SMAPI log parser
Share this link to let someone else see the log:
(Or upload a new log.)
https://smapi.io/log/f7493761bb944941a33261feca731e01
(Or upload a new log.)
This log will expire in 4 weeks (renew).
Suggested fixes
-
Consider updating these mods to fix problems:
Polyamory Sweet Bed 1.2.5 → 1.3.0
Log info
Stardew Valley: | 1.6.15 build 24356 on Unix 6.5.0.23 |
---|---|
SMAPI: | 4.2.1 |
Folder: | ~/.local/share/Steam/steamapps/common/Stardew Valley |
Log started: | 2025-03-28 02:58 UTC (02:58 your time) |
game 1.6.15 build 24356 | no errors | ||
SMAPI 4.2.1 | Pathoschild | no errors | |
Alternative Textures 8.0.0
+ Chest Deco : animal products 1.3.0 + Chest Deco : artisan goods 1.3.0 + Chest Deco : fishes 1.3.0 + Chest Deco : misc 1.3.0 + Chest Deco : resources 1.3.0 + Chest Deco : veggies 1.3.0 |
PeacefulEnd
+ guxelbit + guxelbit + guxelbit + guxelbit + guxelbit + guxelbit | no errors | |
Automate 2.3.4 | Pathoschild | 352 errors | |
Better Crafting 2.18.0 | Khloe Leclair | no errors | |
Bigger Fish Tank Capacity 1.1.0 | shekurika | no errors | |
Buildable Ginger Island Farm 1.0.10 | mouahrara | no errors | |
Bush Bloom Mod 1.2.4 | NCarigon | no errors | |
Calcifer 0.1.0 | sophie | no errors | |
Cauldron 2.1.0 | Kedi and sophie | no errors | |
CJB Item Spawner 2.5.2 | CJBok and Pathoschild | no errors | |
Console Commands 4.2.1 | SMAPI | no errors | |
Content Patcher 2.6.1
+ (CP) Atelier Cauldron English Translation Pack 2.0.0 + (CP) Harry's Distillery 1.0.3 + (CP) Polyamory Sweet! 1.3.0 + (CP)Honey Extend 1.0.2 + Battery Pack From Joja 0.0.1 + Better Fishing and Beach Foraging 1.0.0 + Cornucopia - Artisan Machines 1.0.9 + Cornucopia - More Crops 1.5.6 + Dateable Caroline 1.2.1 + Farmhouse Attic 2.0.4 + Grampleton Fields 1.15.0 + Grandpa's Farm 1.15.9 + HxW Tilesheets 1.0.10 + Immersive Farm 2 Remastered 1.15.9 + Integrated Minecarts (CP Component) 4.5.13 + Lux's Sprite Mod 3.0.3 + Machine Progression System 2.1.7 + Nature's Bounty 1.0.3 + Ridgeside Village (Content Patcher component) 2.5.17 + Ridgeside Village Seasonal Outfits 1.1.3 + Romanceable Rasmodia 3.3.0 + Romanceable Rasmodius SVE Compatible 1.6.3 + Seasonal Cute Characters 6.0.1 + Seasonal Cute Characters SVE 3.0.0 + SH's Better Fishing Additions 1.2.0 + Stardew Valley Expanded 1.15.10 + Strange Machines Revisited 1.2.0 + Wildflour's Atelier Goods 1.0.2 |
Pathoschild
+ wildflourmods and kedi + HarrisonGrey + ApryllForever + skeleton + Liverium + cometkins + Cornucopia + Cornucopia + A collab from @sy_mokarin & @MamaNachona (Twitter) + redking1357 + FlashShifter + FlashShifter + HimeTarts + FlashShifter (Original Author: zanderb14) + Jibb + Ceedtroid + NachOnline + raspb3rryfields + Rafseazz + Rafseazz + Nom0ri + Written by WerewolfMaster, haywrites, PaintedParrot + Poltergeister with assets by various artists + Poltergeister + plurffle + FlashShifter + mrtaiyou and Solariaze + wildflourmods | no errors | |
Content Patcher Animations 1.2.4 | spacechase0 | no errors | |
Cross-Mod Compatibility Tokens 1.1.2 | Spiderbuttons | no errors | |
Custom Bush 1.5.2 | LeFauxMatt | no errors | |
Custom Cask Mod 1.6.3
+ (CCM) Machine Progression System 2.1.7 |
Digus
+ NachOnline | no errors | |
Custom Companions 5.0.0
+ Ridgeside Village (Custom Companions component) 2.5.17 |
PeacefulEnd
+ Rafseazz | no errors | |
Deluxe Grabber Redux 1.6 1.9.2 | Nykal145 | no errors | |
Esca's Modding Plugins 1.5.1 | Esca | no errors | |
Event Lookup 0.2.9 | shekurika | no errors | |
Event Repeater 6.5.9 | MissCoriel | no errors | |
ExtraMachineConfig 1.14.0 | selph | no errors | |
Farm Type Manager 1.24.0
+ (FTM) Wildflour's Atelier Goods 1.0.2 + Grandpa's Farm Forage Locations 1.15.9 + Ridgeside Village (Farm Type Manager component) 2.5.17 + Stardew Valley Expanded Farm Type Manager 1.15.10 + Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.15.9 |
Esca
+ wildflourmods + FlashShifter + Rafseazz + FlashShifter + FlashShifter | no errors | |
Farmhouse Fixes 1.8.3 | CyanFire | no errors | |
Fish Pond Aquaponics 1.1.3 | selph | no errors | |
Generic Mod Config Menu 1.14.1 | spacechase0 | no errors | |
Hugs and Kisses Continued 2.0.4 | JoXW, aedenthorn | no errors | |
Integrated Minecarts (SMAPI Component) 4.5.13 | Jibb | no errors | |
Item extensions 1.14.1 | mistyspring | no errors | |
Lookup Anything 1.50.0 | Pathoschild | no errors | |
Machine Control Panel 2.0.1 | mushymato | no errors | |
Machine Progression System Extras 2.1.7 | crashy | no errors | |
Machine Terrain Framework 1.9.2 | selph | no errors | |
Mail Framework Mod 1.19.0 | Digus | no errors | |
Mapping Extensions and Extra Properties (MEEP) 2.4.6 | DecidedlyHuman | no errors | |
NPC Map Locations 3.3.0 | Bouhm | no errors | |
PFMAutomate 1.5.0 | Digus | no errors | |
Polyamory Sweet Bed 1.2.5 | ApryllForever | no errors | |
Polyamory Sweet Love 1.3.0 | ApryllForever | no errors | |
Polyamory Sweet Wedding 1.3.0 | ApryllForever | no errors | |
PolyamorySweet Kiss 1.3.0 | ApryllForever | no errors | |
PolyamorySweet Rooms 1.3.0 | ApryllForever | no errors | |
Prismatic Quality 1.0.0 | AvalonMFX | no errors | |
Producer Framework Mod 1.9.7 | Digus | no errors | |
Ridgeside Village (SMAPI component) 2.5.17 | Rafseazz | no errors | |
RushOrders-Continued 1.2.3 | recon88 | no errors | |
Save Backup 4.2.1 | SMAPI | no errors | |
ScaleUp 2.0.0-alpha.20231111 | Platonymous | no errors | |
Simple Crop Label 6.0.2 | TheMusketeer | no errors | |
SkipFishingMinigame 0.7.4 | DewMods | no errors | |
SpaceCore 1.27.0 | spacechase0 | no errors | |
Stardew Valley Expanded 1.15.10 | FlashShifter, Esca, and kittycatcasey | no errors | |
StardewHack 7.4.0 | bcmpinc | no errors | |
StardewUI 0.6.1 | focustense | no errors | |
Unlockable Bundles 3.7.4 | DeLiXx | no errors | |
Visible Fish 0.4.2 | shekurika | no errors | |
Wear More Rings 7.7.0 | bcmpinc | no errors |
Filter messages:
TRACE |
DEBUG |
INFO |
ALERT |
WARN |
ERROR
.* aA “ ” HL
showing 1 to 690 of 788 (total: 11,183)
21:58:39 | INFO | SMAPI | SMAPI 4.2.1 with Stardew Valley 1.6.15 build 24356 on Unix 6.5.0.23 |
21:58:39 | INFO | SMAPI | Mods go here: ~/.local/share/Steam/steamapps/common/Stardew Valley/Mods |
21:58:45 | DEBUG | SMAPI | Waiting for game to launch... |
21:58:46 | DEBUG | SMAPI | Loading mod metadata... |
21:58:46 | DEBUG | SMAPI | Loading mods... |
21:58:50 | INFO | SMAPI | Loaded 56 mods: This section is hidden. Click here to show it. |
21:58:50 | INFO | SMAPI | Loaded 41 content packs: This section is hidden. Click here to show it. |
21:58:50 | WARN | SMAPI | Changed save serializer |
21:58:50 | WARN | SMAPI | -------------------------------------------------- |
21:58:50 | WARN | SMAPI | These mods change the save serializer. They may corrupt your save files, or make them unusable if |
21:58:50 | WARN | SMAPI | you uninstall these mods. |
21:58:50 | WARN | SMAPI | - SpaceCore |
21:58:50 | INFO | SMAPI | Patched game code |
21:58:50 | INFO | SMAPI | -------------------------------------------------- |
21:58:50 | INFO | SMAPI | These mods directly change the game code. They're more likely to cause errors or bugs in-game; if |
21:58:50 | INFO | SMAPI | your game has issues, try removing these first. Otherwise you can ignore this warning. |
21:58:50 | INFO | SMAPI | - Alternative Textures |
21:58:50 | INFO | SMAPI | - Better Crafting |
21:58:50 | INFO | SMAPI | - Bigger Fish Tank Capacity |
21:58:50 | INFO | SMAPI | - Buildable Ginger Island Farm |
21:58:50 | INFO | SMAPI | - Bush Bloom Mod |
21:58:50 | INFO | SMAPI | - Calcifer |
21:58:50 | INFO | SMAPI | - Cauldron |
21:58:50 | INFO | SMAPI | - Content Patcher Animations |
21:58:50 | INFO | SMAPI | - Cross-Mod Compatibility Tokens |
21:58:50 | INFO | SMAPI | - Custom Bush |
21:58:50 | INFO | SMAPI | - Custom Cask Mod |
21:58:50 | INFO | SMAPI | - Custom Companions |
21:58:50 | INFO | SMAPI | - Esca's Modding Plugins |
21:58:50 | INFO | SMAPI | - ExtraMachineConfig |
21:58:50 | INFO | SMAPI | - Farm Type Manager |
21:58:50 | INFO | SMAPI | - Farmhouse Fixes |
21:58:50 | INFO | SMAPI | - Fish Pond Aquaponics |
21:58:50 | INFO | SMAPI | - Hugs and Kisses Continued |
21:58:50 | INFO | SMAPI | - Integrated Minecarts (SMAPI Component) |
21:58:50 | INFO | SMAPI | - Item extensions |
21:58:50 | INFO | SMAPI | - Machine Control Panel |
21:58:50 | INFO | SMAPI | - Machine Progression System Extras |
21:58:50 | INFO | SMAPI | - Machine Terrain Framework |
21:58:50 | INFO | SMAPI | - Mail Framework Mod |
21:58:50 | INFO | SMAPI | - Mapping Extensions and Extra Properties (MEEP) |
21:58:50 | INFO | SMAPI | - PFMAutomate |
21:58:50 | INFO | SMAPI | - Polyamory Sweet Bed |
21:58:50 | INFO | SMAPI | - Polyamory Sweet Love |
21:58:50 | INFO | SMAPI | - Polyamory Sweet Wedding |
21:58:50 | INFO | SMAPI | - PolyamorySweet Kiss |
21:58:50 | INFO | SMAPI | - PolyamorySweet Rooms |
21:58:50 | INFO | SMAPI | - Prismatic Quality |
21:58:50 | INFO | SMAPI | - Producer Framework Mod |
21:58:50 | INFO | SMAPI | - Ridgeside Village (SMAPI component) |
21:58:50 | INFO | SMAPI | - ScaleUp |
21:58:50 | INFO | SMAPI | - SpaceCore |
21:58:50 | INFO | SMAPI | - Stardew Valley Expanded |
21:58:50 | INFO | SMAPI | - StardewHack |
21:58:50 | INFO | SMAPI | - StardewUI |
21:58:50 | INFO | SMAPI | - Unlockable Bundles |
21:58:50 | INFO | SMAPI | - Visible Fish |
21:58:50 | INFO | SMAPI | - Wear More Rings |
21:58:50 | DEBUG | SMAPI | No update keys |
21:58:50 | DEBUG | SMAPI | -------------------------------------------------- |
21:58:50 | DEBUG | SMAPI | These mods have no update keys in their manifest. SMAPI may not notify you about updates for these |
21:58:50 | DEBUG | SMAPI | mods. Consider notifying the mod authors about this problem. |
21:58:50 | DEBUG | SMAPI | - (CCM) Machine Progression System |
21:58:50 | DEBUG | SMAPI | - (FTM) Wildflour's Atelier Goods |
21:58:50 | DEBUG | SMAPI | - Better Fishing and Beach Foraging |
21:58:50 | DEBUG | SMAPI | - Calcifer |
21:58:50 | DEBUG | SMAPI | - Dateable Caroline |
21:58:50 | DEBUG | SMAPI | - Machine Progression System Extras |
21:58:50 | DEBUG | SMAPI | Launching mods... |
21:58:50 | INFO | StardewHack | Loaded StardewHack library v7.4.0 using Harmony v2.2.2.0. |
21:58:55 | DEBUG | Wear More Rings | Applying bytecode patches for bcmpinc.WearMoreRings. |
21:58:55 | DEBUG | ExtraMachineConfig | This mod patches Automate. If you notice issues with Automate, make sure it happens without this mod before reporting it to the Automate page. |
21:58:55 | INFO | Custom Bush | Config Initialized LogAmount: Less |
21:58:56 | INFO | Stardew Valley Expanded | Starting Installation Checker... |
21:58:56 | INFO | Stardew Valley Expanded | (Installation Checker provided by shekurika and moe) |
21:58:56 | INFO | Stardew Valley Expanded | Installation check completed. Everything seems fine! |
21:58:57 | DEBUG | Machine Terrain Framework | This mod patches Automate. If you notice issues with Automate, make sure it happens without this mod before reporting it to the Automate page. |
21:58:58 | INFO | Machine Terrain Framework | Cannot find Automate's tapper type to patch. This is harmless. |
21:58:58 | DEBUG | SMAPI | Mods loaded and ready! |
21:58:59 | INFO | SMAPI | Type 'help' for help, or 'help <cmd>' for a command's usage |
21:59:00 | DEBUG | Alternative Textures | Successfully hooked into Pathoschild.ContentPatcher. |
21:59:00 | DEBUG | Alternative Textures | Loading textures from pack: Chest Deco : artisan goods 1.3.0 by guxelbit |
21:59:00 | DEBUG | Alternative Textures | Loading textures from pack: Chest Deco : misc 1.3.0 by guxelbit |
21:59:00 | DEBUG | Alternative Textures | Loading textures from pack: Chest Deco : veggies 1.3.0 by guxelbit |
21:59:00 | DEBUG | Alternative Textures | Loading textures from pack: Chest Deco : animal products 1.3.0 by guxelbit |
21:59:00 | DEBUG | Alternative Textures | Loading textures from pack: Chest Deco : fishes 1.3.0 by guxelbit |
21:59:00 | DEBUG | Alternative Textures | Loading textures from pack: Chest Deco : resources 1.3.0 by guxelbit |
21:59:01 | DEBUG | Alternative Textures | Finished loading Alternative Textures content packs |
21:59:01 | DEBUG | Alternative Textures | Successfully hooked into spacechase0.GenericModConfigMenu. |
21:59:01 | INFO | Generic Mod Config Menu | PeacefulEnd.AlternativeTextures (registering for PeacefulEnd.AlternativeTextures) is using deprecated code (RegisterLabel) that will break in a future version of GMCM. |
21:59:01 | ALERT | SMAPI | You can update 1 mod: This section is hidden. Click here to show it. |
21:59:01 | INFO | Generic Mod Config Menu | ApryllForever.PolyamorySweetBed (registering for ApryllForever.PolyamorySweetBed) is using deprecated code (AddNumberOption(IManifest mod, Func<int> getValue, Action<int> setValue, Func<string> name = null, Func<string> tooltip = null, int? min = null, int? max = null, int? interval = null, string fieldId = null)) that will break in a future version of GMCM. |
21:59:01 | INFO | Generic Mod Config Menu | ApryllForever.PolyamorySweetWedding (registering for ApryllForever.PolyamorySweetWedding) is using deprecated code (AddNumberOption(IManifest mod, Func<int> getValue, Action<int> setValue, Func<string> name = null, Func<string> tooltip = null, int? min = null, int? max = null, int? interval = null, string fieldId = null)) that will break in a future version of GMCM. |
21:59:01 | DEBUG | Custom Companions | Successfully hooked into Pathoschild.ContentPatcher. |
21:59:01 | DEBUG | Custom Companions | Loading companions from pack: Ridgeside Village (Custom Companions component) 2.5.17 by Rafseazz |
21:59:01 | DEBUG | Better Crafting | Creating specific API instance for ExtraMachineConfig (selph.ExtraMachineConfig) |
21:59:01 | INFO | Machine Terrain Framework | Loaded custom tapper data with 2 entries. |
repeats 1 times | |||
21:59:02 | INFO | Content Patcher | Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - Better Fishing and Beach Foraging - Dateable Caroline For mod authors, see how to update a mod: https://smapi.io/cp-migrate. |
21:59:24 | INFO | Cauldron | The GMCM Menu is ready! Check the trace logs if any issues happen. |
22:01:08 | WARN | Content Patcher | Can't apply map patch "Integrated Minecarts (CP Component) > Include code/mapedits.json > EditMap Maps/Farm #2" to Maps/Farm: MapTiles > entry 1 couldn't be applied: Position specifies a tile position '126, 93' which is outside the map area. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_CabinTreeLocationStage1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_CabinTreeLocationStage2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_CabinTreeLocationStage3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_TreeCabinEmpty' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_TreeCabinFurnitire' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_TreeCabinFurnitireComplited' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_TreeCabinFurnitireComplitedDinner' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_ArchaeologyHouseOrgy' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_SaloonOrgy' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_BathHouse_PoolOrgy' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_BathHouse_PoolAfterOrgy' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesEnter' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPalaceEnter' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPalace' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesAbigail' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesAbigailUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesAbigailUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesAbigailUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesSebastian' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesSebastianUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesSebastianUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesSebastianUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesRobin' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesRobinUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesRobinUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesRobinUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesDemetrius' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesDemetriusUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesDemetriusUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesDemetriusUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesCaroline' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesCarolineUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesCarolineUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesCarolineUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPierre' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPierreUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPierreUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPierreUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesLeah' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesLeahUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesLeahUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesLeahUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesElliott' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesElliottUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesElliottUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesElliottUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesHaley' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesHaleyUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesHaleyUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesHaleyUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesAlex' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesAlexUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesAlexUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesAlexUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPenny' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPennyUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPennyUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesPennyUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesSam' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesSamUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesSamUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesSamUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesJodi' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesJodiUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesJodiUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesJodiUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesKent' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesKentUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesKentUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesKentUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesMaru' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesMaruUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesMaruUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesMaruUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesHarvey' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesHarveyUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesHarveyUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesHarveyUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesEmily' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesEmilyUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesEmilyUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesEmilyUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesShane' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesShaneUp1' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesShaneUp2' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_LewdnessPlanesShaneUp3' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_BathroomVG' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_MaleToilet' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_FemaleToilet' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_BedEvent' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_StallEvent' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_BeachEvent' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_RaccoonRoom' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_RaccoonClub' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_ClubBed' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'Custom_ClubToilet' in save data. |
22:01:34 | WARN | game | Ignored unknown location 'LewdnessPlanes' in save data. |
22:01:34 | WARN | game | NPC Leah· can't load portraits from 'Portraits/Leah·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Leah·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Leah·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Witch· can't load portraits from 'Portraits/Witch·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Witch·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Witch·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Emily· can't load portraits from 'Portraits/Emily·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Emily·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Emily·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Penny· can't load portraits from 'Portraits/Penny·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Penny·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Penny·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Abigail· can't load portraits from 'Portraits/Abigail·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Abigail·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Abigail·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Sophia· can't load portraits from 'Portraits/Sophia·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Sophia·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Sophia·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Caroline· can't load portraits from 'Portraits/Caroline·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Caroline·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Caroline·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Jodi· can't load portraits from 'Portraits/Jodi·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Jodi·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Jodi·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Sandy· can't load portraits from 'Portraits/Sandy·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Sandy·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Sandy·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Claire· can't load portraits from 'Portraits/Claire·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Claire·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Claire·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Olivia· can't load portraits from 'Portraits/Olivia·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Olivia·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Olivia·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Haley· can't load portraits from 'Portraits/Haley·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Haley·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Haley·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Maru· can't load portraits from 'Portraits/Maru·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Maru·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Maru·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Robin· can't load portraits from 'Portraits/Robin·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Robin·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Robin·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Scarlett· can't load portraits from 'Portraits/Scarlett·': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Scarlett·.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Scarlett·.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Witch·· can't load portraits from 'Portraits/Witch··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Witch··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Witch··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Leah·· can't load portraits from 'Portraits/Leah··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Leah··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Leah··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Emily·· can't load portraits from 'Portraits/Emily··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Emily··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Emily··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Penny·· can't load portraits from 'Portraits/Penny··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Penny··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Penny··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Abigail·· can't load portraits from 'Portraits/Abigail··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Abigail··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Abigail··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Sophia·· can't load portraits from 'Portraits/Sophia··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Sophia··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Sophia··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Caroline·· can't load portraits from 'Portraits/Caroline··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Caroline··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Caroline··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Jodi·· can't load portraits from 'Portraits/Jodi··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Jodi··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Jodi··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Sandy·· can't load portraits from 'Portraits/Sandy··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Sandy··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Sandy··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Claire·· can't load portraits from 'Portraits/Claire··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Claire··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Claire··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Olivia·· can't load portraits from 'Portraits/Olivia··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Olivia··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Olivia··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Haley·· can't load portraits from 'Portraits/Haley··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Haley··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Haley··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Maru·· can't load portraits from 'Portraits/Maru··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Maru··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Maru··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Scarlett·· can't load portraits from 'Portraits/Scarlett··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Scarlett··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Scarlett··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Robin·· can't load portraits from 'Portraits/Robin··': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Robin··.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Robin··.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC Queen can't load portraits from 'Portraits/Queen': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Queen.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/Queen.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC ClintLewd can't load portraits from 'Portraits/ClintLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/ClintLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/ClintLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC AbigailLewd can't load portraits from 'Portraits/AbigailLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/AbigailLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/AbigailLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC SebastianLewd can't load portraits from 'Portraits/SebastianLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/SebastianLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/SebastianLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC RobinLewd can't load portraits from 'Portraits/RobinLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/RobinLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/RobinLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC DemetriusLewd can't load portraits from 'Portraits/DemetriusLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/DemetriusLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/DemetriusLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC CarolineLewd can't load portraits from 'Portraits/CarolineLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/CarolineLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/CarolineLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC PierreLewd can't load portraits from 'Portraits/PierreLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/PierreLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/PierreLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC LeahLewd can't load portraits from 'Portraits/LeahLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/LeahLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/LeahLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC ElliottLewd can't load portraits from 'Portraits/ElliottLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/ElliottLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/ElliottLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC HaleyLewd can't load portraits from 'Portraits/HaleyLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/HaleyLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/HaleyLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC AlexLewd can't load portraits from 'Portraits/AlexLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/AlexLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/AlexLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC PennyLewd can't load portraits from 'Portraits/PennyLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/PennyLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/PennyLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC SamLewd can't load portraits from 'Portraits/SamLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/SamLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/SamLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC JodiLewd can't load portraits from 'Portraits/JodiLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/JodiLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/JodiLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC KentLewd can't load portraits from 'Portraits/KentLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/KentLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/KentLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC MaruLewd can't load portraits from 'Portraits/MaruLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/MaruLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/MaruLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC HarveyLewd can't load portraits from 'Portraits/HarveyLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/HarveyLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/HarveyLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC EmilyLewd can't load portraits from 'Portraits/EmilyLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/EmilyLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/EmilyLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:34 | WARN | game | NPC ShaneLewd can't load portraits from 'Portraits/ShaneLewd': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/ShaneLewd.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/ShaneLewd.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:35 | WARN | game | NPC SexRobot can't load portraits from 'Portraits/SexRobot': Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> System.IO.FileNotFoundException: Could not find file '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/SexRobot.xnb'. File name: '/home/deck/.local/share/Steam/steamapps/common/Stardew Valley/Content/Portraits/SexRobot.xnb' at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize) at Microsoft.Xna.Framework.TitleContainer.PlatformOpenStream(String safeName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Platform\TitleContainer.Desktop.cs:line 29 at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\TitleContainer.cs:line 37 at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 272 --- End of inner exception stack trace --- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 289 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 319 at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Content\ContentManager.cs:line 255 at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.RawLoad[T](IAssetName assetName, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 340 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.<>c__DisplayClass6_0`1.<LoadExact>b__0() in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 127 at StardewModdingAPI.Framework.Utilities.ContextHash`1.Track[TResult](T key, Func`1 action) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\Utilities\ContextHash.cs:line 53 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.LoadLocalized[T](IAssetName assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 154 at StardewValley.NPC.TryLoadPortraits(String assetName, String& error, LocalizedContentManager content) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 1058. |
22:01:38 | WARN | game | Removed broken NPC 'ShaneLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'EmilyLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'HarveyLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'MaruLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'KentLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'JodiLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'SamLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'PennyLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'AlexLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'HaleyLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'ElliottLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'LeahLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'PierreLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'CarolineLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'DemetriusLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'RobinLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'SebastianLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'AbigailLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'ClintLewd' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Queen' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Robin··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Scarlett··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Maru··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Haley··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Olivia··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Claire··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Sandy··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Jodi··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Caroline··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Sophia··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Abigail··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Penny··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Emily··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Leah··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Witch··' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Scarlett·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Robin·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Maru·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Haley·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Olivia·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Claire·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Sandy·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Jodi·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Caroline·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Sophia·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Abigail·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Penny·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Emily·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Witch·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'Leah·' in Town: villager with no data or sprites. |
22:01:38 | WARN | game | Removed broken NPC 'SexRobot' in ScienceHouse: villager with no data or sprites. |
22:01:40 | DEBUG | Item extensions | Loaded 0 item data. |
22:01:40 | DEBUG | Item extensions | Loaded 14 eating animations. |
22:01:40 | DEBUG | Item extensions | Loaded 0 mineshaft terrain features. |
22:01:40 | DEBUG | Item extensions | Loaded 5 mixed seeds data. |
22:01:40 | DEBUG | Item extensions | Loaded 0 panning data. |
22:01:40 | DEBUG | Item extensions | Loaded 0 custom train drops. |
22:01:40 | INFO | Wear More Rings | Save loaded for Gavin. |
22:01:41 | DEBUG | Event Repeater | 425, 0 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Farm: Money Bag (Gold) x1 Cornucopia_Gooseberry (Iridium) x5 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Town: Acorn (Normal) x1 Maple Seed (Normal) x1 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Mountain: Hardwood (Normal) x1 Mixed Seeds (Normal) x2 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Forest: Milk (Normal) x1 Joja Cola (Normal) x1 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Desert: Clay (Normal) x2 Golden Relic (Normal) x2 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Woods: Hardwood (Normal) x26 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Railroad: Blueberry Tart (Normal) x1 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Greenhouse: Banana (Silver) x1 Cherry Pluot (Silver) x1 Highland Jostaberry (Silver) x1 Mango (Silver) x1 Mountain Plumcot (Silver) x1 Northern Limequat (Silver) x1 Paradise Rangpur (Silver) x1 Peach (Silver) x1 Tropi Ugli Fruit (Silver) x1 Cornucopia_DragonFruit (Silver) x1 Cornucopia_Lemon (Normal) x1 Persimmon (Normal) x1 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at IslandWest: Coal (Normal) x1 Coral (Iridium) x2 Apple (Normal) x1 Peach (Normal) x1 Cornucopia_Plantain (Normal) x1 Ginger (Normal) x8 Cornucopia_Papaya (Normal) x2 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at IslandNorth: Ginger (Normal) x8 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_GrandpasShedGreenhouse: Cornucopia_WhiteGrape (Gold) x1 Cornucopia_WhiteGrape (Normal) x9 Cornucopia_WhiteGrape (Silver) x5 Hops (Normal) x7 Hops (Gold) x3 Hops (Silver) x6 Grape (Normal) x11 Grape (Silver) x7 Grape (Gold) x6 |
22:01:42 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_Ridgeside_RidgesideVillage: Field Snack (Normal) x2 Bread (Normal) x3 Acorn (Normal) x3 Pine Cone (Normal) x1 Green Algae (Normal) x1 |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Farm: Fiddlehead Fern (Iridium) x1 Grape (Iridium) x4 Common Mushroom (Iridium) x1 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Beach: Oyster (Iridium) x1 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Mountain: Wildflour.AtelierGoods_Wild_Raspberry (Iridium) x2 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Desert: Cactus Fruit (Iridium) x2 Coconut (Iridium) x3 Wildflour.AtelierGoods_Vanilla (Iridium) x1 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Woods: Lucky Four Leaf Clover (Iridium) x12 Clay (Normal) x3 Fiddlehead Fern (Iridium) x5 Red Mushroom (Iridium) x2 Wildflour.AtelierGoods_Chamomile (Iridium) x1 Warp Totem: Farm (Normal) x1 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Railroad: Common Mushroom (Iridium) x1 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Backwoods: Wildflour.AtelierGoods_Anise (Iridium) x1 Red Mushroom (Iridium) x1 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at IslandWest: Wildflour.AtelierGoods_Olive (Iridium) x2 Wildflour.AtelierGoods_Mallow (Iridium) x3 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_Ridgeside_RidgeForest: Mountain Hokkaido (Iridium) x4 Ridge Wild Apple (Iridium) x9 Grape (Iridium) x4 Violet Devil's Claw (Iridium) x3 Forest Amancay (Iridium) x5 Mountain Chico (Iridium) x4 Spice Berry (Iridium) x4 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_Ridgeside_RidgesideVillage: Spice Berry (Iridium) x5 |
22:01:48 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_Ridgeside_RSVTheHike: Mountain Chico (Iridium) x2 Common Mushroom (Iridium) x2 Violet Devil's Claw (Iridium) x4 Mountain Hokkaido (Iridium) x2 Ridge Wild Apple (Iridium) x7 Forest Amancay (Iridium) x2 |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:49 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:01:54 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Farm: Truffle (Iridium) x1 |
22:02:11 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_GrampletonFields: Truffle (Iridium) x2 |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:18 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:21 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_GrampletonFields: Truffle (Iridium) x1 |
22:02:22 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_GrampletonFields: Truffle (Iridium) x2 |
22:02:40 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_GrampletonFields: Truffle (Iridium) x1 |
22:02:40 | INFO | Deluxe Grabber Redux 1.6 | Yield of autograbber(s) at Custom_GrampletonFields: Truffle (Iridium) x2 |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 101, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 102, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 103, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 104, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 105, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 106, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 107, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 41). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 42). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 43). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 44). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'Dehydrator' at Farm (tile: 108, 45). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 16, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 17, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 18, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 19, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 20, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 21, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 23, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 24, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 25, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 26, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 27, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 4). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 5). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 6). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:48 | ERROR | Automate | Failed to automate machine 'HeavyBeeHouse' at Redking.Atticmod_Custom_Farmhouse_NewAttic (tile: 28, 7). An error occurred while setting its input. Machine paused for 30s. System.IndexOutOfRangeException: Index was outside the bounds of the array. at MachineControlPanel.Patches.ShouldSkipMachineInputEntry(Object machine, Item inputItem, ModSaveDataEntry msdEntry, RuleIdent ident) in mushymato/MachineControlPanel/Patches.cs:line 129 at MachineControlPanel.Patches.ShouldSkipMachineInput(MachineOutputTriggerRule trigger2, Object machine, MachineOutputRule rule, Item inputItem) in mushymato/MachineControlPanel/Patches.cs:line 183 at StardewValley.MachineDataUtility.CanApplyOutput_PatchedBy<mushymato.MachineControlPanel__selph.ExtraMachineConfig>(Object machine, MachineOutputRule rule, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputTriggerRule& triggerRule, Boolean& matchesExceptCount) at StardewValley.MachineDataUtility.TryGetMachineOutputRule(Object machine, MachineData machineData, MachineOutputTrigger trigger, Item inputItem, Farmer who, GameLocation location, MachineOutputRule& rule, MachineOutputTriggerRule& triggerRule, MachineOutputRule& ruleIgnoringCount, MachineOutputTriggerRule& triggerIgnoringCount) at StardewValley.Object.PlaceInMachine_PatchedBy<mushymato.MachineControlPanel__selph.CustomTapperFramework__selph.ExtraMachineConfig>(Object this, MachineData machineData, Item inputItem, Boolean probe, Farmer who, Boolean showMessages, Boolean playSounds) at StardewValley.Object.performObjectDropInAction_PatchedBy<Digus.ProducerFrameworkMod__selph.ExtraMachineConfig>(Object this, Item dropInItem, Boolean probe, Farmer who, Boolean returnFalseIfItemConsumed) at StardewValley.Object.AttemptAutoLoad(IInventory inventory, Farmer who) at Pathoschild.Stardew.Automate.Framework.Machines.DataBasedObjectMachine.SetInput(IStorage input) at Pathoschild.Stardew.Automate.Framework.MachineGroup.Automate() |
22:02:49 | WARN | game | The social page found conflicting NPCs with name Sophia (one at Custom_SophiaHouse {X:23 Y:6}, the other at Custom_SophiaHouse {X:23 Y:6}); only the first will be shown. |