SMAPI log parser
Suggested fixes
- You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.
-
Consider updating these mods to fix problems:
3-heart Dance Partner 1.0.4 → 1.0.5 Content Patcher + Stardew Enhanced - Shortcuts
Custom Critters 1.2.7-unofficial.1-slamerz → 1.2.7 Custom Farming Redux + Drink More Water - Get Water
OrganizeShortcut 1.2.0 → 1.2.1
Log info
Stardew Valley: | 1.4.3 on Microsoft Windows 10 Pro |
---|---|
SMAPI: | 3.0.1 |
Folder: | C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2019-12-14 00:52 UTC ({{localTimeStarted}} your time) |
game 1.4.3 | 2 errors | ||
SMAPI 3.0.1 | Pathoschild | no errors | |
3-heart Dance Partner 1.0.4 | spacechase0 | no errors | |
Adjust Baby Chance 1.0.2 | f4iTh | no errors | |
Adopt & Skin 3.0.0 | Gathouria | no errors | |
Advanced Save Backup 1.7.1 | Alpha_Omegasis | no errors | |
Animal Patting 1.0.4 | DiddyP | no errors | |
AutoAnimalDoors 2.3.0 | Aaron Taggart | no errors | |
Better Garden Pots 1.6.0 | Cat | no errors | |
Better Hay 3.0.0 | Cat | no errors | |
Better Panning 1.0.4 | AairTheGreat | no errors | |
Better Rarecrows 1.0.2 | EpicBellyFlop45 | no errors | |
Better Train Loot 1.0.6 | AairTheGreat | no errors | |
Better Workbenches 1.0.2 | Cat | no errors | |
BetterActivateSprinklers 1.3.1 | ChaosEnergy | no errors | |
Big Silo 0.0.3 | Logan Perkins | no errors | |
Breed Like Rabbits 2: Procreation Boogaloo 1.0.0 | f4iTh | no errors | |
catGifts 1.1.6-unofficial.1-Strobe | skuldomg | no errors | |
Combat Controls 1.1.5 | DJ-STLN | no errors | |
Console Commands 3.0.1 | SMAPI | no errors | |
Content Patcher 1.10.1
+ [CP] Froststar11's Clean Cellar 1.1.0
(+ 36 content packs)
+ [CP] Froststar11's Simple Greenhouse 1.1.0 + [CP] Make Clams Fish 1.0.0 + Animal Rebalance 1.0.2 + Anthro Farmer Continued 1.2.0 + Better Windows CP 1.0.0 + Cabins Enhanced 1.0.7 + Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher 1.2.9 + Coop and Barn Facelift 1.2.0 + Crafting Recipes Expanded 1.1.1 + Dragon3025's Advancing Sprinklers 1.0.0 + Elle's Cat Replacements 1.1.0 + Elle's Critter and Butterfly Replacements 1.3.1 + Elle's Dog Replacements 1.1.1 + Elle's Kitchen Replacement 1.1.2 + Elle's New Barn Animals 1.1.0 + Elle's New Coop Animals 1.1.0 + Elle's New Horses 1.1.1 + Elle's Seasonal Buildings 1.1.1 + Farmhouses Enhanced 1.0.7 + Farmhouses Enhanced farmhouse_tiles 1.0.7 + Fippsie's Animated Trees 1.0.2 + Gaveliere's Furry Mod 1.0.0 + Greenhouse for Elle's Dirt and Cliff Recolor 1.0.0 + Joja Cola Speed Buff 1.0.0 + Largemouth Bass Pixel Fix 1.0.1 + MissCoriel's NPC Unique Courtship Response 3.0.0 + More Galactic Galaxy Sword 1.0.0 + Online & Home Shopping 1.0.0 + Reasonable Sheds 1.1.0 + Starblue Valley 1.2.1-unofficial.13-mouse + Starblue Valley Falls 1.1.0 + Stardew Enhanced - Shortcuts 2.1.1 + Sweet Gem Fruit 1.2.3 + Tweaked Vanilla Interior 1.1.0 + Valley Riverland Farm Edit 1.2.0 |
Pathoschild
+ froststar11
+ froststar11 + JustAnotherMe + TrentXV + TenderPaw + LPMG + wildzooey + gizzymo + nykachu + foggywizard + Dragon3025 + Elle/Junimods + Elle/Junimods + Elle/Junimods + Elle/Junimods + Elle/Junimods + Elle/Junimods + Elle/Junimods + Elle/Junimods + wildzooey + wildzooey + Fippsie + Krystedez + wildzooey + Giever + Marigolden + MissCoriel + Axolotttie + Nael + MaienM + Lita + Lita & Maleha + XCube + Cheerybelle + Sparrow + nykachu |
no errors | |
Content Patcher Animations 1.1.4 | spacechase0 | no errors | |
Custom Critters 1.2.7-unofficial.1-slamerz | spacechase0 | no errors | |
Custom Farming Redux 2.12.7
+ Coffee Maker 1.0.0
(+ 2 content packs)
+ Drink More Water - Get Water 1.3.0 |
Platonymous
+ Medinaquirin
+ Warilized |
no errors | |
Custom Kissing Mod 1.1.1 | Digus | no errors | |
Daily Screenshot 1.0.4 | CompSciLauren | no errors | |
Eidee Easy Fishing 1.0.1 | EideeHi | no errors | |
Entoarox Framework 2.4.12 | Entoarox | no errors | |
Extended Minecart 1.8.3 | Entoarox | no errors | |
Farm Type Manager 1.8.0
+ Valley Riverland Farm Edit FTM 1.0.0
(+ 1 content packs)
|
Esca
+ nykachu
|
no errors | |
Faster Paths 1.3.7 | Entoarox | no errors | |
Fix Animal Tools 2.0.0 | bcmpinc | no errors | |
Gate Fix 1.0.0 | f4iTh | no errors | |
Gift Taste Helper 2.9.1 | tstaples (aka catman) | no errors | |
Happy Birthday 1.10.4 | Alpha_Omegasis | no errors | |
Harvest With Scythe 2.3.0 | bcmpinc | no errors | |
HelpWantedQuestFixes 1.2.0 | Pokeytax | no errors | |
InteractionTweaks 1.3.0 | jahangmar | no errors | |
Json Assets 1.5.1
+ Drink more Water 1.3.1
(+ 1 content packs)
|
spacechase0
+ Warilized
|
no errors | |
Line Sprinklers 1.1.0 | Hootless | no errors | |
LockedCrabPot 1.0.0 | nini700 | no errors | |
OrganizeShortcut 1.2.0 | Yyeahdude | no errors | |
Part of the Community 1.1.6-unofficial.1-beta-minervamaga | Brandon Marquis Markail Green (Space Baby) | no errors | |
PetWaterBowl 1.3.3 | Mizzion | no errors | |
PyTK 1.12.14-unofficial.1-minervamaga | Platonymous | 1 error | |
Quality Products 2.1.4-unofficial.7-mizzion | SilentOak | no errors | |
Range Display 2.7.0 | Cat | no errors | |
Sentar 2.0.7 | BrasileiroTop | no errors | |
ShipAnything 1.1.0 | Berkay Yigit (berkay2578) | no errors | |
Shop Expander 1.6.5 | Entoarox | no errors | |
Simple Hunger System 1.1.2 | SKN | no errors | |
Skip Intro 1.8.3 | Pathoschild | no errors | |
SMCQ 1.0.0 | inigo21 | no errors | |
SpaceCore 1.3.1 | spacechase0 | no errors | |
Stack Check Fix 1.0.0 | punyo | no errors | |
Stardew Notification 1.8.1 | monopandora, maintained by Sakorona | no errors | |
StardewHack 2.3.0 | bcmpinc | no errors | |
StardustCore 2.4.0 | Alpha_Omegasis | no errors | |
TimeSpeed 2.4.3 | cantorsdust | no errors | |
TMXLoader 1.10.6
+ [TMX] Lumisteria's Garden Decorations 1.0.0
(+ 2 content packs)
+ Pet House Buildables for TMXL 1.1.0 |
Platonymous
+ Lumisteria
+ minervamaga and various |
no errors | |
Tree Transplant 1.0.9 | James Stine | no errors | |
UI Info Suite 1.8.4 | Cdaragorn | no errors | |
What Are You Missing 2.1.4 | PrivateButtface | no errors | |
WinterGrass 2.0.0 | Cat | no errors | |
WorkingFireplace 1.5.0 | jahangmar | no errors |
[19:52:21 INFO SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.3 on Microsoft Windows 10 Pro [19:52:21 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [19:52:21 TRACE SMAPI] Log started at 2019-12-14T00:52:21 UTC [19:52:22 DEBUG SMAPI] Starting game... [19:52:34 TRACE SMAPI] Loading mod metadata... [19:52:34 TRACE SMAPI] Loading mods... [19:52:34 TRACE SMAPI] Adjust Baby Chance (from Mods\AdjustBabyChance\AdjustBabyChance.dll)... [19:52:35 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly AdjustBabyChance.dll. [19:52:35 TRACE SMAPI] Loading AdjustBabyChance.dll... [19:52:35 TRACE SMAPI] Adopt & Skin (from Mods\AdoptSkin\AdoptSkin.dll)... [19:52:35 TRACE SMAPI] Advanced Save Backup (from Mods\AdvancedSaveBackup\AdvancedSaveBackup.dll)... [19:52:35 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)... [19:52:35 TRACE SMAPI] Animal Rebalance (from Mods\Animal Rebalance) [content pack]... [19:52:35 TRACE SMAPI] Animal Patting (from Mods\AnimalPatting\AnimalPatting.dll)... [19:52:35 TRACE SMAPI] Gaveliere's Furry Mod (from Mods\Anthro Character Continued 1.4 Content Patcher) [content pack]... [19:52:35 TRACE SMAPI] AutoAnimalDoors (from Mods\AutoAnimalDoors\AutoAnimalDoors.dll)... [19:52:35 TRACE SMAPI] Better Panning (from Mods\Better Panning\Better Panning.dll)... [19:52:35 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Panning.dll. [19:52:35 TRACE SMAPI] Loading Better Panning.dll... [19:52:35 TRACE SMAPI] Better Train Loot (from Mods\Better Train Loot\Better Train Loot.dll)... [19:52:35 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Train Loot.dll. [19:52:35 TRACE SMAPI] Loading Better Train Loot.dll... [19:52:35 TRACE SMAPI] BetterActivateSprinklers (from Mods\BetterActivateSprinklers\BetterActivateSprinklers.dll)... [19:52:35 TRACE SMAPI] Better Garden Pots (from Mods\BetterGardenPots\BetterGardenPots.dll)... [19:52:35 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterGardenPots.dll. [19:52:35 TRACE SMAPI] Loading BetterGardenPots.dll... [19:52:35 TRACE SMAPI] Better Hay (from Mods\BetterHay\BetterHay.dll)... [19:52:35 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterHay.dll. [19:52:35 TRACE SMAPI] Loading BetterHay.dll... [19:52:35 TRACE SMAPI] Better Rarecrows (from Mods\BetterRarecrows\BetterRarecrows.dll)... [19:52:35 TRACE SMAPI] Rewriting BetterRarecrows.dll for OS... [19:52:35 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterRarecrows.dll. [19:52:35 TRACE SMAPI] Loading BetterRarecrows.dll (rewritten in memory)... [19:52:35 TRACE SMAPI] Better Workbenches (from Mods\BetterWorkbenches\BetterWorkbenches.dll)... [19:52:35 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterWorkbenches.dll. [19:52:35 TRACE SMAPI] Big Silo (from Mods\BigSilo\BigSilo.dll)... [19:52:35 TRACE SMAPI] Rewriting BigSilo.dll for OS... [19:52:35 TRACE SMAPI] Loading BigSilo.dll (rewritten in memory)... [19:52:35 TRACE SMAPI] Breed Like Rabbits 2: Procreation Boogaloo (from Mods\BreedLikeRabbits2\BreedLikeRabbits2.dll)... [19:52:35 TRACE SMAPI] catGifts (from Mods\catGifts\catGifts.dll)... [19:52:35 TRACE SMAPI] Rewriting catGifts.dll for OS... [19:52:35 TRACE SMAPI] Combat Controls (from Mods\CombatControls\CombatControls.dll)... [19:52:35 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)... [19:52:35 TRACE SMAPI] Content Patcher Animations (from Mods\ContentPatcherAnimations\ContentPatcherAnimations.dll)... [19:52:35 TRACE SMAPI] Custom Critters (from Mods\CustomCritters\CustomCritters.dll)... [19:52:35 TRACE SMAPI] Rewriting CustomCritters.dll for OS... [19:52:35 TRACE SMAPI] PyTK (from Mods\PyTK\PyTK.dll)... [19:52:36 TRACE SMAPI] Loading MoonSharp.Interpreter.dll... [19:52:36 TRACE SMAPI] Loading NCalc.dll... [19:52:36 TRACE SMAPI] Loading TMXTile.dll... [19:52:36 TRACE SMAPI] Loading DotNetZip.dll... [19:52:36 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll. [19:52:36 TRACE SMAPI] Loading PyTK.dll... [19:52:36 TRACE SMAPI] Custom Farming Redux (from Mods\CustomFarmingRedux\CustomFarmingRedux.dll)... [19:52:36 TRACE SMAPI] Custom Kissing Mod (from Mods\CustomKissingMod\CustomKissingMod.dll)... [19:52:36 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomKissingMod.dll. [19:52:36 TRACE SMAPI] Loading CustomKissingMod.dll... [19:52:36 TRACE SMAPI] Daily Screenshot (from Mods\DailyScreenshot\DailyScreenshot.dll)... [19:52:36 TRACE SMAPI] Eidee Easy Fishing (from Mods\EideeEasyFishing\EideeEasyFishing.dll)... [19:52:36 TRACE SMAPI] Entoarox Framework (from Mods\EntoaroxFramework\EntoaroxFramework.dll)... [19:52:36 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll. [19:52:36 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll. [19:52:36 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll. [19:52:36 TRACE SMAPI] Extended Minecart (from Mods\ExtendedMinecart\ExtendedMinecart.dll)... [19:52:36 TRACE SMAPI] Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll)... [19:52:36 TRACE SMAPI] Faster Paths (from Mods\FasterPaths\FasterPaths.dll)... [19:52:36 TRACE SMAPI] StardewHack (from Mods\StardewHack\StardewHack.dll)... [19:52:36 TRACE SMAPI] Rewriting StardewHack.dll for OS... [19:52:36 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewHack.dll. [19:52:36 TRACE SMAPI] Loading StardewHack.dll (rewritten in memory)... [19:52:36 TRACE SMAPI] Fix Animal Tools (from Mods\FixAnimalTools\FixAnimalTools.dll)... [19:52:36 TRACE SMAPI] Rewriting FixAnimalTools.dll for OS... [19:52:36 TRACE SMAPI] [CP] Froststar11's Simple Greenhouse (from Mods\Froststar11's Simple Greenhouse) [content pack]... [19:52:36 TRACE SMAPI] Gate Fix (from Mods\GateFix\GateFix.dll)... [19:52:36 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly GateFix.dll. [19:52:36 TRACE SMAPI] Loading GateFix.dll... [19:52:36 TRACE SMAPI] Gift Taste Helper (from Mods\GiftTasteHelper\GiftTasteHelper.dll)... [19:52:36 TRACE SMAPI] Rewriting GiftTasteHelper.dll for OS... [19:52:36 TRACE SMAPI] StardustCore (from Mods\StardustCore\StardustCore.dll)... [19:52:36 TRACE SMAPI] Happy Birthday (from Mods\HappyBirthday\HappyBirthday.dll)... [19:52:37 TRACE SMAPI] Loading HappyBirthday.dll... [19:52:37 TRACE SMAPI] Harvest With Scythe (from Mods\HarvestWithScythe\HarvestWithScythe.dll)... [19:52:37 TRACE SMAPI] Rewriting HarvestWithScythe.dll for OS... [19:52:37 TRACE SMAPI] HelpWantedQuestFixes (from Mods\HelpWantedQuestFixes\HelpWantedQuestFixes.dll)... [19:52:37 TRACE SMAPI] Simple Hunger System (from Mods\HungerMod\HungerMod.dll)... [19:52:37 TRACE SMAPI] InteractionTweaks (from Mods\InteractionTweaks\InteractionTweaks.dll)... [19:52:37 TRACE SMAPI] Rewriting InteractionTweaks.dll for OS... [19:52:37 TRACE SMAPI] SpaceCore (from Mods\SpaceCore\SpaceCore.dll)... [19:52:37 TRACE SMAPI] Loading TiledNet.dll... [19:52:37 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll. [19:52:37 TRACE SMAPI] Loading SpaceCore.dll... [19:52:37 TRACE SMAPI] Json Assets (from Mods\JsonAssets\JsonAssets.dll)... [19:52:37 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll. [19:52:37 TRACE SMAPI] Loading JsonAssets.dll... [19:52:37 TRACE SMAPI] Line Sprinklers (from Mods\LineSprinklers\LineSprinklers.dll)... [19:52:37 TRACE SMAPI] LockedCrabPot (from Mods\LockedCrabPots\LockedCrabPot.dll)... [19:52:37 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly LockedCrabPot.dll. [19:52:37 TRACE SMAPI] Loading LockedCrabPot.dll... [19:52:37 TRACE SMAPI] OrganizeShortcut (from Mods\OrganizeShortcut\OrganizeShortcut.dll)... [19:52:37 TRACE SMAPI] PetWaterBowl (from Mods\PetWaterBowl\PetWaterBowl.dll)... [19:52:37 TRACE SMAPI] Quality Products (from Mods\QualityProducts\QualityProducts.dll)... [19:52:37 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly QualityProducts.dll. [19:52:37 TRACE SMAPI] Range Display (from Mods\RangeDisplay\RangeDisplay.dll)... [19:52:37 TRACE SMAPI] Part of the Community (from Mods\SB_PotC\PartOfTheCommunity.dll)... [19:52:37 TRACE SMAPI] Sentar (from Mods\Sentar\Sentar.dll)... [19:52:37 TRACE SMAPI] ShipAnything (from Mods\ShipAnything\ShipAnything.dll)... [19:52:37 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly ShipAnything.dll. [19:52:37 TRACE SMAPI] Loading ShipAnything.dll... [19:52:37 TRACE SMAPI] Shop Expander (from Mods\ShopExpander\ShopExpander.dll)... [19:52:37 TRACE SMAPI] Skip Intro (from Mods\SkipIntro\SkipIntro.dll)... [19:52:37 TRACE SMAPI] SMCQ (from Mods\smcq\smcq.dll)... [19:52:37 TRACE SMAPI] Stack Check Fix (from Mods\StackCheckFix\StackCheckFix.dll)... [19:52:37 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly StackCheckFix.dll. [19:52:37 TRACE SMAPI] Loading StackCheckFix.dll... [19:52:37 TRACE SMAPI] Starblue Valley Falls (from Mods\StarblueValleyFalls) [content pack]... [19:52:37 TRACE SMAPI] Stardew Notification (from Mods\StardewNotification\StardewNotification.dll)... [19:52:37 TRACE SMAPI] 3-heart Dance Partner (from Mods\ThreeHeartDancePartner\ThreeHeartDancePartner.dll)... [19:52:37 TRACE SMAPI] TimeSpeed (from Mods\TimeSpeed\TimeSpeed.dll)... [19:52:37 TRACE SMAPI] TMXLoader (from Mods\TMXLoader\TMXLoader.dll)... [19:52:37 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll. [19:52:37 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll. [19:52:37 TRACE SMAPI] Tree Transplant (from Mods\TreeTransplant\TreeTransplant.dll)... [19:52:37 TRACE SMAPI] UI Info Suite (from Mods\UI Info Suite\UIInfoSuite.dll)... [19:52:38 TRACE SMAPI] What Are You Missing (from Mods\WhatAreYouMissing\WhatAreYouMissing.dll)... [19:52:38 TRACE SMAPI] WinterGrass (from Mods\WinterGrass\WinterGrass.dll)... [19:52:38 TRACE SMAPI] Rewriting WinterGrass.dll for OS... [19:52:38 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll. [19:52:38 TRACE SMAPI] Loading WinterGrass.dll (rewritten in memory)... [19:52:38 TRACE SMAPI] WorkingFireplace (from Mods\WorkingFireplace\WorkingFireplace.dll)... [19:52:38 TRACE SMAPI] Rewriting WorkingFireplace.dll for OS... [19:52:38 TRACE SMAPI] Starblue Valley (from Mods\[aCP] StarblueValley) [content pack]... [19:52:38 TRACE SMAPI] Coffee Maker (from Mods\[CFR] Coffee Maker) [content pack]... [19:52:38 TRACE SMAPI] Drink more Water (from Mods\[JA] Drink More Water) [content pack]... [19:52:38 TRACE SMAPI] Drink More Water - Get Water (from Mods\[CFR] Drink More Water - Get Water) [content pack]... [19:52:38 TRACE SMAPI] Fippsie's Animated Trees (from Mods\[CP-A] Fippsie's Animated Trees) [content pack]... [19:52:38 TRACE SMAPI] Anthro Farmer Continued (from Mods\[CP] Anthro Farmer) [content pack]... [19:52:38 TRACE SMAPI] Better Windows CP (from Mods\[CP] BetterWindowsCP) [content pack]... [19:52:38 TRACE SMAPI] Cabins Enhanced (from Mods\[CP] Cabins Unlimited No Nursery) [content pack]... [19:52:38 TRACE SMAPI] Coop and Barn Facelift (from Mods\[CP] Coop and Barn Facelift) [content pack]... [19:52:38 TRACE SMAPI] Crafting Recipes Expanded (from Mods\[CP] Crafting Recipes Expanded) [content pack]... [19:52:38 TRACE SMAPI] Dragon3025's Advancing Sprinklers (from Mods\[CP] Drgn Advancing Sprinklers) [content pack]... [19:52:38 TRACE SMAPI] Elle's Cat Replacements (from Mods\[CP] Elle's Cat Replacements) [content pack]... [19:52:38 TRACE SMAPI] Elle's Critter and Butterfly Replacements (from Mods\[CP] Elle's Critter and Butterfly Replacements) [content pack]... [19:52:38 TRACE SMAPI] Elle's Dog Replacements (from Mods\[CP] Elle's Dog Replacements) [content pack]... [19:52:38 TRACE SMAPI] Elle's Kitchen Replacement (from Mods\[CP] Elle's Kitchen Replacement) [content pack]... [19:52:38 TRACE SMAPI] Elle's New Barn Animals (from Mods\[CP] Elle's New Barn Animals) [content pack]... [19:52:38 TRACE SMAPI] Elle's New Coop Animals (from Mods\[CP] Elle's New Coop Animals) [content pack]... [19:52:38 TRACE SMAPI] Elle's New Horses (from Mods\[CP] Elle's New Horses) [content pack]... [19:52:38 TRACE SMAPI] Elle's Seasonal Buildings (from Mods\[CP] Elle's Seasonal Buildings) [content pack]... [19:52:38 TRACE SMAPI] Farmhouses Enhanced farmhouse_tiles (from Mods\[CP] Farmhouses Enhanced farmhouse_tiles) [content pack]... [19:52:38 TRACE SMAPI] Farmhouses Enhanced (from Mods\[CP] Farmhouses Unlimited No Nursery) [content pack]... [19:52:38 TRACE SMAPI] [CP] Froststar11's Clean Cellar (from Mods\[CP] Froststar11's Cleaner Cellar - with decor) [content pack]... [19:52:38 TRACE SMAPI] Greenhouse for Elle's Dirt and Cliff Recolor (from Mods\[CP] Greenhouse for Elle's Dirt and Cliff Recolor) [content pack]... [19:52:38 TRACE SMAPI] Joja Cola Speed Buff (from Mods\[CP] Joja Cola Speed Buff) [content pack]... [19:52:38 TRACE SMAPI] Largemouth Bass Pixel Fix (from Mods\[CP] Largemouth Bass Pixel Fix 1.0.1 by Marigolden) [content pack]... [19:52:38 TRACE SMAPI] [CP] Make Clams Fish (from Mods\[CP] Make Clams Fish) [content pack]... [19:52:38 TRACE SMAPI] More Galactic Galaxy Sword (from Mods\[CP] Make the Galaxy Sword Galactic) [content pack]... [19:52:38 TRACE SMAPI] Reasonable Sheds (from Mods\[CP] Reasonable Sheds) [content pack]... [19:52:38 TRACE SMAPI] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher (from Mods\[CP] Stardew Valley Dialogue Expansion) [content pack]... [19:52:38 TRACE SMAPI] Sweet Gem Fruit (from Mods\[CP] Sweet Gem Fruit) [content pack]... [19:52:38 TRACE SMAPI] Tweaked Vanilla Interior (from Mods\[CP] Tweaked Vanilla Interior) [content pack]... [19:52:38 TRACE SMAPI] Valley Riverland Farm Edit (from Mods\[CP] Valley Riverland Farm (edit)) [content pack]... [19:52:38 TRACE SMAPI] Online & Home Shopping (from Mods\[CP] zz Online & Home Shopping) [content pack]... [19:52:38 TRACE SMAPI] MissCoriel's NPC Unique Courtship Response (from Mods\[CP]UniqueDatingResponses) [content pack]... [19:52:38 TRACE SMAPI] Valley Riverland Farm Edit FTM (from Mods\[FTM] Valley Riverland Farm) [content pack]... [19:52:38 TRACE SMAPI] [TMX] Lumisteria's Garden Decorations (from Mods\[TMX] Lumisteria Garden Decorations) [content pack]... [19:52:38 TRACE SMAPI] Pet House Buildables for TMXL (from Mods\[TMX] Pet House Buildables) [content pack]... [19:52:38 TRACE SMAPI] Stardew Enhanced - Shortcuts (from Mods\[[CP] SEShortcuts) [content pack]... [19:52:38 INFO SMAPI] Loaded 63 mods: [19:52:38 INFO SMAPI] 3-heart Dance Partner 1.0.4 by spacechase0 | Makes you only need 3 hearts for a dance partner at the flower festival. [19:52:38 INFO SMAPI] Adjust Baby Chance 1.0.2 by f4iTh | Allows the player to edit the chance of being asked the pregnancy question. [19:52:38 INFO SMAPI] Adopt & Skin 3.0.0 by Gathouria | Adopt new pets, find wild horses, and randomize and select custom skins for everyone! [19:52:38 INFO SMAPI] Advanced Save Backup 1.7.1 by Alpha_Omegasis | Backs up your save files when loading SMAPI and every in game night when saving. [19:52:38 INFO SMAPI] Animal Patting 1.0.4 by DiddyP | Your spouse will pat the animals at the start of the day. [19:52:38 INFO SMAPI] AutoAnimalDoors 2.3.0 by Aaron Taggart | Open and close the doors automatically for your animals. [19:52:38 INFO SMAPI] Better Garden Pots 1.6.0 by Cat | Makes garden pots way better! [19:52:38 INFO SMAPI] Better Hay 3.0.0 by Cat | You get hay from scything grass regardless of whether you have silos, and can always remove hay from hoppers. [19:52:38 INFO SMAPI] Better Panning 1.0.4 by AairTheGreat | Hopefully makes panning more interesting [19:52:38 INFO SMAPI] Better Rarecrows 1.0.2 by EpicBellyFlop45 | Once all rarecrows have been placed, you will not get crows anywhere on the farm [19:52:38 INFO SMAPI] Better Train Loot 1.0.6 by AairTheGreat | Hopefully makes train loot more interesting [19:52:38 INFO SMAPI] Better Workbenches 1.0.2 by Cat | Workbenches now pull items from every touching chest, not just interconnected ones. [19:52:38 INFO SMAPI] BetterActivateSprinklers 1.3.1 by ChaosEnergy | Allow manual activation of sprinklers. [19:52:38 INFO SMAPI] Big Silo 0.0.3 by Logan Perkins | Increases the silo capacity to what you'd get storing hay in chests taking up the same space. [19:52:38 INFO SMAPI] Breed Like Rabbits 2: Procreation Boogaloo 1.0.0 by f4iTh | Rabbits now breed like they're supposed to. [19:52:38 INFO SMAPI] catGifts 1.1.6-unofficial.1-Strobe by skuldomg | Your cat or dog will randomly leave you gifts on your doorstep. [19:52:38 INFO SMAPI] Combat Controls 1.1.5 by DJ-STLN | A fix to the game controls that turns the character in the direction of your MouseClick. [19:52:38 INFO SMAPI] Console Commands 3.0.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [19:52:38 INFO SMAPI] Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [19:52:38 INFO SMAPI] Content Patcher Animations 1.1.4 by spacechase0 | Animations for content patcher [19:52:38 INFO SMAPI] Custom Critters 1.2.7-unofficial.1-slamerz by spacechase0 | Lets you add custom critters to the world. [19:52:38 INFO SMAPI] Custom Farming Redux 2.12.7 by Platonymous | Mod for Custom Machine creation. [19:52:38 INFO SMAPI] Custom Kissing Mod 1.1.1 by Digus | Let you configure kissing of NPCs. [19:52:38 INFO SMAPI] Daily Screenshot 1.0.4 by CompSciLauren | Automatically takes a daily screenshot of your entire farm. [19:52:38 INFO SMAPI] Eidee Easy Fishing 1.0.1 by EideeHi | Fishing is now easy. [19:52:38 INFO SMAPI] Entoarox Framework 2.4.12 by Entoarox | A collection of APIs to make modding easier. [19:52:38 INFO SMAPI] Extended Minecart 1.8.3 by Entoarox | More destinations for your minecart needs! [19:52:38 INFO SMAPI] Farm Type Manager 1.8.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters [19:52:38 INFO SMAPI] Faster Paths 1.3.7 by Entoarox | Walk faster on paths, better paths faster movement! [19:52:38 INFO SMAPI] Fix Animal Tools 2.0.0 by bcmpinc | When using the shears or milk pail, the animation no longer plays when no animal is nearby. [19:52:38 INFO SMAPI] Gate Fix 1.0.0 by f4iTh | Fixes gates defaulting to wooden gates upon restarting the game. [19:52:38 INFO SMAPI] Gift Taste Helper 2.9.1 by tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip. [19:52:38 INFO SMAPI] Happy Birthday 1.10.4 by Alpha_Omegasis | Adds the farmer's birthday to the game. [19:52:38 INFO SMAPI] Harvest With Scythe 2.3.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked. [19:52:38 INFO SMAPI] HelpWantedQuestFixes 1.2.0 by Pokeytax | Fixes bugs limiting variety in Help Wanted quests offered & controls how frequently each type of quest appears. [19:52:38 INFO SMAPI] InteractionTweaks 1.3.0 by jahangmar | Allows eating of multiple items, improves some menus, and more. [19:52:38 INFO SMAPI] Json Assets 1.5.1 by spacechase0 | Allow custom stuff. [19:52:38 INFO SMAPI] Line Sprinklers 1.1.0 by Hootless | Sprinklers that water in a line! [19:52:38 INFO SMAPI] LockedCrabPot 1.0.0 by nini700 | Prevent picking up crab pots with only right click. [19:52:38 INFO SMAPI] OrganizeShortcut 1.2.0 by Yyeahdude | Adds a mapable shortcut to organzie your inventory [19:52:38 INFO SMAPI] Part of the Community 1.1.6-unofficial.1-beta-minervamaga by Brandon Marquis Markail Green (Space Baby) | Lets you increase friendship by supporting the community. [19:52:38 INFO SMAPI] PetWaterBowl 1.3.3 by Mizzion | Waters your pets water bowl on rainy, lightning and snowing days. [19:52:38 INFO SMAPI] PyTK 1.12.14-unofficial.1-minervamaga by Platonymous | Platonymous Toolkit [19:52:38 INFO SMAPI] Quality Products 2.1.4-unofficial.7-mizzion by SilentOak | Add quality to cooking and artisan products made from quality ingredients [19:52:38 INFO SMAPI] Range Display 2.7.0 by Cat | Press a key to view the range of sprinklers, scarecrows, bee houses, and junimo huts. [19:52:38 INFO SMAPI] Sentar 2.0.7 by BrasileiroTop | Esse mod permite sentar em algumas cadeiras do jogo. [19:52:38 INFO SMAPI] ShipAnything 1.1.0 by Berkay Yigit (berkay2578) | Allows you to put anything into the shipping bin. [19:52:38 INFO SMAPI] Shop Expander 1.6.5 by Entoarox | Adds bulk options for wood & stone to the carpenter. [19:52:38 INFO SMAPI] Simple Hunger System 1.1.2 by SKN | A simple hunger system [19:52:38 INFO SMAPI] Skip Intro 1.8.3 by Pathoschild | Skips the game's loading intro. [19:52:38 INFO SMAPI] SMCQ 1.0.0 by inigo21 | smcq - Seed Maker Crop Quality, output seed-count depends on input crop quality, forked from "Better Quality More Seeds" [19:52:38 INFO SMAPI] SpaceCore 1.3.1 by spacechase0 | Required by a few mods. [19:52:38 INFO SMAPI] Stack Check Fix 1.0.0 by punyo | Improve game's stack checking [19:52:38 INFO SMAPI] Stardew Notification 1.8.1 by monopandora, maintained by Sakorona | Daily Notification mod for Stardew Valley [19:52:38 INFO SMAPI] StardewHack 2.3.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own. [19:52:38 INFO SMAPI] StardustCore 2.4.0 by Alpha_Omegasis | A core mod that allows for other mods of mine to be run. [19:52:38 INFO SMAPI] TimeSpeed 2.4.3 by cantorsdust | Lets you control the flow of time in the game: speed it up, slow it down, or freeze it altogether. [19:52:38 INFO SMAPI] TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game [19:52:38 INFO SMAPI] Tree Transplant 1.0.9 by James Stine | Allows you to transplant trees in game. [19:52:38 INFO SMAPI] UI Info Suite 1.8.4 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite. [19:52:38 INFO SMAPI] What Are You Missing 2.1.4 by PrivateButtface | Tells you what items you're missing that are specific to the day/season (and how to get it if it's a fish!) as well as what you're missing from the community center that is available (broken down into items specific to the current season and common in all seasons). [19:52:38 INFO SMAPI] WinterGrass 2.0.0 by Cat | Grass will stay around in winter. [19:52:38 INFO SMAPI] WorkingFireplace 1.5.0 by jahangmar | The fireplace consumes wood and sleeping in your cold house drains energy [19:52:38 INFO SMAPI] Loaded 42 content packs: [19:52:38 INFO SMAPI] [CP] Froststar11's Clean Cellar 1.1.0 by froststar11 | for Content Patcher | The Cellar was just built, but it looks like it's older than your dead Grandpa! I fixed it. And removed the annoying clutter. [19:52:38 INFO SMAPI] [CP] Froststar11's Simple Greenhouse 1.1.0 by froststar11 | for Content Patcher | An organized, small, neatly set up greenhouse edit. [19:52:38 INFO SMAPI] [CP] Make Clams Fish 1.0.0 by JustAnotherMe | for Content Patcher | Makes clams a type of fish [19:52:38 INFO SMAPI] [TMX] Lumisteria's Garden Decorations 1.0.0 by Lumisteria | for TMXLoader | Cute farmer stands for a custom decorative market [19:52:38 INFO SMAPI] Animal Rebalance 1.0.2 by TrentXV | for Content Patcher | Balances Goats, Rabbits, Ducks and Dinosaurs. [19:52:38 INFO SMAPI] Anthro Farmer Continued 1.2.0 by TenderPaw | for Content Patcher | Become an animal. [19:52:38 INFO SMAPI] Better Windows CP 1.0.0 by LPMG | for Content Patcher | Improves your windows and gives them a beautiful look. [19:52:38 INFO SMAPI] Cabins Enhanced 1.0.7 by wildzooey | for Content Patcher | Enhances the cabins by adding a bathroom and other changes. [19:52:38 INFO SMAPI] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher 1.2.9 by gizzymo | for Content Patcher | Adds about 2400 new lines of dialogue across all 33 characters who have a heart level - Content Patcher version [19:52:38 INFO SMAPI] Coffee Maker 1.0.0 by Medinaquirin | for Custom Farming Redux | A dedicated crafting station for coffee. [19:52:38 INFO SMAPI] Coop and Barn Facelift 1.2.0 by nykachu | for Content Patcher | Cleans up barn and coop, extends space slightly and optionally retextures. Now with optional recolor options to better match A Toned Down Stardew Valley [19:52:38 INFO SMAPI] Crafting Recipes Expanded 1.1.1 by foggywizard | for Content Patcher | Lets you make recipes a different way, and adds a few new ones. [19:52:38 INFO SMAPI] Dragon3025's Advancing Sprinklers 1.0.0 by Dragon3025 | for Content Patcher | Same as Org's Advancing Sprinklers, but it includes the original recipes. [19:52:38 INFO SMAPI] Drink more Water 1.3.1 by Warilized | for Json Assets | Adds drinkable H2O into the game. Please re-hydrate yourself. [19:52:38 INFO SMAPI] Drink More Water - Get Water 1.3.0 by Warilized | for Custom Farming Redux | Machines that help produces and processes water. Uses Custom Farming Redux. [19:52:38 INFO SMAPI] Elle's Cat Replacements 1.1.0 by Elle/Junimods | for Content Patcher | A CP replacement for your pet cat! [19:52:38 INFO SMAPI] Elle's Critter and Butterfly Replacements 1.3.1 by Elle/Junimods | for Content Patcher | Replaces butterflies and citters! [19:52:38 INFO SMAPI] Elle's Dog Replacements 1.1.1 by Elle/Junimods | for Content Patcher | A CP replacement for your pet dog! [19:52:38 INFO SMAPI] Elle's Kitchen Replacement 1.1.2 by Elle/Junimods | for Content Patcher | Replaces the kitchen tiles in farmhouse_tiles.xnb! [19:52:38 INFO SMAPI] Elle's New Barn Animals 1.1.0 by Elle/Junimods | for Content Patcher | A CP replacement for all your barn animals! [19:52:38 INFO SMAPI] Elle's New Coop Animals 1.1.0 by Elle/Junimods | for Content Patcher | A CP replacement for all your coop animals! [19:52:38 INFO SMAPI] Elle's New Horses 1.1.1 by Elle/Junimods | for Content Patcher | A CP replacement for your horse! [19:52:38 INFO SMAPI] Elle's Seasonal Buildings 1.1.1 by Elle/Junimods | for Content Patcher | A replacement for all buildings on your farm for each season! [19:52:38 INFO SMAPI] Farmhouses Enhanced 1.0.7 by wildzooey | for Content Patcher | Enhances the farmhouses by adding a bathroom and other changes. [19:52:38 INFO SMAPI] Farmhouses Enhanced farmhouse_tiles 1.0.7 by wildzooey | for Content Patcher | Required file for Farmhouses Enhanced. [19:52:38 INFO SMAPI] Fippsie's Animated Trees 1.0.2 by Fippsie | for Content Patcher | Makes trees move during windy, rainy and stormy weather. [19:52:38 INFO SMAPI] Gaveliere's Furry Mod 1.0.0 by Krystedez | for Content Patcher | Art by Gaveliere. Overwrites every NPC sprite, portrait and event sprites, effectively transforming everyone into anthropormorphic animal characters. [19:52:38 INFO SMAPI] Greenhouse for Elle's Dirt and Cliff Recolor 1.0.0 by wildzooey | for Content Patcher | Recolors the greenhouse dirt to match Elle's dirt recolor. [19:52:38 INFO SMAPI] Joja Cola Speed Buff 1.0.0 by Giever | for Content Patcher | Reduces Joja Cola's healing effect, but gives it a speed buff with a duration approaching Coffee's (about 1 minute). [19:52:38 INFO SMAPI] Largemouth Bass Pixel Fix 1.0.1 by Marigolden | for Content Patcher | Replaces the transparent pixel in the Largemouth Bass sprite. [19:52:38 INFO SMAPI] MissCoriel's NPC Unique Courtship Response 3.0.0 by MissCoriel | for Content Patcher | Adds unique dialogue to static dialogue. [19:52:38 INFO SMAPI] More Galactic Galaxy Sword 1.0.0 by Axolotttie | for Content Patcher | Adds more texture to Galaxy weapons [19:52:38 INFO SMAPI] Online & Home Shopping 1.0.0 by Nael | for Content Patcher | Changes the catalogues into a laptop and a tv. [19:52:38 INFO SMAPI] Pet House Buildables for TMXL 1.1.0 by minervamaga and various | for TMXLoader | Allows you to construct a house for your pet where ever you want! [19:52:38 INFO SMAPI] Reasonable Sheds 1.1.0 by MaienM | for Content Patcher | A larger shed interior that makes it a viable option, in a balanced manner. [19:52:38 INFO SMAPI] Starblue Valley 1.2.1-unofficial.13-mouse by Lita | for Content Patcher [19:52:38 INFO SMAPI] Starblue Valley Falls 1.1.0 by Lita & Maleha | for Content Patcher [19:52:38 INFO SMAPI] Stardew Enhanced - Shortcuts 2.1.1 by XCube | for Content Patcher | Adds various shortcuts around Stardew Valley [19:52:38 INFO SMAPI] Sweet Gem Fruit 1.2.3 by Cheerybelle | for Content Patcher | Changes Sweet Gem Berries into fruit and adjusts the value for balance. [19:52:38 INFO SMAPI] Tweaked Vanilla Interior 1.1.0 by Sparrow | for Content Patcher | An SDV interior mod that gently tweaks the interior colours without overhauling anything. [19:52:38 INFO SMAPI] Valley Riverland Farm Edit 1.2.0 by nykachu | for Content Patcher | for kenni [19:52:38 INFO SMAPI] Valley Riverland Farm Edit FTM 1.0.0 by nykachu | for Farm Type Manager | Sets farmtypemanager spawn locations for Valley Riverland Farm [19:52:38 INFO SMAPI] Found 27 mods with warnings: [19:52:38 WARN SMAPI] Changed save serializer [19:52:38 WARN SMAPI] -------------------------------------------------- [19:52:38 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if [19:52:38 WARN SMAPI] you uninstall these mods. [19:52:38 WARN SMAPI] - Entoarox Framework [19:52:38 WARN SMAPI] - TMXLoader [19:52:38 INFO SMAPI] Patched game code [19:52:38 INFO SMAPI] -------------------------------------------------- [19:52:38 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [19:52:38 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [19:52:38 INFO SMAPI] - Adjust Baby Chance [19:52:38 INFO SMAPI] - Better Panning [19:52:38 INFO SMAPI] - Better Train Loot [19:52:38 INFO SMAPI] - Better Garden Pots [19:52:38 INFO SMAPI] - Better Hay [19:52:38 INFO SMAPI] - Better Rarecrows [19:52:38 INFO SMAPI] - Better Workbenches [19:52:38 INFO SMAPI] - PyTK [19:52:38 INFO SMAPI] - Custom Kissing Mod [19:52:38 INFO SMAPI] - StardewHack [19:52:38 INFO SMAPI] - Gate Fix [19:52:38 INFO SMAPI] - SpaceCore [19:52:38 INFO SMAPI] - Json Assets [19:52:38 INFO SMAPI] - LockedCrabPot [19:52:38 INFO SMAPI] - Quality Products [19:52:38 INFO SMAPI] - ShipAnything [19:52:38 INFO SMAPI] - Stack Check Fix [19:52:38 INFO SMAPI] - TMXLoader [19:52:38 INFO SMAPI] - WinterGrass [19:52:38 DEBUG SMAPI] No update keys [19:52:38 DEBUG SMAPI] -------------------------------------------------- [19:52:38 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [19:52:38 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [19:52:38 DEBUG SMAPI] - Gaveliere's Furry Mod [19:52:38 DEBUG SMAPI] - Stardew Notification [19:52:38 DEBUG SMAPI] - Dragon3025's Advancing Sprinklers [19:52:38 DEBUG SMAPI] - More Galactic Galaxy Sword [19:52:38 DEBUG SMAPI] - Tweaked Vanilla Interior [19:52:38 DEBUG SMAPI] - Valley Riverland Farm Edit [19:52:38 DEBUG SMAPI] - Valley Riverland Farm Edit FTM [19:52:38 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [19:52:38 INFO Custom Critters] Loading critter content packs... [19:52:38 INFO Custom Critters] eemie.bee [19:52:42 TRACE SMAPI] Found mod-provided API (PyTK.APIs.PyTKAPI). [19:52:42 TRACE SMAPI] Found mod-provided API (CustomFarmingRedux.CustomFarmingReduxAPI). [19:52:42 TRACE SMAPI] Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI). [19:52:42 INFO StardewHack] Loaded StardewHack library v2.3.0 using Harmony v1.2.0.1. [19:52:42 DEBUG Fix Animal Tools] Applying bytecode patches for bcmpinc.FixAnimalTools. [19:52:42 TRACE Fix Animal Tools] Applying patch MilkPail_beginUsing to Boolean beginUsing(StardewValley.GameLocation, Int32, Int32, StardewValley.Farmer) in StardewValley.Tools.MilkPail. [19:52:42 TRACE Fix Animal Tools] Applying patch Shears_beginUsing to Boolean beginUsing(StardewValley.GameLocation, Int32, Int32, StardewValley.Farmer) in StardewValley.Tools.Shears. [19:52:42 DEBUG Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe. [19:52:42 TRACE Harvest With Scythe] Applying patch Crop_harvest to Boolean harvest(Int32, Int32, StardewValley.TerrainFeatures.HoeDirt, StardewValley.Characters.JunimoHarvester) in StardewValley.Crop. [19:52:43 TRACE Harvest With Scythe] Applying patch HoeDirt_performToolAction to Boolean performToolAction(StardewValley.Tool, Int32, Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt. [19:52:43 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt. [19:52:43 TRACE Harvest With Scythe] Applying patch Object_performToolAction to Boolean performToolAction(StardewValley.Tool, StardewValley.GameLocation) in StardewValley.Object. [19:52:43 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction to Boolean checkAction(xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer) in StardewValley.GameLocation. [19:52:43 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction_Chain to Boolean <checkAction>b__0() in StardewValley.GameLocation+<>c__DisplayClass234_0. [19:52:43 TRACE InteractionTweaks] Configuration: [19:52:43 TRACE InteractionTweaks] config.EatingFeature: False [19:52:43 TRACE InteractionTweaks] config.AdventurersGuildShopFeature: True [19:52:43 TRACE InteractionTweaks] config.CarpenterMenuFeature: True [19:52:43 TRACE InteractionTweaks] config.SellableItemsFeature: True [19:52:43 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0() [19:52:43 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)... [19:52:43 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)... [19:52:43 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])... [19:52:43 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)... [19:52:43 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)... [19:52:43 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)... [19:52:43 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)... [19:52:45 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)... [19:52:45 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)... [19:52:45 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)... [19:52:45 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)... [19:52:45 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)... [19:52:45 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)... [19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)... [19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)... [19:52:45 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)... [19:52:45 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)... [19:52:45 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)... [19:52:45 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)... [19:52:45 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)... [19:52:45 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)... [19:52:45 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)... [19:52:45 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)... [19:52:45 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])... [19:52:45 TRACE SMAPI] Found mod-provided API (JsonAssets.Api). [19:52:45 TRACE SMAPI] Found mod-provided API (LineSprinklers.Framework.LineSprinklersApi). [19:52:45 TRACE Quality Products] Custom texture "assets/mead-coloredbottles.png" loaded. [19:52:45 TRACE SMAPI] Found mod-provided API (SilentOak.QualityProducts.API.QualityProductsAPI). [19:52:45 INFO SMCQ] Inigo21 update loaded. [19:52:45 DEBUG Stack Check Fix] Patched StardewValley.Farmer.couldInventoryAcceptThisObject by StackCheckFix.FarmerFix.Prefix [19:52:45 DEBUG UI Info Suite] starting. [19:52:46 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [19:52:46 TRACE SMAPI] catGifts edited LooseSprites\Cursors. [19:52:46 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\Cursors. Reloaded 1 core assets. [19:52:46 TRACE SMAPI] Checking for updates... [19:52:46 TRACE SMAPI] SMAPI okay. [19:52:46 TRACE SMAPI] Checking for updates to 104 mods... [19:52:46 TRACE SMAPI] InteractionTweaks edited Data\weapons. [19:52:47 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [19:52:49 TRACE game] Steam logged on: True [19:52:49 TRACE game] Initializing GalaxySDK [19:52:49 TRACE game] Requesting Steam app ticket [19:52:49 TRACE SMAPI] Detecting common issues... [19:52:49 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [19:52:49 TRACE SMAPI] Got update-check errors for some mods: Better Panning: Found no GitHub release for this ID. Better Train Loot: Found no GitHub release for this ID. Greenhouse for Elle's Dirt and Cliff Recolor: Found no Nexus mod with this ID. LockedCrabPot: The update key 'Nexus:4461' matches a mod with invalid semantic version '1.01'. Shop Expander: The update key 'Chucklefish:4381' matches a mod with invalid semantic version '1.6.0b'. [19:52:49 ALERT SMAPI] You can update 5 mods: [19:52:49 ALERT SMAPI] 3-heart Dance Partner 1.0.5: https://community.playstarbound.com/resources/3767 [19:52:49 ALERT SMAPI] Custom Critters 1.2.7: https://community.playstarbound.com/resources/4791 [19:52:49 ALERT SMAPI] Drink More Water - Get Water 1.3.1: https://www.nexusmods.com/stardewvalley/mods/4384 [19:52:49 ALERT SMAPI] OrganizeShortcut 1.2.1: https://www.nexusmods.com/stardewvalley/mods/4772 [19:52:49 ALERT SMAPI] Stardew Enhanced - Shortcuts 2.1.2: https://www.nexusmods.com/stardewvalley/mods/4833 [19:52:49 TRACE SMAPI] Invalidating cache entries for new asset editors... [19:52:49 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation. [19:52:49 TRACE SMAPI] Invalidated 1 asset names: Data\BigCraftablesInformation. Reloaded 1 core assets. [19:52:49 TRACE Custom Farming Redux] Added:[CFR] Coffee Maker.Coffee Maker.json.0 [19:52:49 TRACE Custom Farming Redux] Added:Warilized.MakeWater.Kettle.json.0 [19:52:49 TRACE Custom Farming Redux] Added:Warilized.GetWater.Waterpump.json.0 [19:52:49 TRACE Custom Farming Redux] Added:Warilized.GetWater.Waterpump.json.1 [19:52:49 TRACE Custom Farming Redux] 3 Content Packs with 4 machines found. [19:52:49 TRACE Entoarox Framework] Accessed mod-provided API for Json Assets. [19:52:55 TRACE Happy Birthday] Load from SpouseBirthdayGifts.json [19:52:55 TRACE Json Assets] Accessed mod-provided API for Content Patcher. [19:52:55 TRACE Json Assets] Accessed mod-provided API for Json Assets. [19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId [19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId [19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId [19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId [19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId [19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId [19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId [19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId [19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId [19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId [19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId [19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId [19:52:55 TRACE Line Sprinklers] Accessed mod-provided API for Json Assets. [19:52:55 INFO Json Assets] Line Sprinklers for JsonAssets 1.1.0 by Hootless - Adds line sprinkler items for the main Line Sprinklers mod. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 INFO PyTK] ContentPath:C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_gardendecorations'. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_PetHouse'. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_DarkWoodPethouse'. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_StonePethouse'. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_JapanesePethouse'. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_BrickPethouse'. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_WoodPethouse'. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:52:55 TRACE SMAPI] Invalidated 0 cache entries. [19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_StarbluePethouse'. [19:52:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:80 Y:102 Width:1280 Height:720} [19:52:56 TRACE game] Signing into GalaxySDK [19:53:01 TRACE SMAPI] Invalidating cache entries for new asset loaders... [19:53:01 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\Cursors. [19:53:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'. [19:53:02 TRACE SMAPI] catGifts edited LooseSprites\Cursors. [19:53:02 TRACE Content Patcher] Gaveliere's Furry Mod loaded TileSheets\Craftables. [19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\Craftables'. [19:53:02 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\hairstyles. [19:53:02 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\hairstyles'. [19:53:02 TRACE Content Patcher] Tweaked Vanilla Interior loaded TileSheets\furniture. [19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\furniture'. [19:53:02 TRACE Content Patcher] More Galactic Galaxy Sword loaded TileSheets\weapons. [19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'. [19:53:02 TRACE SMAPI] Invalidated 10 asset names: Characters\Farmer\hairstyles, LooseSprites\Cursors, LooseSprites\temporary_sprites_1, TerrainFeatures\tree3_fall, TerrainFeatures\tree3_spring, TerrainFeatures\tree3_winter, TileSheets\Craftables, TileSheets\furniture, TileSheets\weapons, townInterior. Reloaded 5 core assets. [19:53:02 TRACE SMAPI] Invalidating cache entries for new asset editors... [19:53:02 TRACE Content Patcher] Crafting Recipes Expanded edited Data\CraftingRecipes. [19:53:02 TRACE Content Patcher] Dragon3025's Advancing Sprinklers edited Data\CraftingRecipes. [19:53:02 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes. [19:53:02 TRACE Content Patcher] Starblue Valley edited LooseSprites\Cursors2. [19:53:02 TRACE Content Patcher] Elle's Kitchen Replacement edited LooseSprites\Cursors2. [19:53:02 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors2. [19:53:02 TRACE Content Patcher] Starblue Valley edited Maps\springobjects. [19:53:02 TRACE Content Patcher] Largemouth Bass Pixel Fix edited Maps\springobjects. [19:53:02 TRACE SMAPI] Content Patcher edited Maps\springobjects. [19:53:02 TRACE Content Patcher] Animal Rebalance edited Data\ObjectInformation. [19:53:02 TRACE Content Patcher] Joja Cola Speed Buff edited Data\ObjectInformation. [19:53:02 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation. [19:53:02 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation. [19:53:02 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [19:53:02 TRACE Content Patcher] Tweaked Vanilla Interior loaded TileSheets\furniture. [19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\furniture'. [19:53:02 TRACE Content Patcher] Better Windows CP edited TileSheets\furniture. [19:53:02 TRACE Content Patcher] Online & Home Shopping edited TileSheets\furniture. [19:53:02 TRACE SMAPI] Content Patcher edited TileSheets\furniture. [19:53:02 TRACE Content Patcher] Gaveliere's Furry Mod loaded TileSheets\Craftables. [19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\Craftables'. [19:53:02 TRACE Content Patcher] Elle's Kitchen Replacement edited TileSheets\Craftables. [19:53:02 TRACE SMAPI] Content Patcher edited TileSheets\Craftables. [19:53:02 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\Cursors. [19:53:03 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'. [19:53:03 TRACE Content Patcher] Starblue Valley edited LooseSprites\Cursors. [19:53:03 TRACE Content Patcher] Better Windows CP edited LooseSprites\Cursors. [19:53:03 TRACE Content Patcher] Elle's Cat Replacements edited LooseSprites\Cursors. [19:53:03 TRACE Content Patcher] Elle's Dog Replacements edited LooseSprites\Cursors. [19:53:03 TRACE Content Patcher] Elle's New Barn Animals edited LooseSprites\Cursors. [19:53:03 TRACE Content Patcher] Elle's New Coop Animals edited LooseSprites\Cursors. [19:53:03 TRACE Content Patcher] Elle's New Horses edited LooseSprites\Cursors. [19:53:03 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors. [19:53:03 TRACE SMAPI] catGifts edited LooseSprites\Cursors. [19:53:03 TRACE SMAPI] Invalidated 8 asset names: Data\CraftingRecipes, Data\ObjectInformation, LooseSprites\Cursors, LooseSprites\Cursors2, Maps\springobjects, Strings\StringsFromCSFiles, TileSheets\Craftables, TileSheets\furniture. Reloaded 7 core assets. [19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees [19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees [19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees [19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees [19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees [19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees [19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees [19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees [19:53:03 INFO Json Assets] Loading content packs... [19:53:03 INFO Json Assets] Drink more Water 1.3.1 by Warilized - Adds drinkable H2O into the game. Please re-hydrate yourself. [19:53:03 TRACE Json Assets] Event: ItemsRegistered [19:53:03 TRACE game] Galaxy auth success [19:53:03 TRACE game] Galaxy signed in [19:53:03 TRACE game] Galaxy logged on [19:53:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1440 Height:900} [19:53:04 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Strings\StringsFromCSFiles. [19:53:04 TRACE SMAPI] Content Patcher edited Strings\StringsFromCSFiles. [19:53:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1440 Height:900} [19:53:04 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Strings\StringsFromCSFiles. [19:53:04 TRACE SMAPI] Content Patcher edited Strings\StringsFromCSFiles. [19:53:05 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\farmer_girl_base. [19:53:05 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\farmer_girl_base'. [19:53:05 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\skinColors. [19:53:05 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\skinColors'. [19:53:22 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [19:53:22 TRACE SMAPI] Game loader synchronizing... [19:53:22 TRACE game] getLoadEnumerator('Kenni_235954219') [19:53:23 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\hoeDirt. [19:53:23 TRACE SMAPI] Content Patcher edited TerrainFeatures\hoeDirt. [19:53:23 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\hoeDirtDark. [19:53:23 TRACE SMAPI] Content Patcher edited TerrainFeatures\hoeDirtDark. [19:53:23 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\hoeDirtSnow. [19:53:23 TRACE SMAPI] Content Patcher edited TerrainFeatures\hoeDirtSnow. [19:53:23 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Gil. [19:53:23 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Gil'. [19:53:24 DEBUG Json Assets] Loading stuff early (loading) [19:53:24 TRACE Json Assets] Resetting max shirt/pants value [19:53:24 TRACE Json Assets] Event: IdsAssigned [19:53:24 TRACE SMAPI] Invalidating cache entries for new asset editors... [19:53:24 TRACE SMAPI] Json Assets edited TileSheets\crops. [19:53:24 TRACE SMAPI] Json Assets edited TileSheets\fruitTrees. [19:53:24 TRACE Json Assets] Shirts are now (256, 4096) [19:53:24 TRACE SMAPI] Json Assets edited Characters\Farmer\shirts. [19:53:24 TRACE Json Assets] Pants are now (1920, 4096) [19:53:24 TRACE SMAPI] Json Assets edited Characters\Farmer\pants. [19:53:24 TRACE SMAPI] Json Assets edited Data\CookingRecipes. [19:53:24 TRACE Content Patcher] Gaveliere's Furry Mod loaded TileSheets\Craftables. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\Craftables'. [19:53:24 TRACE Content Patcher] Elle's Kitchen Replacement edited TileSheets\Craftables. [19:53:24 TRACE SMAPI] Content Patcher edited TileSheets\Craftables. [19:53:24 TRACE Json Assets] Big craftables are now (128, 4096) [19:53:24 TRACE SMAPI] Json Assets edited TileSheets\Craftables. [19:53:24 TRACE SMAPI] Json Assets edited Data\NPCGiftTastes. [19:53:24 TRACE Content Patcher] Animal Rebalance edited Data\ObjectInformation. [19:53:24 TRACE Content Patcher] Joja Cola Speed Buff edited Data\ObjectInformation. [19:53:24 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation. [19:53:24 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation. [19:53:24 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [19:53:24 TRACE SMAPI] Json Assets edited Data\ObjectInformation. [19:53:24 TRACE SMAPI] Json Assets edited Data\ClothingInformation. [19:53:24 TRACE SMAPI] Json Assets edited Data\ObjectContextTags. [19:53:24 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation. [19:53:24 TRACE SMAPI] Json Assets edited Data\BigCraftablesInformation. [19:53:24 TRACE Json Assets] Hats are now (240, 4096) [19:53:24 TRACE SMAPI] Json Assets edited Characters\Farmer\hats. [19:53:24 TRACE Content Patcher] More Galactic Galaxy Sword loaded TileSheets\weapons. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'. [19:53:24 TRACE Json Assets] Weapons are now (128, 4096) [19:53:24 TRACE SMAPI] Json Assets edited TileSheets\weapons. [19:53:24 TRACE Content Patcher] Starblue Valley edited Maps\springobjects. [19:53:24 TRACE Content Patcher] Largemouth Bass Pixel Fix edited Maps\springobjects. [19:53:24 TRACE SMAPI] Content Patcher edited Maps\springobjects. [19:53:24 TRACE SMAPI] Json Assets edited Maps\springobjects. [19:53:24 TRACE Content Patcher] Crafting Recipes Expanded edited Data\CraftingRecipes. [19:53:24 TRACE Content Patcher] Dragon3025's Advancing Sprinklers edited Data\CraftingRecipes. [19:53:24 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes. [19:53:24 TRACE SMAPI] Json Assets edited Data\CraftingRecipes. [19:53:24 TRACE SMAPI] Invalidated 16 asset names: Characters\Farmer\hats, Characters\Farmer\pants, Characters\Farmer\shirts, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectContextTags, Data\ObjectInformation, Data\weapons, Maps\springobjects, TileSheets\Craftables, TileSheets\crops, TileSheets\fruitTrees, TileSheets\weapons. Reloaded 15 core assets. [19:53:24 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\emojis. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\emojis'. [19:53:24 TRACE Content Patcher] Farmhouses Enhanced loaded Maps\FarmHouse. [19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded townInterior. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'townInterior'. [19:53:24 TRACE Content Patcher] Greenhouse for Elle's Dirt and Cliff Recolor edited townInterior. [19:53:24 TRACE SMAPI] Content Patcher edited townInterior. [19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded farmhouse_tiles. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'farmhouse_tiles'. [19:53:24 TRACE Content Patcher] Farmhouses Enhanced farmhouse_tiles edited farmhouse_tiles. [19:53:24 TRACE SMAPI] Content Patcher edited farmhouse_tiles. [19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded walls_and_floors. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'walls_and_floors'. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\FarmHouse'. [19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\townInterior. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\townInterior'. [19:53:24 TRACE Content Patcher] Greenhouse for Elle's Dirt and Cliff Recolor edited Maps\townInterior. [19:53:24 TRACE SMAPI] Content Patcher edited Maps\townInterior. [19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\farmhouse_tiles. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\farmhouse_tiles'. [19:53:24 TRACE Content Patcher] Elle's Kitchen Replacement edited Maps\farmhouse_tiles. [19:53:24 TRACE Content Patcher] Farmhouses Enhanced farmhouse_tiles edited Maps\farmhouse_tiles. [19:53:24 TRACE SMAPI] Content Patcher edited Maps\farmhouse_tiles. [19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\walls_and_floors. [19:53:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\walls_and_floors'. [19:53:25 TRACE Content Patcher] Valley Riverland Farm Edit loaded Maps\Farm_Fishing. [19:53:25 TRACE Content Patcher] Starblue Valley Falls loaded spring_extrasTileSheet. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'spring_extrasTileSheet'. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\Farm_Fishing'. [19:53:25 TRACE Content Patcher] Starblue Valley Falls loaded Maps\spring_extrasTileSheet. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_extrasTileSheet'. [19:53:25 TRACE Content Patcher] Starblue Valley edited Maps\spring_outdoorsTileSheet. [19:53:25 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet. [19:53:25 TRACE Content Patcher] Starblue Valley edited TileSheets\bushes. [19:53:25 TRACE SMAPI] Content Patcher edited TileSheets\bushes. [19:53:25 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Town. [19:53:25 TRACE SMAPI] Content Patcher edited Maps\Town. [19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\George. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Characters\George'. [19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\George. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits\George'. [19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Evelyn. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Characters\Evelyn'. [19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Evelyn. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Evelyn'. [19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Alex. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Characters\Alex'. [19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Alex. [19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Alex'. [19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Emily. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Emily'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Emily. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Emily'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Haley. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Haley'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Haley. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Haley'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Jodi. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Jodi'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Jodi. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Jodi'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Sam. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sam'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Sam. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sam'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Vincent. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Vincent'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Vincent. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Vincent'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Clint. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Clint'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Clint. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Clint'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Lewis. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Lewis'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Lewis. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Lewis'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Caroline. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Caroline'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Caroline. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Caroline'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Abigail. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Abigail'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Abigail. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Abigail'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Pierre. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Pierre'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Pierre. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Pierre'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Gus. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Gus'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Gus. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Gus'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Pam. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Pam'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Pam. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Pam'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Penny. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Penny'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Penny. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Penny'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Harvey. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Harvey'. [19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Harvey. [19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Harvey'. [19:53:26 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Beach. [19:53:27 TRACE SMAPI] Content Patcher edited Maps\Beach. [19:53:27 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\ElliottHouseTiles. [19:53:27 TRACE SMAPI] Content Patcher loaded asset 'Maps\ElliottHouseTiles'. [19:53:27 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Elliott. [19:53:27 TRACE SMAPI] Content Patcher loaded asset 'Characters\Elliott'. [19:53:27 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Elliott. [19:53:27 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Elliott'. [19:53:27 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Mountain. [19:53:27 TRACE SMAPI] Content Patcher edited Maps\Mountain. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Maru. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Maru'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Maru. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Maru'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Robin. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Robin'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Robin. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Robin'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Demetrius. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Demetrius'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Demetrius. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Demetrius'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Sebastian. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sebastian'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Sebastian. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sebastian'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Linus. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Linus'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Linus. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Linus'. [19:53:28 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Forest. [19:53:28 TRACE SMAPI] Content Patcher edited Maps\Forest. [19:53:28 TRACE Content Patcher] Elle's New Barn Animals loaded Animals\BabyWhite Cow. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Animals\BabyWhite Cow'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Wizard. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Wizard'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Wizard. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Wizard'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Marnie. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Marnie'. [19:53:28 TRACE Content Patcher] Starblue Valley edited Characters\Marnie. [19:53:28 TRACE SMAPI] Content Patcher edited Characters\Marnie. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Marnie. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Marnie'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Shane. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Shane'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Shane. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Shane'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Jas. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Jas'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Jas. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Jas'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Leah. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Leah'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Leah. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Leah'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Dwarf. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dwarf'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Dwarf. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Dwarf'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Krobus. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Krobus'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Krobus. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Krobus'. [19:53:28 TRACE Content Patcher] Starblue Valley edited Maps\DesertTiles_Extended. [19:53:28 TRACE SMAPI] Content Patcher edited Maps\DesertTiles_Extended. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Maps\DesertTiles. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\DesertTiles'. [19:53:28 TRACE Content Patcher] Starblue Valley edited Maps\DesertTiles. [19:53:28 TRACE SMAPI] Content Patcher edited Maps\DesertTiles. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\MrQi. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\MrQi'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\MrQi. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\MrQi'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Sandy. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sandy'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Sandy. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sandy'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Bouncer. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Bouncer'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Bouncer. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Bouncer'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Gunther. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Gunther'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Gunther. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Gunther'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Marlon. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Marlon'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Marlon. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Marlon'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Henchman. [19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Henchman'. [19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Henchman. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Henchman'. [19:53:29 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\WitchHutTiles. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\WitchHutTiles'. [19:53:29 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Willy. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Characters\Willy'. [19:53:29 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Willy. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Willy'. [19:53:29 TRACE Content Patcher] [CP] Froststar11's Simple Greenhouse loaded Maps\Greenhouse. [19:53:29 TRACE Content Patcher] Tweaked Vanilla Interior loaded townInterior. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'townInterior'. [19:53:29 TRACE Content Patcher] Greenhouse for Elle's Dirt and Cliff Recolor edited townInterior. [19:53:29 TRACE SMAPI] Content Patcher edited townInterior. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\Greenhouse'. [19:53:29 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Backwoods. [19:53:29 TRACE SMAPI] Content Patcher edited Maps\Backwoods. [19:53:29 TRACE Content Patcher] [CP] Froststar11's Clean Cellar loaded Maps\Cellar. [19:53:29 TRACE Content Patcher] Tweaked Vanilla Interior loaded townInterior. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'townInterior'. [19:53:29 TRACE Content Patcher] Greenhouse for Elle's Dirt and Cliff Recolor edited townInterior. [19:53:29 TRACE SMAPI] Content Patcher edited townInterior. [19:53:29 TRACE Content Patcher] Tweaked Vanilla Interior loaded walls_and_floors. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'walls_and_floors'. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\Cellar'. [19:53:29 TRACE Content Patcher] Gaveliere's Furry Mod loaded Maps\night_market_tilesheet_objects. [19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\night_market_tilesheet_objects'. [19:53:29 TRACE Content Patcher] Starblue Valley edited Maps\night_market_tilesheet_objects. [19:53:30 TRACE SMAPI] Content Patcher edited Maps\night_market_tilesheet_objects. [19:53:30 TRACE Content Patcher] Gaveliere's Furry Mod loaded Maps\submarine_tilesheet. [19:53:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\submarine_tilesheet'. [19:53:30 TRACE Content Patcher] Gaveliere's Furry Mod loaded Maps\MovieTheater_TileSheet. [19:53:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\MovieTheater_TileSheet'. [19:53:30 TRACE SpaceCore] Event: OnBlankSave [19:53:30 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [19:53:30 TRACE Content Patcher] Elle's Seasonal Buildings loaded Buildings\houses. [19:53:30 TRACE SMAPI] Content Patcher loaded asset 'Buildings\houses'. [19:53:30 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\houses. [19:53:30 TRACE SMAPI] Content Patcher edited Buildings\houses. [19:53:30 TRACE SMAPI] Invalidated 8 asset names: Buildings\houses, Maps\spring_beach, Maps\spring_monsterGraveTiles, Maps\spring_outdoorsTileSheet, Maps\spring_outdoorsTileSheet2, Maps\spring_town, TerrainFeatures\tree1_spring, TerrainFeatures\tree2_spring. Reloaded 3 core assets. [19:53:32 DEBUG Json Assets] Fixing IDs [19:53:32 TRACE SMAPI] Json Assets edited Data\Crops. [19:53:32 TRACE SMAPI] Json Assets edited Data\fruitTrees. [19:53:32 TRACE SMAPI] Json Assets edited Data\hats. [19:53:32 TRACE SMAPI] InteractionTweaks edited Data\weapons. [19:53:32 TRACE SMAPI] Json Assets edited Data\weapons. [19:53:32 TRACE Content Patcher] Starblue Valley edited Maps\spring_beach. [19:53:32 TRACE SMAPI] Content Patcher edited Maps\spring_beach. [19:53:32 TRACE Content Patcher] Starblue Valley edited Maps\spring_town. [19:53:33 TRACE SMAPI] Content Patcher edited Maps\spring_town. [19:53:33 TRACE Content Patcher] Starblue Valley edited Maps\spring_outdoorsTileSheet. [19:53:33 TRACE Content Patcher] Elle's Seasonal Buildings edited Maps\spring_outdoorsTileSheet. [19:53:33 TRACE Content Patcher] Valley Riverland Farm Edit edited Maps\spring_outdoorsTileSheet. [19:53:33 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet. [19:53:33 TRACE Content Patcher] Starblue Valley edited Maps\spring_outdoorsTileSheet2. [19:53:33 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet2. [19:53:33 TRACE Content Patcher] Starblue Valley edited Maps\spring_monsterGraveTiles. [19:53:33 TRACE SMAPI] Content Patcher edited Maps\spring_monsterGraveTiles. [19:53:33 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [19:53:33 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:10.5153739' [19:53:33 TRACE SMAPI] Game loader done. [19:53:33 DEBUG Json Assets] Adding default recipes [19:53:33 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1440 Height:900} [19:53:33 TRACE SMAPI] Context: loaded save 'Kenni_235954219', starting spring 2 Y1, locale set to en. Single-player. [19:53:33 TRACE Adopt & Skin] Statistics: Registered types: whitechicken, babywhitechicken, brownchicken, babybrownchicken, bluechicken, babybluechicken, voidchicken, babyvoidchicken, duck, babyduck, rabbit, babyrabbit, dinosaur, whitecow, babywhitecow, browncow, babybrowncow, goat, babygoat, pig, babypig, sheep, babysheep, shearedsheep, cat, dog, horse Skins: babywhitechicken: 4 skins (BabyWhiteChicken_10.png, BabyWhiteChicken_2.png, BabyWhiteChicken_5.png, BabyWhiteChicken_7.png) whitechicken: 4 skins (WhiteChicken_10.png, WhiteChicken_2.png, WhiteChicken_5.png, WhiteChicken_7.png) babybrownchicken: 2 skins (BabyBrownChicken_3.png, BabyBrownChicken_8.png) brownchicken: 2 skins (BrownChicken_3.png, BrownChicken_8.png) babybluechicken: 2 skins (BabyBlueChicken_1.png, BabyBlueChicken_8.png) bluechicken: 2 skins (BlueChicken_1.png, BlueChicken_8.png) babyvoidchicken: 1 skins (BabyVoidChicken_1.png) voidchicken: 1 skins (VoidChicken_1.png) babyduck: 5 skins (BabyDuck_2.png, BabyDuck_3.png, BabyDuck_4.png, BabyDuck_5.png, BabyDuck_6.png) duck: 5 skins (Duck_2.png, Duck_3.png, Duck_4.png, Duck_5.png, Duck_6.png) babyrabbit: 22 skins (BabyRabbit_10.png, BabyRabbit_11.png, BabyRabbit_12.png, BabyRabbit_13.png, BabyRabbit_15.png, BabyRabbit_16.png, BabyRabbit_18.png, BabyRabbit_19.png, BabyRabbit_2.png, BabyRabbit_20.png, BabyRabbit_21.png, BabyRabbit_22.png, BabyRabbit_23.png, BabyRabbit_24.png, BabyRabbit_25.png, BabyRabbit_26.png, BabyRabbit_3.png, BabyRabbit_4.png, BabyRabbit_5.png, BabyRabbit_7.png, BabyRabbit_8.png, BabyRabbit_9.png) rabbit: 22 skins (Rabbit_10.png, Rabbit_11.png, Rabbit_12.png, Rabbit_13.png, Rabbit_15.png, Rabbit_16.png, Rabbit_18.png, Rabbit_19.png, Rabbit_2.png, Rabbit_20.png, Rabbit_21.png, Rabbit_22.png, Rabbit_23.png, Rabbit_24.png, Rabbit_25.png, Rabbit_26.png, Rabbit_3.png, Rabbit_4.png, Rabbit_5.png, Rabbit_7.png, Rabbit_8.png, Rabbit_9.png) dinosaur: 3 skins (Dinosaur_1.png, Dinosaur_2.png, Dinosaur_3.png) babywhitecow: 9 skins (BabyWhiteCow_11.png, BabyWhiteCow_13.png, BabyWhiteCow_14.png, BabyWhiteCow_15.png, BabyWhiteCow_17.png, BabyWhiteCow_2.png, BabyWhiteCow_5.png, BabyWhiteCow_7.png, BabyWhiteCow_9.png) whitecow: 9 skins (WhiteCow_11.png, WhiteCow_13.png, WhiteCow_14.png, WhiteCow_15.png, WhiteCow_17.png, WhiteCow_2.png, WhiteCow_5.png, WhiteCow_7.png, WhiteCow_9.png) babybrowncow: 4 skins (BabyBrownCow_12.png, BabyBrownCow_16.png, BabyBrownCow_3.png, BabyBrownCow_8.png) browncow: 4 skins (BrownCow_12.png, BrownCow_16.png, BrownCow_3.png, BrownCow_8.png) babygoat: 10 skins (BabyGoat_11.png, BabyGoat_12.png, BabyGoat_13.png, BabyGoat_2.png, BabyGoat_3.png, BabyGoat_4.png, BabyGoat_5.png, BabyGoat_7.png, BabyGoat_8.png, BabyGoat_9.png) goat: 10 skins (Goat_11.png, Goat_12.png, Goat_13.png, Goat_2.png, Goat_3.png, Goat_4.png, Goat_5.png, Goat_7.png, Goat_8.png, Goat_9.png) babypig: 11 skins (BabyPig_10.png, BabyPig_11.png, BabyPig_12.png, BabyPig_13.png, BabyPig_2.png, BabyPig_3.png, BabyPig_4.png, BabyPig_5.png, BabyPig_7.png, BabyPig_8.png, BabyPig_9.png) pig: 11 skins (Pig_10.png, Pig_11.png, Pig_12.png, Pig_13.png, Pig_2.png, Pig_3.png, Pig_4.png, Pig_5.png, Pig_7.png, Pig_8.png, Pig_9.png) babysheep: 7 skins (BabySheep_2.png, BabySheep_3.png, BabySheep_4.png, BabySheep_5.png, BabySheep_7.png, BabySheep_8.png, BabySheep_9.png) shearedsheep: 7 skins (ShearedSheep_2.png, ShearedSheep_3.png, ShearedSheep_4.png, ShearedSheep_5.png, ShearedSheep_7.png, ShearedSheep_8.png, ShearedSheep_9.png) sheep: 7 skins (Sheep_2.png, Sheep_3.png, Sheep_4.png, Sheep_5.png, Sheep_7.png, Sheep_8.png, Sheep_9.png) cat: 51 skins (Cat_1.png, Cat_10.png, Cat_11.png, Cat_12.png, Cat_13.png, Cat_14.png, Cat_15.png, Cat_16.png, Cat_17.png, Cat_18.png, Cat_19.png, Cat_2.png, Cat_20.png, Cat_21.png, Cat_22.png, Cat_23.png, Cat_24.png, Cat_25.png, Cat_26.png, Cat_27.png, Cat_28.png, Cat_29.png, Cat_3.png, Cat_30.png, Cat_31.png, Cat_32.png, Cat_33.png, Cat_34.png, Cat_35.png, Cat_36.png, Cat_37.png, Cat_38.png, Cat_39.png, Cat_4.png, Cat_40.png, Cat_41.png, Cat_42.png, Cat_43.png, Cat_44.png, Cat_45.png, Cat_46.png, Cat_47.png, Cat_48.png, Cat_49.png, Cat_5.png, Cat_50.png, Cat_51.png, Cat_6.png, Cat_7.png, Cat_8.png, Cat_9.png) dog: 101 skins (Dog_1.png, Dog_10.png, Dog_100.png, Dog_101.png, Dog_11.png, Dog_12.png, Dog_13.png, Dog_14.png, Dog_15.png, Dog_16.png, Dog_17.png, Dog_18.png, Dog_19.png, Dog_2.png, Dog_20.png, Dog_21.png, Dog_22.png, Dog_23.png, Dog_24.png, Dog_25.png, Dog_26.png, Dog_27.png, Dog_28.png, Dog_29.png, Dog_3.png, Dog_30.png, Dog_31.png, Dog_32.png, Dog_33.png, Dog_34.png, Dog_35.png, Dog_36.png, Dog_37.png, Dog_38.png, Dog_39.png, Dog_4.png, Dog_40.png, Dog_41.png, Dog_42.png, Dog_43.png, Dog_44.png, Dog_45.png, Dog_46.png, Dog_47.png, Dog_48.png, Dog_49.png, Dog_5.png, Dog_50.png, Dog_51.png, Dog_52.png, Dog_53.png, Dog_54.png, Dog_55.png, Dog_56.png, Dog_57.png, Dog_58.png, Dog_59.png, Dog_6.png, Dog_60.png, Dog_61.png, Dog_62.png, Dog_63.png, Dog_64.png, Dog_65.png, Dog_66.png, Dog_67.png, Dog_68.png, Dog_69.png, Dog_7.png, Dog_70.png, Dog_71.png, Dog_72.png, Dog_73.png, Dog_74.png, Dog_75.png, Dog_76.png, Dog_77.png, Dog_78.png, Dog_79.png, Dog_8.png, Dog_80.png, Dog_81.png, Dog_82.png, Dog_83.png, Dog_84.png, Dog_85.png, Dog_86.png, Dog_87.png, Dog_88.png, Dog_89.png, Dog_9.png, Dog_90.png, Dog_91.png, Dog_92.png, Dog_93.png, Dog_94.png, Dog_95.png, Dog_96.png, Dog_97.png, Dog_98.png, Dog_99.png) horse: 29 skins (Horse_1.png, Horse_10.png, Horse_11.png, Horse_12.png, Horse_13.png, Horse_14.png, Horse_15.png, Horse_16.png, Horse_17.png, Horse_18.png, Horse_2.png, Horse_21.png, Horse_22.png, Horse_23.png, Horse_24.png, Horse_25.png, Horse_26.png, Horse_27.png, Horse_28.png, Horse_29.png, Horse_3.png, Horse_30.png, Horse_31.png, Horse_4.png, Horse_5.png, Horse_6.png, Horse_7.png, Horse_8.png, Horse_9.png) [19:53:33 TRACE Better Panning] Mod will use the Farm_Fishing.json farm data file. [19:53:33 TRACE Better Panning] Player has found all artifacts: False [19:53:33 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\tree1_spring. [19:53:33 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\tree1_spring'. [19:53:33 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\tree1_spring. [19:53:33 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree1_spring. [19:53:33 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\tree2_spring. [19:53:33 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree2_spring. [19:53:33 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\tree3_spring. [19:53:33 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\tree3_spring'. [19:53:33 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\tree3_fall. [19:53:33 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\tree3_fall'. [19:53:33 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\tree3_winter. [19:53:33 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\tree3_winter'. [19:53:33 TRACE Entoarox Framework] Unpacking custom objects... [19:53:33 INFO Gift Taste Helper] Setting DB path to DB\Kenni_-7237933551160876527\GiftDatabase.json [19:53:33 INFO Gift Taste Helper] Database version: 1.0.0 [19:53:34 TRACE Better Train Loot] Railroad map blocked. No trains can be created, yet. [19:53:34 ERROR PyTK] This mod failed in the GameLoop.DayStarted event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at PyTK.PyTKMod.<>c.<Entry>b__22_0(Object s, DayStartedEventArgs e) in C:\Users\Courtney\Documents\Stardew\Modding\Stardew-Valley-Mods-master-Routine\Stardew-Valley-Mods-master\PyTK\PyTKMod.cs:line 82 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 [19:53:34 TRACE Extended Minecart] DayStarted event, preparing custom minecarts... [19:53:34 TRACE Extended Minecart] Minecart status: Farm (Disabled), Desert (Patched), Woods (Patched), Forest (Patched), Beach (Patched). [19:53:34 TRACE Farm Type Manager] Beginning file loading process... [19:53:34 TRACE Farm Type Manager] Loading files from content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Validating data from content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [19:53:34 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [19:53:34 TRACE Farm Type Manager] Validation complete for content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Checking file conditions... [19:53:34 TRACE Farm Type Manager] Farm type condition(s) found. Checking... [19:53:34 TRACE Farm Type Manager] Farm type matched a setting. File allowed. [19:53:34 TRACE Farm Type Manager] Content pack loaded successfully. [19:53:34 TRACE Farm Type Manager] All available content packs checked. [19:53:34 TRACE Farm Type Manager] Loading files from FarmTypeManager/data [19:53:34 TRACE Farm Type Manager] Validating data from FarmTypeManager/data [19:53:34 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs... [19:53:34 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates... [19:53:34 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data [19:53:34 TRACE Farm Type Manager] Checking file conditions... [19:53:34 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully. [19:53:34 TRACE Farm Type Manager] Checking for saved objects that went missing overnight... [19:53:34 TRACE Farm Type Manager] Starting forage generation for this content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process... [19:53:34 TRACE Farm Type Manager] Checking forage settings for this area: "Farm forage area 1" (Farm) [19:53:34 TRACE Farm Type Manager] Checking extra conditions for this area... [19:53:34 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [19:53:34 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process... [19:53:34 TRACE Farm Type Manager] Potential spawns at Farm: 0. [19:53:34 TRACE Farm Type Manager] Forage generation complete for this area: "Farm forage area 1" (Farm) [19:53:34 TRACE Farm Type Manager] Checking forage settings for this area: "Farmcave forage area 1" (FarmCave) [19:53:34 TRACE Farm Type Manager] Checking extra conditions for this area... [19:53:34 TRACE Farm Type Manager] Seasons condition(s) found. Checking... [19:53:34 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed. [19:53:34 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types... [19:53:34 TRACE Farm Type Manager] Forage types found: 10. Beginning generation process... [19:53:34 TRACE Farm Type Manager] Potential spawns at FarmCave: 2. [19:53:34 TRACE Farm Type Manager] Forage generation complete for this area: "Farmcave forage area 1" (FarmCave) [19:53:34 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Kenni_235954219.json [19:53:34 TRACE Farm Type Manager] Forage generation is disabled for this file. [19:53:34 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete. [19:53:34 TRACE Farm Type Manager] Starting large object generation for this content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process... [19:53:34 TRACE Farm Type Manager] Checking large object settings for this area: "Farm large object area 1" (Farm) [19:53:34 TRACE Farm Type Manager] Checking extra conditions for this area... [19:53:34 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects... [19:53:34 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting... [19:53:34 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping. [19:53:34 TRACE Farm Type Manager] Beginning generation process... [19:53:34 TRACE Farm Type Manager] Potential spawns at Farm: 999. [19:53:34 TRACE Farm Type Manager] Large object generation complete for this area: "Farm large object area 1" (Farm) [19:53:34 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Kenni_235954219.json [19:53:34 TRACE Farm Type Manager] Large object generation is disabled for this file. [19:53:34 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete. [19:53:34 TRACE Farm Type Manager] Starting ore generation for this content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Ore generation is disabled for this content pack. [19:53:34 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Kenni_235954219.json [19:53:34 TRACE Farm Type Manager] Ore generation is disabled for this file. [19:53:34 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete. [19:53:34 TRACE Farm Type Manager] Starting monster generation for this content pack: Valley Riverland Farm Edit FTM [19:53:34 TRACE Farm Type Manager] Monster generation is disabled for this content pack. [19:53:34 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Kenni_235954219.json [19:53:34 TRACE Farm Type Manager] Monster generation is disabled for this file. [19:53:34 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete. [19:53:34 DEBUG HelpWantedQuestFixes] Random number: 0.221608887064089 [19:53:34 TRACE WorkingFireplace] Temperature is warm [19:53:34 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\farmer_girl_base. [19:53:34 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\farmer_girl_base'. [19:53:34 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\skinColors. [19:53:34 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\skinColors'. [19:53:40 TRACE SpaceCore] Event: BeforeWarp [19:53:40 TRACE game] Warping to Farm [19:53:42 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\grass. [19:53:42 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\grass'. [19:53:43 TRACE SpaceCore] Event: ActionActivated [19:53:43 TRACE SMAPI] Adopt & Skin edited Data\mail. [19:53:43 TRACE SMAPI] Happy Birthday edited Data\mail. [19:53:45 TRACE SpaceCore] Event: ActionActivated [19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\George. [19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\George. [19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\George. [19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Vincent. [19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Vincent. [19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Vincent. [19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Caroline. [19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Caroline. [19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Caroline. [19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Maru. [19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Maru. [19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Maru. [19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Robin. [19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Robin. [19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Robin. [19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Jas. [19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Jas. [19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Jas. [19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Dwarf. [19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Dwarf. [19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Dwarf. [19:53:52 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [19:53:52 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [19:53:52 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [19:53:52 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Willy. [19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Willy. [19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Willy. [19:54:06 TRACE SpaceCore] Event: ActionActivated [19:54:06 TRACE SpaceCore] Event: BeforeWarp [19:54:06 TRACE game] Warping to FarmHouse [19:54:12 TRACE SpaceCore] Event: BeforeWarp [19:54:12 TRACE game] Warping to Farm [19:54:13 TRACE Content Patcher] Elle's Critter and Butterfly Replacements edited TileSheets\critters. [19:54:13 TRACE SMAPI] Content Patcher edited TileSheets\critters. [19:54:20 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Gus. [19:54:20 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Gus. [19:54:20 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Gus. [19:54:20 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Pam. [19:54:20 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Pam. [19:54:20 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Pam. [19:54:20 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Leah. [19:54:20 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Leah. [19:54:20 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Leah. [19:54:20 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [19:54:21 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [19:54:21 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [19:54:21 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [19:54:36 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Linus. [19:54:36 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Linus. [19:54:36 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Linus. [19:54:43 TRACE SpaceCore] Event: BeforeWarp [19:54:43 TRACE game] Warping to FarmCave [19:54:49 TRACE SpaceCore] Event: BeforeWarp [19:54:49 TRACE game] Warping to Farm [19:54:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Emily. [19:54:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Emily. [19:54:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Emily. [19:54:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Haley. [19:54:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Haley. [19:54:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Haley. [19:54:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Pierre. [19:54:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Pierre. [19:54:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Pierre. [19:54:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Abigail. [19:54:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Abigail. [19:54:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Abigail. [19:54:53 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [19:54:54 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [19:54:54 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [19:54:54 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [19:55:00 TRACE SpaceCore] Event: BeforeWarp [19:55:00 TRACE game] Warping to Backwoods [19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sam. [19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sam. [19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sam. [19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Lewis. [19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Lewis. [19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Lewis. [19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Harvey. [19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Harvey. [19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Harvey. [19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Wizard. [19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Wizard. [19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Wizard. [19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Shane. [19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Shane. [19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Shane. [19:55:10 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [19:55:10 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [19:55:10 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [19:55:10 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [19:55:12 TRACE SpaceCore] Event: BeforeWarp [19:55:12 TRACE game] Warping to Farm [19:55:14 TRACE SpaceCore] Event: BeforeWarp [19:55:14 TRACE game] Warping to Backwoods [19:55:16 TRACE SpaceCore] Event: BeforeWarp [19:55:16 TRACE game] Warping to Farm [19:55:19 TRACE SpaceCore] Event: BeforeWarp [19:55:19 TRACE game] Warping to Backwoods [19:55:21 TRACE SpaceCore] Event: BeforeWarp [19:55:21 TRACE game] Warping to Farm [19:55:31 TRACE SpaceCore] Event: ActionActivated [19:55:31 TRACE SpaceCore] Event: BeforeWarp [19:55:31 TRACE game] Warping to FarmHouse [19:55:33 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Evelyn. [19:55:33 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Evelyn. [19:55:33 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Evelyn. [19:55:33 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Krobus. [19:55:33 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Krobus. [19:55:33 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Krobus. [19:55:33 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [19:55:33 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [19:55:33 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [19:55:33 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [19:55:33 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sandy. [19:55:33 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sandy. [19:55:33 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sandy. [19:55:46 TRACE SpaceCore] Event: BeforeWarp [19:55:46 TRACE game] Warping to Farm [19:56:02 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Jodi. [19:56:02 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Jodi. [19:56:02 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Jodi. [19:56:02 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Demetrius. [19:56:02 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Demetrius. [19:56:02 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Demetrius. [19:56:02 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [19:56:03 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [19:56:03 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [19:56:03 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [19:56:17 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Clint. [19:56:17 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Clint. [19:56:17 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Clint. [19:56:17 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Marnie. [19:56:17 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Marnie. [19:56:17 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Marnie. [19:57:24 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Alex. [19:57:24 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Alex. [19:57:24 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Alex. [19:57:24 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Elliott. [19:57:24 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Elliott. [19:57:24 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Elliott. [19:57:42 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Shane_JojaMart. [19:57:42 TRACE SMAPI] Content Patcher loaded asset 'Characters\Shane_JojaMart'. [19:58:05 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Maru_Hospital. [19:58:05 TRACE SMAPI] Content Patcher loaded asset 'Characters\Maru_Hospital'. [19:58:09 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Penny. [19:58:09 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Penny. [19:58:09 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Penny. [19:58:49 TRACE SpaceCore] Event: ActionActivated [19:58:49 TRACE SpaceCore] Event: BeforeWarp [19:58:49 TRACE game] Warping to FarmHouse [19:58:55 TRACE SpaceCore] Event: BeforeWarp [19:58:55 TRACE game] Warping to Farm [19:59:00 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [19:59:00 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [19:59:00 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [19:59:00 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [19:59:28 TRACE SpaceCore] Event: BeforeWarp [19:59:28 TRACE game] Warping to Forest [19:59:35 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [19:59:36 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [19:59:36 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [19:59:36 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:01:22 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sebastian. [20:01:22 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sebastian. [20:01:22 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sebastian. [20:01:25 TRACE Content Patcher] Starblue Valley edited LooseSprites\map. [20:01:25 TRACE SMAPI] Content Patcher edited LooseSprites\map. [20:02:07 TRACE SpaceCore] Event: OnItemEaten [20:04:05 TRACE SpaceCore] Event: AfterGiftGiven [20:04:20 TRACE SpaceCore] Event: BeforeWarp [20:04:20 TRACE game] Warping to Farm [20:04:23 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:04:24 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:04:24 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:04:24 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:04:47 TRACE SpaceCore] Event: ActionActivated [20:04:47 TRACE SpaceCore] Event: BeforeWarp [20:04:47 TRACE game] Warping to FarmHouse [20:05:07 TRACE SpaceCore] Event: BeforeWarp [20:05:07 TRACE game] Warping to Farm [20:05:17 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:05:17 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:05:17 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:05:17 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:05:18 TRACE SpaceCore] Event: ActionActivated [20:05:18 TRACE SpaceCore] Event: BeforeWarp [20:05:18 TRACE game] Warping to FarmHouse [20:05:39 TRACE SpaceCore] Event: BeforeWarp [20:05:39 TRACE game] Warping to Farm [20:05:49 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:05:50 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:05:50 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:05:50 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:05:54 TRACE SpaceCore] Event: BeforeWarp [20:05:54 TRACE game] Warping to BusStop [20:06:06 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:06:06 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:06:06 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:06:06 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:06:15 TRACE SpaceCore] Event: BeforeWarp [20:06:15 TRACE game] Warping to Town [20:06:22 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:06:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:06:23 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:06:23 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:06:35 TRACE SpaceCore] Event: ActionActivated [20:06:46 TRACE SpaceCore] Event: BeforeWarp [20:06:46 TRACE game] Warping to Beach [20:06:49 TRACE SpaceCore] Event: BeforeWarp [20:06:49 TRACE game] Warping to Beach [20:07:09 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:07:10 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:07:10 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:07:10 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:07:14 TRACE SpaceCore] Event: ActionActivated [20:07:14 TRACE SpaceCore] Event: BeforeWarp [20:07:14 TRACE game] Warping to FishShop [20:07:16 TRACE SpaceCore] Event: ActionActivated [20:07:16 TRACE Json Assets] Adding objects to Willy's shop [20:07:16 TRACE Json Assets] Event: AddedItemsToShop [20:07:16 TRACE Shop Expander] Shop Menu active, checking for expansion [20:07:16 TRACE Shop Expander] The shop owned by `Willy` is not on the list, ignoring it [20:07:16 TRACE InteractionTweaks] Adding FishShop changes [20:07:18 TRACE InteractionTweaks] Removing FishShop changes [20:07:24 TRACE SpaceCore] Event: BeforeWarp [20:07:24 TRACE game] Warping to Beach [20:07:30 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:07:30 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:07:30 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:07:30 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:07:44 TRACE SpaceCore] Event: ActionActivated [20:07:44 TRACE SpaceCore] Event: BeforeWarp [20:07:44 TRACE game] Warping to FishShop [20:07:46 TRACE SpaceCore] Event: ActionActivated [20:07:46 TRACE Json Assets] Adding objects to Willy's shop [20:07:46 TRACE Json Assets] Event: AddedItemsToShop [20:07:46 TRACE Shop Expander] Shop Menu active, checking for expansion [20:07:46 TRACE Shop Expander] The shop owned by `Willy` is not on the list, ignoring it [20:07:46 TRACE InteractionTweaks] Adding FishShop changes [20:07:48 TRACE InteractionTweaks] Removing FishShop changes [20:07:49 TRACE SpaceCore] Event: BeforeWarp [20:07:49 TRACE game] Warping to Beach [20:07:54 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:07:54 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:07:54 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:07:54 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:08:13 TRACE SpaceCore] Event: ActionActivated [20:08:13 TRACE SpaceCore] Event: BeforeWarp [20:08:13 TRACE game] Warping to FishShop [20:08:15 TRACE SpaceCore] Event: ActionActivated [20:08:15 TRACE Json Assets] Adding objects to Willy's shop [20:08:15 TRACE Json Assets] Event: AddedItemsToShop [20:08:15 TRACE Shop Expander] Shop Menu active, checking for expansion [20:08:15 TRACE Shop Expander] The shop owned by `Willy` is not on the list, ignoring it [20:08:15 TRACE InteractionTweaks] Adding FishShop changes [20:08:17 TRACE InteractionTweaks] Removing FishShop changes [20:08:18 TRACE SpaceCore] Event: BeforeWarp [20:08:18 TRACE game] Warping to Beach [20:08:29 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:08:29 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:08:29 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:08:29 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:08:30 TRACE SpaceCore] Event: BeforeWarp [20:08:30 TRACE game] Warping to Town [20:08:42 INFO Part of the Community] Sam saw you taking to Vincent. +2 Friendship: Sam [20:08:45 INFO Part of the Community] Sam saw you taking to Jas. +2 Friendship: Sam [20:08:45 INFO Part of the Community] Vincent saw you taking to Jas. +2 Friendship: Vincent [20:08:47 INFO Part of the Community] Sam saw you taking to Penny. +2 Friendship: Sam [20:08:47 INFO Part of the Community] Vincent saw you taking to Penny. +2 Friendship: Vincent [20:08:47 INFO Part of the Community] Jas saw you taking to Penny. +2 Friendship: Jas [20:08:51 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:08:51 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:08:51 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:08:51 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:08:58 TRACE SpaceCore] Event: ActionActivated [20:09:00 TRACE SpaceCore] Event: ActionActivated [20:09:00 TRACE SpaceCore] Event: BeforeWarp [20:09:00 TRACE game] Warping to ArchaeologyHouse [20:09:03 TRACE SpaceCore] Event: BeforeWarp [20:09:03 TRACE game] Warping to ArchaeologyHouse [20:09:17 TRACE SpaceCore] Event: BeforeWarp [20:09:17 TRACE game] Warping to Town [20:09:21 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:09:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:09:22 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:09:22 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:09:30 TRACE SpaceCore] Event: ActionActivated [20:09:35 TRACE SpaceCore] Event: ActionActivated [20:09:38 TRACE SpaceCore] Event: ActionActivated [20:09:39 TRACE SpaceCore] Event: ActionActivated [20:09:39 TRACE SpaceCore] Event: BeforeWarp [20:09:39 TRACE game] Warping to JoshHouse [20:09:50 TRACE SpaceCore] Event: BeforeWarp [20:09:50 TRACE game] Warping to Town [20:09:52 TRACE SpaceCore] Event: ActionActivated [20:09:55 TRACE SpaceCore] Event: ActionActivated [20:09:55 TRACE SpaceCore] Event: BeforeWarp [20:09:55 TRACE game] Warping to SeedShop [20:09:57 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:09:58 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:09:58 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:09:58 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:09:59 INFO Part of the Community] Pierre saw you taking to Lewis. +2 Friendship: Pierre [20:10:02 INFO Part of the Community] Lewis saw you taking to Pierre. +2 Friendship: Lewis [20:10:05 TRACE SpaceCore] Event: ActionActivated [20:10:05 TRACE Json Assets] Adding objects to Pierre's shop [20:10:05 TRACE Json Assets] Adding Raw Water [20:10:05 TRACE Json Assets] Event: AddedItemsToShop [20:10:05 TRACE Shop Expander] Shop Menu active, checking for expansion [20:10:05 TRACE Shop Expander] Shop owned by `Pierre` gets modified, doing so now [20:10:05 TRACE Shop Expander] Item(111 Wood:111*9){Location=false} [20:10:05 TRACE Shop Expander] Item(111 Stone:111*9){Location=false} [20:10:05 TRACE Shop Expander] Item(333 Wood:333*3){Location=false} [20:10:05 TRACE Shop Expander] Item(333 Stone:333*3){Location=false} [20:10:05 TRACE Shop Expander] Item(999 Wood:999*1){Location=false} [20:10:05 TRACE Shop Expander] Item(999 Stone:999*1){Location=false} [20:10:05 TRACE Shop Expander] Item(10 Parsnip Seeds:10*99){Location=true,Condition=true,Stack=true} [20:10:05 TRACE Shop Expander] Item(10 Bean Starter:10*99){Location=true,Condition=true,Stack=true} [20:10:05 TRACE Shop Expander] Item(10 Cauliflower Seeds:10*99){Location=true,Condition=true,Stack=true} [20:10:05 TRACE Shop Expander] Item(10 Potato Seeds:10*99){Location=true,Condition=true,Stack=true} [20:10:05 TRACE Shop Expander] Item(10 Tulip Bulb:10*99){Location=true,Condition=true,Stack=true} [20:10:05 TRACE Shop Expander] Item(10 Jazz Seeds:10*99){Location=true,Condition=true,Stack=true} [20:10:05 TRACE Shop Expander] Item(10 Kale Seeds:10*99){Location=true,Condition=true,Stack=true} [20:10:05 TRACE Shop Expander] Item(10 Tomato Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Pepper Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Wheat Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Radish Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Melon Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Hops Starter:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Algae Soup:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Spangle Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Corn Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Eggplant Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Pumpkin Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Amaranth Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Grape Starter:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Yam Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Bok Choy Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Cranberry Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(10 Fairy Seeds:10*99){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Parsnip Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Bean Starter:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Cauliflower Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Potato Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Tulip Bulb:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Jazz Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Kale Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Garlic Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Tomato Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Pepper Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Wheat Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Radish Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Melon Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Hops Starter:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Algae Soup:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Spangle Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Red Cabbage Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Corn Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Eggplant Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Pumpkin Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Amaranth Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Grape Starter:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Yam Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Bok Choy Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Cranberry Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Fairy Seeds:50*19){Location=true,Condition=false} [20:10:05 TRACE Shop Expander] Item(50 Artichoke Seeds:50*19){Location=true,Condition=false} [20:10:13 INFO Part of the Community] Pierre: Pleasure doing business with you! [20:10:29 TRACE SpaceCore] Event: ActionActivated [20:10:33 INFO Part of the Community] Pierre saw you taking to Jodi. +2 Friendship: Pierre [20:10:33 INFO Part of the Community] Robin saw you taking to Jodi. +2 Friendship: Robin [20:10:33 INFO Part of the Community] Marnie saw you taking to Jodi. +2 Friendship: Marnie [20:10:33 INFO Part of the Community] Lewis saw you taking to Jodi. +2 Friendship: Lewis [20:10:35 INFO Part of the Community] Robin saw you taking to Marnie. +2 Friendship: Robin [20:10:35 INFO Part of the Community] Jodi saw you taking to Marnie. +2 Friendship: Jodi [20:10:36 INFO Part of the Community] Robin saw you taking to Emily. +2 Friendship: Robin [20:10:36 INFO Part of the Community] Jodi saw you taking to Emily. +2 Friendship: Jodi [20:10:36 INFO Part of the Community] Marnie saw you taking to Emily. +2 Friendship: Marnie [20:10:38 INFO Part of the Community] Robin saw you taking to Caroline. +2 Friendship: Robin [20:10:38 INFO Part of the Community] Jodi saw you taking to Caroline. +2 Friendship: Jodi [20:10:38 INFO Part of the Community] Emily saw you taking to Caroline. +2 Friendship: Emily [20:10:38 INFO Part of the Community] Marnie saw you taking to Caroline. +2 Friendship: Marnie [20:10:38 INFO Part of the Community] Lewis saw you taking to Caroline. +2 Friendship: Lewis [20:10:40 INFO Part of the Community] Caroline saw you taking to Robin. +2 Friendship: Caroline [20:10:40 INFO Part of the Community] Jodi saw you taking to Robin. +2 Friendship: Jodi [20:10:40 INFO Part of the Community] Emily saw you taking to Robin. +2 Friendship: Emily [20:10:40 INFO Part of the Community] Marnie saw you taking to Robin. +2 Friendship: Marnie [20:10:49 TRACE SpaceCore] Event: BeforeWarp [20:10:49 TRACE game] Warping to Town [20:10:58 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:10:59 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:10:59 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:10:59 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:11:39 TRACE SpaceCore] Event: BeforeWarp [20:11:39 TRACE game] Warping to BusStop [20:11:45 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:11:46 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:11:46 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:11:46 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:11:47 TRACE SpaceCore] Event: BeforeWarp [20:11:47 TRACE game] Warping to Farm [20:11:52 TRACE SpaceCore] Event: ActionActivated [20:11:52 TRACE SpaceCore] Event: BeforeWarp [20:11:52 TRACE game] Warping to FarmHouse [20:12:00 TRACE SpaceCore] Event: TouchActionActivated [20:12:01 TRACE SpaceCore] Event: TouchActionActivated [20:12:02 TRACE SpaceCore] Event: TouchActionActivated [20:12:02 TRACE SpaceCore] Event: TouchActionActivated [20:12:07 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:12:07 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:12:07 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:12:07 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:12:09 TRACE SpaceCore] Event: TouchActionActivated [20:12:09 TRACE SpaceCore] Event: TouchActionActivated [20:12:10 TRACE SpaceCore] Event: TouchActionActivated [20:12:11 TRACE SpaceCore] Event: TouchActionActivated [20:12:15 TRACE SpaceCore] Event: OnItemEaten [20:12:24 TRACE SpaceCore] Event: OnItemEaten [20:12:35 TRACE SpaceCore] Event: OnItemEaten [20:12:38 TRACE SpaceCore] Event: OnItemEaten [20:12:41 TRACE SpaceCore] Event: OnItemEaten [20:12:45 TRACE SpaceCore] Event: OnItemEaten [20:12:46 TRACE SpaceCore] Event: BeforeWarp [20:12:46 TRACE game] Warping to Farm [20:12:58 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:12:58 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:12:58 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:12:58 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:13:22 TRACE SpaceCore] Event: BeforeWarp [20:13:22 TRACE game] Warping to BusStop [20:13:30 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:13:30 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:13:30 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:13:30 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:13:30 TRACE SpaceCore] Event: BeforeWarp [20:13:30 TRACE game] Warping to Town [20:13:49 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:13:50 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:13:50 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:13:50 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:16:06 TRACE SpaceCore] Event: OnItemEaten [20:16:09 TRACE SpaceCore] Event: OnItemEaten [20:16:44 TRACE SpaceCore] Event: BeforeWarp [20:16:44 TRACE game] Warping to Mountain [20:16:47 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:16:48 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:16:48 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:16:48 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:16:54 TRACE SpaceCore] Event: ActionActivated [20:16:54 TRACE SpaceCore] Event: BeforeWarp [20:16:54 TRACE game] Warping to ScienceHouse [20:16:58 TRACE SpaceCore] Event: BeforeWarp [20:16:58 TRACE game] Warping to SebastianRoom [20:16:59 TRACE SpaceCore] Event: BeforeWarp [20:16:59 TRACE game] Warping to ScienceHouse [20:17:06 INFO Part of the Community] Maru saw you taking to Sebastian. +2 Friendship: Maru [20:17:13 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:17:13 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:17:13 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:17:13 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:17:17 TRACE SpaceCore] Event: BeforeWarp [20:17:17 TRACE game] Warping to Mountain [20:17:24 INFO Part of the Community] Sebastian saw you taking to Demetrius. +2 Friendship: Sebastian [20:17:32 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:17:33 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:17:33 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:17:33 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:17:43 TRACE SpaceCore] Event: AfterGiftGiven [20:17:55 TRACE SpaceCore] Event: BeforeWarp [20:17:55 TRACE game] Warping to Backwoods [20:17:56 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1. [20:17:57 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'. [20:17:57 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1. [20:17:57 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1. [20:18:08 TRACE SpaceCore] Event: BeforeWarp [20:18:08 TRACE game] Warping to Farm [20:18:08 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5653 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:08 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:08 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:08 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:01 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:01 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:01 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:19:04 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime ) [20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379 at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273 at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296 at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370 at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12 at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366 at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621 at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38 at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830 at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595 at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900 at Update_Patch1(Object gameTime, GameTime )view parsed log | download