SMAPI log parser

Log info

Game info:
Stardew Valley: on
SMAPI:
Folder:
Log started: 0001-01-01 00:00 UTC ({{localTimeStarted}} your time)

Installed mods: click any mod to filter show all hide all
game no errors
SMAPI Pathoschild no errors
Filter messages: TRACE | DEBUG | INFO | ALERT | WARN | ERROR
01:02:12 TRACE ContentPatcher [CP] Trio Falls Forest Map loaded Maps\Farm_Foraging.
01:02:13 ERROR ContentPatcher Mod crashed when loading asset 'Maps\Farm_Foraging'. SMAPI will use the default asset instead. Error details: StardewModdingAPI.Framework.Exceptions.SContentLoadException: [CP] Trio Falls Forest Map failed loading content asset 'assets\TrioFalls_NoDebris.tbin' from ModFolder. ---> Microsoft.Xna.Framework.Content.ContentLoadException: The 'Spring_waterfall.png' tilesheet couldn't be loaded relative to either map file or the game's content folder. в StardewModdingAPI.Framework.ModHelpers.ContentHelper.FixCustomTilesheetPaths(Map map, String relativeMapPath) в C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:строка 295 в StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) в C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:строка 126 --- Конец трассировки внутреннего стека исключений --- в StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) в C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:строка 142 в StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) в C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:строка 67 в ContentPatcher.Framework.ManagedContentPack.Load[T](String key) в C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\ManagedContentPack.cs:строка 62 в ContentPatcher.Framework.Patches.LoadPatch.Load[T](IAssetInfo asset) в C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\LoadPatch.cs:строка 50 в ContentPatcher.Framework.PatchManager.Load[T](IAssetInfo asset) в C:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:строка 132 в StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info) в C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:строка 164
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