22:34:43 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 203
[22:34:45 TRACE game] Warping to Barna28bf7ce-fa36-4059-b16e-37bbf00fe6cd
[22:34:46 TRACE Visible Fish] Warped to Deluxe Barn
[22:34:46 TRACE Visible Fish] No water here. Stop spawning fish in Deluxe Barn.
[22:35:04 TRACE game] Warping to Farm
[22:35:05 TRACE Visible Fish] Warped to Farm
[22:35:05 TRACE Visible Fish] Spawning fish in Farm.
[22:35:05 TRACE Visible Fish] found 4745 water tiles
[22:35:05 TRACE Visible Fish] Attempted Spawns 451 Failed Spawns: 201
[22:35:15 TRACE game] > chat command: emote heart
[22:36:04 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:36:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:36:09 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:36:09 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:36:21 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3
[22:36:21 TRACE Visible Fish] Warped to Big Shed
[22:36:21 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[22:36:28 TRACE game] Warping to Farm
[22:36:29 TRACE Visible Fish] Warped to Farm
[22:36:29 TRACE Visible Fish] Spawning fish in Farm.
[22:36:29 TRACE Visible Fish] found 4745 water tiles
[22:36:29 TRACE Visible Fish] Attempted Spawns 450 Failed Spawns: 207
[22:36:34 TRACE game] Warping to BusStop
[22:36:35 TRACE Visible Fish] Warped to BusStop
[22:36:35 TRACE Visible Fish] No water here. Stop spawning fish in BusStop.
[22:36:44 TRACE game] Warping to Desert
[22:36:44 TRACE Visible Fish] Warped to Desert
[22:36:44 TRACE Visible Fish] No water here. Stop spawning fish in Desert.
[22:36:58 TRACE game] Warping to SandyHouse
[22:36:59 TRACE Visible Fish] Warped to SandyHouse
[22:36:59 TRACE Visible Fish] No water here. Stop spawning fish in SandyHouse.
[22:37:06 TRACE game] Warping to Desert
[22:37:07 TRACE Visible Fish] Warped to Desert
[22:37:07 TRACE Visible Fish] No water here. Stop spawning fish in Desert.
[22:37:15 TRACE game] Warping to Beach
[22:37:15 TRACE Visible Fish] Warped to Beach
[22:37:16 TRACE Visible Fish] Spawning fish in Beach.
[22:37:16 TRACE Visible Fish] found 2693 water tiles
[22:37:16 TRACE Visible Fish] Attempted Spawns 460 Failed Spawns: 87
[22:37:53 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:37:53 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:38:13 TRACE game] Warping to FishShop
[22:38:14 TRACE Visible Fish] Warped to FishShop
[22:38:14 TRACE Visible Fish] No water here. Stop spawning fish in FishShop.
[22:38:25 TRACE game] Warping to Beach
[22:38:26 TRACE Visible Fish] Warped to Beach
[22:38:26 TRACE Visible Fish] Spawning fish in Beach.
[22:38:26 TRACE Visible Fish] found 2693 water tiles
[22:38:26 TRACE Visible Fish] Attempted Spawns 463 Failed Spawns: 119
[22:38:27 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:38:27 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:39:06 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:39:06 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:39:07 ERROR SMAPI] The StardewValley.Menus.GameMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.
ObjectDisposedException: Cannot access a disposed object.
Object name: 'Can't draw texture because it's disposed.'.
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.CheckValid(Texture2D texture) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Graphics\SpriteBatch.cs:line 176
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw_PatchedBy<NCarigon.PassableCrops>(SpriteBatch this, Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, Single layerDepth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(Texture2D texture, Vector2 position, Nullable`1 sourceRectangle, Color color, Single rotation, Vector2 origin, Single scale, SpriteEffects effects, Single layerDepth)
   at FashionSense.Framework.Patches.Renderer.FarmerRendererPatch.DrawMiniPortratPrefix(FarmerRenderer __instance, LocalizedContentManager ___farmerTextureManager, Texture2D ___baseTexture, NetInt ___skin, Boolean ____sickFrame, SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who, Single alpha)
   at StardewValley.FarmerRenderer.drawMiniPortrat_PatchedBy<PeacefulEnd.FashionSense>(FarmerRenderer this, SpriteBatch b, Vector2 position, Single layerDepth, Single scale, Int32 facingDirection, Farmer who, Single alpha)
   at NPCMapLocations.Framework.Menus.ModMapPage.DrawMarkers(SpriteBatch b, Single alpha)
   at StardewValley.Menus.MapPage.draw(SpriteBatch b)
   at StardewValley.Menus.GameMenu.draw(SpriteBatch b)
   at StardewModdingAPI.Framework.SModHooks.TryDrawMenu(IClickableMenu menu, Action draw_menu_action)
[22:39:08 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:39:08 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:40:46 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:40:46 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:40:48 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:40:48 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:41:57 TRACE game] Warping to Town
[22:41:57 TRACE Visible Fish] Warped to Town
[22:41:57 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[22:41:57 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[22:41:57 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack).
[22:41:57 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[22:41:57 TRACE Visible Fish] Spawning fish in Town.
[22:41:57 TRACE Visible Fish] found 983 water tiles
[22:41:57 TRACE Visible Fish] Attempted Spawns 180 Failed Spawns: 46
[22:42:11 TRACE game] Warping to Forest
[22:42:12 TRACE Visible Fish] Warped to Forest
[22:42:12 TRACE Visible Fish] Spawning fish in Forest.
[22:42:12 TRACE Visible Fish] found 3260 water tiles
[22:42:12 TRACE Visible Fish] Attempted Spawns 465 Failed Spawns: 251
[22:42:17 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:42:17 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:42:45 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:42:45 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:45:48 TRACE game] Warping to Farm
[22:45:48 TRACE Visible Fish] Warped to Farm
[22:45:49 TRACE Visible Fish] Spawning fish in Farm.
[22:45:49 TRACE Visible Fish] found 4745 water tiles
[22:45:49 TRACE Visible Fish] Attempted Spawns 437 Failed Spawns: 251
[22:47:10 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3
[22:47:11 TRACE Visible Fish] Warped to Big Shed
[22:47:11 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[22:47:18 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:47:18 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:47:35 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:47:35 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:47:57 TRACE game] Warping to Farm
[22:47:57 TRACE Visible Fish] Warped to Farm
[22:47:57 TRACE Visible Fish] Spawning fish in Farm.
[22:47:57 TRACE Visible Fish] found 4745 water tiles
[22:47:57 TRACE Visible Fish] Attempted Spawns 443 Failed Spawns: 274
[22:48:17 TRACE game] Warping to FarmHouse
[22:48:18 TRACE Visible Fish] Warped to FarmHouse
[22:48:18 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[22:48:19 TRACE game] Warping to Farm
[22:48:19 TRACE Visible Fish] Warped to Farm
[22:48:20 TRACE Visible Fish] Spawning fish in Farm.
[22:48:20 TRACE Visible Fish] found 4745 water tiles
[22:48:20 TRACE Visible Fish] Attempted Spawns 436 Failed Spawns: 267
[22:48:20 TRACE game] Warping to FarmHouse
[22:48:21 TRACE Visible Fish] Warped to FarmHouse
[22:48:21 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[22:48:37 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:48:37 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:48:47 TRACE SMAPI] Synchronizing 'NewDay' task...
[22:48:49 TRACE SMAPI]    task complete.
[22:48:49 TRACE SMAPI] Context: before save.
[22:49:07 TRACE game] SaveGame.Save() called.
[22:49:07 TRACE SMAPI] Synchronizing 'Save' task...
[22:49:07 TRACE game] Saving without compression...
[22:49:08 TRACE SMAPI]    task complete.
[22:49:08 TRACE game] SaveGame.Save() completed without exceptions.
[22:49:12 TRACE SMAPI] Context: after save, starting summer 5 Y3.
[22:49:12 INFO  Wind Effects] Wind Effects are disabled for today.
[22:49:12 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[22:49:12 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[22:49:12 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack).
[22:49:12 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[22:49:18 TRACE game] Warping to Farm
[22:49:18 TRACE Visible Fish] Warped to Farm
[22:49:19 TRACE Visible Fish] Spawning fish in Farm.
[22:49:19 TRACE Visible Fish] found 4745 water tiles
[22:49:19 TRACE Visible Fish] Attempted Spawns 453 Failed Spawns: 215
[22:50:48 TRACE game] Warping to Coop657c2a96-db46-4890-9300-495cc1de2931
[22:50:49 TRACE Visible Fish] Warped to Deluxe Coop
[22:50:49 TRACE Visible Fish] No water here. Stop spawning fish in Deluxe Coop.
[22:51:17 TRACE game] Warping to Farm
[22:51:18 TRACE Visible Fish] Warped to Farm
[22:51:18 TRACE Visible Fish] Spawning fish in Farm.
[22:51:18 TRACE Visible Fish] found 4745 water tiles
[22:51:18 TRACE Visible Fish] Attempted Spawns 443 Failed Spawns: 211
[22:52:22 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3
[22:52:23 TRACE Visible Fish] Warped to Big Shed
[22:52:23 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[22:52:51 TRACE game] Warping to Farm
[22:52:51 TRACE Visible Fish] Warped to Farm
[22:52:52 TRACE Visible Fish] Spawning fish in Farm.
[22:52:52 TRACE Visible Fish] found 4745 water tiles
[22:52:52 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 198
[22:53:04 TRACE game] Warping to Barna28bf7ce-fa36-4059-b16e-37bbf00fe6cd
[22:53:05 TRACE Visible Fish] Warped to Deluxe Barn
[22:53:05 TRACE Visible Fish] No water here. Stop spawning fish in Deluxe Barn.
[22:53:20 TRACE game] Warping to Farm
[22:53:20 TRACE Visible Fish] Warped to Farm
[22:53:20 TRACE Visible Fish] Spawning fish in Farm.
[22:53:20 TRACE Visible Fish] found 4745 water tiles
[22:53:20 TRACE Visible Fish] Attempted Spawns 450 Failed Spawns: 196
[22:53:35 TRACE game] Warping to FarmHouse
[22:53:35 TRACE Visible Fish] Warped to FarmHouse
[22:53:35 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[22:53:43 TRACE game] Warping to Cellar
[22:53:44 TRACE Visible Fish] Warped to Cellar
[22:53:44 TRACE Visible Fish] No water here. Stop spawning fish in Cellar.
[22:53:54 TRACE game] Warping to Farmhouse
[22:53:54 TRACE Visible Fish] Warped to FarmHouse
[22:53:54 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[22:53:58 TRACE game] Warping to Farm
[22:53:59 TRACE Visible Fish] Warped to Farm
[22:53:59 TRACE Visible Fish] Spawning fish in Farm.
[22:53:59 TRACE Visible Fish] found 4745 water tiles
[22:53:59 TRACE Visible Fish] Attempted Spawns 430 Failed Spawns: 196
[22:54:19 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3
[22:54:20 TRACE Visible Fish] Warped to Big Shed
[22:54:20 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[22:54:21 TRACE game] Warping to Farm
[22:54:21 TRACE Visible Fish] Warped to Farm
[22:54:21 TRACE Visible Fish] Spawning fish in Farm.
[22:54:21 TRACE Visible Fish] found 4745 water tiles
[22:54:21 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 200
[22:54:24 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:54:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:54:41 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3
[22:54:41 TRACE Visible Fish] Warped to Big Shed
[22:54:41 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[22:54:49 TRACE game] Warping to Farm
[22:54:50 TRACE Visible Fish] Warped to Farm
[22:54:50 TRACE Visible Fish] Spawning fish in Farm.
[22:54:50 TRACE Visible Fish] found 4745 water tiles
[22:54:50 TRACE Visible Fish] Attempted Spawns 446 Failed Spawns: 223
[22:54:51 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[22:54:51 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[22:55:01 TRACE game] Warping to FarmHouse
[22:55:01 TRACE Visible Fish] Warped to FarmHouse
[22:55:02 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[22:55:46 TRACE game] Warping to Cellar
[22:55:47 TRACE Visible Fish] Warped to Cellar
[22:55:47 TRACE Visible Fish] No water here. Stop spawning fish in Cellar.
[22:58:05 TRACE game] Warping to Farmhouse
[22:58:05 TRACE Visible Fish] Warped to FarmHouse
[22:58:05 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[22:58:05 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[22:58:05 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack).
[22:58:05 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[22:58:05 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[22:58:14 TRACE game] Warping to Farm
[22:58:15 TRACE Visible Fish] Warped to Farm
[22:58:15 TRACE Visible Fish] Spawning fish in Farm.
[22:58:15 TRACE Visible Fish] found 4745 water tiles
[22:58:15 TRACE Visible Fish] Attempted Spawns 438 Failed Spawns: 243
[22:58:27 TRACE game] Warping to BusStop
[22:58:28 TRACE Visible Fish] Warped to BusStop
[22:58:28 TRACE Visible Fish] No water here. Stop spawning fish in BusStop.
[22:58:51 TRACE game] Warping to Farm
[22:58:51 TRACE Visible Fish] Warped to Farm
[22:58:51 TRACE Visible Fish] Spawning fish in Farm.
[22:58:51 TRACE Visible Fish] found 4745 water tiles
[22:58:51 TRACE Visible Fish] Attempted Spawns 436 Failed Spawns: 242
[22:59:01 TRACE game] Warping to BusStop
[22:59:02 TRACE Visible Fish] Warped to BusStop
[22:59:02 TRACE Visible Fish] No water here. Stop spawning fish in BusStop.
[22:59:07 TRACE game] Warping to Town
[22:59:07 TRACE Visible Fish] Warped to Town
[22:59:07 TRACE Visible Fish] Spawning fish in Town.
[22:59:07 TRACE Visible Fish] found 983 water tiles
[22:59:07 TRACE Visible Fish] Attempted Spawns 179 Failed Spawns: 42
[23:00:25 TRACE game] Warping to BusStop
[23:00:25 TRACE Visible Fish] Warped to BusStop
[23:00:25 TRACE Visible Fish] No water here. Stop spawning fish in BusStop.
[23:00:47 TRACE game] Warping to Farm
[23:00:48 TRACE Visible Fish] Warped to Farm
[23:00:48 TRACE Visible Fish] Spawning fish in Farm.
[23:00:48 TRACE Visible Fish] found 4745 water tiles
[23:00:48 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 268
[23:01:37 TRACE game] Warping to FarmHouse
[23:01:38 TRACE Visible Fish] Warped to FarmHouse
[23:01:38 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[23:01:50 TRACE game] Warping to Farm
[23:01:51 TRACE Visible Fish] Warped to Farm
[23:01:51 TRACE Visible Fish] Spawning fish in Farm.
[23:01:51 TRACE Visible Fish] found 4745 water tiles
[23:01:51 TRACE Visible Fish] Attempted Spawns 439 Failed Spawns: 272
[23:02:09 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3
[23:02:10 TRACE Visible Fish] Warped to Big Shed
[23:02:10 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[23:02:34 TRACE game] Warping to Farm
[23:02:35 TRACE Visible Fish] Warped to Farm
[23:02:35 TRACE Visible Fish] Spawning fish in Farm.
[23:02:35 TRACE Visible Fish] found 4745 water tiles
[23:02:35 TRACE Visible Fish] Attempted Spawns 451 Failed Spawns: 287
[23:02:48 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:02:48 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:02:59 TRACE game] Warping to Shed127cf603-894e-440d-bfa9-a775934219c3
[23:03:00 TRACE Visible Fish] Warped to Big Shed
[23:03:00 TRACE Visible Fish] No water here. Stop spawning fish in Big Shed.
[23:03:09 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:03:09 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:03:17 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:03:17 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:03:24 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:03:24 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:03:32 TRACE game] Warping to Farm
[23:03:33 TRACE Visible Fish] Warped to Farm
[23:03:33 TRACE Visible Fish] Spawning fish in Farm.
[23:03:33 TRACE Visible Fish] found 4745 water tiles
[23:03:33 TRACE Visible Fish] Attempted Spawns 440 Failed Spawns: 271
[23:04:09 TRACE game] Warping to FarmHouse
[23:04:10 TRACE Visible Fish] Warped to FarmHouse
[23:04:10 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[23:04:21 TRACE SMAPI] Synchronizing 'NewDay' task...
[23:04:24 TRACE SMAPI]    task complete.
[23:04:24 TRACE SMAPI] Context: before save.
[23:07:05 TRACE game] SaveGame.Save() called.
[23:07:05 TRACE SMAPI] Synchronizing 'Save' task...
[23:07:05 TRACE game] Saving without compression...
[23:07:05 TRACE SMAPI]    task complete.
[23:07:05 TRACE game] SaveGame.Save() completed without exceptions.
[23:07:09 TRACE SMAPI] Context: after save, starting summer 6 Y3.
[23:07:09 INFO  Wind Effects] Wind Effects are enabled for today.
[23:07:09 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[23:07:09 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[23:07:09 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack).
[23:07:09 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[23:07:26 TRACE game] Warping to Farm
[23:07:26 TRACE Visible Fish] Warped to Farm
[23:07:27 TRACE Visible Fish] Spawning fish in Farm.
[23:07:27 TRACE Visible Fish] found 4745 water tiles
[23:07:27 TRACE Visible Fish] Attempted Spawns 442 Failed Spawns: 216
[23:10:49 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:10:49 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:12:39 TRACE game] Warping to BusStop
[23:12:40 TRACE Visible Fish] Warped to BusStop
[23:12:40 TRACE Visible Fish] No water here. Stop spawning fish in BusStop.
[23:13:24 TRACE game] Warping to Town
[23:13:25 TRACE Visible Fish] Warped to Town
[23:13:25 TRACE Visible Fish] Spawning fish in Town.
[23:13:25 TRACE Visible Fish] found 983 water tiles
[23:13:25 TRACE Visible Fish] Attempted Spawns 182 Failed Spawns: 71
[23:13:49 TRACE game] Warping to SeedShop
[23:13:50 TRACE Visible Fish] Warped to SeedShop
[23:13:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[23:13:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[23:13:50 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack).
[23:13:50 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
[23:13:50 TRACE Visible Fish] No water here. Stop spawning fish in SeedShop.
[23:14:20 TRACE game] Warping to Town
[23:14:21 TRACE Visible Fish] Warped to Town
[23:14:21 TRACE Visible Fish] Spawning fish in Town.
[23:14:21 TRACE Visible Fish] found 983 water tiles
[23:14:21 TRACE Visible Fish] Attempted Spawns 184 Failed Spawns: 73
[23:14:26 TRACE game] Warping to Saloon
[23:14:27 TRACE Visible Fish] Warped to Saloon
[23:14:27 TRACE Visible Fish] No water here. Stop spawning fish in Saloon.
[23:14:46 TRACE game] Warping to Town
[23:14:46 TRACE Visible Fish] Warped to Town
[23:14:46 TRACE Visible Fish] Spawning fish in Town.
[23:14:46 TRACE Visible Fish] found 983 water tiles
[23:14:46 TRACE Visible Fish] Attempted Spawns 182 Failed Spawns: 69
[23:14:50 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:14:50 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:15:06 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:15:06 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:15:15 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:15:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:15:27 TRACE game] Warping to ManorHouse
[23:15:28 TRACE Visible Fish] Warped to ManorHouse
[23:15:28 TRACE Visible Fish] No water here. Stop spawning fish in ManorHouse.
[23:15:33 TRACE game] Warping to Town
[23:15:34 TRACE Visible Fish] Warped to Town
[23:15:34 TRACE Visible Fish] Spawning fish in Town.
[23:15:34 TRACE Visible Fish] found 983 water tiles
[23:15:34 TRACE Visible Fish] Attempted Spawns 183 Failed Spawns: 73
[23:15:41 TRACE game] Warping to Beach
[23:15:42 TRACE Visible Fish] Warped to Beach
[23:15:42 TRACE Visible Fish] Spawning fish in Beach.
[23:15:42 TRACE Visible Fish] found 2693 water tiles
[23:15:42 TRACE Visible Fish] Attempted Spawns 461 Failed Spawns: 106
[23:15:44 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:15:44 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:16:05 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:16:05 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:16:28 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:16:28 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:16:37 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:16:37 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:16:43 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:16:43 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:16:52 TRACE game] Warping to Town
[23:16:52 TRACE Visible Fish] Warped to Town
[23:16:53 TRACE Visible Fish] Spawning fish in Town.
[23:16:53 TRACE Visible Fish] found 983 water tiles
[23:16:53 TRACE Visible Fish] Attempted Spawns 179 Failed Spawns: 50
[23:17:00 TRACE game] Warping to Sewer
[23:17:01 TRACE Visible Fish] Warped to Sewer
[23:17:01 TRACE Visible Fish] Spawning fish in Sewer.
[23:17:01 TRACE Visible Fish] found 543 water tiles
[23:17:01 TRACE Visible Fish] Attempted Spawns 104 Failed Spawns: 63
[23:17:19 TRACE game] Warping to Town
[23:17:20 TRACE Visible Fish] Warped to Town
[23:17:20 TRACE Visible Fish] Spawning fish in Town.
[23:17:20 TRACE Visible Fish] found 983 water tiles
[23:17:20 TRACE Visible Fish] Attempted Spawns 181 Failed Spawns: 57
[23:17:50 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:17:50 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:18:01 TRACE game] Warping to Mountain
[23:18:02 TRACE Visible Fish] Warped to Mountain
[23:18:02 TRACE Visible Fish] Spawning fish in Mountain.
[23:18:02 TRACE Visible Fish] found 678 water tiles
[23:18:02 TRACE Visible Fish] Attempted Spawns 119 Failed Spawns: 32
[23:18:14 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:18:14 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:18:34 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:18:34 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:18:55 TRACE game] Warping to Tent
[23:18:56 TRACE Visible Fish] Warped to Tent
[23:18:56 TRACE Visible Fish] No water here. Stop spawning fish in Tent.
[23:19:08 TRACE game] Warping to Mountain
[23:19:09 TRACE Visible Fish] Warped to Mountain
[23:19:09 TRACE Visible Fish] Spawning fish in Mountain.
[23:19:09 TRACE Visible Fish] found 678 water tiles
[23:19:09 TRACE Visible Fish] Attempted Spawns 118 Failed Spawns: 33
[23:19:19 TRACE game] Warping to Railroad
[23:19:20 TRACE Visible Fish] Warped to Railroad
[23:19:20 TRACE Visible Fish] No water here. Stop spawning fish in Railroad.
[23:19:58 TRACE game] Warping to Mountain
[23:19:59 TRACE Visible Fish] Warped to Mountain
[23:19:59 TRACE Visible Fish] Spawning fish in Mountain.
[23:19:59 TRACE Visible Fish] found 678 water tiles
[23:19:59 TRACE Visible Fish] Attempted Spawns 121 Failed Spawns: 36
[23:20:03 TRACE game] Warping to Backwoods
[23:20:04 TRACE Visible Fish] Warped to Backwoods
[23:20:04 TRACE Visible Fish] No water here. Stop spawning fish in Backwoods.
[23:20:36 TRACE game] Warping to Farm
[23:20:37 TRACE Visible Fish] Warped to Farm
[23:20:37 TRACE Visible Fish] Spawning fish in Farm.
[23:20:37 TRACE Visible Fish] found 4745 water tiles
[23:20:37 TRACE Visible Fish] Attempted Spawns 447 Failed Spawns: 288
[23:21:44 TRACE game] setDropDownToProperValue( serverMode, friends ) called.
[23:21:44 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1920 Height:1080}
[23:22:01 TRACE game] Warping to FarmHouse
[23:22:02 TRACE Visible Fish] Warped to FarmHouse
[23:22:02 TRACE Visible Fish] No water here. Stop spawning fish in FarmHouse.
[23:22:25 TRACE SMAPI] Synchronizing 'NewDay' task...
[23:22:27 TRACE SMAPI]    task complete.
[23:22:27 TRACE SMAPI] Context: before save.
[23:22:44 TRACE game] SaveGame.Save() called.
[23:22:44 TRACE SMAPI] Synchronizing 'Save' task...
[23:22:44 TRACE game] Saving without compression...
[23:22:44 TRACE SMAPI]    task complete.
[23:22:44 TRACE game] SaveGame.Save() completed without exceptions.
[23:22:48 TRACE SMAPI] Context: after save, starting summer 7 Y3.
[23:22:48 INFO  Wind Effects] Wind Effects are disabled for today.
[23:22:48 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[23:22:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Golden Hour Window Light' content pack).
[23:22:48 TRACE SMAPI] Content Patcher edited LooseSprites/Cursors (for the 'Kitty Channels' content pack).
[23:22:48 TRACE SMAPI] Invalidated 1 asset names (LooseSprites/Cursors).
Propagated 1 core assets (LooseSprites/Cursors).
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