SMAPI log parser

Suggested fixes

Log info

Game info:
Stardew Valley: 1.4.3 on Microsoft Windows 7 Professional
SMAPI: 3.0.1
Folder: M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley
Log started: 2019-12-15 11:25 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.4.3 18 errors
SMAPI 3.0.1 Pathoschild 5 errors
Adopt & Skin 3.0.0 Gathouria no errors
Advanced Save Backup 1.7.1 Alpha_Omegasis no errors
Aggressive Acorns 1.2.3-beta Phrasefable no errors
All Professions 1.4.3 cantorsdust no errors
Animal Husbandry Mod 2.4.2-beta4 Digus no errors
Animal Social Menu 1.0.2 spacechase0 no errors
Another Hunger Mod 1.1.0 spacechase0 no errors
Anything Ponds 1.0.0 MouseyPounds no errors
Automate 1.14.0 Pathoschild no errors
Better Artisan Good Icons 1.5.0
+ More Than Forage BAGI Patch 1.7.1
+ PPJA Better Artisan Goods Icon Pack 1.2.1
+ PPJA Farmer to Florist Icon Pack 1.0.0
+ Sweet Gem Fruit BAGI Patch 1.2.3
(+ 4 content packs)
Cat
+ Cheerybelle
+ ProjectPopulateJsonAssets
+ ProjectPopulateJsonAssets & Kildarien
+ Cheerybelle
no errors
Better Crab Pots 2.1.0 EpicBellyFlop45 no errors
Better Fruit Trees 2.6.1-unofficial.1-Strobe Cat no errors
Better Garbage Cans 1.0.5 AairTheGreat no errors
Better Garden Pots 1.6.0 Cat no errors
Better Hay 3.0.0 Cat no errors
Better Junimos 1.1.0 hawkfalcon no errors
Better Mixed Seeds 2.3.1 EpicBellyFlop45 no errors
Better Panning 1.0.4 AairTheGreat no errors
Better Rarecrows 1.0.2 EpicBellyFlop45 no errors
Better Slingshots 2.0.0 Cat no errors
Better Train Loot 1.0.6 AairTheGreat no errors
Better Windows Mod 1.0.2 LPMG no errors
Better Workbenches 1.0.2 Cat no errors
Big Silo 0.0.2 Logan Perkins no errors
BJSTimeSkipper 1.4.1 BunnyJumps no errors
Breed Like Rabbits 2: Procreation Boogaloo 1.0.0 f4iTh no errors
Build Endurance 1.8.2 Alpha_Omegasis no errors
Build Health 1.8.1 Alpha_Omegasis no errors
CabinOwnderDisplayed 1.0.1 funnysnek no errors
ChangeCabinType 1.0.1 funnysnek no errors
Chests Anywhere 1.17.1 Pathoschild no errors
ChildBedConfig 1.2.0 aclockworkhound no errors
ChillInYourFarmHouse 1.0.5 Husky110 updates by Mizzion no errors
CJB Cheats Menu 1.21.0 CJBok and Pathoschild no errors
CJB Item Spawner 1.11.5 CJBok and Pathoschild no errors
Climates of Ferngill 1.5.4 Sakorona 1 error
Combat Level Damage Scaler 1.0.1 spacechase0 no errors
Compost, Pests, and Cultivation 1.2.0 jahangmar no errors
Content Patcher 1.10.1
+ [CP] Make Clams Fish 1.0.0
+ Better Paths 1.5.0
+ BigCola's Better Hats - CP Conversion 1.2.1
+ Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher 1.2.9
+ CP Ancient Crops 1.0.5
+ Craftable Mushroom Boxes 1.4.2
+ Dinosaur Egg Replacer 1.0.0
+ DZK312's Fanciful Resources 1.2.0
+ Elle's Critter and Butterfly Replacements 1.3.1
+ Elle's Dirt and Cliff Recolor 1.2.3
+ Elle's Grass Replacement 1.1.0
+ Elle's Kitchen Replacement 1.1.2
+ Elle's Seasonal Buildings 1.2.1
+ Fippsie's Animated Trees 1.0.2
+ Fruits & Veggies Legacy for Content Patcher 1.0.2
+ Immersive Farm 2 Remastered 1.7.12
+ JohnNpc 1.3.1
+ junimo_huts 1.0.0
+ Karmylla Spouse Room Edits 4.0.0
+ Karmylla's Farm Cellars 1.1.0
+ Karmylla's Immersive Maps 3.0.5
+ Lyell 1.2.3
+ Minerva's Poly Friendly Events 1.1.1
+ MissCoriel's NPC Unique Courtship Response 3.0.0
+ More Than Forage 1.7.1
+ OhoDavi's StardewValley Anime Mods 0.3.0
+ Rabbit Floof 1.2.1
+ Seasonal Tub o Flowers 1.0.1
+ Seasonal Villager Outfits for ContentPatcher 2.0.10
+ SeedsAreRare (CP) 1.3.0
+ SK's Wooden Mushroom Boxes 1.1.0
+ Sorren Original NPC 1.1.1
+ Stardew Valley Expanded 1.7.12
+ Stardew Valley Expanded - Andy NPC 1.7.12
+ Stardew Valley Expanded - Olivia NPC 1.7.12
+ Stardew Valley Expanded - Susan NPC 1.7.12
+ Stardew Valley Expanded - Victor NPC 1.7.12
+ Sweet Gem Fruit 1.2.3
+ Terracotta Garden Pots 1.0.0
+ Unique Jealousy Responses 1.2.1
+ Which Farm Cave Redux - Content Patcher Pack 1.2.1
(+ 41 content packs)
Pathoschild
+ JustAnotherMe
+ NordKitten
+ minervamaga and BigCola111
+ gizzymo
+ Project Populate JsonAssets
+ foggywizard
+ aviform
+ DZK312
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Fippsie
+ Project Populate JsonAssets
+ FlashShifter (Original Author: zanderb14)
+ Fellowclown
+ Gweniaczek
+ Karmylla
+ Karmylla
+ Karmylla
+ Fellowclown
+ minervamaga
+ MissCoriel
+ Cheerybelle
+ OhoDavi
+ DaisyNiko
+ MouseyPounds
+ Tanpoponoko (Art) Paradigmnomad (Coding) & Various Contributors
+ jahangmar
+ SchrodingersKit
+ annachibi
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ FlashShifter
+ Cheerybelle
+ Medinaquirin
+ minervamaga
+ minervamaga
no errors
Content Patcher Animations 1.1.4 spacechase0 no errors
Convenient Chests 1.1.2-unofficial.1-Strobe aEnigma no errors
Cooking Skill 1.1.5 spacechase0 no errors
Crop Transplant Mod 1.1.4-beta Digus no errors
CropsWateredIndicator 1.0.0 Tyler Thrailkill no errors
Custom Crystalarium Mod 1.1.4 Digus no errors
Custom Farming Automate Bridge 2.12.7 Platonymous no errors
Custom Farming Redux 2.12.9-unofficial.1-minervamaga
+ Artisan Valley Machines (for CFR) 2.0.8
+ Farmer to Florist (for CFR) 2.0.0
+ Swizzy's Distillery (CFR) 1.1.0
(+ 3 content packs)
Platonymous
+ Project Populate JsonAssets
+ Kildarien (Original assets) + SpringsSong (conversion to JsonAssets)
+ Swizzy Studios
no errors
Custom Furniture 0.10.5-unofficial.1-mouse
+ Giant Crop Furniture 1.0.0
+ KvoorPlaques 1.1.2
+ Nature Furniture 1.0.1
(+ 3 content packs)
Platonymous
+ 6480
+ Kvoor
+ BlatantDecoy
no errors
Custom Furniture Anywhere 0.10.4 Platonymous no errors
Custom NPC Fixes 1.2.1 spacechase0 no errors
CustomMusic 1.5.3
+ Stardew Valley Expanded Custom Music 1.7.12
(+ 1 content packs)
Platonymous
+ FlashShifter
no errors
Decrafting Mod 1.0.4 iSkLz_ no errors
Deluxe Auto-Grabber 2.5.2-unofficial.2-pathoschild stokastic no errors
Dynamic Night Time 1.3.0 Sakorona no errors
EnemyHealthBars 0.4.0 TheThor59 no errors
Entoarox Framework 2.4.12 Entoarox 2 errors
Event Repeater 5.1.0 MissCoriel no errors
Everlasting Baits And Unbreakable Tackles Mod 1.2.5 Digus no errors
Farm Type Manager 1.8.0
+ Farmer to Florist 1.0.0
+ Stardew Valley Expanded Forage Locations 1.7.12
+ Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.12
(+ 3 content packs)
Esca
+ Kildarien (Original) + SpringsSong (Port)
+ FlashShifter
+ FlashShifter
no errors
Fast Animations 1.7.2 Pathoschild no errors
Festival of the Mundane 1.1.1 MouseyPounds and Mr. Podunkian no errors
Fix Animal Tools 2.0.0 bcmpinc no errors
Food Buff Stacking 1.0.0 thejcannon no errors
Friends Forever 1.2.3 Isaac S. no errors
Furniture Anywhere 1.1.11 Entoarox no errors
Grass Growth 2.0.0 bcmpinc no errors
Happy Birthday 1.10.4 Alpha_Omegasis no errors
Harvest With Scythe 2.3.0 bcmpinc no errors
InteractionTweaks 1.3.0 jahangmar no errors
IridiumToolsPatch 1.0.0 Redwood no errors
JoysOfEfficiency 1.3.2 punyo no errors
Json Assets 1.5.1
+ Ancient Crops 1.0.5
+ Artisan Valley Machine Goods 2.0.8
+ Cannabis Kit for JsonAssets 1.7.1
+ Even More Recipes for JsonAssets 1.5.5
+ Farmer to Florist 2.0.2
+ Festival of the Mundane Hat Pack 1.1.1
+ Fruits and Veggies for JsonAssets 2.0.6
+ Lucky Clover 1.0.0
+ Lumisteria Small Fruit Trees for Json Assets 1.0.1
+ Mizu's Flowers for JsonAssets 1.6.2
+ More Food: A Collection of Recipes for JsonAssets 1.9.1
+ More Trees for JsonAssets 1.6.4
+ New Objects for Stardew Valley Expanded 1.7.12
+ Starbrew Valley: A Collection of Alcoholic Drinks and Recipes 1.3.3
(+ 14 content packs)
spacechase0
+ Project Populate JsonAssets
+ Project Populate JsonAssets
+ PPJA & taintedwheat
+ Project Populate JsonAssets
+ Kildarien (Original assets) + SpringsSong (conversion to JsonAssets)
+ MouseyPounds, Mr. Podunkian, and mouse
+ Project Populate JsonAssets
+ Fish
+ Lumisteria
+ ParadigmNomad & Eemie (Port) & Mizu (Sprites)
+ Project Populate Json Assets
+ Project Populate JsonAssets
+ FlashShifter
+ Project Populate JsonAssets
no errors
Jump Over 1.1.3 spacechase0 no errors
Location Compass 1.3.2 Bouhm no errors
Lookup Anything 1.23.0 Pathoschild no errors
LoreFriendlyJojaPrices 1.3.0 Huanir no errors
Lunar Disturbances 1.1.0 Sakorona no errors
Mail Framework Mod 1.5.1
+ [MFM] Even More Recipes 1.0.0
+ [MFM] Farmer to Florist 1.1.0
+ [MFM] Fruits and Veggies 1.0.2
+ [MFM] Mizu's Flowers 1.0.0
+ [MFM] More Recipes 1.0.0
+ [MFM] More Trees 1.0.1
+ [MFM] Starbrew Valley 1.0.1
(+ 7 content packs)
Digus
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
no errors
Mayonnaise++ 1.1.0 Adam 'theStormWeaver' Chevalier no errors
Mod Update Menu 1.5.0 Cat no errors
More Grass Starters 1.0.4 spacechase0, eemie no errors
More Rings 1.0.4 spacechase0, ParadigmNomad (sprites) no errors
Night Owl 1.10.0 Alpha_Omegasis no errors
No Fence Decay 1.5.0 Cat no errors
No Soil Decay Redux 1.5.6 Platonymous 3 errors
ObjectProgressBars 1.3.0 Adeel Tariq no errors
Part of the Community 1.1.6-unofficial.1-beta-minervamaga Brandon Marquis Markail Green (Space Baby) no errors
Pet Interaction 1.1.1 jahangmar no errors
Plantable Palm Trees 1.1.0 MouseyPounds no errors
Platonic Relationships 1.4.1 Cherry no errors
Pond Painter 1.0.1 MouseyPounds no errors
PyTK 1.12.14-unofficial.1-minervamaga Platonymous 1 error
Rented Tools 1.2.2-unofficial.1-pathoschild JarvieK no errors
Reset Terrain Features 1.0.2 MabelSyrup no errors
Rich Presence 2.3.1 Fayne Aldan no errors
Rush Orders 1.1.5 spacechase0 no errors
SeedsAreRare 1.3.0 jahangmar no errors
Send Items 2.1.0 Denifia no errors
ShipAnything 1.1.0 Berkay Yigit (berkay2578) no errors
Show Catch Quality 1.0.2 f4iTh no errors
Skill Prestige 1.2.4-unofficial.9-pathoschild Alphablackwolf no errors
Skill Prestige for Cooking Skill 1.2.4-unofficial.9-pathoschild Alphablackwolf no errors
SkullCavernElevator 1.2.5 lestoph no errors
Sleepovers 2.0.0 bwdy no errors
SpaceCore 1.3.1 spacechase0 no errors
Sprint Sprint Sprint 1.0.5 Jessebot no errors
StardewHack 2.3.0 bcmpinc no errors
StardustCore 2.4.0 Alpha_Omegasis no errors
Swizzy Meads 1.0.0 Swizzy Studios no errors
TMXLoader 1.10.6
+ John locations 1.0.0
+ Lyell Location 1.0.0
+ Sorren Festival Locations 1.0.0
+ Sorren Spouse Room 1.0.5
+ Stardew Valley Expanded - PyTK 1.7.12
+ SVE Spouse Rooms and Festival Spots 1.7.12
+ TMX Immersive Farm 2 Remastered 1.7.12
(+ 7 content packs)
Platonymous
+ Fellowclown
+ Clownkind
+ annachibi
+ annachibi
+ FlashShifter
+ FlashShifter
+ FlashShifter
no errors
Tool Geodes 1.1.6 spacechase0 no errors
Tractor Mod 4.9.0 Pathoschild no errors
Tree Transplant 1.0.9 James Stine no errors
TreeShaker 1.0.1 Tyo Atrosa no errors
UI Info Suite 1.8.4 Cdaragorn 1 error
WaterCanRefiller 1.0.4 Mizzion no errors
Weather Illnesses 1.1.0 Sakorona no errors
What Are You Missing 2.1.4 PrivateButtface no errors
Winter Grass 2.0.1 Cat no errors
[06:25:44 INFO  SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.3 on Microsoft Windows 7 Professional 
[06:25:44 INFO  SMAPI] Mods go here: M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Mods
[06:25:44 TRACE SMAPI] Log started at 2019-12-15T11:25:44 UTC
[06:25:44 DEBUG SMAPI] Starting game...
[06:25:49 TRACE SMAPI] Loading mod metadata...
[06:25:49 TRACE SMAPI]   Skipped Mods\.[Better Farm Animal Variety] (folder name starts with a dot).
[06:25:49 TRACE SMAPI]   Skipped Mods\.[Disabled] (folder name starts with a dot).
[06:25:49 TRACE SMAPI] Loading mods...
[06:25:49 TRACE SMAPI]    Adopt & Skin (from Mods\[Animals]\AdoptSkin\AdoptSkin.dll)...
[06:25:49 TRACE SMAPI]    Content Patcher (from Mods\[Core]\ContentPatcher\ContentPatcher.dll)...
[06:25:49 TRACE SMAPI]    PyTK (from Mods\[Core]\PyTK\PyTK.dll)...
[06:25:49 TRACE SMAPI]       Loading MoonSharp.Interpreter.dll...
[06:25:50 TRACE SMAPI]       Loading NCalc.dll...
[06:25:50 TRACE SMAPI]       Loading TMXTile.dll...
[06:25:50 TRACE SMAPI]       Loading DotNetZip.dll...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll.
[06:25:50 TRACE SMAPI]       Loading PyTK.dll...
[06:25:50 TRACE SMAPI]    Mail Framework Mod (from Mods\[Core]\MailFrameworkMod\MailFrameworkMod.dll)...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly MailFrameworkMod.dll.
[06:25:50 TRACE SMAPI]    Animal Husbandry Mod (from Mods\[Animals]\AnimalHusbandryMod\AnimalHusbandryMod.dll)...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly AnimalHusbandryMod.dll.
[06:25:50 TRACE SMAPI]    Anything Ponds (from Mods\[Animals]\AnythingPonds\AnythingPonds.dll)...
[06:25:50 TRACE SMAPI]    Better Crab Pots (from Mods\[Animals]\BetterCrabPots\BetterCrabPots.dll)...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterCrabPots.dll.
[06:25:50 TRACE SMAPI]       Loading BetterCrabPots.dll...
[06:25:50 TRACE SMAPI]    Breed Like Rabbits 2: Procreation Boogaloo (from Mods\[Animals]\BreedLikeRabbits2\BreedLikeRabbits2.dll)...
[06:25:50 TRACE SMAPI]    Everlasting Baits And Unbreakable Tackles Mod (from Mods\[Animals]\EverlastingBaitsAndUnbreakableTacklesMod\EverlastingBaitsAndUnbreakableTacklesMod.dll)...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly EverlastingBaitsAndUnbreakableTacklesMod.dll.
[06:25:50 TRACE SMAPI]    Content Patcher Animations (from Mods\[Core]\ContentPatcherAnimations\ContentPatcherAnimations.dll)...
[06:25:50 TRACE SMAPI]    Custom Farming Redux (from Mods\[Core]\CustomFarmingRedux\CustomFarmingRedux.dll)...
[06:25:50 TRACE SMAPI]    Custom Furniture (from Mods\[Core]\CustomFurniture\CustomFurniture.dll)...
[06:25:50 TRACE SMAPI]       Rewriting CustomFurniture.dll for OS...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomFurniture.dll.
[06:25:50 TRACE SMAPI]    Entoarox Framework (from Mods\[Core]\EntoaroxFramework\EntoaroxFramework.dll)...
[06:25:50 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll.
[06:25:50 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll.
[06:25:50 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll.
[06:25:50 TRACE SMAPI]    Furniture Anywhere (from Mods\[Core]\FurnitureAnywhere\FurnitureAnywhere.dll)...
[06:25:50 TRACE SMAPI]    Custom Furniture Anywhere (from Mods\[Core]\CustomFurnitureAnywhere\CustomFurnitureAnywhere.dll)...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomFurnitureAnywhere.dll.
[06:25:50 TRACE SMAPI]    Event Repeater (from Mods\[Core]\EventRepeater\EventRepeater.dll)...
[06:25:50 TRACE SMAPI]    Farm Type Manager (from Mods\[Core]\FarmTypeManager\FarmTypeManager.dll)...
[06:25:50 TRACE SMAPI]    SpaceCore (from Mods\[Core]\SpaceCore\SpaceCore.dll)...
[06:25:50 TRACE SMAPI]       Loading TiledNet.dll...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll.
[06:25:50 TRACE SMAPI]       Loading SpaceCore.dll...
[06:25:50 TRACE SMAPI]    Json Assets (from Mods\[Core]\JsonAssets\JsonAssets.dll)...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll.
[06:25:50 TRACE SMAPI]       Loading JsonAssets.dll...
[06:25:50 TRACE SMAPI]    Reset Terrain Features (from Mods\[Core]\ResetTerrainFeatures\ResetTerrainFeatures.dll)...
[06:25:50 TRACE SMAPI]    StardewHack (from Mods\[Core]\StardewHack\StardewHack.dll)...
[06:25:50 TRACE SMAPI]       Rewriting StardewHack.dll for OS...
[06:25:50 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewHack.dll.
[06:25:50 TRACE SMAPI]    StardustCore (from Mods\[Core]\StardustCore\StardustCore.dll)...
[06:25:51 TRACE SMAPI]    TMXLoader (from Mods\[Core]\TMXLoader\TMXLoader.dll)...
[06:25:51 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll.
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll.
[06:25:51 TRACE SMAPI]    Aggressive Acorns (from Mods\[Crops]\AggressiveAcorns\AggressiveAcorns.dll)...
[06:25:51 TRACE SMAPI]    Better Fruit Trees (from Mods\[Crops]\BetterFruitTrees\BetterFruitTrees.dll)...
[06:25:51 TRACE SMAPI]       Rewriting BetterFruitTrees.dll for OS...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterFruitTrees.dll.
[06:25:51 TRACE SMAPI]    Better Garden Pots (from Mods\[Crops]\BetterGardenPots\BetterGardenPots.dll)...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterGardenPots.dll.
[06:25:51 TRACE SMAPI]       Loading BetterGardenPots.dll...
[06:25:51 TRACE SMAPI]    Better Hay (from Mods\[Crops]\BetterHay\BetterHay.dll)...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterHay.dll.
[06:25:51 TRACE SMAPI]       Loading BetterHay.dll...
[06:25:51 TRACE SMAPI]    Better Mixed Seeds (from Mods\[Crops]\BetterMixedSeeds\BetterMixedSeeds.dll)...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterMixedSeeds.dll.
[06:25:51 TRACE SMAPI]       Loading BetterMixedSeeds.dll...
[06:25:51 TRACE SMAPI]    Better Quality, More Seeds (from Mods\[Crops]\BetterQualityMoreSeeds\BetterQualityMoreSeeds.dll)...
[06:25:51 TRACE SMAPI]       Rewriting BetterQualityMoreSeeds.dll for OS...
[06:25:51 TRACE SMAPI]       Broken code in BetterQualityMoreSeeds.dll: reference to StardewValley.Item.addToStack (no such method).
[06:25:51 TRACE SMAPI]    Compost, Pests, and Cultivation (from Mods\[Crops]\CompostPestsCultivation\CompostPestsCultivation.dll)...
[06:25:51 TRACE SMAPI]       Rewriting CompostPestsCultivation.dll for OS...
[06:25:51 TRACE SMAPI]    CropsWateredIndicator (from Mods\[Crops]\CropsWateredIndicator\CropsWateredIndicator.dll)...
[06:25:51 TRACE SMAPI]    Harvest With Scythe (from Mods\[Crops]\HarvestWithScythe\HarvestWithScythe.dll)...
[06:25:51 TRACE SMAPI]       Rewriting HarvestWithScythe.dll for OS...
[06:25:51 TRACE SMAPI]    No Soil Decay Redux (from Mods\[Crops]\NoSoilDecayRedux\NoSoilDecayRedux.dll)...
[06:25:51 TRACE SMAPI]    Plantable Palm Trees (from Mods\[Crops]\PlantablePalmTrees\PlantablePalmTrees.dll)...
[06:25:51 TRACE SMAPI]    SeedsAreRare (CP) (from Mods\[Crops]\[CP] SeedsAreRare) [content pack]...
[06:25:51 TRACE SMAPI]    SeedsAreRare (from Mods\[Crops]\SeedsAreRare\SeedsAreRare.dll)...
[06:25:51 TRACE SMAPI]       Rewriting SeedsAreRare.dll for OS...
[06:25:51 TRACE SMAPI]    CP Ancient Crops (from Mods\[Crops]\[CP] Ancient Crops) [content pack]...
[06:25:51 TRACE SMAPI]    More Than Forage (from Mods\[Crops]\[CP] More Than Forage) [content pack]...
[06:25:51 TRACE SMAPI]    Sweet Gem Fruit (from Mods\[Crops]\[CP] Sweet Gem Fruit) [content pack]...
[06:25:51 TRACE SMAPI]    Fruits and Veggies for JsonAssets (from Mods\[Project Populate]\[PPJA] Fruits and Veggies\[JA] Fruits and Veggies) [content pack]...
[06:25:51 TRACE SMAPI]    More Trees for JsonAssets (from Mods\[Project Populate]\[PPJA] More Trees\[JA] More Trees (Fruits and Veggies)) [content pack]...
[06:25:51 TRACE SMAPI]    Mizu's Flowers for JsonAssets (from Mods\[Project Populate]\[PPJA] Mizus Flowers\[JA] Mizus Flowers) [content pack]...
[06:25:51 TRACE SMAPI]    More Food: A Collection of Recipes for JsonAssets (from Mods\[Project Populate]\[JA] More Recipes (Fruits and Veggies)) [content pack]...
[06:25:51 TRACE SMAPI]    Artisan Valley Machine Goods (from Mods\[Project Populate]\[PPJA] Artisan Valley\[JA] Artisan Valley Machine Goods) [content pack]...
[06:25:51 TRACE SMAPI]    Artisan Valley Machines (for CFR) (from Mods\[Project Populate]\[PPJA] Artisan Valley\[CFR] Artisan Valley) [content pack]...
[06:25:51 TRACE SMAPI]    Ancient Crops (from Mods\[Crops]\[JA] Ancient Crops) [content pack]...
[06:25:51 TRACE SMAPI]    Lucky Clover (from Mods\[Crops]\[JA] Lucky Clover) [content pack]...
[06:25:51 TRACE SMAPI]    Lumisteria Small Fruit Trees for Json Assets (from Mods\[Crops]\[JA] Lumisteria Small Fruit Trees) [content pack]...
[06:25:51 TRACE SMAPI]    Automate (from Mods\[Quality of Life]\Automate\Automate.dll)...
[06:25:51 TRACE SMAPI]    Custom Farming Automate Bridge (from Mods\[Custom Furnature]\[CF] Automate\CFAutomate.dll)...
[06:25:51 TRACE SMAPI]    Giant Crop Furniture (from Mods\[Custom Furnature]\[CF] Giant Crops) [content pack]...
[06:25:51 TRACE SMAPI]    KvoorPlaques (from Mods\[Custom Furnature]\[CF] KvoorPlaques) [content pack]...
[06:25:51 TRACE SMAPI]    Nature Furniture (from Mods\[Custom Furnature]\[CF] Nature Furniture) [content pack]...
[06:25:51 TRACE SMAPI]    Animal Social Menu (from Mods\[Interface]\AnimalSocialMenu\AnimalSocialMenu.dll)...
[06:25:51 TRACE SMAPI]    BJSTimeSkipper (from Mods\[Interface]\BJSTimeSkipper\BJSTimeSkipper.dll)...
[06:25:51 TRACE SMAPI]    CabinOwnderDisplayed (from Mods\[Interface]\CabinOwnerDisplayed\CabinOwnerDisplayed.dll)...
[06:25:51 TRACE SMAPI]    CJB Cheats Menu (from Mods\[Interface]\CJBCheatsMenu\CJBCheatsMenu.dll)...
[06:25:51 TRACE SMAPI]    CJB Item Spawner (from Mods\[Interface]\CJBItemSpawner\CJBItemSpawner.dll)...
[06:25:51 TRACE SMAPI]    EnemyHealthBars (from Mods\[Interface]\EnemyHealthBars\Thor.Stardew.Mods.HealthBars.dll)...
[06:25:51 TRACE SMAPI]    Location Compass (from Mods\[Interface]\LocationCompass\LocationCompass.dll)...
[06:25:51 TRACE SMAPI]    Lookup Anything (from Mods\[Interface]\LookupAnything\LookupAnything.dll)...
[06:25:51 TRACE SMAPI]    Mod Update Menu (from Mods\[Interface]\ModUpdateMenu\ModUpdateMenu.dll)...
[06:25:51 TRACE SMAPI]    ObjectProgressBars (from Mods\[Interface]\ObjectProgressBars\ObjectProgressBars.dll)...
[06:25:51 TRACE SMAPI]       Rewriting ObjectProgressBars.dll for OS...
[06:25:51 TRACE SMAPI]    Show Catch Quality (from Mods\[Interface]\ShowCatchQuality\ShowCatchQuality.dll)...
[06:25:51 TRACE SMAPI]    Rich Presence (from Mods\[Interface]\SVRichPresence\SVRichPresence.dll)...
[06:25:51 TRACE SMAPI]       Loading DiscordRPC.dll...
[06:25:51 TRACE SMAPI]       Loading SVRichPresence.dll...
[06:25:51 TRACE SMAPI]    UI Info Suite (from Mods\[Interface]\UI Info Suite\UIInfoSuite.dll)...
[06:25:51 TRACE SMAPI]    Cooking Skill (from Mods\[New Content]\CookingSkill\CookingSkill.dll)...
[06:25:51 TRACE SMAPI]    Festival of the Mundane (from Mods\[New Content]\Festival of the Mundane\ShadowFestival\ShadowFestival.dll)...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly ShadowFestival.dll.
[06:25:51 TRACE SMAPI]       Loading ShadowFestival.dll...
[06:25:51 TRACE SMAPI]    Festival of the Mundane Hat Pack (from Mods\[New Content]\Festival of the Mundane\[JA] Shadow Festival Hats) [content pack]...
[06:25:51 TRACE SMAPI]    More Grass Starters (from Mods\[New Content]\MoreGrassStarters\MoreGrassStarters.dll)...
[06:25:51 TRACE SMAPI]    More Rings (from Mods\[New Content]\MoreRings\MoreRings.dll)...
[06:25:51 TRACE SMAPI]    JohnNpc (from Mods\[New Content]\NPCJohn\John) [content pack]...
[06:25:51 TRACE SMAPI]    Stardew Valley Expanded - PyTK (from Mods\[Stardew Valley Expanded]\[TMX] Stardew Valley Expanded Locations) [content pack]...
[06:25:51 TRACE SMAPI]    John locations (from Mods\[New Content]\NPCJohn\JohnLocations) [content pack]...
[06:25:51 TRACE SMAPI]    Lyell (from Mods\[New Content]\NpcLyell\Lyell) [content pack]...
[06:25:51 TRACE SMAPI]    Lyell Location (from Mods\[New Content]\NpcLyell\LyellsRoom) [content pack]...
[06:25:51 TRACE SMAPI]    Swizzy Meads (from Mods\[New Content]\SwizzyMeads\SwizzyMeads.dll)...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly SwizzyMeads.dll.
[06:25:51 TRACE SMAPI]       Loading SwizzyMeads.dll...
[06:25:51 TRACE SMAPI]    Swizzy's Distillery (CFR) (from Mods\[New Content]\SwizzysDistillery-CFR) [content pack]...
[06:25:51 TRACE SMAPI]    Tractor Mod (from Mods\[New Content]\TractorMod\TractorMod.dll)...
[06:25:51 TRACE SMAPI]    Weather Illnesses (from Mods\[New Content]\WeatherIllnesses\WeatherIllnesses.dll)...
[06:25:51 TRACE SMAPI]    Minerva's Poly Friendly Events (from Mods\[New Content]\[CP] Poly Friendly Events) [content pack]...
[06:25:51 TRACE SMAPI]    Sorren Original NPC (from Mods\[New Content]\[CP] Sorren Original NPC) [content pack]...
[06:25:51 TRACE SMAPI]    Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher (from Mods\[New Content]\[CP] Stardew Valley Dialogue Expansion) [content pack]...
[06:25:51 TRACE SMAPI]    Unique Jealousy Responses (from Mods\[New Content]\[CP] Unique Jealousy Responses) [content pack]...
[06:25:51 TRACE SMAPI]    MissCoriel's NPC Unique Courtship Response (from Mods\[New Content]\[CP]UniqueDatingResponses) [content pack]...
[06:25:51 TRACE SMAPI]    Sorren Festival Locations (from Mods\[New Content]\[TMX] Sorren Festival Locations) [content pack]...
[06:25:51 TRACE SMAPI]    Sorren Spouse Room (from Mods\[New Content]\[TMX] Sorren Spouse Room) [content pack]...
[06:25:51 TRACE SMAPI]    Better Artisan Good Icons (from Mods\[Visual]\BetterArtisanGoodIcons\BetterArtisanGoodIcons.dll)...
[06:25:51 TRACE SMAPI]       Rewriting BetterArtisanGoodIcons.dll for OS...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterArtisanGoodIcons.dll.
[06:25:51 TRACE SMAPI]       Loading BetterArtisanGoodIcons.dll (rewritten in memory)...
[06:25:51 TRACE SMAPI]    PPJA Better Artisan Goods Icon Pack (from Mods\[Project Populate]\[BAGI] PPJA Icon Pack) [content pack]...
[06:25:51 TRACE SMAPI]    Cannabis Kit for JsonAssets (from Mods\[Project Populate]\[JA] Cannabis Kit) [content pack]...
[06:25:51 TRACE SMAPI]    [MFM] More Recipes (from Mods\[Project Populate]\[MFM] More Recipes) [content pack]...
[06:25:51 TRACE SMAPI]    Even More Recipes for JsonAssets (from Mods\[Project Populate]\[PPJA] Even More Recipes\[JA] Even More Recipes) [content pack]...
[06:25:51 TRACE SMAPI]    [MFM] Even More Recipes (from Mods\[Project Populate]\[PPJA] Even More Recipes\[MFM] Even More Recipes) [content pack]...
[06:25:51 TRACE SMAPI]    PPJA Farmer to Florist Icon Pack (from Mods\[Project Populate]\[PPJA] Farmer to Florist\[BAGI] Farmer to Florist) [content pack]...
[06:25:51 TRACE SMAPI]    Farmer to Florist (for CFR) (from Mods\[Project Populate]\[PPJA] Farmer to Florist\[CFR] Farmer to Florist) [content pack]...
[06:25:51 TRACE SMAPI]    Farmer to Florist (from Mods\[Project Populate]\[PPJA] Farmer to Florist\[FTM] Farmer to Florist) [content pack]...
[06:25:51 TRACE SMAPI]    Farmer to Florist (from Mods\[Project Populate]\[PPJA] Farmer to Florist\[JA] Farmer to Florist) [content pack]...
[06:25:51 TRACE SMAPI]    [MFM] Farmer to Florist (from Mods\[Project Populate]\[PPJA] Farmer to Florist\[MFM] Farmer to Florist) [content pack]...
[06:25:51 TRACE SMAPI]    Fruits & Veggies Legacy for Content Patcher (from Mods\[Project Populate]\[PPJA] Fruits and Veggies\[CP] Fruits and Veggies - Legacy Sprites) [content pack]...
[06:25:51 TRACE SMAPI]    [MFM] Fruits and Veggies (from Mods\[Project Populate]\[PPJA] Fruits and Veggies\[MFM] Fruits and Veggies) [content pack]...
[06:25:51 TRACE SMAPI]    [MFM] Mizu's Flowers (from Mods\[Project Populate]\[PPJA] Mizus Flowers\[MFM] Mizus Flowers) [content pack]...
[06:25:51 TRACE SMAPI]    [MFM] More Trees (from Mods\[Project Populate]\[PPJA] More Trees\[MFM] More Trees) [content pack]...
[06:25:51 TRACE SMAPI]    Starbrew Valley: A Collection of Alcoholic Drinks and Recipes (from Mods\[Project Populate]\[PPJA] Starbrew Valley\[JA] Starbrew Valley) [content pack]...
[06:25:51 TRACE SMAPI]    [MFM] Starbrew Valley (from Mods\[Project Populate]\[PPJA] Starbrew Valley\[MFM] Starbrew Valley) [content pack]...
[06:25:51 TRACE SMAPI]    Advanced Save Backup (from Mods\[Quality of Life]\AdvancedSaveBackup\AdvancedSaveBackup.dll)...
[06:25:51 TRACE SMAPI]    All Professions (from Mods\[Quality of Life]\AllProfessions\AllProfessions.dll)...
[06:25:51 TRACE SMAPI]    Another Hunger Mod (from Mods\[Quality of Life]\AnotherHungerMod\AnotherHungerMod.dll)...
[06:25:51 TRACE SMAPI]    Better Garbage Cans (from Mods\[Quality of Life]\Better Garbage Cans\Better Garbage Cans.dll)...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Garbage Cans.dll.
[06:25:51 TRACE SMAPI]       Loading Better Garbage Cans.dll...
[06:25:51 TRACE SMAPI]    Better Panning (from Mods\[Quality of Life]\Better Panning\Better Panning.dll)...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Panning.dll.
[06:25:51 TRACE SMAPI]       Loading Better Panning.dll...
[06:25:51 TRACE SMAPI]    Better Train Loot (from Mods\[Quality of Life]\Better Train Loot\Better Train Loot.dll)...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Train Loot.dll.
[06:25:51 TRACE SMAPI]    Better Junimos (from Mods\[Quality of Life]\BetterJunimos\BetterJunimos.dll)...
[06:25:51 TRACE SMAPI]       Rewriting BetterJunimos.dll for OS...
[06:25:51 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterJunimos.dll.
[06:25:52 TRACE SMAPI]       Loading BetterJunimos.dll (rewritten in memory)...
[06:25:52 TRACE SMAPI]    Better Rarecrows (from Mods\[Quality of Life]\BetterRarecrows\BetterRarecrows.dll)...
[06:25:52 TRACE SMAPI]       Rewriting BetterRarecrows.dll for OS...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterRarecrows.dll.
[06:25:52 TRACE SMAPI]       Loading BetterRarecrows.dll (rewritten in memory)...
[06:25:52 TRACE SMAPI]    Better Slingshots (from Mods\[Quality of Life]\BetterSlingshots\BetterSlingshots.dll)...
[06:25:52 TRACE SMAPI]       Rewriting BetterSlingshots.dll for OS...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterSlingshots.dll.
[06:25:52 TRACE SMAPI]       Loading BetterSlingshots.dll (rewritten in memory)...
[06:25:52 TRACE SMAPI]    Better Workbenches (from Mods\[Quality of Life]\BetterWorkbenches\BetterWorkbenches.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterWorkbenches.dll.
[06:25:52 TRACE SMAPI]    Big Silo (from Mods\[Quality of Life]\BigSilo\BigSilo.dll)...
[06:25:52 TRACE SMAPI]       Rewriting BigSilo.dll for OS...
[06:25:52 TRACE SMAPI]       Loading BigSilo.dll (rewritten in memory)...
[06:25:52 TRACE SMAPI]    Build Endurance (from Mods\[Quality of Life]\BuildEndurance\BuildEndurance.dll)...
[06:25:52 TRACE SMAPI]    Build Health (from Mods\[Quality of Life]\BuildHealth\BuildHealth.dll)...
[06:25:52 TRACE SMAPI]    ChangeCabinType (from Mods\[Quality of Life]\ChangeCabinType\ChangeCabinType.dll)...
[06:25:52 TRACE SMAPI]    Chests Anywhere (from Mods\[Quality of Life]\ChestsAnywhere\ChestsAnywhere.dll)...
[06:25:52 TRACE SMAPI]    ChillInYourFarmHouse (from Mods\[Quality of Life]\ChillInYourFarmHouse\ChillInYourFarmHouse.dll)...
[06:25:52 TRACE SMAPI]    Combat Level Damage Scaler (from Mods\[Quality of Life]\CombatLevelDamageScaler\CombatLevelDamageScaler.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CombatLevelDamageScaler.dll.
[06:25:52 TRACE SMAPI]       Loading CombatLevelDamageScaler.dll...
[06:25:52 TRACE SMAPI]    Convenient Chests (from Mods\[Quality of Life]\ConvenientChests\ConvenientChests.dll)...
[06:25:52 TRACE SMAPI]       Rewriting ConvenientChests.dll for OS...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly ConvenientChests.dll.
[06:25:52 TRACE SMAPI]       Loading ConvenientChests.dll (rewritten in memory)...
[06:25:52 TRACE SMAPI]    Crop Transplant Mod (from Mods\[Quality of Life]\CropTransplantMod\CropTransplantMod.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CropTransplantMod.dll.
[06:25:52 TRACE SMAPI]    Custom Crystalarium Mod (from Mods\[Quality of Life]\CustomCrystalariumMod\CustomCrystalariumMod.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomCrystalariumMod.dll.
[06:25:52 TRACE SMAPI]    Decrafting Mod (from Mods\[Quality of Life]\DecraftingModCS\DecraftingModCS.dll)...
[06:25:52 TRACE SMAPI]    Deluxe Auto-Grabber (from Mods\[Quality of Life]\DeluxeGrabber\DeluxeGrabber.dll)...
[06:25:52 TRACE SMAPI]    Food Buff Stacking (from Mods\[Quality of Life]\FoodBuffStacking\FoodBuffStacking.dll)...
[06:25:52 TRACE SMAPI]    Friends Forever (from Mods\[Quality of Life]\FriendsForever\FriendsForever.dll)...
[06:25:52 TRACE SMAPI]       Rewriting FriendsForever.dll for OS...
[06:25:52 TRACE SMAPI]    Grass Growth (from Mods\[Quality of Life]\GrassGrowth\GrassGrowth.dll)...
[06:25:52 TRACE SMAPI]       Rewriting GrassGrowth.dll for OS...
[06:25:52 TRACE SMAPI]    Happy Birthday (from Mods\[Quality of Life]\HappyBirthday\HappyBirthday.dll)...
[06:25:52 TRACE SMAPI]       Loading HappyBirthday.dll...
[06:25:52 TRACE SMAPI]    InteractionTweaks (from Mods\[Quality of Life]\InteractionTweaks\InteractionTweaks.dll)...
[06:25:52 TRACE SMAPI]       Rewriting InteractionTweaks.dll for OS...
[06:25:52 TRACE SMAPI]    IridiumToolsPatch (from Mods\[Quality of Life]\IridiumToolsPatch\IridiumToolsPatch.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly IridiumToolsPatch.dll.
[06:25:52 TRACE SMAPI]       Loading IridiumToolsPatch.dll...
[06:25:52 TRACE SMAPI]    JoysOfEfficiency (from Mods\[Quality of Life]\JoysOfEfficiency\JoysOfEfficiency.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly JoysOfEfficiency.dll.
[06:25:52 TRACE SMAPI]       Loading JoysOfEfficiency.dll...
[06:25:52 TRACE SMAPI]    Jump Over (from Mods\[Quality of Life]\JumpOver\JumpOver.dll)...
[06:25:52 TRACE SMAPI]    LoreFriendlyJojaPrices (from Mods\[Quality of Life]\LoreFriendlyJojaPrices\LoreFriendlyJojaPrices.dll)...
[06:25:52 TRACE SMAPI]    Mayonnaise++ (from Mods\[Quality of Life]\MayonnaisePlusPlus\MayonnaisePlusPlus.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly MayonnaisePlusPlus.dll.
[06:25:52 TRACE SMAPI]       Loading MayonnaisePlusPlus.dll...
[06:25:52 TRACE SMAPI]    Night Owl (from Mods\[Quality of Life]\NightOwl\NightOwl.dll)...
[06:25:52 TRACE SMAPI]    No Fence Decay (from Mods\[Quality of Life]\NoFenceDecay\NoFenceDecay.dll)...
[06:25:52 TRACE SMAPI]    Pet Interaction (from Mods\[Quality of Life]\PetInteraction\PetInteraction.dll)...
[06:25:52 TRACE SMAPI]       Rewriting PetInteraction.dll for OS...
[06:25:52 TRACE SMAPI]    Platonic Relationships (from Mods\[Quality of Life]\PlatonicRelationships\PlatonicRelationships.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly PlatonicRelationships.dll.
[06:25:52 TRACE SMAPI]    Rented Tools (from Mods\[Quality of Life]\RentedTools\RentedTools.dll)...
[06:25:52 TRACE SMAPI]    Rush Orders (from Mods\[Quality of Life]\RushOrders\RushOrders.dll)...
[06:25:52 TRACE SMAPI]    Part of the Community (from Mods\[Quality of Life]\SB_PotC\PartOfTheCommunity.dll)...
[06:25:52 TRACE SMAPI]    Send Items (from Mods\[Quality of Life]\SendItems\Denifia.Stardew.SendItems.dll)...
[06:25:52 TRACE SMAPI]       Loading Autofac.dll...
[06:25:52 TRACE SMAPI]       Loading RestSharp.dll...
[06:25:52 TRACE SMAPI]       Loading LiteDB.dll...
[06:25:52 TRACE SMAPI]       Loading Denifia.Stardew.SendItems.dll...
[06:25:52 TRACE SMAPI]    ShipAnything (from Mods\[Quality of Life]\ShipAnything\ShipAnything.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly ShipAnything.dll.
[06:25:52 TRACE SMAPI]       Loading ShipAnything.dll...
[06:25:52 TRACE SMAPI]    Skill Prestige (from Mods\[Quality of Life]\SkillPrestige\SkillPrestige.dll)...
[06:25:52 TRACE SMAPI]    Skill Prestige for Cooking Skill (from Mods\[Quality of Life]\SkillPrestige.CookingSkill\SkillPrestige.CookingSkill.dll)...
[06:25:52 TRACE SMAPI]       Loading SkillPrestige.CookingSkill.dll...
[06:25:52 TRACE SMAPI]    SkullCavernElevator (from Mods\[Quality of Life]\SkullCavernElevator\SkullCavernElevator.dll)...
[06:25:52 TRACE SMAPI]    Sprint Sprint Sprint (from Mods\[Quality of Life]\Sprint\Sprint.dll)...
[06:25:52 TRACE SMAPI]    Tool Geodes (from Mods\[Quality of Life]\ToolGeodes\ToolGeodes.dll)...
[06:25:52 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly ToolGeodes.dll.
[06:25:52 TRACE SMAPI]       Loading ToolGeodes.dll...
[06:25:52 TRACE SMAPI]    TreeShaker (from Mods\[Quality of Life]\TreeShaker\TreeShaker.dll)...
[06:25:52 TRACE SMAPI]    Tree Transplant (from Mods\[Quality of Life]\TreeTransplant\TreeTransplant.dll)...
[06:25:52 TRACE SMAPI]    WaterCanRefiller (from Mods\[Quality of Life]\WaterCanRefiller\WaterCanRefiller.dll)...
[06:25:52 TRACE SMAPI]    What Are You Missing (from Mods\[Quality of Life]\WhatAreYouMissing\WhatAreYouMissing.dll)...
[06:25:53 TRACE SMAPI]    Craftable Mushroom Boxes (from Mods\[Quality of Life]\[CP] Craftable Mushroom Boxes) [content pack]...
[06:25:53 TRACE SMAPI]    [CP] Make Clams Fish (from Mods\[Quality of Life]\[CP] Make Clams Fish) [content pack]...
[06:25:53 TRACE SMAPI]    Which Farm Cave Redux - Content Patcher Pack (from Mods\[Quality of Life]\[CP] Which Farm Cave Redux) [content pack]...
[06:25:53 TRACE SMAPI]    CustomMusic (from Mods\[Stardew Valley Expanded]\CustomMusic\CustomMusic.dll)...
[06:25:53 TRACE SMAPI]       Loading Ogg2XNA.dll...
[06:25:53 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomMusic.dll.
[06:25:53 TRACE SMAPI]       Loading CustomMusic.dll...
[06:25:53 TRACE SMAPI]    Custom NPC Fixes (from Mods\[Stardew Valley Expanded]\CustomNPCFixes\CustomNPCFixes.dll)...
[06:25:53 TRACE SMAPI]    Immersive Farm 2 Remastered (from Mods\[Stardew Valley Expanded]\[CP] Immersive Farm 2 Remastered) [content pack]...
[06:25:53 TRACE SMAPI]    Karmylla's Immersive Maps (from Mods\[Stardew Valley Expanded]\[CP] Karmylla's Immersive Maps) [content pack]...
[06:25:53 TRACE SMAPI]    Stardew Valley Expanded (from Mods\[Stardew Valley Expanded]\[CP] Stardew Valley Expanded) [content pack]...
[06:25:53 TRACE SMAPI]    Stardew Valley Expanded Forage Locations - Immersive Farm 2 (from Mods\[Stardew Valley Expanded]\[FTM] Immersive Farm 2 Remastered) [content pack]...
[06:25:53 TRACE SMAPI]    Stardew Valley Expanded Forage Locations (from Mods\[Stardew Valley Expanded]\[FTM] Stardew Valley Expanded) [content pack]...
[06:25:53 TRACE SMAPI]    New Objects for Stardew Valley Expanded (from Mods\[Stardew Valley Expanded]\[JA] Stardew Valley Expanded) [content pack]...
[06:25:53 TRACE SMAPI]    Stardew Valley Expanded - Andy NPC (from Mods\[Stardew Valley Expanded]\[SVE] Andy) [content pack]...
[06:25:53 TRACE SMAPI]    Stardew Valley Expanded Custom Music (from Mods\[Stardew Valley Expanded]\[SVE] Custom Music) [content pack]...
[06:25:53 TRACE SMAPI]    Stardew Valley Expanded - Olivia NPC (from Mods\[Stardew Valley Expanded]\[SVE] Olivia) [content pack]...
[06:25:53 TRACE SMAPI]    Stardew Valley Expanded - Susan NPC (from Mods\[Stardew Valley Expanded]\[SVE] Susan) [content pack]...
[06:25:53 TRACE SMAPI]    Stardew Valley Expanded - Victor NPC (from Mods\[Stardew Valley Expanded]\[SVE] Victor) [content pack]...
[06:25:53 TRACE SMAPI]    TMX Immersive Farm 2 Remastered (from Mods\[Stardew Valley Expanded]\[TMX] Immersive Farm 2 Remastered) [content pack]...
[06:25:53 TRACE SMAPI]    SVE Spouse Rooms and Festival Spots (from Mods\[Stardew Valley Expanded]\[TMX] SVE NPCs) [content pack]...
[06:25:53 TRACE SMAPI]    Better Windows Mod (from Mods\[Visual]\BetterWindows\BetterWindows.dll)...
[06:25:53 TRACE SMAPI]    ChildBedConfig (from Mods\[Visual]\ChildBedConfig\ChildBedConfig.dll)...
[06:25:53 TRACE SMAPI]    Climates of Ferngill (from Mods\[Visual]\ClimatesOfFerngill\ClimatesOfFerngill.dll)...
[06:25:53 TRACE SMAPI]       Loading Enums.NET.dll...
[06:25:53 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly ClimatesOfFerngill.dll.
[06:25:53 TRACE SMAPI]       Loading ClimatesOfFerngill.dll...
[06:25:53 TRACE SMAPI]    Dynamic Night Time (from Mods\[Visual]\DynamicNightTime\DynamicNightTime.dll)...
[06:25:53 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly DynamicNightTime.dll.
[06:25:53 TRACE SMAPI]    Fast Animations (from Mods\[Visual]\FastAnimations\FastAnimations.dll)...
[06:25:53 TRACE SMAPI]    Fix Animal Tools (from Mods\[Visual]\FixAnimalTools\FixAnimalTools.dll)...
[06:25:53 TRACE SMAPI]       Rewriting FixAnimalTools.dll for OS...
[06:25:53 TRACE SMAPI]    Lunar Disturbances (from Mods\[Visual]\LunarDisturbances\LunarDisturbances.dll)...
[06:25:53 TRACE SMAPI]    Pond Painter (from Mods\[Visual]\PondPainter\PondPainter.dll)...
[06:25:53 TRACE SMAPI]    Sleepovers (from Mods\[Visual]\Sleepovers\Sleepovers.dll)...
[06:25:53 TRACE SMAPI]    Winter Grass (from Mods\[Visual]\WinterGrass\WinterGrass.dll)...
[06:25:53 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll.
[06:25:53 TRACE SMAPI]    More Than Forage BAGI Patch (from Mods\[Visual]\[BAGI] More Than Forage BAGI Patch) [content pack]...
[06:25:53 TRACE SMAPI]    Sweet Gem Fruit BAGI Patch (from Mods\[Visual]\[BAGI] Sweet Gem Fruit BAGI Patch) [content pack]...
[06:25:53 TRACE SMAPI]    Fippsie's Animated Trees (from Mods\[Visual]\[CP-A] Fippsie's Animated Trees) [content pack]...
[06:25:53 TRACE SMAPI]    BigCola's Better Hats - CP Conversion (from Mods\[Visual]\[CP] Better Hats) [content pack]...
[06:25:53 TRACE SMAPI]    Better Paths (from Mods\[Visual]\[CP] Better paths) [content pack]...
[06:25:53 TRACE SMAPI]    Dinosaur Egg Replacer (from Mods\[Visual]\[CP] Dinosaur Egg Replacer) [content pack]...
[06:25:53 TRACE SMAPI]    DZK312's Fanciful Resources (from Mods\[Visual]\[CP] DZK312's Fanciful Resources) [content pack]...
[06:25:53 TRACE SMAPI]    Elle's Critter and Butterfly Replacements (from Mods\[Visual]\[CP] Elle's Critter and Butterfly Replacements) [content pack]...
[06:25:53 TRACE SMAPI]    Elle's Dirt and Cliff Recolor (from Mods\[Visual]\[CP] Elle's Dirt and Cliff Recolor) [content pack]...
[06:25:53 TRACE SMAPI]    Elle's Grass Replacement (from Mods\[Visual]\[CP] Elle's Grass Replacement) [content pack]...
[06:25:53 TRACE SMAPI]    Elle's Kitchen Replacement (from Mods\[Visual]\[CP] Elle's Kitchen Replacement) [content pack]...
[06:25:53 TRACE SMAPI]    Elle's Seasonal Buildings (from Mods\[Visual]\[CP] Elle's Seasonal Buildings) [content pack]...
[06:25:53 TRACE SMAPI]    junimo_huts (from Mods\[Visual]\[CP] Junimo huts by Gweniaczek) [content pack]...
[06:25:53 TRACE SMAPI]    Karmylla's Farm Cellars (from Mods\[Visual]\[CP] Karmylla's Farm Cellars) [content pack]...
[06:25:53 TRACE SMAPI]    Karmylla Spouse Room Edits (from Mods\[Visual]\[CP] Karmylla's Spouse Room Edits) [content pack]...
[06:25:53 TRACE SMAPI]    OhoDavi's StardewValley Anime Mods (from Mods\[Visual]\[CP] OhoDavi's SDV Anime Mod) [content pack]...
[06:25:53 TRACE SMAPI]    Rabbit Floof (from Mods\[Visual]\[CP] Rabbit Floof) [content pack]...
[06:25:53 TRACE SMAPI]    Seasonal Tub o Flowers (from Mods\[Visual]\[CP] Seasonal Tub o Flowers) [content pack]...
[06:25:53 TRACE SMAPI]    Seasonal Villager Outfits for ContentPatcher (from Mods\[Visual]\[CP] Seasonal Villager Outfits) [content pack]...
[06:25:53 TRACE SMAPI]    SK's Wooden Mushroom Boxes (from Mods\[Visual]\[CP] SK's Wooden Mushroom Boxes) [content pack]...
[06:25:53 TRACE SMAPI]    Terracotta Garden Pots (from Mods\[Visual]\[CP] Terracotta Garden Pots) [content pack]...
[06:25:53 INFO  SMAPI] Loaded 119 mods:
[06:25:53 INFO  SMAPI]    Adopt & Skin 3.0.0 by Gathouria | Adopt new pets, find wild horses, and randomize and select custom skins for everyone!
[06:25:53 INFO  SMAPI]    Advanced Save Backup 1.7.1 by Alpha_Omegasis | Backs up your save files when loading SMAPI and every in game night when saving.
[06:25:53 INFO  SMAPI]    Aggressive Acorns 1.2.3-beta by Phrasefable | Tree seeds will override grass, and are not cut by the scythe. Customisable tree growth and more
[06:25:53 INFO  SMAPI]    All Professions 1.4.3 by cantorsdust | Gives you all possible professions when you level up, instead of just the one chosen.
[06:25:53 INFO  SMAPI]    Animal Husbandry Mod 2.4.2-beta4 by Digus | Adds features related to animal husbandry.
[06:25:53 INFO  SMAPI]    Animal Social Menu 1.0.2 by spacechase0 | Social menu for animals.
[06:25:53 INFO  SMAPI]    Another Hunger Mod 1.1.0 by spacechase0 | Hunger system.
[06:25:53 INFO  SMAPI]    Anything Ponds 1.0.0 by MouseyPounds | A way to add ponds for legendary fish, algae, seaweed, and even stranger things.
[06:25:53 INFO  SMAPI]    Automate 1.14.0 by Pathoschild | Lets you automate crafting machines, fruit trees, and more by connecting them to chests.
[06:25:53 INFO  SMAPI]    Better Artisan Good Icons 1.5.0 by Cat | Makes jelly, pickles, wine, juice, and honey icons be based on the fruit, vegetable, or flower used to make them.
[06:25:53 INFO  SMAPI]    Better Crab Pots 2.1.0 by EpicBellyFlop45 | Allows you to configure crab pots
[06:25:53 INFO  SMAPI]    Better Fruit Trees 2.6.1-unofficial.1-Strobe by Cat | Fruit trees can be placed and will grow even if there is something in the 3x3 area surrounding them. Also, Junimo Huts will harvest fruit trees.
[06:25:53 INFO  SMAPI]    Better Garbage Cans 1.0.5 by AairTheGreat | Hopefully makes digging thru the garbage more interesting
[06:25:53 INFO  SMAPI]    Better Garden Pots 1.6.0 by Cat | Makes garden pots way better!
[06:25:53 INFO  SMAPI]    Better Hay 3.0.0 by Cat | You get hay from scything grass regardless of whether you have silos, and can always remove hay from hoppers.
[06:25:53 INFO  SMAPI]    Better Junimos 1.1.0 by hawkfalcon | Allow your junimos (from junimo huts) to automatically plant seeds, fertilize, and so much more!
[06:25:53 INFO  SMAPI]    Better Mixed Seeds 2.3.1 by EpicBellyFlop45 | Makes the mixed seeds truly random, instead of limited to a limited number of seeds
[06:25:53 INFO  SMAPI]    Better Panning 1.0.4 by AairTheGreat | Hopefully makes panning more interesting
[06:25:53 INFO  SMAPI]    Better Rarecrows 1.0.2 by EpicBellyFlop45 | Once all rarecrows have been placed, you will not get crows anywhere on the farm
[06:25:53 INFO  SMAPI]    Better Slingshots 2.0.0 by Cat | Makes slingshots way better! Adds full auto fire, auto reload, better aiming, fixes bugs, and more!
[06:25:53 INFO  SMAPI]    Better Train Loot 1.0.6 by AairTheGreat | Hopefully makes train loot more interesting
[06:25:53 INFO  SMAPI]    Better Windows Mod 1.0.2 by LPMG | Improves the windows
[06:25:53 INFO  SMAPI]    Better Workbenches 1.0.2 by Cat | Workbenches now pull items from every touching chest, not just interconnected ones.
[06:25:53 INFO  SMAPI]    Big Silo 0.0.2 by Logan Perkins | Increases the silo capacity to what you'd get storing hay in chests taking up the same space.
[06:25:53 INFO  SMAPI]    BJSTimeSkipper 1.4.1 by BunnyJumps | Ingame automatic Timeskipper
[06:25:53 INFO  SMAPI]    Breed Like Rabbits 2: Procreation Boogaloo 1.0.0 by f4iTh | Rabbits now breed like they're supposed to.
[06:25:53 INFO  SMAPI]    Build Endurance 1.8.2 by Alpha_Omegasis | Increase your health as you play.
[06:25:53 INFO  SMAPI]    Build Health 1.8.1 by Alpha_Omegasis | Increase your health as you play.
[06:25:53 INFO  SMAPI]    CabinOwnderDisplayed 1.0.1 by funnysnek | displays cabin owner
[06:25:53 INFO  SMAPI]    ChangeCabinType 1.0.1 by funnysnek | changes the type of cabin you are in
[06:25:53 INFO  SMAPI]    Chests Anywhere 1.17.1 by Pathoschild | Access your chests from anywhere and organize them your way.
[06:25:53 INFO  SMAPI]    ChildBedConfig 1.2.0 by aclockworkhound | Hide one or more of the children's beds
[06:25:53 INFO  SMAPI]    ChillInYourFarmHouse 1.0.5 by Husky110 updates by Mizzion | Lets you regen stamina in your farmhouse or multiplayer cabin.
[06:25:53 INFO  SMAPI]    CJB Cheats Menu 1.21.0 by CJBok and Pathoschild | Simple in-game cheats menu!
[06:25:53 INFO  SMAPI]    CJB Item Spawner 1.11.5 by CJBok and Pathoschild | Simple in-game item spawner!
[06:25:53 INFO  SMAPI]    Climates of Ferngill 1.5.4 by Sakorona | Create a unique climate system with custom weathers, a moon and stamina changes, as well as add weather related events and commands.
[06:25:53 INFO  SMAPI]    Combat Level Damage Scaler 1.0.1 by spacechase0 | Scales damage up based on your combat level.
[06:25:53 INFO  SMAPI]    Compost, Pests, and Cultivation 1.2.0 by jahangmar | Introduces pests and other negative effects for crops while giving the farmer new tools to make crops stronger
[06:25:53 INFO  SMAPI]    Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[06:25:53 INFO  SMAPI]    Content Patcher Animations 1.1.4 by spacechase0 | Animations for content patcher
[06:25:53 INFO  SMAPI]    Convenient Chests 1.1.2-unofficial.1-Strobe by aEnigma | Makes your life easier: Allows crafting from and auto-stashing to nearby chests.
[06:25:53 INFO  SMAPI]    Cooking Skill 1.1.5 by spacechase0 | Adds a cooking skill.
[06:25:53 INFO  SMAPI]    Crop Transplant Mod 1.1.4-beta by Digus | Adds a way to transplant crops.
[06:25:53 INFO  SMAPI]    CropsWateredIndicator 1.0.0 by Tyler Thrailkill | Shows an indication if the crops have been watered
[06:25:53 INFO  SMAPI]    Custom Crystalarium Mod 1.1.4 by Digus | Adds a way to customize the crystalarium machine.
[06:25:53 INFO  SMAPI]    Custom Farming Automate Bridge 2.12.7 by Platonymous | Allows Custom Farming to work with Automate
[06:25:53 INFO  SMAPI]    Custom Farming Redux 2.12.9-unofficial.1-minervamaga by Platonymous | Mod for Custom Machine creation.
[06:25:53 INFO  SMAPI]    Custom Furniture 0.10.5-unofficial.1-mouse by Platonymous | Helper Mod for Custom Furniture creation.
[06:25:53 INFO  SMAPI]    Custom Furniture Anywhere 0.10.4 by Platonymous | Makes Custom Furniture work with Furniture Anywhere
[06:25:53 INFO  SMAPI]    Custom NPC Fixes 1.2.1 by spacechase0 | Fixes for Custom NPCs.
[06:25:53 INFO  SMAPI]    CustomMusic 1.5.3 by Platonymous | Changes the games music
[06:25:53 INFO  SMAPI]    Decrafting Mod 1.0.4 by iSkLz_ | Allows you to decraft vanilla items.
[06:25:53 INFO  SMAPI]    Deluxe Auto-Grabber 2.5.2-unofficial.2-pathoschild by stokastic | Allows use of autograbber for coops, crops, and forage
[06:25:53 INFO  SMAPI]    Dynamic Night Time 1.3.0 by Sakorona | Dynamic Night Time
[06:25:53 INFO  SMAPI]    EnemyHealthBars 0.4.0 by TheThor59 | Mods that display health bars above enemies
[06:25:53 INFO  SMAPI]    Entoarox Framework 2.4.12 by Entoarox | A collection of APIs to make modding easier.
[06:25:53 INFO  SMAPI]    Event Repeater 5.1.0 by MissCoriel | Adds Repeating capability to Content Patcher.
[06:25:53 INFO  SMAPI]    Everlasting Baits And Unbreakable Tackles Mod 1.2.5 by Digus | Adds Everlasting Baits and Unbreakable Tackles to the game.
[06:25:53 INFO  SMAPI]    Farm Type Manager 1.8.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[06:25:53 INFO  SMAPI]    Fast Animations 1.7.2 by Pathoschild | Speeds up many animations in the game (configurable).
[06:25:53 INFO  SMAPI]    Festival of the Mundane 1.1.1 by MouseyPounds and Mr. Podunkian | The Shadows have their own Spirit's Eve festival in the sewers. Come visit.
[06:25:53 INFO  SMAPI]    Fix Animal Tools 2.0.0 by bcmpinc | When using the shears or milk pail, the animation no longer plays when no animal is nearby.
[06:25:53 INFO  SMAPI]    Food Buff Stacking 1.0.0 by thejcannon | Allows for buffs to stack
[06:25:53 INFO  SMAPI]    Friends Forever 1.2.3 by Isaac S. | Makes it so friendship levels never decay!
[06:25:53 INFO  SMAPI]    Furniture Anywhere 1.1.11 by Entoarox | Lets you place furniture anywhere you can place chests or machines!
[06:25:53 INFO  SMAPI]    Grass Growth 2.0.0 by bcmpinc | Allows long grass to spread everywhere on your farm.
[06:25:53 INFO  SMAPI]    Happy Birthday 1.10.4 by Alpha_Omegasis | Adds the farmer's birthday to the game.
[06:25:53 INFO  SMAPI]    Harvest With Scythe 2.3.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked.
[06:25:53 INFO  SMAPI]    InteractionTweaks 1.3.0 by jahangmar | Allows eating of multiple items, improves some menus, and more.
[06:25:53 INFO  SMAPI]    IridiumToolsPatch 1.0.0 by Redwood | Iridium farm tools affect a 5x5 area to match Iridium sprinklers.
[06:25:53 INFO  SMAPI]    JoysOfEfficiency 1.3.2 by punyo | Adds some useful functions to make gameplay more efficient
[06:25:53 INFO  SMAPI]    Json Assets 1.5.1 by spacechase0 | Allow custom stuff.
[06:25:53 INFO  SMAPI]    Jump Over 1.1.3 by spacechase0 | Lets you jump over things.
[06:25:53 INFO  SMAPI]    Location Compass 1.3.2 by Bouhm | Locates villagers and farmers on the screen
[06:25:53 INFO  SMAPI]    Lookup Anything 1.23.0 by Pathoschild | View metadata about anything by pressing a button.
[06:25:53 INFO  SMAPI]    LoreFriendlyJojaPrices 1.3.0 by Huanir | A mod to change JojaMart prices to be lower than Pierre's.
[06:25:53 INFO  SMAPI]    Lunar Disturbances 1.1.0 by Sakorona | Adds a moon to more than just one day, and adds events based on it, including eclipses
[06:25:53 INFO  SMAPI]    Mail Framework Mod 1.5.1 by Digus | Utility classes to send mail in the game.
[06:25:53 INFO  SMAPI]    Mayonnaise++ 1.1.0 by Adam 'theStormWeaver' Chevalier | A mod that expands on mayonnaise.
[06:25:53 INFO  SMAPI]    Mod Update Menu 1.5.0 by Cat | Shows an in game menu on the title screen about mods that need updates.
[06:25:53 INFO  SMAPI]    More Grass Starters 1.0.4 by spacechase0, eemie | Lets you place more types of grass.
[06:25:53 INFO  SMAPI]    More Rings 1.0.4 by spacechase0, ParadigmNomad (sprites) | Adds more ring types.
[06:25:53 INFO  SMAPI]    Night Owl 1.10.0 by Alpha_Omegasis | Lets you stay up all night.
[06:25:53 INFO  SMAPI]    No Fence Decay 1.5.0 by Cat | Makes all fences and gates last forever.
[06:25:53 INFO  SMAPI]    No Soil Decay Redux 1.5.6 by Platonymous | Stops soil from decaying
[06:25:53 INFO  SMAPI]    ObjectProgressBars 1.3.0 by Adeel Tariq | Show progress bar on machines and such
[06:25:53 INFO  SMAPI]    Part of the Community 1.1.6-unofficial.1-beta-minervamaga by Brandon Marquis Markail Green (Space Baby) | Lets you increase friendship by supporting the community.
[06:25:53 INFO  SMAPI]    Pet Interaction 1.1.1 by jahangmar | Lets your pet follow you, do silly stuff, and play fetch
[06:25:53 INFO  SMAPI]    Plantable Palm Trees 1.1.0 by MouseyPounds | Plant palm trees with coconuts and Mushroom trees with red or purple mushrooms
[06:25:53 INFO  SMAPI]    Platonic Relationships 1.4.1 by Cherry | Allows you to reach 10 hearts with everyone
[06:25:53 INFO  SMAPI]    Pond Painter 1.0.1 by MouseyPounds | More colors for fishing ponds
[06:25:53 INFO  SMAPI]    PyTK 1.12.14-unofficial.1-minervamaga by Platonymous | Platonymous Toolkit
[06:25:53 INFO  SMAPI]    Rented Tools 1.2.2-unofficial.1-pathoschild by JarvieK | allows renting tools during upgrades
[06:25:53 INFO  SMAPI]    Reset Terrain Features 1.0.2 by MabelSyrup | Allows you to regenerate terrain features from the map - useful for when you change a map during a game
[06:25:53 INFO  SMAPI]    Rich Presence 2.3.1 by Fayne Aldan | Shows your in-game state on your Discord profile.
[06:25:53 INFO  SMAPI]    Rush Orders 1.1.5 by spacechase0 | Lets you rush order upgrades.
[06:25:53 INFO  SMAPI]    SeedsAreRare 1.3.0 by jahangmar | Removes seeds from all stores and encourages the use of seed makers
[06:25:53 INFO  SMAPI]    Send Items 2.1.0 by Denifia | Send items to other farmers (saved games and online friends).
[06:25:53 INFO  SMAPI]    ShipAnything 1.1.0 by Berkay Yigit (berkay2578) | Allows you to put anything into the shipping bin.
[06:25:53 INFO  SMAPI]    Show Catch Quality 1.0.2 by f4iTh | Shows the quality of the fish in the speech bubble after catching a fish.
[06:25:53 INFO  SMAPI]    Skill Prestige 1.2.4-unofficial.9-pathoschild by Alphablackwolf | Lets you earn permanent profession perks beyond that which can normally be obtained in Vanilla play by spending Prestige Points, earned by resetting a skill from 10 to 0.
[06:25:53 INFO  SMAPI]    Skill Prestige for Cooking Skill 1.2.4-unofficial.9-pathoschild by Alphablackwolf | Extends Skill Prestige to support the Cooking Skill mod.
[06:25:53 INFO  SMAPI]    SkullCavernElevator 1.2.5 by lestoph | Elevator for the Skull Cavern
[06:25:53 INFO  SMAPI]    Sleepovers 2.0.0 by bwdy | A Stardew Valley mod for those who just want to spend the night.
[06:25:53 INFO  SMAPI]    SpaceCore 1.3.1 by spacechase0 | Required by a few mods.
[06:25:53 INFO  SMAPI]    Sprint Sprint Sprint 1.0.5 by Jessebot | Allows player to set a keybind to Sprint with optional stamina drain.
[06:25:53 INFO  SMAPI]    StardewHack 2.3.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[06:25:53 INFO  SMAPI]    StardustCore 2.4.0 by Alpha_Omegasis | A core mod that allows for other mods of mine to be run.
[06:25:53 INFO  SMAPI]    Swizzy Meads 1.0.0 by Swizzy Studios | This Mod will add in more variety of Meads. Tulip Mead, Blue Jazz Mead, Summer Spangle Mead, Poppy Mead, Fairy Rose Mead.  The process is the same as existing and the mead value will be 2x of the base sell price.
[06:25:53 INFO  SMAPI]    TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game
[06:25:53 INFO  SMAPI]    Tool Geodes 1.1.6 by spacechase0 | Apply geodes to tools for special effects.
[06:25:53 INFO  SMAPI]    Tractor Mod 4.9.0 by Pathoschild | Lets you buy a tractor to more efficiently work with crops, clear twigs and rocks, etc.
[06:25:53 INFO  SMAPI]    Tree Transplant 1.0.9 by James Stine | Allows you to transplant trees in game.
[06:25:53 INFO  SMAPI]    TreeShaker 1.0.1 by Tyo Atrosa | Automatically shakes seeds from your trees.
[06:25:53 INFO  SMAPI]    UI Info Suite 1.8.4 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
[06:25:53 INFO  SMAPI]    WaterCanRefiller 1.0.4 by Mizzion | Slowly fills your watering can during wet weather.
[06:25:53 INFO  SMAPI]    Weather Illnesses 1.1.0 by Sakorona | Restores the old Harvest Moon tradition of bad weather making you sick.
[06:25:53 INFO  SMAPI]    What Are You Missing 2.1.4 by PrivateButtface | Tells you what items you're missing that are specific to the day/season (and how to get it if it's a fish!) as well as what you're missing from the community center that is available (broken down into items specific to the current season and common in all seasons).
[06:25:53 INFO  SMAPI]    Winter Grass 2.0.1 by Cat | Grass will stay around in winter.

[06:25:53 INFO  SMAPI] Loaded 83 content packs:
[06:25:53 INFO  SMAPI]    [CP] Make Clams Fish 1.0.0 by JustAnotherMe | for Content Patcher | Makes clams a type of fish
[06:25:53 INFO  SMAPI]    [MFM] Even More Recipes 1.0.0 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[06:25:53 INFO  SMAPI]    [MFM] Farmer to Florist 1.1.0 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[06:25:53 INFO  SMAPI]    [MFM] Fruits and Veggies 1.0.2 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[06:25:53 INFO  SMAPI]    [MFM] Mizu's Flowers 1.0.0 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[06:25:53 INFO  SMAPI]    [MFM] More Recipes 1.0.0 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[06:25:53 INFO  SMAPI]    [MFM] More Trees 1.0.1 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[06:25:53 INFO  SMAPI]    [MFM] Starbrew Valley 1.0.1 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[06:25:53 INFO  SMAPI]    Ancient Crops 1.0.5 by Project Populate JsonAssets | for Json Assets | Adds ancient crops to obtain and plant.
[06:25:53 INFO  SMAPI]    Artisan Valley Machine Goods 2.0.8 by Project Populate JsonAssets | for Json Assets | Adds new items to the game via CFR machines. Requires CFR and JA to work properly.
[06:25:53 INFO  SMAPI]    Artisan Valley Machines (for CFR) 2.0.8 by Project Populate JsonAssets | for Custom Farming Redux | Artisan Valley CustomFarmingRedux component.
[06:25:53 INFO  SMAPI]    Better Paths 1.5.0 by NordKitten | for Content Patcher | make paths better
[06:25:53 INFO  SMAPI]    BigCola's Better Hats - CP Conversion 1.2.1 by minervamaga and BigCola111 | for Content Patcher | A conversion of BigCola111's better hats mod
[06:25:53 INFO  SMAPI]    Cannabis Kit for JsonAssets 1.7.1 by PPJA & taintedwheat | for Json Assets | Adds cannabis to your farm.
[06:25:53 INFO  SMAPI]    Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher 1.2.9 by gizzymo | for Content Patcher | Adds about 2400 new lines of dialogue across all 33 characters who have a heart level - Content Patcher version
[06:25:53 INFO  SMAPI]    CP Ancient Crops 1.0.5 by Project Populate JsonAssets | for Content Patcher | Adds ancient crops to obtain and plant.
[06:25:53 INFO  SMAPI]    Craftable Mushroom Boxes 1.4.2 by foggywizard | for Content Patcher | Lets you make mushroom boxes.
[06:25:53 INFO  SMAPI]    Dinosaur Egg Replacer 1.0.0 by aviform | for Content Patcher | Replaces dinosaur eggs.
[06:25:53 INFO  SMAPI]    DZK312's Fanciful Resources 1.2.0 by DZK312 | for Content Patcher | Changes basic resources into more fanciful or realistic versions
[06:25:53 INFO  SMAPI]    Elle's Critter and Butterfly Replacements 1.3.1 by Elle/Junimods | for Content Patcher | Replaces butterflies and citters!
[06:25:53 INFO  SMAPI]    Elle's Dirt and Cliff Recolor 1.2.3 by Elle/Junimods | for Content Patcher | Uses CP's overlay feature to recolor all the cliffs and yellow dirt!
[06:25:53 INFO  SMAPI]    Elle's Grass Replacement 1.1.0 by Elle/Junimods | for Content Patcher | Replaces grass.xnb!
[06:25:53 INFO  SMAPI]    Elle's Kitchen Replacement 1.1.2 by Elle/Junimods | for Content Patcher | Replaces the kitchen tiles in farmhouse_tiles.xnb!
[06:25:53 INFO  SMAPI]    Elle's Seasonal Buildings 1.2.1 by Elle/Junimods | for Content Patcher | A replacement for all buildings on your farm for each season!
[06:25:53 INFO  SMAPI]    Even More Recipes for JsonAssets 1.5.5 by Project Populate JsonAssets | for Json Assets | Adds even more new recipes for JsonAssets
[06:25:53 INFO  SMAPI]    Farmer to Florist 1.0.0 by Kildarien (Original) + SpringsSong (Port) | for Farm Type Manager | Enables the ability for daisies to spawn as wild forage.
[06:25:53 INFO  SMAPI]    Farmer to Florist 2.0.2 by Kildarien (Original assets) + SpringsSong (conversion to JsonAssets) | for Json Assets | Adds various flowers and flower-related recipes to the game.  Be sure to use with the accompanying machines via CustomFarmingRedux!
[06:25:53 INFO  SMAPI]    Farmer to Florist (for CFR) 2.0.0 by Kildarien (Original assets) + SpringsSong (conversion to JsonAssets) | for Custom Farming Redux | Adds various flowers and flower-related recipes to the game.
[06:25:53 INFO  SMAPI]    Festival of the Mundane Hat Pack 1.1.1 by MouseyPounds, Mr. Podunkian, and mouse | for Json Assets | Json Assets Hat Content Pack for Festival of the Mundane Mod
[06:25:53 INFO  SMAPI]    Fippsie's Animated Trees 1.0.2 by Fippsie | for Content Patcher | Makes trees move during windy, rainy and stormy weather.
[06:25:53 INFO  SMAPI]    Fruits & Veggies Legacy for Content Patcher 1.0.2 by Project Populate JsonAssets | for Content Patcher | Replaces the Green Tea, Tea Leaf product/crop, and Rice product/crop with the sprites by Mizu.
[06:25:53 INFO  SMAPI]    Fruits and Veggies for JsonAssets 2.0.6 by Project Populate JsonAssets | for Json Assets | A port of Mizu's crops for JsonAssets.
[06:25:53 INFO  SMAPI]    Giant Crop Furniture 1.0.0 by 6480 | for Custom Furniture | Brighten up your farm with incredibly oversized fruits and veggies.
[06:25:53 INFO  SMAPI]    Immersive Farm 2 Remastered 1.7.12 by FlashShifter (Original Author: zanderb14) | for Content Patcher | FlashShifter's remastered version of Zander's Immersive Farm 2 map
[06:25:53 INFO  SMAPI]    John locations 1.0.0 by Fellowclown | for TMXLoader | room and festival locations
[06:25:53 INFO  SMAPI]    JohnNpc 1.3.1 by Fellowclown | for Content Patcher | Adds a custom npc named John.
[06:25:53 INFO  SMAPI]    junimo_huts 1.0.0 by Gweniaczek | for Content Patcher | Junimo huts matching Medieval buildings
[06:25:53 INFO  SMAPI]    Karmylla Spouse Room Edits 4.0.0 by Karmylla | for Content Patcher | Four variants for the Spouse Rooms, with and without floor light. Includes Requests.
[06:25:53 INFO  SMAPI]    Karmylla's Farm Cellars 1.1.0 by Karmylla | for Content Patcher | Choose from three different cellars!
[06:25:53 INFO  SMAPI]    Karmylla's Immersive Maps 3.0.5 by Karmylla | for Content Patcher | Enjoy a more immersive SDV with more detailed maps and Dusty!
[06:25:53 INFO  SMAPI]    KvoorPlaques 1.1.2 by Kvoor | for Custom Furniture |  The legendary fish as plaques for the home!
[06:25:53 INFO  SMAPI]    Lucky Clover 1.0.0 by Fish | for Json Assets | A bit o' luck for St. Patty's Day
[06:25:53 INFO  SMAPI]    Lumisteria Small Fruit Trees for Json Assets 1.0.1 by Lumisteria | for Json Assets | This mod adds some crop versions of fruit trees, to grow them indoor.
[06:25:53 INFO  SMAPI]    Lyell 1.2.3 by Fellowclown | for Content Patcher | Adds a new npc.
[06:25:53 INFO  SMAPI]    Lyell Location 1.0.0 by Clownkind | for TMXLoader | Locations for Lyell
[06:25:53 INFO  SMAPI]    Minerva's Poly Friendly Events 1.1.1 by minervamaga | for Content Patcher | Fixes new events to be polyamory friendly!
[06:25:53 INFO  SMAPI]    MissCoriel's NPC Unique Courtship Response 3.0.0 by MissCoriel | for Content Patcher | Adds unique dialogue to static dialogue.
[06:25:53 INFO  SMAPI]    Mizu's Flowers for JsonAssets 1.6.2 by ParadigmNomad & Eemie (Port) & Mizu (Sprites) | for Json Assets | A port of Mizu's sprites for JsonAssets.
[06:25:53 INFO  SMAPI]    More Food: A Collection of Recipes for JsonAssets 1.9.1 by Project Populate Json Assets | for Json Assets | A port of Mizu's recipe sprites for JsonAssets
[06:25:53 INFO  SMAPI]    More Than Forage 1.7.1 by Cheerybelle | for Content Patcher | Changes several certain forage items to vegetables, fruits, and flowers.
[06:25:53 INFO  SMAPI]    More Than Forage BAGI Patch 1.7.1 by Cheerybelle | for Better Artisan Good Icons | Adds BAGI icons for More Than Forage.
[06:25:53 INFO  SMAPI]    More Trees for JsonAssets 1.6.4 by Project Populate JsonAssets | for Json Assets | A collection of new trees for JsonAssets
[06:25:53 INFO  SMAPI]    Nature Furniture 1.0.1 by BlatantDecoy | for Custom Furniture | Adds purchasable imitation nature as furniture.
[06:25:53 INFO  SMAPI]    New Objects for Stardew Valley Expanded 1.7.12 by FlashShifter | for Json Assets | Adds new fish, potions, objects, and weapons
[06:25:53 INFO  SMAPI]    OhoDavi's StardewValley Anime Mods 0.3.0 by OhoDavi | for Content Patcher | Replaces the Vanilla Portraits with OhoDavi's Anime-like Portraits.
[06:25:53 INFO  SMAPI]    PPJA Better Artisan Goods Icon Pack 1.2.1 by ProjectPopulateJsonAssets | for Better Artisan Good Icons | A collection of artisan good sprites that pair with the PPJA collection.
[06:25:53 INFO  SMAPI]    PPJA Farmer to Florist Icon Pack 1.0.0 by ProjectPopulateJsonAssets & Kildarien | for Better Artisan Good Icons | A collection of artisan good sprites that pair with Farmer to Floris.
[06:25:53 INFO  SMAPI]    Rabbit Floof 1.2.1 by DaisyNiko | for Content Patcher | a bunny-friendly replacement for the Rabbit's Foot
[06:25:53 INFO  SMAPI]    Seasonal Tub o Flowers 1.0.1 by MouseyPounds | for Content Patcher | ContentPatcher mod changing the Tub o' Flowers to have different flowers in every season
[06:25:53 INFO  SMAPI]    Seasonal Villager Outfits for ContentPatcher 2.0.10 by Tanpoponoko (Art) Paradigmnomad (Coding) & Various Contributors | for Content Patcher | Changes what the villagers wear to match the season.
[06:25:53 INFO  SMAPI]    SeedsAreRare (CP) 1.3.0 by jahangmar | for Content Patcher | Content pack belonging to the SeedsAreRare mod.
[06:25:53 INFO  SMAPI]    SK's Wooden Mushroom Boxes 1.1.0 by SchrodingersKit | for Content Patcher | Recolors the mushroom box from green to a nicer wood finish of your choice
[06:25:53 INFO  SMAPI]    Sorren Festival Locations 1.0.0 by annachibi | for TMXLoader | Sorren's Festival Locations
[06:25:53 INFO  SMAPI]    Sorren Original NPC 1.1.1 by annachibi | for Content Patcher | Adds in a custom NPC named Sorren
[06:25:53 INFO  SMAPI]    Sorren Spouse Room 1.0.5 by annachibi | for TMXLoader | Sorren's Spouse Room
[06:25:53 INFO  SMAPI]    Starbrew Valley: A Collection of Alcoholic Drinks and Recipes 1.3.3 by Project Populate JsonAssets | for Json Assets | Adds new alcoholic drinks to the Stardrop Saloon and new recipes, please see dependencies.
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded 1.7.12 by FlashShifter | for Content Patcher | Remasters all maps, adds 21 new maps, adds 4 new NPCs, adds over 600 location messages, adds 100 new events and more!
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded - Andy NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Andy to Stardew Valley Expanded
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded - Olivia NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Olivia to Stardew Valley Expanded
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded - PyTK 1.7.12 by FlashShifter | for TMXLoader | Adds many new areas to the game.
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded - Susan NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Susan to Stardew Valley Expanded
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded - Victor NPC 1.7.12 by FlashShifter | for Content Patcher | Adds Victor to Stardew Valley Expanded
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded Custom Music 1.7.12 by FlashShifter | for CustomMusic | Octopath Traveler Muisc
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded Forage Locations 1.7.12 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
[06:25:53 INFO  SMAPI]    Stardew Valley Expanded Forage Locations - Immersive Farm 2 1.7.12 by FlashShifter | for Farm Type Manager | This FTM pack is for IF2R. Only useable if playing with SVE!
[06:25:53 INFO  SMAPI]    SVE Spouse Rooms and Festival Spots 1.7.12 by FlashShifter | for TMXLoader | Adds festival locations and spouse rooms
[06:25:53 INFO  SMAPI]    Sweet Gem Fruit 1.2.3 by Cheerybelle | for Content Patcher | Changes Sweet Gem Berries into fruit and adjusts the value for balance.
[06:25:53 INFO  SMAPI]    Sweet Gem Fruit BAGI Patch 1.2.3 by Cheerybelle | for Better Artisan Good Icons | Adds BAGI icons for Sweet Gem Fruit.
[06:25:53 INFO  SMAPI]    Swizzy's Distillery (CFR) 1.1.0 by Swizzy Studios | for Custom Farming Redux | Adds in a Distillery to create Moonshine, Whiskey, Vodka, and unique flavors of Mead
[06:25:53 INFO  SMAPI]    Terracotta Garden Pots 1.0.0 by Medinaquirin | for Content Patcher | Simple terracotta reskin for the garden pots.
[06:25:53 INFO  SMAPI]    TMX Immersive Farm 2 Remastered 1.7.12 by FlashShifter | for TMXLoader | TMXL Fixes For IF2R
[06:25:53 INFO  SMAPI]    Unique Jealousy Responses 1.2.1 by minervamaga | for Content Patcher | Changes the jealousy dialogue to be unique for each marriagable NPC and provides a framework for other NPC mods to do the same
[06:25:53 INFO  SMAPI]    Which Farm Cave Redux - Content Patcher Pack 1.2.1 by minervamaga | for Content Patcher | Uses Content Patcher and Event Repeater to allow you to choose which farm cave you want every year

[06:25:53 INFO  SMAPI] Found 63 mods with warnings:
[06:25:53 ERROR SMAPI]    Skipped mods
[06:25:53 ERROR SMAPI]    --------------------------------------------------
[06:25:53 ERROR SMAPI]       These mods could not be added to your game.

[06:25:53 ERROR SMAPI]       - Better Quality, More Seeds 1.1.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

[06:25:53 WARN  SMAPI]    Changed save serializer
[06:25:53 WARN  SMAPI]    --------------------------------------------------
[06:25:53 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[06:25:53 WARN  SMAPI]       you uninstall these mods.

[06:25:53 WARN  SMAPI]       - Entoarox Framework
[06:25:53 WARN  SMAPI]       - TMXLoader

[06:25:53 INFO  SMAPI]    Patched game code
[06:25:53 INFO  SMAPI]    --------------------------------------------------
[06:25:53 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[06:25:53 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[06:25:53 INFO  SMAPI]       - PyTK
[06:25:53 INFO  SMAPI]       - Mail Framework Mod
[06:25:53 INFO  SMAPI]       - Animal Husbandry Mod
[06:25:53 INFO  SMAPI]       - Better Crab Pots
[06:25:53 INFO  SMAPI]       - Everlasting Baits And Unbreakable Tackles Mod
[06:25:53 INFO  SMAPI]       - Custom Furniture
[06:25:53 INFO  SMAPI]       - Custom Furniture Anywhere
[06:25:53 INFO  SMAPI]       - SpaceCore
[06:25:53 INFO  SMAPI]       - Json Assets
[06:25:53 INFO  SMAPI]       - StardewHack
[06:25:53 INFO  SMAPI]       - TMXLoader
[06:25:53 INFO  SMAPI]       - Better Fruit Trees
[06:25:53 INFO  SMAPI]       - Better Garden Pots
[06:25:53 INFO  SMAPI]       - Better Hay
[06:25:53 INFO  SMAPI]       - Better Mixed Seeds
[06:25:53 INFO  SMAPI]       - Festival of the Mundane
[06:25:53 INFO  SMAPI]       - Swizzy Meads
[06:25:53 INFO  SMAPI]       - Better Artisan Good Icons
[06:25:53 INFO  SMAPI]       - Better Garbage Cans
[06:25:53 INFO  SMAPI]       - Better Panning
[06:25:53 INFO  SMAPI]       - Better Train Loot
[06:25:53 INFO  SMAPI]       - Better Junimos
[06:25:53 INFO  SMAPI]       - Better Rarecrows
[06:25:53 INFO  SMAPI]       - Better Slingshots
[06:25:53 INFO  SMAPI]       - Better Workbenches
[06:25:53 INFO  SMAPI]       - Combat Level Damage Scaler
[06:25:53 INFO  SMAPI]       - Convenient Chests
[06:25:53 INFO  SMAPI]       - Crop Transplant Mod
[06:25:53 INFO  SMAPI]       - Custom Crystalarium Mod
[06:25:53 INFO  SMAPI]       - IridiumToolsPatch
[06:25:53 INFO  SMAPI]       - JoysOfEfficiency
[06:25:53 INFO  SMAPI]       - Mayonnaise++
[06:25:53 INFO  SMAPI]       - Platonic Relationships
[06:25:53 INFO  SMAPI]       - ShipAnything
[06:25:53 INFO  SMAPI]       - Tool Geodes
[06:25:53 INFO  SMAPI]       - CustomMusic
[06:25:53 INFO  SMAPI]       - Climates of Ferngill
[06:25:53 INFO  SMAPI]       - Dynamic Night Time
[06:25:53 INFO  SMAPI]       - Winter Grass

[06:25:53 DEBUG SMAPI]    No update keys
[06:25:53 DEBUG SMAPI]    --------------------------------------------------
[06:25:53 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[06:25:53 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[06:25:53 DEBUG SMAPI]       - CropsWateredIndicator
[06:25:53 DEBUG SMAPI]       - Artisan Valley Machines (for CFR)
[06:25:53 DEBUG SMAPI]       - Lucky Clover
[06:25:53 DEBUG SMAPI]       - Giant Crop Furniture
[06:25:53 DEBUG SMAPI]       - Festival of the Mundane Hat Pack
[06:25:53 DEBUG SMAPI]       - JohnNpc
[06:25:53 DEBUG SMAPI]       - John locations
[06:25:53 DEBUG SMAPI]       - Lyell Location
[06:25:53 DEBUG SMAPI]       - Sorren Festival Locations
[06:25:53 DEBUG SMAPI]       - PPJA Better Artisan Goods Icon Pack
[06:25:53 DEBUG SMAPI]       - [MFM] More Recipes
[06:25:53 DEBUG SMAPI]       - [MFM] Even More Recipes
[06:25:53 DEBUG SMAPI]       - PPJA Farmer to Florist Icon Pack
[06:25:53 DEBUG SMAPI]       - Farmer to Florist (for CFR)
[06:25:53 DEBUG SMAPI]       - Farmer to Florist
[06:25:53 DEBUG SMAPI]       - [MFM] Farmer to Florist
[06:25:53 DEBUG SMAPI]       - Fruits & Veggies Legacy for Content Patcher
[06:25:53 DEBUG SMAPI]       - [MFM] Fruits and Veggies
[06:25:53 DEBUG SMAPI]       - [MFM] Mizu's Flowers
[06:25:53 DEBUG SMAPI]       - [MFM] More Trees
[06:25:53 DEBUG SMAPI]       - [MFM] Starbrew Valley
[06:25:53 DEBUG SMAPI]       - Dinosaur Egg Replacer

[06:25:53 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[06:25:56 TRACE SMAPI]    Found mod-provided API (PyTK.APIs.PyTKAPI).
[06:25:56 TRACE Anything Ponds] Algae json file loaded.
[06:25:56 TRACE Anything Ponds] Generic pond json file loaded.
[06:25:56 TRACE Anything Ponds] Requested cache invalidation for 'Data\FishPondData'.
[06:25:56 TRACE SMAPI] Invalidated 0 cache entries.
[06:25:56 TRACE SMAPI]    Found mod-provided API (CustomFarmingRedux.CustomFarmingReduxAPI).
[06:25:56 INFO  Custom Furniture] Furniture Pack 1.0.0 by 6480
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.0
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.1
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.2
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.3
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.4
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.5
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.6
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.7
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.8
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.9
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.10
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.11
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.12
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.13
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.14
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.15
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.16
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.17
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.18
[06:25:56 TRACE Custom Furniture] Load:6480.CustomFurniture.GiantCrops.content.json.19
[06:25:56 INFO  Custom Furniture] KvoorPlaques 1.1.2 by Kvoor
[06:25:56 TRACE Custom Furniture] Load:Kvoor.KvoorPlaques.Plaques.json.0
[06:25:56 TRACE Custom Furniture] Load:Kvoor.KvoorPlaques.Plaques.json.1
[06:25:56 TRACE Custom Furniture] Load:Kvoor.KvoorPlaques.Plaques.json.2
[06:25:56 TRACE Custom Furniture] Load:Kvoor.KvoorPlaques.Plaques.json.3
[06:25:56 TRACE Custom Furniture] Load:Kvoor.KvoorPlaques.Plaques.json.4
[06:25:56 INFO  Custom Furniture] Furniture Pack 1.0.1 by BlatantDecoy
[06:25:56 TRACE Custom Furniture] Load:BlatantDecoy.CustomFurniture.NatureFurniture.content.json.0
[06:25:56 TRACE Custom Furniture] Load:BlatantDecoy.CustomFurniture.NatureFurniture.content.json.1
[06:25:56 TRACE Custom Furniture] Load:BlatantDecoy.CustomFurniture.NatureFurniture.content.json.2
[06:25:56 TRACE Custom Furniture] Load:BlatantDecoy.CustomFurniture.NatureFurniture.content.json.3
[06:25:56 TRACE Custom Furniture] Load:BlatantDecoy.CustomFurniture.NatureFurniture.content.json.4
[06:25:56 TRACE Custom Furniture] Load:BlatantDecoy.CustomFurniture.NatureFurniture.content.json.5
[06:25:56 TRACE Custom Furniture] Load:BlatantDecoy.CustomFurniture.NatureFurniture.content.json.6
[06:25:56 TRACE Custom Furniture] Load:BlatantDecoy.CustomFurniture.NatureFurniture.content.json.7
[06:25:56 TRACE Custom Furniture] 3 Content Packs with 33 Objects found.
[06:25:56 TRACE SMAPI]    Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI).
[06:25:56 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0()
[06:25:56 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)...
[06:25:56 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)...
[06:25:56 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[06:25:56 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)...
[06:25:56 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)...
[06:25:56 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)...
[06:25:56 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)...
[06:25:56 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[06:25:56 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[06:25:56 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)...
[06:25:56 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)...
[06:25:56 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[06:25:56 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[06:25:56 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)...
[06:25:56 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)...
[06:25:56 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)...
[06:25:56 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)...
[06:25:56 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[06:25:56 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[06:25:56 INFO  StardewHack] Loaded StardewHack library v2.3.0 using Harmony v1.2.0.1.
[06:25:57 DEBUG Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe.
[06:25:57 TRACE Harvest With Scythe] Applying patch Crop_harvest to Boolean harvest(Int32, Int32, StardewValley.TerrainFeatures.HoeDirt, StardewValley.Characters.JunimoHarvester) in StardewValley.Crop.
[06:25:57 TRACE Harvest With Scythe] Applying patch HoeDirt_performToolAction to Boolean performToolAction(StardewValley.Tool, Int32, Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[06:25:57 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[06:25:57 TRACE Harvest With Scythe] Applying patch Object_performToolAction to Boolean performToolAction(StardewValley.Tool, StardewValley.GameLocation) in StardewValley.Object.
[06:25:57 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction to Boolean checkAction(xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer) in StardewValley.GameLocation.
[06:25:57 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction_Chain to Boolean <checkAction>b__0() in StardewValley.GameLocation+<>c__DisplayClass234_0.
[06:25:58 TRACE SMAPI]    Found mod-provided API (Pathoschild.Stardew.Automate.Framework.AutomateAPI).
[06:25:58 TRACE CJB Cheats Menu] Started with menu key O.
[06:25:58 TRACE CJB Item Spawner] Started with menu key I.
[06:25:58 TRACE SMAPI]    Found mod-provided API (SVRichPresence.RichPresenceAPI).
[06:25:58 DEBUG UI Info Suite] starting.
[06:25:59 TRACE All Professions] Using a custom data.json file (MD5 hash: 96ce300a1594352b936e70e41f1355df).
[06:25:59 TRACE SMAPI]    Found mod-provided API (BetterJunimos.BetterJunimosApi).
[06:25:59 TRACE Combat Level Damage Scaler] Patching Boolean damageMonster(Microsoft.Xna.Framework.Rectangle, Int32, Int32, Boolean, Single, Int32, Single, Single, Boolean, StardewValley.Farmer) with Void Prefix(Int32 ByRef, Int32 ByRef, StardewValley.Farmer)
[06:25:59 TRACE SMAPI]    Found mod-provided API (ConvenientChests.ModAPI).
[06:25:59 DEBUG Decrafting Mod] D E B U G
[06:25:59 TRACE SMAPI]    Found mod-provided API (DeluxeGrabber.ModAPI).
[06:25:59 DEBUG Grass Growth] Applying bytecode patches for bcmpinc.GrassGrowth.
[06:25:59 TRACE Grass Growth] Applying patch GameLocation_growWeedGrass to Void growWeedGrass(Int32) in StardewValley.GameLocation.
[06:25:59 TRACE InteractionTweaks] Configuration:
[06:25:59 TRACE InteractionTweaks] config.EatingFeature: True
[06:25:59 TRACE InteractionTweaks] config.AdventurersGuildShopFeature: True
[06:25:59 TRACE InteractionTweaks] config.CarpenterMenuFeature: True
[06:25:59 TRACE InteractionTweaks] config.SellableItemsFeature: True
[06:26:00 TRACE JoysOfEfficiency] [Main] Convenient Chests detected. JoE's CraftingFromChests feature will be disabled and won't patch the game.
[06:26:00 TRACE SMAPI]    Found mod-provided API (Omegasis.NightOwl.Framework.NightOwlAPI).
[06:26:00 DEBUG Platonic Relationships] Transpile patching Farmer.changeFriendship
[06:26:00 DEBUG Platonic Relationships] Postfix patching Utility.GetMaximumHeartsForCharacter
[06:26:00 INFO  Rush Orders] Loading Config
[06:26:00 TRACE SMAPI]    Found mod-provided API (RushOrders.Api).
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void DoFunction(StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer):Void Prefix(StardewValley.Tools.Pickaxe, StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void DoFunction(StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer):Void Prefix(StardewValley.Tools.Axe, StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void DoFunction(StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer):Void Prefix(StardewValley.Tools.WateringCan, StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void DoFunction(StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer):Void Prefix(StardewValley.Tools.Hoe, StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch System.Collections.Generic.List`1[Microsoft.Xna.Framework.Vector2] tilesAffected(Microsoft.Xna.Framework.Vector2, Int32, StardewValley.Farmer):Boolean Prefix(StardewValley.Tool, Microsoft.Xna.Framework.Vector2, Int32, StardewValley.Farmer, System.Collections.Generic.List`1[Microsoft.Xna.Framework.Vector2] ByRef)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Boolean damageMonster(Microsoft.Xna.Framework.Rectangle, Int32, Int32, Boolean, Single, Int32, Single, Single, Boolean, StardewValley.Farmer):Boolean Prefix(StardewValley.GameLocation, Microsoft.Xna.Framework.Rectangle, Int32 ByRef, Int32 ByRef, Boolean, Single ByRef, Int32, Single ByRef, Single, Boolean, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Int32 takeDamage(Int32, Int32, Int32, Boolean, Double, StardewValley.Farmer):Void Prefix(StardewValley.Monsters.RockCrab, Int32, Int32, Int32, Boolean, Double, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Int32 takeDamage(Int32, Int32, Int32, Boolean, Double, StardewValley.Farmer):Void Prefix(StardewValley.Monsters.Bug, Int32, Int32, Int32, Boolean, Double, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Int32 takeDamage(Int32, Int32, Int32, Boolean, Double, StardewValley.Farmer):Void Prefix(StardewValley.Monsters.Mummy, Int32, Int32, Int32, Boolean ByRef, Double, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void setFarmerAnimating(StardewValley.Farmer):Void Prefix(StardewValley.Tools.MeleeWeapon, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing postfix patch Void setFarmerAnimating(StardewValley.Farmer):Void Postfix(StardewValley.Tools.MeleeWeapon, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing transpiler patch Boolean pressUseToolButton():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[06:26:00 TRACE Tool Geodes] Found second Utility.withinRadiusOfPlayer call, replacing i-2 with our hook function
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void DoFunction(StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer):Void Prefix(StardewValley.Tools.Hoe, StardewValley.GameLocation, Int32 ByRef, Int32 ByRef, Int32, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void DoFunction(StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer):Void Prefix(StardewValley.Tools.Hoe, StardewValley.GameLocation, Int32 ByRef, Int32 ByRef, Int32, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void DoFunction(StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer):Void Prefix(StardewValley.Tools.Hoe, StardewValley.GameLocation, Int32 ByRef, Int32 ByRef, Int32, StardewValley.Farmer)...
[06:26:00 TRACE Tool Geodes] Doing prefix patch Void DoFunction(StardewValley.GameLocation, Int32, Int32, Int32, StardewValley.Farmer):Void Prefix(StardewValley.Tools.Hoe, StardewValley.GameLocation, Int32 ByRef, Int32 ByRef, Int32, StardewValley.Farmer)...
[06:26:00 INFO  CustomMusic] Loading Sunlands.wav ...
[06:26:00 DEBUG Better Windows Mod] Thanks for installing this mod.
[06:26:00 TRACE CustomMusic] Sunlands.wav Loaded
[06:26:00 INFO  CustomMusic] Loading DarkCaverns.wav ...
[06:26:00 TRACE CustomMusic] DarkCaverns.wav Loaded
[06:26:00 INFO  CustomMusic] Loading PrimroseTheDancer.wav ...
[06:26:01 TRACE Climates of Ferngill] Loading climate type: enhanced from file
[06:26:01 TRACE CustomMusic] PrimroseTheDancer.wav Loaded
[06:26:01 TRACE Climates of Ferngill] Patching Void drawAboveAlwaysFrontLayer(Microsoft.Xna.Framework.Graphics.SpriteBatch) with Transpiler: HarmonyMethod[declaringType=methodName=methodType=argumentTypes=prioritiy=-1before=after=]
[06:26:01 TRACE Climates of Ferngill] Patching Void drawWeather(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D) with Prefix: HarmonyMethod[declaringType=methodName=methodType=argumentTypes=prioritiy=-1before=after=]
[06:26:01 TRACE Climates of Ferngill] Patching Void DrawImpl(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D) with Transpiler: HarmonyMethod[declaringType=methodName=methodType=argumentTypes=prioritiy=-1before=after=]
[06:26:01 TRACE Climates of Ferngill] Patching Void .ctor(Microsoft.Xna.Framework.Vector2, Int32, Single, Single, Single) with Postfix: HarmonyMethod[declaringType=methodName=methodType=argumentTypes=prioritiy=-1before=after=]
[06:26:01 TRACE Climates of Ferngill] Patching Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) with Prefix: Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
[06:26:01 TRACE Climates of Ferngill] Patching Void update(Boolean) with Prefix: HarmonyMethod[declaringType=methodName=methodType=argumentTypes=prioritiy=-1before=after=]
[06:26:01 TRACE SMAPI]    Found mod-provided API (ClimatesOfFerngillRebuild.ClimatesOfFerngillAPI).
[06:26:02 TRACE Dynamic Night Time] Postfixing Int32 getStartingToGetDarkTime() with Void Postfix(Int32 ByRef)
[06:26:02 TRACE Dynamic Night Time] Postfixing Int32 getTrulyDarkTime() with Void Postfix(Int32 ByRef)
[06:26:02 TRACE Dynamic Night Time] Postfixing Boolean isDarkOut() with Void Postfix(Boolean ByRef)
[06:26:02 TRACE Dynamic Night Time] Postfixing Void UpdateGameClock(Microsoft.Xna.Framework.GameTime) with Void Postfix()
[06:26:02 TRACE SMAPI]    Found mod-provided API (DynamicNightTime.DynamicNightAPI).
[06:26:02 DEBUG Fix Animal Tools] Applying bytecode patches for bcmpinc.FixAnimalTools.
[06:26:02 TRACE Fix Animal Tools] Applying patch MilkPail_beginUsing to Boolean beginUsing(StardewValley.GameLocation, Int32, Int32, StardewValley.Farmer) in StardewValley.Tools.MilkPail.
[06:26:02 TRACE Fix Animal Tools] Applying patch Shears_beginUsing to Boolean beginUsing(StardewValley.GameLocation, Int32, Int32, StardewValley.Farmer) in StardewValley.Tools.Shears.
[06:26:02 TRACE SMAPI]    Found mod-provided API (TwilightShards.LunarDisturbances.LunarDisturbancesAPI).
[06:26:02 TRACE Pond Painter] Finished loading content packs. Data has 0 entries.
[06:26:02 TRACE Grass Growth] Applying patch GameLocation_growWeedGrass to Void growWeedGrass(Int32) in StardewValley.GameLocation.
[06:26:02 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[06:26:02 TRACE SMAPI] Invalidated 1 asset names: Strings\StringsFromCSFiles. Reloaded 0 core assets.
[06:26:02 TRACE SMAPI] Checking for updates...
[06:26:02 TRACE SMAPI] Better Windows Mod loaded asset 'LooseSprites\Cursors'.
[06:26:02 TRACE SMAPI] Lunar Disturbances edited LooseSprites\Cursors.
[06:26:02 DEBUG Better Windows Mod] Loading furniture. Season: spring
[06:26:02 TRACE SMAPI] Better Windows Mod loaded asset 'TileSheets\furniture'.
[06:26:03 TRACE SMAPI] InteractionTweaks edited Data\weapons.
[06:26:03 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[06:26:03 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles.
[06:26:03 TRACE SMAPI]    SMAPI okay.
[06:26:03 TRACE SMAPI]    Checking for updates to 203 mods...
[06:26:03 TRACE game] Steam logged on: True
[06:26:03 TRACE game] Initializing GalaxySDK
[06:26:03 TRACE game] Requesting Steam app ticket
[06:26:03 TRACE SMAPI] Detecting common issues...
[06:26:03 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[06:26:03 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:03 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:04 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:04 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:04 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:04 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:04 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:04 TRACE SMAPI] Animal Husbandry Mod edited Maps\MenuTiles.
[06:26:04 TRACE SMAPI] Invalidated 1 asset names: Maps\MenuTiles. Reloaded 1 core assets.
[06:26:04 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:04 TRACE SMAPI] Animal Husbandry Mod edited Data\NPCGiftTastes.
[06:26:04 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:26:04 TRACE SMAPI] Invalidated 3 asset names: Data\Bundles, Data\NPCGiftTastes, Data\ObjectInformation. Reloaded 2 core assets.
[06:26:04 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:04 TRACE SMAPI] Animal Husbandry Mod edited Data\CookingRecipes.
[06:26:04 TRACE SMAPI] Invalidated 1 asset names: Data\CookingRecipes. Reloaded 1 core assets.
[06:26:04 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:26:04 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:04 TRACE SMAPI] Everlasting Baits And Unbreakable Tackles Mod edited Data\CraftingRecipes.
[06:26:04 TRACE SMAPI] Invalidated 1 asset names: Data\CraftingRecipes. Reloaded 1 core assets.
[06:26:04 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:04 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation.
[06:26:04 TRACE SMAPI] Invalidated 1 asset names: Data\BigCraftablesInformation. Reloaded 1 core assets.
[06:26:04 TRACE Custom Farming Redux] 3 Content Packs with 27 machines found.
[06:26:04 TRACE Entoarox Framework] Accessed mod-provided API for Json Assets.
[06:26:08 TRACE Json Assets] Accessed mod-provided API for Content Patcher.
[06:26:08 TRACE Json Assets] Accessed mod-provided API for Json Assets.
[06:26:08 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId
[06:26:08 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId
[06:26:08 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId
[06:26:08 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId
[06:26:08 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId
[06:26:08 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId
[06:26:08 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId
[06:26:08 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId
[06:26:08 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId
[06:26:08 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId
[06:26:08 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId
[06:26:08 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 INFO  PyTK] ContentPath:M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Content
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:08 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:08 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] PyTK loaded asset 'spring_z_extras'.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] PyTK loaded asset 'zcompactbathroom_tiles'.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] PyTK loaded asset 'Craftables'.
[06:26:09 TRACE SMAPI] PyTK loaded asset 'furniture'.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:09 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:09 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] PyTK loaded asset 'z_RailwayTilesheet'.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] PyTK loaded asset 'BigCloud'.
[06:26:10 TRACE SMAPI] PyTK loaded asset 'SmallClouds'.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:10 TRACE SMAPI] PyTK loaded asset 'Maps\springobjects'.
[06:26:10 TRACE SMAPI] Invalidated 1 asset names: Maps\springobjects. Reloaded 1 core assets.
[06:26:10 TRACE SMAPI] PyTK loaded asset 'springobjects'.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:10 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:10 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'fall_z_extras'.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'Stadium'.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'Cursors'.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'BabyGoat'.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'horse'.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'Sheep'.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'White Cow'.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'spring_crops'.
[06:26:11 TRACE SMAPI] PyTK loaded asset 'spring_lyellhouse'.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:11 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:11 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] PyTK loaded asset 'sproomsts'.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] PyTK loaded asset 'CavernObjects'.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:12 TRACE SMAPI] Got update-check errors for some mods:
   Better Panning: Found no GitHub release for this ID.
   Better Train Loot: Found no GitHub release for this ID.
   Event Repeater: CurseForge mod 317347 has no downloads which specify the version in a recognised format.
   Food Buff Stacking: Found no GitHub release for this ID.
   Immersive Farm 2 Remastered: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Lyell: Nexus error: Hidden mod (This mod has been set to hiddenHidden at 19 Nov 2019, 11:00AM by Clownkind for the following reason: moved accounts).
   New Objects for Stardew Valley Expanded: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Sprint Sprint Sprint: Nexus error: Not published (The author of this mod has not published it yet).
   Stardew Valley Expanded - Andy NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Olivia NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - PyTK: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Susan NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded - Victor NPC: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Custom Music: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Forage Locations: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   Stardew Valley Expanded Forage Locations - Immersive Farm 2: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   SVE Spouse Rooms and Festival Spots: The value '???' isn't a valid Nexus mod ID, must be an integer ID.
   TMX Immersive Farm 2 Remastered: The value '???' isn't a valid Nexus mod ID, must be an integer ID.

[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 ALERT SMAPI] You can update 3 mods:
[06:26:12 ALERT SMAPI]    Convenient Chests 1.2.0: https://www.nexusmods.com/stardewvalley/mods/2196
[06:26:12 TRACE SMAPI] PyTK loaded asset 'spring_houses'.
[06:26:12 ALERT SMAPI]    CropsWateredIndicator 1.0.1: https://www.nexusmods.com/stardewvalley/mods/3200
[06:26:12 ALERT SMAPI]    Sorren Spouse Room 1.1.1: https://www.nexusmods.com/stardewvalley/mods/4040
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:12 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:12 TRACE Custom Farming Automate Bridge] Accessed mod-provided API for Automate.
[06:26:12 TRACE Automate] Adding automation factory: CFAutomate.Framework.CustomFarmingAutomationFactory, CFAutomate, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[06:26:12 TRACE Lookup Anything] Accessed mod-provided API for Json Assets.
[06:26:12 TRACE Lookup Anything] Accessed mod-provided API for Custom Farming Redux.
[06:26:13 TRACE SMAPI] Better Windows Mod loaded asset 'LooseSprites\Cursors'.
[06:26:13 TRACE SMAPI] Lunar Disturbances edited LooseSprites\Cursors.
[06:26:13 TRACE More Rings] Accessed mod-provided API for Json Assets.
[06:26:13 INFO  Json Assets] 	More Rings Content Pack 1.0.0 by spacechase0, ParadigmNomad - JA content pack for More Rings
[06:26:13 TRACE Weather Illnesses] Accessed mod-provided API for Climates of Ferngill.
[06:26:13 INFO  Weather Illnesses] KoihimeNakamura.ClimatesOfFerngill 1.5.4 integration feature enabled
[06:26:13 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[06:26:13 TRACE Tool Geodes] Found second Utility.withinRadiusOfPlayer call, replacing i-2 with our hook function
[06:26:14 TRACE Happy Birthday] Load from SpouseBirthdayGifts.json
[06:26:15 TRACE Mayonnaise++] Accessed mod-provided API for Json Assets.
[06:26:15 INFO  Json Assets] 	Mayonnaise++ 1.1.0 by Adam 'theStormWeaver' Chevalier - Json Assets content for the SMAPI Mod of the same name.
[06:26:15 TRACE Climates of Ferngill] Accessed mod-provided API for Lunar Disturbances.
[06:26:15 INFO  Climates of Ferngill] Lunar Disturbances 1.1.0 integration feature enabled
[06:26:15 DEBUG Climates of Ferngill] Didn't find mod Safe Lightning; you can optionally install it for extra features!
[06:26:15 TRACE Climates of Ferngill] Accessed mod-provided API for Dynamic Night Time.
[06:26:15 INFO  Climates of Ferngill] Dynamic Night Time 1.3.0 integration feature enabled
[06:26:15 TRACE Dynamic Night Time] Accessed mod-provided API for Lunar Disturbances.
[06:26:15 INFO  Dynamic Night Time] KoihimeNakamura.LunarDisturbances 1.1.0 integration feature enabled
[06:26:15 TRACE Dynamic Night Time] Accessed mod-provided API for Climates of Ferngill.
[06:26:15 INFO  Dynamic Night Time] KoihimeNakamura.ClimatesOfFerngill 1.5.4 integration feature enabled
[06:26:15 TRACE Lunar Disturbances] Accessed mod-provided API for Json Assets.
[06:26:15 INFO  Lunar Disturbances] spacechase0.JsonAssets 1.5.1 integration feature enabled
[06:26:15 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:160 Y:101 Width:1280 Height:720}
[06:26:15 TRACE game] Signing into GalaxySDK
[06:26:24 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:26:24 TRACE SMAPI] Invalidated 0 cache entries.
[06:26:24 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[06:26:24 TRACE SMAPI] Invalidated 1 asset names: TerrainFeatures\grass. Reloaded 0 core assets.
[06:26:24 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:26:24 TRACE Content Patcher] SeedsAreRare (CP) edited Data\CraftingRecipes.
[06:26:24 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\CraftingRecipes.
[06:26:24 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[06:26:24 TRACE SMAPI] Everlasting Baits And Unbreakable Tackles Mod edited Data\CraftingRecipes.
[06:26:24 TRACE SMAPI] Better Windows Mod loaded asset 'LooseSprites\Cursors'.
[06:26:24 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited LooseSprites\Cursors.
[06:26:25 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors.
[06:26:25 TRACE SMAPI] Lunar Disturbances edited LooseSprites\Cursors.
[06:26:25 TRACE Content Patcher] Elle's Kitchen Replacement edited LooseSprites\Cursors2.
[06:26:25 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors2.
[06:26:25 TRACE SMAPI] PyTK loaded asset 'Maps\springobjects'.
[06:26:25 TRACE Content Patcher] Dinosaur Egg Replacer edited Maps\springobjects.
[06:26:25 TRACE Content Patcher] DZK312's Fanciful Resources edited Maps\springobjects.
[06:26:25 TRACE Content Patcher] Rabbit Floof edited Maps\springobjects.
[06:26:25 TRACE SMAPI] Content Patcher edited Maps\springobjects.
[06:26:25 TRACE Content Patcher] Elle's Kitchen Replacement edited TileSheets\Craftables.
[06:26:25 TRACE Content Patcher] SK's Wooden Mushroom Boxes edited TileSheets\Craftables.
[06:26:25 TRACE Content Patcher] Terracotta Garden Pots edited TileSheets\Craftables.
[06:26:25 TRACE SMAPI] Content Patcher edited TileSheets\Craftables.
[06:26:25 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:26:25 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:26:25 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:26:25 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:26:25 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:26:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:26:25 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:26:25 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\BigCraftablesInformation.
[06:26:25 TRACE SMAPI] Content Patcher edited Data\BigCraftablesInformation.
[06:26:25 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation.
[06:26:25 TRACE Content Patcher] BigCola's Better Hats - CP Conversion edited Characters\Farmer\hats.
[06:26:25 TRACE SMAPI] Content Patcher edited Characters\Farmer\hats.
[06:26:25 TRACE Content Patcher] Stardew Valley Expanded edited TileSheets\weapons.
[06:26:25 TRACE SMAPI] Content Patcher edited TileSheets\weapons.
[06:26:25 TRACE Content Patcher] JohnNpc edited Data\NPCGiftTastes.
[06:26:25 TRACE Content Patcher] Lyell edited Data\NPCGiftTastes.
[06:26:25 TRACE Content Patcher] Sorren Original NPC edited Data\NPCGiftTastes.
[06:26:25 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCGiftTastes.
[06:26:25 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCGiftTastes.
[06:26:25 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCGiftTastes.
[06:26:25 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCGiftTastes.
[06:26:25 TRACE SMAPI] Content Patcher edited Data\NPCGiftTastes.
[06:26:25 TRACE SMAPI] Animal Husbandry Mod edited Data\NPCGiftTastes.
[06:26:25 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\houses.
[06:26:25 TRACE SMAPI] Content Patcher edited Buildings\houses.
[06:26:25 TRACE SMAPI] Invalidated 14 asset names: Buildings\houses, Characters\Farmer\hats, Data\BigCraftablesInformation, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectInformation, Data\weapons, LooseSprites\Cursors, LooseSprites\Cursors2, Maps\springobjects, Strings\StringsFromCSFiles, TileSheets\Craftables, TileSheets\weapons, townInterior. Reloaded 11 core assets.
[06:26:25 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[06:26:25 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[06:26:25 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[06:26:25 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[06:26:25 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[06:26:25 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[06:26:25 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[06:26:25 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[06:26:25 INFO  Json Assets] Loading content packs...
[06:26:25 INFO  Json Assets] 	Fruits and Veggies for JsonAssets 2.0.6 by Project Populate JsonAssets - A port of Mizu's crops for JsonAssets.
[06:26:25 TRACE Json Assets]         Adding season requirements for Adzuki Bean Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Aloe Pod:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Asparagus Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Bamboo Cutting:
        New season requirements: z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Barley Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Basil Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Bell Pepper Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Blackberry Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Blue Agave Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Broccoli Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Butternut Squash Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Cabbage Seeds:
        New season requirements: z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Cactus Flower Seeds:
        New season requirements: z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Carrot Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Cassava Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Celery Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Chickpea Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Chive Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Cotton Seeds:
        New season requirements: z spring/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Cucumber Starter:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Durum Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Elderberry Seeds:
        New season requirements: z spring/z summer/z fall
[06:26:25 TRACE Json Assets]         Adding season requirements for Fennel Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Ginger Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Gooseberry Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Green Pea Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Habanero Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Jalapeno Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Juniper Berry Seeds:
        New season requirements: z spring/z summer/z fall
[06:26:25 TRACE Json Assets]         Adding season requirements for Kidney Bean Starter:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Kiwi Seeds:
        New season requirements: z spring/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Lettuce Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Licorice Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Maguey Seeds:
        New season requirements: z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Mint Seeds:
        New season requirements: z spring/z summer/z fall
[06:26:25 TRACE Json Assets]         Adding season requirements for Muskmelon Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Navy Bean Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Oat Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Okra Seeds:
        New season requirements: z spring/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Onion Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Oregano Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Paddy Taro Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Parsley Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Passion Fruit Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Peanut Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Pineapple Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Quinoa Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Rapeseed Seeds:
        New season requirements: z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Raspberry Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Red Onion Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Rosemary Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Sage Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Shallot Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Shiitake Mushroom Starter:
        New season requirements: z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Soybean Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Spinach Seeds:
        New season requirements: z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Sugar Beet Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Sugar Cane Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Sulfur Shelf Mushroom Seeds:
        New season requirements: z spring/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Sweet Canary Melon Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Sweet Potato Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Tabasco Pepper Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Thyme Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Wasabi Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Watermelon Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Zucchini Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 INFO  Json Assets] 	More Trees for JsonAssets 1.6.4 by Project Populate JsonAssets - A collection of new trees for JsonAssets
[06:26:25 INFO  Json Assets] 	Mizu's Flowers for JsonAssets 1.6.2 by ParadigmNomad & Eemie (Port) & Mizu (Sprites) - A port of Mizu's sprites for JsonAssets.
[06:26:25 TRACE Json Assets]         Adding season requirements for Bee Balm Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Blue Mist Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Chamomile Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Clary Sage Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Fairy Duster Pod:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Fall Rose Starter:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Fragrant Lilac Pod:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Herbal Lavender Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Honeysuckle Starter:
        New season requirements: z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Passion Flower Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Pink Cat Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Pitcher Plant Starter:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Purple Coneflower Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Rafflesia Seeds:
        New season requirements: z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Rose Starter:
        New season requirements: z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Shaded Violet Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Spring Rose Starter:
        New season requirements: z summer/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Summer Rose Starter:
        New season requirements: z spring/z fall/z winter
[06:26:25 TRACE Json Assets]         Adding season requirements for Sweet Jasmine Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:25 INFO  Json Assets] 	More Food: A Collection of Recipes for JsonAssets 1.9.1 by Project Populate Json Assets - A port of Mizu's recipe sprites for JsonAssets
[06:26:25 INFO  Json Assets] 	Artisan Valley Machine Goods 2.0.8 by Project Populate JsonAssets - Adds new items to the game via CFR machines. Requires CFR and JA to work properly.
[06:26:26 INFO  Json Assets] 	Ancient Crops 1.0.5 by Project Populate JsonAssets - Adds ancient crops to obtain and plant.
[06:26:26 TRACE Json Assets]         Adding season requirements for Ancient Coffee Bean:
        New season requirements: z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Ancient Fern Seeds:
        New season requirements: z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Ancient Flower Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Ancient Nut Seeds:
        New season requirements: z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Ancient Olive Seeds:
        New season requirements: z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Ancient Tuber Seeds:
        New season requirements: z winter
[06:26:26 INFO  Json Assets] 	Lucky Clover 1.0.0 by Fish - A bit o' luck for St. Patty's Day
[06:26:26 TRACE Json Assets]         Adding season requirements for Clover Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:26 INFO  Json Assets] 	Lumisteria Small Fruit Trees for Json Assets 1.0.1 by Lumisteria - This mod adds some crop versions of fruit trees, to grow them indoor.
[06:26:26 TRACE Json Assets]         Adding season requirements for Small Apple Tree Seeds:
        New season requirements: z spring/z summer/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Small Cherry Tree Seeds:
        New season requirements: z spring/z summer/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Small Orange Tree Seeds:
        New season requirements: z spring/z summer/z fall/z winter
[06:26:26 INFO  Json Assets] 	Festival of the Mundane Hat Pack 1.1.1 by MouseyPounds, Mr. Podunkian, and mouse - Json Assets Hat Content Pack for Festival of the Mundane Mod
[06:26:26 INFO  Json Assets] 	Cannabis Kit for JsonAssets 1.7.1 by PPJA & taintedwheat - Adds cannabis to your farm.
[06:26:26 TRACE Json Assets]         Adding season requirements for Blue Dream Starter:
        New season requirements: z spring/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Cannabis Starter:
        New season requirements: z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Girl Scout Cookies Starter:
        New season requirements: z spring/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Green Crack Starter:
        New season requirements: z spring/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Hemp Starter:
        New season requirements: z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Hybrid Starter:
        New season requirements: z spring/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Indica Starter:
        New season requirements: z spring/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Northern Lights Starter:
        New season requirements: z spring/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for OG Kush Starter:
        New season requirements: z spring/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Sativa Starter:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Sour Diesel Starter:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Strawberry Cough Starter:
        New season requirements: z spring/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Tobacco Seeds:
        New season requirements: z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for White Widow Starter:
        New season requirements: z spring/z winter
[06:26:26 INFO  Json Assets] 	Even More Recipes for JsonAssets 1.5.5 by Project Populate JsonAssets - Adds even more new recipes for JsonAssets
[06:26:26 INFO  Json Assets] 	Farmer to Florist 2.0.2 by Kildarien (Original assets) + SpringsSong (conversion to JsonAssets) - Adds various flowers and flower-related recipes to the game.  Be sure to use with the accompanying machines via CustomFarmingRedux!
[06:26:26 TRACE Json Assets]         Adding season requirements for Allium Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Camellia Seeds:
        New season requirements: z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Carnation Seeds:
        New season requirements: z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Chrysanthemum Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Clematis Starter:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Dahlia Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Delphinium Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for English Rose Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Freesia Bulb:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Geranium Seeds:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Herbal Peony Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Hyacinth Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Hydrangea Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Iris Bulb:
        New season requirements: z spring/z summer/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Lavender Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Lilac Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Lily Bulb:
        New season requirements: z spring/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Lotus Starter:
        New season requirements: z spring/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Petunia Seeds:
        New season requirements: z spring/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Violet Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:26 TRACE Json Assets]         Adding season requirements for Wisteria Seeds:
        New season requirements: z summer/z fall/z winter
[06:26:26 INFO  Json Assets] 	Starbrew Valley: A Collection of Alcoholic Drinks and Recipes 1.3.3 by Project Populate JsonAssets - Adds new alcoholic drinks to the Stardrop Saloon and new recipes, please see dependencies.
[06:26:26 INFO  Json Assets] 	New Objects for Stardew Valley Expanded 1.7.12 by FlashShifter - Adds new fish, potions, objects, and weapons
[06:26:26 TRACE Json Assets] Event: ItemsRegistered
[06:26:26 INFO  Rich Presence] Connected to Discord: Ink Dragon#0303
[06:26:26 TRACE game] Galaxy auth success
[06:26:26 TRACE game] Galaxy signed in
[06:26:26 TRACE game] Galaxy logged on
[06:26:26 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1600 Height:900}
[06:26:26 TRACE Content Patcher] Unique Jealousy Responses edited Strings\StringsFromCSFiles.
[06:26:26 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Strings\StringsFromCSFiles.
[06:26:26 TRACE SMAPI] Content Patcher edited Strings\StringsFromCSFiles.
[06:26:26 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles.
[06:26:26 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1600 Height:900}
[06:26:26 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:160 Y:101 Width:1264 Height:682}
[06:26:26 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:160 Y:101 Width:1280 Height:720}
[06:26:33 TRACE Content Patcher] Unique Jealousy Responses edited Strings\StringsFromCSFiles.
[06:26:33 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Strings\StringsFromCSFiles.
[06:26:33 TRACE SMAPI] Content Patcher edited Strings\StringsFromCSFiles.
[06:26:33 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles.
[06:26:41 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:22 Width:1600 Height:848}
[06:27:00 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[06:27:00 TRACE SMAPI] Game loader synchronizing...
[06:27:00 TRACE game] getLoadEnumerator('Dragon_235522027')
[06:27:00 TRACE Content Patcher] Stardew Valley Expanded edited Data\weapons.
[06:27:00 TRACE SMAPI] Content Patcher edited Data\weapons.
[06:27:00 TRACE SMAPI] InteractionTweaks edited Data\weapons.
[06:27:01 TRACE Content Patcher] Better Paths loaded TerrainFeatures\Flooring.
[06:27:01 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\Flooring'.
[06:27:01 TRACE Content Patcher] Better Paths loaded TerrainFeatures\Flooring_winter.
[06:27:01 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\Flooring_winter'.
[06:27:01 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:27:01 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:27:01 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:27:01 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:27:01 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:27:01 TRACE SMAPI] Animal Husbandry Mod edited Data\Bundles.
[06:27:01 DEBUG Json Assets] Loading stuff early (loading)
[06:27:01 TRACE Json Assets] Resetting max shirt/pants value
[06:27:01 TRACE Json Assets] Event: IdsAssigned
[06:27:01 TRACE SMAPI] Invalidating cache entries for new asset editors...
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1600
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1600
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1632
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1632
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1664
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1664
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1696
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1696
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1728
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1728
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1760
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1760
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1792
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1792
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1824
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1824
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1856
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1856
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1888
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1888
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1920
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1920
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1952
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1952
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1984
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1984
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2016
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2016
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2048
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2048
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2080
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2080
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2112
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2112
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2144
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2144
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2176
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2176
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2208
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2208
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2240
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2240
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2272
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2272
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2304
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2304
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2336
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2336
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2368
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2368
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2400
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2400
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[06:27:01 TRACE SpaceCore] Tilesheet target:0 2432
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2464
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2464
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2496
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2496
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2528
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2528
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2560
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2560
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2592
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2592
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2624
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2624
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2656
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2656
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2688
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2688
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2720
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2720
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2752
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2752
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2784
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2784
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2816
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2816
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2848
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2848
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2880
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2880
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2912
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2912
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2944
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2944
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2976
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2976
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3008
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3008
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3040
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3040
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3072
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3072
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3104
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3104
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3136
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3136
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3168
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3168
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3200
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3200
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3232
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3232
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3264
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3264
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3296
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3296
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3328
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3328
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3360
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3360
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3392
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3392
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3424
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3424
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3456
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3456
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3488
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3488
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3520
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3520
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3552
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3552
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3584
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3584
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3616
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3616
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3648
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3648
[06:27:01 TRACE SMAPI] Json Assets edited TileSheets\crops.
[06:27:01 TRACE SpaceCore] Tilesheet target:0 800
[06:27:01 TRACE SpaceCore] Tilesheet target:0 880
[06:27:01 TRACE SpaceCore] Tilesheet target:0 960
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1040
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1120
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1200
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1280
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1360
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1440
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1520
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1600
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1680
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1760
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1840
[06:27:01 TRACE SpaceCore] Tilesheet target:0 1920
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2000
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2080
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2160
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2240
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2320
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2400
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2480
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2560
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2640
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2720
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2800
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2880
[06:27:01 TRACE SpaceCore] Tilesheet target:0 2960
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3040
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3120
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3200
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3280
[06:27:01 TRACE SpaceCore] Tilesheet target:0 3360
[06:27:01 TRACE SMAPI] Json Assets edited TileSheets\fruitTrees.
[06:27:01 TRACE Json Assets] Shirts are now (256, 4096)
[06:27:01 TRACE SMAPI] Json Assets edited Characters\Farmer\shirts.
[06:27:02 TRACE Json Assets] Pants are now (1920, 4096)
[06:27:02 TRACE SMAPI] Json Assets edited Characters\Farmer\pants.
[06:27:02 TRACE SMAPI] Animal Husbandry Mod edited Data\CookingRecipes.
[06:27:02 TRACE SMAPI] Json Assets edited Data\CookingRecipes.
[06:27:02 TRACE Content Patcher] JohnNpc edited Data\NPCGiftTastes.
[06:27:02 TRACE Content Patcher] Lyell edited Data\NPCGiftTastes.
[06:27:02 TRACE Content Patcher] Sorren Original NPC edited Data\NPCGiftTastes.
[06:27:02 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCGiftTastes.
[06:27:02 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCGiftTastes.
[06:27:02 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCGiftTastes.
[06:27:02 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCGiftTastes.
[06:27:02 TRACE SMAPI] Content Patcher edited Data\NPCGiftTastes.
[06:27:02 TRACE SMAPI] Animal Husbandry Mod edited Data\NPCGiftTastes.
[06:27:02 TRACE SMAPI] Json Assets edited Data\NPCGiftTastes.
[06:27:02 TRACE Content Patcher] Stardew Valley Expanded edited TileSheets\weapons.
[06:27:02 TRACE SMAPI] Content Patcher edited TileSheets\weapons.
[06:27:02 TRACE Json Assets] Weapons are now (128, 4096)
[06:27:02 TRACE SMAPI] Json Assets edited TileSheets\weapons.
[06:27:02 TRACE Content Patcher] BigCola's Better Hats - CP Conversion edited Characters\Farmer\hats.
[06:27:02 TRACE SMAPI] Content Patcher edited Characters\Farmer\hats.
[06:27:02 TRACE Json Assets] Hats are now (240, 4096)
[06:27:02 TRACE SMAPI] Json Assets edited Characters\Farmer\hats.
[06:27:02 TRACE SMAPI] Json Assets edited Data\ClothingInformation.
[06:27:02 TRACE SMAPI] Json Assets edited Data\ObjectContextTags.
[06:27:02 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\BigCraftablesInformation.
[06:27:02 TRACE SMAPI] Content Patcher edited Data\BigCraftablesInformation.
[06:27:02 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation.
[06:27:02 TRACE SMAPI] Json Assets edited Data\BigCraftablesInformation.
[06:27:02 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:02 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:02 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:02 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:02 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:02 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:02 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:02 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:02 TRACE Content Patcher] Elle's Kitchen Replacement edited TileSheets\Craftables.
[06:27:02 TRACE Content Patcher] SK's Wooden Mushroom Boxes edited TileSheets\Craftables.
[06:27:02 TRACE Content Patcher] Terracotta Garden Pots edited TileSheets\Craftables.
[06:27:02 TRACE SMAPI] Content Patcher edited TileSheets\Craftables.
[06:27:02 TRACE Json Assets] Big craftables are now (128, 4096)
[06:27:02 TRACE SMAPI] Json Assets edited TileSheets\Craftables.
[06:27:02 TRACE SMAPI] PyTK loaded asset 'Maps\springobjects'.
[06:27:02 TRACE Content Patcher] Dinosaur Egg Replacer edited Maps\springobjects.
[06:27:02 TRACE Content Patcher] DZK312's Fanciful Resources edited Maps\springobjects.
[06:27:02 TRACE Content Patcher] Rabbit Floof edited Maps\springobjects.
[06:27:02 TRACE SMAPI] Content Patcher edited Maps\springobjects.
[06:27:02 TRACE SMAPI] Json Assets edited Maps\springobjects.
[06:27:02 TRACE Content Patcher] SeedsAreRare (CP) edited Data\CraftingRecipes.
[06:27:02 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\CraftingRecipes.
[06:27:02 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[06:27:02 TRACE SMAPI] Everlasting Baits And Unbreakable Tackles Mod edited Data\CraftingRecipes.
[06:27:02 TRACE SMAPI] Json Assets edited Data\CraftingRecipes.
[06:27:02 TRACE SMAPI] Invalidated 17 asset names: Characters\Farmer\hats, Characters\Farmer\pants, Characters\Farmer\shirts, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\hats, Data\NPCGiftTastes, Data\ObjectContextTags, Data\ObjectInformation, Data\weapons, Maps\springobjects, TileSheets\Craftables, TileSheets\crops, TileSheets\fruitTrees, TileSheets\weapons. Reloaded 15 core assets.
[06:27:02 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited Maps\townInterior.
[06:27:02 TRACE SMAPI] Content Patcher edited Maps\townInterior.
[06:27:02 TRACE Content Patcher] Elle's Kitchen Replacement edited Maps\farmhouse_tiles.
[06:27:02 TRACE SMAPI] Content Patcher edited Maps\farmhouse_tiles.
[06:27:02 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\Farm.
[06:27:02 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\spring_extras.
[06:27:02 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_extras'.
[06:27:02 TRACE SMAPI] Content Patcher loaded asset 'Maps\Farm'.
[06:27:02 TRACE SMAPI] TMXLoader edited Maps\Farm.
[06:27:02 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\spring_extras.
[06:27:02 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_extras'.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Town.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded spring_Dusty.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'spring_Dusty'.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\Town'.
[06:27:03 TRACE SMAPI] TMXLoader edited Maps\Town.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\spring_Dusty.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_Dusty'.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\JoshHouse.
[06:27:03 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited townInterior.
[06:27:03 TRACE SMAPI] Content Patcher edited townInterior.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\JoshHouse'.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\HaleyHouse.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\HaleyHouse'.
[06:27:03 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Emily.
[06:27:03 TRACE SMAPI] Content Patcher edited Portraits\Emily.
[06:27:03 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Haley.
[06:27:03 TRACE SMAPI] Content Patcher edited Portraits\Haley.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SamHouse.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\SamHouse'.
[06:27:03 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Vincent.
[06:27:03 TRACE SMAPI] Content Patcher edited Portraits\Vincent.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Blacksmith.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\Blacksmith'.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ManorHouse.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\ManorHouse'.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SeedShop.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\SeedShop'.
[06:27:03 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Abigail.
[06:27:03 TRACE SMAPI] Content Patcher edited Portraits\Abigail.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Saloon.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\Saloon'.
[06:27:03 TRACE Content Patcher] JohnNpc edited Maps\Saloon.
[06:27:03 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited townInterior.
[06:27:03 TRACE SMAPI] Content Patcher edited townInterior.
[06:27:03 TRACE SMAPI] Content Patcher edited Maps\Saloon.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Trailer.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\Trailer'.
[06:27:03 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Pam.
[06:27:03 TRACE SMAPI] Content Patcher edited Portraits\Pam.
[06:27:03 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:27:03 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Hospital.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\Hospital'.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\HarveyRoom.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\HarveyRoom'.
[06:27:03 TRACE SMAPI] TMXLoader edited Maps\Beach.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ElliottHouse.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\ElliottHouse'.
[06:27:03 TRACE SMAPI] TMXLoader edited Maps\Mountain.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ScienceHouse.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\ScienceHouse'.
[06:27:03 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Maru.
[06:27:03 TRACE SMAPI] Content Patcher edited Portraits\Maru.
[06:27:03 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Robin.
[06:27:03 TRACE SMAPI] Content Patcher edited Portraits\Robin.
[06:27:03 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SebastianRoom.
[06:27:03 TRACE SMAPI] Content Patcher loaded asset 'Maps\SebastianRoom'.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Forest.
[06:27:04 TRACE SMAPI] PyTK loaded asset 'Maps\spring_z_extras'.
[06:27:04 TRACE SMAPI] Animal Husbandry Mod edited Data\FarmAnimals.
[06:27:04 TRACE SMAPI] Animal Husbandry Mod edited Data\FarmAnimals.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WizardHouse.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\WizardHouse'.
[06:27:04 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Wizard.
[06:27:04 TRACE SMAPI] Content Patcher edited Portraits\Wizard.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\AnimalShop.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\AnimalShop'.
[06:27:04 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Jas.
[06:27:04 TRACE SMAPI] Content Patcher edited Portraits\Jas.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\LeahHouse.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\LeahHouse'.
[06:27:04 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Leah.
[06:27:04 TRACE SMAPI] Content Patcher edited Portraits\Leah.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\BusStop.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Mine.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Desert.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Club.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\Club'.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\SandyHouse.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\SandyHouse'.
[06:27:04 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Sandy.
[06:27:04 TRACE SMAPI] Content Patcher edited Portraits\Sandy.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\ArchaeologyHouse.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\ArchaeologyHouse'.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WizardHouseBasement.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\WizardHouseBasement'.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] PyTK loaded asset 'spring_z_extras'.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\AdventureGuild'.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\AdventureGuild.
[06:27:04 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Marlon.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Characters\Marlon'.
[06:27:04 TRACE Content Patcher] Stardew Valley Expanded loaded Portraits\Marlon.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Marlon'.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Railroad.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\WitchHut.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\WitchHut'.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Summit.
[06:27:04 TRACE SMAPI] PyTK loaded asset 'Maps\BigCloud'.
[06:27:04 TRACE SMAPI] PyTK loaded asset 'Maps\SmallClouds'.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\FishShop.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\FishShop'.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\JojaMart.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\JojaMart'.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\SkullCave.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\SkullCave.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Backwoods.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Backwoods.
[06:27:04 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Trailer_big.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\Trailer_big'.
[06:27:04 TRACE Content Patcher] Karmylla's Farm Cellars loaded Maps\Cellar.
[06:27:04 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited townInterior.
[06:27:04 TRACE SMAPI] Content Patcher edited townInterior.
[06:27:04 TRACE SMAPI] Content Patcher loaded asset 'Maps\Cellar'.
[06:27:04 TRACE SMAPI] TMXLoader edited Maps\Beach-NightMarket.
[06:27:05 TRACE TMXLoader] Adding:BlueMoonVineyard
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\BlueMoonVineyard'.
[06:27:05 TRACE TMXLoader] Successfully added:BlueMoonVineyard
[06:27:05 TRACE TMXLoader] Adding:TownEast
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\TownEast'.
[06:27:05 TRACE SMAPI] TMXLoader edited Maps\TownEast.
[06:27:05 TRACE TMXLoader] Successfully added:TownEast
[06:27:05 TRACE TMXLoader] Adding:ShearwaterBridge
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\ShearwaterBridge'.
[06:27:05 TRACE TMXLoader] Successfully added:ShearwaterBridge
[06:27:05 TRACE TMXLoader] Adding:ForestWest
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\ForestWest'.
[06:27:05 TRACE SMAPI] TMXLoader edited Maps\ForestWest.
[06:27:05 TRACE SMAPI] TMXLoader edited Maps\ForestWest.
[06:27:05 TRACE TMXLoader] Successfully added:ForestWest
[06:27:05 TRACE TMXLoader] Adding:AuroraVineyard
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\AuroraVineyard'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\zcompactbathroom_tiles'.
[06:27:05 TRACE TMXLoader] Successfully added:AuroraVineyard
[06:27:05 TRACE TMXLoader] Adding:SpriteSpring
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\SpriteSpring'.
[06:27:05 TRACE TMXLoader] Successfully added:SpriteSpring
[06:27:05 TRACE TMXLoader] Adding:LostWoods
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\LostWoods'.
[06:27:05 TRACE TMXLoader] Successfully added:LostWoods
[06:27:05 TRACE TMXLoader] Adding:Void
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\Void'.
[06:27:05 TRACE TMXLoader] Successfully added:Void
[06:27:05 TRACE TMXLoader] Adding:MarnieShed
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\MarnieShed'.
[06:27:05 TRACE TMXLoader] Successfully added:MarnieShed
[06:27:05 TRACE TMXLoader] Adding:AndyHouse
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\AndyHouse'.
[06:27:05 TRACE SMAPI] TMXLoader edited Maps\AndyHouse.
[06:27:05 TRACE TMXLoader] Successfully added:AndyHouse
[06:27:05 TRACE TMXLoader] Adding:SusanHouse
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\SusanHouse'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\Craftables'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\furniture'.
[06:27:05 TRACE TMXLoader] Successfully added:SusanHouse
[06:27:05 TRACE TMXLoader] Adding:JenkinsHouse
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\JenkinsHouse'.
[06:27:05 TRACE TMXLoader] Successfully added:JenkinsHouse
[06:27:05 TRACE TMXLoader] Adding:SophiaHouse
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\SophiaHouse'.
[06:27:05 TRACE TMXLoader] Successfully added:SophiaHouse
[06:27:05 TRACE TMXLoader] Adding:SophiaCellar
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\SophiaCellar'.
[06:27:05 TRACE TMXLoader] Successfully added:SophiaCellar
[06:27:05 TRACE TMXLoader] Adding:OliviaCellar
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\OliviaCellar'.
[06:27:05 TRACE TMXLoader] Successfully added:OliviaCellar
[06:27:05 TRACE TMXLoader] Adding:CrimsonBadlands
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\CrimsonBadlands'.
[06:27:05 TRACE TMXLoader] Successfully added:CrimsonBadlands
[06:27:05 TRACE TMXLoader] Adding:TreasureCave
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\TreasureCave'.
[06:27:05 TRACE TMXLoader] Successfully added:TreasureCave
[06:27:05 TRACE TMXLoader] Adding:DesertRailway
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\DesertRailway'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\z_RailwayTilesheet'.
[06:27:05 TRACE TMXLoader] Successfully added:DesertRailway
[06:27:05 TRACE TMXLoader] Adding:LyellsHouse
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\LyellsHouse'.
[06:27:05 TRACE TMXLoader] Successfully added:LyellsHouse
[06:27:05 TRACE TMXLoader] Adding:LyellsBarn
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\LyellsBarn'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\BabyGoat'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\horse'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\Sheep'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\White Cow'.
[06:27:05 TRACE TMXLoader] Successfully added:LyellsBarn
[06:27:05 TRACE TMXLoader] Adding:LyellsWoods
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\LyellsWoods'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\spring_crops'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\spring_lyellhouse'.
[06:27:05 TRACE TMXLoader] Successfully added:LyellsWoods
[06:27:05 TRACE TMXLoader] Adding:LyellsCoop
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\LyellsCoop'.
[06:27:05 TRACE TMXLoader] Successfully added:LyellsCoop
[06:27:05 TRACE TMXLoader] Adding:FarmShed
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\FarmShed'.
[06:27:05 TRACE TMXLoader] Successfully added:FarmShed
[06:27:05 TRACE TMXLoader] Adding:DeepCave
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\DeepCave'.
[06:27:05 TRACE SMAPI] PyTK loaded asset 'Maps\CavernObjects'.
[06:27:05 TRACE TMXLoader] Successfully added:DeepCave
[06:27:07 TRACE SpaceCore] Event: OnBlankSave
[06:27:07 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:27:07 TRACE Content Patcher] Elle's Kitchen Replacement edited TileSheets\Craftables.
[06:27:07 TRACE Content Patcher] Seasonal Tub o Flowers edited TileSheets\Craftables.
[06:27:07 TRACE Content Patcher] SK's Wooden Mushroom Boxes edited TileSheets\Craftables.
[06:27:07 TRACE Content Patcher] Terracotta Garden Pots edited TileSheets\Craftables.
[06:27:07 TRACE SMAPI] Content Patcher edited TileSheets\Craftables.
[06:27:07 TRACE Json Assets] Big craftables are now (128, 4096)
[06:27:07 TRACE SMAPI] Json Assets edited TileSheets\Craftables.
[06:27:07 TRACE Content Patcher] Immersive Farm 2 Remastered edited Buildings\houses.
[06:27:07 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\houses.
[06:27:07 TRACE SMAPI] Content Patcher edited Buildings\houses.
[06:27:07 TRACE Content Patcher] Stardew Valley Expanded edited Data\ObjectContextTags.
[06:27:07 TRACE SMAPI] Content Patcher edited Data\ObjectContextTags.
[06:27:07 TRACE SMAPI] Json Assets edited Data\ObjectContextTags.
[06:27:07 TRACE SMAPI] Better Windows Mod loaded asset 'LooseSprites\Cursors'.
[06:27:07 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited LooseSprites\Cursors.
[06:27:08 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors.
[06:27:08 TRACE SMAPI] Lunar Disturbances edited LooseSprites\Cursors.
[06:27:08 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited TerrainFeatures\hoeDirt.
[06:27:08 TRACE SMAPI] Content Patcher edited TerrainFeatures\hoeDirt.
[06:27:08 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited TerrainFeatures\hoeDirtDark.
[06:27:08 TRACE SMAPI] Content Patcher edited TerrainFeatures\hoeDirtDark.
[06:27:08 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:27:08 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:27:08 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:27:08 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:27:08 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:27:08 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:27:08 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:27:08 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:27:08 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\FarmCave.
[06:27:08 TRACE SMAPI] Content Patcher loaded asset 'Maps\FarmCave'.
[06:27:08 TRACE Content Patcher] Immersive Farm 2 Remastered edited Maps\BusStop.
[06:27:08 TRACE SMAPI] Content Patcher edited Maps\BusStop.
[06:27:08 TRACE SMAPI] TMXLoader edited Maps\BusStop.
[06:27:08 TRACE Content Patcher] Immersive Farm 2 Remastered edited Maps\fall_outdoorsTileSheet.
[06:27:08 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited Maps\fall_outdoorsTileSheet.
[06:27:08 TRACE Content Patcher] Elle's Seasonal Buildings edited Maps\fall_outdoorsTileSheet.
[06:27:08 TRACE SMAPI] Content Patcher edited Maps\fall_outdoorsTileSheet.
[06:27:08 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\Greenhouse.
[06:27:08 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited townInterior.
[06:27:08 TRACE SMAPI] Content Patcher edited townInterior.
[06:27:08 TRACE SMAPI] Content Patcher loaded asset 'Maps\Greenhouse'.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\George.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\George.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Alex.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Alex.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Emily.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Emily.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Haley.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Haley.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Jodi.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Jodi.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sam.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Sam.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Vincent.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Vincent.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Clint.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Clint.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Abigail.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Abigail.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Pierre.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Pierre.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Gus.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Gus.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Pam.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Pam.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Harvey.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Harvey.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Elliott.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Elliott.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Maru.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Maru.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Robin.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Robin.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Demetrius.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Demetrius.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Linus.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Linus.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Marnie.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Marnie.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Shane.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Shane.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Jas.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Jas.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Leah.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Leah.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Willy.
[06:27:08 TRACE SMAPI] Content Patcher edited Characters\Willy.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Alex.
[06:27:08 TRACE SMAPI] Content Patcher edited Portraits\Alex.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:27:08 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:27:08 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:27:08 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Haley.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Haley.
[06:27:08 TRACE SMAPI] Content Patcher edited Portraits\Haley.
[06:27:08 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Emily.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Emily.
[06:27:08 TRACE SMAPI] Content Patcher edited Portraits\Emily.
[06:27:08 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Jodi.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Jodi.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sam.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Sam.
[06:27:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Vincent.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Vincent.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Vincent.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Clint.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Clint.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:27:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Abigail.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Abigail.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Abigail.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Pierre.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Pierre.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Gus.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Gus.
[06:27:09 TRACE Content Patcher] Sorren Original NPC loaded Portraits\Sorren.
[06:27:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sorren'.
[06:27:09 TRACE Content Patcher] JohnNpc loaded Portraits\John.
[06:27:09 TRACE SMAPI] Content Patcher loaded asset 'Portraits\John'.
[06:27:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Pam.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Pam.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Pam.
[06:27:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Harvey.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Harvey.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Elliott.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Elliott.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Demetrius.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Demetrius.
[06:27:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Robin.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Robin.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Robin.
[06:27:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Maru.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Maru.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Maru.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Linus.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Linus.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Marnie.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Marnie.
[06:27:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Jas.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Jas.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Jas.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Shane.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Shane.
[06:27:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Leah.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Leah.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Leah.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Gunther.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Gunther.
[06:27:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Willy.
[06:27:09 TRACE SMAPI] Content Patcher edited Portraits\Willy.
[06:27:09 TRACE SMAPI] Invalidated 71 asset names: Buildings\houses, Characters\Abigail, Characters\Alex, Characters\Caroline, Characters\Clint, Characters\Demetrius, Characters\Elliott, Characters\Emily, Characters\Evelyn, Characters\George, Characters\Gus, Characters\Haley, Characters\Harvey, Characters\Jas, Characters\Jodi, Characters\Leah, Characters\Lewis, Characters\Linus, Characters\Marnie, Characters\Maru, Characters\Pam, Characters\Penny, Characters\Pierre, Characters\Robin, Characters\Sam, Characters\Sebastian, Characters\Shane, Characters\Vincent, Characters\Willy, Data\Locations, Data\NPCDispositions, Data\ObjectContextTags, LooseSprites\Cursors, Maps\BusStop, Maps\FarmCave, Maps\Greenhouse, Portraits\Abigail, Portraits\Alex, Portraits\Caroline, Portraits\Clint, Portraits\Demetrius, Portraits\Elliott, Portraits\Emily, Portraits\Evelyn, Portraits\George, Portraits\Gunther, Portraits\Gus, Portraits\Haley, Portraits\Harvey, Portraits\Jas, Portraits\Jodi, Portraits\Leah, Portraits\Lewis, Portraits\Linus, Portraits\Marnie, Portraits\Maru, Portraits\Pam, Portraits\Penny, Portraits\Pierre, Portraits\Robin, Portraits\Sam, Portraits\Sebastian, Portraits\Shane, Portraits\Vincent, Portraits\Willy, TerrainFeatures\hoeDirt, TerrainFeatures\hoeDirtDark, TerrainFeatures\tree1_fall, TerrainFeatures\tree2_fall, TerrainFeatures\tree3_fall, TileSheets\Craftables. Reloaded 99 core assets.
[06:27:09 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:27:09 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:27:09 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:27:09 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:27:09 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:27:09 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:27:09 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:27:09 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:27:09 TRACE SMAPI] Better Junimos edited Data\Blueprints.
[06:27:09 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\Silo.
[06:27:09 TRACE SMAPI] Content Patcher edited Buildings\Silo.
[06:27:09 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\Stable.
[06:27:09 TRACE SMAPI] Content Patcher edited Buildings\Stable.
[06:27:09 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\Mill.
[06:27:09 TRACE SMAPI] Content Patcher edited Buildings\Mill.
[06:27:09 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\Coop.
[06:27:09 TRACE SMAPI] Content Patcher edited Buildings\Coop.
[06:27:09 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\Barn.
[06:27:09 TRACE SMAPI] Content Patcher edited Buildings\Barn.
[06:27:09 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\Shed.
[06:27:09 TRACE SMAPI] Content Patcher edited Buildings\Shed.
[06:27:09 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Evelyn.
[06:27:09 TRACE SMAPI] Content Patcher edited Characters\schedules\Evelyn.
[06:27:09 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\George.
[06:27:09 TRACE SMAPI] Content Patcher edited Characters\schedules\George.
[06:27:09 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Alex.
[06:27:09 TRACE SMAPI] Content Patcher edited Characters\schedules\Alex.
[06:27:10 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Clint.
[06:27:10 TRACE SMAPI] Content Patcher edited Characters\schedules\Clint.
[06:27:10 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Lewis.
[06:27:10 TRACE SMAPI] Content Patcher edited Characters\schedules\Lewis.
[06:27:10 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Pierre.
[06:27:10 TRACE SMAPI] Content Patcher edited Characters\schedules\Pierre.
[06:27:10 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Caroline.
[06:27:10 TRACE SMAPI] Content Patcher edited Characters\schedules\Caroline.
[06:27:10 TRACE Content Patcher] JohnNpc loaded Characters\John.
[06:27:10 TRACE SMAPI] Content Patcher loaded asset 'Characters\John'.
[06:27:10 TRACE Content Patcher] JohnNpc loaded Characters\schedules\John.
[06:27:10 TRACE SMAPI] Content Patcher loaded asset 'Characters\schedules\John'.
[06:27:10 TRACE Content Patcher] Sorren Original NPC loaded Characters\Sorren.
[06:27:10 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sorren'.
[06:27:10 TRACE Content Patcher] Sorren Original NPC loaded Characters\schedules\Sorren.
[06:27:10 TRACE SMAPI] Content Patcher loaded asset 'Characters\schedules\Sorren'.
[06:27:10 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Gus.
[06:27:10 TRACE SMAPI] Content Patcher edited Characters\schedules\Gus.
[06:27:10 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Penny.
[06:27:10 TRACE SMAPI] Content Patcher edited Characters\schedules\Penny.
[06:27:11 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Sebastian.
[06:27:11 TRACE SMAPI] Content Patcher edited Characters\schedules\Sebastian.
[06:27:11 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Linus.
[06:27:11 TRACE SMAPI] Content Patcher edited Characters\schedules\Linus.
[06:27:11 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Marnie.
[06:27:11 TRACE SMAPI] Content Patcher edited Characters\schedules\Marnie.
[06:27:11 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Leah.
[06:27:11 TRACE SMAPI] Content Patcher edited Characters\schedules\Leah.
[06:27:11 TRACE Content Patcher] Stardew Valley Expanded edited Characters\schedules\Willy.
[06:27:11 TRACE SMAPI] Content Patcher edited Characters\schedules\Willy.
[06:27:11 DEBUG Json Assets] Fixing IDs
[06:27:11 TRACE SMAPI] Json Assets edited Data\Crops.
[06:27:11 TRACE SMAPI] Json Assets edited Data\fruitTrees.
[06:27:11 TRACE SMAPI] Json Assets edited Data\hats.
[06:27:11 TRACE Content Patcher] Stardew Valley Expanded edited Data\weapons.
[06:27:11 TRACE SMAPI] Content Patcher edited Data\weapons.
[06:27:11 TRACE SMAPI] Json Assets edited Data\weapons.
[06:27:11 TRACE SMAPI] InteractionTweaks edited Data\weapons.
[06:27:11 TRACE Content Patcher] Immersive Farm 2 Remastered loaded Maps\fall_extras.
[06:27:12 TRACE SMAPI] Content Patcher loaded asset 'Maps\fall_extras'.
[06:27:12 TRACE Content Patcher] Stardew Valley Expanded edited Maps\fall_town.
[06:27:12 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited Maps\fall_town.
[06:27:12 TRACE SMAPI] Content Patcher edited Maps\fall_town.
[06:27:12 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\fall_Dusty.
[06:27:12 TRACE SMAPI] Content Patcher loaded asset 'Maps\fall_Dusty'.
[06:27:12 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited Maps\fall_outdoorsTileSheet2.
[06:27:12 TRACE SMAPI] Content Patcher edited Maps\fall_outdoorsTileSheet2.
[06:27:12 TRACE SMAPI] PyTK loaded asset 'Maps\fall_z_extras'.
[06:27:12 TRACE SMAPI] PyTK loaded asset 'Maps\fall_crops'.
[06:27:12 TRACE SMAPI] PyTK loaded asset 'Maps\fall_lyellhouse'.
[06:27:12 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[06:27:12 TRACE Content Patcher] Lyell loaded Characters\Lyell.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Characters\Lyell'.
[06:27:13 TRACE Content Patcher] Lyell loaded Portraits\Lyell.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Lyell'.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC loaded Characters\Andy.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Characters\Andy'.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC loaded Portraits\Andy.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Andy'.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC loaded Characters\Olivia.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Characters\Olivia'.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC loaded Portraits\Olivia.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Olivia'.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC loaded Characters\Susan.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Characters\Susan'.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC loaded Portraits\Susan.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Susan'.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Characters\Victor.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Characters\Victor'.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Portraits\Victor.
[06:27:13 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Victor'.
[06:27:13 TRACE game] Fixing max health of: Dragon was 133 (expected: 180)
[06:27:13 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:12.5026020'
[06:27:13 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:27:13 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:27:13 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:27:13 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:27:13 TRACE SMAPI] Game loader done.
[06:27:13 DEBUG Json Assets] Adding default recipes
[06:27:13 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:22 Width:1600 Height:848}
[06:27:13 TRACE SMAPI] Animal Husbandry Mod edited TileSheets\tools.
[06:27:13 WARN  SpaceCore] No experience bars API? Turning off
[06:27:13 TRACE SMAPI] Context: loaded save 'Dragon_235522027', starting fall 27 Y1, locale set to en. Single-player.
[06:27:13 TRACE SMAPI] Animal Husbandry Mod edited Data\FarmAnimals.
[06:27:13 TRACE SMAPI] Animal Husbandry Mod edited Data\FarmAnimals.
[06:27:13 TRACE Adopt & Skin] Statistics:

  Registered types: whitechicken, babywhitechicken, brownchicken, babybrownchicken, bluechicken, babybluechicken, voidchicken, babyvoidchicken, duck, babyduck, rabbit, babyrabbit, dinosaur, whitecow, babywhitecow, browncow, babybrowncow, goat, babygoat, pig, babypig, sheep, babysheep, shearedsheep, cat, dog, horse
  Skins:
    babywhitechicken: 10 skins (BabyWhiteChicken_1.png, BabyWhiteChicken_10.png, BabyWhiteChicken_2.png, BabyWhiteChicken_3.png, BabyWhiteChicken_4.png, BabyWhiteChicken_5.png, BabyWhiteChicken_6.png, BabyWhiteChicken_7.png, BabyWhiteChicken_8.png, BabyWhiteChicken_9.png)
    whitechicken: 10 skins (WhiteChicken_1.png, WhiteChicken_10.png, WhiteChicken_2.png, WhiteChicken_3.png, WhiteChicken_4.png, WhiteChicken_5.png, WhiteChicken_6.png, WhiteChicken_7.png, WhiteChicken_8.png, WhiteChicken_9.png)
    babybrownchicken: 10 skins (BabyBrownChicken_1.png, BabyBrownChicken_10.png, BabyBrownChicken_2.png, BabyBrownChicken_3.png, BabyBrownChicken_4.png, BabyBrownChicken_5.png, BabyBrownChicken_6.png, BabyBrownChicken_7.png, BabyBrownChicken_8.png, BabyBrownChicken_9.png)
    brownchicken: 10 skins (BrownChicken_1.png, BrownChicken_10.png, BrownChicken_2.png, BrownChicken_3.png, BrownChicken_4.png, BrownChicken_5.png, BrownChicken_6.png, BrownChicken_7.png, BrownChicken_8.png, BrownChicken_9.png)
    babybluechicken: 8 skins (BabyBlueChicken_1.png, BabyBlueChicken_2.png, BabyBlueChicken_3.png, BabyBlueChicken_4.png, BabyBlueChicken_5.png, BabyBlueChicken_6.png, BabyBlueChicken_7.png, BabyBlueChicken_8.png)
    bluechicken: 8 skins (BlueChicken_1.png, BlueChicken_2.png, BlueChicken_3.png, BlueChicken_4.png, BlueChicken_5.png, BlueChicken_6.png, BlueChicken_7.png, BlueChicken_8.png)
    babyvoidchicken: 4 skins (BabyVoidChicken_1.png, BabyVoidChicken_2.png, BabyVoidChicken_3.png, BabyVoidChicken_4.png)
    voidchicken: 4 skins (VoidChicken_1.png, VoidChicken_2.png, VoidChicken_3.png, VoidChicken_4.png)
    babyduck: 7 skins (BabyDuck_1.png, BabyDuck_2.png, BabyDuck_3.png, BabyDuck_4.png, BabyDuck_5.png, BabyDuck_6.png, BabyDuck_7.png)
    duck: 7 skins (Duck_1.png, Duck_2.png, Duck_3.png, Duck_4.png, Duck_5.png, Duck_6.png, Duck_7.png)
    babyrabbit: 26 skins (BabyRabbit_1.png, BabyRabbit_10.png, BabyRabbit_11.png, BabyRabbit_12.png, BabyRabbit_13.png, BabyRabbit_14.png, BabyRabbit_15.png, BabyRabbit_16.png, BabyRabbit_17.png, BabyRabbit_18.png, BabyRabbit_19.png, BabyRabbit_2.png, BabyRabbit_20.png, BabyRabbit_21.png, BabyRabbit_22.png, BabyRabbit_23.png, BabyRabbit_24.png, BabyRabbit_25.png, BabyRabbit_26.png, BabyRabbit_3.png, BabyRabbit_4.png, BabyRabbit_5.png, BabyRabbit_6.png, BabyRabbit_7.png, BabyRabbit_8.png, BabyRabbit_9.png)
    rabbit: 26 skins (Rabbit_1.png, Rabbit_10.png, Rabbit_11.png, Rabbit_12.png, Rabbit_13.png, Rabbit_14.png, Rabbit_15.png, Rabbit_16.png, Rabbit_17.png, Rabbit_18.png, Rabbit_19.png, Rabbit_2.png, Rabbit_20.png, Rabbit_21.png, Rabbit_22.png, Rabbit_23.png, Rabbit_24.png, Rabbit_25.png, Rabbit_26.png, Rabbit_3.png, Rabbit_4.png, Rabbit_5.png, Rabbit_6.png, Rabbit_7.png, Rabbit_8.png, Rabbit_9.png)
    dinosaur: 6 skins (Dinosaur_1.png, Dinosaur_2.png, Dinosaur_3.png, Dinosaur_4.png, Dinosaur_5.png, Dinosaur_6.png)
    babywhitecow: 22 skins (BabyWhiteCow_1.png, BabyWhiteCow_10.png, BabyWhiteCow_11.png, BabyWhiteCow_12.png, BabyWhiteCow_13.png, BabyWhiteCow_14.png, BabyWhiteCow_15.png, BabyWhiteCow_16.png, BabyWhiteCow_17.png, BabyWhiteCow_18.png, BabyWhiteCow_19.png, BabyWhiteCow_2.png, BabyWhiteCow_20.png, BabyWhiteCow_21.png, BabyWhiteCow_22.png, BabyWhiteCow_3.png, BabyWhiteCow_4.png, BabyWhiteCow_5.png, BabyWhiteCow_6.png, BabyWhiteCow_7.png, BabyWhiteCow_8.png, BabyWhiteCow_9.png)
    whitecow: 22 skins (WhiteCow_1.png, WhiteCow_10.png, WhiteCow_11.png, WhiteCow_12.png, WhiteCow_13.png, WhiteCow_14.png, WhiteCow_15.png, WhiteCow_16.png, WhiteCow_17.png, WhiteCow_18.png, WhiteCow_19.png, WhiteCow_2.png, WhiteCow_20.png, WhiteCow_21.png, WhiteCow_22.png, WhiteCow_3.png, WhiteCow_4.png, WhiteCow_5.png, WhiteCow_6.png, WhiteCow_7.png, WhiteCow_8.png, WhiteCow_9.png)
    babybrowncow: 22 skins (BabyBrownCow_1.png, BabyBrownCow_10.png, BabyBrownCow_11.png, BabyBrownCow_12.png, BabyBrownCow_13.png, BabyBrownCow_14.png, BabyBrownCow_15.png, BabyBrownCow_16.png, BabyBrownCow_17.png, BabyBrownCow_18.png, BabyBrownCow_19.png, BabyBrownCow_2.png, BabyBrownCow_20.png, BabyBrownCow_21.png, BabyBrownCow_22.png, BabyBrownCow_3.png, BabyBrownCow_4.png, BabyBrownCow_5.png, BabyBrownCow_6.png, BabyBrownCow_7.png, BabyBrownCow_8.png, BabyBrownCow_9.png)
    browncow: 22 skins (BrownCow_1.png, BrownCow_10.png, BrownCow_11.png, BrownCow_12.png, BrownCow_13.png, BrownCow_14.png, BrownCow_15.png, BrownCow_16.png, BrownCow_17.png, BrownCow_18.png, BrownCow_19.png, BrownCow_2.png, BrownCow_20.png, BrownCow_21.png, BrownCow_22.png, BrownCow_3.png, BrownCow_4.png, BrownCow_5.png, BrownCow_6.png, BrownCow_7.png, BrownCow_8.png, BrownCow_9.png)
    babygoat: 13 skins (BabyGoat_1.png, BabyGoat_10.png, BabyGoat_11.png, BabyGoat_12.png, BabyGoat_13.png, BabyGoat_2.png, BabyGoat_3.png, BabyGoat_4.png, BabyGoat_5.png, BabyGoat_6.png, BabyGoat_7.png, BabyGoat_8.png, BabyGoat_9.png)
    goat: 13 skins (Goat_1.png, Goat_10.png, Goat_11.png, Goat_12.png, Goat_13.png, Goat_2.png, Goat_3.png, Goat_4.png, Goat_5.png, Goat_6.png, Goat_7.png, Goat_8.png, Goat_9.png)
    babypig: 13 skins (BabyPig_1.png, BabyPig_10.png, BabyPig_11.png, BabyPig_12.png, BabyPig_13.png, BabyPig_2.png, BabyPig_3.png, BabyPig_4.png, BabyPig_5.png, BabyPig_6.png, BabyPig_7.png, BabyPig_8.png, BabyPig_9.png)
    pig: 13 skins (Pig_1.png, Pig_10.png, Pig_11.png, Pig_12.png, Pig_13.png, Pig_2.png, Pig_3.png, Pig_4.png, Pig_5.png, Pig_6.png, Pig_7.png, Pig_8.png, Pig_9.png)
    babysheep: 14 skins (BabySheep_1.png, BabySheep_10.png, BabySheep_11.png, BabySheep_12.png, BabySheep_13.png, BabySheep_14.png, BabySheep_2.png, BabySheep_3.png, BabySheep_4.png, BabySheep_5.png, BabySheep_6.png, BabySheep_7.png, BabySheep_8.png, BabySheep_9.png)
    shearedsheep: 14 skins (ShearedSheep_1.png, ShearedSheep_10.png, ShearedSheep_11.png, ShearedSheep_12.png, ShearedSheep_13.png, ShearedSheep_14.png, ShearedSheep_2.png, ShearedSheep_3.png, ShearedSheep_4.png, ShearedSheep_5.png, ShearedSheep_6.png, ShearedSheep_7.png, ShearedSheep_8.png, ShearedSheep_9.png)
    sheep: 14 skins (Sheep_1.png, Sheep_10.png, Sheep_11.png, Sheep_12.png, Sheep_13.png, Sheep_14.png, Sheep_2.png, Sheep_3.png, Sheep_4.png, Sheep_5.png, Sheep_6.png, Sheep_7.png, Sheep_8.png, Sheep_9.png)
    cat: 51 skins (Cat_1.png, Cat_10.png, Cat_11.png, Cat_12.png, Cat_13.png, Cat_14.png, Cat_15.png, Cat_16.png, Cat_17.png, Cat_18.png, Cat_19.png, Cat_2.png, Cat_20.png, Cat_21.png, Cat_22.png, Cat_23.png, Cat_24.png, Cat_25.png, Cat_26.png, Cat_27.png, Cat_28.png, Cat_29.png, Cat_3.png, Cat_30.png, Cat_31.png, Cat_32.png, Cat_33.png, Cat_34.png, Cat_35.png, Cat_36.png, Cat_37.png, Cat_38.png, Cat_39.png, Cat_4.png, Cat_40.png, Cat_41.png, Cat_42.png, Cat_43.png, Cat_44.png, Cat_45.png, Cat_46.png, Cat_47.png, Cat_48.png, Cat_49.png, Cat_5.png, Cat_50.png, Cat_51.png, Cat_6.png, Cat_7.png, Cat_8.png, Cat_9.png)
    dog: 101 skins (Dog_1.png, Dog_10.png, Dog_100.png, Dog_101.png, Dog_11.png, Dog_12.png, Dog_13.png, Dog_14.png, Dog_15.png, Dog_16.png, Dog_17.png, Dog_18.png, Dog_19.png, Dog_2.png, Dog_20.png, Dog_21.png, Dog_22.png, Dog_23.png, Dog_24.png, Dog_25.png, Dog_26.png, Dog_27.png, Dog_28.png, Dog_29.png, Dog_3.png, Dog_30.png, Dog_31.png, Dog_32.png, Dog_33.png, Dog_34.png, Dog_35.png, Dog_36.png, Dog_37.png, Dog_38.png, Dog_39.png, Dog_4.png, Dog_40.png, Dog_41.png, Dog_42.png, Dog_43.png, Dog_44.png, Dog_45.png, Dog_46.png, Dog_47.png, Dog_48.png, Dog_49.png, Dog_5.png, Dog_50.png, Dog_51.png, Dog_52.png, Dog_53.png, Dog_54.png, Dog_55.png, Dog_56.png, Dog_57.png, Dog_58.png, Dog_59.png, Dog_6.png, Dog_60.png, Dog_61.png, Dog_62.png, Dog_63.png, Dog_64.png, Dog_65.png, Dog_66.png, Dog_67.png, Dog_68.png, Dog_69.png, Dog_7.png, Dog_70.png, Dog_71.png, Dog_72.png, Dog_73.png, Dog_74.png, Dog_75.png, Dog_76.png, Dog_77.png, Dog_78.png, Dog_79.png, Dog_8.png, Dog_80.png, Dog_81.png, Dog_82.png, Dog_83.png, Dog_84.png, Dog_85.png, Dog_86.png, Dog_87.png, Dog_88.png, Dog_89.png, Dog_9.png, Dog_90.png, Dog_91.png, Dog_92.png, Dog_93.png, Dog_94.png, Dog_95.png, Dog_96.png, Dog_97.png, Dog_98.png, Dog_99.png)
    horse: 31 skins (Horse_1.png, Horse_10.png, Horse_11.png, Horse_12.png, Horse_13.png, Horse_14.png, Horse_15.png, Horse_16.png, Horse_17.png, Horse_18.png, Horse_19.png, Horse_2.png, Horse_20.png, Horse_21.png, Horse_22.png, Horse_23.png, Horse_24.png, Horse_25.png, Horse_26.png, Horse_27.png, Horse_28.png, Horse_29.png, Horse_3.png, Horse_30.png, Horse_31.png, Horse_4.png, Horse_5.png, Horse_6.png, Horse_7.png, Horse_8.png, Horse_9.png)

[06:27:13 TRACE Mail Framework Mod] Reading content pack: [MFM] More Recipes 1.0.0 from M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Mods\[Project Populate]\[MFM] More Recipes
[06:27:13 TRACE Mail Framework Mod] Reading content pack: [MFM] Even More Recipes 1.0.0 from M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Mods\[Project Populate]\[PPJA] Even More Recipes\[MFM] Even More Recipes
[06:27:13 TRACE Mail Framework Mod] Reading content pack: [MFM] Farmer to Florist 1.1.0 from M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Mods\[Project Populate]\[PPJA] Farmer to Florist\[MFM] Farmer to Florist
[06:27:13 TRACE Mail Framework Mod] Reading content pack: [MFM] Fruits and Veggies 1.0.2 from M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Mods\[Project Populate]\[PPJA] Fruits and Veggies\[MFM] Fruits and Veggies
[06:27:13 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:13 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:13 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:13 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:13 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:13 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Mail Framework Mod] Reading content pack: [MFM] Mizu's Flowers 1.0.0 from M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Mods\[Project Populate]\[PPJA] Mizus Flowers\[MFM] Mizus Flowers
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Mail Framework Mod] Reading content pack: [MFM] More Trees 1.0.1 from M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Mods\[Project Populate]\[PPJA] More Trees\[MFM] More Trees
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Mail Framework Mod] Reading content pack: [MFM] Starbrew Valley 1.0.1 from M:\Game Backups\SteamLibrary\steamapps\common\Stardew Valley\Mods\[Project Populate]\[PPJA] Starbrew Valley\[MFM] Starbrew Valley
[06:27:14 TRACE Content Patcher] More Than Forage edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] DZK312's Fanciful Resources edited Data\ObjectInformation.
[06:27:14 TRACE Content Patcher] Rabbit Floof edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Animal Husbandry Mod edited Data\ObjectInformation.
[06:27:14 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[06:27:14 TRACE Anything Ponds] Checking for and restoring empty pond data from save
[06:27:14 TRACE Content Patcher] Fippsie's Animated Trees edited TerrainFeatures\tree1_fall.
[06:27:14 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree1_fall.
[06:27:14 TRACE Content Patcher] Fippsie's Animated Trees edited TerrainFeatures\tree2_fall.
[06:27:14 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree2_fall.
[06:27:14 TRACE Content Patcher] Fippsie's Animated Trees edited TerrainFeatures\tree3_fall.
[06:27:14 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree3_fall.
[06:27:14 TRACE Entoarox Framework] Unpacking custom objects...
[06:27:14 ERROR Entoarox Framework] Unable to deserialize custom item, item class does not implement the ICustomItem interface: Entoarox.FurnitureAnywhere.AnywhereFurniture, FurnitureAnywhere, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null
[06:27:14 ERROR Entoarox Framework] Unable to deserialize custom item, item class does not implement the ICustomItem interface: Entoarox.FurnitureAnywhere.AnywhereFurniture, FurnitureAnywhere, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null
[06:27:14 TRACE Furniture Anywhere] Restoring furniture...
[06:27:14 TRACE TMXLoader] Add Location: BlueMoonVineyard
[06:27:14 TRACE TMXLoader] Add Location: TownEast
[06:27:14 TRACE TMXLoader] Add Location: ShearwaterBridge
[06:27:14 TRACE TMXLoader] Add Location: ForestWest
[06:27:14 TRACE TMXLoader] Add Location: AuroraVineyard
[06:27:14 TRACE TMXLoader] Add Location: SpriteSpring
[06:27:14 TRACE TMXLoader] Add Location: LostWoods
[06:27:14 TRACE TMXLoader] Add Location: Void
[06:27:14 TRACE TMXLoader] Add Location: MarnieShed
[06:27:14 TRACE TMXLoader] Add Location: AndyHouse
[06:27:14 TRACE TMXLoader] Add Location: SusanHouse
[06:27:14 TRACE TMXLoader] Add Location: JenkinsHouse
[06:27:14 TRACE TMXLoader] Add Location: SophiaHouse
[06:27:14 TRACE TMXLoader] Add Location: SophiaCellar
[06:27:14 TRACE TMXLoader] Add Location: OliviaCellar
[06:27:14 TRACE TMXLoader] Add Location: CrimsonBadlands
[06:27:14 TRACE TMXLoader] Add Location: TreasureCave
[06:27:14 TRACE TMXLoader] Add Location: DesertRailway
[06:27:14 TRACE TMXLoader] Add Location: LyellsHouse
[06:27:14 TRACE TMXLoader] Add Location: LyellsBarn
[06:27:14 TRACE TMXLoader] Add Location: LyellsWoods
[06:27:14 TRACE TMXLoader] Add Location: LyellsCoop
[06:27:14 TRACE TMXLoader] Add Location: FarmShed
[06:27:14 TRACE TMXLoader] Add Location: DeepCave
[06:27:14 TRACE TMXLoader] Restore Location: BlueMoonVineyard
[06:27:14 TRACE TMXLoader] Restore Location: TownEast
[06:27:14 TRACE TMXLoader] Restore Location: ShearwaterBridge
[06:27:14 TRACE TMXLoader] Restore Location: ForestWest
[06:27:14 TRACE TMXLoader] Restore Location: AuroraVineyard
[06:27:14 TRACE TMXLoader] Restore Location: SpriteSpring
[06:27:14 TRACE TMXLoader] Restore Location: LostWoods
[06:27:14 TRACE TMXLoader] Restore Location: Void
[06:27:14 TRACE TMXLoader] Restore Location: MarnieShed
[06:27:14 TRACE TMXLoader] Restore Location: AndyHouse
[06:27:14 TRACE TMXLoader] Restore Location: SusanHouse
[06:27:14 TRACE TMXLoader] Restore Location: JenkinsHouse
[06:27:14 TRACE TMXLoader] Restore Location: SophiaHouse
[06:27:14 TRACE TMXLoader] Restore Location: SophiaCellar
[06:27:14 TRACE TMXLoader] Restore Location: OliviaCellar
[06:27:14 TRACE TMXLoader] Restore Location: CrimsonBadlands
[06:27:14 TRACE TMXLoader] Restore Location: TreasureCave
[06:27:14 TRACE TMXLoader] Restore Location: DesertRailway
[06:27:14 TRACE TMXLoader] Restore Location: LyellsHouse
[06:27:14 TRACE TMXLoader] Restore Location: LyellsBarn
[06:27:14 TRACE TMXLoader] Restore Location: LyellsWoods
[06:27:14 TRACE TMXLoader] Restore Location: LyellsCoop
[06:27:14 TRACE TMXLoader] Restore Location: FarmShed
[06:27:14 TRACE TMXLoader] Restore Location: DeepCave
[06:27:14 TRACE TMXLoader] Restore Location objects: BlueMoonVineyard
[06:27:15 TRACE Content Patcher] Stardew Valley Expanded edited Data\Locations.
[06:27:15 TRACE SMAPI] Content Patcher edited Data\Locations.
[06:27:15 TRACE TMXLoader] Restore Location objects: TownEast
[06:27:15 TRACE TMXLoader] Restore Location objects: ShearwaterBridge
[06:27:15 TRACE TMXLoader] Restore Location objects: ForestWest
[06:27:15 TRACE TMXLoader] Restore Location objects: AuroraVineyard
[06:27:15 TRACE TMXLoader] Restore Location objects: SpriteSpring
[06:27:15 TRACE TMXLoader] Restore Location objects: LostWoods
[06:27:15 TRACE TMXLoader] Restore Location objects: Void
[06:27:15 TRACE TMXLoader] Restore Location objects: MarnieShed
[06:27:15 TRACE TMXLoader] Restore Location objects: AndyHouse
[06:27:15 TRACE TMXLoader] Restore Location objects: SusanHouse
[06:27:15 TRACE TMXLoader] Restore Location objects: JenkinsHouse
[06:27:15 TRACE TMXLoader] Restore Location objects: SophiaHouse
[06:27:15 TRACE TMXLoader] Restore Location objects: SophiaCellar
[06:27:15 TRACE TMXLoader] Restore Location objects: OliviaCellar
[06:27:15 TRACE TMXLoader] Restore Location objects: CrimsonBadlands
[06:27:15 TRACE TMXLoader] Restore Location objects: TreasureCave
[06:27:15 TRACE TMXLoader] Restore Location objects: DesertRailway
[06:27:15 TRACE TMXLoader] Restore Location objects: LyellsHouse
[06:27:15 TRACE TMXLoader] Restore Location objects: LyellsBarn
[06:27:15 TRACE TMXLoader] Restore Location objects: LyellsWoods
[06:27:15 TRACE TMXLoader] Restore Location objects: LyellsCoop
[06:27:15 TRACE TMXLoader] Restore Location objects: FarmShed
[06:27:15 TRACE TMXLoader] Restore Location objects: DeepCave
[06:27:15 TRACE Better Mixed Seeds] 499 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 429 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 474 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 433 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 476 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 473 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 477 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 472 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 475 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 478 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 273 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 745 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 427 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 481 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 487 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 302 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 482 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 479 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 453 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 484 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 485 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 486 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 455 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 431 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 480 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 483 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 299 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 489 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 494 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 491 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 493 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 488 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 425 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 301 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 490 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 347 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] 492 has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Accessed mod-provided API for Json Assets.
[06:27:15 TRACE Better Mixed Seeds] FruitAndVeggies loaded
[06:27:15 TRACE Better Mixed Seeds] Bamboo Cutting has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Basil Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Cabbage Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Cactus Flower Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Licorice Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Maguey Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Muskmelon Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Onion Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Parsley Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Passion Fruit Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Pineapple Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Rapeseed Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Red Onion Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Shallot Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Shiitake Mushroom Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Spinach Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sugar Beet Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sweet Canary Melon Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Adzuki Bean Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Aloe Pod has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Asparagus Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Blue Agave Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Butternut Squash Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Cassava Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Chickpea Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Chive Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Cotton Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Cucumber Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Gooseberry Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Green Pea Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Kiwi Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Lettuce Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Navy Bean Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Okra Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Oregano Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Quinoa Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Raspberry Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sugar Cane Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sulfur Shelf Mushroom Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Wasabi Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Zucchini Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Barley Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Bell Pepper Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Blackberry Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Broccoli Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Carrot Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Celery Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Durum Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Fennel Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Ginger Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Habanero Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Jalapeno Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Kidney Bean Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Oat Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Paddy Taro Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Peanut Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Rosemary Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sage Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Soybean Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sweet Potato Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Tabasco Pepper Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Thyme Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Watermelon Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Elderberry Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Juniper Berry Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Mint Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] MizusFlowers loaded
[06:27:15 TRACE Better Mixed Seeds] Chamomile Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Honeysuckle Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Pink Cat Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Pitcher Plant Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Rafflesia Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Rose Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Shaded Violet Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Spring Rose Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Blue Mist Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Clary Sage Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Fragrant Lilac Pod has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Herbal Lavender Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Passion Flower Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Summer Rose Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Bee Balm Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Fairy Duster Pod has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Fall Rose Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Purple Coneflower Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sweet Jasmine Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] CannabisKit loaded
[06:27:15 TRACE Better Mixed Seeds] Cannabis Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Hemp Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Tobacco Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Blue Dream Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Girl Scout Cookies Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Green Crack Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Hybrid Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Indica Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Northern Lights Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] OG Kush Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Strawberry Cough Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] White Widow Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sativa Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Sour Diesel Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] FarmerToFlorist loaded
[06:27:15 TRACE Better Mixed Seeds] Camellia Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Carnation Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Delphinium Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Herbal Peony Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Hyacinth Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Lilac Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Violet Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Wisteria Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Allium Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Hydrangea Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Lavender Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Lily Bulb has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Lotus Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Petunia Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Chrysanthemum Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Clematis Starter has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Dahlia Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] English Rose Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Freesia Bulb has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Geranium Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Iris Bulb has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] LuckyClover loaded
[06:27:15 TRACE Better Mixed Seeds] Clover Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] AncientCrops loaded
[06:27:15 TRACE Better Mixed Seeds] Ancient Coffee Bean has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Ancient Fern Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Ancient Flower Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Ancient Nut Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Ancient Olive Seeds has been added to the seed list
[06:27:15 TRACE Better Mixed Seeds] Ancient Tuber Seeds has been added to the seed list
[06:27:15 TRACE Compost, Pests, and Cultivation] Composting.Load() executed
[06:27:15 TRACE Compost, Pests, and Cultivation] Cultivation.Load() executed
[06:27:15 TRACE Compost, Pests, and Cultivation] loaded 4 crop traits and 61 crop seeds
[06:27:15 TRACE SMAPI] Json Assets edited Data\Crops.
[06:27:15 TRACE Content Patcher] Elle's Critter and Butterfly Replacements edited TileSheets\critters.
[06:27:15 TRACE SMAPI] Content Patcher edited TileSheets\critters.
[06:27:15 TRACE Compost, Pests, and Cultivation] Pests.Load() executed
[06:27:15 TRACE Compost, Pests, and Cultivation] loaded 42 pests
[06:27:15 ERROR No Soil Decay Redux] This mod failed in the GameLoop.SaveLoaded event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at NoSoilDecayRedux.NoSoilDecayReduxMod.<>c.<restoreHoeDirt>b__4_1(Object obj) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 58
   at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
   at NoSoilDecayRedux.NoSoilDecayReduxMod.restoreHoeDirt() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 58
   at NoSoilDecayRedux.NoSoilDecayReduxMod.OnSaveLoaded(Object sender, SaveLoadedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 34
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:27:15 TRACE Better Garbage Cans] Found the Automate Mod, this mod is not fully compatible with this mod.
[06:27:15 TRACE Better Panning] Mod will use the Farm.json farm data file.
[06:27:15 TRACE Better Panning] Player has found all artifacts: False
[06:27:15 TRACE Convenient Chests] Register
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wood Fence
[06:27:15 DEBUG Decrafting Mod] 2x Wood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Stone Fence
[06:27:15 DEBUG Decrafting Mod] 2x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 10x Iron Fence
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Hardwood Fence
[06:27:15 DEBUG Decrafting Mod] 1x Hardwood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Grass Starter
[06:27:15 DEBUG Decrafting Mod] 10x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Gate
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Chest
[06:27:15 DEBUG Decrafting Mod] 50x Wood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Torch
[06:27:15 DEBUG Decrafting Mod] 1x Wood
[06:27:15 DEBUG Decrafting Mod] 2x Sap
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Scarecrow
[06:27:15 DEBUG Decrafting Mod] 50x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] 20x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Deluxe Scarecrow
[06:27:15 DEBUG Decrafting Mod] 50x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Iridium Ore
[06:27:15 DEBUG Decrafting Mod] 40x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bee House
[06:27:15 DEBUG Decrafting Mod] 40x Wood
[06:27:15 DEBUG Decrafting Mod] 8x Coal
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Maple Syrup
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Keg
[06:27:15 DEBUG Decrafting Mod] 30x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Copper Bar
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Oak Resin
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Cask
[06:27:15 DEBUG Decrafting Mod] 20x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Hardwood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Furnace
[06:27:15 DEBUG Decrafting Mod] 20x Copper Ore
[06:27:15 DEBUG Decrafting Mod] 25x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Garden Pot
[06:27:15 DEBUG Decrafting Mod] 1x Clay
[06:27:15 DEBUG Decrafting Mod] 10x Stone
[06:27:15 DEBUG Decrafting Mod] 1x Refined Quartz
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wood Sign
[06:27:15 DEBUG Decrafting Mod] 25x Wood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Stone Sign
[06:27:15 DEBUG Decrafting Mod] 25x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Cheese Press
[06:27:15 DEBUG Decrafting Mod] 45x Wood
[06:27:15 DEBUG Decrafting Mod] 45x Stone
[06:27:15 DEBUG Decrafting Mod] 10x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Copper Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Mayonnaise Machine
[06:27:15 DEBUG Decrafting Mod] 15x Wood
[06:27:15 DEBUG Decrafting Mod] 15x Stone
[06:27:15 DEBUG Decrafting Mod] 1x Earth Crystal
[06:27:15 DEBUG Decrafting Mod] 1x Copper Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Seed Maker
[06:27:15 DEBUG Decrafting Mod] 25x Wood
[06:27:15 DEBUG Decrafting Mod] 5x Coal
[06:27:15 DEBUG Decrafting Mod] 20x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Loom
[06:27:15 DEBUG Decrafting Mod] 60x Wood
[06:27:15 DEBUG Decrafting Mod] 30x Fiber
[06:27:15 DEBUG Decrafting Mod] 1x Pine Tar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Oil Maker
[06:27:15 DEBUG Decrafting Mod] 50x Slime
[06:27:15 DEBUG Decrafting Mod] 20x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Gold Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Recycling Machine
[06:27:15 DEBUG Decrafting Mod] 25x Wood
[06:27:15 DEBUG Decrafting Mod] 25x Stone
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Worm Bin
[06:27:15 DEBUG Decrafting Mod] 25x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 50x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Preserves Jar
[06:27:15 DEBUG Decrafting Mod] 50x Wood
[06:27:15 DEBUG Decrafting Mod] 40x Stone
[06:27:15 DEBUG Decrafting Mod] 8x Coal
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Charcoal Kiln
[06:27:15 DEBUG Decrafting Mod] 20x Wood
[06:27:15 DEBUG Decrafting Mod] 2x Copper Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Tapper
[06:27:15 DEBUG Decrafting Mod] 40x Wood
[06:27:15 DEBUG Decrafting Mod] 2x Copper Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Lightning Rod
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Refined Quartz
[06:27:15 DEBUG Decrafting Mod] 5x Bat Wing
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Slime Incubator
[06:27:15 DEBUG Decrafting Mod] 2x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] 100x Slime
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Slime Egg-Press
[06:27:15 DEBUG Decrafting Mod] 25x Coal
[06:27:15 DEBUG Decrafting Mod] 1x Fire Quartz
[06:27:15 DEBUG Decrafting Mod] 1x Battery Pack
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Crystalarium
[06:27:15 DEBUG Decrafting Mod] 99x Stone
[06:27:15 DEBUG Decrafting Mod] 5x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 2x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] 1x Battery Pack
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Mini-Jukebox
[06:27:15 DEBUG Decrafting Mod] 2x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Battery Pack
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Sprinkler
[06:27:15 DEBUG Decrafting Mod] 1x Copper Bar
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Quality Sprinkler
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 1x Refined Quartz
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Iridium Sprinkler
[06:27:15 DEBUG Decrafting Mod] 1x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 1x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] 1x Battery Pack
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Staircase
[06:27:15 DEBUG Decrafting Mod] 99x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Flute Block
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 2x Copper Ore
[06:27:15 DEBUG Decrafting Mod] 20x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Drum Block
[06:27:15 DEBUG Decrafting Mod] 10x Stone
[06:27:15 DEBUG Decrafting Mod] 2x Copper Ore
[06:27:15 DEBUG Decrafting Mod] 20x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Basic Fertilizer
[06:27:15 DEBUG Decrafting Mod] 2x Sap
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Tree Fertilizer
[06:27:15 DEBUG Decrafting Mod] 5x Fiber
[06:27:15 DEBUG Decrafting Mod] 5x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Quality Fertilizer
[06:27:15 DEBUG Decrafting Mod] 2x Sap
[06:27:15 DEBUG Decrafting Mod] 1x Error Item
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Basic Retaining Soil
[06:27:15 DEBUG Decrafting Mod] 2x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 2x Quality Retaining Soil
[06:27:15 DEBUG Decrafting Mod] 3x Stone
[06:27:15 DEBUG Decrafting Mod] 1x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 5x Speed-Gro
[06:27:15 DEBUG Decrafting Mod] 1x Pine Tar
[06:27:15 DEBUG Decrafting Mod] 1x Clam
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 5x Deluxe Speed-Gro
[06:27:15 DEBUG Decrafting Mod] 1x Oak Resin
[06:27:15 DEBUG Decrafting Mod] 1x Coral
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Cherry Bomb
[06:27:15 DEBUG Decrafting Mod] 4x Copper Ore
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bomb
[06:27:15 DEBUG Decrafting Mod] 4x Iron Ore
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Mega Bomb
[06:27:15 DEBUG Decrafting Mod] 4x Gold Ore
[06:27:15 DEBUG Decrafting Mod] 1x Solar Essence
[06:27:15 DEBUG Decrafting Mod] 1x Void Essence
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 5x Explosive Ammo
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 2x Coal
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 3x Copper Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 2x Iron Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Ancient Seeds
[06:27:15 DEBUG Decrafting Mod] 1x Ancient Seed
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 10x Spring Seeds
[06:27:15 DEBUG Decrafting Mod] 1x Wild Horseradish
[06:27:15 DEBUG Decrafting Mod] 1x Daffodil
[06:27:15 DEBUG Decrafting Mod] 1x Leek
[06:27:15 DEBUG Decrafting Mod] 1x Dandelion
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 10x Summer Seeds
[06:27:15 DEBUG Decrafting Mod] 1x Spice Berry
[06:27:15 DEBUG Decrafting Mod] 1x Grape
[06:27:15 DEBUG Decrafting Mod] 1x Sweet Pea
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 10x Fall Seeds
[06:27:15 DEBUG Decrafting Mod] 1x Common Mushroom
[06:27:15 DEBUG Decrafting Mod] 1x Wild Plum
[06:27:15 DEBUG Decrafting Mod] 1x Hazelnut
[06:27:15 DEBUG Decrafting Mod] 1x Blackberry
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 10x Winter Seeds
[06:27:15 DEBUG Decrafting Mod] 1x Winter Root
[06:27:15 DEBUG Decrafting Mod] 1x Crystal Fruit
[06:27:15 DEBUG Decrafting Mod] 1x Snow Yam
[06:27:15 DEBUG Decrafting Mod] 1x Crocus
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Tea Sapling
[06:27:15 DEBUG Decrafting Mod] 2x Error Item
[06:27:15 DEBUG Decrafting Mod] 5x Fiber
[06:27:15 DEBUG Decrafting Mod] 5x Wood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Warp Totem: Farm
[06:27:15 DEBUG Decrafting Mod] 1x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Honey
[06:27:15 DEBUG Decrafting Mod] 20x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Warp Totem: Mountains
[06:27:15 DEBUG Decrafting Mod] 1x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 25x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Warp Totem: Beach
[06:27:15 DEBUG Decrafting Mod] 1x Hardwood
[06:27:15 DEBUG Decrafting Mod] 2x Coral
[06:27:15 DEBUG Decrafting Mod] 10x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Warp Totem: Desert
[06:27:15 DEBUG Decrafting Mod] 2x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Coconut
[06:27:15 DEBUG Decrafting Mod] 4x Iridium Ore
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Rain Totem
[06:27:15 DEBUG Decrafting Mod] 1x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Truffle Oil
[06:27:15 DEBUG Decrafting Mod] 5x Pine Tar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Field Snack
[06:27:15 DEBUG Decrafting Mod] 1x Acorn
[06:27:15 DEBUG Decrafting Mod] 1x Maple Seed
[06:27:15 DEBUG Decrafting Mod] 1x Pine Cone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Jack-O-Lantern
[06:27:15 DEBUG Decrafting Mod] 1x Pumpkin
[06:27:15 DEBUG Decrafting Mod] 1x Torch
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wood Floor
[06:27:15 DEBUG Decrafting Mod] 1x Wood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Straw Floor
[06:27:15 DEBUG Decrafting Mod] 1x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Weathered Floor
[06:27:15 DEBUG Decrafting Mod] 1x Wood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 5x Crystal Floor
[06:27:15 DEBUG Decrafting Mod] 1x Refined Quartz
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Stone Floor
[06:27:15 DEBUG Decrafting Mod] 1x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 5x Brick Floor
[06:27:15 DEBUG Decrafting Mod] 2x Clay
[06:27:15 DEBUG Decrafting Mod] 5x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wood Path
[06:27:15 DEBUG Decrafting Mod] 1x Wood
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Gravel Path
[06:27:15 DEBUG Decrafting Mod] 1x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Cobblestone Path
[06:27:15 DEBUG Decrafting Mod] 1x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Stepping Stone Path
[06:27:15 DEBUG Decrafting Mod] 1x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 5x Crystal Path
[06:27:15 DEBUG Decrafting Mod] 1x Refined Quartz
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 5x Wild Bait
[06:27:15 DEBUG Decrafting Mod] 10x Fiber
[06:27:15 DEBUG Decrafting Mod] 5x Bug Meat
[06:27:15 DEBUG Decrafting Mod] 5x Slime
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 5x Bait
[06:27:15 DEBUG Decrafting Mod] 1x Bug Meat
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Spinner
[06:27:15 DEBUG Decrafting Mod] 2x Iron Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 3x Magnet
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Trap Bobber
[06:27:15 DEBUG Decrafting Mod] 1x Copper Bar
[06:27:15 DEBUG Decrafting Mod] 10x Sap
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Cork Bobber
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 5x Hardwood
[06:27:15 DEBUG Decrafting Mod] 10x Slime
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Dressed Spinner
[06:27:15 DEBUG Decrafting Mod] 2x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Cloth
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Treasure Hunter
[06:27:15 DEBUG Decrafting Mod] 2x Gold Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Barbed Hook
[06:27:15 DEBUG Decrafting Mod] 1x Copper Bar
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Gold Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Oil of Garlic
[06:27:15 DEBUG Decrafting Mod] 10x Garlic
[06:27:15 DEBUG Decrafting Mod] 1x Oil
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Life Elixir
[06:27:15 DEBUG Decrafting Mod] 1x Red Mushroom
[06:27:15 DEBUG Decrafting Mod] 1x Purple Mushroom
[06:27:15 DEBUG Decrafting Mod] 1x Morel
[06:27:15 DEBUG Decrafting Mod] 1x Chanterelle
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Crab Pot
[06:27:15 DEBUG Decrafting Mod] 40x Wood
[06:27:15 DEBUG Decrafting Mod] 3x Iron Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Iridium Band
[06:27:15 DEBUG Decrafting Mod] 5x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] 50x Solar Essence
[06:27:15 DEBUG Decrafting Mod] 50x Void Essence
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wedding Ring
[06:27:15 DEBUG Decrafting Mod] 5x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] 1x Prismatic Shard
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Ring of Yoba
[06:27:15 DEBUG Decrafting Mod] 5x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 5x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Diamond
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Sturdy Ring
[06:27:15 DEBUG Decrafting Mod] 2x Copper Bar
[06:27:15 DEBUG Decrafting Mod] 25x Bug Meat
[06:27:15 DEBUG Decrafting Mod] 25x Slime
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Warrior Ring
[06:27:15 DEBUG Decrafting Mod] 10x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 25x Coal
[06:27:15 DEBUG Decrafting Mod] 10x Frozen Tear
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Tub o' Flowers
[06:27:15 DEBUG Decrafting Mod] 15x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Tulip Bulb
[06:27:15 DEBUG Decrafting Mod] 1x Jazz Seeds
[06:27:15 DEBUG Decrafting Mod] 1x Poppy Seeds
[06:27:15 DEBUG Decrafting Mod] 1x Spangle Seeds
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wooden Brazier
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] 5x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wicked Statue
[06:27:15 DEBUG Decrafting Mod] 5x Coal
[06:27:15 DEBUG Decrafting Mod] 25x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Stone Brazier
[06:27:15 DEBUG Decrafting Mod] 10x Stone
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] 5x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Gold Brazier
[06:27:15 DEBUG Decrafting Mod] 1x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] 5x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Campfire
[06:27:15 DEBUG Decrafting Mod] 10x Stone
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Fiber
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Stump Brazier
[06:27:15 DEBUG Decrafting Mod] 5x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Carved Brazier
[06:27:15 DEBUG Decrafting Mod] 10x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Skull Brazier
[06:27:15 DEBUG Decrafting Mod] 10x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Solar Essence
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Barrel Brazier
[06:27:15 DEBUG Decrafting Mod] 50x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Solar Essence
[06:27:15 DEBUG Decrafting Mod] 1x Coal
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Marble Brazier
[06:27:15 DEBUG Decrafting Mod] 1x Marble
[06:27:15 DEBUG Decrafting Mod] 1x Aquamarine
[06:27:15 DEBUG Decrafting Mod] 100x Stone
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wood Lamp-post
[06:27:15 DEBUG Decrafting Mod] 50x Wood
[06:27:15 DEBUG Decrafting Mod] 1x Battery Pack
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Iron Lamp-post
[06:27:15 DEBUG Decrafting Mod] 1x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Battery Pack
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x 0
[06:27:15 DEBUG Decrafting Mod] 10x Hardwood
[06:27:15 DEBUG Decrafting Mod] 3x Basic Fertilizer
[06:27:15 DEBUG Decrafting Mod] 3x Petrified Slime
[06:27:15 DEBUG Decrafting Mod] 1x Oak Resin
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bait
[06:27:15 DEBUG Decrafting Mod] 10x Bug Meat
[06:27:15 DEBUG Decrafting Mod] 1x Prismatic Shard
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Wild Bait
[06:27:15 DEBUG Decrafting Mod] 100x Fiber
[06:27:15 DEBUG Decrafting Mod] 50x Bug Meat
[06:27:15 DEBUG Decrafting Mod] 20x Slime
[06:27:15 DEBUG Decrafting Mod] 1x Prismatic Shard
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Magnet
[06:27:15 DEBUG Decrafting Mod] 10x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 1x Prismatic Shard
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Spinner
[06:27:15 DEBUG Decrafting Mod] 4x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 2x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Lead Bobber
[06:27:15 DEBUG Decrafting Mod] 1x Anchor
[06:27:15 DEBUG Decrafting Mod] 3x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Trap Bobber
[06:27:15 DEBUG Decrafting Mod] 2x Copper Bar
[06:27:15 DEBUG Decrafting Mod] 20x Sap
[06:27:15 DEBUG Decrafting Mod] 5x Quality Fertilizer
[06:27:15 DEBUG Decrafting Mod] 1x Acorn
[06:27:15 DEBUG Decrafting Mod] 3x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Cork Bobber
[06:27:15 DEBUG Decrafting Mod] 20x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Hardwood
[06:27:15 DEBUG Decrafting Mod] 20x Slime
[06:27:15 DEBUG Decrafting Mod] 1x Petrified Slime
[06:27:15 DEBUG Decrafting Mod] 4x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Treasure Hunter
[06:27:15 DEBUG Decrafting Mod] 8x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 4x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Barbed Hook
[06:27:15 DEBUG Decrafting Mod] 2x Copper Bar
[06:27:15 DEBUG Decrafting Mod] 2x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 2x Gold Bar
[06:27:15 DEBUG Decrafting Mod] 5x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Dressed Spinner
[06:27:15 DEBUG Decrafting Mod] 4x Iron Bar
[06:27:15 DEBUG Decrafting Mod] 2x Cloth
[06:27:15 DEBUG Decrafting Mod] 1x Amethyst
[06:27:15 DEBUG Decrafting Mod] 1x Aquamarine
[06:27:15 DEBUG Decrafting Mod] 1x Emerald
[06:27:15 DEBUG Decrafting Mod] 1x Jade
[06:27:15 DEBUG Decrafting Mod] 1x Topaz
[06:27:15 DEBUG Decrafting Mod] 1x Ruby
[06:27:15 DEBUG Decrafting Mod] 5x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Ring of Regeneration
[06:27:15 DEBUG Decrafting Mod] 3x Life Elixir
[06:27:15 DEBUG Decrafting Mod] 3x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Ring of Diamond Booze
[06:27:15 DEBUG Decrafting Mod] 1x Diamond
[06:27:15 DEBUG Decrafting Mod] 3x Gold Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Ring of Wide Nets
[06:27:15 DEBUG Decrafting Mod] 3x Woodskip
[06:27:15 DEBUG Decrafting Mod] 5x Gold Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Refreshing Ring
[06:27:15 DEBUG Decrafting Mod] 1x Prismatic Shard
[06:27:15 DEBUG Decrafting Mod] 3x Iridium Bar
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Joint
[06:27:15 DEBUG Decrafting Mod] 1x Soggy Newspaper
[06:27:15 DEBUG Decrafting Mod] 1x Sour Diesel
[06:27:15 DEBUG Decrafting Mod] 2x Blue Dream
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Weed-Infused Skooma
[06:27:15 DEBUG Decrafting Mod] 1x Sugar
[06:27:15 DEBUG Decrafting Mod] 1x Celestine
[06:27:15 DEBUG Decrafting Mod] 5x Cannabis
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bouquet of Devotion
[06:27:15 DEBUG Decrafting Mod] 1x Lilac
[06:27:15 DEBUG Decrafting Mod] 1x Lotus
[06:27:15 DEBUG Decrafting Mod] 1x Lavender
[06:27:15 DEBUG Decrafting Mod] 1x Violet
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bouquet of Exuberance
[06:27:15 DEBUG Decrafting Mod] 1x Hibiscus
[06:27:15 DEBUG Decrafting Mod] 1x Tulip
[06:27:15 DEBUG Decrafting Mod] 1x Poppy
[06:27:15 DEBUG Decrafting Mod] 1x Herbal Peony
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bouquet of Hope
[06:27:15 DEBUG Decrafting Mod] 1x Chrysanthemum
[06:27:15 DEBUG Decrafting Mod] 1x Magnolia
[06:27:15 DEBUG Decrafting Mod] 1x Daffodil
[06:27:15 DEBUG Decrafting Mod] 1x Sunflower
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bouquet of Longing
[06:27:15 DEBUG Decrafting Mod] 1x Clematis
[06:27:15 DEBUG Decrafting Mod] 1x Wisteria
[06:27:15 DEBUG Decrafting Mod] 1x Iris
[06:27:15 DEBUG Decrafting Mod] 1x Crocus
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bouquet of Passion
[06:27:15 DEBUG Decrafting Mod] 1x English Rose
[06:27:15 DEBUG Decrafting Mod] 1x Carnation
[06:27:15 DEBUG Decrafting Mod] 1x Freesia
[06:27:15 DEBUG Decrafting Mod] 1x Sweet Pea
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Bouquet of Purity
[06:27:15 DEBUG Decrafting Mod] 1x Lily
[06:27:15 DEBUG Decrafting Mod] 1x Jasmine
[06:27:15 DEBUG Decrafting Mod] 1x Daisy
[06:27:15 DEBUG Decrafting Mod] 1x Allium
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Florist's Table
[06:27:15 DEBUG Decrafting Mod] 10x Hardwood
[06:27:15 DEBUG Decrafting Mod] 1x Cloth
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Allium
[06:27:15 DEBUG Decrafting Mod] 1x Allium
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Blue Jazz
[06:27:15 DEBUG Decrafting Mod] 1x Blue Jazz
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Camellia
[06:27:15 DEBUG Decrafting Mod] 1x Camellia
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Carnation
[06:27:15 DEBUG Decrafting Mod] 1x Carnation
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Chrysanthemum
[06:27:15 DEBUG Decrafting Mod] 1x Chrysanthemum
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Clematis
[06:27:15 DEBUG Decrafting Mod] 1x Clematis
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Crocus
[06:27:15 DEBUG Decrafting Mod] 1x Crocus
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Daffodil
[06:27:15 DEBUG Decrafting Mod] 1x Daffodil
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Dahlia
[06:27:15 DEBUG Decrafting Mod] 1x Dahlia
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Daisy
[06:27:15 DEBUG Decrafting Mod] 1x Daisy
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Dandelion
[06:27:15 DEBUG Decrafting Mod] 1x Dandelion
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Delphinium
[06:27:15 DEBUG Decrafting Mod] 1x Delphinium
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted English Rose
[06:27:15 DEBUG Decrafting Mod] 1x English Rose
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Fairy Rose
[06:27:15 DEBUG Decrafting Mod] 1x Fairy Rose
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Freesia
[06:27:15 DEBUG Decrafting Mod] 1x Freesia
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Geranium
[06:27:15 DEBUG Decrafting Mod] 1x Geranium
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Hibiscus
[06:27:15 DEBUG Decrafting Mod] 1x Hibiscus
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Hyacinth
[06:27:15 DEBUG Decrafting Mod] 1x Hyacinth
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Hydrangea
[06:27:15 DEBUG Decrafting Mod] 1x Hydrangea
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Iris
[06:27:15 DEBUG Decrafting Mod] 1x Iris
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Jasmine
[06:27:15 DEBUG Decrafting Mod] 1x Jasmine
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Lavender
[06:27:15 DEBUG Decrafting Mod] 1x Lavender
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Lilac
[06:27:15 DEBUG Decrafting Mod] 1x Lilac
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Lily
[06:27:15 DEBUG Decrafting Mod] 1x Lily
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Lotus
[06:27:15 DEBUG Decrafting Mod] 1x Lotus
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Magnolia
[06:27:15 DEBUG Decrafting Mod] 1x Magnolia
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Peony
[06:27:15 DEBUG Decrafting Mod] 1x Herbal Peony
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Petunia
[06:27:15 DEBUG Decrafting Mod] 1x Petunia
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Poppy
[06:27:15 DEBUG Decrafting Mod] 1x Poppy
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Summer Spangle
[06:27:15 DEBUG Decrafting Mod] 1x Summer Spangle
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Sunflower
[06:27:15 DEBUG Decrafting Mod] 1x Sunflower
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Sweet Pea
[06:27:15 DEBUG Decrafting Mod] 1x Sweet Pea
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Tulip
[06:27:15 DEBUG Decrafting Mod] 1x Tulip
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Violet
[06:27:15 DEBUG Decrafting Mod] 1x Violet
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 DEBUG Decrafting Mod] Recipe gives: 1x Potted Wisteria
[06:27:15 DEBUG Decrafting Mod] 1x Clematis
[06:27:15 DEBUG Decrafting Mod] 10x Wood
[06:27:15 DEBUG Decrafting Mod] 10x Clay
[06:27:15 DEBUG Decrafting Mod] -----------------------------------------------------------
[06:27:15 TRACE Pet Interaction] Removing TempPet
[06:27:15 INFO  Send Items] This is your "friend command". Get your friends to run this command in the SMAPI console to add you as a friend...
[06:27:15 ALERT Send Items] si_addfriend Dragon_235522027 Dragon Immersive
[06:27:15 INFO  Send Items] They need to be using the Send Items mod too :)
[06:27:15 TRACE Better Windows Mod] Requested cache invalidation for 'TileSheets\furniture'.
[06:27:15 DEBUG Better Windows Mod] Loading furniture. Season: fall
[06:27:16 TRACE SMAPI] Better Windows Mod loaded asset 'TileSheets\furniture'.
[06:27:16 TRACE SMAPI] Invalidated 1 asset names: TileSheets\furniture. Reloaded 1 core assets.
[06:27:16 DEBUG ChildBedConfig] Config info found for Dragon.  Proceeding to edit map.
[06:27:16 DEBUG ChildBedConfig] Crib and beds exist.  Removing them from map and replacing them with default tiles...
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC loaded Characters\schedules\Andy.
[06:27:16 TRACE SMAPI] Content Patcher loaded asset 'Characters\schedules\Andy'.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC loaded Characters\schedules\Susan.
[06:27:16 TRACE SMAPI] Content Patcher loaded asset 'Characters\schedules\Susan'.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC loaded Characters\schedules\Olivia.
[06:27:16 TRACE SMAPI] Content Patcher loaded asset 'Characters\schedules\Olivia'.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC loaded Characters\Dialogue\Olivia.
[06:27:16 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Olivia'.
[06:27:16 TRACE Content Patcher] JohnNpc edited Data\animationDescriptions.
[06:27:16 TRACE Content Patcher] Lyell edited Data\animationDescriptions.
[06:27:16 TRACE Content Patcher] Sorren Original NPC edited Data\animationDescriptions.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded edited Data\animationDescriptions.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\animationDescriptions.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\animationDescriptions.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\animationDescriptions.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\animationDescriptions.
[06:27:16 TRACE SMAPI] Content Patcher edited Data\animationDescriptions.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Characters\schedules\Victor.
[06:27:16 TRACE SMAPI] Content Patcher loaded asset 'Characters\schedules\Victor'.
[06:27:16 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC loaded Characters\Dialogue\Victor.
[06:27:16 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Victor'.
[06:27:16 TRACE Content Patcher] Lyell loaded Characters\schedules\Lyell.
[06:27:16 TRACE SMAPI] Content Patcher loaded asset 'Characters\schedules\Lyell'.
[06:27:17 ERROR PyTK] This mod failed in the GameLoop.DayStarted event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at PyTK.PyTKMod.<>c.<Entry>b__22_0(Object s, DayStartedEventArgs e) in C:\Users\Courtney\Documents\Stardew\Modding\Stardew-Valley-Mods-master-Routine\Stardew-Valley-Mods-master\PyTK\PyTKMod.cs:line 82
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:27:17 TRACE Mail Framework Mod] Requested cache invalidation for 'Data\mail'.
[06:27:17 TRACE SMAPI] Invalidated 0 cache entries.
[06:27:17 TRACE Event Repeater] Forgetting event id: 37409999
[06:27:17 DEBUG Event Repeater] New Day, Forget events!
[06:27:17 DEBUG Event Repeater] New Day, Removed Flagged Mail!
[06:27:17 DEBUG Event Repeater] New Day, Everyone Forgot what you said!
[06:27:17 TRACE Farm Type Manager] Beginning file loading process...
[06:27:17 TRACE Farm Type Manager] Loading files from content pack: Farmer to Florist
[06:27:17 TRACE Farm Type Manager] Validating data from content pack: Farmer to Florist
[06:27:17 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[06:27:17 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[06:27:17 TRACE Farm Type Manager] Validation complete for content pack: Farmer to Florist
[06:27:17 TRACE Farm Type Manager] Checking file conditions...
[06:27:17 TRACE Farm Type Manager] Content pack loaded successfully.
[06:27:17 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[06:27:17 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[06:27:17 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Checking file conditions...
[06:27:17 TRACE Farm Type Manager] Data folder archive successful.
[06:27:17 TRACE Farm Type Manager] Farm type condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] Farm type matched a setting. File allowed.
[06:27:17 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] Mod check successful: "flashshifter.immersivefarm2remastered" does exist.
[06:27:17 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[06:27:17 TRACE Farm Type Manager] Content pack loaded successfully.
[06:27:17 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[06:27:17 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[06:27:17 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Checking file conditions...
[06:27:17 TRACE Farm Type Manager] Data folder archive successful.
[06:27:17 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist.
[06:27:17 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[06:27:17 TRACE Farm Type Manager] Content pack loaded successfully.
[06:27:17 TRACE Farm Type Manager] All available content packs checked.
[06:27:17 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[06:27:17 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[06:27:17 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[06:27:17 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[06:27:17 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[06:27:17 TRACE Farm Type Manager] Checking file conditions...
[06:27:17 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[06:27:17 TRACE Farm Type Manager] Checking for saved objects that went missing overnight...
[06:27:17 TRACE Farm Type Manager] Starting forage generation for this content pack: Farmer to Florist
[06:27:17 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Forage" (Farm)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Index parsed from "Daisy" into ID: 2665
[06:27:17 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Farm: 3.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Farm Forage" (Farm)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Town Forage" (Town)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Index parsed from "Daisy" into ID: 2665
[06:27:17 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Town: 3.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Town Forage" (Town)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Forage" (Forest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Index parsed from "Daisy" into ID: 2665
[06:27:17 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Forest: 0.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Forest Forage" (Forest)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain Forage" (Mountain)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Index parsed from "Daisy" into ID: 2665
[06:27:17 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Mountain: 1.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain Forage" (Mountain)
[06:27:17 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Farmer to Florist
[06:27:17 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Farm forage area 1" (Farm)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Farm: 2.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Farm forage area 1" (Farm)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom spawns at stump area" (Farm)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Farm: 3.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Mushroom spawns at stump area" (Farm)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Geode Spawns" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at DeepCave: 1.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Geode Spawns" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "DeepCave forage area 1" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Geode Mineral Spawns" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 10. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at DeepCave: 1.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Geode Mineral Spawns" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Frozen Geode Mineral Spawns" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at DeepCave: 0.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Frozen Geode Mineral Spawns" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Frozen Geode Mineral Spawns 2" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Magma Geode Mineral Spawns" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Magma Geode Mineral Spawns 2" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Prismatic Shard Spawn" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "DeepCave forage area 2" (DeepCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 1" (Beach)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Forest: 1.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Forest forage area 1" (Forest)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 2" (Forest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Backwoods: 0.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 1" (Summit)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Summit: 2.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 1" (Summit)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Mountain: 0.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Railroad: 4.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (BlueMoonVineyard)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at BlueMoonVineyard: 1.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "BlueMoonVineyard forage area 1" (BlueMoonVineyard)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "TownEast forage area 1" (TownEast)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at TownEast: 3.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "TownEast forage area 1" (TownEast)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 1" (LostWoods)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 2" (LostWoods)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 3" (LostWoods)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 4" (LostWoods)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 5" (LostWoods)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 6" (LostWoods)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at LostWoods: 4.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "LostWoods forage area 6" (LostWoods)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at ForestWest: 7.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at ForestWest: 2.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at ForestWest: 5.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (ForestWest)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 1" (SpriteSpring)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at SpriteSpring: 3.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 1" (SpriteSpring)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (SpriteSpring)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (SpriteSpring)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 5" (SpriteSpring)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] No forage list selected. This generally means the fallIndexList was empty. Skipping to the next forage area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (AuroraVineyard)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (AuroraVineyard)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Ancient Fruit Spawns" (AuroraVineyard)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:27:17 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (ShearwaterBridge)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at ShearwaterBridge: 1.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (ShearwaterBridge)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Golden Relic Spawn" (DesertRailway)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (TreasureCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:27:17 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:27:17 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:27:17 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "TreasureCave Recurring Spawn" (TreasureCave)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at TreasureCave: 2.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "TreasureCave Recurring Spawn" (TreasureCave)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Coconut and Catus Fruit" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 12.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Coconut and Catus Fruit" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 14.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands bones" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking forage settings for this area: "Lost Woods Junimo Noises" (LostWoods)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:27:17 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at LostWoods: 42.
[06:27:17 TRACE Farm Type Manager] Forage generation complete for this area: "Lost Woods Junimo Noises" (LostWoods)
[06:27:17 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Dragon_235522027.json
[06:27:17 TRACE Farm Type Manager] Forage generation is disabled for this file.
[06:27:17 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[06:27:17 TRACE Farm Type Manager] Starting large object generation for this content pack: Farmer to Florist
[06:27:17 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[06:27:17 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[06:27:17 TRACE Farm Type Manager] Checking large object settings for this area: "Farm large object area 1" (Farm)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[06:27:17 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[06:27:17 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[06:27:17 TRACE Farm Type Manager] Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Farm: 8.
[06:27:17 TRACE Farm Type Manager] Large object generation complete for this area: "Farm large object area 1" (Farm)
[06:27:17 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[06:27:17 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Dragon_235522027.json
[06:27:17 TRACE Farm Type Manager] Large object generation is disabled for this file.
[06:27:17 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[06:27:17 TRACE Farm Type Manager] Starting ore generation for this content pack: Farmer to Florist
[06:27:17 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[06:27:17 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[06:27:17 TRACE Farm Type Manager] Checking ore settings for this area: "Farm ore area 1" (Farm)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[06:27:17 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at Farm: 5.
[06:27:17 TRACE Farm Type Manager] Ore generation process complete for this area: "Farm ore area 1" (Farm)
[06:27:17 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[06:27:17 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Dragon_235522027.json
[06:27:17 TRACE Farm Type Manager] Ore generation is disabled for this file.
[06:27:17 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[06:27:17 TRACE Farm Type Manager] Starting monster generation for this content pack: Farmer to Florist
[06:27:17 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[06:27:17 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:27:17 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[06:27:17 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 500.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Bone Yard Guards" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 25.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Bone Yard Guards" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 25.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Serpent Guards" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 38.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Shadow Shaman Sentries" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\CorruptMummy.
[06:27:17 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\CorruptMummy'.
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 15.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 1.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Serpent Aggros" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 2.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Serpent Aggros" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Serpent Guards" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\CorruptSerpent.
[06:27:17 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\CorruptSerpent'.
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 5.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Serpent Guards" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:27:17 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:27:17 TRACE Farm Type Manager] Index parsed from "Void Shard" into ID: 2819
[06:27:17 TRACE Content Patcher] Stardew Valley Expanded loaded Characters\Monsters\Apophis.
[06:27:17 TRACE SMAPI] Content Patcher loaded asset 'Characters\Monsters\Apophis'.
[06:27:17 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:27:17 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 1.
[06:27:17 TRACE Farm Type Manager] Monster spawn process complete for this area: "Apophis Boss Monster" (CrimsonBadlands)
[06:27:17 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Forage Locations
[06:27:17 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Dragon_235522027.json
[06:27:17 TRACE Farm Type Manager] Monster generation is disabled for this file.
[06:27:17 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[06:27:18 TRACE Aggressive Acorns] Enraging trees in all available areas.
[06:27:18 TRACE Aggressive Acorns] Farm - replaced 9 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] Mountain - replaced 74 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] Forest - replaced 210 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] BusStop - replaced 7 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] Desert - replaced 84 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] Railroad - replaced 62 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] Backwoods - replaced 20 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] BlueMoonVineyard - replaced 35 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] ShearwaterBridge - replaced 67 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] ForestWest - replaced 505 Tree with AggressiveTree.
[06:27:18 TRACE Aggressive Acorns] Started watching for new trees/new areas.
[06:27:18 TRACE Compost, Pests, and Cultivation] There are currently 42 infested crops
[06:27:18 TRACE Compost, Pests, and Cultivation] Now there are 42 infested crops
[06:27:18 TRACE Compost, Pests, and Cultivation] Running Cultivation.OnNewDay for Farm
[06:27:18 TRACE Compost, Pests, and Cultivation] Running Cultivation.OnNewDay for Greenhouse
[06:27:18 ERROR No Soil Decay Redux] This mod failed in the GameLoop.DayStarted event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at NoSoilDecayRedux.NoSoilDecayReduxMod.<>c.<restoreHoeDirt>b__4_1(Object obj) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 58
   at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
   at NoSoilDecayRedux.NoSoilDecayReduxMod.restoreHoeDirt() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 58
   at NoSoilDecayRedux.NoSoilDecayReduxMod.<Entry>b__2_0(Object s, DayStartedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 23
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:27:18 TRACE Festival of the Mundane] It's Shadow Festival Day!
[06:27:18 TRACE Festival of the Mundane] Accessed mod-provided API for Json Assets.
[06:27:18 TRACE Festival of the Mundane] Adding calming hats to Vendor stock
[06:27:18 TRACE Festival of the Mundane] Adding other hats to Vendor stock
[06:27:18 TRACE Festival of the Mundane] Requested cache invalidation for 'Data\mail'.
[06:27:18 TRACE SMAPI] Invalidated 0 cache entries.
[06:27:18 TRACE Festival of the Mundane] Requested cache invalidation for 'Characters\Dialogue\Krobus'.
[06:27:18 TRACE SMAPI] Invalidated 0 cache entries.
[06:27:18 TRACE Festival of the Mundane] Requested cache invalidation for 'Strings\StringsFromCSFiles'.
[06:27:18 TRACE SMAPI] Invalidated 1 asset names: Strings\StringsFromCSFiles. Reloaded 0 core assets.
[06:27:18 TRACE Festival of the Mundane] Requested cache invalidation for 'Maps\Sewer'.
[06:27:18 TRACE Festival of the Mundane] Loading our replacement Sewer map
[06:27:18 TRACE SMAPI] Festival of the Mundane loaded asset 'Maps\Sewer'.
[06:27:18 TRACE SMAPI] Invalidated 1 asset names: Maps\Sewer. Reloaded 1 core assets.
[06:27:18 TRACE Content Patcher] Unique Jealousy Responses edited Strings\StringsFromCSFiles.
[06:27:18 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Strings\StringsFromCSFiles.
[06:27:18 TRACE SMAPI] Content Patcher edited Strings\StringsFromCSFiles.
[06:27:18 TRACE Festival of the Mundane] Adding our changes to Krobus intro dialogue
[06:27:18 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles.
[06:27:18 TRACE Better Train Loot] Single player or Host:  Mod Enabled.
[06:27:18 TRACE Better Train Loot] Setting Max Trains to 2
[06:27:18 TRACE Better Junimos] Requested cache invalidation for 'Characters\Junimo'.
[06:27:18 TRACE SMAPI] Invalidated 0 cache entries.
[06:27:18 TRACE Deluxe Auto-Grabber] Searching Coop at <103,23> for auto-grabber
[06:27:18 TRACE Deluxe Auto-Grabber]   No grabber found
[06:27:18 TRACE Deluxe Auto-Grabber] Searching Coop at <109,23> for auto-grabber
[06:27:18 TRACE Deluxe Auto-Grabber]   No grabber found
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 3 Daisys
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 1 Blackberry
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 1 Wild Plum
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 2 Purple Mushrooms
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 1 Common Mushroom
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Town - found 1 Blackberry
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Town - found 3 Daisys
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Beach - found 1 Seaweed
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Mountain - found 1 Hazelnut
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Mountain - found 1 Daisy
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Forest - found 1 Purple Mushroom
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Railroad - found 1 Common Mushroom
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Railroad - found 1 Hazelnut
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Railroad - found 2 Red Mushrooms
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Summit - found 1 Purple Mushroom
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Summit - found 1 Wild Plum
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Common Mushroom
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Chanterelle
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Common Mushroom
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Purple Mushrooms
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Morel
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 4 Wild Plums
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Purple Mushrooms
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Red Mushroom
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 3 Morels
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Common Mushrooms
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Hazelnuts
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Sunflower
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Fairy Roses
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 3 Red Mushrooms
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Purple Mushroom
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 7 Cactus Fruits
[06:27:18 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 5 Coconuts
[06:27:18 TRACE JoysOfEfficiency] [AnimalAutomation] Opening coop door @[2,2]
[06:27:18 TRACE JoysOfEfficiency] [AnimalAutomation] Opening barn door @[3,3]
[06:27:18 TRACE JoysOfEfficiency] [AnimalAutomation] Opening barn door @[3,3]
[06:27:18 TRACE JoysOfEfficiency] [AnimalAutomation] Opening coop door @[2,2]
[06:27:18 DEBUG Send Items] [MailDelivery] Delivering mail...
[06:27:18 DEBUG Send Items] [MailDelivery] .delivering local mail to cloud...
[06:27:18 DEBUG Send Items] [MailDelivery] ..no local mail to deliver to cloud
[06:27:18 DEBUG Send Items] [MailDelivery] ..done
[06:27:18 DEBUG Send Items] [MailDelivery] .deliver cloud mail locally...
[06:27:18 DEBUG Send Items] [MailDelivery] ..downloading cloud mail...
[06:27:19 TRACE Better Windows Mod] Requested cache invalidation for 'TileSheets\furniture'.
[06:27:19 DEBUG Better Windows Mod] Loading furniture. Season: fall
[06:27:19 TRACE SMAPI] Better Windows Mod loaded asset 'TileSheets\furniture'.
[06:27:19 TRACE SMAPI] Invalidated 1 asset names: TileSheets\furniture. Reloaded 1 core assets.
[06:27:19 TRACE Climates of Ferngill] We are gathering temperatures from the climate file. Temps is 0.178215927505402, 2.67700598074229
[06:27:19 TRACE Climates of Ferngill] We are gathering temperatures from the climate file. Temps is 2.62726151187355, 3.52995473130756
[06:27:19 TRACE Climates of Ferngill] Updated the temperature for tommorow and today. Setting weather for today... 
[06:27:19 TRACE Climates of Ferngill] It is a wedding or festival today. Not attempting to run special weather or fog.
[06:27:19 TRACE Climates of Ferngill] Setting weather for tomorrow
[06:27:19 TRACE Climates of Ferngill] Weather Odds are Rain: 0.703, Windy: 0.881, and Storm 0.181
[06:27:19 TRACE Climates of Ferngill] Weather System Odds are Rain: 0.400, Windy: 0.400, and Storm 0.200
[06:27:19 TRACE Climates of Ferngill] Key: 0.70333593201369 with value: rain
Current Point: 0.70333593201369 with overflow result sunny
[06:27:19 TRACE Climates of Ferngill] Distribution odds is 0.4824272110327
[06:27:19 TRACE Climates of Ferngill] Weather result is rain
[06:27:19 TRACE Lunar Disturbances] Requested cache invalidation for 'LooseSprites\Cursors'.
[06:27:19 TRACE SMAPI] Better Windows Mod loaded asset 'LooseSprites\Cursors'.
[06:27:19 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited LooseSprites\Cursors.
[06:27:20 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors.
[06:27:20 TRACE SMAPI] Lunar Disturbances edited LooseSprites\Cursors.
[06:27:20 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\Cursors. Reloaded 1 core assets.
[06:27:20 TRACE Pond Painter] Checking pond at 152, 39.
[06:27:20 TRACE Pond Painter] Pond is empty and was recolored
[06:27:20 TRACE Pond Painter] Finished Day Update. There are 0 active animations.
[06:27:20 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:27:20 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Haley.
[06:27:20 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Haley.
[06:27:20 TRACE SMAPI] Content Patcher edited Portraits\Haley.
[06:27:20 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Clint.
[06:27:20 TRACE SMAPI] Content Patcher edited Portraits\Clint.
[06:27:20 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Haley.
[06:27:20 TRACE SMAPI] Content Patcher edited Characters\Haley.
[06:27:20 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Clint.
[06:27:20 TRACE SMAPI] Content Patcher edited Characters\Clint.
[06:27:20 TRACE SMAPI] Invalidated 4 asset names: Characters\Clint, Characters\Haley, Portraits\Clint, Portraits\Haley. Reloaded 4 core assets.
[06:27:21 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Clint.
[06:27:21 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Clint.
[06:27:21 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Clint.
[06:27:21 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Clint.
[06:27:21 TRACE Aggressive Acorns] Found new areas; enraging any trees.
[06:27:21 DEBUG Send Items] [MailDelivery] ...done.
[06:27:21 DEBUG Send Items] [MailDelivery] ..no cloud mail for current farmer
[06:27:21 DEBUG Send Items] [MailDelivery] ..done
[06:27:21 DEBUG Send Items] [MailDelivery] .mail delivered, done!
[06:27:21 DEBUG Send Items] [CleanPosted] Clean up posted mail...
[06:27:21 DEBUG Send Items] [CleanPosted] .done
[06:27:27 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:27:27 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:27:27 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:27:27 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sam.
[06:27:27 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Sam.
[06:27:27 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sam.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Sam.
[06:27:27 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sam.
[06:27:27 TRACE Content Patcher] Sorren Original NPC loaded Characters\Dialogue\Sorren.
[06:27:27 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Sorren'.
[06:27:27 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Harvey.
[06:27:27 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Harvey.
[06:27:27 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Harvey.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Harvey.
[06:27:27 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Harvey.
[06:27:27 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Krobus.
[06:27:27 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Krobus.
[06:27:27 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Krobus.
[06:27:27 TRACE Festival of the Mundane] Adding our changes to Krobus standard dialogue
[06:27:27 TRACE SMAPI] Festival of the Mundane edited Characters\Dialogue\Krobus.
[06:27:27 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sandy.
[06:27:27 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sandy.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Sandy.
[06:27:27 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sandy.
[06:27:27 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Willy.
[06:27:27 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Willy.
[06:27:27 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Willy.
[06:27:27 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Willy.
[06:27:28 TRACE Content Patcher] Stardew Valley Expanded edited Data\Fish.
[06:27:28 TRACE SMAPI] Content Patcher edited Data\Fish.
[06:27:28 TRACE SMAPI] Night Owl edited Data\Fish.
[06:27:32 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:35 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:37 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:37 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:38 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:27:42 TRACE Content Patcher] JohnNpc loaded Characters\Dialogue\John.
[06:27:42 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\John'.
[06:27:42 TRACE SpaceCore] Event: BeforeWarp
[06:27:42 TRACE game] Warping to Cellar
[06:27:43 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:27:43 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:27:43 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:27:43 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:27:43 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:27:43 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:27:43 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:27:43 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:27:43 TRACE Pet Interaction] Adding TempPet
[06:27:50 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:27:50 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:27:50 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:27:50 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Evelyn.
[06:27:50 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Evelyn.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Evelyn.
[06:27:50 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Evelyn.
[06:27:50 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Lewis.
[06:27:50 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Lewis.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Lewis.
[06:27:50 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Lewis.
[06:27:50 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Pam.
[06:27:50 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Pam.
[06:27:50 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Pam.
[06:27:50 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Robin.
[06:27:50 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Robin.
[06:27:50 TRACE Content Patcher] Immersive Farm 2 Remastered edited Characters\Dialogue\Robin.
[06:27:50 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Robin.
[06:27:50 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Marnie.
[06:27:50 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Marnie.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Marnie.
[06:27:50 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Marnie.
[06:27:50 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC loaded Characters\Dialogue\Susan.
[06:27:50 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Susan'.
[06:27:50 TRACE Content Patcher] Lyell loaded Characters\Dialogue\Lyell.
[06:27:50 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Lyell'.
[06:27:58 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Caroline.
[06:27:58 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Caroline.
[06:27:58 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Caroline.
[06:27:58 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Caroline.
[06:28:05 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Dwarf.
[06:28:05 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Dwarf.
[06:28:05 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Dwarf.
[06:28:05 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Dwarf.
[06:28:12 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\George.
[06:28:12 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\George.
[06:28:12 TRACE SMAPI] Content Patcher edited Characters\Dialogue\George.
[06:28:12 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Haley.
[06:28:12 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Haley.
[06:28:12 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Haley.
[06:28:12 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Haley.
[06:28:12 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Haley.
[06:28:12 TRACE Content Patcher] SeedsAreRare (CP) edited Characters\Dialogue\Pierre.
[06:28:12 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Pierre.
[06:28:12 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Pierre.
[06:28:12 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Pierre.
[06:28:12 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Pierre.
[06:28:12 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Penny.
[06:28:12 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Penny.
[06:28:12 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Penny.
[06:28:12 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Penny.
[06:28:12 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sebastian.
[06:28:12 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Sebastian.
[06:28:12 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sebastian.
[06:28:12 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sebastian.
[06:28:12 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Linus.
[06:28:12 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Linus.
[06:28:12 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Linus.
[06:28:12 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Linus.
[06:28:12 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Shane.
[06:28:12 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Shane.
[06:28:12 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Shane.
[06:28:12 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Shane.
[06:28:12 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Shane.
[06:28:19 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Maru.
[06:28:19 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Maru.
[06:28:19 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Maru.
[06:28:19 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Maru.
[06:28:19 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Maru.
[06:28:19 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Wizard.
[06:28:19 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Wizard.
[06:28:19 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Wizard.
[06:28:19 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Jas.
[06:28:19 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Jas.
[06:28:19 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Jas.
[06:28:19 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Jas.
[06:28:25 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:28:33 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:28:41 TRACE Content Patcher] Stardew Valley Expanded edited LooseSprites\map.
[06:28:41 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited LooseSprites\map.
[06:28:41 TRACE SMAPI] Content Patcher edited LooseSprites\map.
[06:28:41 TRACE SMAPI] Adopt & Skin edited Data\mail.
[06:28:41 TRACE Content Patcher] SeedsAreRare (CP) edited Data\mail.
[06:28:41 TRACE Content Patcher] CP Ancient Crops edited Data\mail.
[06:28:41 TRACE Content Patcher] Lyell edited Data\mail.
[06:28:41 TRACE Content Patcher] Sorren Original NPC edited Data\mail.
[06:28:41 TRACE Content Patcher] Stardew Valley Expanded edited Data\mail.
[06:28:41 TRACE SMAPI] Content Patcher edited Data\mail.
[06:28:41 TRACE SMAPI] Mail Framework Mod edited Data\mail.
[06:28:41 TRACE Festival of the Mundane] Adding our mail to Data/mail
[06:28:41 TRACE SMAPI] Festival of the Mundane edited Data\mail.
[06:28:41 TRACE SMAPI] Happy Birthday edited Data\mail.
[06:28:45 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Alex.
[06:28:45 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Alex.
[06:28:45 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Alex.
[06:28:45 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Alex.
[06:28:45 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Alex.
[06:28:45 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Leah.
[06:28:45 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Leah.
[06:28:45 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Leah.
[06:28:45 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Leah.
[06:28:45 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Leah.
[06:29:14 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC loaded Characters\Dialogue\Andy.
[06:29:14 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dialogue\Andy'.
[06:29:22 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Demetrius.
[06:29:22 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Demetrius.
[06:29:22 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Demetrius.
[06:29:22 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Demetrius.
[06:29:27 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:29:35 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:29:38 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Emily.
[06:29:38 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Emily.
[06:29:38 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Emily.
[06:29:38 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Emily.
[06:29:38 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Emily.
[06:29:38 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Jodi.
[06:29:38 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Jodi.
[06:29:38 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Jodi.
[06:29:38 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Jodi.
[06:29:38 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Elliott.
[06:29:38 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Elliott.
[06:29:38 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Elliott.
[06:29:38 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Elliott.
[06:29:38 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Elliott.
[06:29:46 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Gus.
[06:29:46 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Gus.
[06:29:46 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Gus.
[06:29:46 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Gus.
[06:29:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Abigail.
[06:29:53 TRACE Content Patcher] Unique Jealousy Responses edited Characters\Dialogue\Abigail.
[06:29:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Abigail.
[06:29:53 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Abigail.
[06:29:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Abigail.
[06:30:37 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Vincent.
[06:30:37 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Vincent.
[06:30:37 TRACE Content Patcher] Stardew Valley Expanded edited Characters\Dialogue\Vincent.
[06:30:37 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Vincent.
[06:31:14 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:31:20 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:31:22 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:31:22 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:31:22 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:31:22 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:31:22 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:31:22 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:31:22 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:31:22 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:31:23 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:31:32 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:31:47 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:31:53 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:31:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:32:28 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:32:35 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:32:45 TRACE SpaceCore] Event: BeforeWarp
[06:32:45 TRACE game] Warping to Farmhouse
[06:32:46 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:32:46 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:32:46 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:32:46 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:32:46 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:32:46 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:32:46 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:32:46 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:32:46 TRACE Pet Interaction] Removing TempPet
[06:32:46 TRACE Pet Interaction] Found temporary pet that should not be there (FarmHouse). Fixed it.
[06:32:50 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:32:50 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:32:50 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:32:50 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:32:50 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:32:50 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:32:50 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:32:50 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:32:52 TRACE SpaceCore] Event: BeforeWarp
[06:32:52 TRACE game] Warping to Farm
[06:32:53 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:32:53 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:32:53 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:32:53 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:32:53 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:32:53 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:32:53 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:32:53 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:32:53 TRACE Content Patcher] SeedsAreRare (CP) edited Data\Events\Farm.
[06:32:53 TRACE Content Patcher] CP Ancient Crops edited Data\Events\Farm.
[06:32:53 TRACE Content Patcher] Sorren Original NPC edited Data\Events\Farm.
[06:32:53 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\Events\Farm.
[06:32:53 TRACE Content Patcher] Which Farm Cave Redux - Content Patcher Pack edited Data\Events\Farm.
[06:32:53 TRACE Content Patcher] Immersive Farm 2 Remastered edited Data\Events\Farm.
[06:32:53 TRACE Content Patcher] Stardew Valley Expanded edited Data\Events\Farm.
[06:32:53 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Events\Farm.
[06:32:53 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Events\Farm.
[06:32:53 TRACE SMAPI] Content Patcher edited Data\Events\Farm.
[06:32:53 TRACE PyTK] InvokeTileAction:EntryAction
[06:32:53 TRACE Pet Interaction] Removing TempPet
[06:32:53 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:32:53 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:32:53 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:32:53 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:32:53 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:32:53 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:32:53 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:32:53 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:32:53 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:32:53 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:32:53 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:32:53 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:32:53 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:32:53 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:32:53 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:32:53 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:32:53 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:32:56 TRACE Content Patcher] Elle's Grass Replacement loaded TerrainFeatures\grass.
[06:32:56 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\grass'.
[06:32:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:32:57 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:33:02 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:33:02 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:33:02 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:33:02 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:33:02 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:33:02 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:33:02 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:33:02 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:33:03 TRACE SpaceCore] Event: ActionActivated
[06:33:06 TRACE SpaceCore] Event: ActionActivated
[06:33:06 TRACE SMAPI] Animal Husbandry Mod edited Data\CookingRecipes.
[06:33:06 TRACE SMAPI] Json Assets edited Data\CookingRecipes.
[06:33:06 TRACE Content Patcher] SeedsAreRare (CP) edited Data\CraftingRecipes.
[06:33:06 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\CraftingRecipes.
[06:33:06 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[06:33:06 TRACE SMAPI] Everlasting Baits And Unbreakable Tackles Mod edited Data\CraftingRecipes.
[06:33:06 TRACE SMAPI] Json Assets edited Data\CraftingRecipes.
[06:33:08 TRACE SpaceCore] Event: ActionActivated
[06:33:08 TRACE SMAPI] Animal Husbandry Mod edited Data\CookingRecipes.
[06:33:08 TRACE SMAPI] Json Assets edited Data\CookingRecipes.
[06:33:08 TRACE Content Patcher] SeedsAreRare (CP) edited Data\CraftingRecipes.
[06:33:08 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\CraftingRecipes.
[06:33:08 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[06:33:08 TRACE SMAPI] Everlasting Baits And Unbreakable Tackles Mod edited Data\CraftingRecipes.
[06:33:08 TRACE SMAPI] Json Assets edited Data\CraftingRecipes.
[06:33:09 TRACE SpaceCore] Event: ActionActivated
[06:33:09 TRACE SpaceCore] Event: ActionActivated
[06:33:13 TRACE SpaceCore] Event: ActionActivated
[06:33:13 TRACE SpaceCore] Event: BeforeWarp
[06:33:13 TRACE game] Warping to FarmHouse
[06:33:14 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:33:14 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:33:14 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:33:14 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:33:14 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:33:14 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:33:14 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:33:14 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:33:14 TRACE Pet Interaction] Removing TempPet
[06:33:14 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:33:14 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:33:14 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:33:14 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:33:14 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:33:14 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:33:14 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:33:14 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:33:14 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:33:14 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:33:14 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:33:14 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:33:14 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:33:14 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:33:14 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:33:23 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:33:23 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:33:23 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:33:23 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:33:23 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:33:23 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:33:23 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:33:23 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:33:24 TRACE SpaceCore] Event: BeforeWarp
[06:33:24 TRACE game] Warping to Farm
[06:33:25 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:33:25 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:33:25 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:33:25 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:33:25 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:33:25 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:33:25 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:33:25 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:33:25 TRACE PyTK] InvokeTileAction:EntryAction
[06:33:25 TRACE Pet Interaction] Removing TempPet
[06:33:25 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:33:25 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:33:25 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:33:25 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:33:25 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:33:25 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:33:25 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:33:25 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:33:25 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:33:25 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:33:25 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:33:25 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:33:25 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:33:25 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:33:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:33:25 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:33:25 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:33:30 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:31 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:31 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:31 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:32 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:32 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:32 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:32 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:32 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:32 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:33 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:33 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:33 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:33 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:33 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:36 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:33:36 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:33:36 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:33:36 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:33:36 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:33:36 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:33:36 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:33:36 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:33:37 TRACE Content Patcher] DZK312's Fanciful Resources edited Strings\Locations.
[06:33:37 TRACE Content Patcher] Rabbit Floof edited Strings\Locations.
[06:33:37 TRACE SMAPI] Content Patcher edited Strings\Locations.
[06:33:39 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:40 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:33:46 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:33:46 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:33:46 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:33:46 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:33:46 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:33:46 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:33:46 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:33:46 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:34:27 TRACE Climates of Ferngill] Calculations: Low Time is 620, with minute count 380, highTime is 1530, highMin is 930. The next low time is 1820. Current time is 1300, with min count 780
[06:34:27 TRACE Climates of Ferngill] Calculations: Minute Range is 550, with the calc time difference being -400, resulting in a calculated temp being 0.859704123842736
[06:35:17 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:18 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:18 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:19 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:19 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:19 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:21 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:21 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:22 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:23 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:24 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:25 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:30 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:35:32 TRACE SpaceCore] Event: ActionActivated
[06:35:32 TRACE SpaceCore] Event: BeforeWarp
[06:35:32 TRACE game] Warping to FarmHouse
[06:35:32 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:35:32 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:35:32 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:35:32 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:35:32 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:35:32 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:35:32 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:35:32 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:35:32 TRACE Pet Interaction] Removing TempPet
[06:35:32 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:35:32 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:35:32 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:35:32 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:35:32 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:35:32 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:35:32 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:35:32 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:35:32 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:35:32 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:35:32 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:35:32 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:35:32 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:35:32 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:35:32 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:35:37 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:35:37 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:35:37 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:35:37 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:35:37 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:35:37 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:35:37 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:35:37 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:35:41 TRACE SpaceCore] Event: BeforeWarp
[06:35:41 TRACE game] Warping to Farm
[06:35:42 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:35:42 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:35:42 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:35:42 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:35:42 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:35:42 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:35:42 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:35:42 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:35:42 TRACE PyTK] InvokeTileAction:EntryAction
[06:35:42 TRACE Pet Interaction] Removing TempPet
[06:35:42 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:35:42 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:35:42 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:35:42 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:35:42 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:35:42 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:35:42 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:35:42 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:35:42 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:35:42 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:35:42 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:35:42 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:35:42 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:35:42 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:35:42 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:35:42 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:35:42 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:35:45 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:35:45 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:35:45 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:35:45 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:35:45 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:35:45 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:35:45 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:35:45 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:35:49 TRACE SpaceCore] Event: ActionActivated
[06:35:49 TRACE SpaceCore] Event: BeforeWarp
[06:35:49 TRACE game] Warping to FarmHouse
[06:35:50 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:35:50 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:35:50 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:35:50 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:35:50 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:35:50 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:35:50 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:35:50 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:35:50 TRACE Pet Interaction] Removing TempPet
[06:35:50 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:35:50 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:35:50 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:35:50 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:35:50 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:35:50 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:35:50 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:35:50 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:35:50 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:35:50 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:35:50 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:35:50 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:35:50 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:35:50 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:35:50 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:35:52 TRACE SpaceCore] Event: BeforeWarp
[06:35:52 TRACE game] Warping to Cellar
[06:35:52 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:35:52 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:35:52 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:35:52 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:35:52 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:35:52 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:35:52 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:35:52 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:35:52 TRACE Pet Interaction] Adding TempPet
[06:35:55 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:57 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:57 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:35:59 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:00 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:00 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:01 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:01 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:03 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:04 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:04 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:05 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:07 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:36:07 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:36:07 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:36:07 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:36:07 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:36:07 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:36:07 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:36:07 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:36:24 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:25 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:26 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:27 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:31 TRACE SpaceCore] Event: BeforeWarp
[06:36:31 TRACE game] Warping to Farmhouse
[06:36:32 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:36:32 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:36:32 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:36:32 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:36:32 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:36:32 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:36:32 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:36:32 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:36:32 TRACE Pet Interaction] Removing TempPet
[06:36:34 TRACE SpaceCore] Event: BeforeWarp
[06:36:34 TRACE game] Warping to Farm
[06:36:35 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:36:35 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:36:35 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:36:35 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:36:35 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:36:35 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:36:35 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:36:35 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:36:35 TRACE PyTK] InvokeTileAction:EntryAction
[06:36:35 TRACE Pet Interaction] Removing TempPet
[06:36:35 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:36:35 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:36:35 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:36:35 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:36:35 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:36:35 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:36:35 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:36:35 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:36:35 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:36:35 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:36:35 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:36:35 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:36:35 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:36:35 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:36:35 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:36:35 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:36:35 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:36:40 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:36:40 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:36:40 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:36:40 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:36:40 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:36:40 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:36:40 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:36:40 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:36:40 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:36:44 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:36:44 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:36:45 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:36:46 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:36:52 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:53 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:53 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:53 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:53 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:54 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:36:57 TRACE SpaceCore] Event: ActionActivated
[06:36:57 TRACE SpaceCore] Event: BeforeWarp
[06:36:57 TRACE game] Warping to FarmHouse
[06:36:57 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:36:57 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:36:57 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:36:57 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:36:57 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:36:57 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:36:57 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:36:57 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:36:57 TRACE Pet Interaction] Removing TempPet
[06:36:57 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:36:57 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:36:57 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:36:57 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:36:57 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:36:57 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:36:57 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:36:57 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:36:57 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:36:57 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:36:57 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:36:57 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:36:57 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:36:57 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:36:57 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:36:59 TRACE SpaceCore] Event: BeforeWarp
[06:36:59 TRACE game] Warping to Cellar
[06:37:00 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:37:00 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:37:00 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:37:00 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:37:00 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:37:00 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:37:00 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:37:00 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:37:00 TRACE Pet Interaction] Adding TempPet
[06:37:03 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:04 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:05 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:05 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:05 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:06 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:06 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:08 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:09 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:09 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:12 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:13 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:14 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:17 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:17 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:20 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:21 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:22 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:23 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:25 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:25 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:29 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:30 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:30 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:31 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:37:31 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:37:31 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:37:31 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:37:31 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:37:31 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:37:31 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:37:31 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:37:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:34 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:35 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:35 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:35 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:35 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:35 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:36 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:40 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:41 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:46 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:47 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:49 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:50 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:51 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:53 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:54 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:57 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:37:57 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:38:00 TRACE SpaceCore] Event: BeforeWarp
[06:38:00 TRACE game] Warping to Farmhouse
[06:38:00 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:38:00 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:38:00 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:38:00 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:38:00 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:38:00 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:38:00 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:38:00 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:38:00 TRACE Pet Interaction] Removing TempPet
[06:38:01 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:38:01 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:38:01 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:38:01 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:38:01 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:38:01 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:38:01 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:38:01 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:38:05 TRACE SpaceCore] Event: BeforeWarp
[06:38:05 TRACE game] Warping to Farm
[06:38:05 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:38:05 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:38:05 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:38:05 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:38:05 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:38:05 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:38:05 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:38:05 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:38:05 TRACE PyTK] InvokeTileAction:EntryAction
[06:38:05 TRACE Pet Interaction] Removing TempPet
[06:38:05 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:38:05 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:38:05 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:38:05 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:38:05 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:38:05 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:38:05 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:38:05 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:38:05 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:38:05 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:38:05 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:38:05 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:38:05 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:38:05 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:38:05 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:38:05 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:38:05 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:38:08 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:09 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:09 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:10 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:10 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:10 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:11 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:11 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:11 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:12 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:12 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:13 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:13 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:14 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:15 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:16 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:16 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:38:18 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:38:18 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:38:18 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:38:18 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:38:18 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:38:18 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:38:18 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:38:18 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:38:21 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:38:23 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:38:23 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:38:24 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:38:32 TRACE SpaceCore] Event: ActionActivated
[06:38:32 TRACE SpaceCore] Event: BeforeWarp
[06:38:32 TRACE game] Warping to FarmHouse
[06:38:33 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:38:33 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:38:33 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:38:33 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:38:33 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:38:33 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:38:33 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:38:33 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:38:33 TRACE Pet Interaction] Removing TempPet
[06:38:33 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:38:33 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:38:33 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:38:33 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:38:33 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:38:33 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:38:33 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:38:33 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:38:33 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:38:33 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:38:33 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:38:33 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:38:33 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:38:33 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:38:33 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:38:51 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:38:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with chest player placed
[06:39:11 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:39:11 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:39:11 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:39:11 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:39:11 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:39:11 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:39:11 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:39:11 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:39:43 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:39:43 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:39:43 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:39:43 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:39:43 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:39:43 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:39:43 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:39:43 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:39:48 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall16.
[06:39:48 TRACE Content Patcher] Sorren Original NPC edited Data\Festivals\fall16.
[06:39:48 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall16.
[06:39:48 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall16.
[06:39:48 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall16.
[06:39:48 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall16.
[06:39:48 TRACE SMAPI] Content Patcher edited Data\Festivals\fall16.
[06:39:53 TRACE SpaceCore] Event: BeforeWarp
[06:39:53 TRACE game] Warping to Farm
[06:39:53 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:39:53 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:39:53 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:39:53 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:39:53 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:39:53 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:39:53 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:39:53 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:39:53 TRACE PyTK] InvokeTileAction:EntryAction
[06:39:53 TRACE Pet Interaction] Removing TempPet
[06:39:54 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:39:54 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:39:54 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:39:54 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:39:54 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:39:54 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:39:54 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:39:54 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:39:54 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:39:54 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:39:54 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:39:54 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:39:54 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:39:54 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:39:54 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:39:54 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:39:54 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:39:58 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:39:58 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:39:58 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:39:58 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:39:58 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:39:58 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:39:58 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:39:58 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:40:00 TRACE SpaceCore] Event: BeforeWarp
[06:40:00 TRACE game] Warping to BusStop
[06:40:00 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:40:00 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:40:00 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:40:00 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:40:00 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:40:00 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:40:00 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:40:00 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:40:01 TRACE Content Patcher] JohnNpc edited Data\Events\BusStop.
[06:40:01 TRACE Content Patcher] Immersive Farm 2 Remastered edited Data\Events\BusStop.
[06:40:01 TRACE Content Patcher] Stardew Valley Expanded edited Data\Events\BusStop.
[06:40:01 TRACE SMAPI] Content Patcher edited Data\Events\BusStop.
[06:40:01 TRACE PyTK] InvokeTileAction:EntryAction
[06:40:01 TRACE Pet Interaction] Adding TempPet
[06:40:01 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:40:01 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets.
[06:40:04 TRACE SpaceCore] Event: BeforeWarp
[06:40:04 TRACE game] Warping to BusStop
[06:40:04 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:40:04 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:40:04 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:40:04 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:40:04 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:40:04 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:40:04 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:40:04 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:40:10 TRACE SpaceCore] Event: BeforeWarp
[06:40:10 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:40:10 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:40:10 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:40:10 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:40:10 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:40:10 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:40:10 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:40:10 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:40:18 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:40:18 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:40:18 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:40:18 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:40:18 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:40:18 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:40:18 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:40:18 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:40:22 TRACE SpaceCore] Event: BeforeWarp
[06:40:29 TRACE SpaceCore] Event: BeforeWarp
[06:40:36 TRACE SpaceCore] Event: BeforeWarp
[06:40:36 TRACE game] Warping to Town
[06:40:37 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:40:37 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:40:37 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:40:37 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:40:37 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:40:37 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:40:37 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:40:37 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:40:37 INFO  Part of the Community] The villagers are glad you came!
[06:40:37 TRACE Pet Interaction] Adding TempPet
[06:40:37 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Willy.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Willy.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Vincent.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Vincent.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Vincent.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Jas.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Jas.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Jas.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Haley.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Haley.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Haley.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Maru.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Maru.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Maru.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Alex.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Alex.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Leah.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Leah.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Leah.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Jodi.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Jodi.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Clint.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Clint.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Pierre.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Pierre.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Shane.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Shane.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Gus.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Gus.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Emily.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Emily.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Emily.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Harvey.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Harvey.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Demetrius.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Demetrius.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Linus.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Linus.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Robin.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Robin.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Robin.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Marnie.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Marnie.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Pam.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Pam.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Pam.
[06:40:37 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Abigail.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Abigail.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Abigail.
[06:40:37 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Elliott.
[06:40:37 TRACE SMAPI] Content Patcher edited Portraits\Elliott.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\George.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\George.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Vincent.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Vincent.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Jas.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Jas.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Haley.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Haley.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Maru.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Maru.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Willy.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Willy.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Alex.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Alex.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Leah.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Leah.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Jodi.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Jodi.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Clint.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Clint.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Pierre.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Pierre.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Shane.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Shane.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Gus.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Gus.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Emily.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Emily.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Harvey.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Harvey.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Demetrius.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Demetrius.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Linus.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Linus.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Robin.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Robin.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Marnie.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Marnie.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Pam.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Pam.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Abigail.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Abigail.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Elliott.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Elliott.
[06:40:38 TRACE SMAPI] Invalidated 54 asset names: Characters\Abigail, Characters\Alex, Characters\Caroline, Characters\Clint, Characters\Demetrius, Characters\Elliott, Characters\Emily, Characters\Evelyn, Characters\George, Characters\Gus, Characters\Haley, Characters\Harvey, Characters\Jas, Characters\Jodi, Characters\Leah, Characters\Lewis, Characters\Linus, Characters\Marnie, Characters\Maru, Characters\Pam, Characters\Penny, Characters\Pierre, Characters\Robin, Characters\Sebastian, Characters\Shane, Characters\Vincent, Characters\Willy, Portraits\Abigail, Portraits\Alex, Portraits\Caroline, Portraits\Clint, Portraits\Demetrius, Portraits\Elliott, Portraits\Emily, Portraits\Evelyn, Portraits\George, Portraits\Gus, Portraits\Haley, Portraits\Harvey, Portraits\Jas, Portraits\Jodi, Portraits\Leah, Portraits\Lewis, Portraits\Linus, Portraits\Marnie, Portraits\Maru, Portraits\Pam, Portraits\Penny, Portraits\Pierre, Portraits\Robin, Portraits\Sebastian, Portraits\Shane, Portraits\Vincent, Portraits\Willy. Reloaded 54 core assets.
[06:40:38 TRACE Content Patcher] Karmylla's Immersive Maps loaded Maps\Town-Halloween.
[06:40:38 TRACE SMAPI] PyTK loaded asset 'Cursors'.
[06:40:38 TRACE Content Patcher] Karmylla's Immersive Maps loaded fall_Dusty.
[06:40:38 TRACE SMAPI] Content Patcher loaded asset 'fall_Dusty'.
[06:40:38 TRACE SMAPI] Content Patcher loaded asset 'Maps\Town-Halloween'.
[06:40:38 TRACE SMAPI] TMXLoader edited Maps\Town-Halloween.
[06:40:38 TRACE SMAPI] TMXLoader edited Maps\Town-Halloween.
[06:40:38 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] TMXLoader edited Maps\Town-Halloween.
[06:40:38 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] TMXLoader edited Maps\Town-Halloween.
[06:40:38 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] TMXLoader edited Maps\Town-Halloween.
[06:40:38 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] TMXLoader edited Maps\Town-Halloween.
[06:40:38 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] TMXLoader edited Maps\Town-Halloween.
[06:40:38 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:40:38 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:40:38 TRACE SMAPI] TMXLoader edited Maps\Town-Halloween.
[06:40:38 TRACE SMAPI] PyTK loaded asset 'Maps\Cursors'.
[06:40:38 TRACE TMXLoader] Requested cache invalidation for 'Maps\Town-Halloween'.
[06:40:38 TRACE SMAPI] Invalidated 1 asset names: Maps\Town-Halloween. Reloaded 0 core assets.
[06:40:38 TRACE Pet Interaction] Adding TempPet
[06:40:38 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\George.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\George.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Vincent.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Vincent.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Jas.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Jas.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Haley.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Haley.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Maru.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Maru.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Willy.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Willy.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Alex.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Alex.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Leah.
[06:40:38 TRACE SMAPI] Content Patcher edited Characters\Leah.
[06:40:38 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Jodi.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Jodi.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Clint.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Clint.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Pierre.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Pierre.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Shane.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Shane.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Gus.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Gus.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Emily.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Emily.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Harvey.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Harvey.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Demetrius.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Demetrius.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Linus.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Linus.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Robin.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Robin.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Marnie.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Marnie.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Pam.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Pam.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Abigail.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Abigail.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Elliott.
[06:40:39 TRACE SMAPI] Content Patcher edited Characters\Elliott.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Vincent.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Vincent.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Vincent.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Jas.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Jas.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Jas.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Haley.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Haley.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Haley.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Maru.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Maru.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Maru.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Willy.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Willy.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Alex.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Alex.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Leah.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Leah.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Leah.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Jodi.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Jodi.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Clint.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Clint.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Pierre.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Pierre.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Shane.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Shane.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Gus.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Gus.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Emily.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Emily.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Emily.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Harvey.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Harvey.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Demetrius.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Demetrius.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Linus.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Linus.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Robin.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Robin.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Robin.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Marnie.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Marnie.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Pam.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Pam.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Pam.
[06:40:39 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Abigail.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Abigail.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Abigail.
[06:40:39 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Elliott.
[06:40:39 TRACE SMAPI] Content Patcher edited Portraits\Elliott.
[06:40:39 TRACE SMAPI] Invalidated 54 asset names: Characters\Abigail, Characters\Alex, Characters\Caroline, Characters\Clint, Characters\Demetrius, Characters\Elliott, Characters\Emily, Characters\Evelyn, Characters\George, Characters\Gus, Characters\Haley, Characters\Harvey, Characters\Jas, Characters\Jodi, Characters\Leah, Characters\Lewis, Characters\Linus, Characters\Marnie, Characters\Maru, Characters\Pam, Characters\Penny, Characters\Pierre, Characters\Robin, Characters\Sebastian, Characters\Shane, Characters\Vincent, Characters\Willy, Portraits\Abigail, Portraits\Alex, Portraits\Caroline, Portraits\Clint, Portraits\Demetrius, Portraits\Elliott, Portraits\Emily, Portraits\Evelyn, Portraits\George, Portraits\Gus, Portraits\Haley, Portraits\Harvey, Portraits\Jas, Portraits\Jodi, Portraits\Leah, Portraits\Lewis, Portraits\Linus, Portraits\Marnie, Portraits\Maru, Portraits\Pam, Portraits\Penny, Portraits\Pierre, Portraits\Robin, Portraits\Sebastian, Portraits\Shane, Portraits\Vincent, Portraits\Willy. Reloaded 54 core assets.
[06:41:20 TRACE Content Patcher] Lyell edited Strings\StringsFromMaps.
[06:41:20 TRACE Content Patcher] Karmylla's Immersive Maps edited Strings\StringsFromMaps.
[06:41:20 TRACE Content Patcher] Stardew Valley Expanded edited Strings\StringsFromMaps.
[06:41:20 TRACE SMAPI] Content Patcher edited Strings\StringsFromMaps.
[06:48:41 TRACE SpaceCore] Event: BeforeWarp
[06:48:41 TRACE game] Warping to Farm
[06:48:41 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:48:41 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:48:41 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:48:41 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:48:41 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:48:41 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:48:41 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:48:41 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:48:41 TRACE PyTK] InvokeTileAction:EntryAction
[06:48:41 TRACE Pet Interaction] Removing TempPet
[06:48:41 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:48:41 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:48:41 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:48:41 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\font_bold. Reloaded 1 core assets.
[06:48:43 TRACE SpaceCore] Event: ActionActivated
[06:48:43 TRACE SpaceCore] Event: BeforeWarp
[06:48:43 TRACE game] Warping to FarmHouse
[06:48:43 TRACE Content Patcher] JohnNpc edited Data\Festivals\fall27.
[06:48:43 TRACE Content Patcher] Lyell edited Data\Festivals\fall27.
[06:48:43 TRACE Content Patcher] Stardew Valley Expanded edited Data\Festivals\fall27.
[06:48:43 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\Festivals\fall27.
[06:48:43 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\Festivals\fall27.
[06:48:43 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\Festivals\fall27.
[06:48:43 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\Festivals\fall27.
[06:48:43 TRACE SMAPI] Content Patcher edited Data\Festivals\fall27.
[06:48:43 TRACE Pet Interaction] Removing TempPet
[06:48:43 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:48:43 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:48:43 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:48:43 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:48:43 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:48:43 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:48:43 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:48:43 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:48:43 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:48:43 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:48:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:48:44 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:48:44 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:48:44 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:48:44 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:48:44 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:48:44 TRACE SMAPI] Invalidated 12 asset names: Characters\Caroline, Characters\Evelyn, Characters\Lewis, Characters\Penny, Characters\Sebastian, LooseSprites\font_bold, Portraits\Caroline, Portraits\Evelyn, Portraits\George, Portraits\Lewis, Portraits\Penny, Portraits\Sebastian. Reloaded 12 core assets.
[06:48:46 TRACE SpaceCore] Event: TouchActionActivated
[06:48:48 TRACE Farm Type Manager] Expiration check complete. Clearing 0 missing/expired objects.
[06:48:48 TRACE Farm Type Manager] Expiration check complete. Clearing 15 missing/expired objects.
[06:48:48 TRACE Farm Type Manager] Expiration check complete. Clearing 667 missing/expired objects.
[06:48:48 TRACE Farm Type Manager] Expiration check complete. Clearing 0 missing/expired objects.
[06:48:48 TRACE Compost, Pests, and Cultivation] Running Cultivation.OnEndDay for Farm
[06:48:48 TRACE SMAPI] Json Assets edited Data\Crops.
[06:48:48 TRACE Compost, Pests, and Cultivation] Running Cultivation.OnEndDay for Greenhouse
[06:48:48 TRACE Another Hunger Mod] Player fed spouse
[06:48:48 TRACE SMAPI] New day task synchronizing...
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: 171
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: 171
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: 170
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: 170
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: 171
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: 171
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: 172
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: 172
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Crab Pots] Crabpot contains item id: [null]
[06:48:48 TRACE Better Rarecrows] Only 4 out of 8 rarecrows found on the farm
[06:48:48 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\rainy.
[06:48:48 TRACE SMAPI] Content Patcher edited Characters\Dialogue\rainy.
[06:48:50 TRACE SpaceCore] Event: ChooseNightlyFarmEvent
[06:48:50 TRACE SpaceCore] Event: ShowNightEndMenus
[06:48:50 DEBUG SpaceCore] Doing skill menus
[06:48:50 TRACE SMAPI] New day task done.
[06:48:50 TRACE SMAPI] Context: before save.
[06:48:50 TRACE Anything Ponds] Writing out empty pond data to save
[06:48:50 TRACE Entoarox Framework] Packing custom objects...
[06:48:50 TRACE Entoarox Framework] Found and serialized [2] Item instances
[06:48:50 TRACE Entoarox Framework] Found and serialized [0] TerrainFeature instances
[06:48:50 TRACE Entoarox Framework] Found and serialized [0] GameLocation instances
[06:48:50 TRACE Entoarox Framework] Packing complete
[06:48:50 TRACE Furniture Anywhere] Packaging furniture...
[06:48:50 TRACE SpaceCore] Saving custom data
[06:48:50 TRACE Aggressive Acorns] Stopped watching for new trees/new areas.
[06:48:50 TRACE Aggressive Acorns] Calming trees in all available areas.
[06:48:50 TRACE Compost, Pests, and Cultivation] Pests.Save() executed
[06:48:50 TRACE Compost, Pests, and Cultivation] Cultivation.Save() executed
[06:48:50 TRACE Compost, Pests, and Cultivation] Composting.Save() executed
[06:48:50 TRACE Pet Interaction] Removing TempPet
[06:48:57 TRACE game] SaveGame.Save() called.
[06:48:58 TRACE game] SaveGame.Save() completed without exceptions.
[06:49:02 TRACE SMAPI] Context: after save, starting fall 28 Y1.
[06:49:02 TRACE Entoarox Framework] Unpacking custom objects...
[06:49:02 ERROR Entoarox Framework] Unable to deserialize custom item, item class does not implement the ICustomItem interface: Entoarox.FurnitureAnywhere.AnywhereFurniture, FurnitureAnywhere, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null
[06:49:02 ERROR Entoarox Framework] Unable to deserialize custom item, item class does not implement the ICustomItem interface: Entoarox.FurnitureAnywhere.AnywhereFurniture, FurnitureAnywhere, Version=1.1.7.0, Culture=neutral, PublicKeyToken=null
[06:49:02 TRACE Furniture Anywhere] Restoring furniture...
[06:49:02 TRACE Event Repeater] Forgetting event id: 37409999
[06:49:02 DEBUG Event Repeater] New Day, Forget events!
[06:49:02 DEBUG Event Repeater] New Day, Removed Flagged Mail!
[06:49:02 DEBUG Event Repeater] New Day, Everyone Forgot what you said!
[06:49:02 TRACE Farm Type Manager] Beginning file loading process...
[06:49:02 TRACE Farm Type Manager] Loading files from content pack: Farmer to Florist
[06:49:02 TRACE Farm Type Manager] Validating data from content pack: Farmer to Florist
[06:49:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[06:49:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[06:49:02 TRACE Farm Type Manager] Validation complete for content pack: Farmer to Florist
[06:49:02 TRACE Farm Type Manager] Checking file conditions...
[06:49:02 TRACE Farm Type Manager] Content pack loaded successfully.
[06:49:02 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[06:49:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[06:49:02 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Checking file conditions...
[06:49:02 TRACE Farm Type Manager] Data folder archive successful.
[06:49:02 TRACE Farm Type Manager] Farm type condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] Farm type matched a setting. File allowed.
[06:49:02 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] Mod check successful: "flashshifter.immersivefarm2remastered" does exist.
[06:49:02 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[06:49:02 TRACE Farm Type Manager] Content pack loaded successfully.
[06:49:02 TRACE Farm Type Manager] Loading files from content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Validating data from content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[06:49:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[06:49:02 TRACE Farm Type Manager] Validation complete for content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Checking file conditions...
[06:49:02 TRACE Farm Type Manager] Data folder archive successful.
[06:49:02 TRACE Farm Type Manager] Other mod condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] Mod check successful: "FlashShifter.StardewValleyExpandedCP" does exist.
[06:49:02 TRACE Farm Type Manager] The OtherMods list matches the player's mods. File allowed.
[06:49:02 TRACE Farm Type Manager] Content pack loaded successfully.
[06:49:02 TRACE Farm Type Manager] All available content packs checked.
[06:49:02 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[06:49:02 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[06:49:02 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[06:49:02 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[06:49:02 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[06:49:02 TRACE Farm Type Manager] Checking file conditions...
[06:49:02 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[06:49:02 TRACE Farm Type Manager] Checking for saved objects that went missing overnight...
[06:49:02 TRACE Farm Type Manager] Starting forage generation for this content pack: Farmer to Florist
[06:49:02 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Farm Forage" (Farm)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Index parsed from "Daisy" into ID: 2665
[06:49:02 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Farm: 3.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Farm Forage" (Farm)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Town Forage" (Town)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Index parsed from "Daisy" into ID: 2665
[06:49:02 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Town: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Town Forage" (Town)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest Forage" (Forest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Index parsed from "Daisy" into ID: 2665
[06:49:02 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Forest: 2.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Forest Forage" (Forest)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain Forage" (Mountain)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Index parsed from "Daisy" into ID: 2665
[06:49:02 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Mountain: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain Forage" (Mountain)
[06:49:02 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Farmer to Florist
[06:49:02 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Farm forage area 1" (Farm)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Farm: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Farm forage area 1" (Farm)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Mushroom spawns at stump area" (Farm)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Farm: 5.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Mushroom spawns at stump area" (Farm)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Geode Spawns" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at DeepCave: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Geode Spawns" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "DeepCave forage area 1" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Geode Mineral Spawns" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 10. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at DeepCave: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Geode Mineral Spawns" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Frozen Geode Mineral Spawns" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 5. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at DeepCave: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Frozen Geode Mineral Spawns" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Frozen Geode Mineral Spawns 2" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Magma Geode Mineral Spawns" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Magma Geode Mineral Spawns 2" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Prismatic Shard Spawn" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "DeepCave forage area 2" (DeepCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Starting forage generation for this content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 1" (Beach)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 2" (Beach)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Beach forage area 3" (Beach)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 1" (Forest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Forest: 2.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Forest forage area 1" (Forest)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 2" (Forest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest forage area 3" (Forest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "BackWoods forage area 1" (BackWoods)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Backwoods: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "BackWoods forage area 1" (BackWoods)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 1" (Summit)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Summit: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Summit forage area 1" (Summit)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Summit forage area 2" (Summit)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 1" (Mountain)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Mountain: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Mountain forage area 1" (Mountain)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Mountain forage area 2" (Mountain)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "RailRoad forage area 1" (RailRoad)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Railroad: 4.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "RailRoad forage area 1" (RailRoad)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "BlueMoonVineyard forage area 1" (BlueMoonVineyard)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at BlueMoonVineyard: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "BlueMoonVineyard forage area 1" (BlueMoonVineyard)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "TownEast forage area 1" (TownEast)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at TownEast: 3.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "TownEast forage area 1" (TownEast)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 1" (LostWoods)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 2" (LostWoods)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 3" (LostWoods)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 4" (LostWoods)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 5" (LostWoods)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "LostWoods forage area 6" (LostWoods)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at LostWoods: 8.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "LostWoods forage area 6" (LostWoods)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 1" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at ForestWest: 11.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 1" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 2" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at ForestWest: 4.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 2" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 3" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 4" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 5" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 6" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at ForestWest: 0.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Forest West forage area 6" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 7" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 8" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 9" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Forest West forage area 10" (ForestWest)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 1" (SpriteSpring)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at SpriteSpring: 11.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Sprite Spring forage area 1" (SpriteSpring)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 2" (SpriteSpring)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 3" (SpriteSpring)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Sprite Spring forage area 5" (SpriteSpring)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] No forage list selected. This generally means the fallIndexList was empty. Skipping to the next forage area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Doll" (AuroraVineyard)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Aurora Vineyard Newspaper" (AuroraVineyard)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Junimo Ancient Fruit Spawns" (AuroraVineyard)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Years condition(s) found. Checking...
[06:49:02 TRACE Farm Type Manager] The current year did NOT match any settings. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "ShearwaterBridge forage area 1" (ShearwaterBridge)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 8. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at ShearwaterBridge: 0.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "ShearwaterBridge forage area 1" (ShearwaterBridge)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Golden Relic Spawn" (DesertRailway)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Treasure Chest Spawns" (TreasureCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] Limited Number Of Spawns condition found. Checking...
[06:49:02 TRACE Farm Type Manager] Sava data found for this area; checking spawn days counter...
[06:49:02 TRACE Farm Type Manager] Spawns remaining (including today): 0. Spawn disabled.
[06:49:02 TRACE Farm Type Manager] Extra conditions prevent spawning in this area. Next area...
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "TreasureCave Recurring Spawn" (TreasureCave)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at TreasureCave: 1.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "TreasureCave Recurring Spawn" (TreasureCave)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands Coconut and Catus Fruit" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 2. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 12.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands Coconut and Catus Fruit" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Crimson Badlands bones" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 3. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 15.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Crimson Badlands bones" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking forage settings for this area: "Lost Woods Junimo Noises" (LostWoods)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[06:49:02 TRACE Farm Type Manager] Forage types found: 1. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at LostWoods: 42.
[06:49:02 TRACE Farm Type Manager] Forage generation complete for this area: "Lost Woods Junimo Noises" (LostWoods)
[06:49:02 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Dragon_235522027.json
[06:49:02 TRACE Farm Type Manager] Forage generation is disabled for this file.
[06:49:02 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[06:49:02 TRACE Farm Type Manager] Starting large object generation for this content pack: Farmer to Florist
[06:49:02 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[06:49:02 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[06:49:02 TRACE Farm Type Manager] Checking large object settings for this area: "Farm large object area 1" (Farm)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[06:49:02 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[06:49:02 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[06:49:02 TRACE Farm Type Manager] Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Farm: 8.
[06:49:02 TRACE Farm Type Manager] Large object generation complete for this area: "Farm large object area 1" (Farm)
[06:49:02 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Starting large object generation for this content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Large object generation is disabled for this content pack.
[06:49:02 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Dragon_235522027.json
[06:49:02 TRACE Farm Type Manager] Large object generation is disabled for this file.
[06:49:02 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[06:49:02 TRACE Farm Type Manager] Starting ore generation for this content pack: Farmer to Florist
[06:49:02 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[06:49:02 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Ore generation is enabled. Starting generation process...
[06:49:02 TRACE Farm Type Manager] Checking ore settings for this area: "Farm ore area 1" (Farm)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Determining spawn chances for ore...
[06:49:02 TRACE Farm Type Manager] Spawn chances complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at Farm: 8.
[06:49:02 TRACE Farm Type Manager] Ore generation process complete for this area: "Farm ore area 1" (Farm)
[06:49:02 TRACE Farm Type Manager] All areas checked. Ore generation complete for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Starting ore generation for this content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[06:49:02 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Dragon_235522027.json
[06:49:02 TRACE Farm Type Manager] Ore generation is disabled for this file.
[06:49:02 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[06:49:02 TRACE Farm Type Manager] Starting monster generation for this content pack: Farmer to Florist
[06:49:02 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[06:49:02 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Forage Locations - Immersive Farm 2
[06:49:02 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[06:49:02 TRACE Farm Type Manager] Starting monster generation for this content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Monster generation is enabled. Starting generation process...
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Primary Spawns" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 500.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Primary Spawns" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Bone Yard Guards" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 25.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Bone Yard Guards" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Serpent Guards" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 25.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Serpent Guards" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Shadow Shaman Sentries" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 38.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Shadow Shaman Sentries" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Mummy Cave Guards" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 15.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Mummy Cave Guards" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Crimson Badlands Corrupt Mummy Guard" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 7.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Crimson Badlands Corrupt Mummy Guard" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Serpent Aggros" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 2.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Serpent Aggros" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Serpent Guards" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 5.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Serpent Guards" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking monster settings for this area: "Apophis Boss Monster" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] Checking extra conditions for this area...
[06:49:02 TRACE Farm Type Manager] All extra conditions met. Validating list of monster types...
[06:49:02 TRACE Farm Type Manager] Index parsed from "Void Shard" into ID: 2819
[06:49:02 TRACE Farm Type Manager] Monster type validation complete. Beginning generation process...
[06:49:02 TRACE Farm Type Manager] Potential spawns at CrimsonBadlands: 1.
[06:49:02 TRACE Farm Type Manager] Monster spawn process complete for this area: "Apophis Boss Monster" (CrimsonBadlands)
[06:49:02 TRACE Farm Type Manager] All areas checked. Monster generation complete for this content pack: Stardew Valley Expanded Forage Locations
[06:49:02 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Dragon_235522027.json
[06:49:02 TRACE Farm Type Manager] Monster generation is disabled for this file.
[06:49:02 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[06:49:03 TRACE Aggressive Acorns] Enraging trees in all available areas.
[06:49:03 TRACE Aggressive Acorns] Farm - replaced 9 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] Mountain - replaced 74 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] Forest - replaced 210 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] BusStop - replaced 7 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] Desert - replaced 84 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] Railroad - replaced 62 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] Backwoods - replaced 20 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] BlueMoonVineyard - replaced 35 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] ShearwaterBridge - replaced 67 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] ForestWest - replaced 505 Tree with AggressiveTree.
[06:49:03 TRACE Aggressive Acorns] Started watching for new trees/new areas.
[06:49:03 TRACE Compost, Pests, and Cultivation] There are currently 42 infested crops
[06:49:03 TRACE Compost, Pests, and Cultivation] Infested crop at {X:81 Y:37}
[06:49:03 TRACE Compost, Pests, and Cultivation] Now there are 43 infested crops
[06:49:03 TRACE Compost, Pests, and Cultivation] Running Cultivation.OnNewDay for Farm
[06:49:03 TRACE Compost, Pests, and Cultivation] Running Cultivation.OnNewDay for Greenhouse
[06:49:03 ERROR No Soil Decay Redux] This mod failed in the GameLoop.DayStarted event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at NoSoilDecayRedux.NoSoilDecayReduxMod.<>c.<restoreHoeDirt>b__4_1(Object obj) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 58
   at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
   at NoSoilDecayRedux.NoSoilDecayReduxMod.restoreHoeDirt() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 58
   at NoSoilDecayRedux.NoSoilDecayReduxMod.<Entry>b__2_0(Object s, DayStartedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\NoSoilDecayRedux\NoSoilDecayReduxMod.cs:line 23
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:49:03 TRACE Festival of the Mundane] Requested cache invalidation for 'Maps\Sewer'.
[06:49:03 TRACE SMAPI] Invalidated 1 asset names: Maps\Sewer. Reloaded 1 core assets.
[06:49:03 TRACE Festival of the Mundane] Requested cache invalidation for 'Characters\Dialogue\Krobus'.
[06:49:03 TRACE SMAPI] Invalidated 1 asset names: Characters\Dialogue\Krobus. Reloaded 1 core assets.
[06:49:03 TRACE Festival of the Mundane] Requested cache invalidation for 'Strings\StringsFromCSFiles'.
[06:49:03 TRACE SMAPI] Invalidated 1 asset names: Strings\StringsFromCSFiles. Reloaded 0 core assets.
[06:49:03 TRACE Content Patcher] Unique Jealousy Responses edited Strings\StringsFromCSFiles.
[06:49:03 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Strings\StringsFromCSFiles.
[06:49:03 TRACE SMAPI] Content Patcher edited Strings\StringsFromCSFiles.
[06:49:03 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles.
[06:49:03 TRACE Better Train Loot] Setting Max Trains to 3
[06:49:03 TRACE Better Junimos] Requested cache invalidation for 'Characters\Junimo'.
[06:49:03 TRACE SMAPI] Invalidated 0 cache entries.
[06:49:03 TRACE Deluxe Auto-Grabber] Searching Coop at <103,23> for auto-grabber
[06:49:03 TRACE Deluxe Auto-Grabber]   No grabber found
[06:49:03 TRACE Deluxe Auto-Grabber] Searching Coop at <109,23> for auto-grabber
[06:49:03 TRACE Deluxe Auto-Grabber]   No grabber found
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 3 Daisys
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 1 Blackberry
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 1 Purple Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 3 Common Mushrooms
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Farm - found 1 Red Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Town - found 3 Blackberrys
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Town - found 1 Daisy
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Beach - found 1 Clam
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Mountain - found 1 Morel
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Mountain - found 1 Daisy
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Forest - found 3 Common Mushrooms
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Forest - found 2 Blackberrys
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Forest - found 1 Red Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Forest - found 2 Daisys
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Desert - found 2 Cactus Fruits
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Desert - found 4 Coconuts
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Woods - found 1 Common Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Railroad - found 1 Chanterelle
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Railroad - found 1 Hazelnut
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Railroad - found 1 Morel
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Railroad - found 1 Wild Plum
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Railroad - found 1 Common Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.Locations.Summit - found 1 Morel
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Common Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Hazelnut
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Morel
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Purple Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Blackberry
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Hazelnut
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Wild Plum
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Blackberrys
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 4 Morels
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Common Mushrooms
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Wild Plums
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Purple Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Chanterelles
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Red Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Hazelnut
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 6 Sunflowers
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 5 Fairy Roses
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 2 Purple Mushrooms
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 5 Red Mushrooms
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 1 Common Mushroom
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 6 Cactus Fruits
[06:49:03 TRACE Deluxe Auto-Grabber]   StardewValley.GameLocation - found 6 Coconuts
[06:49:03 TRACE JoysOfEfficiency] [AnimalAutomation] Don't open the animal door because of rainy/snowy weather.
[06:49:03 DEBUG Send Items] [MailDelivery] Delivering mail...
[06:49:03 DEBUG Send Items] [MailDelivery] .delivering local mail to cloud...
[06:49:03 DEBUG Send Items] [MailDelivery] ..no local mail to deliver to cloud
[06:49:03 DEBUG Send Items] [MailDelivery] ..done
[06:49:03 DEBUG Send Items] [MailDelivery] .deliver cloud mail locally...
[06:49:03 DEBUG Send Items] [MailDelivery] ..downloading cloud mail...
[06:49:05 TRACE Better Windows Mod] Requested cache invalidation for 'TileSheets\furniture'.
[06:49:05 DEBUG Better Windows Mod] Loading furniture. Season: fall
[06:49:05 TRACE SMAPI] Better Windows Mod loaded asset 'TileSheets\furniture'.
[06:49:05 TRACE SMAPI] Invalidated 1 asset names: TileSheets\furniture. Reloaded 1 core assets.
[06:49:05 TRACE Climates of Ferngill] We are gathering temperatures from the climate file. Temps is -0.357631307139362, 1.6471290641359
[06:49:05 TRACE Climates of Ferngill] Updated the temperature for tommorow and today. Setting weather for today... 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 70
[06:49:05 TRACE Climates of Ferngill] With 0.046559073887299, we are setting for variable rain against 0.185
[06:49:05 TRACE Climates of Ferngill] Setting rain to 70
[06:49:05 TRACE Climates of Ferngill] Rain is 70, current VRChangeChance is 0.35.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.079, rain increasing: 0.154. Flip chance is 0.500 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 70
[06:49:05 TRACE Climates of Ferngill] Rain is 70, current VRChangeChance is 0.35.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.079, rain increasing: 0.154. Flip chance is 0.500 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 70
[06:49:05 TRACE Climates of Ferngill] Rain is 70, current VRChangeChance is 0.35.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.079, rain increasing: 0.154. Flip chance is 0.500 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 44
[06:49:05 TRACE Climates of Ferngill] Rain is 44, current VRChangeChance is 0.35.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.079, rain increasing: 0.154. Flip chance is 0.500 
[06:49:05 TRACE Climates of Ferngill] Increasing rain!
[06:49:05 TRACE Climates of Ferngill] Setting rain to 1320
[06:49:05 TRACE Climates of Ferngill] Rain is 1320, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 1320
[06:49:05 TRACE Climates of Ferngill] Rain is 1320, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 1844
[06:49:05 TRACE Climates of Ferngill] Rain is 1844, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 1844
[06:49:05 TRACE Climates of Ferngill] Rain is 1844, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 1844
[06:49:05 TRACE Climates of Ferngill] Rain is 1844, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 1844
[06:49:05 TRACE Climates of Ferngill] Rain is 1844, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 1844
[06:49:05 TRACE Climates of Ferngill] Rain is 1844, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 1844
[06:49:05 TRACE Climates of Ferngill] Rain is 1844, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 3030
[06:49:05 TRACE Climates of Ferngill] Rain is 3030, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.496, rain increasing: 0.035. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 3030
[06:49:05 TRACE Climates of Ferngill] Rain is 3030, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.496, rain increasing: 0.035. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 3030
[06:49:05 TRACE Climates of Ferngill] Rain is 3030, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.496, rain increasing: 0.035. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 3030
[06:49:05 TRACE Climates of Ferngill] Rain is 3030, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.496, rain increasing: 0.035. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 3030
[06:49:05 TRACE Climates of Ferngill] Rain is 3030, current VRChangeChance is 0.45.
[06:49:05 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.496, rain increasing: 0.035. Flip chance is 0.996 
[06:49:05 TRACE Climates of Ferngill] Setting rain to 4000
[06:49:05 TRACE Climates of Ferngill] Setting rain to 4000
[06:49:05 TRACE Climates of Ferngill] Setting a forced value for tommorow: Sunny for winter 1
[06:49:05 TRACE Climates of Ferngill] The game will force tomorrow. Aborting processing.
[06:49:05 TRACE Lunar Disturbances] Requested cache invalidation for 'LooseSprites\Cursors'.
[06:49:06 TRACE SMAPI] Better Windows Mod loaded asset 'LooseSprites\Cursors'.
[06:49:06 TRACE Content Patcher] Elle's Dirt and Cliff Recolor edited LooseSprites\Cursors.
[06:49:06 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors.
[06:49:06 TRACE SMAPI] Lunar Disturbances edited LooseSprites\Cursors.
[06:49:06 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\Cursors. Reloaded 1 core assets.
[06:49:06 TRACE Pond Painter] Checking pond at 152, 39.
[06:49:06 TRACE Pond Painter] Pond is empty and was recolored
[06:49:06 TRACE Pond Painter] Finished Day Update. There are 0 active animations.
[06:49:06 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\George.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\George.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Evelyn.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Evelyn.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Alex.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Alex.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Haley.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Haley.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Haley.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Emily.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Emily.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Emily.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sam.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Sam.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Jodi.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Jodi.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Vincent.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Vincent.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Vincent.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Clint.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Clint.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Lewis.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Lewis.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Pierre.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Pierre.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Abigail.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Abigail.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Abigail.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Gus.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Gus.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Penny.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Penny.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Penny.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Pam.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Pam.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Harvey.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Harvey.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Elliott.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Elliott.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Robin.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Robin.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Maru.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Maru.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Maru.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Demetrius.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Demetrius.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Sebastian.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Sebastian.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Linus.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Linus.
[06:49:06 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Marnie.
[06:49:06 TRACE SMAPI] Content Patcher edited Portraits\Marnie.
[06:49:06 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Jas.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Jas.
[06:49:07 TRACE SMAPI] Content Patcher edited Portraits\Jas.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Shane.
[06:49:07 TRACE SMAPI] Content Patcher edited Portraits\Shane.
[06:49:07 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Leah.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Leah.
[06:49:07 TRACE SMAPI] Content Patcher edited Portraits\Leah.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Willy.
[06:49:07 TRACE SMAPI] Content Patcher edited Portraits\Willy.
[06:49:07 TRACE Content Patcher] Lyell loaded Portraits\Lyell.
[06:49:07 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Lyell'.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\George.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\George.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Evelyn.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Evelyn.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Alex.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Alex.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Haley.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Haley.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Emily.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Emily.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sam.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Sam.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Jodi.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Jodi.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Vincent.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Vincent.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Clint.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Clint.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Lewis.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Lewis.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Pierre.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Pierre.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Abigail.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Abigail.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Gus.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Gus.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Penny.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Penny.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Pam.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Pam.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Harvey.
[06:49:07 WARN  Content Patcher] Can't apply image patch "Seasonal Villager Outfits for ContentPatcher > Harvey Fall - Indoor Rain Portraits > Characters/Harvey" to Characters\Harvey: the FromFile file 'Characters\Harvey\mustache\Harvey_fall_Rain_blackredscarf.png' doesn't exist.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Harvey.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Elliott.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Elliott.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Robin.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Robin.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Maru.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Maru.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Demetrius.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Demetrius.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Sebastian.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Sebastian.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Linus.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Linus.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Marnie.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Marnie.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Jas.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Jas.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Shane.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Shane.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Leah.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Leah.
[06:49:07 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Willy.
[06:49:07 TRACE SMAPI] Content Patcher edited Characters\Willy.
[06:49:07 TRACE Content Patcher] Lyell loaded Characters\Lyell.
[06:49:07 TRACE SMAPI] Content Patcher loaded asset 'Characters\Lyell'.
[06:49:07 TRACE SMAPI] Invalidated 61 asset names: Characters\Abigail, Characters\Alex, Characters\Caroline, Characters\Clint, Characters\Demetrius, Characters\Elliott, Characters\Emily, Characters\Evelyn, Characters\George, Characters\Gus, Characters\Haley, Characters\Harvey, Characters\Jas, Characters\Jodi, Characters\Leah, Characters\Lewis, Characters\Linus, Characters\Lyell, Characters\Marnie, Characters\Maru, Characters\Pam, Characters\Penny, Characters\Pierre, Characters\Robin, Characters\Sam, Characters\Sebastian, Characters\Shane, Characters\Vincent, Characters\Willy, Portraits\Abigail, Portraits\Alex, Portraits\Caroline, Portraits\Clint, Portraits\Demetrius, Portraits\Elliott, Portraits\Emily, Portraits\Evelyn, Portraits\George, Portraits\Gus, Portraits\Haley, Portraits\Harvey, Portraits\Jas, Portraits\Jodi, Portraits\Leah, Portraits\Lewis, Portraits\Linus, Portraits\Lyell, Portraits\Marnie, Portraits\Maru, Portraits\Pam, Portraits\Penny, Portraits\Pierre, Portraits\Robin, Portraits\Sam, Portraits\Sebastian, Portraits\Shane, Portraits\Vincent, Portraits\Willy, TerrainFeatures\tree1_fall, TerrainFeatures\tree2_fall, TerrainFeatures\tree3_fall. Reloaded 61 core assets.
[06:49:07 TRACE Aggressive Acorns] Found new areas; enraging any trees.
[06:49:07 TRACE Aggressive Acorns] TerrainFeature list changed: Farm - replaced 9 Tree with AggressiveTree.
[06:49:07 TRACE Aggressive Acorns] TerrainFeature list changed: Mountain - replaced 74 Tree with AggressiveTree.
[06:49:07 TRACE Aggressive Acorns] TerrainFeature list changed: Forest - replaced 210 Tree with AggressiveTree.
[06:49:07 TRACE Aggressive Acorns] TerrainFeature list changed: BusStop - replaced 7 Tree with AggressiveTree.
[06:49:07 TRACE Aggressive Acorns] TerrainFeature list changed: Desert - replaced 84 Tree with AggressiveTree.
[06:49:07 TRACE Aggressive Acorns] TerrainFeature list changed: Railroad - replaced 62 Tree with AggressiveTree.
[06:49:07 TRACE Aggressive Acorns] TerrainFeature list changed: Backwoods - replaced 20 Tree with AggressiveTree.
[06:49:07 DEBUG Send Items] [MailDelivery] ...done.
[06:49:07 DEBUG Send Items] [MailDelivery] ..no cloud mail for current farmer
[06:49:07 DEBUG Send Items] [MailDelivery] ..done
[06:49:07 DEBUG Send Items] [MailDelivery] .mail delivered, done!
[06:49:07 DEBUG Send Items] [CleanPosted] Clean up posted mail...
[06:49:07 DEBUG Send Items] [CleanPosted] .done
[06:49:08 TRACE Aggressive Acorns] Found new areas; enraging any trees.
[06:49:14 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Krobus.
[06:49:14 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Krobus.
[06:49:14 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Krobus.
[06:49:14 TRACE SMAPI] Festival of the Mundane edited Characters\Dialogue\Krobus.
[06:49:20 TRACE JoysOfEfficiency] [AnimalAutomation] Petted Cat'Smokey' @{X:11 Y:18}
[06:49:22 TRACE Climates of Ferngill] Rain is 4000, current VRChangeChance is 0.45.
[06:49:22 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.938, rain increasing: 0.020. Flip chance is 0.700 
[06:49:22 TRACE Climates of Ferngill] Setting rain to 4000
[06:49:26 TRACE PyTK] Select Channel:queen
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:31 TRACE SpaceCore] Event: BeforeWarp
[06:49:31 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:33 TRACE SpaceCore] Event: BeforeWarp
[06:49:33 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:34 TRACE SpaceCore] Event: BeforeWarp
[06:49:34 TRACE game] Warping to Farm
[06:49:48 TRACE Climates of Ferngill] Rain is 4000, current VRChangeChance is 0.45.
[06:49:48 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.938, rain increasing: 0.020. Flip chance is 0.700 
[06:49:48 TRACE Climates of Ferngill] Setting rain to 4000
[06:50:09 TRACE Climates of Ferngill] Rain is 4000, current VRChangeChance is 0.45.
[06:50:09 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.938, rain increasing: 0.020. Flip chance is 0.700 
[06:50:09 TRACE Climates of Ferngill] Increasing rain!
[06:50:09 TRACE Climates of Ferngill] Setting rain to 4000
[06:50:28 TRACE Pet Interaction] Set state to Waiting
[06:50:30 TRACE Pet Interaction] Set state to CatchingUp
[06:50:30 TRACE Pet Interaction] Set state to Waiting
[06:50:31 TRACE Climates of Ferngill] Rain is 4000, current VRChangeChance is 0.45.
[06:50:31 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.938, rain increasing: 0.020. Flip chance is 0.700 
[06:50:31 TRACE Climates of Ferngill] Setting rain to 4000
[06:50:34 TRACE Pet Interaction] Set state to Vanilla
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:36 TRACE SpaceCore] Event: BeforeWarp
[06:50:36 TRACE game] Warping to Farm
[06:50:53 TRACE Climates of Ferngill] Rain is 4000, current VRChangeChance is 0.45.
[06:50:53 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.938, rain increasing: 0.020. Flip chance is 0.700 
[06:50:53 TRACE Climates of Ferngill] Setting rain to 4000
[06:50:59 TRACE SpaceCore] Event: BeforeWarp
[06:50:59 TRACE game] Warping to Farm
[06:50:59 TRACE SpaceCore] Event: BeforeWarp
[06:50:59 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:00 TRACE SpaceCore] Event: BeforeWarp
[06:51:00 TRACE game] Warping to Farm
[06:51:15 TRACE Content Patcher] JohnNpc edited Data\NPCDispositions.
[06:51:15 TRACE Content Patcher] Lyell edited Data\NPCDispositions.
[06:51:15 TRACE Content Patcher] Sorren Original NPC edited Data\NPCDispositions.
[06:51:15 TRACE Content Patcher] Stardew Valley Expanded - Andy NPC edited Data\NPCDispositions.
[06:51:15 TRACE Content Patcher] Stardew Valley Expanded - Olivia NPC edited Data\NPCDispositions.
[06:51:15 TRACE Content Patcher] Stardew Valley Expanded - Susan NPC edited Data\NPCDispositions.
[06:51:15 TRACE Content Patcher] Stardew Valley Expanded - Victor NPC edited Data\NPCDispositions.
[06:51:15 TRACE SMAPI] Content Patcher edited Data\NPCDispositions.
[06:51:15 TRACE Climates of Ferngill] Rain is 4000, current VRChangeChance is 0.45.
[06:51:15 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.938, rain increasing: 0.020. Flip chance is 0.700 
[06:51:15 TRACE Climates of Ferngill] Setting rain to 4000
[06:51:37 TRACE Climates of Ferngill] Rain is 4000, current VRChangeChance is 0.45.
[06:51:37 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.938, rain increasing: 0.020. Flip chance is 0.700 
[06:51:37 TRACE Climates of Ferngill] Increasing rain!
[06:51:37 TRACE Climates of Ferngill] Setting rain to 2299
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:40 TRACE SpaceCore] Event: BeforeWarp
[06:51:40 TRACE game] Warping to Farm
[06:51:46 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Shane_JojaMart.
[06:51:46 TRACE SMAPI] Content Patcher edited Characters\Shane_JojaMart.
[06:51:59 TRACE Climates of Ferngill] Rain is 2299, current VRChangeChance is 0.45.
[06:51:59 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.496, rain increasing: 0.035. Flip chance is 0.996 
[06:51:59 TRACE Climates of Ferngill] Setting rain to 2299
[06:52:21 TRACE Climates of Ferngill] Rain is 2299, current VRChangeChance is 0.45.
[06:52:21 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.496, rain increasing: 0.035. Flip chance is 0.996 
[06:52:21 TRACE Climates of Ferngill] Setting rain to 1043
[06:52:24 TRACE SpaceCore] Event: BeforeWarp
[06:52:24 TRACE game] Warping to Farm
[06:52:25 TRACE PyTK] InvokeTileAction:EntryAction
[06:52:25 TRACE Pet Interaction] Removing TempPet
[06:52:25 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Emily.
[06:52:25 TRACE SMAPI] Content Patcher edited Characters\Emily.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:52:25 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Abigail.
[06:52:25 TRACE SMAPI] Content Patcher edited Characters\Abigail.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Leah.
[06:52:25 TRACE SMAPI] Content Patcher edited Characters\Leah.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Krobus.
[06:52:25 TRACE SMAPI] Content Patcher edited Characters\Krobus.
[06:52:25 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:52:25 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:52:25 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Emily.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Emily.
[06:52:25 TRACE SMAPI] Content Patcher edited Portraits\Emily.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:52:25 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:52:25 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Abigail.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Abigail.
[06:52:25 TRACE SMAPI] Content Patcher edited Portraits\Abigail.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Elliott.
[06:52:25 TRACE SMAPI] Content Patcher edited Portraits\Elliott.
[06:52:25 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Leah.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Leah.
[06:52:25 TRACE SMAPI] Content Patcher edited Portraits\Leah.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Krobus.
[06:52:25 TRACE SMAPI] Content Patcher edited Portraits\Krobus.
[06:52:25 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Shane.
[06:52:25 TRACE SMAPI] Content Patcher edited Portraits\Shane.
[06:52:25 TRACE SMAPI] Invalidated 15 asset names: Characters\Abigail, Characters\Caroline, Characters\Elliott, Characters\Emily, Characters\Krobus, Characters\Leah, Characters\Shane, LooseSprites\font_bold, Portraits\Abigail, Portraits\Caroline, Portraits\Elliott, Portraits\Emily, Portraits\Krobus, Portraits\Leah, Portraits\Shane. Reloaded 14 core assets.
[06:52:29 TRACE SpaceCore] Event: ActionActivated
[06:52:29 TRACE SMAPI] Animal Husbandry Mod edited Data\CookingRecipes.
[06:52:29 TRACE SMAPI] Json Assets edited Data\CookingRecipes.
[06:52:29 TRACE Content Patcher] SeedsAreRare (CP) edited Data\CraftingRecipes.
[06:52:29 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\CraftingRecipes.
[06:52:29 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[06:52:29 TRACE SMAPI] Everlasting Baits And Unbreakable Tackles Mod edited Data\CraftingRecipes.
[06:52:29 TRACE SMAPI] Json Assets edited Data\CraftingRecipes.
[06:52:32 TRACE SpaceCore] Event: ActionActivated
[06:52:32 TRACE SMAPI] Animal Husbandry Mod edited Data\CookingRecipes.
[06:52:32 TRACE SMAPI] Json Assets edited Data\CookingRecipes.
[06:52:32 TRACE Content Patcher] SeedsAreRare (CP) edited Data\CraftingRecipes.
[06:52:32 TRACE Content Patcher] Craftable Mushroom Boxes edited Data\CraftingRecipes.
[06:52:32 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[06:52:32 TRACE SMAPI] Everlasting Baits And Unbreakable Tackles Mod edited Data\CraftingRecipes.
[06:52:32 TRACE SMAPI] Json Assets edited Data\CraftingRecipes.
[06:52:33 TRACE SpaceCore] Event: ActionActivated
[06:52:34 TRACE SpaceCore] Event: ActionActivated
[06:52:47 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Shane.
[06:52:47 TRACE SMAPI] Content Patcher edited Characters\Shane.
[06:52:51 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:52:51 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:52:51 TRACE Climates of Ferngill] Setting rain to 1043
[06:52:53 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:54 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:55 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:55 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:55 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:55 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:56 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:57 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:57 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:58 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:52:58 TRACE JoysOfEfficiency] [InventoryAutomation] Don't do anything with shipping bin
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:07 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:08 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:09 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:10 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:11 ERROR UI Info Suite] This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at UIInfoSuite.UIElements.ShowItemEffectRanges.GetObjectsInLocationOfSimilarName(String nameContains) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 269
   at UIInfoSuite.UIElements.ShowItemEffectRanges.OnUpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\UIElements\ShowItemEffectRanges.cs:line 123
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:53:16 TRACE Content Patcher] Fippsie's Animated Trees edited TerrainFeatures\tree3_fall.
[06:53:16 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree3_fall.
[06:53:16 TRACE Content Patcher] Fippsie's Animated Trees edited TerrainFeatures\tree2_fall.
[06:53:16 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree2_fall.
[06:53:16 TRACE Content Patcher] Fippsie's Animated Trees edited TerrainFeatures\tree1_fall.
[06:53:16 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree1_fall.
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:21 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:24 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:53:24 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:53:24 TRACE Climates of Ferngill] Setting rain to 1043
[06:53:45 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:53:45 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:53:45 TRACE Climates of Ferngill] Setting rain to 1043
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:47 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:48 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at performToolAction_Patch0(Object t, Tool location, GameLocation )
   at DoFunction_Patch2(Object location, GameLocation x, Int32 y, Int32 power, Int32 who, Farmer )
   at StardewValley.Farmer.useTool(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 4931
   at StardewValley.FarmerSprite.currentAnimationTick() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 513
   at StardewValley.FarmerSprite.animateOnce(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 567
   at StardewValley.FarmerSprite.checkForSingleAnimation(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 342
   at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 5535
   at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8371
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3581
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:56 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at performToolAction_Patch0(Object t, Tool location, GameLocation )
   at DoFunction_Patch2(Object location, GameLocation x, Int32 y, Int32 power, Int32 who, Farmer )
   at StardewValley.Farmer.useTool(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 4931
   at StardewValley.FarmerSprite.currentAnimationTick() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 513
   at StardewValley.FarmerSprite.animateOnce(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 567
   at StardewValley.FarmerSprite.checkForSingleAnimation(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 342
   at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 5535
   at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8371
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3581
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:53:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at performToolAction_Patch0(Object t, Tool location, GameLocation )
   at DoFunction_Patch2(Object location, GameLocation x, Int32 y, Int32 power, Int32 who, Farmer )
   at StardewValley.Farmer.useTool(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 4931
   at StardewValley.FarmerSprite.currentAnimationTick() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 513
   at StardewValley.FarmerSprite.animateOnce(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 567
   at StardewValley.FarmerSprite.checkForSingleAnimation(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 342
   at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 5535
   at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8371
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3581
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:00 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:07 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:54:07 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:54:07 TRACE Climates of Ferngill] Setting rain to 1043
[06:54:09 TRACE SpaceCore] Event: ActionActivated
[06:54:09 TRACE SpaceCore] Event: BeforeWarp
[06:54:09 TRACE game] Warping to FarmHouse
[06:54:09 TRACE Pet Interaction] Removing TempPet
[06:54:09 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Emily.
[06:54:09 TRACE SMAPI] Content Patcher edited Characters\Emily.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:54:09 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Abigail.
[06:54:09 TRACE SMAPI] Content Patcher edited Characters\Abigail.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Elliott.
[06:54:09 TRACE SMAPI] Content Patcher edited Characters\Elliott.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Leah.
[06:54:09 TRACE SMAPI] Content Patcher edited Characters\Leah.
[06:54:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Emily.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Emily.
[06:54:09 TRACE SMAPI] Content Patcher edited Portraits\Emily.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:54:09 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:54:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Abigail.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Abigail.
[06:54:09 TRACE SMAPI] Content Patcher edited Portraits\Abigail.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Elliott.
[06:54:09 TRACE SMAPI] Content Patcher edited Portraits\Elliott.
[06:54:09 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Leah.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Leah.
[06:54:09 TRACE SMAPI] Content Patcher edited Portraits\Leah.
[06:54:09 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Shane.
[06:54:09 TRACE SMAPI] Content Patcher edited Portraits\Shane.
[06:54:09 TRACE SMAPI] Invalidated 15 asset names: Characters\Abigail, Characters\Caroline, Characters\Elliott, Characters\Emily, Characters\Krobus, Characters\Leah, Characters\Shane, LooseSprites\font_bold, Portraits\Abigail, Portraits\Caroline, Portraits\Elliott, Portraits\Emily, Portraits\Krobus, Portraits\Leah, Portraits\Shane. Reloaded 14 core assets.
[06:54:31 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:54:31 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:54:31 TRACE Climates of Ferngill] Setting rain to 1043
[06:54:42 TRACE SpaceCore] Event: BeforeWarp
[06:54:42 TRACE game] Warping to Farm
[06:54:43 TRACE PyTK] InvokeTileAction:EntryAction
[06:54:43 TRACE Pet Interaction] Removing TempPet
[06:54:43 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[06:54:43 TRACE Content Patcher] Immersive Farm 2 Remastered edited LooseSprites\font_bold.
[06:54:43 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[06:54:43 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Emily.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Emily.
[06:54:43 TRACE SMAPI] Content Patcher edited Portraits\Emily.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Caroline.
[06:54:43 TRACE SMAPI] Content Patcher edited Portraits\Caroline.
[06:54:43 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Abigail.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Abigail.
[06:54:43 TRACE SMAPI] Content Patcher edited Portraits\Abigail.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Elliott.
[06:54:43 TRACE SMAPI] Content Patcher edited Portraits\Elliott.
[06:54:43 TRACE Content Patcher] OhoDavi's StardewValley Anime Mods edited Portraits\Leah.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Leah.
[06:54:43 TRACE SMAPI] Content Patcher edited Portraits\Leah.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Krobus.
[06:54:43 TRACE SMAPI] Content Patcher edited Portraits\Krobus.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Portraits\Shane.
[06:54:43 TRACE SMAPI] Content Patcher edited Portraits\Shane.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Emily.
[06:54:43 TRACE SMAPI] Content Patcher edited Characters\Emily.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Caroline.
[06:54:43 TRACE SMAPI] Content Patcher edited Characters\Caroline.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Abigail.
[06:54:43 TRACE SMAPI] Content Patcher edited Characters\Abigail.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Leah.
[06:54:43 TRACE SMAPI] Content Patcher edited Characters\Leah.
[06:54:43 TRACE Content Patcher] Seasonal Villager Outfits for ContentPatcher edited Characters\Krobus.
[06:54:43 TRACE SMAPI] Content Patcher edited Characters\Krobus.
[06:54:43 TRACE SMAPI] Invalidated 14 asset names: Characters\Abigail, Characters\Caroline, Characters\Elliott, Characters\Emily, Characters\Krobus, Characters\Leah, LooseSprites\font_bold, Portraits\Abigail, Portraits\Caroline, Portraits\Elliott, Portraits\Emily, Portraits\Krobus, Portraits\Leah, Portraits\Shane. Reloaded 14 core assets.
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:53 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:54:54 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:54:54 TRACE Climates of Ferngill] Setting rain to 1043
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:54 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:55 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at performToolAction_Patch0(Object t, Tool location, GameLocation )
   at DoFunction_Patch2(Object location, GameLocation x, Int32 y, Int32 power, Int32 who, Farmer )
   at StardewValley.Farmer.useTool(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 4931
   at StardewValley.FarmerSprite.currentAnimationTick() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 513
   at StardewValley.FarmerSprite.animateOnce(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 567
   at StardewValley.FarmerSprite.checkForSingleAnimation(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 342
   at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 5535
   at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8371
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3581
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at performToolAction_Patch0(Object t, Tool location, GameLocation )
   at DoFunction_Patch2(Object location, GameLocation x, Int32 y, Int32 power, Int32 who, Farmer )
   at StardewValley.Farmer.useTool(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 4931
   at StardewValley.FarmerSprite.currentAnimationTick() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 513
   at StardewValley.FarmerSprite.animateOnce(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 567
   at StardewValley.FarmerSprite.checkForSingleAnimation(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 342
   at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 5535
   at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8371
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3581
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:57 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:58 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:54:59 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:55:16 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:55:16 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:55:16 TRACE Climates of Ferngill] Setting rain to 1043
[06:55:38 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:55:38 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:55:38 TRACE Climates of Ferngill] Setting rain to 1043
[06:56:00 TRACE Climates of Ferngill] Rain is 1043, current VRChangeChance is 0.35.
[06:56:00 TRACE Climates of Ferngill] Calculated chance for rain decreasing: 0.110, rain increasing: 0.110. Flip chance is 0.850 
[06:56:00 TRACE Climates of Ferngill] Setting rain to 1043
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:04 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at performToolAction_Patch0(Object t, Tool location, GameLocation )
   at DoFunction_Patch2(Object location, GameLocation x, Int32 y, Int32 power, Int32 who, Farmer )
   at StardewValley.Farmer.useTool(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 4931
   at StardewValley.FarmerSprite.currentAnimationTick() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 513
   at StardewValley.FarmerSprite.animateOnce(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 567
   at StardewValley.FarmerSprite.checkForSingleAnimation(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\FarmerSprite.cs:line 342
   at StardewValley.Farmer.Update(GameTime time, GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Farmer.cs:line 5535
   at StardewValley.Game1.UpdateCharacters(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 8371
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3581
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:05 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:06 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR game] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at checkForAction_Patch1(Object who, Farmer justCheckingForActivity, Boolean )
   at StardewValley.Object.isActionable(Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Objects\Object.cs:line 2425
   at isActionableTile_Patch1(Object xTile, Int32 yTile, Int32 who, Farmer )
   at StardewValley.Locations.BuildableGameLocation.isActionableTile(Int32 xTile, Int32 yTile, Farmer who) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 160
   at StardewValley.Game1.updateCursorTileHint() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6189
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 6085
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[06:56:07 ERROR Climates of Ferngill] This mod failed in the Display.RenderedHud event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at MayonnaisePlusPlus.ObjectOverrides.PerformObjectDropInAction(Object& __instance, Item& dropInItem, Boolean& probe, Farmer& who, Boolean& __result) in C:\Users\Adam\Documents\GitHub\MayonnaisePlusPlus\MayonnaisePlusPlus\ObjectOverrides.cs:line 30
   at performObjectDropInAction_Patch2(Object dropInItem, Item probe, Boolean who, Farmer )
   at StardewValley.Utility.isThereAnObjectHereWhichAcceptsThisItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 4504
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at ClimatesOfFerngillRebuild.ClimatesOfFerngill.OnRenderedHud(Object sender, RenderedHudEventArgs e) in D:\Source\SDVMods\ClimatesOfFerngill\ClimatesOfFerngillRebuild.cs:line 460
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[06:56:07 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at MayonnaisePlusPlus.ObjectOverrides.PerformObjectDropInAction(Object& __instance, Item& dropInItem, Boolean& probe, Farmer& who, Boolean& __result) in C:\Users\Adam\Documents\GitHub\MayonnaisePlusPlus\MayonnaisePlusPlus\ObjectOverrides.cs:line 30
   at performObjectDropInAction_Patch2(Object dropInItem, Item probe, Boolean who, Farmer )
   at StardewValley.Utility.isThereAnObjectHereWhichAcceptsThisItem(GameLocation location, Item item, Int32 x, Int32 y) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Utility.cs:line 4504
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at DrawImpl_Patch0(Object gameTime, GameTime target_screen, RenderTarget2D )
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[06:56:07 TRACE SMAPI] Recovering sprite batch from error...
[06:56:07 TRACE game] Disconnected: ClosedGame
[06:56:07 TRACE SMAPI] Disposing...
[06:56:07 TRACE SMAPI] Disposing the content coordinator. Content managers will no longer be usable after this point.
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