SMAPI log parser

Suggested fixes

Log info

Game info:
Stardew Valley: 1.4.2 on Microsoft Windows 10 Home
SMAPI: 3.0.1
Folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
Log started: 2019-12-06 05:00 UTC ({{localTimeStarted}} your time)

Installed mods:
game 1.4.2 no errors
SMAPI 3.0.1 Pathoschild 97 errors
All Professions 1.4.3 cantorsdust no errors
Anything Ponds 1.0.0 MouseyPounds no errors
Better Crab Pots 2.1.0 EpicBellyFlop45 no errors
Better Garbage Cans 1.0.5 AairTheGreat no errors
Better Mixed Seeds 2.3.1 EpicBellyFlop45 110 errors
Better Sprinklers 2.5.0 Maurício Gomes (Speeder) no errors
Bigger Backpack 2.3.0 spacechase0, yoseiri, bcmpinc no errors
Billboard Anywhere 1.10.1 Alpha_Omegasis no errors
Blueberry's Mushroom Machine 1.40.0 blueberry 1 error
Build Endurance 1.8.2 Alpha_Omegasis no errors
Build Health 1.8.1 Alpha_Omegasis no errors
Buy Back Collectables 1.8.0 Alpha_Omegasis no errors
Chest Label System 1.7.0 no errors
ChestEx 1.2.0-beta Berkay Yigit (berkayylmao) no errors
CJB Cheats Menu 1.21.0 CJBok and Pathoschild no errors
CJB Item Spawner 1.11.5 CJBok and Pathoschild no errors
Clean Cellar 1.1.2 EpicBellyFlop45 no errors
Console Commands 3.0.1 SMAPI no errors
Content Patcher 1.10.1
+ [CP] Elven Farmer 1.2.0
+ 0mnomnom's Farm 1.0.1
+ Better Grass Visibility 1.1.0
+ Bonster's Iridium Greenhouse 1.1.0
+ Bonster's Prismatic Greenhouse 1.1.0
+ Farming Made Easy Suite 2.0.0
+ Fishing Made Easy Suite 2.0.0
+ Fruits & Veggies Legacy for Content Patcher 1.0.2
+ Garden Variety UI - Content Patcher Version 3.2.0
+ Joja Mart GreenHouse 3.0.0
+ junimo_huts 1.0.0
+ Lamps 1.0.0
+ Lumisteria's Interior Recolor 3.1.1
+ Medieval_buildings 1.7.1
+ Medieval_shed 1.1.0
+ More Fish 4.0.0
+ pigeon_mail 1.1.0
+ Transparent Static Trees 1.0.0
+ Vintage Interface 2.0 (CP) 2.1.0
+ Wells 1.0.0
(+ 20 content packs)
Pathoschild
+ MythicPhoenix
+ 0mnomnom
+ mmanlapat; converted for CP treylw89
+ Bonster
+ Bonster
+ Ericlegacy
+ Ericlegacy
+ Project Populate JsonAssets
+ minervamaga and Seismothesaurus
+ BluPenDragon
+ Gweniaczek
+ Gweniaczek
+ Lumisteria
+ Gweniaczek
+ Gweniaczek
+ HisameArtWork&TrentXV
+ Gweniaczek
+ Vivelox
+ ManaKirel
+ Gweniaczek
1 error
Crop Transplant Mod 1.1.4-beta Digus no errors
Custom Farming Redux 2.12.7
+ Goldfish Bowl and Koi Tan 1.0.1
+ Indoor Beehouse 2.0.0
+ Lemonade Stand Machine for More Fruit Trees (CFR) 1.1.0
+ Livi's Solar Panels 1.0.0
(+ 4 content packs)
Platonymous
+ TrentXV&HisameArtwork
+ Slammy
+ Krissy, Wren
+ livipup
no errors
DismantleCraftables 1.1.0 jahangmar no errors
Entoarox Framework 2.4.10 Entoarox no errors
Event Repeater 5.1.0 MissCoriel no errors
Festival of the Mundane 1.1.1 MouseyPounds and Mr. Podunkian no errors
Harvest With Scythe 2.3.0 bcmpinc no errors
Increased Artifact Spots 1.2.1 Mizzion no errors
Json Assets 1.5.0
+ Fantasy Crops 1.4.2
+ Festival of the Mundane Hat Pack 1.1.1
+ Fruits and Veggies for JsonAssets 2.0.4
+ Lemonade Machine Goods 1.1.0
+ Mizu's Flowers for JsonAssets 1.6.1
+ More Trees for JsonAssets 1.6.1
+ New Fish Recipes 1.0.1
+ Starbound Valley 1.0.0
+ Stardrop Culture 1.1.0
+ Universe Swords 1.1.0
(+ 10 content packs)
spacechase0
+ ParadigmNomad - Port & MizuJakkaru - Sprites
+ MouseyPounds, Mr. Podunkian, and mouse
+ Project Populate JsonAssets
+ Krissy and Wren
+ ParadigmNomad & Eemie (Port) & Mizu (Sprites)
+ Project Populate JsonAssets
+ TrentXV and Hisame Artworks
+ jawsawn
+ Vanillin
+ Vanillin
3 errors
LadderLocator 1.2.1-unofficial.1-Strobe ChaosEnergy no errors
LevelingAdjustment 1.1.0 jahangmar no errors
Magic Junimo Pet 1.2.2 Entoarox no errors
Mail Framework Mod 1.5.1
+ [MFM] Fruits and Veggies 1.0.1
+ [MFM] Mizu's Flowers 1.0.0
+ [MFM] More Trees 1.0.0
(+ 3 content packs)
Digus
+ Project Populate Json Assets
+ Project Populate Json Assets
+ Project Populate Json Assets
no errors
Moongates 2.0.0 bwdy no errors
More Animals 3.0.4 Entoarox, see credits.txt for texture authors no errors
NPC Map Locations 2.5.2 Bouhm no errors
Plantable Palm Trees 1.0.2 MouseyPounds no errors
PyTK 1.12.13 Platonymous 1 error
Recatch Legendary Fish 1.6.2 cantorsdust no errors
Save Backup 3.0.1 SMAPI no errors
SpaceCore 1.3.1 spacechase0 no errors
Spawn Monsters 2.5.1 Berisan no errors
Spooky_pumkin 1.0.0 Sasara no errors
Stardew Notification 1.8.1 monopandora, maintained by Sakorona no errors
StardewHack 2.3.0 bcmpinc no errors
TMXLoader 1.10.6
+ Joja Mart GreenHouse 3.0.0
(+ 1 content packs)
Platonymous
+ BluPenDragon
no errors
Tree Transplant 1.0.9 James Stine no errors
Wear More Rings 2.2.0 bcmpinc no errors
What Are You Missing 2.1.4 PrivateButtface no errors
[23:00:27 INFO  SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.2 on Microsoft Windows 10 Home
[23:00:27 INFO  SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[23:00:27 TRACE SMAPI] Log started at 2019-12-06T05:00:27 UTC
[23:00:28 ERROR SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/.
[23:00:28 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log.
[23:00:28 INFO  SMAPI] Press any key to delete the crash data and continue playing.
[23:00:43 DEBUG SMAPI] Starting game...
[23:00:47 TRACE SMAPI] Loading mod metadata...
[23:00:47 TRACE SMAPI]   Ignored loose files: CF Secret Base Furniture-4257-1-0-1564266269.rar
[23:00:47 TRACE SMAPI] Loading mods...
[23:00:47 TRACE SMAPI]    All Professions (from Mods\AllProfessions\AllProfessions.dll)...
[23:00:47 TRACE SMAPI]    Anything Ponds (from Mods\AnythingPonds\AnythingPonds.dll)...
[23:00:47 TRACE SMAPI]    Better Garbage Cans (from Mods\Better Garbage Cans\Better Garbage Cans.dll)...
[23:00:47 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Garbage Cans.dll.
[23:00:47 TRACE SMAPI]       Loading Better Garbage Cans.dll...
[23:00:47 TRACE SMAPI]    Better Crab Pots (from Mods\BetterCrabPots\BetterCrabPots.dll)...
[23:00:47 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterCrabPots.dll.
[23:00:47 TRACE SMAPI]       Loading BetterCrabPots.dll...
[23:00:47 TRACE SMAPI]    Better Mixed Seeds (from Mods\BetterMixedSeeds\BetterMixedSeeds.dll)...
[23:00:47 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterMixedSeeds.dll.
[23:00:47 TRACE SMAPI]       Loading BetterMixedSeeds.dll...
[23:00:47 TRACE SMAPI]    Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)...
[23:00:47 TRACE SMAPI]    SpaceCore (from Mods\SpaceCore\SpaceCore.dll)...
[23:00:47 TRACE SMAPI]       Loading TiledNet.dll...
[23:00:47 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll.
[23:00:47 TRACE SMAPI]       Loading SpaceCore.dll...
[23:00:47 TRACE SMAPI]    Json Assets (from Mods\JsonAssets\JsonAssets.dll)...
[23:00:47 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll.
[23:00:47 TRACE SMAPI]       Loading JsonAssets.dll...
[23:00:47 TRACE SMAPI]    More Trees for JsonAssets (from Mods\[PPJA] More Trees\[JA] More Trees (Fruits and Veggies)) [content pack]...
[23:00:47 TRACE SMAPI]    PyTK (from Mods\PyTK\PyTK.dll)...
[23:00:48 TRACE SMAPI]       Loading MoonSharp.Interpreter.dll...
[23:00:48 TRACE SMAPI]       Loading NCalc.dll...
[23:00:48 TRACE SMAPI]       Loading TMXTile.dll...
[23:00:48 TRACE SMAPI]       Loading DotNetZip.dll...
[23:00:48 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll.
[23:00:48 TRACE SMAPI]       Loading PyTK.dll...
[23:00:48 TRACE SMAPI]    Custom Farming Redux (from Mods\CustomFarmingRedux\CustomFarmingRedux.dll)...
[23:00:48 TRACE SMAPI]    Lemonade Machine Goods (from Mods\Better_LemonadeMachine (JA)) [content pack]...
[23:00:48 TRACE SMAPI]    Lemonade Stand Machine for More Fruit Trees (CFR) (from Mods\Better_LemonadeMachine (CFR)) [content pack]...
[23:00:48 TRACE SMAPI]    StardewHack (from Mods\StardewHack\StardewHack.dll)...
[23:00:48 TRACE SMAPI]       Rewriting StardewHack.dll for OS...
[23:00:48 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewHack.dll.
[23:00:48 TRACE SMAPI]    Bigger Backpack (from Mods\BiggerBackpack\BiggerBackpack.dll)...
[23:00:48 TRACE SMAPI]       Rewriting BiggerBackpack.dll for OS...
[23:00:48 TRACE SMAPI]    Billboard Anywhere (from Mods\BillboardAnywhere\BillboardAnywhere.dll)...
[23:00:48 TRACE SMAPI]    Blueberry's Mushroom Machine (from Mods\BlueberryMushroomMachine\BlueberryMushroomMachine.dll)...
[23:00:48 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly BlueberryMushroomMachine.dll.
[23:00:48 TRACE SMAPI]       Loading BlueberryMushroomMachine.dll...
[23:00:48 TRACE SMAPI]    Bonster's Iridium Greenhouse (from Mods\Bonster's Iridium Greenhouse) [content pack]...
[23:00:48 TRACE SMAPI]    Bonster's Prismatic Greenhouse (from Mods\Bonster's Prismatic Greenhouse) [content pack]...
[23:00:48 TRACE SMAPI]    Build Endurance (from Mods\BuildEndurance\BuildEndurance.dll)...
[23:00:48 TRACE SMAPI]    Build Health (from Mods\BuildHealth\BuildHealth.dll)...
[23:00:48 TRACE SMAPI]    Buy Back Collectables (from Mods\BuyBackCollectables\BuyBackCollectables.dll)...
[23:00:48 TRACE SMAPI]    Custom Furniture Secret Base Furniture (from Mods\CF Secret Base Furniture-4257-1-0-1564266269\[CF] Secret Base Furniture) [content pack]...
[23:00:48 TRACE SMAPI]       Failed: it requires mods which aren't installed (Platonymous.CustomFurniture).
[23:00:48 TRACE SMAPI]    ChestEx (from Mods\ChestEx\ChestEx.dll)...
[23:00:48 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly ChestEx.dll.
[23:00:48 TRACE SMAPI]       Loading ChestEx.dll...
[23:00:48 TRACE SMAPI]    CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll)...
[23:00:48 TRACE SMAPI]    CJB Item Spawner (from Mods\CJBItemSpawner\CJBItemSpawner.dll)...
[23:00:48 TRACE SMAPI]    Clean Cellar (from Mods\CleanCellar\CleanCellar.dll)...
[23:00:48 TRACE SMAPI]    Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)...
[23:00:48 TRACE SMAPI]    Mail Framework Mod (from Mods\MailFrameworkMod\MailFrameworkMod.dll)...
[23:00:48 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly MailFrameworkMod.dll.
[23:00:48 TRACE SMAPI]    Crop Transplant Mod (from Mods\CropTransplantMod\CropTransplantMod.dll)...
[23:00:48 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly CropTransplantMod.dll.
[23:00:48 TRACE SMAPI]    DismantleCraftables (from Mods\DismantleCraftables\DismantleCraftables.dll)...
[23:00:48 TRACE SMAPI]       Rewriting DismantleCraftables.dll for OS...
[23:00:48 TRACE SMAPI]    Entoarox Framework (from Mods\EntoaroxFramework\EntoaroxFramework.dll)...
[23:00:48 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll.
[23:00:48 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll.
[23:00:48 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll.
[23:00:48 TRACE SMAPI]    Event Repeater (from Mods\EventRepeater\EventRepeater.dll)...
[23:00:48 TRACE SMAPI]    Farming Made Easy Suite (from Mods\FarmingMadeEasyCOMPLETE) [content pack]...
[23:00:48 TRACE SMAPI]    Festival of the Mundane (from Mods\Festival of the Mundane\ShadowFestival\ShadowFestival.dll)...
[23:00:48 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly ShadowFestival.dll.
[23:00:48 TRACE SMAPI]       Loading ShadowFestival.dll...
[23:00:48 TRACE SMAPI]    Festival of the Mundane Hat Pack (from Mods\Festival of the Mundane\[JA] Shadow Festival Hats) [content pack]...
[23:00:48 TRACE SMAPI]    Fishing Made Easy Suite (from Mods\FishingMadeEasyCOMPLETE) [content pack]...
[23:00:48 TRACE SMAPI]    Harvest With Scythe (from Mods\HarvestWithScythe\HarvestWithScythe.dll)...
[23:00:48 TRACE SMAPI]       Rewriting HarvestWithScythe.dll for OS...
[23:00:48 TRACE SMAPI]    Increased Artifact Spots (from Mods\Increased Artifact Spots\Increased_Artifact_Spots.dll)...
[23:00:48 TRACE SMAPI]    Joja Mart GreenHouse (from Mods\JoJaMart Greenhouse\[CP] Joja Mart GreenHouse) [content pack]...
[23:00:48 TRACE SMAPI]    TMXLoader (from Mods\TMXLoader\TMXLoader.dll)...
[23:00:48 TRACE SMAPI]       Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll.
[23:00:48 TRACE SMAPI]       Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll.
[23:00:48 TRACE SMAPI]    Joja Mart GreenHouse (from Mods\JoJaMart Greenhouse\[TMX]Joja Mart GreenHouse) [content pack]...
[23:00:48 TRACE SMAPI]    junimo_huts (from Mods\Junimo Huts-4786-1-0-1575475799\[CP] Junimo huts by Gweniaczek) [content pack]...
[23:00:48 TRACE SMAPI]    Krissy's Wood panelling and wainscotting walls + floors (Custom Walls and Floors version) (from Mods\Krissy CWF) [content pack]...
[23:00:48 TRACE SMAPI]       Failed: it requires mods which aren't installed (Platonymous.CustomWallsAndFloors).
[23:00:48 TRACE SMAPI]    LadderLocator (from Mods\LadderLocator\LadderLocator.dll)...
[23:00:48 TRACE SMAPI]    Lamps (from Mods\Lamps-4613-1-0-1572163404\[CP] Lamps by Gweniaczek) [content pack]...
[23:00:48 TRACE SMAPI]    LevelingAdjustment (from Mods\LevelingAdjustment\LevelingAdjustment.dll)...
[23:00:48 TRACE SMAPI]       Rewriting LevelingAdjustment.dll for OS...
[23:00:48 TRACE SMAPI]    Magic Junimo Pet (from Mods\MagicJunimoPet\MagicJunimoPet.dll)...
[23:00:48 TRACE SMAPI]    Medieval_buildings (from Mods\Medieval Buildings-4542-1-7-1575494433\[CP] Medieval Buildings by Gweniaczek) [content pack]...
[23:00:48 TRACE SMAPI]    Medieval_shed (from Mods\Medieval Shed-4574-1-1-1574874516\[CP]Medieval Sheds by Gweniaczek) [content pack]...
[23:00:48 TRACE SMAPI]    Moongates (from Mods\Moongates\Moongates.dll)...
[23:00:48 TRACE SMAPI]    More Animals (from Mods\MoreAnimals\MoreAnimals.dll)...
[23:00:48 TRACE SMAPI]    NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll)...
[23:00:48 TRACE SMAPI]    pigeon_mail (from Mods\Pigeon Mailbox-4785-1-1-1575495724\[CP] Pigeon mailbox by Gweniaczek) [content pack]...
[23:00:48 TRACE SMAPI]    Plantable Palm Trees (from Mods\PlantablePalmTrees\PlantablePalmTrees.dll)...
[23:00:48 TRACE SMAPI]    Recatch Legendary Fish (from Mods\RecatchLegendaryFish\RecatchLegendaryFish.dll)...
[23:00:48 TRACE SMAPI]    Save Backup (from Mods\SaveBackup\SaveBackup.dll)...
[23:00:48 TRACE SMAPI]    Chest Label System (from Mods\SMAPIChestLabelSystem\SMAPIChestLabelSystem.dll)...
[23:00:48 TRACE SMAPI]    Better Sprinklers (from Mods\SMAPISprinklerMod\SMAPISprinklerMod.dll)...
[23:00:48 TRACE SMAPI]    Spawn Monsters (from Mods\Spawn Monsters\Spawn Monsters.dll)...
[23:00:48 TRACE SMAPI]    Spooky_pumkin (from Mods\Spooky pumkin\Spooky pumkin.dll)...
[23:00:48 TRACE SMAPI]    Starbound Valley (from Mods\Starbound Valley) [content pack]...
[23:00:48 TRACE SMAPI]    Stardew Notification (from Mods\StardewNotification\StardewNotification.dll)...
[23:00:48 TRACE SMAPI]    Stardrop Culture (from Mods\Stardrops Crops - for JsonAssets 1.4-4661-1-1-0-1575012913\[JA] Stardrop Crops) [content pack]...
[23:00:48 TRACE SMAPI]    Tree Transplant (from Mods\TreeTransplant\TreeTransplant.dll)...
[23:00:48 TRACE SMAPI]    Universe Swords (from Mods\Universe Swords - for JsonAssets 1.4-4662-1-1-0-1575013262\[JA] Universe Swords) [content pack]...
[23:00:48 TRACE SMAPI]    Wear More Rings (from Mods\WearMoreRings\WearMoreRings.dll)...
[23:00:48 TRACE SMAPI]       Rewriting WearMoreRings.dll for OS...
[23:00:48 TRACE SMAPI]    Wells (from Mods\Wells-4642-1-0-1573112433\[CP] Wells by Gweniaczek) [content pack]...
[23:00:48 TRACE SMAPI]    What Are You Missing (from Mods\WhatAreYouMissing\WhatAreYouMissing.dll)...
[23:00:48 TRACE SMAPI]    More Fish (from Mods\[CP] New Fish) [content pack]...
[23:00:48 TRACE SMAPI]    Goldfish Bowl and Koi Tan (from Mods\[CFR] Goldfish Bowl and Koi Tank) [content pack]...
[23:00:48 TRACE SMAPI]    Livi's Solar Panels (from Mods\[CFR] Livi's Solar Panels) [content pack]...
[23:00:48 TRACE SMAPI]    Indoor Beehouse (from Mods\[CFR]Indoor Beehouse) [content pack]...
[23:00:48 TRACE SMAPI]    0mnomnom's Farm (from Mods\[CP] 0mnomnom's Farm) [content pack]...
[23:00:48 TRACE SMAPI]    Better Grass Visibility (from Mods\[CP] Better Grass Visibility 1.1.0 (CP conversion)) [content pack]...
[23:00:48 TRACE SMAPI]    [CP] Elven Farmer (from Mods\[CP] Elven Farmer) [content pack]...
[23:00:48 TRACE SMAPI]    Garden Variety UI - Content Patcher Version (from Mods\[CP] Garden Variety UI) [content pack]...
[23:00:48 TRACE SMAPI]    Lumisteria's Interior Recolor (from Mods\[CP] Lumisteria Interior Recolor) [content pack]...
[23:00:48 TRACE SMAPI]    Transparent Static Trees (from Mods\[CP] TransparentStaticTrees) [content pack]...
[23:00:48 TRACE SMAPI]    Vintage Interface 2.0 (CP) (from Mods\[CP] Vintage Interface V2) [content pack]...
[23:00:48 TRACE SMAPI]    Fantasy Crops (from Mods\[JA] Fantasy Crops) [content pack]...
[23:00:48 TRACE SMAPI]    New Fish Recipes (from Mods\[JA] New Fish Recipes) [content pack]...
[23:00:48 TRACE SMAPI]    Fruits & Veggies Legacy for Content Patcher (from Mods\[PPJA] Fruits and Veggies\[CP] Fruits and Veggies - Legacy Sprites) [content pack]...
[23:00:48 TRACE SMAPI]    Fruits and Veggies for JsonAssets (from Mods\[PPJA] Fruits and Veggies\[JA] Fruits and Veggies) [content pack]...
[23:00:48 TRACE SMAPI]    [MFM] Fruits and Veggies (from Mods\[PPJA] Fruits and Veggies\[MFM] Fruits and Veggies) [content pack]...
[23:00:48 TRACE SMAPI]    Mizu's Flowers for JsonAssets (from Mods\[PPJA] Mizus Flowers\[JA] Mizus Flowers) [content pack]...
[23:00:48 TRACE SMAPI]    [MFM] Mizu's Flowers (from Mods\[PPJA] Mizus Flowers\[MFM] Mizus Flowers) [content pack]...
[23:00:48 TRACE SMAPI]    [MFM] More Trees (from Mods\[PPJA] More Trees\[MFM] More Trees) [content pack]...
[23:00:48 INFO  SMAPI] Loaded 48 mods:
[23:00:48 INFO  SMAPI]    All Professions 1.4.3 by cantorsdust | Gives you all possible professions when you level up, instead of just the one chosen.
[23:00:48 INFO  SMAPI]    Anything Ponds 1.0.0 by MouseyPounds | A way to add ponds for legendary fish, algae, seaweed, and even stranger things.
[23:00:48 INFO  SMAPI]    Better Crab Pots 2.1.0 by EpicBellyFlop45 | Allows you to configure crab pots
[23:00:48 INFO  SMAPI]    Better Garbage Cans 1.0.5 by AairTheGreat | Hopefully makes digging thru the garbage more interesting
[23:00:48 INFO  SMAPI]    Better Mixed Seeds 2.3.1 by EpicBellyFlop45 | Makes the mixed seeds truly random, instead of limited to a limited number of seeds
[23:00:48 INFO  SMAPI]    Better Sprinklers 2.5.0 by Maurício Gomes (Speeder) | Lets you customise the sprinkler coverage.
[23:00:48 INFO  SMAPI]    Bigger Backpack 2.3.0 by spacechase0, yoseiri, bcmpinc | Adds another backpack size.
[23:00:48 INFO  SMAPI]    Billboard Anywhere 1.10.1 by Alpha_Omegasis | Lets you view the billboard from anywhere.
[23:00:48 INFO  SMAPI]    Blueberry's Mushroom Machine 1.40.0 by blueberry | Mushroom Propagator for the Farmhouse cellar and elsewhere.
[23:00:48 INFO  SMAPI]    Build Endurance 1.8.2 by Alpha_Omegasis | Increase your health as you play.
[23:00:48 INFO  SMAPI]    Build Health 1.8.1 by Alpha_Omegasis | Increase your health as you play.
[23:00:48 INFO  SMAPI]    Buy Back Collectables 1.8.0 by Alpha_Omegasis | Lets you buy back any obtained collectable.
[23:00:48 INFO  SMAPI]    Chest Label System 1.7.0 | Allow players to label their chests.
[23:00:48 INFO  SMAPI]    ChestEx 1.2.0-beta by Berkay Yigit (berkayylmao) | Increase the capacity of your chests/fridge, today!
[23:00:48 INFO  SMAPI]    CJB Cheats Menu 1.21.0 by CJBok and Pathoschild | Simple in-game cheats menu!
[23:00:48 INFO  SMAPI]    CJB Item Spawner 1.11.5 by CJBok and Pathoschild | Simple in-game item spawner!
[23:00:48 INFO  SMAPI]    Clean Cellar 1.1.2 by EpicBellyFlop45 | Cleans the textures and removes the barrels in the Cellar
[23:00:48 INFO  SMAPI]    Console Commands 3.0.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[23:00:48 INFO  SMAPI]    Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[23:00:48 INFO  SMAPI]    Crop Transplant Mod 1.1.4-beta by Digus | Adds a way to transplant crops.
[23:00:48 INFO  SMAPI]    Custom Farming Redux 2.12.7 by Platonymous | Mod for Custom Machine creation.
[23:00:48 INFO  SMAPI]    DismantleCraftables 1.1.0 by jahangmar | Allows you to dismantle crafted objects
[23:00:48 INFO  SMAPI]    Entoarox Framework 2.4.10 by Entoarox | A collection of APIs to make modding easier.
[23:00:48 INFO  SMAPI]    Event Repeater 5.1.0 by MissCoriel | Adds Repeating capability to Content Patcher.
[23:00:48 INFO  SMAPI]    Festival of the Mundane 1.1.1 by MouseyPounds and Mr. Podunkian | The Shadows have their own Spirit's Eve festival in the sewers. Come visit.
[23:00:48 INFO  SMAPI]    Harvest With Scythe 2.3.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked.
[23:00:48 INFO  SMAPI]    Increased Artifact Spots 1.2.1 by Mizzion | Spawns extra Artifact Spots each Day.
[23:00:48 INFO  SMAPI]    Json Assets 1.5.0 by spacechase0 | Allow custom stuff.
[23:00:48 INFO  SMAPI]    LadderLocator 1.2.1-unofficial.1-Strobe by ChaosEnergy | Finds ladders in the mines.
[23:00:48 INFO  SMAPI]    LevelingAdjustment 1.1.0 by jahangmar | Allows to adjust how fast the player levels.
[23:00:48 INFO  SMAPI]    Magic Junimo Pet 1.2.2 by Entoarox | Adds a magic junimo who will come to live on your farm after you finish aiding his family.
[23:00:48 INFO  SMAPI]    Mail Framework Mod 1.5.1 by Digus | Utility classes to send mail in the game.
[23:00:48 INFO  SMAPI]    Moongates 2.0.0 by bwdy | A Stardew Valley mod for those who prefer the road less travelled.
[23:00:48 INFO  SMAPI]    More Animals 3.0.4 by Entoarox, see credits.txt for texture authors | Lets you adopt more pets, with skins of your choice! - Now also includes randomised animal skins!
[23:00:48 INFO  SMAPI]    NPC Map Locations 2.5.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
[23:00:48 INFO  SMAPI]    Plantable Palm Trees 1.0.2 by MouseyPounds | Plant palm trees with coconuts and Mushroom trees with red or purple mushrooms
[23:00:48 INFO  SMAPI]    PyTK 1.12.13 by Platonymous | Platonymous Toolkit
[23:00:48 INFO  SMAPI]    Recatch Legendary Fish 1.6.2 by cantorsdust | Lets you catch legendary fish again and again.
[23:00:48 INFO  SMAPI]    Save Backup 3.0.1 by SMAPI | Automatically backs up all your saves once per day into its folder.
[23:00:48 INFO  SMAPI]    SpaceCore 1.3.1 by spacechase0 | Required by a few mods.
[23:00:48 INFO  SMAPI]    Spawn Monsters 2.5.1 by Berisan | Spawn any monster you want, anywhere you want!
[23:00:48 INFO  SMAPI]    Spooky_pumkin 1.0.0 by Sasara | Get a nice and spooky big pumkin!.
[23:00:48 INFO  SMAPI]    Stardew Notification 1.8.1 by monopandora, maintained by Sakorona | Daily Notification mod for Stardew Valley
[23:00:48 INFO  SMAPI]    StardewHack 2.3.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
[23:00:48 INFO  SMAPI]    TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game
[23:00:48 INFO  SMAPI]    Tree Transplant 1.0.9 by James Stine | Allows you to transplant trees in game.
[23:00:48 INFO  SMAPI]    Wear More Rings 2.2.0 by bcmpinc | Adds 4 additional ring slots to your inventory.
[23:00:48 INFO  SMAPI]    What Are You Missing 2.1.4 by PrivateButtface | Tells you what items you're missing that are specific to the day/season (and how to get it if it's a fish!) as well as what you're missing from the community center that is available (broken down into items specific to the current season and common in all seasons).

[23:00:48 INFO  SMAPI] Loaded 38 content packs:
[23:00:48 INFO  SMAPI]    [CP] Elven Farmer 1.2.0 by MythicPhoenix | for Content Patcher | Changes the default farmer sprite into an elf and adds more hairstyles.
[23:00:48 INFO  SMAPI]    [MFM] Fruits and Veggies 1.0.1 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[23:00:48 INFO  SMAPI]    [MFM] Mizu's Flowers 1.0.0 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[23:00:48 INFO  SMAPI]    [MFM] More Trees 1.0.0 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player.
[23:00:48 INFO  SMAPI]    0mnomnom's Farm 1.0.1 by 0mnomnom | for Content Patcher
[23:00:48 INFO  SMAPI]    Better Grass Visibility 1.1.0 by mmanlapat; converted for CP treylw89 | for Content Patcher | Improved the visibility of small objects/animals in tall grass while grass remains aesthetically appealling. Compatible with Stardew Valley 1.2+
[23:00:48 INFO  SMAPI]    Bonster's Iridium Greenhouse 1.1.0 by Bonster | for Content Patcher | A Greenhouse map that is sized for iridium sprinklers
[23:00:48 INFO  SMAPI]    Bonster's Prismatic Greenhouse 1.1.0 by Bonster | for Content Patcher | A Greenhouse map that takes advantage of prismatic sprinklers
[23:00:48 INFO  SMAPI]    Fantasy Crops 1.4.2 by ParadigmNomad - Port & MizuJakkaru - Sprites | for Json Assets | A port of Mizu's sprites for JsonAssets
[23:00:48 INFO  SMAPI]    Farming Made Easy Suite 2.0.0 by Ericlegacy | for Content Patcher | COMPLETE SUITE: All Settings for the Farming Made Easy mod. Enable a setting under the config.json file in Mods/FarmingMadeEasy Complete. You can only enable one setting at a time. Enable a setting by replacing 'false' with 'true'.
[23:00:48 INFO  SMAPI]    Festival of the Mundane Hat Pack 1.1.1 by MouseyPounds, Mr. Podunkian, and mouse | for Json Assets | Json Assets Hat Content Pack for Festival of the Mundane Mod
[23:00:48 INFO  SMAPI]    Fishing Made Easy Suite 2.0.0 by Ericlegacy | for Content Patcher | COMPLETE SUITE: All Settings for the Fishing Made Easy mod. Enable a setting under the config.json file in Mods/Fishing Made Easy Complete. You can only enable one setting at a time. Enable a setting by replacing 'false' with 'true'.
[23:00:48 INFO  SMAPI]    Fruits & Veggies Legacy for Content Patcher 1.0.2 by Project Populate JsonAssets | for Content Patcher | Replaces the Green Tea, Tea Leaf product/crop, and Rice product/crop with the sprites by Mizu.
[23:00:48 INFO  SMAPI]    Fruits and Veggies for JsonAssets 2.0.4 by Project Populate JsonAssets | for Json Assets | A port of Mizu's crops for JsonAssets.
[23:00:48 INFO  SMAPI]    Garden Variety UI - Content Patcher Version 3.2.0 by minervamaga and Seismothesaurus | for Content Patcher | Garden Variety UI updated for Content Patcher, and now with new colors!
[23:00:48 INFO  SMAPI]    Goldfish Bowl and Koi Tan 1.0.1 by TrentXV&HisameArtwork | for Custom Farming Redux | Adds a bowl and a tank that lets you breed goldfish breeds and koi.
[23:00:48 INFO  SMAPI]    Indoor Beehouse 2.0.0 by Slammy | for Custom Farming Redux | Adds a brand new beehouse for use indoors or in winter!
[23:00:48 INFO  SMAPI]    Joja Mart GreenHouse 3.0.0 by BluPenDragon | for Content Patcher | Truns the abandoned Joja Mart into a GreenHouse
[23:00:48 INFO  SMAPI]    Joja Mart GreenHouse 3.0.0 by BluPenDragon | for TMXLoader | Truns the abandoned Joja Mart into a GreenHouse
[23:00:48 INFO  SMAPI]    junimo_huts 1.0.0 by Gweniaczek | for Content Patcher | Junimo huts matching Medieval buildings
[23:00:48 INFO  SMAPI]    Lamps 1.0.0 by Gweniaczek | for Content Patcher | 4 lamp designs to match Medieval buildings
[23:00:48 INFO  SMAPI]    Lemonade Machine Goods 1.1.0 by Krissy and Wren | for Json Assets | A lemonade machine for use with custom fruit trees and bonster's.
[23:00:48 INFO  SMAPI]    Lemonade Stand Machine for More Fruit Trees (CFR) 1.1.0 by Krissy, Wren | for Custom Farming Redux | Create lemonade from fruit tree fruits, compatible with JA More Fruit Trees and Bonster's Crops
[23:00:48 INFO  SMAPI]    Livi's Solar Panels 1.0.0 by livipup | for Custom Farming Redux | Adds solar panels which produce batteries without the need for stormy weather.
[23:00:48 INFO  SMAPI]    Lumisteria's Interior Recolor 3.1.1 by Lumisteria | for Content Patcher | This mod adds some color variation for the different beds, the kitchen and the stairs.
[23:00:48 INFO  SMAPI]    Medieval_buildings 1.7.1 by Gweniaczek | for Content Patcher | Medieval buildings matching Flower Valley
[23:00:48 INFO  SMAPI]    Medieval_shed 1.1.0 by Gweniaczek | for Content Patcher | 2 Shed designs matching Medieval buildings
[23:00:48 INFO  SMAPI]    Mizu's Flowers for JsonAssets 1.6.1 by ParadigmNomad & Eemie (Port) & Mizu (Sprites) | for Json Assets | A port of Mizu's sprites for JsonAssets.
[23:00:48 INFO  SMAPI]    More Fish 4.0.0 by HisameArtWork&TrentXV | for Content Patcher | Adds new fish to the game
[23:00:48 INFO  SMAPI]    More Trees for JsonAssets 1.6.1 by Project Populate JsonAssets | for Json Assets | A collection of new trees for JsonAssets
[23:00:48 INFO  SMAPI]    New Fish Recipes 1.0.1 by TrentXV and Hisame Artworks | for Json Assets | Add recipes to use with new fish mod and some new others
[23:00:48 INFO  SMAPI]    pigeon_mail 1.1.0 by Gweniaczek | for Content Patcher | Pigeon mailbox matching Medieval buildings
[23:00:48 INFO  SMAPI]    Starbound Valley 1.0.0 by jawsawn | for Json Assets | Adding Starbound Crops and Foods into Stardew Valley. Requires JsonAssets and SpaceCore
[23:00:48 INFO  SMAPI]    Stardrop Culture 1.1.0 by Vanillin | for Json Assets | Stardrop for JsonAssets
[23:00:48 INFO  SMAPI]    Transparent Static Trees 1.0.0 by Vivelox | for Content Patcher | test
[23:00:48 INFO  SMAPI]    Universe Swords 1.1.0 by Vanillin | for Json Assets | Blades for JsonAssets
[23:00:48 INFO  SMAPI]    Vintage Interface 2.0 (CP) 2.1.0 by ManaKirel | for Content Patcher | A cream-brown menu interface for CP
[23:00:48 INFO  SMAPI]    Wells 1.0.0 by Gweniaczek | for Content Patcher | 3 well options matching Medieval Buildings

[23:00:48 INFO  SMAPI] Found 26 mods with warnings:
[23:00:48 ERROR SMAPI]    Skipped mods
[23:00:48 ERROR SMAPI]    --------------------------------------------------
[23:00:48 ERROR SMAPI]       These mods could not be added to your game.

[23:00:48 ERROR SMAPI]       - Custom Furniture Secret Base Furniture 1.0.0 because it requires mods which aren't installed (Platonymous.CustomFurniture).
[23:00:48 ERROR SMAPI]       - Krissy's Wood panelling and wainscotting walls + floors (Custom Walls and Floors version) 1.2.0 because it requires mods which aren't installed (Platonymous.CustomWallsAndFloors).

[23:00:48 WARN  SMAPI]    Changed save serializer
[23:00:48 WARN  SMAPI]    --------------------------------------------------
[23:00:48 WARN  SMAPI]       These mods change the save serializer. They may corrupt your save files, or make them unusable if
[23:00:48 WARN  SMAPI]       you uninstall these mods.

[23:00:48 WARN  SMAPI]       - Entoarox Framework
[23:00:48 WARN  SMAPI]       - TMXLoader

[23:00:48 INFO  SMAPI]    Patched game code
[23:00:48 INFO  SMAPI]    --------------------------------------------------
[23:00:48 INFO  SMAPI]       These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
[23:00:48 INFO  SMAPI]       your game has issues, try removing these first. Otherwise you can ignore this warning.

[23:00:48 INFO  SMAPI]       - Better Garbage Cans
[23:00:48 INFO  SMAPI]       - Better Crab Pots
[23:00:48 INFO  SMAPI]       - Better Mixed Seeds
[23:00:48 INFO  SMAPI]       - SpaceCore
[23:00:48 INFO  SMAPI]       - Json Assets
[23:00:48 INFO  SMAPI]       - PyTK
[23:00:48 INFO  SMAPI]       - StardewHack
[23:00:48 INFO  SMAPI]       - Blueberry's Mushroom Machine
[23:00:48 INFO  SMAPI]       - ChestEx
[23:00:48 INFO  SMAPI]       - Mail Framework Mod
[23:00:48 INFO  SMAPI]       - Crop Transplant Mod
[23:00:48 INFO  SMAPI]       - Festival of the Mundane
[23:00:48 INFO  SMAPI]       - TMXLoader

[23:00:48 DEBUG SMAPI]    No update keys
[23:00:48 DEBUG SMAPI]    --------------------------------------------------
[23:00:48 DEBUG SMAPI]       These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[23:00:48 DEBUG SMAPI]       mods. Consider notifying the mod authors about this problem.

[23:00:48 DEBUG SMAPI]       - Bonster's Iridium Greenhouse
[23:00:48 DEBUG SMAPI]       - Bonster's Prismatic Greenhouse
[23:00:48 DEBUG SMAPI]       - Festival of the Mundane Hat Pack
[23:00:48 DEBUG SMAPI]       - Stardew Notification
[23:00:48 DEBUG SMAPI]       - Goldfish Bowl and Koi Tan
[23:00:48 DEBUG SMAPI]       - New Fish Recipes
[23:00:48 DEBUG SMAPI]       - Fruits & Veggies Legacy for Content Patcher
[23:00:48 DEBUG SMAPI]       - [MFM] Fruits and Veggies
[23:00:48 DEBUG SMAPI]       - [MFM] Mizu's Flowers
[23:00:48 DEBUG SMAPI]       - [MFM] More Trees

[23:00:48 TRACE All Professions] Using a custom data.json file (MD5 hash: 96ce300a1594352b936e70e41f1355df).
[23:00:48 TRACE Anything Ponds] Algae json file loaded.
[23:00:48 TRACE Anything Ponds] Generic pond json file loaded.
[23:00:48 TRACE Anything Ponds] Requested cache invalidation for 'Data\FishPondData'.
[23:00:48 TRACE SMAPI] Invalidated 0 cache entries.
[23:00:48 TRACE SMAPI]    Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI).
[23:00:49 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0()
[23:00:49 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)...
[23:00:49 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)...
[23:00:49 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[23:00:49 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)...
[23:00:49 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)...
[23:00:49 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)...
[23:00:49 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)...
[23:00:49 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)...
[23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)...
[23:00:49 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)...
[23:00:49 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)...
[23:00:49 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[23:00:49 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)...
[23:00:49 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)...
[23:00:49 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)...
[23:00:49 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)...
[23:00:49 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)...
[23:00:49 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])...
[23:00:49 TRACE SMAPI]    Found mod-provided API (JsonAssets.Api).
[23:00:50 TRACE SMAPI]    Found mod-provided API (PyTK.APIs.PyTKAPI).
[23:00:50 TRACE SMAPI]    Found mod-provided API (CustomFarmingRedux.CustomFarmingReduxAPI).
[23:00:50 INFO  StardewHack] Loaded StardewHack library v2.3.0 using Harmony v1.2.0.1.
[23:00:50 DEBUG Bigger Backpack] Applying bytecode patches for spacechase0.BiggerBackpack.
[23:00:50 TRACE Bigger Backpack] Applying patch SeedShop_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Locations.SeedShop.
[23:00:50 TRACE Bigger Backpack] Applying patch SpecialItem_getTemporarySpriteForHoldingUp to StardewValley.TemporaryAnimatedSprite getTemporarySpriteForHoldingUp(Microsoft.Xna.Framework.Vector2) in StardewValley.Objects.SpecialItem.
[23:00:50 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation.
[23:00:51 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation.
[23:00:51 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[23:00:51 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[23:00:52 TRACE Bigger Backpack] Applying patch CraftingPage_ctor to Void .ctor(Int32, Int32, Int32, Int32, Boolean, Boolean, System.Collections.Generic.List`1[StardewValley.Objects.Chest]) in StardewValley.Menus.CraftingPage.
[23:00:52 TRACE Bigger Backpack] Applying patch ShopMenu_ctor to Void .ctor(System.Collections.Generic.List`1[StardewValley.ISalable], Int32, System.String, System.Func`4[StardewValley.ISalable,StardewValley.Farmer,System.Int32,System.Boolean], System.Func`2[StardewValley.ISalable,System.Boolean], System.String) in StardewValley.Menus.ShopMenu.
[23:00:52 TRACE Bigger Backpack] Applying patch ShopMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[23:00:52 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu.
[23:00:52 TRACE Bigger Backpack] Applying patch ShippingMenu_ctor to Void .ctor(highlightThisItem, Boolean, Boolean, Int32, Int32, Int32) in StardewValley.Menus.MenuWithInventory.
[23:00:52 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_setUpMenu to Void setUpMenu(Int32, System.Collections.Generic.Dictionary`2[System.Int32,System.Boolean[]]) in StardewValley.Menus.JunimoNoteMenu.
[23:00:52 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.JunimoNoteMenu.
[23:00:52 TRACE CJB Cheats Menu] Started with menu key P.
[23:00:52 TRACE CJB Item Spawner] Started with menu key I.
[23:00:52 TRACE SMAPI]    Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI).
[23:00:52 DEBUG Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe.
[23:00:52 TRACE Harvest With Scythe] Applying patch Crop_harvest to Boolean harvest(Int32, Int32, StardewValley.TerrainFeatures.HoeDirt, StardewValley.Characters.JunimoHarvester) in StardewValley.Crop.
[23:00:52 TRACE Harvest With Scythe] Applying patch HoeDirt_performToolAction to Boolean performToolAction(StardewValley.Tool, Int32, Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[23:00:52 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[23:00:52 TRACE Harvest With Scythe] Applying patch Object_performToolAction to Boolean performToolAction(StardewValley.Tool, StardewValley.GameLocation) in StardewValley.Object.
[23:00:53 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction to Boolean checkAction(xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer) in StardewValley.GameLocation.
[23:00:53 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction_Chain to Boolean <checkAction>b__0() in StardewValley.GameLocation+<>c__DisplayClass234_0.
[23:00:53 TRACE SMAPI]    Found mod-provided API (Entoarox.MorePetsAndAnimals.Framework.ModApi).
[23:00:53 TRACE SMAPI]    Found mod-provided API (BetterSprinklers.Framework.BetterSprinklersApi).
[23:00:53 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings.
[23:00:53 TRACE Wear More Rings] Applying patch Farmer_farmerInit to Void farmerInit() in StardewValley.Farmer.
[23:00:53 TRACE Wear More Rings] Applying patch Farmer_isWearingRing to Boolean isWearingRing(Int32) in StardewValley.Farmer.
[23:00:53 TRACE Wear More Rings] Applying patch Farmer_updateCommon to Void updateCommon(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation) in StardewValley.Farmer.
[23:00:53 TRACE Wear More Rings] Applying patch GameLocation_cleanupBeforePlayerExit to Void cleanupBeforePlayerExit() in StardewValley.GameLocation.
[23:00:53 TRACE Wear More Rings] Applying patch GameLocation_resetLocalState to Void resetLocalState() in StardewValley.GameLocation.
[23:00:53 TRACE Wear More Rings] Applying patch GameLocation_damageMonster to Boolean damageMonster(Microsoft.Xna.Framework.Rectangle, Int32, Int32, Boolean, Single, Int32, Single, Single, Boolean, StardewValley.Farmer) in StardewValley.GameLocation.
[23:00:53 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[23:00:53 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage.
[23:00:53 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[23:00:54 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage.
[23:00:54 TRACE Wear More Rings] Could not find instruction sequence (failed to match line 7: "ldstr "Hat""):
  ldloca.s
  call
  stloc.s
  ldloc.s
  ldfld System.String name
  stloc.s
  ldloc.s
  brfalse
  ldloc.s
  ldstr "Hat"
   at StardewHack.InstructionRange..ctor(List`1 insts, InstructionMatcher[] contains, Int32 start, Int32 step)
   at StardewHack.WearMoreRings.ModEntry.InventoryPage_draw()
[23:00:54 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage.
[23:00:54 TRACE Wear More Rings] Could not find instruction sequence (failed to match line 4: "ldstr "Hat""):
  ldloc.1
  ldfld System.String name
  stloc.2
  ldloc.2
  brfalse
  ldloc.2
  ldstr "Hat"
   at StardewHack.InstructionRange..ctor(List`1 insts, InstructionMatcher[] contains, Int32 start, Int32 step)
   at StardewHack.WearMoreRings.ModEntry.InventoryPage_performHoverAction()
[23:00:54 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage.
[23:00:54 TRACE Wear More Rings] Could not find instruction sequence (failed to match line 4: "ldstr "Hat""):
  ldloc.1
  ldfld System.String name
  stloc.3
  ldloc.3
  brfalse
  ldloc.3
  ldstr "Hat"
   at StardewHack.InstructionRange..ctor(List`1 insts, InstructionMatcher[] contains, Int32 start, Int32 step)
   at StardewHack.WearMoreRings.ModEntry.InventoryPage_receiveLeftClick()
[23:00:54 TRACE Wear More Rings] Applying patch Ring_ctor to Void .ctor(Int32) in StardewValley.Objects.Ring.
[23:00:54 TRACE SMAPI]    Found mod-provided API (StardewHack.WearMoreRings.RingsImplementation).
[23:00:54 TRACE SMAPI] Invalidating cached assets for new editors & loaders...
[23:00:54 TRACE SMAPI] Spooky_pumkin loaded asset 'TileSheets\crops'.
[23:00:54 TRACE SMAPI] Better Sprinklers edited Data\CraftingRecipes.
[23:00:54 TRACE SMAPI] Invalidated 3 asset names: Data\CraftingRecipes, Strings\StringsFromCSFiles, TileSheets\crops. Reloaded 2 core assets.
[23:00:54 TRACE SMAPI] Checking for updates...
[23:00:54 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:00:54 TRACE game] setGameMode( 'titleScreenGameMode (0)' )
[23:00:54 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles.
[23:00:54 TRACE game] Steam logged on: True
[23:00:54 TRACE game] Initializing GalaxySDK
[23:00:57 TRACE SMAPI]    SMAPI okay.
[23:00:57 TRACE SMAPI]    Checking for updates to 86 mods...
[23:00:58 TRACE game] Requesting Steam app ticket
[23:00:58 TRACE SMAPI] Detecting common issues...
[23:00:58 INFO  SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[23:00:58 TRACE Json Assets] Accessed mod-provided API for Content Patcher.
[23:00:58 TRACE Json Assets] Accessed mod-provided API for Json Assets.
[23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId
[23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId
[23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId
[23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId
[23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId
[23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId
[23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId
[23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId
[23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId
[23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId
[23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId
[23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId
[23:00:58 TRACE SMAPI] Invalidating cache entries for new asset editors...
[23:00:58 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation.
[23:00:58 TRACE SMAPI] Invalidated 1 asset names: Data\BigCraftablesInformation. Reloaded 1 core assets.
[23:00:58 TRACE Custom Farming Redux] Added:Better_LemonadeMachine (CFR).better_LemonadeStand.json.0
[23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.25
[23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.125
[23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.126
[23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.127
[23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.128
[23:00:58 TRACE Custom Farming Redux] Added:livipup.solarpanel.solarpanel.json.0
[23:00:58 TRACE Custom Farming Redux] Added:Slammy.IndoorBeehouse.indoorbeehouse.json.0
[23:00:58 TRACE Custom Farming Redux] Added:Slammy.IndoorBeehouse.indoorbeehouse.json.1
[23:00:58 TRACE Custom Farming Redux] 4 Content Packs with 9 machines found.
[23:00:58 TRACE SMAPI] Invalidating cache entries for new asset editors...
[23:00:58 TRACE SMAPI] Invalidated 0 cache entries.
[23:00:58 TRACE SMAPI] Invalidating cache entries for new asset editors...
[23:00:58 TRACE SMAPI] Invalidated 0 cache entries.
[23:00:58 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt.
[23:00:58 TRACE Entoarox Framework] Accessed mod-provided API for Json Assets.
[23:01:00 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[23:01:00 TRACE SMAPI] Invalidated 0 cache entries.
[23:01:00 INFO  PyTK] ContentPath:C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content
[23:01:00 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[23:01:00 TRACE SMAPI] Invalidated 0 cache entries.
[23:01:00 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[23:01:00 TRACE SMAPI] Invalidated 0 cache entries.
[23:01:00 TRACE SMAPI] PyTK loaded asset 'TownIndoors'.
[23:01:00 TRACE SMAPI] Clean Cellar edited townInterior.
[23:01:00 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[23:01:00 TRACE SMAPI] Invalidated 0 cache entries.
[23:01:00 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:128 Y:84 Width:1280 Height:720}
[23:01:00 TRACE game] Signing into GalaxySDK
[23:01:01 TRACE SMAPI] Got update-check errors for some mods:
   Better Sprinklers: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Web.Framework.Clients.Chucklefish.ChucklefishClient.<GetModAsync>d__3.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\Clients\Chucklefish\ChucklefishClient.cs:line 61
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at StardewModdingAPI.Web.Framework.ModRepositories.ChucklefishRepository.<GetModInfoAsync>d__2.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\ModRepositories\ChucklefishRepository.cs:line 40
   Chest Label System: System.NullReferenceException: Object reference not set to an instance of an object.
   at StardewModdingAPI.Web.Framework.Clients.Chucklefish.ChucklefishClient.<GetModAsync>d__3.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\Clients\Chucklefish\ChucklefishClient.cs:line 61
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at StardewModdingAPI.Web.Framework.ModRepositories.ChucklefishRepository.<GetModInfoAsync>d__2.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\ModRepositories\ChucklefishRepository.cs:line 40
   Event Repeater: CurseForge mod 317347 has no downloads which specify the version in a recognised format.

[23:01:01 ALERT SMAPI] You can update 5 mods:
[23:01:01 ALERT SMAPI]    Json Assets 1.5.1: https://www.nexusmods.com/stardewvalley/mods/1720
[23:01:01 ALERT SMAPI]    LadderLocator 1.2.1: https://www.nexusmods.com/stardewvalley/mods/3094
[23:01:01 ALERT SMAPI]    Livi's Solar Panels 1.0.1: https://www.nexusmods.com/stardewvalley/mods/4599
[23:01:01 ALERT SMAPI]    More Fish 4.0.1: https://www.nexusmods.com/stardewvalley/mods/3578
[23:01:01 ALERT SMAPI]    pigeon_mail 1.2.0: https://www.nexusmods.com/stardewvalley/mods/4785
[23:01:02 TRACE SMAPI] Invalidating cache entries for new asset loaders...
[23:01:02 WARN  SMAPI] Multiple mods want to provide the 'TileSheets\crops' asset (Content Patcher, Spooky_pumkin), but an asset can't be loaded multiple times. SMAPI will use the default asset instead; uninstall one of the mods to fix this. (Message for modders: you should usually use StardewModdingAPI.IAssetEditor instead to avoid conflicts.)
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\daybg.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\daybg'.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\nightbg.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\nightbg'.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Maps\MenuTiles.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Maps\MenuTiles'.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\SpriteFont1.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SpriteFont1'.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\SmallFont.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SmallFont'.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\tinyFont.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Fonts\tinyFont'.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\tinyFontBorder.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Fonts\tinyFontBorder'.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\font_bold.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Minigames\TitleButtons.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'.
[23:01:02 TRACE SMAPI] Invalidated 10 asset names: Fonts\SmallFont, Fonts\SpriteFont1, Fonts\tinyFont, Fonts\tinyFontBorder, LooseSprites\daybg, LooseSprites\font_bold, LooseSprites\nightbg, Maps\MenuTiles, Minigames\TitleButtons, TileSheets\crops. Reloaded 10 core assets.
[23:01:02 TRACE SMAPI] Invalidating cache entries for new asset editors...
[23:01:02 TRACE Content Patcher] More Fish edited Data\CraftingRecipes.
[23:01:02 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[23:01:02 TRACE SMAPI] Better Sprinklers edited Data\CraftingRecipes.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Minigames\TitleButtons.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'.
[23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited Minigames\TitleButtons.
[23:01:02 TRACE SMAPI] Content Patcher edited Minigames\TitleButtons.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\font_bold.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'.
[23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\font_bold.
[23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) edited LooseSprites\Cursors.
[23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors.
[23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors2.
[23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors2.
[23:01:02 TRACE Content Patcher] More Fish edited Data\NPCGiftTastes.
[23:01:02 TRACE SMAPI] Content Patcher edited Data\NPCGiftTastes.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Maps\MenuTiles.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Maps\MenuTiles'.
[23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited Maps\MenuTiles.
[23:01:02 TRACE SMAPI] Content Patcher edited Maps\MenuTiles.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\nightbg.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\nightbg'.
[23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\nightbg.
[23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\nightbg.
[23:01:02 TRACE Content Patcher] More Fish edited Maps\springobjects.
[23:01:02 TRACE SMAPI] Content Patcher edited Maps\springobjects.
[23:01:02 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:02 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:02 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:02 TRACE Content Patcher] More Fish edited Data\ObjectContextTags.
[23:01:02 TRACE SMAPI] Content Patcher edited Data\ObjectContextTags.
[23:01:02 TRACE Content Patcher] [CP] Elven Farmer edited Characters\Farmer\hairstyles.
[23:01:02 TRACE SMAPI] Content Patcher edited Characters\Farmer\hairstyles.
[23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\daybg.
[23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\daybg'.
[23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\daybg.
[23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\daybg.
[23:01:02 TRACE SMAPI] Invalidated 14 asset names: Characters\Farmer\hairstyles, Data\Bundles, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectContextTags, Data\ObjectInformation, LooseSprites\Cursors, LooseSprites\Cursors2, LooseSprites\daybg, LooseSprites\font_bold, LooseSprites\nightbg, Maps\MenuTiles, Maps\springobjects, Minigames\TitleButtons. Reloaded 13 core assets.
[23:01:02 INFO  Json Assets] Loading content packs...
[23:01:02 INFO  Json Assets] 	More Trees for JsonAssets 1.6.1 by Project Populate JsonAssets - A collection of new trees for JsonAssets
[23:01:03 INFO  Json Assets] 	Lemonade Machine Goods 1.1.0 by Krissy and Wren - A lemonade machine for use with custom fruit trees and bonster's.
[23:01:03 INFO  Json Assets] 	Festival of the Mundane Hat Pack 1.1.1 by MouseyPounds, Mr. Podunkian, and mouse - Json Assets Hat Content Pack for Festival of the Mundane Mod
[23:01:03 INFO  Json Assets] 	Starbound Valley 1.0.0 by jawsawn - Adding Starbound Crops and Foods into Stardew Valley. Requires JsonAssets and SpaceCore
[23:01:03 TRACE Json Assets]         Adding season requirements for Crystal Plant Seeds:
        New season requirements: z spring/z summer/z fall
[23:01:03 TRACE Json Assets]         Adding season requirements for Toxictop Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 INFO  Json Assets] 	Stardrop Culture 1.1.0 by Vanillin - Stardrop for JsonAssets
[23:01:03 TRACE Json Assets]         Adding season requirements for Stardrop Seeds:
        New season requirements: z winter
[23:01:03 INFO  Json Assets] 	Universe Swords 1.1.0 by Vanillin - Blades for JsonAssets
[23:01:03 INFO  Json Assets] 	Fantasy Crops 1.4.2 by ParadigmNomad - Port & MizuJakkaru - Sprites - A port of Mizu's sprites for JsonAssets
[23:01:03 ERROR Json Assets] Duplicate object: Doubloon just added by Fantasy Crops, already added by Fantasy Crops!
[23:01:03 TRACE Json Assets]         Adding season requirements for Coal Seeds:
        New season requirements: z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Copper Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Gold Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Iridium Seeds:
        New season requirements: z spring/z summer/z fall
[23:01:03 TRACE Json Assets]         Adding season requirements for Iron Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Doubloon Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 INFO  Json Assets] 	New Fish Recipes 1.0.1 by TrentXV and Hisame Artworks - Add recipes to use with new fish mod and some new others
[23:01:03 INFO  Json Assets] 	Fruits and Veggies for JsonAssets 2.0.4 by Project Populate JsonAssets - A port of Mizu's crops for JsonAssets.
[23:01:03 TRACE Json Assets]         Adding season requirements for Adzuki Bean Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Aloe Pod:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Asparagus Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Bamboo Cutting:
        New season requirements: z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Barley Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Basil Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Bell Pepper Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Blackberry Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Blue Agave Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Broccoli Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Butternut Squash Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Cabbage Seeds:
        New season requirements: z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Cactus Flower Seeds:
        New season requirements: z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Carrot Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Cassava Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Celery Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Chickpea Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Chive Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Cotton Seeds:
        New season requirements: z spring/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Cucumber Starter:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Durum Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Elderberry Seeds:
        New season requirements: z spring/z summer/z fall
[23:01:03 TRACE Json Assets]         Adding season requirements for Fennel Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Ginger Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Gooseberry Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Green Pea Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Habanero Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Jalapeno Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Juniper Berry Seeds:
        New season requirements: z spring/z summer/z fall
[23:01:03 TRACE Json Assets]         Adding season requirements for Kidney Bean Starter:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Kiwi Seeds:
        New season requirements: z spring/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Lettuce Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Licorice Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Maguey Seeds:
        New season requirements: z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Mint Seeds:
        New season requirements: z spring/z summer/z fall
[23:01:03 TRACE Json Assets]         Adding season requirements for Muskmelon Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Navy Bean Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Oat Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Okra Seeds:
        New season requirements: z spring/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Onion Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Oregano Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Paddy Taro Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Parsley Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Passion Fruit Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Peanut Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Pineapple Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Quinoa Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Rapeseed Seeds:
        New season requirements: z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Raspberry Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Red Onion Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Rosemary Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Sage Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Shallot Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Shiitake Mushroom Starter:
        New season requirements: z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Soybean Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Spinach Seeds:
        New season requirements: z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Sugar Beet Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Sugar Cane Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Sulfur Shelf Mushroom Seeds:
        New season requirements: z spring/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Sweet Canary Melon Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Sweet Potato Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Tabasco Pepper Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Thyme Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Wasabi Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Watermelon Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Zucchini Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 INFO  Json Assets] 	Mizu's Flowers for JsonAssets 1.6.1 by ParadigmNomad & Eemie (Port) & Mizu (Sprites) - A port of Mizu's sprites for JsonAssets.
[23:01:03 TRACE Json Assets]         Adding season requirements for Bee Balm Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Blue Mist Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Chamomile Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Clary Sage Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Fairy Duster Pod:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Fall Rose Starter:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Fragrant Lilac Pod:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Herbal Lavender Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Honeysuckle Starter:
        New season requirements: z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Passion Flower Seeds:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Pink Cat Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Pitcher Plant Starter:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Purple Coneflower Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Rafflesia Seeds:
        New season requirements: z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Rose Starter:
        New season requirements: z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Shaded Violet Seeds:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Spring Rose Starter:
        New season requirements: z summer/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Summer Rose Starter:
        New season requirements: z spring/z fall/z winter
[23:01:03 TRACE Json Assets]         Adding season requirements for Sweet Jasmine Seeds:
        New season requirements: z spring/z summer/z winter
[23:01:03 TRACE Json Assets] Event: ItemsRegistered
[23:01:03 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1536 Height:864}
[23:01:03 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1536 Height:864}
[23:01:08 TRACE game] Galaxy auth success
[23:01:08 TRACE game] Galaxy signed in
[23:01:08 TRACE game] Galaxy logged on
[23:01:16 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles.
[23:01:17 TRACE Content Patcher] [CP] Elven Farmer edited Characters\Farmer\farmer_girl_base.
[23:01:17 TRACE SMAPI] Content Patcher edited Characters\Farmer\farmer_girl_base.
[23:01:21 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'.
[23:01:21 TRACE SMAPI] Game loader synchronizing...
[23:01:21 TRACE game] getLoadEnumerator('Crow_235261043')
[23:01:21 TRACE Content Patcher] More Fish edited Data\Bundles.
[23:01:21 TRACE SMAPI] Content Patcher edited Data\Bundles.
[23:01:21 DEBUG Json Assets] Loading stuff early (loading)
[23:01:21 ERROR Json Assets] This mod failed in the Specialized.LoadStageChanged event. Technical details: 
System.ArgumentException: An item with the same key has already been added.
   at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
   at JsonAssets.Mod.AssignIds(String type, Int32 starting, IList`1 data) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 966
   at JsonAssets.Mod.initStuff(Boolean loadIdFiles) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 803
   at JsonAssets.Mod.onLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 585
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[23:01:21 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\chatBox.
[23:01:21 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\chatBox'.
[23:01:21 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\chatBox.
[23:01:21 TRACE SMAPI] Content Patcher edited LooseSprites\chatBox.
[23:01:21 TRACE SMAPI] Clean Cellar edited Maps\townInterior.
[23:01:21 TRACE Content Patcher] 0mnomnom's Farm loaded Maps\Farm.
[23:01:21 TRACE SMAPI] Content Patcher loaded asset 'Maps\Farm'.
[23:01:22 TRACE Content Patcher] Fishing Made Easy Suite loaded Data\Locations.
[23:01:22 TRACE SMAPI] Content Patcher loaded asset 'Data\Locations'.
[23:01:22 TRACE Content Patcher] More Fish edited Data\Locations.
[23:01:22 TRACE SMAPI] Content Patcher edited Data\Locations.
[23:01:22 TRACE Content Patcher] 0mnomnom's Farm loaded Maps\Forest.
[23:01:22 TRACE SMAPI] Content Patcher loaded asset 'Maps\Forest'.
[23:01:22 ERROR Content Patcher] Multiple patches want to load Maps\Greenhouse (Bonster's Iridium Greenhouse > Load maps/Greenhouse, Bonster's Prismatic Greenhouse > Load maps/Greenhouse). None will be applied.
[23:01:22 TRACE SMAPI] Clean Cellar edited townInterior.
[23:01:22 TRACE SMAPI] Clean Cellar loaded asset 'Maps\Cellar'.
[23:01:22 TRACE TMXLoader] Adding:JJMGreenhouse
[23:01:22 TRACE SMAPI] PyTK loaded asset 'Maps\JJMGreenhouse'.
[23:01:22 TRACE SMAPI] PyTK loaded asset 'Maps\TownIndoors'.
[23:01:22 TRACE TMXLoader] Successfully added:JJMGreenhouse
[23:01:22 TRACE Content Patcher] More Fish edited Data\Quests.
[23:01:22 TRACE SMAPI] Content Patcher edited Data\Quests.
[23:01:23 TRACE SpaceCore] Event: OnBlankSave
[23:01:23 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\daybg.
[23:01:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\daybg'.
[23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\daybg.
[23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\daybg.
[23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\nightbg.
[23:01:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\nightbg'.
[23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\nightbg.
[23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\nightbg.
[23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Maps\MenuTiles.
[23:01:23 TRACE SMAPI] Content Patcher loaded asset 'Maps\MenuTiles'.
[23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited Maps\MenuTiles.
[23:01:23 TRACE SMAPI] Content Patcher edited Maps\MenuTiles.
[23:01:23 TRACE Content Patcher] Lamps edited TileSheets\Craftables.
[23:01:23 TRACE Content Patcher] Medieval_buildings edited TileSheets\Craftables.
[23:01:23 TRACE SMAPI] Content Patcher edited TileSheets\Craftables.
[23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors2.
[23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors2.
[23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors.
[23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) edited LooseSprites\Cursors.
[23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors.
[23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\font_bold.
[23:01:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'.
[23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\font_bold.
[23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold.
[23:01:23 TRACE Content Patcher] Medieval_buildings edited Buildings\houses.
[23:01:23 TRACE SMAPI] Content Patcher edited Buildings\houses.
[23:01:23 TRACE Content Patcher] Lumisteria's Interior Recolor edited Maps\townInterior.
[23:01:23 TRACE SMAPI] Content Patcher edited Maps\townInterior.
[23:01:23 TRACE SMAPI] Clean Cellar edited Maps\townInterior.
[23:01:23 TRACE Content Patcher] Lumisteria's Interior Recolor edited Maps\farmhouse_tiles.
[23:01:23 TRACE SMAPI] Content Patcher edited Maps\farmhouse_tiles.
[23:01:23 TRACE SMAPI] Invalidated 15 asset names: Buildings\houses, LooseSprites\chatBox, LooseSprites\Cursors, LooseSprites\Cursors2, LooseSprites\daybg, LooseSprites\font_bold, LooseSprites\nightbg, Maps\farmhouse_tiles, Maps\MenuTiles, Maps\spring_outdoorsTileSheet, Maps\spring_town, Maps\townInterior, Minigames\TitleButtons, TileSheets\Craftables, townInterior. Reloaded 8 core assets.
[23:01:24 DEBUG Json Assets] Fixing IDs
[23:01:24 ERROR Json Assets] This mod failed in the Specialized.LoadStageChanged event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Mod.cloneIdDictAndRemoveOurs(IDictionary`2 full, IDictionary`2 ours) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 1006
   at JsonAssets.Mod.fixIdsEverywhere() in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 1013
   at JsonAssets.Mod.onLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 590
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[23:01:24 TRACE Content Patcher] Transparent Static Trees edited Maps\spring_town.
[23:01:25 TRACE SMAPI] Content Patcher edited Maps\spring_town.
[23:01:25 TRACE Content Patcher] Medieval_buildings edited Maps\spring_outdoorsTileSheet.
[23:01:25 TRACE Content Patcher] pigeon_mail edited Maps\spring_outdoorsTileSheet.
[23:01:25 TRACE Content Patcher] Transparent Static Trees edited Maps\spring_outdoorsTileSheet.
[23:01:25 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet.
[23:01:25 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'.
[23:01:25 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:04.1744949'
[23:01:25 TRACE SMAPI] Game loader done.
[23:01:25 DEBUG Json Assets] Adding default recipes
[23:01:25 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1536 Height:864}
[23:01:25 TRACE Content Patcher] [CP] Elven Farmer edited Characters\Farmer\farmer_girl_base.
[23:01:25 TRACE SMAPI] Content Patcher edited Characters\Farmer\farmer_girl_base.
[23:01:25 TRACE SMAPI] Context: loaded save 'Crow_235261043', starting spring 16 Y1, locale set to en. Single-player.
[23:01:25 TRACE Anything Ponds] Checking for and restoring empty pond data from save
[23:01:25 TRACE Better Mixed Seeds] 499 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 429 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 474 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 433 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 476 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 473 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 477 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 472 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 475 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 478 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 273 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 745 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 427 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 481 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 487 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 302 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 482 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 479 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 453 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 484 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 485 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 486 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 455 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 431 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 480 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 483 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 299 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 489 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 494 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 491 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 493 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 488 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 425 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 301 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 490 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 347 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] 492 has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Accessed mod-provided API for Json Assets.
[23:01:25 TRACE Better Mixed Seeds] FantasyCrops loaded
[23:01:25 TRACE Better Mixed Seeds] Coal Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Copper Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Iron Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Gold Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Doubloon Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Iridium Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] FruitAndVeggies loaded
[23:01:25 TRACE Better Mixed Seeds] Bamboo Cutting has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Basil Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Cabbage Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Cactus Flower Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Licorice Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Maguey Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Muskmelon Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Onion Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Parsley Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Passion Fruit Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Pineapple Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Rapeseed Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Red Onion Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Shallot Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Shiitake Mushroom Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Spinach Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Sugar Beet Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Sweet Canary Melon Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Adzuki Bean Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Aloe Pod has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Asparagus Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Blue Agave Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Butternut Squash Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Cassava Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Chickpea Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Chive Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Cotton Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Cucumber Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Gooseberry Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Green Pea Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Kiwi Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Lettuce Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Navy Bean Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Okra Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Oregano Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Quinoa Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Raspberry Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Sugar Cane Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Sulfur Shelf Mushroom Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Wasabi Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Zucchini Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Barley Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Bell Pepper Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Blackberry Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Broccoli Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Carrot Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Celery Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Durum Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Fennel Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Ginger Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Habanero Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Jalapeno Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Kidney Bean Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Oat Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Paddy Taro Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Peanut Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Rosemary Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Sage Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Soybean Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Sweet Potato Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Tabasco Pepper Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Thyme Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Watermelon Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Elderberry Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Juniper Berry Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Mint Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] MizusFlowers loaded
[23:01:25 TRACE Better Mixed Seeds] Chamomile Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Honeysuckle Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Pink Cat Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Pitcher Plant Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Rafflesia Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Rose Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Shaded Violet Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Spring Rose Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Blue Mist Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Clary Sage Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Fragrant Lilac Pod has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Herbal Lavender Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Passion Flower Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Summer Rose Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Bee Balm Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Fairy Duster Pod has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Fall Rose Starter has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Purple Coneflower Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Sweet Jasmine Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] StarboundValley loaded
[23:01:25 TRACE Better Mixed Seeds] Automato Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Eggshoot Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Feathercrown Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Oculemon Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Pearlpea Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Pussplum Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Avesmingo Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Beakseed Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Coralcreep Tank has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Currentcorn Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Dirturchin Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Neonmelon Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Reefpod Tank has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Boneboo Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Toxictop Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Wartweed Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Boltbulb Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Crystal Plant Seeds has been added to the seed list
[23:01:25 TRACE Better Mixed Seeds] Diodia Seeds has been added to the seed list
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Coal Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Copper Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Iron Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Gold Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Doubloon Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Iridium Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Bamboo Cutting
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Basil Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cabbage Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cactus Flower Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Licorice Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Maguey Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Muskmelon Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Onion Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Parsley Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Passion Fruit Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pineapple Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Rapeseed Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Red Onion Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Shallot Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Shiitake Mushroom Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Spinach Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sugar Beet Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sweet Canary Melon Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Adzuki Bean Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Aloe Pod
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Asparagus Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Blue Agave Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Butternut Squash Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cassava Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Chickpea Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Chive Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cotton Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cucumber Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Gooseberry Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Green Pea Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Kiwi Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Lettuce Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Navy Bean Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Okra Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Oregano Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Quinoa Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Raspberry Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sugar Cane Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sulfur Shelf Mushroom Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Wasabi Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Zucchini Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Barley Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Bell Pepper Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Blackberry Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Broccoli Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Carrot Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Celery Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Durum Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Fennel Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Ginger Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Habanero Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Jalapeno Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Kidney Bean Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Oat Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Paddy Taro Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Peanut Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Rosemary Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sage Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Soybean Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sweet Potato Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Tabasco Pepper Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Thyme Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Watermelon Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Elderberry Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Juniper Berry Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Mint Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Chamomile Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Honeysuckle Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pink Cat Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pitcher Plant Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Rafflesia Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Rose Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Shaded Violet Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Spring Rose Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Blue Mist Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Clary Sage Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Fragrant Lilac Pod
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Herbal Lavender Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Passion Flower Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Summer Rose Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Bee Balm Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Fairy Duster Pod
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Fall Rose Starter
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Purple Coneflower Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sweet Jasmine Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Automato Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Eggshoot Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Feathercrown Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Oculemon Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pearlpea Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pussplum Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Avesmingo Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Beakseed Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Coralcreep Tank
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Currentcorn Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Dirturchin Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Neonmelon Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Reefpod Tank
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Boneboo Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Toxictop Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Wartweed Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Boltbulb Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Crystal Plant Seeds
[23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Diodia Seeds
[23:01:25 TRACE SMAPI] Invalidating cache entries for new asset editors...
[23:01:25 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation.
[23:01:25 TRACE Blueberry's Mushroom Machine] Propagator Index:4016
[23:01:25 TRACE SMAPI] Blueberry's Mushroom Machine edited Data\BigCraftablesInformation.
[23:01:25 TRACE SMAPI] Invalidated 1 asset names: Data\BigCraftablesInformation. Reloaded 1 core assets.
[23:01:25 TRACE Mail Framework Mod] Reading content pack: [MFM] Fruits and Veggies 1.0.1 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[PPJA] Fruits and Veggies\[MFM] Fruits and Veggies
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Aloe Pod for letter ppja.aloepod.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.aloepod.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Sweet Canary Melon Seeds for letter ppja.sweetcanarymelonseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.sweetcanarymelonseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Cassava Seeds for letter ppja.casavaseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.casavaseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Chickpea Seeds for letter ppja.chickpeaseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.chickpeaseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Elderberry Seeds for letter ppja.elderberryseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.elderberryseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Fennel Seeds for letter ppja.fennelseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.fennelseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Ginger Seeds for letter ppja.gingerseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.gingerseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Gooseberry Seeds for letter ppja.gooseberryseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.gooseberryseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Green Pea Seeds for letter ppja.greenpeaseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.greenpeaseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Jalapeno Seeds for letter ppja.jalapenoseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.jalapenoseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Juniper Berry Seeds for letter ppja.juniperseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.juniperseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Mint Seeds for letter ppja.mintseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.mintseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Okra Seeds for letter ppja.okraseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.okraseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Passion Fruit Seeds for letter ppja.passionfruitseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.passionfruitseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Soybean Seeds for letter ppja.soybeanseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.soybeanseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Zucchini Seeds for letter ppja.zucchiniseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.zucchiniseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Paddy Taro Seeds for letter ppja.paddytaroseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.paddytaroseeds.
[23:01:25 TRACE Mail Framework Mod] Reading content pack: [MFM] Mizu's Flowers 1.0.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[PPJA] Mizus Flowers\[MFM] Mizus Flowers
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Chamomile Seeds for letter ppja.chamomileseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.chamomileseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Fairy Duster Pod for letter ppja.fairydusterseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.fairydusterseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Honeysuckle Starter for letter ppja.honeysucklestarter.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.honeysucklestarter.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Herbal Lavender Seeds for letter ppja.herballavenderseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.herballavenderseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Fragrant Lilac Pod for letter ppja.fragrantlilacseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.fragrantlilacseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Passion Flower Seeds for letter ppja.passionflowerseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.passionflowerseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Pitcher Plant Starter for letter ppja.pitcherplantstarter.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.pitcherplantstarter.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Rafflesia Seeds for letter ppja.rafflesiaseeds.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.rafflesiaseeds.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Rose Starter for letter ppja.rosestarter.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.rosestarter.
[23:01:25 TRACE Mail Framework Mod] Reading content pack: [MFM] More Trees 1.0.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[PPJA] More Trees\[MFM] More Trees
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Camphor Sapling for letter ppja.camphorsapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.camphorsapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Eucalyptus Sapling for letter ppja.eucalyptussapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.eucalyptussapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Fig Sapling for letter ppja.figsapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.figsapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Grapefruit Sapling for letter ppja.grapefruitsapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.grapefruitsapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Melaleuca Sapling for letter ppja.melaleucasapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.melaleucasapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Persimmon Sapling for letter ppja.persimmonsapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.persimmonsapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Pomelo Sapling for letter ppja.pomelosapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.pomelosapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Vanilla Sapling for letter ppja.vanillasapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.vanillasapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Fragrant Wisteria Sapling for letter ppja.fragrantwisteriasapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.fragrantwisteriasapling.
[23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation.
[23:01:25 WARN  Mail Framework Mod] No object found with the name Ylang Ylang Sapling for letter ppja.ylangylangsapling.
[23:01:25 WARN  Mail Framework Mod] An index value is required to attach an object for letter ppja.ylangylangsapling.
[23:01:25 TRACE Entoarox Framework] Unpacking custom objects...
[23:01:25 TRACE TMXLoader] Add Location: JJMGreenhouse
[23:01:25 TRACE TMXLoader] Restore Location: JJMGreenhouse
[23:01:25 TRACE TMXLoader] Restore Location objects: JJMGreenhouse
[23:01:25 DEBUG NPC Map Locations] Handled tracking for custom location: Farm.
[23:01:25 TRACE NPC Map Locations] Requested cache invalidation for 'LooseSprites\Map'.
[23:01:25 TRACE SMAPI] Invalidated 0 cache entries.
[23:01:25 DEBUG NPC Map Locations] Using recolored map maps\_default\spring_map.png.
[23:01:25 TRACE SMAPI] NPC Map Locations loaded asset 'LooseSprites\map'.
[23:01:25 TRACE Wear More Rings] Loaded extra rings save data.
[23:01:25 ERROR PyTK] This mod failed in the GameLoop.DayStarted event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at PyTK.PyTKMod.<>c.<Entry>b__22_0(Object s, DayStartedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\PyTKMod.cs:line 82
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88
[23:01:25 TRACE SMAPI] Invalidating cache entries for new asset editors...
[23:01:25 TRACE Content Patcher] More Fish edited Data\CraftingRecipes.
[23:01:25 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes.
[23:01:25 TRACE SMAPI] Blueberry's Mushroom Machine edited Data\CraftingRecipes.
[23:01:25 TRACE SMAPI] Better Sprinklers edited Data\CraftingRecipes.
[23:01:25 TRACE SMAPI] Invalidated 1 asset names: Data\CraftingRecipes. Reloaded 1 core assets.
[23:01:25 TRACE SMAPI] Invalidating cache entries for new asset editors...
[23:01:25 TRACE Content Patcher] Lamps edited TileSheets\Craftables.
[23:01:25 TRACE Content Patcher] Medieval_buildings edited TileSheets\Craftables.
[23:01:25 TRACE SMAPI] Content Patcher edited TileSheets\Craftables.
[23:01:25 TRACE Blueberry's Mushroom Machine] Expanding bigCraftables tilesheet.
[23:01:25 ERROR Blueberry's Mushroom Machine] Mod crashed when editing asset 'TileSheets\Craftables', which may cause errors in-game. Error details:
System.NotSupportedException: XNA Framework HiDef profile supports a maximum Texture2D size of 4096.
   at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message, Object arg1, Object arg2)
   at Microsoft.Xna.Framework.Graphics.Texture2D.ValidateCreationParameters(ProfileCapabilities profile, Int32 width, Int32 height, SurfaceFormat format, Boolean mipMap)
   at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
   at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height)
   at BlueberryMushroomMachine.Editors.BigCraftablesTilesheetEditor.Edit[T](IAssetData asset) in E:\Dev\Projects\SDV\Projects\BlueberryMushroomMachine\BlueberryMushroomMachine\Editors\BigCraftablesTilesheetEditor.cs:line 29
   at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 358
[23:01:25 TRACE SMAPI] Invalidated 1 asset names: TileSheets\Craftables. Reloaded 1 core assets.
[23:01:25 TRACE Blueberry's Mushroom Machine] Recipe always available: False
[23:01:25 TRACE Mail Framework Mod] Requested cache invalidation for 'Data\mail'.
[23:01:25 TRACE SMAPI] Invalidated 0 cache entries.
[23:01:25 DEBUG Event Repeater] New Day, Forget events!
[23:01:25 DEBUG Event Repeater] New Day, Removed Flagged Mail!
[23:01:25 DEBUG Event Repeater] New Day, Everyone Forgot what you said!
[23:01:25 TRACE More Animals] Statistics:
  Config:
{
     "UseMaxAdoptionLimit": false,
     "MaxAdoptionLimit": 10,
     "AnimalsOnly": false,
     "BalancedPetTypes": true,
     "BalancedPetSkins": true,
     "DisableDailyLimit": false,
     "ExtraTypes": [],
     "AdoptionPrice": 500,
     "RepeatedAdoptionPenality": 0.1
   }
  Registered types: bluechicken, babybluechicken, brownchicken, babybrownchicken, browncow, babybrowncow, dinosaur, duck, babyduck, goat, babygoat, pig, babypig, rabbit, babyrabbit, sheep, babysheep, shearedsheep, voidchicken, babyvoidchicken, whitechicken, babywhitechicken, whitecow, babywhitecow, cat, dog
  Animal Skins:
    babyduck: 1 skins (BabyDuck.png)
  Pet Skins:
    cat: 9 skins (cat_1.png, cat_2.png, cat_3.png, cat_4.png, cat_5.png, cat_6.png, cat_7.png, cat_8.png, cat_9.png)
    dog: 9 skins (dog_1.png, dog_2.png, dog_3.png, dog_4.png, dog_5.png, dog_6.png, dog_7.png, dog_8.png, dog_9.png)

[23:01:25 TRACE More Animals] Patching bus stop...
[23:01:32 TRACE Content Patcher] More Fish edited Characters\Dialogue\Willy.
[23:01:32 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Willy.
[23:01:34 TRACE SpaceCore] Event: BeforeWarp
[23:01:34 TRACE game] Warping to Farm
[23:01:34 TRACE Content Patcher] More Fish edited Data\Events\Farm.
[23:01:34 TRACE SMAPI] Content Patcher edited Data\Events\Farm.
[23:01:34 TRACE SMAPI] Blueberry's Mushroom Machine edited Data\Events\Farm.
[23:01:34 TRACE Content Patcher] Better Grass Visibility loaded TerrainFeatures\grass.
[23:01:34 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\grass'.
[23:01:34 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate.
[23:01:34 TRACE SMAPI] Invalidated 2 asset names: Maps\farmhouse_tiles, Maps\townInterior. Reloaded 0 core assets.
[23:01:47 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\textBox.
[23:01:47 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\textBox'.
[23:01:47 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\textBox.
[23:01:47 TRACE SMAPI] Content Patcher edited LooseSprites\textBox.
[23:01:59 TRACE Content Patcher] More Fish edited Data\mail.
[23:01:59 TRACE SMAPI] Content Patcher edited Data\mail.
[23:01:59 TRACE SMAPI] Mail Framework Mod edited Data\mail.
[23:01:59 TRACE Festival of the Mundane] Adding our mail to Data/mail
[23:01:59 TRACE SMAPI] Festival of the Mundane edited Data\mail.
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:19 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:02:20 TRACE SMAPI] Recovering sprite batch from error...
[23:02:55 TRACE SpaceCore] Event: ActionActivated
[23:02:55 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\letterBG.
[23:02:55 TRACE Content Patcher] Vintage Interface 2.0 (CP) edited LooseSprites\letterBG.
[23:02:55 TRACE SMAPI] Content Patcher edited LooseSprites\letterBG.
[23:03:33 TRACE game] Dropping Green Algae
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:35 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 TRACE SMAPI] Recovering sprite batch from error...
[23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
   at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12
   at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 )
   at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f)
   at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578
   at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200
   at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456
   at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772
[23:03:36 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.
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