SMAPI log parser

Suggested fixes

Log info

Game info:
Stardew Valley: 1.4.3 on Microsoft Windows 10 Pro
SMAPI: 3.0.1
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2019-12-14 00:52 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.4.3 2 errors
SMAPI 3.0.1 Pathoschild no errors
3-heart Dance Partner 1.0.4 spacechase0 no errors
Adjust Baby Chance 1.0.2 f4iTh no errors
Adopt & Skin 3.0.0 Gathouria no errors
Advanced Save Backup 1.7.1 Alpha_Omegasis no errors
Animal Patting 1.0.4 DiddyP no errors
AutoAnimalDoors 2.3.0 Aaron Taggart no errors
Better Garden Pots 1.6.0 Cat no errors
Better Hay 3.0.0 Cat no errors
Better Panning 1.0.4 AairTheGreat no errors
Better Rarecrows 1.0.2 EpicBellyFlop45 no errors
Better Train Loot 1.0.6 AairTheGreat no errors
Better Workbenches 1.0.2 Cat no errors
BetterActivateSprinklers 1.3.1 ChaosEnergy no errors
Big Silo 0.0.3 Logan Perkins no errors
Breed Like Rabbits 2: Procreation Boogaloo 1.0.0 f4iTh no errors
catGifts 1.1.6-unofficial.1-Strobe skuldomg no errors
Combat Controls 1.1.5 DJ-STLN no errors
Console Commands 3.0.1 SMAPI no errors
Content Patcher 1.10.1
+ [CP] Froststar11's Clean Cellar 1.1.0
+ [CP] Froststar11's Simple Greenhouse 1.1.0
+ [CP] Make Clams Fish 1.0.0
+ Animal Rebalance 1.0.2
+ Anthro Farmer Continued 1.2.0
+ Better Windows CP 1.0.0
+ Cabins Enhanced 1.0.7
+ Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher 1.2.9
+ Coop and Barn Facelift 1.2.0
+ Crafting Recipes Expanded 1.1.1
+ Dragon3025's Advancing Sprinklers 1.0.0
+ Elle's Cat Replacements 1.1.0
+ Elle's Critter and Butterfly Replacements 1.3.1
+ Elle's Dog Replacements 1.1.1
+ Elle's Kitchen Replacement 1.1.2
+ Elle's New Barn Animals 1.1.0
+ Elle's New Coop Animals 1.1.0
+ Elle's New Horses 1.1.1
+ Elle's Seasonal Buildings 1.1.1
+ Farmhouses Enhanced 1.0.7
+ Farmhouses Enhanced farmhouse_tiles 1.0.7
+ Fippsie's Animated Trees 1.0.2
+ Gaveliere's Furry Mod 1.0.0
+ Greenhouse for Elle's Dirt and Cliff Recolor 1.0.0
+ Joja Cola Speed Buff 1.0.0
+ Largemouth Bass Pixel Fix 1.0.1
+ MissCoriel's NPC Unique Courtship Response 3.0.0
+ More Galactic Galaxy Sword 1.0.0
+ Online & Home Shopping 1.0.0
+ Reasonable Sheds 1.1.0
+ Starblue Valley 1.2.1-unofficial.13-mouse
+ Starblue Valley Falls 1.1.0
+ Stardew Enhanced - Shortcuts 2.1.1
+ Sweet Gem Fruit 1.2.3
+ Tweaked Vanilla Interior 1.1.0
+ Valley Riverland Farm Edit 1.2.0
(+ 36 content packs)
Pathoschild
+ froststar11
+ froststar11
+ JustAnotherMe
+ TrentXV
+ TenderPaw
+ LPMG
+ wildzooey
+ gizzymo
+ nykachu
+ foggywizard
+ Dragon3025
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ Elle/Junimods
+ wildzooey
+ wildzooey
+ Fippsie
+ Krystedez
+ wildzooey
+ Giever
+ Marigolden
+ MissCoriel
+ Axolotttie
+ Nael
+ MaienM
+ Lita
+ Lita & Maleha
+ XCube
+ Cheerybelle
+ Sparrow
+ nykachu
no errors
Content Patcher Animations 1.1.4 spacechase0 no errors
Custom Critters 1.2.7-unofficial.1-slamerz spacechase0 no errors
Custom Farming Redux 2.12.7
+ Coffee Maker 1.0.0
+ Drink More Water - Get Water 1.3.0
(+ 2 content packs)
Platonymous
+ Medinaquirin
+ Warilized
no errors
Custom Kissing Mod 1.1.1 Digus no errors
Daily Screenshot 1.0.4 CompSciLauren no errors
Eidee Easy Fishing 1.0.1 EideeHi no errors
Entoarox Framework 2.4.12 Entoarox no errors
Extended Minecart 1.8.3 Entoarox no errors
Farm Type Manager 1.8.0
+ Valley Riverland Farm Edit FTM 1.0.0
(+ 1 content packs)
Esca
+ nykachu
no errors
Faster Paths 1.3.7 Entoarox no errors
Fix Animal Tools 2.0.0 bcmpinc no errors
Gate Fix 1.0.0 f4iTh no errors
Gift Taste Helper 2.9.1 tstaples (aka catman) no errors
Happy Birthday 1.10.4 Alpha_Omegasis no errors
Harvest With Scythe 2.3.0 bcmpinc no errors
HelpWantedQuestFixes 1.2.0 Pokeytax no errors
InteractionTweaks 1.3.0 jahangmar no errors
Json Assets 1.5.1
+ Drink more Water 1.3.1
(+ 1 content packs)
spacechase0
+ Warilized
no errors
Line Sprinklers 1.1.0 Hootless no errors
LockedCrabPot 1.0.0 nini700 no errors
OrganizeShortcut 1.2.0 Yyeahdude no errors
Part of the Community 1.1.6-unofficial.1-beta-minervamaga Brandon Marquis Markail Green (Space Baby) no errors
PetWaterBowl 1.3.3 Mizzion no errors
PyTK 1.12.14-unofficial.1-minervamaga Platonymous 1 error
Quality Products 2.1.4-unofficial.7-mizzion SilentOak no errors
Range Display 2.7.0 Cat no errors
Sentar 2.0.7 BrasileiroTop no errors
ShipAnything 1.1.0 Berkay Yigit (berkay2578) no errors
Shop Expander 1.6.5 Entoarox no errors
Simple Hunger System 1.1.2 SKN no errors
Skip Intro 1.8.3 Pathoschild no errors
SMCQ 1.0.0 inigo21 no errors
SpaceCore 1.3.1 spacechase0 no errors
Stack Check Fix 1.0.0 punyo no errors
Stardew Notification 1.8.1 monopandora, maintained by Sakorona no errors
StardewHack 2.3.0 bcmpinc no errors
StardustCore 2.4.0 Alpha_Omegasis no errors
TimeSpeed 2.4.3 cantorsdust no errors
TMXLoader 1.10.6
+ [TMX] Lumisteria's Garden Decorations 1.0.0
+ Pet House Buildables for TMXL 1.1.0
(+ 2 content packs)
Platonymous
+ Lumisteria
+ minervamaga and various
no errors
Tree Transplant 1.0.9 James Stine no errors
UI Info Suite 1.8.4 Cdaragorn no errors
What Are You Missing 2.1.4 PrivateButtface no errors
WinterGrass 2.0.0 Cat no errors
WorkingFireplace 1.5.0 jahangmar no errors
[19:52:21 INFO  SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.3 on Microsoft Windows 10 Pro
[19:52:21 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[19:52:21 TRACE SMAPI] Log started at 2019-12-14T00:52:21 UTC
[19:52:22 DEBUG SMAPI] Starting game...
[19:52:34 TRACE SMAPI] Loading mod metadata...
[19:52:34 TRACE SMAPI] Loading mods...
[19:52:34 TRACE SMAPI]    Adjust Baby Chance (from Mods\AdjustBabyChance\AdjustBabyChance.dll)...
[19:52:35 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly AdjustBabyChance.dll.
[19:52:35 TRACE SMAPI]       Loading AdjustBabyChance.dll...
[19:52:35 TRACE SMAPI]    Adopt & Skin (from Mods\AdoptSkin\AdoptSkin.dll)...
[19:52:35 TRACE SMAPI]    Advanced Save Backup (from Mods\AdvancedSaveBackup\AdvancedSaveBackup.dll)...
[19:52:35 TRACE SMAPI]    Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)...
[19:52:35 TRACE SMAPI]    Animal Rebalance (from Mods\Animal Rebalance) [content pack]...
[19:52:35 TRACE SMAPI]    Animal Patting (from Mods\AnimalPatting\AnimalPatting.dll)...
[19:52:35 TRACE SMAPI]    Gaveliere's Furry Mod (from Mods\Anthro Character Continued 1.4 Content Patcher) [content pack]...
[19:52:35 TRACE SMAPI]    AutoAnimalDoors (from Mods\AutoAnimalDoors\AutoAnimalDoors.dll)...
[19:52:35 TRACE SMAPI]    Better Panning (from Mods\Better Panning\Better Panning.dll)...
[19:52:35 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Panning.dll.
[19:52:35 TRACE SMAPI]       Loading Better Panning.dll...
[19:52:35 TRACE SMAPI]    Better Train Loot (from Mods\Better Train Loot\Better Train Loot.dll)...
[19:52:35 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Train Loot.dll.
[19:52:35 TRACE SMAPI]       Loading Better Train Loot.dll...
[19:52:35 TRACE SMAPI]    BetterActivateSprinklers (from Mods\BetterActivateSprinklers\BetterActivateSprinklers.dll)...
[19:52:35 TRACE SMAPI]    Better Garden Pots (from Mods\BetterGardenPots\BetterGardenPots.dll)...
[19:52:35 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterGardenPots.dll.
[19:52:35 TRACE SMAPI]       Loading BetterGardenPots.dll...
[19:52:35 TRACE SMAPI]    Better Hay (from Mods\BetterHay\BetterHay.dll)...
[19:52:35 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterHay.dll.
[19:52:35 TRACE SMAPI]       Loading BetterHay.dll...
[19:52:35 TRACE SMAPI]    Better Rarecrows (from Mods\BetterRarecrows\BetterRarecrows.dll)...
[19:52:35 TRACE SMAPI]       Rewriting BetterRarecrows.dll for OS...
[19:52:35 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterRarecrows.dll.
[19:52:35 TRACE SMAPI]       Loading BetterRarecrows.dll (rewritten in memory)...
[19:52:35 TRACE SMAPI]    Better Workbenches (from Mods\BetterWorkbenches\BetterWorkbenches.dll)...
[19:52:35 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterWorkbenches.dll.
[19:52:35 TRACE SMAPI]    Big Silo (from Mods\BigSilo\BigSilo.dll)...
[19:52:35 TRACE SMAPI]       Rewriting BigSilo.dll for OS...
[19:52:35 TRACE SMAPI]       Loading BigSilo.dll (rewritten in memory)...
[19:52:35 TRACE SMAPI]    Breed Like Rabbits 2: Procreation Boogaloo (from Mods\BreedLikeRabbits2\BreedLikeRabbits2.dll)...
[19:52:35 TRACE SMAPI]    catGifts (from Mods\catGifts\catGifts.dll)...
[19:52:35 TRACE SMAPI]       Rewriting catGifts.dll for OS...
[19:52:35 TRACE SMAPI]    Combat Controls (from Mods\CombatControls\CombatControls.dll)...
[19:52:35 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)...
[19:52:35 TRACE SMAPI]    Content Patcher Animations (from Mods\ContentPatcherAnimations\ContentPatcherAnimations.dll)...
[19:52:35 TRACE SMAPI]    Custom Critters (from Mods\CustomCritters\CustomCritters.dll)...
[19:52:35 TRACE SMAPI]       Rewriting CustomCritters.dll for OS...
[19:52:35 TRACE SMAPI]    PyTK (from Mods\PyTK\PyTK.dll)...
[19:52:36 TRACE SMAPI]       Loading MoonSharp.Interpreter.dll...
[19:52:36 TRACE SMAPI]       Loading NCalc.dll...
[19:52:36 TRACE SMAPI]       Loading TMXTile.dll...
[19:52:36 TRACE SMAPI]       Loading DotNetZip.dll...
[19:52:36 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll.
[19:52:36 TRACE SMAPI]       Loading PyTK.dll...
[19:52:36 TRACE SMAPI]    Custom Farming Redux (from Mods\CustomFarmingRedux\CustomFarmingRedux.dll)...
[19:52:36 TRACE SMAPI]    Custom Kissing Mod (from Mods\CustomKissingMod\CustomKissingMod.dll)...
[19:52:36 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CustomKissingMod.dll.
[19:52:36 TRACE SMAPI]       Loading CustomKissingMod.dll...
[19:52:36 TRACE SMAPI]    Daily Screenshot (from Mods\DailyScreenshot\DailyScreenshot.dll)...
[19:52:36 TRACE SMAPI]    Eidee Easy Fishing (from Mods\EideeEasyFishing\EideeEasyFishing.dll)...
[19:52:36 TRACE SMAPI]    Entoarox Framework (from Mods\EntoaroxFramework\EntoaroxFramework.dll)...
[19:52:36 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll.
[19:52:36 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll.
[19:52:36 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll.
[19:52:36 TRACE SMAPI]    Extended Minecart (from Mods\ExtendedMinecart\ExtendedMinecart.dll)...
[19:52:36 TRACE SMAPI]    Farm Type Manager (from Mods\FarmTypeManager\FarmTypeManager.dll)...
[19:52:36 TRACE SMAPI]    Faster Paths (from Mods\FasterPaths\FasterPaths.dll)...
[19:52:36 TRACE SMAPI]    StardewHack (from Mods\StardewHack\StardewHack.dll)...
[19:52:36 TRACE SMAPI]       Rewriting StardewHack.dll for OS...
[19:52:36 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewHack.dll.
[19:52:36 TRACE SMAPI]       Loading StardewHack.dll (rewritten in memory)...
[19:52:36 TRACE SMAPI]    Fix Animal Tools (from Mods\FixAnimalTools\FixAnimalTools.dll)...
[19:52:36 TRACE SMAPI]       Rewriting FixAnimalTools.dll for OS...
[19:52:36 TRACE SMAPI]    [CP] Froststar11's Simple Greenhouse (from Mods\Froststar11's Simple Greenhouse) [content pack]...
[19:52:36 TRACE SMAPI]    Gate Fix (from Mods\GateFix\GateFix.dll)...
[19:52:36 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly GateFix.dll.
[19:52:36 TRACE SMAPI]       Loading GateFix.dll...
[19:52:36 TRACE SMAPI]    Gift Taste Helper (from Mods\GiftTasteHelper\GiftTasteHelper.dll)...
[19:52:36 TRACE SMAPI]       Rewriting GiftTasteHelper.dll for OS...
[19:52:36 TRACE SMAPI]    StardustCore (from Mods\StardustCore\StardustCore.dll)...
[19:52:36 TRACE SMAPI]    Happy Birthday (from Mods\HappyBirthday\HappyBirthday.dll)...
[19:52:37 TRACE SMAPI]       Loading HappyBirthday.dll...
[19:52:37 TRACE SMAPI]    Harvest With Scythe (from Mods\HarvestWithScythe\HarvestWithScythe.dll)...
[19:52:37 TRACE SMAPI]       Rewriting HarvestWithScythe.dll for OS...
[19:52:37 TRACE SMAPI]    HelpWantedQuestFixes (from Mods\HelpWantedQuestFixes\HelpWantedQuestFixes.dll)...
[19:52:37 TRACE SMAPI]    Simple Hunger System (from Mods\HungerMod\HungerMod.dll)...
[19:52:37 TRACE SMAPI]    InteractionTweaks (from Mods\InteractionTweaks\InteractionTweaks.dll)...
[19:52:37 TRACE SMAPI]       Rewriting InteractionTweaks.dll for OS...
[19:52:37 TRACE SMAPI]    SpaceCore (from Mods\SpaceCore\SpaceCore.dll)...
[19:52:37 TRACE SMAPI]       Loading TiledNet.dll...
[19:52:37 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll.
[19:52:37 TRACE SMAPI]       Loading SpaceCore.dll...
[19:52:37 TRACE SMAPI]    Json Assets (from Mods\JsonAssets\JsonAssets.dll)...
[19:52:37 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll.
[19:52:37 TRACE SMAPI]       Loading JsonAssets.dll...
[19:52:37 TRACE SMAPI]    Line Sprinklers (from Mods\LineSprinklers\LineSprinklers.dll)...
[19:52:37 TRACE SMAPI]    LockedCrabPot (from Mods\LockedCrabPots\LockedCrabPot.dll)...
[19:52:37 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly LockedCrabPot.dll.
[19:52:37 TRACE SMAPI]       Loading LockedCrabPot.dll...
[19:52:37 TRACE SMAPI]    OrganizeShortcut (from Mods\OrganizeShortcut\OrganizeShortcut.dll)...
[19:52:37 TRACE SMAPI]    PetWaterBowl (from Mods\PetWaterBowl\PetWaterBowl.dll)...
[19:52:37 TRACE SMAPI]    Quality Products (from Mods\QualityProducts\QualityProducts.dll)...
[19:52:37 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly QualityProducts.dll.
[19:52:37 TRACE SMAPI]    Range Display (from Mods\RangeDisplay\RangeDisplay.dll)...
[19:52:37 TRACE SMAPI]    Part of the Community (from Mods\SB_PotC\PartOfTheCommunity.dll)...
[19:52:37 TRACE SMAPI]    Sentar (from Mods\Sentar\Sentar.dll)...
[19:52:37 TRACE SMAPI]    ShipAnything (from Mods\ShipAnything\ShipAnything.dll)...
[19:52:37 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly ShipAnything.dll.
[19:52:37 TRACE SMAPI]       Loading ShipAnything.dll...
[19:52:37 TRACE SMAPI]    Shop Expander (from Mods\ShopExpander\ShopExpander.dll)...
[19:52:37 TRACE SMAPI]    Skip Intro (from Mods\SkipIntro\SkipIntro.dll)...
[19:52:37 TRACE SMAPI]    SMCQ (from Mods\smcq\smcq.dll)...
[19:52:37 TRACE SMAPI]    Stack Check Fix (from Mods\StackCheckFix\StackCheckFix.dll)...
[19:52:37 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly StackCheckFix.dll.
[19:52:37 TRACE SMAPI]       Loading StackCheckFix.dll...
[19:52:37 TRACE SMAPI]    Starblue Valley Falls (from Mods\StarblueValleyFalls) [content pack]...
[19:52:37 TRACE SMAPI]    Stardew Notification (from Mods\StardewNotification\StardewNotification.dll)...
[19:52:37 TRACE SMAPI]    3-heart Dance Partner (from Mods\ThreeHeartDancePartner\ThreeHeartDancePartner.dll)...
[19:52:37 TRACE SMAPI]    TimeSpeed (from Mods\TimeSpeed\TimeSpeed.dll)...
[19:52:37 TRACE SMAPI]    TMXLoader (from Mods\TMXLoader\TMXLoader.dll)...
[19:52:37 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll.
[19:52:37 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll.
[19:52:37 TRACE SMAPI]    Tree Transplant (from Mods\TreeTransplant\TreeTransplant.dll)...
[19:52:37 TRACE SMAPI]    UI Info Suite (from Mods\UI Info Suite\UIInfoSuite.dll)...
[19:52:38 TRACE SMAPI]    What Are You Missing (from Mods\WhatAreYouMissing\WhatAreYouMissing.dll)...
[19:52:38 TRACE SMAPI]    WinterGrass (from Mods\WinterGrass\WinterGrass.dll)...
[19:52:38 TRACE SMAPI]       Rewriting WinterGrass.dll for OS...
[19:52:38 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly WinterGrass.dll.
[19:52:38 TRACE SMAPI]       Loading WinterGrass.dll (rewritten in memory)...
[19:52:38 TRACE SMAPI]    WorkingFireplace (from Mods\WorkingFireplace\WorkingFireplace.dll)...
[19:52:38 TRACE SMAPI]       Rewriting WorkingFireplace.dll for OS...
[19:52:38 TRACE SMAPI]    Starblue Valley (from Mods\[aCP] StarblueValley) [content pack]...
[19:52:38 TRACE SMAPI]    Coffee Maker (from Mods\[CFR] Coffee Maker) [content pack]...
[19:52:38 TRACE SMAPI]    Drink more Water (from Mods\[JA] Drink More Water) [content pack]...
[19:52:38 TRACE SMAPI]    Drink More Water - Get Water (from Mods\[CFR] Drink More Water - Get Water) [content pack]...
[19:52:38 TRACE SMAPI]    Fippsie's Animated Trees (from Mods\[CP-A] Fippsie's Animated Trees) [content pack]...
[19:52:38 TRACE SMAPI]    Anthro Farmer Continued (from Mods\[CP] Anthro Farmer) [content pack]...
[19:52:38 TRACE SMAPI]    Better Windows CP (from Mods\[CP] BetterWindowsCP) [content pack]...
[19:52:38 TRACE SMAPI]    Cabins Enhanced (from Mods\[CP] Cabins Unlimited No Nursery) [content pack]...
[19:52:38 TRACE SMAPI]    Coop and Barn Facelift (from Mods\[CP] Coop and Barn Facelift) [content pack]...
[19:52:38 TRACE SMAPI]    Crafting Recipes Expanded (from Mods\[CP] Crafting Recipes Expanded) [content pack]...
[19:52:38 TRACE SMAPI]    Dragon3025's Advancing Sprinklers (from Mods\[CP] Drgn Advancing Sprinklers) [content pack]...
[19:52:38 TRACE SMAPI]    Elle's Cat Replacements (from Mods\[CP] Elle's Cat Replacements) [content pack]...
[19:52:38 TRACE SMAPI]    Elle's Critter and Butterfly Replacements (from Mods\[CP] Elle's Critter and Butterfly Replacements) [content pack]...
[19:52:38 TRACE SMAPI]    Elle's Dog Replacements (from Mods\[CP] Elle's Dog Replacements) [content pack]...
[19:52:38 TRACE SMAPI]    Elle's Kitchen Replacement (from Mods\[CP] Elle's Kitchen Replacement) [content pack]...
[19:52:38 TRACE SMAPI]    Elle's New Barn Animals (from Mods\[CP] Elle's New Barn Animals) [content pack]...
[19:52:38 TRACE SMAPI]    Elle's New Coop Animals (from Mods\[CP] Elle's New Coop Animals) [content pack]...
[19:52:38 TRACE SMAPI]    Elle's New Horses (from Mods\[CP] Elle's New Horses) [content pack]...
[19:52:38 TRACE SMAPI]    Elle's Seasonal Buildings (from Mods\[CP] Elle's Seasonal Buildings) [content pack]...
[19:52:38 TRACE SMAPI]    Farmhouses Enhanced farmhouse_tiles (from Mods\[CP] Farmhouses Enhanced farmhouse_tiles) [content pack]...
[19:52:38 TRACE SMAPI]    Farmhouses Enhanced (from Mods\[CP] Farmhouses Unlimited No Nursery) [content pack]...
[19:52:38 TRACE SMAPI]    [CP] Froststar11's Clean Cellar (from Mods\[CP] Froststar11's Cleaner Cellar - with decor) [content pack]...
[19:52:38 TRACE SMAPI]    Greenhouse for Elle's Dirt and Cliff Recolor (from Mods\[CP] Greenhouse for Elle's Dirt and Cliff Recolor) [content pack]...
[19:52:38 TRACE SMAPI]    Joja Cola Speed Buff (from Mods\[CP] Joja Cola Speed Buff) [content pack]...
[19:52:38 TRACE SMAPI]    Largemouth Bass Pixel Fix (from Mods\[CP] Largemouth Bass Pixel Fix 1.0.1 by Marigolden) [content pack]...
[19:52:38 TRACE SMAPI]    [CP] Make Clams Fish (from Mods\[CP] Make Clams Fish) [content pack]...
[19:52:38 TRACE SMAPI]    More Galactic Galaxy Sword (from Mods\[CP] Make the Galaxy Sword Galactic) [content pack]...
[19:52:38 TRACE SMAPI]    Reasonable Sheds (from Mods\[CP] Reasonable Sheds) [content pack]...
[19:52:38 TRACE SMAPI]    Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher (from Mods\[CP] Stardew Valley Dialogue Expansion) [content pack]...
[19:52:38 TRACE SMAPI]    Sweet Gem Fruit (from Mods\[CP] Sweet Gem Fruit) [content pack]...
[19:52:38 TRACE SMAPI]    Tweaked Vanilla Interior (from Mods\[CP] Tweaked Vanilla Interior) [content pack]...
[19:52:38 TRACE SMAPI]    Valley Riverland Farm Edit (from Mods\[CP] Valley Riverland Farm (edit)) [content pack]...
[19:52:38 TRACE SMAPI]    Online & Home Shopping (from Mods\[CP] zz Online & Home Shopping) [content pack]...
[19:52:38 TRACE SMAPI]    MissCoriel's NPC Unique Courtship Response (from Mods\[CP]UniqueDatingResponses) [content pack]...
[19:52:38 TRACE SMAPI]    Valley Riverland Farm Edit FTM (from Mods\[FTM] Valley Riverland Farm) [content pack]...
[19:52:38 TRACE SMAPI]    [TMX] Lumisteria's Garden Decorations (from Mods\[TMX] Lumisteria Garden Decorations) [content pack]...
[19:52:38 TRACE SMAPI]    Pet House Buildables for TMXL (from Mods\[TMX] Pet House Buildables) [content pack]...
[19:52:38 TRACE SMAPI]    Stardew Enhanced - Shortcuts (from Mods\[[CP] SEShortcuts) [content pack]...
[19:52:38 INFO  SMAPI] Loaded 63 mods:
[19:52:38 INFO  SMAPI]    3-heart Dance Partner 1.0.4 by spacechase0 | Makes you only need 3 hearts for a dance partner at the flower festival.
[19:52:38 INFO  SMAPI]    Adjust Baby Chance 1.0.2 by f4iTh | Allows the player to edit the chance of being asked the pregnancy question.
[19:52:38 INFO  SMAPI]    Adopt & Skin 3.0.0 by Gathouria | Adopt new pets, find wild horses, and randomize and select custom skins for everyone!
[19:52:38 INFO  SMAPI]    Advanced Save Backup 1.7.1 by Alpha_Omegasis | Backs up your save files when loading SMAPI and every in game night when saving.
[19:52:38 INFO  SMAPI]    Animal Patting 1.0.4 by DiddyP | Your spouse will pat the animals at the start of the day.
[19:52:38 INFO  SMAPI]    AutoAnimalDoors 2.3.0 by Aaron Taggart | Open and close the doors automatically for your animals.
[19:52:38 INFO  SMAPI]    Better Garden Pots 1.6.0 by Cat | Makes garden pots way better!
[19:52:38 INFO  SMAPI]    Better Hay 3.0.0 by Cat | You get hay from scything grass regardless of whether you have silos, and can always remove hay from hoppers.
[19:52:38 INFO  SMAPI]    Better Panning 1.0.4 by AairTheGreat | Hopefully makes panning more interesting
[19:52:38 INFO  SMAPI]    Better Rarecrows 1.0.2 by EpicBellyFlop45 | Once all rarecrows have been placed, you will not get crows anywhere on the farm
[19:52:38 INFO  SMAPI]    Better Train Loot 1.0.6 by AairTheGreat | Hopefully makes train loot more interesting
[19:52:38 INFO  SMAPI]    Better Workbenches 1.0.2 by Cat | Workbenches now pull items from every touching chest, not just interconnected ones.
[19:52:38 INFO  SMAPI]    BetterActivateSprinklers 1.3.1 by ChaosEnergy | Allow manual activation of sprinklers.
[19:52:38 INFO  SMAPI]    Big Silo 0.0.3 by Logan Perkins | Increases the silo capacity to what you'd get storing hay in chests taking up the same space.
[19:52:38 INFO  SMAPI]    Breed Like Rabbits 2: Procreation Boogaloo 1.0.0 by f4iTh | Rabbits now breed like they're supposed to.
[19:52:38 INFO  SMAPI]    catGifts 1.1.6-unofficial.1-Strobe by skuldomg | Your cat or dog will randomly leave you gifts on your doorstep.
[19:52:38 INFO  SMAPI]    Combat Controls 1.1.5 by DJ-STLN | A fix to the game controls that turns the character in the direction of your MouseClick.
[19:52:38 INFO  SMAPI]    Console Commands 3.0.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[19:52:38 INFO  SMAPI]    Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[19:52:38 INFO  SMAPI]    Content Patcher Animations 1.1.4 by spacechase0 | Animations for content patcher
[19:52:38 INFO  SMAPI]    Custom Critters 1.2.7-unofficial.1-slamerz by spacechase0 | Lets you add custom critters to the world.
[19:52:38 INFO  SMAPI]    Custom Farming Redux 2.12.7 by Platonymous | Mod for Custom Machine creation.
[19:52:38 INFO  SMAPI]    Custom Kissing Mod 1.1.1 by Digus | Let you configure kissing of NPCs.
[19:52:38 INFO  SMAPI]    Daily Screenshot 1.0.4 by CompSciLauren | Automatically takes a daily screenshot of your entire farm.
[19:52:38 INFO  SMAPI]    Eidee Easy Fishing 1.0.1 by EideeHi | Fishing is now easy.
[19:52:38 INFO  SMAPI]    Entoarox Framework 2.4.12 by Entoarox | A collection of APIs to make modding easier.
[19:52:38 INFO  SMAPI]    Extended Minecart 1.8.3 by Entoarox | More destinations for your minecart needs!
[19:52:38 INFO  SMAPI]    Farm Type Manager 1.8.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
[19:52:38 INFO  SMAPI]    Faster Paths 1.3.7 by Entoarox | Walk faster on paths, better paths faster movement!
[19:52:38 INFO  SMAPI]    Fix Animal Tools 2.0.0 by bcmpinc | When using the shears or milk pail, the animation no longer plays when no animal is nearby.
[19:52:38 INFO  SMAPI]    Gate Fix 1.0.0 by f4iTh | Fixes gates defaulting to wooden gates upon restarting the game.
[19:52:38 INFO  SMAPI]    Gift Taste Helper 2.9.1 by tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip.
[19:52:38 INFO  SMAPI]    Happy Birthday 1.10.4 by Alpha_Omegasis | Adds the farmer's birthday to the game.
[19:52:38 INFO  SMAPI]    Harvest With Scythe 2.3.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked.
[19:52:38 INFO  SMAPI]    HelpWantedQuestFixes 1.2.0 by Pokeytax | Fixes bugs limiting variety in Help Wanted quests offered & controls how frequently each type of quest appears.
[19:52:38 INFO  SMAPI]    InteractionTweaks 1.3.0 by jahangmar | Allows eating of multiple items, improves some menus, and more.
[19:52:38 INFO  SMAPI]    Json Assets 1.5.1 by spacechase0 | Allow custom stuff.
[19:52:38 INFO  SMAPI]    Line Sprinklers 1.1.0 by Hootless | Sprinklers that water in a line!
[19:52:38 INFO  SMAPI]    LockedCrabPot 1.0.0 by nini700 | Prevent picking up crab pots with only right click.
[19:52:38 INFO  SMAPI]    OrganizeShortcut 1.2.0 by Yyeahdude | Adds a mapable shortcut to organzie your inventory
[19:52:38 INFO  SMAPI]    Part of the Community 1.1.6-unofficial.1-beta-minervamaga by Brandon Marquis Markail Green (Space Baby) | Lets you increase friendship by supporting the community.
[19:52:38 INFO  SMAPI]    PetWaterBowl 1.3.3 by Mizzion | Waters your pets water bowl on rainy, lightning and snowing days.
[19:52:38 INFO  SMAPI]    PyTK 1.12.14-unofficial.1-minervamaga by Platonymous | Platonymous Toolkit
[19:52:38 INFO  SMAPI]    Quality Products 2.1.4-unofficial.7-mizzion by SilentOak | Add quality to cooking and artisan products made from quality ingredients
[19:52:38 INFO  SMAPI]    Range Display 2.7.0 by Cat | Press a key to view the range of sprinklers, scarecrows, bee houses, and junimo huts.
[19:52:38 INFO  SMAPI]    Sentar 2.0.7 by BrasileiroTop | Esse mod permite sentar em algumas cadeiras do jogo.
[19:52:38 INFO  SMAPI]    ShipAnything 1.1.0 by Berkay Yigit (berkay2578) | Allows you to put anything into the shipping bin.
[19:52:38 INFO  SMAPI]    Shop Expander 1.6.5 by Entoarox | Adds bulk options for wood & stone to the carpenter.
[19:52:38 INFO  SMAPI]    Simple Hunger System 1.1.2 by SKN | A simple hunger system
[19:52:38 INFO  SMAPI]    Skip Intro 1.8.3 by Pathoschild | Skips the game's loading intro.
[19:52:38 INFO  SMAPI]    SMCQ 1.0.0 by inigo21 | smcq - Seed Maker Crop Quality, output seed-count depends on input crop quality, forked from "Better Quality More Seeds"
[19:52:38 INFO  SMAPI]    SpaceCore 1.3.1 by spacechase0 | Required by a few mods.
[19:52:38 INFO  SMAPI]    Stack Check Fix 1.0.0 by punyo | Improve game's stack checking
[19:52:38 INFO  SMAPI]    Stardew Notification 1.8.1 by monopandora, maintained by Sakorona | Daily Notification mod for Stardew Valley
[19:52:38 INFO  SMAPI]    StardewHack 2.3.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[19:52:38 INFO  SMAPI]    StardustCore 2.4.0 by Alpha_Omegasis | A core mod that allows for other mods of mine to be run.
[19:52:38 INFO  SMAPI]    TimeSpeed 2.4.3 by cantorsdust | Lets you control the flow of time in the game: speed it up, slow it down, or freeze it altogether.
[19:52:38 INFO  SMAPI]    TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game
[19:52:38 INFO  SMAPI]    Tree Transplant 1.0.9 by James Stine | Allows you to transplant trees in game.
[19:52:38 INFO  SMAPI]    UI Info Suite 1.8.4 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
[19:52:38 INFO  SMAPI]    What Are You Missing 2.1.4 by PrivateButtface | Tells you what items you're missing that are specific to the day/season (and how to get it if it's a fish!) as well as what you're missing from the community center that is available (broken down into items specific to the current season and common in all seasons).
[19:52:38 INFO  SMAPI]    WinterGrass 2.0.0 by Cat | Grass will stay around in winter.
[19:52:38 INFO  SMAPI]    WorkingFireplace 1.5.0 by jahangmar | The fireplace consumes wood and sleeping in your cold house drains energy

[19:52:38 INFO  SMAPI] Loaded 42 content packs:
[19:52:38 INFO  SMAPI]    [CP] Froststar11's Clean Cellar 1.1.0 by froststar11 | for Content Patcher | The Cellar was just built, but it looks like it's older than your dead Grandpa! I fixed it. And removed the annoying clutter.
[19:52:38 INFO  SMAPI]    [CP] Froststar11's Simple Greenhouse 1.1.0 by froststar11 | for Content Patcher | An organized, small, neatly set up greenhouse edit.
[19:52:38 INFO  SMAPI]    [CP] Make Clams Fish 1.0.0 by JustAnotherMe | for Content Patcher | Makes clams a type of fish
[19:52:38 INFO  SMAPI]    [TMX] Lumisteria's Garden Decorations 1.0.0 by Lumisteria | for TMXLoader | Cute farmer stands for a custom decorative market
[19:52:38 INFO  SMAPI]    Animal Rebalance 1.0.2 by TrentXV | for Content Patcher | Balances Goats, Rabbits, Ducks and Dinosaurs.
[19:52:38 INFO  SMAPI]    Anthro Farmer Continued 1.2.0 by TenderPaw | for Content Patcher | Become an animal.
[19:52:38 INFO  SMAPI]    Better Windows CP 1.0.0 by LPMG | for Content Patcher | Improves your windows and gives them a beautiful look.
[19:52:38 INFO  SMAPI]    Cabins Enhanced 1.0.7 by wildzooey | for Content Patcher | Enhances the cabins by adding a bathroom and other changes.
[19:52:38 INFO  SMAPI]    Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher 1.2.9 by gizzymo | for Content Patcher | Adds about 2400 new lines of dialogue across all 33 characters who have a heart level - Content Patcher version
[19:52:38 INFO  SMAPI]    Coffee Maker 1.0.0 by Medinaquirin | for Custom Farming Redux | A dedicated crafting station for coffee.
[19:52:38 INFO  SMAPI]    Coop and Barn Facelift 1.2.0 by nykachu | for Content Patcher | Cleans up barn and coop, extends space slightly and optionally retextures. Now with optional recolor options to better match A Toned Down Stardew Valley
[19:52:38 INFO  SMAPI]    Crafting Recipes Expanded 1.1.1 by foggywizard | for Content Patcher | Lets you make recipes a different way, and adds a few new ones.
[19:52:38 INFO  SMAPI]    Dragon3025's Advancing Sprinklers 1.0.0 by Dragon3025 | for Content Patcher | Same as Org's Advancing Sprinklers, but it includes the original recipes.
[19:52:38 INFO  SMAPI]    Drink more Water 1.3.1 by Warilized | for Json Assets | Adds drinkable H2O into the game. Please re-hydrate yourself.
[19:52:38 INFO  SMAPI]    Drink More Water - Get Water 1.3.0 by Warilized | for Custom Farming Redux | Machines that help produces and processes water. Uses Custom Farming Redux.
[19:52:38 INFO  SMAPI]    Elle's Cat Replacements 1.1.0 by Elle/Junimods | for Content Patcher | A CP replacement for your pet cat!
[19:52:38 INFO  SMAPI]    Elle's Critter and Butterfly Replacements 1.3.1 by Elle/Junimods | for Content Patcher | Replaces butterflies and citters!
[19:52:38 INFO  SMAPI]    Elle's Dog Replacements 1.1.1 by Elle/Junimods | for Content Patcher | A CP replacement for your pet dog!
[19:52:38 INFO  SMAPI]    Elle's Kitchen Replacement 1.1.2 by Elle/Junimods | for Content Patcher | Replaces the kitchen tiles in farmhouse_tiles.xnb!
[19:52:38 INFO  SMAPI]    Elle's New Barn Animals 1.1.0 by Elle/Junimods | for Content Patcher | A CP replacement for all your barn animals!
[19:52:38 INFO  SMAPI]    Elle's New Coop Animals 1.1.0 by Elle/Junimods | for Content Patcher | A CP replacement for all your coop animals!
[19:52:38 INFO  SMAPI]    Elle's New Horses 1.1.1 by Elle/Junimods | for Content Patcher | A CP replacement for your horse!
[19:52:38 INFO  SMAPI]    Elle's Seasonal Buildings 1.1.1 by Elle/Junimods | for Content Patcher | A replacement for all buildings on your farm for each season!
[19:52:38 INFO  SMAPI]    Farmhouses Enhanced 1.0.7 by wildzooey | for Content Patcher | Enhances the farmhouses by adding a bathroom and other changes.
[19:52:38 INFO  SMAPI]    Farmhouses Enhanced farmhouse_tiles 1.0.7 by wildzooey | for Content Patcher | Required file for Farmhouses Enhanced.
[19:52:38 INFO  SMAPI]    Fippsie's Animated Trees 1.0.2 by Fippsie | for Content Patcher | Makes trees move during windy, rainy and stormy weather.
[19:52:38 INFO  SMAPI]    Gaveliere's Furry Mod 1.0.0 by Krystedez | for Content Patcher | Art by Gaveliere. Overwrites every NPC sprite, portrait and event sprites, effectively transforming everyone into anthropormorphic animal characters.
[19:52:38 INFO  SMAPI]    Greenhouse for Elle's Dirt and Cliff Recolor 1.0.0 by wildzooey | for Content Patcher | Recolors the greenhouse dirt to match Elle's dirt recolor.
[19:52:38 INFO  SMAPI]    Joja Cola Speed Buff 1.0.0 by Giever | for Content Patcher | Reduces Joja Cola's healing effect, but gives it a speed buff with a duration approaching Coffee's (about 1 minute).
[19:52:38 INFO  SMAPI]    Largemouth Bass Pixel Fix 1.0.1 by Marigolden | for Content Patcher | Replaces the transparent pixel in the Largemouth Bass sprite.
[19:52:38 INFO  SMAPI]    MissCoriel's NPC Unique Courtship Response 3.0.0 by MissCoriel | for Content Patcher | Adds unique dialogue to static dialogue.
[19:52:38 INFO  SMAPI]    More Galactic Galaxy Sword 1.0.0 by Axolotttie | for Content Patcher | Adds more texture to Galaxy weapons
[19:52:38 INFO  SMAPI]    Online & Home Shopping 1.0.0 by Nael | for Content Patcher | Changes the catalogues into a laptop and a tv.
[19:52:38 INFO  SMAPI]    Pet House Buildables for TMXL 1.1.0 by minervamaga and various | for TMXLoader | Allows you to construct a house for your pet where ever you want!
[19:52:38 INFO  SMAPI]    Reasonable Sheds 1.1.0 by MaienM | for Content Patcher | A larger shed interior that makes it a viable option, in a balanced manner.
[19:52:38 INFO  SMAPI]    Starblue Valley 1.2.1-unofficial.13-mouse by Lita | for Content Patcher
[19:52:38 INFO  SMAPI]    Starblue Valley Falls 1.1.0 by Lita & Maleha | for Content Patcher
[19:52:38 INFO  SMAPI]    Stardew Enhanced - Shortcuts 2.1.1 by XCube | for Content Patcher | Adds various shortcuts around Stardew Valley
[19:52:38 INFO  SMAPI]    Sweet Gem Fruit 1.2.3 by Cheerybelle | for Content Patcher | Changes Sweet Gem Berries into fruit and adjusts the value for balance.
[19:52:38 INFO  SMAPI]    Tweaked Vanilla Interior 1.1.0 by Sparrow | for Content Patcher | An SDV interior mod that gently tweaks the interior colours without overhauling anything.
[19:52:38 INFO  SMAPI]    Valley Riverland Farm Edit 1.2.0 by nykachu | for Content Patcher | for kenni
[19:52:38 INFO  SMAPI]    Valley Riverland Farm Edit FTM 1.0.0 by nykachu | for Farm Type Manager | Sets farmtypemanager spawn locations for Valley Riverland Farm

[19:52:38 INFO  SMAPI] Found 27 mods with warnings:
[19:52:38 WARN  SMAPI]    Changed save serializer
[19:52:38 WARN  SMAPI]    --------------------------------------------------
[19:52:38 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[19:52:38 WARN  SMAPI]       you uninstall these mods.

[19:52:38 WARN  SMAPI]       - Entoarox Framework
[19:52:38 WARN  SMAPI]       - TMXLoader

[19:52:38 INFO  SMAPI]    Patched game code
[19:52:38 INFO  SMAPI]    --------------------------------------------------
[19:52:38 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[19:52:38 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[19:52:38 INFO  SMAPI]       - Adjust Baby Chance
[19:52:38 INFO  SMAPI]       - Better Panning
[19:52:38 INFO  SMAPI]       - Better Train Loot
[19:52:38 INFO  SMAPI]       - Better Garden Pots
[19:52:38 INFO  SMAPI]       - Better Hay
[19:52:38 INFO  SMAPI]       - Better Rarecrows
[19:52:38 INFO  SMAPI]       - Better Workbenches
[19:52:38 INFO  SMAPI]       - PyTK
[19:52:38 INFO  SMAPI]       - Custom Kissing Mod
[19:52:38 INFO  SMAPI]       - StardewHack
[19:52:38 INFO  SMAPI]       - Gate Fix
[19:52:38 INFO  SMAPI]       - SpaceCore
[19:52:38 INFO  SMAPI]       - Json Assets
[19:52:38 INFO  SMAPI]       - LockedCrabPot
[19:52:38 INFO  SMAPI]       - Quality Products
[19:52:38 INFO  SMAPI]       - ShipAnything
[19:52:38 INFO  SMAPI]       - Stack Check Fix
[19:52:38 INFO  SMAPI]       - TMXLoader
[19:52:38 INFO  SMAPI]       - WinterGrass

[19:52:38 DEBUG SMAPI]    No update keys
[19:52:38 DEBUG SMAPI]    --------------------------------------------------
[19:52:38 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[19:52:38 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[19:52:38 DEBUG SMAPI]       - Gaveliere's Furry Mod
[19:52:38 DEBUG SMAPI]       - Stardew Notification
[19:52:38 DEBUG SMAPI]       - Dragon3025's Advancing Sprinklers
[19:52:38 DEBUG SMAPI]       - More Galactic Galaxy Sword
[19:52:38 DEBUG SMAPI]       - Tweaked Vanilla Interior
[19:52:38 DEBUG SMAPI]       - Valley Riverland Farm Edit
[19:52:38 DEBUG SMAPI]       - Valley Riverland Farm Edit FTM

[19:52:38 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[19:52:38 INFO  Custom Critters] Loading critter content packs...
[19:52:38 INFO  Custom Critters] eemie.bee
[19:52:42 TRACE SMAPI]    Found mod-provided API (PyTK.APIs.PyTKAPI).
[19:52:42 TRACE SMAPI]    Found mod-provided API (CustomFarmingRedux.CustomFarmingReduxAPI).
[19:52:42 TRACE SMAPI]    Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI).
[19:52:42 INFO  StardewHack] Loaded StardewHack library v2.3.0 using Harmony v1.2.0.1.
[19:52:42 DEBUG Fix Animal Tools] Applying bytecode patches for bcmpinc.FixAnimalTools.
[19:52:42 TRACE Fix Animal Tools] Applying patch MilkPail_beginUsing to Boolean beginUsing(StardewValley.GameLocation, Int32, Int32, StardewValley.Farmer) in StardewValley.Tools.MilkPail.
[19:52:42 TRACE Fix Animal Tools] Applying patch Shears_beginUsing to Boolean beginUsing(StardewValley.GameLocation, Int32, Int32, StardewValley.Farmer) in StardewValley.Tools.Shears.
[19:52:42 DEBUG Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe.
[19:52:42 TRACE Harvest With Scythe] Applying patch Crop_harvest to Boolean harvest(Int32, Int32, StardewValley.TerrainFeatures.HoeDirt, StardewValley.Characters.JunimoHarvester) in StardewValley.Crop.
[19:52:43 TRACE Harvest With Scythe] Applying patch HoeDirt_performToolAction to Boolean performToolAction(StardewValley.Tool, Int32, Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[19:52:43 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[19:52:43 TRACE Harvest With Scythe] Applying patch Object_performToolAction to Boolean performToolAction(StardewValley.Tool, StardewValley.GameLocation) in StardewValley.Object.
[19:52:43 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction to Boolean checkAction(xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer) in StardewValley.GameLocation.
[19:52:43 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction_Chain to Boolean <checkAction>b__0() in StardewValley.GameLocation+<>c__DisplayClass234_0.
[19:52:43 TRACE InteractionTweaks] Configuration:
[19:52:43 TRACE InteractionTweaks] config.EatingFeature: False
[19:52:43 TRACE InteractionTweaks] config.AdventurersGuildShopFeature: True
[19:52:43 TRACE InteractionTweaks] config.CarpenterMenuFeature: True
[19:52:43 TRACE InteractionTweaks] config.SellableItemsFeature: True
[19:52:43 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0()
[19:52:43 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)...
[19:52:43 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)...
[19:52:43 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[19:52:43 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)...
[19:52:43 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)...
[19:52:43 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)...
[19:52:43 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)...
[19:52:45 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)...
[19:52:45 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)...
[19:52:45 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)...
[19:52:45 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)...
[19:52:45 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)...
[19:52:45 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)...
[19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[19:52:45 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[19:52:45 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)...
[19:52:45 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)...
[19:52:45 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[19:52:45 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[19:52:45 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)...
[19:52:45 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)...
[19:52:45 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)...
[19:52:45 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)...
[19:52:45 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[19:52:45 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[19:52:45 TRACE SMAPI]    Found mod-provided API (LineSprinklers.Framework.LineSprinklersApi).
[19:52:45 TRACE Quality Products] Custom texture "assets/mead-coloredbottles.png" loaded.
[19:52:45 TRACE SMAPI]    Found mod-provided API (SilentOak.QualityProducts.API.QualityProductsAPI).
[19:52:45 INFO  SMCQ] Inigo21 update loaded.
[19:52:45 DEBUG Stack Check Fix] Patched StardewValley.Farmer.couldInventoryAcceptThisObject by StackCheckFix.FarmerFix.Prefix
[19:52:45 DEBUG UI Info Suite] starting.
[19:52:46 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[19:52:46 TRACE SMAPI] catGifts edited LooseSprites\Cursors.
[19:52:46 TRACE SMAPI] Invalidated 1 asset names: LooseSprites\Cursors. Reloaded 1 core assets.
[19:52:46 TRACE SMAPI] Checking for updates...
[19:52:46 TRACE SMAPI]    SMAPI okay.
[19:52:46 TRACE SMAPI]    Checking for updates to 104 mods...
[19:52:46 TRACE SMAPI] InteractionTweaks edited Data\weapons.
[19:52:47 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[19:52:49 TRACE game] Steam logged on: True
[19:52:49 TRACE game] Initializing GalaxySDK
[19:52:49 TRACE game] Requesting Steam app ticket
[19:52:49 TRACE SMAPI] Detecting common issues...
[19:52:49 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[19:52:49 TRACE SMAPI] Got update-check errors for some mods:
   Better Panning: Found no GitHub release for this ID.
   Better Train Loot: Found no GitHub release for this ID.
   Greenhouse for Elle's Dirt and Cliff Recolor: Found no Nexus mod with this ID.
   LockedCrabPot: The update key 'Nexus:4461' matches a mod with invalid semantic version '1.01'.
   Shop Expander: The update key 'Chucklefish:4381' matches a mod with invalid semantic version '1.6.0b'.

[19:52:49 ALERT SMAPI] You can update 5 mods:
[19:52:49 ALERT SMAPI]    3-heart Dance Partner 1.0.5: https://community.playstarbound.com/resources/3767
[19:52:49 ALERT SMAPI]    Custom Critters 1.2.7: https://community.playstarbound.com/resources/4791
[19:52:49 ALERT SMAPI]    Drink More Water - Get Water 1.3.1: https://www.nexusmods.com/stardewvalley/mods/4384
[19:52:49 ALERT SMAPI]    OrganizeShortcut 1.2.1: https://www.nexusmods.com/stardewvalley/mods/4772
[19:52:49 ALERT SMAPI]    Stardew Enhanced - Shortcuts 2.1.2: https://www.nexusmods.com/stardewvalley/mods/4833
[19:52:49 TRACE SMAPI] Invalidating cache entries for new asset editors...
[19:52:49 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation.
[19:52:49 TRACE SMAPI] Invalidated 1 asset names: Data\BigCraftablesInformation. Reloaded 1 core assets.
[19:52:49 TRACE Custom Farming Redux] Added:[CFR] Coffee Maker.Coffee Maker.json.0
[19:52:49 TRACE Custom Farming Redux] Added:Warilized.MakeWater.Kettle.json.0
[19:52:49 TRACE Custom Farming Redux] Added:Warilized.GetWater.Waterpump.json.0
[19:52:49 TRACE Custom Farming Redux] Added:Warilized.GetWater.Waterpump.json.1
[19:52:49 TRACE Custom Farming Redux] 3 Content Packs with 4 machines found.
[19:52:49 TRACE Entoarox Framework] Accessed mod-provided API for Json Assets.
[19:52:55 TRACE Happy Birthday] Load from SpouseBirthdayGifts.json
[19:52:55 TRACE Json Assets] Accessed mod-provided API for Content Patcher.
[19:52:55 TRACE Json Assets] Accessed mod-provided API for Json Assets.
[19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId
[19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId
[19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId
[19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId
[19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId
[19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId
[19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId
[19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId
[19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId
[19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId
[19:52:55 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId
[19:52:55 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId
[19:52:55 TRACE Line Sprinklers] Accessed mod-provided API for Json Assets.
[19:52:55 INFO  Json Assets] 	Line Sprinklers for JsonAssets 1.1.0 by Hootless - Adds line sprinkler items for the main Line Sprinklers mod.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 INFO  PyTK] ContentPath:C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_gardendecorations'.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_PetHouse'.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_DarkWoodPethouse'.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_StonePethouse'.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_JapanesePethouse'.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_BrickPethouse'.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_WoodPethouse'.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:52:55 TRACE SMAPI] Invalidated 0 cache entries.
[19:52:55 TRACE SMAPI] PyTK loaded asset 'spring_StarbluePethouse'.
[19:52:56 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:80 Y:102 Width:1280 Height:720}
[19:52:56 TRACE game] Signing into GalaxySDK
[19:53:01 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[19:53:01 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\Cursors.
[19:53:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'.
[19:53:02 TRACE SMAPI] catGifts edited LooseSprites\Cursors.
[19:53:02 TRACE Content Patcher] Gaveliere's Furry Mod loaded TileSheets\Craftables.
[19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\Craftables'.
[19:53:02 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\hairstyles.
[19:53:02 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\hairstyles'.
[19:53:02 TRACE Content Patcher] Tweaked Vanilla Interior loaded TileSheets\furniture.
[19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\furniture'.
[19:53:02 TRACE Content Patcher] More Galactic Galaxy Sword loaded TileSheets\weapons.
[19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'.
[19:53:02 TRACE SMAPI] Invalidated 10 asset names: Characters\Farmer\hairstyles, LooseSprites\Cursors, LooseSprites\temporary_sprites_1, TerrainFeatures\tree3_fall, TerrainFeatures\tree3_spring, TerrainFeatures\tree3_winter, TileSheets\Craftables, TileSheets\furniture, TileSheets\weapons, townInterior. Reloaded 5 core assets.
[19:53:02 TRACE SMAPI] Invalidating cache entries for new asset editors...
[19:53:02 TRACE Content Patcher] Crafting Recipes Expanded edited Data\CraftingRecipes.
[19:53:02 TRACE Content Patcher] Dragon3025's Advancing Sprinklers edited Data\CraftingRecipes.
[19:53:02 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[19:53:02 TRACE Content Patcher] Starblue Valley edited LooseSprites\Cursors2.
[19:53:02 TRACE Content Patcher] Elle's Kitchen Replacement edited LooseSprites\Cursors2.
[19:53:02 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors2.
[19:53:02 TRACE Content Patcher] Starblue Valley edited Maps\springobjects.
[19:53:02 TRACE Content Patcher] Largemouth Bass Pixel Fix edited Maps\springobjects.
[19:53:02 TRACE SMAPI] Content Patcher edited Maps\springobjects.
[19:53:02 TRACE Content Patcher] Animal Rebalance edited Data\ObjectInformation.
[19:53:02 TRACE Content Patcher] Joja Cola Speed Buff edited Data\ObjectInformation.
[19:53:02 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[19:53:02 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[19:53:02 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[19:53:02 TRACE Content Patcher] Tweaked Vanilla Interior loaded TileSheets\furniture.
[19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\furniture'.
[19:53:02 TRACE Content Patcher] Better Windows CP edited TileSheets\furniture.
[19:53:02 TRACE Content Patcher] Online & Home Shopping edited TileSheets\furniture.
[19:53:02 TRACE SMAPI] Content Patcher edited TileSheets\furniture.
[19:53:02 TRACE Content Patcher] Gaveliere's Furry Mod loaded TileSheets\Craftables.
[19:53:02 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\Craftables'.
[19:53:02 TRACE Content Patcher] Elle's Kitchen Replacement edited TileSheets\Craftables.
[19:53:02 TRACE SMAPI] Content Patcher edited TileSheets\Craftables.
[19:53:02 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\Cursors.
[19:53:03 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\Cursors'.
[19:53:03 TRACE Content Patcher] Starblue Valley edited LooseSprites\Cursors.
[19:53:03 TRACE Content Patcher] Better Windows CP edited LooseSprites\Cursors.
[19:53:03 TRACE Content Patcher] Elle's Cat Replacements edited LooseSprites\Cursors.
[19:53:03 TRACE Content Patcher] Elle's Dog Replacements edited LooseSprites\Cursors.
[19:53:03 TRACE Content Patcher] Elle's New Barn Animals edited LooseSprites\Cursors.
[19:53:03 TRACE Content Patcher] Elle's New Coop Animals edited LooseSprites\Cursors.
[19:53:03 TRACE Content Patcher] Elle's New Horses edited LooseSprites\Cursors.
[19:53:03 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors.
[19:53:03 TRACE SMAPI] catGifts edited LooseSprites\Cursors.
[19:53:03 TRACE SMAPI] Invalidated 8 asset names: Data\CraftingRecipes, Data\ObjectInformation, LooseSprites\Cursors, LooseSprites\Cursors2, Maps\springobjects, Strings\StringsFromCSFiles, TileSheets\Craftables, TileSheets\furniture. Reloaded 7 core assets.
[19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[19:53:03 TRACE Content Patcher Animations] Loading animated patch from content pack Fippsie.AnimatedTrees
[19:53:03 INFO  Json Assets] Loading content packs...
[19:53:03 INFO  Json Assets] 	Drink more Water 1.3.1 by Warilized - Adds drinkable H2O into the game. Please re-hydrate yourself.
[19:53:03 TRACE Json Assets] Event: ItemsRegistered
[19:53:03 TRACE game] Galaxy auth success
[19:53:03 TRACE game] Galaxy signed in
[19:53:03 TRACE game] Galaxy logged on
[19:53:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1440 Height:900}
[19:53:04 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Strings\StringsFromCSFiles.
[19:53:04 TRACE SMAPI] Content Patcher edited Strings\StringsFromCSFiles.
[19:53:04 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1440 Height:900}
[19:53:04 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Strings\StringsFromCSFiles.
[19:53:04 TRACE SMAPI] Content Patcher edited Strings\StringsFromCSFiles.
[19:53:05 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\farmer_girl_base.
[19:53:05 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\farmer_girl_base'.
[19:53:05 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\skinColors.
[19:53:05 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\skinColors'.
[19:53:22 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[19:53:22 TRACE SMAPI] Game loader synchronizing...
[19:53:22 TRACE game] getLoadEnumerator('Kenni_235954219')
[19:53:23 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\hoeDirt.
[19:53:23 TRACE SMAPI] Content Patcher edited TerrainFeatures\hoeDirt.
[19:53:23 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\hoeDirtDark.
[19:53:23 TRACE SMAPI] Content Patcher edited TerrainFeatures\hoeDirtDark.
[19:53:23 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\hoeDirtSnow.
[19:53:23 TRACE SMAPI] Content Patcher edited TerrainFeatures\hoeDirtSnow.
[19:53:23 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Gil.
[19:53:23 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Gil'.
[19:53:24 DEBUG Json Assets] Loading stuff early (loading)
[19:53:24 TRACE Json Assets] Resetting max shirt/pants value
[19:53:24 TRACE Json Assets] Event: IdsAssigned
[19:53:24 TRACE SMAPI] Invalidating cache entries for new asset editors...
[19:53:24 TRACE SMAPI] Json Assets edited TileSheets\crops.
[19:53:24 TRACE SMAPI] Json Assets edited TileSheets\fruitTrees.
[19:53:24 TRACE Json Assets] Shirts are now (256, 4096)
[19:53:24 TRACE SMAPI] Json Assets edited Characters\Farmer\shirts.
[19:53:24 TRACE Json Assets] Pants are now (1920, 4096)
[19:53:24 TRACE SMAPI] Json Assets edited Characters\Farmer\pants.
[19:53:24 TRACE SMAPI] Json Assets edited Data\CookingRecipes.
[19:53:24 TRACE Content Patcher] Gaveliere's Furry Mod loaded TileSheets\Craftables.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\Craftables'.
[19:53:24 TRACE Content Patcher] Elle's Kitchen Replacement edited TileSheets\Craftables.
[19:53:24 TRACE SMAPI] Content Patcher edited TileSheets\Craftables.
[19:53:24 TRACE Json Assets] Big craftables are now (128, 4096)
[19:53:24 TRACE SMAPI] Json Assets edited TileSheets\Craftables.
[19:53:24 TRACE SMAPI] Json Assets edited Data\NPCGiftTastes.
[19:53:24 TRACE Content Patcher] Animal Rebalance edited Data\ObjectInformation.
[19:53:24 TRACE Content Patcher] Joja Cola Speed Buff edited Data\ObjectInformation.
[19:53:24 TRACE Content Patcher] [CP] Make Clams Fish edited Data\ObjectInformation.
[19:53:24 TRACE Content Patcher] Sweet Gem Fruit edited Data\ObjectInformation.
[19:53:24 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[19:53:24 TRACE SMAPI] Json Assets edited Data\ObjectInformation.
[19:53:24 TRACE SMAPI] Json Assets edited Data\ClothingInformation.
[19:53:24 TRACE SMAPI] Json Assets edited Data\ObjectContextTags.
[19:53:24 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation.
[19:53:24 TRACE SMAPI] Json Assets edited Data\BigCraftablesInformation.
[19:53:24 TRACE Json Assets] Hats are now (240, 4096)
[19:53:24 TRACE SMAPI] Json Assets edited Characters\Farmer\hats.
[19:53:24 TRACE Content Patcher] More Galactic Galaxy Sword loaded TileSheets\weapons.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'TileSheets\weapons'.
[19:53:24 TRACE Json Assets] Weapons are now (128, 4096)
[19:53:24 TRACE SMAPI] Json Assets edited TileSheets\weapons.
[19:53:24 TRACE Content Patcher] Starblue Valley edited Maps\springobjects.
[19:53:24 TRACE Content Patcher] Largemouth Bass Pixel Fix edited Maps\springobjects.
[19:53:24 TRACE SMAPI] Content Patcher edited Maps\springobjects.
[19:53:24 TRACE SMAPI] Json Assets edited Maps\springobjects.
[19:53:24 TRACE Content Patcher] Crafting Recipes Expanded edited Data\CraftingRecipes.
[19:53:24 TRACE Content Patcher] Dragon3025's Advancing Sprinklers edited Data\CraftingRecipes.
[19:53:24 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[19:53:24 TRACE SMAPI] Json Assets edited Data\CraftingRecipes.
[19:53:24 TRACE SMAPI] Invalidated 16 asset names: Characters\Farmer\hats, Characters\Farmer\pants, Characters\Farmer\shirts, Data\BigCraftablesInformation, Data\ClothingInformation, Data\CookingRecipes, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectContextTags, Data\ObjectInformation, Data\weapons, Maps\springobjects, TileSheets\Craftables, TileSheets\crops, TileSheets\fruitTrees, TileSheets\weapons. Reloaded 15 core assets.
[19:53:24 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\emojis.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\emojis'.
[19:53:24 TRACE Content Patcher] Farmhouses Enhanced loaded Maps\FarmHouse.
[19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded townInterior.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'townInterior'.
[19:53:24 TRACE Content Patcher] Greenhouse for Elle's Dirt and Cliff Recolor edited townInterior.
[19:53:24 TRACE SMAPI] Content Patcher edited townInterior.
[19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded farmhouse_tiles.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'farmhouse_tiles'.
[19:53:24 TRACE Content Patcher] Farmhouses Enhanced farmhouse_tiles edited farmhouse_tiles.
[19:53:24 TRACE SMAPI] Content Patcher edited farmhouse_tiles.
[19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded walls_and_floors.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'walls_and_floors'.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\FarmHouse'.
[19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\townInterior.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\townInterior'.
[19:53:24 TRACE Content Patcher] Greenhouse for Elle's Dirt and Cliff Recolor edited Maps\townInterior.
[19:53:24 TRACE SMAPI] Content Patcher edited Maps\townInterior.
[19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\farmhouse_tiles.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\farmhouse_tiles'.
[19:53:24 TRACE Content Patcher] Elle's Kitchen Replacement edited Maps\farmhouse_tiles.
[19:53:24 TRACE Content Patcher] Farmhouses Enhanced farmhouse_tiles edited Maps\farmhouse_tiles.
[19:53:24 TRACE SMAPI] Content Patcher edited Maps\farmhouse_tiles.
[19:53:24 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\walls_and_floors.
[19:53:24 TRACE SMAPI] Content Patcher loaded asset 'Maps\walls_and_floors'.
[19:53:25 TRACE Content Patcher] Valley Riverland Farm Edit loaded Maps\Farm_Fishing.
[19:53:25 TRACE Content Patcher] Starblue Valley Falls loaded spring_extrasTileSheet.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'spring_extrasTileSheet'.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\Farm_Fishing'.
[19:53:25 TRACE Content Patcher] Starblue Valley Falls loaded Maps\spring_extrasTileSheet.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Maps\spring_extrasTileSheet'.
[19:53:25 TRACE Content Patcher] Starblue Valley edited Maps\spring_outdoorsTileSheet.
[19:53:25 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet.
[19:53:25 TRACE Content Patcher] Starblue Valley edited TileSheets\bushes.
[19:53:25 TRACE SMAPI] Content Patcher edited TileSheets\bushes.
[19:53:25 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Town.
[19:53:25 TRACE SMAPI] Content Patcher edited Maps\Town.
[19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\George.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Characters\George'.
[19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\George.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits\George'.
[19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Evelyn.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Characters\Evelyn'.
[19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Evelyn.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Evelyn'.
[19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Alex.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Characters\Alex'.
[19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Alex.
[19:53:25 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Alex'.
[19:53:25 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Emily.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Emily'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Emily.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Emily'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Haley.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Haley'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Haley.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Haley'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Jodi.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Jodi'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Jodi.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Jodi'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Sam.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sam'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Sam.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sam'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Vincent.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Vincent'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Vincent.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Vincent'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Clint.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Clint'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Clint.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Clint'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Lewis.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Lewis'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Lewis.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Lewis'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Caroline.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Caroline'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Caroline.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Caroline'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Abigail.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Abigail'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Abigail.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Abigail'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Pierre.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Pierre'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Pierre.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Pierre'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Gus.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Gus'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Gus.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Gus'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Pam.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Pam'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Pam.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Pam'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Penny.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Penny'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Penny.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Penny'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Harvey.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Characters\Harvey'.
[19:53:26 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Harvey.
[19:53:26 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Harvey'.
[19:53:26 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Beach.
[19:53:27 TRACE SMAPI] Content Patcher edited Maps\Beach.
[19:53:27 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\ElliottHouseTiles.
[19:53:27 TRACE SMAPI] Content Patcher loaded asset 'Maps\ElliottHouseTiles'.
[19:53:27 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Elliott.
[19:53:27 TRACE SMAPI] Content Patcher loaded asset 'Characters\Elliott'.
[19:53:27 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Elliott.
[19:53:27 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Elliott'.
[19:53:27 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Mountain.
[19:53:27 TRACE SMAPI] Content Patcher edited Maps\Mountain.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Maru.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Maru'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Maru.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Maru'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Robin.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Robin'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Robin.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Robin'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Demetrius.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Demetrius'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Demetrius.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Demetrius'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Sebastian.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sebastian'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Sebastian.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sebastian'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Linus.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Linus'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Linus.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Linus'.
[19:53:28 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Forest.
[19:53:28 TRACE SMAPI] Content Patcher edited Maps\Forest.
[19:53:28 TRACE Content Patcher] Elle's New Barn Animals loaded Animals\BabyWhite Cow.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Animals\BabyWhite Cow'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Wizard.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Wizard'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Wizard.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Wizard'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Marnie.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Marnie'.
[19:53:28 TRACE Content Patcher] Starblue Valley edited Characters\Marnie.
[19:53:28 TRACE SMAPI] Content Patcher edited Characters\Marnie.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Marnie.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Marnie'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Shane.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Shane'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Shane.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Shane'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Jas.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Jas'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Jas.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Jas'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Leah.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Leah'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Leah.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Leah'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Dwarf.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Dwarf'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Dwarf.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Dwarf'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Krobus.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Krobus'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Krobus.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Krobus'.
[19:53:28 TRACE Content Patcher] Starblue Valley edited Maps\DesertTiles_Extended.
[19:53:28 TRACE SMAPI] Content Patcher edited Maps\DesertTiles_Extended.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Maps\DesertTiles.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Maps\DesertTiles'.
[19:53:28 TRACE Content Patcher] Starblue Valley edited Maps\DesertTiles.
[19:53:28 TRACE SMAPI] Content Patcher edited Maps\DesertTiles.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\MrQi.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\MrQi'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\MrQi.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\MrQi'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Sandy.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Sandy'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Sandy.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Sandy'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Bouncer.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Bouncer'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Bouncer.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Bouncer'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Gunther.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Gunther'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Gunther.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Gunther'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Marlon.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Marlon'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Marlon.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Marlon'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Henchman.
[19:53:28 TRACE SMAPI] Content Patcher loaded asset 'Characters\Henchman'.
[19:53:28 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Henchman.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Henchman'.
[19:53:29 TRACE Content Patcher] Tweaked Vanilla Interior loaded Maps\WitchHutTiles.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\WitchHutTiles'.
[19:53:29 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Willy.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Characters\Willy'.
[19:53:29 TRACE Content Patcher] Gaveliere's Furry Mod loaded Portraits\Willy.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Portraits\Willy'.
[19:53:29 TRACE Content Patcher] [CP] Froststar11's Simple Greenhouse loaded Maps\Greenhouse.
[19:53:29 TRACE Content Patcher] Tweaked Vanilla Interior loaded townInterior.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'townInterior'.
[19:53:29 TRACE Content Patcher] Greenhouse for Elle's Dirt and Cliff Recolor edited townInterior.
[19:53:29 TRACE SMAPI] Content Patcher edited townInterior.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\Greenhouse'.
[19:53:29 TRACE Content Patcher] Stardew Enhanced - Shortcuts edited Maps\Backwoods.
[19:53:29 TRACE SMAPI] Content Patcher edited Maps\Backwoods.
[19:53:29 TRACE Content Patcher] [CP] Froststar11's Clean Cellar loaded Maps\Cellar.
[19:53:29 TRACE Content Patcher] Tweaked Vanilla Interior loaded townInterior.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'townInterior'.
[19:53:29 TRACE Content Patcher] Greenhouse for Elle's Dirt and Cliff Recolor edited townInterior.
[19:53:29 TRACE SMAPI] Content Patcher edited townInterior.
[19:53:29 TRACE Content Patcher] Tweaked Vanilla Interior loaded walls_and_floors.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'walls_and_floors'.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\Cellar'.
[19:53:29 TRACE Content Patcher] Gaveliere's Furry Mod loaded Maps\night_market_tilesheet_objects.
[19:53:29 TRACE SMAPI] Content Patcher loaded asset 'Maps\night_market_tilesheet_objects'.
[19:53:29 TRACE Content Patcher] Starblue Valley edited Maps\night_market_tilesheet_objects.
[19:53:30 TRACE SMAPI] Content Patcher edited Maps\night_market_tilesheet_objects.
[19:53:30 TRACE Content Patcher] Gaveliere's Furry Mod loaded Maps\submarine_tilesheet.
[19:53:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\submarine_tilesheet'.
[19:53:30 TRACE Content Patcher] Gaveliere's Furry Mod loaded Maps\MovieTheater_TileSheet.
[19:53:30 TRACE SMAPI] Content Patcher loaded asset 'Maps\MovieTheater_TileSheet'.
[19:53:30 TRACE SpaceCore] Event: OnBlankSave
[19:53:30 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[19:53:30 TRACE Content Patcher] Elle's Seasonal Buildings loaded Buildings\houses.
[19:53:30 TRACE SMAPI] Content Patcher loaded asset 'Buildings\houses'.
[19:53:30 TRACE Content Patcher] Elle's Seasonal Buildings edited Buildings\houses.
[19:53:30 TRACE SMAPI] Content Patcher edited Buildings\houses.
[19:53:30 TRACE SMAPI] Invalidated 8 asset names: Buildings\houses, Maps\spring_beach, Maps\spring_monsterGraveTiles, Maps\spring_outdoorsTileSheet, Maps\spring_outdoorsTileSheet2, Maps\spring_town, TerrainFeatures\tree1_spring, TerrainFeatures\tree2_spring. Reloaded 3 core assets.
[19:53:32 DEBUG Json Assets] Fixing IDs
[19:53:32 TRACE SMAPI] Json Assets edited Data\Crops.
[19:53:32 TRACE SMAPI] Json Assets edited Data\fruitTrees.
[19:53:32 TRACE SMAPI] Json Assets edited Data\hats.
[19:53:32 TRACE SMAPI] InteractionTweaks edited Data\weapons.
[19:53:32 TRACE SMAPI] Json Assets edited Data\weapons.
[19:53:32 TRACE Content Patcher] Starblue Valley edited Maps\spring_beach.
[19:53:32 TRACE SMAPI] Content Patcher edited Maps\spring_beach.
[19:53:32 TRACE Content Patcher] Starblue Valley edited Maps\spring_town.
[19:53:33 TRACE SMAPI] Content Patcher edited Maps\spring_town.
[19:53:33 TRACE Content Patcher] Starblue Valley edited Maps\spring_outdoorsTileSheet.
[19:53:33 TRACE Content Patcher] Elle's Seasonal Buildings edited Maps\spring_outdoorsTileSheet.
[19:53:33 TRACE Content Patcher] Valley Riverland Farm Edit edited Maps\spring_outdoorsTileSheet.
[19:53:33 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet.
[19:53:33 TRACE Content Patcher] Starblue Valley edited Maps\spring_outdoorsTileSheet2.
[19:53:33 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet2.
[19:53:33 TRACE Content Patcher] Starblue Valley edited Maps\spring_monsterGraveTiles.
[19:53:33 TRACE SMAPI] Content Patcher edited Maps\spring_monsterGraveTiles.
[19:53:33 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[19:53:33 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:10.5153739'
[19:53:33 TRACE SMAPI] Game loader done.
[19:53:33 DEBUG Json Assets] Adding default recipes
[19:53:33 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1440 Height:900}
[19:53:33 TRACE SMAPI] Context: loaded save 'Kenni_235954219', starting spring 2 Y1, locale set to en. Single-player.
[19:53:33 TRACE Adopt & Skin] Statistics:

  Registered types: whitechicken, babywhitechicken, brownchicken, babybrownchicken, bluechicken, babybluechicken, voidchicken, babyvoidchicken, duck, babyduck, rabbit, babyrabbit, dinosaur, whitecow, babywhitecow, browncow, babybrowncow, goat, babygoat, pig, babypig, sheep, babysheep, shearedsheep, cat, dog, horse
  Skins:
    babywhitechicken: 4 skins (BabyWhiteChicken_10.png, BabyWhiteChicken_2.png, BabyWhiteChicken_5.png, BabyWhiteChicken_7.png)
    whitechicken: 4 skins (WhiteChicken_10.png, WhiteChicken_2.png, WhiteChicken_5.png, WhiteChicken_7.png)
    babybrownchicken: 2 skins (BabyBrownChicken_3.png, BabyBrownChicken_8.png)
    brownchicken: 2 skins (BrownChicken_3.png, BrownChicken_8.png)
    babybluechicken: 2 skins (BabyBlueChicken_1.png, BabyBlueChicken_8.png)
    bluechicken: 2 skins (BlueChicken_1.png, BlueChicken_8.png)
    babyvoidchicken: 1 skins (BabyVoidChicken_1.png)
    voidchicken: 1 skins (VoidChicken_1.png)
    babyduck: 5 skins (BabyDuck_2.png, BabyDuck_3.png, BabyDuck_4.png, BabyDuck_5.png, BabyDuck_6.png)
    duck: 5 skins (Duck_2.png, Duck_3.png, Duck_4.png, Duck_5.png, Duck_6.png)
    babyrabbit: 22 skins (BabyRabbit_10.png, BabyRabbit_11.png, BabyRabbit_12.png, BabyRabbit_13.png, BabyRabbit_15.png, BabyRabbit_16.png, BabyRabbit_18.png, BabyRabbit_19.png, BabyRabbit_2.png, BabyRabbit_20.png, BabyRabbit_21.png, BabyRabbit_22.png, BabyRabbit_23.png, BabyRabbit_24.png, BabyRabbit_25.png, BabyRabbit_26.png, BabyRabbit_3.png, BabyRabbit_4.png, BabyRabbit_5.png, BabyRabbit_7.png, BabyRabbit_8.png, BabyRabbit_9.png)
    rabbit: 22 skins (Rabbit_10.png, Rabbit_11.png, Rabbit_12.png, Rabbit_13.png, Rabbit_15.png, Rabbit_16.png, Rabbit_18.png, Rabbit_19.png, Rabbit_2.png, Rabbit_20.png, Rabbit_21.png, Rabbit_22.png, Rabbit_23.png, Rabbit_24.png, Rabbit_25.png, Rabbit_26.png, Rabbit_3.png, Rabbit_4.png, Rabbit_5.png, Rabbit_7.png, Rabbit_8.png, Rabbit_9.png)
    dinosaur: 3 skins (Dinosaur_1.png, Dinosaur_2.png, Dinosaur_3.png)
    babywhitecow: 9 skins (BabyWhiteCow_11.png, BabyWhiteCow_13.png, BabyWhiteCow_14.png, BabyWhiteCow_15.png, BabyWhiteCow_17.png, BabyWhiteCow_2.png, BabyWhiteCow_5.png, BabyWhiteCow_7.png, BabyWhiteCow_9.png)
    whitecow: 9 skins (WhiteCow_11.png, WhiteCow_13.png, WhiteCow_14.png, WhiteCow_15.png, WhiteCow_17.png, WhiteCow_2.png, WhiteCow_5.png, WhiteCow_7.png, WhiteCow_9.png)
    babybrowncow: 4 skins (BabyBrownCow_12.png, BabyBrownCow_16.png, BabyBrownCow_3.png, BabyBrownCow_8.png)
    browncow: 4 skins (BrownCow_12.png, BrownCow_16.png, BrownCow_3.png, BrownCow_8.png)
    babygoat: 10 skins (BabyGoat_11.png, BabyGoat_12.png, BabyGoat_13.png, BabyGoat_2.png, BabyGoat_3.png, BabyGoat_4.png, BabyGoat_5.png, BabyGoat_7.png, BabyGoat_8.png, BabyGoat_9.png)
    goat: 10 skins (Goat_11.png, Goat_12.png, Goat_13.png, Goat_2.png, Goat_3.png, Goat_4.png, Goat_5.png, Goat_7.png, Goat_8.png, Goat_9.png)
    babypig: 11 skins (BabyPig_10.png, BabyPig_11.png, BabyPig_12.png, BabyPig_13.png, BabyPig_2.png, BabyPig_3.png, BabyPig_4.png, BabyPig_5.png, BabyPig_7.png, BabyPig_8.png, BabyPig_9.png)
    pig: 11 skins (Pig_10.png, Pig_11.png, Pig_12.png, Pig_13.png, Pig_2.png, Pig_3.png, Pig_4.png, Pig_5.png, Pig_7.png, Pig_8.png, Pig_9.png)
    babysheep: 7 skins (BabySheep_2.png, BabySheep_3.png, BabySheep_4.png, BabySheep_5.png, BabySheep_7.png, BabySheep_8.png, BabySheep_9.png)
    shearedsheep: 7 skins (ShearedSheep_2.png, ShearedSheep_3.png, ShearedSheep_4.png, ShearedSheep_5.png, ShearedSheep_7.png, ShearedSheep_8.png, ShearedSheep_9.png)
    sheep: 7 skins (Sheep_2.png, Sheep_3.png, Sheep_4.png, Sheep_5.png, Sheep_7.png, Sheep_8.png, Sheep_9.png)
    cat: 51 skins (Cat_1.png, Cat_10.png, Cat_11.png, Cat_12.png, Cat_13.png, Cat_14.png, Cat_15.png, Cat_16.png, Cat_17.png, Cat_18.png, Cat_19.png, Cat_2.png, Cat_20.png, Cat_21.png, Cat_22.png, Cat_23.png, Cat_24.png, Cat_25.png, Cat_26.png, Cat_27.png, Cat_28.png, Cat_29.png, Cat_3.png, Cat_30.png, Cat_31.png, Cat_32.png, Cat_33.png, Cat_34.png, Cat_35.png, Cat_36.png, Cat_37.png, Cat_38.png, Cat_39.png, Cat_4.png, Cat_40.png, Cat_41.png, Cat_42.png, Cat_43.png, Cat_44.png, Cat_45.png, Cat_46.png, Cat_47.png, Cat_48.png, Cat_49.png, Cat_5.png, Cat_50.png, Cat_51.png, Cat_6.png, Cat_7.png, Cat_8.png, Cat_9.png)
    dog: 101 skins (Dog_1.png, Dog_10.png, Dog_100.png, Dog_101.png, Dog_11.png, Dog_12.png, Dog_13.png, Dog_14.png, Dog_15.png, Dog_16.png, Dog_17.png, Dog_18.png, Dog_19.png, Dog_2.png, Dog_20.png, Dog_21.png, Dog_22.png, Dog_23.png, Dog_24.png, Dog_25.png, Dog_26.png, Dog_27.png, Dog_28.png, Dog_29.png, Dog_3.png, Dog_30.png, Dog_31.png, Dog_32.png, Dog_33.png, Dog_34.png, Dog_35.png, Dog_36.png, Dog_37.png, Dog_38.png, Dog_39.png, Dog_4.png, Dog_40.png, Dog_41.png, Dog_42.png, Dog_43.png, Dog_44.png, Dog_45.png, Dog_46.png, Dog_47.png, Dog_48.png, Dog_49.png, Dog_5.png, Dog_50.png, Dog_51.png, Dog_52.png, Dog_53.png, Dog_54.png, Dog_55.png, Dog_56.png, Dog_57.png, Dog_58.png, Dog_59.png, Dog_6.png, Dog_60.png, Dog_61.png, Dog_62.png, Dog_63.png, Dog_64.png, Dog_65.png, Dog_66.png, Dog_67.png, Dog_68.png, Dog_69.png, Dog_7.png, Dog_70.png, Dog_71.png, Dog_72.png, Dog_73.png, Dog_74.png, Dog_75.png, Dog_76.png, Dog_77.png, Dog_78.png, Dog_79.png, Dog_8.png, Dog_80.png, Dog_81.png, Dog_82.png, Dog_83.png, Dog_84.png, Dog_85.png, Dog_86.png, Dog_87.png, Dog_88.png, Dog_89.png, Dog_9.png, Dog_90.png, Dog_91.png, Dog_92.png, Dog_93.png, Dog_94.png, Dog_95.png, Dog_96.png, Dog_97.png, Dog_98.png, Dog_99.png)
    horse: 29 skins (Horse_1.png, Horse_10.png, Horse_11.png, Horse_12.png, Horse_13.png, Horse_14.png, Horse_15.png, Horse_16.png, Horse_17.png, Horse_18.png, Horse_2.png, Horse_21.png, Horse_22.png, Horse_23.png, Horse_24.png, Horse_25.png, Horse_26.png, Horse_27.png, Horse_28.png, Horse_29.png, Horse_3.png, Horse_30.png, Horse_31.png, Horse_4.png, Horse_5.png, Horse_6.png, Horse_7.png, Horse_8.png, Horse_9.png)

[19:53:33 TRACE Better Panning] Mod will use the Farm_Fishing.json farm data file.
[19:53:33 TRACE Better Panning] Player has found all artifacts: False
[19:53:33 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\tree1_spring.
[19:53:33 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\tree1_spring'.
[19:53:33 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\tree1_spring.
[19:53:33 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree1_spring.
[19:53:33 TRACE Content Patcher] Starblue Valley edited TerrainFeatures\tree2_spring.
[19:53:33 TRACE SMAPI] Content Patcher edited TerrainFeatures\tree2_spring.
[19:53:33 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\tree3_spring.
[19:53:33 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\tree3_spring'.
[19:53:33 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\tree3_fall.
[19:53:33 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\tree3_fall'.
[19:53:33 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\tree3_winter.
[19:53:33 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\tree3_winter'.
[19:53:33 TRACE Entoarox Framework] Unpacking custom objects...
[19:53:33 INFO  Gift Taste Helper] Setting DB path to DB\Kenni_-7237933551160876527\GiftDatabase.json
[19:53:33 INFO  Gift Taste Helper] Database version: 1.0.0
[19:53:34 TRACE Better Train Loot] Railroad map blocked.  No trains can be created, yet.
[19:53:34 ERROR PyTK] This mod failed in the GameLoop.DayStarted event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at PyTK.PyTKMod.<>c.<Entry>b__22_0(Object s, DayStartedEventArgs e) in C:\Users\Courtney\Documents\Stardew\Modding\Stardew-Valley-Mods-master-Routine\Stardew-Valley-Mods-master\PyTK\PyTKMod.cs:line 82
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[19:53:34 TRACE Extended Minecart] DayStarted event, preparing custom minecarts...
[19:53:34 TRACE Extended Minecart] Minecart status: Farm (Disabled), Desert (Patched), Woods (Patched), Forest (Patched), Beach (Patched).
[19:53:34 TRACE Farm Type Manager] Beginning file loading process...
[19:53:34 TRACE Farm Type Manager] Loading files from content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Validating data from content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[19:53:34 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[19:53:34 TRACE Farm Type Manager] Validation complete for content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Checking file conditions...
[19:53:34 TRACE Farm Type Manager] Farm type condition(s) found. Checking...
[19:53:34 TRACE Farm Type Manager] Farm type matched a setting. File allowed.
[19:53:34 TRACE Farm Type Manager] Content pack loaded successfully.
[19:53:34 TRACE Farm Type Manager] All available content packs checked.
[19:53:34 TRACE Farm Type Manager] Loading files from FarmTypeManager/data
[19:53:34 TRACE Farm Type Manager] Validating data from FarmTypeManager/data
[19:53:34 TRACE Farm Type Manager] Checking for duplicate UniqueAreaIDs...
[19:53:34 TRACE Farm Type Manager] Assigning new UniqueAreaIDs to any blanks or duplicates...
[19:53:34 TRACE Farm Type Manager] Validation complete for data from FarmTypeManager/data
[19:53:34 TRACE Farm Type Manager] Checking file conditions...
[19:53:34 TRACE Farm Type Manager] FarmTypeManager/data farm data loaded successfully.
[19:53:34 TRACE Farm Type Manager] Checking for saved objects that went missing overnight...
[19:53:34 TRACE Farm Type Manager] Starting forage generation for this content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Forage generation is enabled. Starting generation process...
[19:53:34 TRACE Farm Type Manager] Checking forage settings for this area: "Farm forage area 1" (Farm)
[19:53:34 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:53:34 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:53:34 TRACE Farm Type Manager] Forage types found: 4. Beginning generation process...
[19:53:34 TRACE Farm Type Manager] Potential spawns at Farm: 0.
[19:53:34 TRACE Farm Type Manager] Forage generation complete for this area: "Farm forage area 1" (Farm)
[19:53:34 TRACE Farm Type Manager] Checking forage settings for this area: "Farmcave forage area 1" (FarmCave)
[19:53:34 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:53:34 TRACE Farm Type Manager] Seasons condition(s) found. Checking...
[19:53:34 TRACE Farm Type Manager] The current season matched a setting. Spawn allowed.
[19:53:34 TRACE Farm Type Manager] All extra conditions met. Retrieving list of forage types...
[19:53:34 TRACE Farm Type Manager] Forage types found: 10. Beginning generation process...
[19:53:34 TRACE Farm Type Manager] Potential spawns at FarmCave: 2.
[19:53:34 TRACE Farm Type Manager] Forage generation complete for this area: "Farmcave forage area 1" (FarmCave)
[19:53:34 TRACE Farm Type Manager] All areas checked. Forage generation complete for this content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Starting forage generation for this file: FarmTypeManager/data/Kenni_235954219.json
[19:53:34 TRACE Farm Type Manager] Forage generation is disabled for this file.
[19:53:34 TRACE Farm Type Manager] All files and content packs checked. Forage generation process complete.
[19:53:34 TRACE Farm Type Manager] Starting large object generation for this content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Large object generation is enabled. Starting generation process...
[19:53:34 TRACE Farm Type Manager] Checking large object settings for this area: "Farm large object area 1" (Farm)
[19:53:34 TRACE Farm Type Manager] Checking extra conditions for this area...
[19:53:34 TRACE Farm Type Manager] All extra conditions met. Checking map's support for large objects...
[19:53:34 TRACE Farm Type Manager] Current map supports large objects. Checking the Find Existing Objects setting...
[19:53:34 TRACE Farm Type Manager] Find Existing Objects disabled. Skipping.
[19:53:34 TRACE Farm Type Manager] Beginning generation process...
[19:53:34 TRACE Farm Type Manager] Potential spawns at Farm: 999.
[19:53:34 TRACE Farm Type Manager] Large object generation complete for this area: "Farm large object area 1" (Farm)
[19:53:34 TRACE Farm Type Manager] All areas checked. Large object generation complete for this content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Starting large object generation for this file: FarmTypeManager/data/Kenni_235954219.json
[19:53:34 TRACE Farm Type Manager] Large object generation is disabled for this file.
[19:53:34 TRACE Farm Type Manager] All files and content packs checked. Large object generation process complete.
[19:53:34 TRACE Farm Type Manager] Starting ore generation for this content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Ore generation is disabled for this content pack.
[19:53:34 TRACE Farm Type Manager] Starting ore generation for this file: FarmTypeManager/data/Kenni_235954219.json
[19:53:34 TRACE Farm Type Manager] Ore generation is disabled for this file.
[19:53:34 TRACE Farm Type Manager] All files and content packs checked. Ore spawn process complete.
[19:53:34 TRACE Farm Type Manager] Starting monster generation for this content pack: Valley Riverland Farm Edit FTM
[19:53:34 TRACE Farm Type Manager] Monster generation is disabled for this content pack.
[19:53:34 TRACE Farm Type Manager] Starting monster generation for this file: FarmTypeManager/data/Kenni_235954219.json
[19:53:34 TRACE Farm Type Manager] Monster generation is disabled for this file.
[19:53:34 TRACE Farm Type Manager] All files and content packs checked. Monster generation process complete.
[19:53:34 DEBUG HelpWantedQuestFixes] Random number: 0.221608887064089
[19:53:34 TRACE WorkingFireplace] Temperature is warm
[19:53:34 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\farmer_girl_base.
[19:53:34 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\farmer_girl_base'.
[19:53:34 TRACE Content Patcher] Anthro Farmer Continued loaded Characters\Farmer\skinColors.
[19:53:34 TRACE SMAPI] Content Patcher loaded asset 'Characters\Farmer\skinColors'.
[19:53:40 TRACE SpaceCore] Event: BeforeWarp
[19:53:40 TRACE game] Warping to Farm
[19:53:42 TRACE Content Patcher] Starblue Valley loaded TerrainFeatures\grass.
[19:53:42 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\grass'.
[19:53:43 TRACE SpaceCore] Event: ActionActivated
[19:53:43 TRACE SMAPI] Adopt & Skin edited Data\mail.
[19:53:43 TRACE SMAPI] Happy Birthday edited Data\mail.
[19:53:45 TRACE SpaceCore] Event: ActionActivated
[19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\George.
[19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\George.
[19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\George.
[19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Vincent.
[19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Vincent.
[19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Vincent.
[19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Caroline.
[19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Caroline.
[19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Caroline.
[19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Maru.
[19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Maru.
[19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Maru.
[19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Robin.
[19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Robin.
[19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Robin.
[19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Jas.
[19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Jas.
[19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Jas.
[19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Dwarf.
[19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Dwarf.
[19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Dwarf.
[19:53:52 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[19:53:52 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[19:53:52 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[19:53:52 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[19:53:52 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Willy.
[19:53:52 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Willy.
[19:53:52 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Willy.
[19:54:06 TRACE SpaceCore] Event: ActionActivated
[19:54:06 TRACE SpaceCore] Event: BeforeWarp
[19:54:06 TRACE game] Warping to FarmHouse
[19:54:12 TRACE SpaceCore] Event: BeforeWarp
[19:54:12 TRACE game] Warping to Farm
[19:54:13 TRACE Content Patcher] Elle's Critter and Butterfly Replacements edited TileSheets\critters.
[19:54:13 TRACE SMAPI] Content Patcher edited TileSheets\critters.
[19:54:20 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Gus.
[19:54:20 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Gus.
[19:54:20 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Gus.
[19:54:20 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Pam.
[19:54:20 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Pam.
[19:54:20 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Pam.
[19:54:20 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Leah.
[19:54:20 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Leah.
[19:54:20 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Leah.
[19:54:20 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[19:54:21 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[19:54:21 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[19:54:21 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[19:54:36 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Linus.
[19:54:36 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Linus.
[19:54:36 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Linus.
[19:54:43 TRACE SpaceCore] Event: BeforeWarp
[19:54:43 TRACE game] Warping to FarmCave
[19:54:49 TRACE SpaceCore] Event: BeforeWarp
[19:54:49 TRACE game] Warping to Farm
[19:54:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Emily.
[19:54:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Emily.
[19:54:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Emily.
[19:54:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Haley.
[19:54:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Haley.
[19:54:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Haley.
[19:54:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Pierre.
[19:54:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Pierre.
[19:54:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Pierre.
[19:54:53 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Abigail.
[19:54:53 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Abigail.
[19:54:53 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Abigail.
[19:54:53 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[19:54:54 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[19:54:54 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[19:54:54 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[19:55:00 TRACE SpaceCore] Event: BeforeWarp
[19:55:00 TRACE game] Warping to Backwoods
[19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sam.
[19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sam.
[19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sam.
[19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Lewis.
[19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Lewis.
[19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Lewis.
[19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Harvey.
[19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Harvey.
[19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Harvey.
[19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Wizard.
[19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Wizard.
[19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Wizard.
[19:55:10 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Shane.
[19:55:10 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Shane.
[19:55:10 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Shane.
[19:55:10 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[19:55:10 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[19:55:10 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[19:55:10 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[19:55:12 TRACE SpaceCore] Event: BeforeWarp
[19:55:12 TRACE game] Warping to Farm
[19:55:14 TRACE SpaceCore] Event: BeforeWarp
[19:55:14 TRACE game] Warping to Backwoods
[19:55:16 TRACE SpaceCore] Event: BeforeWarp
[19:55:16 TRACE game] Warping to Farm
[19:55:19 TRACE SpaceCore] Event: BeforeWarp
[19:55:19 TRACE game] Warping to Backwoods
[19:55:21 TRACE SpaceCore] Event: BeforeWarp
[19:55:21 TRACE game] Warping to Farm
[19:55:31 TRACE SpaceCore] Event: ActionActivated
[19:55:31 TRACE SpaceCore] Event: BeforeWarp
[19:55:31 TRACE game] Warping to FarmHouse
[19:55:33 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Evelyn.
[19:55:33 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Evelyn.
[19:55:33 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Evelyn.
[19:55:33 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Krobus.
[19:55:33 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Krobus.
[19:55:33 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Krobus.
[19:55:33 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[19:55:33 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[19:55:33 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[19:55:33 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[19:55:33 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sandy.
[19:55:33 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sandy.
[19:55:33 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sandy.
[19:55:46 TRACE SpaceCore] Event: BeforeWarp
[19:55:46 TRACE game] Warping to Farm
[19:56:02 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Jodi.
[19:56:02 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Jodi.
[19:56:02 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Jodi.
[19:56:02 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Demetrius.
[19:56:02 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Demetrius.
[19:56:02 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Demetrius.
[19:56:02 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[19:56:03 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[19:56:03 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[19:56:03 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[19:56:17 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Clint.
[19:56:17 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Clint.
[19:56:17 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Clint.
[19:56:17 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Marnie.
[19:56:17 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Marnie.
[19:56:17 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Marnie.
[19:57:24 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Alex.
[19:57:24 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Alex.
[19:57:24 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Alex.
[19:57:24 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Elliott.
[19:57:24 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Elliott.
[19:57:24 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Elliott.
[19:57:42 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Shane_JojaMart.
[19:57:42 TRACE SMAPI] Content Patcher loaded asset 'Characters\Shane_JojaMart'.
[19:58:05 TRACE Content Patcher] Gaveliere's Furry Mod loaded Characters\Maru_Hospital.
[19:58:05 TRACE SMAPI] Content Patcher loaded asset 'Characters\Maru_Hospital'.
[19:58:09 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Penny.
[19:58:09 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Penny.
[19:58:09 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Penny.
[19:58:49 TRACE SpaceCore] Event: ActionActivated
[19:58:49 TRACE SpaceCore] Event: BeforeWarp
[19:58:49 TRACE game] Warping to FarmHouse
[19:58:55 TRACE SpaceCore] Event: BeforeWarp
[19:58:55 TRACE game] Warping to Farm
[19:59:00 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[19:59:00 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[19:59:00 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[19:59:00 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[19:59:28 TRACE SpaceCore] Event: BeforeWarp
[19:59:28 TRACE game] Warping to Forest
[19:59:35 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[19:59:36 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[19:59:36 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[19:59:36 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:01:22 TRACE Content Patcher] Canon-Friendly Dialogue Expansion for All Friend-able Characters for Content Patcher edited Characters\Dialogue\Sebastian.
[20:01:22 TRACE Content Patcher] MissCoriel's NPC Unique Courtship Response edited Characters\Dialogue\Sebastian.
[20:01:22 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Sebastian.
[20:01:25 TRACE Content Patcher] Starblue Valley edited LooseSprites\map.
[20:01:25 TRACE SMAPI] Content Patcher edited LooseSprites\map.
[20:02:07 TRACE SpaceCore] Event: OnItemEaten
[20:04:05 TRACE SpaceCore] Event: AfterGiftGiven
[20:04:20 TRACE SpaceCore] Event: BeforeWarp
[20:04:20 TRACE game] Warping to Farm
[20:04:23 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:04:24 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:04:24 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:04:24 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:04:47 TRACE SpaceCore] Event: ActionActivated
[20:04:47 TRACE SpaceCore] Event: BeforeWarp
[20:04:47 TRACE game] Warping to FarmHouse
[20:05:07 TRACE SpaceCore] Event: BeforeWarp
[20:05:07 TRACE game] Warping to Farm
[20:05:17 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:05:17 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:05:17 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:05:17 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:05:18 TRACE SpaceCore] Event: ActionActivated
[20:05:18 TRACE SpaceCore] Event: BeforeWarp
[20:05:18 TRACE game] Warping to FarmHouse
[20:05:39 TRACE SpaceCore] Event: BeforeWarp
[20:05:39 TRACE game] Warping to Farm
[20:05:49 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:05:50 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:05:50 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:05:50 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:05:54 TRACE SpaceCore] Event: BeforeWarp
[20:05:54 TRACE game] Warping to BusStop
[20:06:06 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:06:06 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:06:06 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:06:06 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:06:15 TRACE SpaceCore] Event: BeforeWarp
[20:06:15 TRACE game] Warping to Town
[20:06:22 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:06:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:06:23 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:06:23 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:06:35 TRACE SpaceCore] Event: ActionActivated
[20:06:46 TRACE SpaceCore] Event: BeforeWarp
[20:06:46 TRACE game] Warping to Beach
[20:06:49 TRACE SpaceCore] Event: BeforeWarp
[20:06:49 TRACE game] Warping to Beach
[20:07:09 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:07:10 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:07:10 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:07:10 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:07:14 TRACE SpaceCore] Event: ActionActivated
[20:07:14 TRACE SpaceCore] Event: BeforeWarp
[20:07:14 TRACE game] Warping to FishShop
[20:07:16 TRACE SpaceCore] Event: ActionActivated
[20:07:16 TRACE Json Assets] Adding objects to Willy's shop
[20:07:16 TRACE Json Assets] Event: AddedItemsToShop
[20:07:16 TRACE Shop Expander] Shop Menu active, checking for expansion
[20:07:16 TRACE Shop Expander] The shop owned by `Willy` is not on the list, ignoring it
[20:07:16 TRACE InteractionTweaks] Adding FishShop changes
[20:07:18 TRACE InteractionTweaks] Removing FishShop changes
[20:07:24 TRACE SpaceCore] Event: BeforeWarp
[20:07:24 TRACE game] Warping to Beach
[20:07:30 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:07:30 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:07:30 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:07:30 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:07:44 TRACE SpaceCore] Event: ActionActivated
[20:07:44 TRACE SpaceCore] Event: BeforeWarp
[20:07:44 TRACE game] Warping to FishShop
[20:07:46 TRACE SpaceCore] Event: ActionActivated
[20:07:46 TRACE Json Assets] Adding objects to Willy's shop
[20:07:46 TRACE Json Assets] Event: AddedItemsToShop
[20:07:46 TRACE Shop Expander] Shop Menu active, checking for expansion
[20:07:46 TRACE Shop Expander] The shop owned by `Willy` is not on the list, ignoring it
[20:07:46 TRACE InteractionTweaks] Adding FishShop changes
[20:07:48 TRACE InteractionTweaks] Removing FishShop changes
[20:07:49 TRACE SpaceCore] Event: BeforeWarp
[20:07:49 TRACE game] Warping to Beach
[20:07:54 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:07:54 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:07:54 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:07:54 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:08:13 TRACE SpaceCore] Event: ActionActivated
[20:08:13 TRACE SpaceCore] Event: BeforeWarp
[20:08:13 TRACE game] Warping to FishShop
[20:08:15 TRACE SpaceCore] Event: ActionActivated
[20:08:15 TRACE Json Assets] Adding objects to Willy's shop
[20:08:15 TRACE Json Assets] Event: AddedItemsToShop
[20:08:15 TRACE Shop Expander] Shop Menu active, checking for expansion
[20:08:15 TRACE Shop Expander] The shop owned by `Willy` is not on the list, ignoring it
[20:08:15 TRACE InteractionTweaks] Adding FishShop changes
[20:08:17 TRACE InteractionTweaks] Removing FishShop changes
[20:08:18 TRACE SpaceCore] Event: BeforeWarp
[20:08:18 TRACE game] Warping to Beach
[20:08:29 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:08:29 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:08:29 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:08:29 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:08:30 TRACE SpaceCore] Event: BeforeWarp
[20:08:30 TRACE game] Warping to Town
[20:08:42 INFO  Part of the Community] Sam saw you taking to Vincent. +2 Friendship: Sam
[20:08:45 INFO  Part of the Community] Sam saw you taking to Jas. +2 Friendship: Sam
[20:08:45 INFO  Part of the Community] Vincent saw you taking to Jas. +2 Friendship: Vincent
[20:08:47 INFO  Part of the Community] Sam saw you taking to Penny. +2 Friendship: Sam
[20:08:47 INFO  Part of the Community] Vincent saw you taking to Penny. +2 Friendship: Vincent
[20:08:47 INFO  Part of the Community] Jas saw you taking to Penny. +2 Friendship: Jas
[20:08:51 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:08:51 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:08:51 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:08:51 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:08:58 TRACE SpaceCore] Event: ActionActivated
[20:09:00 TRACE SpaceCore] Event: ActionActivated
[20:09:00 TRACE SpaceCore] Event: BeforeWarp
[20:09:00 TRACE game] Warping to ArchaeologyHouse
[20:09:03 TRACE SpaceCore] Event: BeforeWarp
[20:09:03 TRACE game] Warping to ArchaeologyHouse
[20:09:17 TRACE SpaceCore] Event: BeforeWarp
[20:09:17 TRACE game] Warping to Town
[20:09:21 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:09:22 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:09:22 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:09:22 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:09:30 TRACE SpaceCore] Event: ActionActivated
[20:09:35 TRACE SpaceCore] Event: ActionActivated
[20:09:38 TRACE SpaceCore] Event: ActionActivated
[20:09:39 TRACE SpaceCore] Event: ActionActivated
[20:09:39 TRACE SpaceCore] Event: BeforeWarp
[20:09:39 TRACE game] Warping to JoshHouse
[20:09:50 TRACE SpaceCore] Event: BeforeWarp
[20:09:50 TRACE game] Warping to Town
[20:09:52 TRACE SpaceCore] Event: ActionActivated
[20:09:55 TRACE SpaceCore] Event: ActionActivated
[20:09:55 TRACE SpaceCore] Event: BeforeWarp
[20:09:55 TRACE game] Warping to SeedShop
[20:09:57 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:09:58 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:09:58 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:09:58 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:09:59 INFO  Part of the Community] Pierre saw you taking to Lewis. +2 Friendship: Pierre
[20:10:02 INFO  Part of the Community] Lewis saw you taking to Pierre. +2 Friendship: Lewis
[20:10:05 TRACE SpaceCore] Event: ActionActivated
[20:10:05 TRACE Json Assets] Adding objects to Pierre's shop
[20:10:05 TRACE Json Assets] 	Adding Raw Water
[20:10:05 TRACE Json Assets] Event: AddedItemsToShop
[20:10:05 TRACE Shop Expander] Shop Menu active, checking for expansion
[20:10:05 TRACE Shop Expander] Shop owned by `Pierre` gets modified, doing so now
[20:10:05 TRACE Shop Expander] Item(111 Wood:111*9){Location=false}
[20:10:05 TRACE Shop Expander] Item(111 Stone:111*9){Location=false}
[20:10:05 TRACE Shop Expander] Item(333 Wood:333*3){Location=false}
[20:10:05 TRACE Shop Expander] Item(333 Stone:333*3){Location=false}
[20:10:05 TRACE Shop Expander] Item(999 Wood:999*1){Location=false}
[20:10:05 TRACE Shop Expander] Item(999 Stone:999*1){Location=false}
[20:10:05 TRACE Shop Expander] Item(10 Parsnip Seeds:10*99){Location=true,Condition=true,Stack=true}
[20:10:05 TRACE Shop Expander] Item(10 Bean Starter:10*99){Location=true,Condition=true,Stack=true}
[20:10:05 TRACE Shop Expander] Item(10 Cauliflower Seeds:10*99){Location=true,Condition=true,Stack=true}
[20:10:05 TRACE Shop Expander] Item(10 Potato Seeds:10*99){Location=true,Condition=true,Stack=true}
[20:10:05 TRACE Shop Expander] Item(10 Tulip Bulb:10*99){Location=true,Condition=true,Stack=true}
[20:10:05 TRACE Shop Expander] Item(10 Jazz Seeds:10*99){Location=true,Condition=true,Stack=true}
[20:10:05 TRACE Shop Expander] Item(10 Kale Seeds:10*99){Location=true,Condition=true,Stack=true}
[20:10:05 TRACE Shop Expander] Item(10 Tomato Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Pepper Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Wheat Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Radish Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Melon Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Hops Starter:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Algae Soup:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Spangle Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Corn Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Eggplant Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Pumpkin Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Amaranth Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Grape Starter:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Yam Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Bok Choy Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Cranberry Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(10 Fairy Seeds:10*99){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Parsnip Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Bean Starter:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Cauliflower Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Potato Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Tulip Bulb:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Jazz Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Kale Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Garlic Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Tomato Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Pepper Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Wheat Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Radish Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Melon Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Hops Starter:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Algae Soup:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Spangle Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Red Cabbage Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Corn Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Eggplant Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Pumpkin Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Amaranth Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Grape Starter:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Yam Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Bok Choy Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Cranberry Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Fairy Seeds:50*19){Location=true,Condition=false}
[20:10:05 TRACE Shop Expander] Item(50 Artichoke Seeds:50*19){Location=true,Condition=false}
[20:10:13 INFO  Part of the Community] Pierre: Pleasure doing business with you!
[20:10:29 TRACE SpaceCore] Event: ActionActivated
[20:10:33 INFO  Part of the Community] Pierre saw you taking to Jodi. +2 Friendship: Pierre
[20:10:33 INFO  Part of the Community] Robin saw you taking to Jodi. +2 Friendship: Robin
[20:10:33 INFO  Part of the Community] Marnie saw you taking to Jodi. +2 Friendship: Marnie
[20:10:33 INFO  Part of the Community] Lewis saw you taking to Jodi. +2 Friendship: Lewis
[20:10:35 INFO  Part of the Community] Robin saw you taking to Marnie. +2 Friendship: Robin
[20:10:35 INFO  Part of the Community] Jodi saw you taking to Marnie. +2 Friendship: Jodi
[20:10:36 INFO  Part of the Community] Robin saw you taking to Emily. +2 Friendship: Robin
[20:10:36 INFO  Part of the Community] Jodi saw you taking to Emily. +2 Friendship: Jodi
[20:10:36 INFO  Part of the Community] Marnie saw you taking to Emily. +2 Friendship: Marnie
[20:10:38 INFO  Part of the Community] Robin saw you taking to Caroline. +2 Friendship: Robin
[20:10:38 INFO  Part of the Community] Jodi saw you taking to Caroline. +2 Friendship: Jodi
[20:10:38 INFO  Part of the Community] Emily saw you taking to Caroline. +2 Friendship: Emily
[20:10:38 INFO  Part of the Community] Marnie saw you taking to Caroline. +2 Friendship: Marnie
[20:10:38 INFO  Part of the Community] Lewis saw you taking to Caroline. +2 Friendship: Lewis
[20:10:40 INFO  Part of the Community] Caroline saw you taking to Robin. +2 Friendship: Caroline
[20:10:40 INFO  Part of the Community] Jodi saw you taking to Robin. +2 Friendship: Jodi
[20:10:40 INFO  Part of the Community] Emily saw you taking to Robin. +2 Friendship: Emily
[20:10:40 INFO  Part of the Community] Marnie saw you taking to Robin. +2 Friendship: Marnie
[20:10:49 TRACE SpaceCore] Event: BeforeWarp
[20:10:49 TRACE game] Warping to Town
[20:10:58 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:10:59 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:10:59 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:10:59 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:11:39 TRACE SpaceCore] Event: BeforeWarp
[20:11:39 TRACE game] Warping to BusStop
[20:11:45 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:11:46 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:11:46 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:11:46 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:11:47 TRACE SpaceCore] Event: BeforeWarp
[20:11:47 TRACE game] Warping to Farm
[20:11:52 TRACE SpaceCore] Event: ActionActivated
[20:11:52 TRACE SpaceCore] Event: BeforeWarp
[20:11:52 TRACE game] Warping to FarmHouse
[20:12:00 TRACE SpaceCore] Event: TouchActionActivated
[20:12:01 TRACE SpaceCore] Event: TouchActionActivated
[20:12:02 TRACE SpaceCore] Event: TouchActionActivated
[20:12:02 TRACE SpaceCore] Event: TouchActionActivated
[20:12:07 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:12:07 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:12:07 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:12:07 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:12:09 TRACE SpaceCore] Event: TouchActionActivated
[20:12:09 TRACE SpaceCore] Event: TouchActionActivated
[20:12:10 TRACE SpaceCore] Event: TouchActionActivated
[20:12:11 TRACE SpaceCore] Event: TouchActionActivated
[20:12:15 TRACE SpaceCore] Event: OnItemEaten
[20:12:24 TRACE SpaceCore] Event: OnItemEaten
[20:12:35 TRACE SpaceCore] Event: OnItemEaten
[20:12:38 TRACE SpaceCore] Event: OnItemEaten
[20:12:41 TRACE SpaceCore] Event: OnItemEaten
[20:12:45 TRACE SpaceCore] Event: OnItemEaten
[20:12:46 TRACE SpaceCore] Event: BeforeWarp
[20:12:46 TRACE game] Warping to Farm
[20:12:58 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:12:58 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:12:58 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:12:58 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:13:22 TRACE SpaceCore] Event: BeforeWarp
[20:13:22 TRACE game] Warping to BusStop
[20:13:30 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:13:30 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:13:30 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:13:30 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:13:30 TRACE SpaceCore] Event: BeforeWarp
[20:13:30 TRACE game] Warping to Town
[20:13:49 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:13:50 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:13:50 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:13:50 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:16:06 TRACE SpaceCore] Event: OnItemEaten
[20:16:09 TRACE SpaceCore] Event: OnItemEaten
[20:16:44 TRACE SpaceCore] Event: BeforeWarp
[20:16:44 TRACE game] Warping to Mountain
[20:16:47 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:16:48 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:16:48 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:16:48 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:16:54 TRACE SpaceCore] Event: ActionActivated
[20:16:54 TRACE SpaceCore] Event: BeforeWarp
[20:16:54 TRACE game] Warping to ScienceHouse
[20:16:58 TRACE SpaceCore] Event: BeforeWarp
[20:16:58 TRACE game] Warping to SebastianRoom
[20:16:59 TRACE SpaceCore] Event: BeforeWarp
[20:16:59 TRACE game] Warping to ScienceHouse
[20:17:06 INFO  Part of the Community] Maru saw you taking to Sebastian. +2 Friendship: Maru
[20:17:13 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:17:13 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:17:13 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:17:13 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:17:17 TRACE SpaceCore] Event: BeforeWarp
[20:17:17 TRACE game] Warping to Mountain
[20:17:24 INFO  Part of the Community] Sebastian saw you taking to Demetrius. +2 Friendship: Sebastian
[20:17:32 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:17:33 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:17:33 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:17:33 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:17:43 TRACE SpaceCore] Event: AfterGiftGiven
[20:17:55 TRACE SpaceCore] Event: BeforeWarp
[20:17:55 TRACE game] Warping to Backwoods
[20:17:56 TRACE Content Patcher] Gaveliere's Furry Mod loaded LooseSprites\temporary_sprites_1.
[20:17:57 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\temporary_sprites_1'.
[20:17:57 TRACE Content Patcher] Starblue Valley edited LooseSprites\temporary_sprites_1.
[20:17:57 TRACE SMAPI] Content Patcher edited LooseSprites\temporary_sprites_1.
[20:18:08 TRACE SpaceCore] Event: BeforeWarp
[20:18:08 TRACE game] Warping to Farm
[20:18:08 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5653
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:08 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:08 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:08 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:09 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:18:10 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:01 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:01 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:01 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:02 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:03 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:19:04 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:32 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
[20:20:33 ERROR game] An error occured in the base update loop: System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at StardewValley.GameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4379
   at StardewValley.Locations.BuildableGameLocation.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 273
   at StardewValley.Farm.resetLocalState() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\Farm.cs:line 1296
   at StardewValley.GameLocation.<resetForPlayerEntry>b__219_0() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4370
   at StardewValley.ModHooks.OnGameLocation_ResetForPlayerEntry(GameLocation location, Action action) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\ModHooks.cs:line 12
   at StardewValley.GameLocation.resetForPlayerEntry() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4366
   at StardewValley.Game1.onFadeToBlackComplete() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5621
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\BellsAndWhistles\ScreenFade.cs:line 38
   at StardewValley.Game1.UpdateOther(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 5830
   at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3595
   at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2900
   at Update_Patch1(Object gameTime, GameTime )
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