SMAPI log parser
Suggested fixes
- You don't have the Error Handler mod installed. This automatically prevents many game or mod errors. You can reinstall SMAPI to re-add it.
-
Consider updating these mods to fix problems:
Content Patcher + More Fish
+ pigeon_mail
Custom Farming Redux + Livi's Solar Panels
Json Assets 1.5.0 → 1.5.1 LadderLocator 1.2.1-unofficial.1-Strobe → 1.2.1
Log info
Stardew Valley: | 1.4.2 on Microsoft Windows 10 Home |
---|---|
SMAPI: | 3.0.1 |
Folder: | C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley |
Log started: | 2019-12-06 05:00 UTC ({{localTimeStarted}} your time) |
game 1.4.2 | no errors | ||
SMAPI 3.0.1 | Pathoschild | 97 errors | |
All Professions 1.4.3 | cantorsdust | no errors | |
Anything Ponds 1.0.0 | MouseyPounds | no errors | |
Better Crab Pots 2.1.0 | EpicBellyFlop45 | no errors | |
Better Garbage Cans 1.0.5 | AairTheGreat | no errors | |
Better Mixed Seeds 2.3.1 | EpicBellyFlop45 | 110 errors | |
Better Sprinklers 2.5.0 | Maurício Gomes (Speeder) | no errors | |
Bigger Backpack 2.3.0 | spacechase0, yoseiri, bcmpinc | no errors | |
Billboard Anywhere 1.10.1 | Alpha_Omegasis | no errors | |
Blueberry's Mushroom Machine 1.40.0 | blueberry | 1 error | |
Build Endurance 1.8.2 | Alpha_Omegasis | no errors | |
Build Health 1.8.1 | Alpha_Omegasis | no errors | |
Buy Back Collectables 1.8.0 | Alpha_Omegasis | no errors | |
Chest Label System 1.7.0 | no errors | ||
ChestEx 1.2.0-beta | Berkay Yigit (berkayylmao) | no errors | |
CJB Cheats Menu 1.21.0 | CJBok and Pathoschild | no errors | |
CJB Item Spawner 1.11.5 | CJBok and Pathoschild | no errors | |
Clean Cellar 1.1.2 | EpicBellyFlop45 | no errors | |
Console Commands 3.0.1 | SMAPI | no errors | |
Content Patcher 1.10.1
+ [CP] Elven Farmer 1.2.0
(+ 20 content packs)
+ 0mnomnom's Farm 1.0.1 + Better Grass Visibility 1.1.0 + Bonster's Iridium Greenhouse 1.1.0 + Bonster's Prismatic Greenhouse 1.1.0 + Farming Made Easy Suite 2.0.0 + Fishing Made Easy Suite 2.0.0 + Fruits & Veggies Legacy for Content Patcher 1.0.2 + Garden Variety UI - Content Patcher Version 3.2.0 + Joja Mart GreenHouse 3.0.0 + junimo_huts 1.0.0 + Lamps 1.0.0 + Lumisteria's Interior Recolor 3.1.1 + Medieval_buildings 1.7.1 + Medieval_shed 1.1.0 + More Fish 4.0.0 + pigeon_mail 1.1.0 + Transparent Static Trees 1.0.0 + Vintage Interface 2.0 (CP) 2.1.0 + Wells 1.0.0 |
Pathoschild
+ MythicPhoenix
+ 0mnomnom + mmanlapat; converted for CP treylw89 + Bonster + Bonster + Ericlegacy + Ericlegacy + Project Populate JsonAssets + minervamaga and Seismothesaurus + BluPenDragon + Gweniaczek + Gweniaczek + Lumisteria + Gweniaczek + Gweniaczek + HisameArtWork&TrentXV + Gweniaczek + Vivelox + ManaKirel + Gweniaczek |
1 error | |
Crop Transplant Mod 1.1.4-beta | Digus | no errors | |
Custom Farming Redux 2.12.7
+ Goldfish Bowl and Koi Tan 1.0.1
(+ 4 content packs)
+ Indoor Beehouse 2.0.0 + Lemonade Stand Machine for More Fruit Trees (CFR) 1.1.0 + Livi's Solar Panels 1.0.0 |
Platonymous
+ TrentXV&HisameArtwork
+ Slammy + Krissy, Wren + livipup |
no errors | |
DismantleCraftables 1.1.0 | jahangmar | no errors | |
Entoarox Framework 2.4.10 | Entoarox | no errors | |
Event Repeater 5.1.0 | MissCoriel | no errors | |
Festival of the Mundane 1.1.1 | MouseyPounds and Mr. Podunkian | no errors | |
Harvest With Scythe 2.3.0 | bcmpinc | no errors | |
Increased Artifact Spots 1.2.1 | Mizzion | no errors | |
Json Assets 1.5.0
+ Fantasy Crops 1.4.2
(+ 10 content packs)
+ Festival of the Mundane Hat Pack 1.1.1 + Fruits and Veggies for JsonAssets 2.0.4 + Lemonade Machine Goods 1.1.0 + Mizu's Flowers for JsonAssets 1.6.1 + More Trees for JsonAssets 1.6.1 + New Fish Recipes 1.0.1 + Starbound Valley 1.0.0 + Stardrop Culture 1.1.0 + Universe Swords 1.1.0 |
spacechase0
+ ParadigmNomad - Port & MizuJakkaru - Sprites
+ MouseyPounds, Mr. Podunkian, and mouse + Project Populate JsonAssets + Krissy and Wren + ParadigmNomad & Eemie (Port) & Mizu (Sprites) + Project Populate JsonAssets + TrentXV and Hisame Artworks + jawsawn + Vanillin + Vanillin |
3 errors | |
LadderLocator 1.2.1-unofficial.1-Strobe | ChaosEnergy | no errors | |
LevelingAdjustment 1.1.0 | jahangmar | no errors | |
Magic Junimo Pet 1.2.2 | Entoarox | no errors | |
Mail Framework Mod 1.5.1
+ [MFM] Fruits and Veggies 1.0.1
(+ 3 content packs)
+ [MFM] Mizu's Flowers 1.0.0 + [MFM] More Trees 1.0.0 |
Digus
+ Project Populate Json Assets
+ Project Populate Json Assets + Project Populate Json Assets |
no errors | |
Moongates 2.0.0 | bwdy | no errors | |
More Animals 3.0.4 | Entoarox, see credits.txt for texture authors | no errors | |
NPC Map Locations 2.5.2 | Bouhm | no errors | |
Plantable Palm Trees 1.0.2 | MouseyPounds | no errors | |
PyTK 1.12.13 | Platonymous | 1 error | |
Recatch Legendary Fish 1.6.2 | cantorsdust | no errors | |
Save Backup 3.0.1 | SMAPI | no errors | |
SpaceCore 1.3.1 | spacechase0 | no errors | |
Spawn Monsters 2.5.1 | Berisan | no errors | |
Spooky_pumkin 1.0.0 | Sasara | no errors | |
Stardew Notification 1.8.1 | monopandora, maintained by Sakorona | no errors | |
StardewHack 2.3.0 | bcmpinc | no errors | |
TMXLoader 1.10.6
+ Joja Mart GreenHouse 3.0.0
(+ 1 content packs)
|
Platonymous
+ BluPenDragon
|
no errors | |
Tree Transplant 1.0.9 | James Stine | no errors | |
Wear More Rings 2.2.0 | bcmpinc | no errors | |
What Are You Missing 2.1.4 | PrivateButtface | no errors |
[23:00:27 INFO SMAPI] SMAPI 3.0.1 with Stardew Valley 1.4.2 on Microsoft Windows 10 Home [23:00:27 INFO SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods [23:00:27 TRACE SMAPI] Log started at 2019-12-06T05:00:27 UTC [23:00:28 ERROR SMAPI] The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/. [23:00:28 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log. [23:00:28 INFO SMAPI] Press any key to delete the crash data and continue playing. [23:00:43 DEBUG SMAPI] Starting game... [23:00:47 TRACE SMAPI] Loading mod metadata... [23:00:47 TRACE SMAPI] Ignored loose files: CF Secret Base Furniture-4257-1-0-1564266269.rar [23:00:47 TRACE SMAPI] Loading mods... [23:00:47 TRACE SMAPI] All Professions (from Mods\AllProfessions\AllProfessions.dll)... [23:00:47 TRACE SMAPI] Anything Ponds (from Mods\AnythingPonds\AnythingPonds.dll)... [23:00:47 TRACE SMAPI] Better Garbage Cans (from Mods\Better Garbage Cans\Better Garbage Cans.dll)... [23:00:47 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly Better Garbage Cans.dll. [23:00:47 TRACE SMAPI] Loading Better Garbage Cans.dll... [23:00:47 TRACE SMAPI] Better Crab Pots (from Mods\BetterCrabPots\BetterCrabPots.dll)... [23:00:47 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterCrabPots.dll. [23:00:47 TRACE SMAPI] Loading BetterCrabPots.dll... [23:00:47 TRACE SMAPI] Better Mixed Seeds (from Mods\BetterMixedSeeds\BetterMixedSeeds.dll)... [23:00:47 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BetterMixedSeeds.dll. [23:00:47 TRACE SMAPI] Loading BetterMixedSeeds.dll... [23:00:47 TRACE SMAPI] Content Patcher (from Mods\ContentPatcher\ContentPatcher.dll)... [23:00:47 TRACE SMAPI] SpaceCore (from Mods\SpaceCore\SpaceCore.dll)... [23:00:47 TRACE SMAPI] Loading TiledNet.dll... [23:00:47 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly SpaceCore.dll. [23:00:47 TRACE SMAPI] Loading SpaceCore.dll... [23:00:47 TRACE SMAPI] Json Assets (from Mods\JsonAssets\JsonAssets.dll)... [23:00:47 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly JsonAssets.dll. [23:00:47 TRACE SMAPI] Loading JsonAssets.dll... [23:00:47 TRACE SMAPI] More Trees for JsonAssets (from Mods\[PPJA] More Trees\[JA] More Trees (Fruits and Veggies)) [content pack]... [23:00:47 TRACE SMAPI] PyTK (from Mods\PyTK\PyTK.dll)... [23:00:48 TRACE SMAPI] Loading MoonSharp.Interpreter.dll... [23:00:48 TRACE SMAPI] Loading NCalc.dll... [23:00:48 TRACE SMAPI] Loading TMXTile.dll... [23:00:48 TRACE SMAPI] Loading DotNetZip.dll... [23:00:48 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly PyTK.dll. [23:00:48 TRACE SMAPI] Loading PyTK.dll... [23:00:48 TRACE SMAPI] Custom Farming Redux (from Mods\CustomFarmingRedux\CustomFarmingRedux.dll)... [23:00:48 TRACE SMAPI] Lemonade Machine Goods (from Mods\Better_LemonadeMachine (JA)) [content pack]... [23:00:48 TRACE SMAPI] Lemonade Stand Machine for More Fruit Trees (CFR) (from Mods\Better_LemonadeMachine (CFR)) [content pack]... [23:00:48 TRACE SMAPI] StardewHack (from Mods\StardewHack\StardewHack.dll)... [23:00:48 TRACE SMAPI] Rewriting StardewHack.dll for OS... [23:00:48 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly StardewHack.dll. [23:00:48 TRACE SMAPI] Bigger Backpack (from Mods\BiggerBackpack\BiggerBackpack.dll)... [23:00:48 TRACE SMAPI] Rewriting BiggerBackpack.dll for OS... [23:00:48 TRACE SMAPI] Billboard Anywhere (from Mods\BillboardAnywhere\BillboardAnywhere.dll)... [23:00:48 TRACE SMAPI] Blueberry's Mushroom Machine (from Mods\BlueberryMushroomMachine\BlueberryMushroomMachine.dll)... [23:00:48 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly BlueberryMushroomMachine.dll. [23:00:48 TRACE SMAPI] Loading BlueberryMushroomMachine.dll... [23:00:48 TRACE SMAPI] Bonster's Iridium Greenhouse (from Mods\Bonster's Iridium Greenhouse) [content pack]... [23:00:48 TRACE SMAPI] Bonster's Prismatic Greenhouse (from Mods\Bonster's Prismatic Greenhouse) [content pack]... [23:00:48 TRACE SMAPI] Build Endurance (from Mods\BuildEndurance\BuildEndurance.dll)... [23:00:48 TRACE SMAPI] Build Health (from Mods\BuildHealth\BuildHealth.dll)... [23:00:48 TRACE SMAPI] Buy Back Collectables (from Mods\BuyBackCollectables\BuyBackCollectables.dll)... [23:00:48 TRACE SMAPI] Custom Furniture Secret Base Furniture (from Mods\CF Secret Base Furniture-4257-1-0-1564266269\[CF] Secret Base Furniture) [content pack]... [23:00:48 TRACE SMAPI] Failed: it requires mods which aren't installed (Platonymous.CustomFurniture). [23:00:48 TRACE SMAPI] ChestEx (from Mods\ChestEx\ChestEx.dll)... [23:00:48 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly ChestEx.dll. [23:00:48 TRACE SMAPI] Loading ChestEx.dll... [23:00:48 TRACE SMAPI] CJB Cheats Menu (from Mods\CJBCheatsMenu\CJBCheatsMenu.dll)... [23:00:48 TRACE SMAPI] CJB Item Spawner (from Mods\CJBItemSpawner\CJBItemSpawner.dll)... [23:00:48 TRACE SMAPI] Clean Cellar (from Mods\CleanCellar\CleanCellar.dll)... [23:00:48 TRACE SMAPI] Console Commands (from Mods\ConsoleCommands\ConsoleCommands.dll)... [23:00:48 TRACE SMAPI] Mail Framework Mod (from Mods\MailFrameworkMod\MailFrameworkMod.dll)... [23:00:48 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly MailFrameworkMod.dll. [23:00:48 TRACE SMAPI] Crop Transplant Mod (from Mods\CropTransplantMod\CropTransplantMod.dll)... [23:00:48 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly CropTransplantMod.dll. [23:00:48 TRACE SMAPI] DismantleCraftables (from Mods\DismantleCraftables\DismantleCraftables.dll)... [23:00:48 TRACE SMAPI] Rewriting DismantleCraftables.dll for OS... [23:00:48 TRACE SMAPI] Entoarox Framework (from Mods\EntoaroxFramework\EntoaroxFramework.dll)... [23:00:48 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.serializer field) in assembly EntoaroxFramework.dll. [23:00:48 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.farmerSerializer field) in assembly EntoaroxFramework.dll. [23:00:48 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly EntoaroxFramework.dll. [23:00:48 TRACE SMAPI] Event Repeater (from Mods\EventRepeater\EventRepeater.dll)... [23:00:48 TRACE SMAPI] Farming Made Easy Suite (from Mods\FarmingMadeEasyCOMPLETE) [content pack]... [23:00:48 TRACE SMAPI] Festival of the Mundane (from Mods\Festival of the Mundane\ShadowFestival\ShadowFestival.dll)... [23:00:48 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly ShadowFestival.dll. [23:00:48 TRACE SMAPI] Loading ShadowFestival.dll... [23:00:48 TRACE SMAPI] Festival of the Mundane Hat Pack (from Mods\Festival of the Mundane\[JA] Shadow Festival Hats) [content pack]... [23:00:48 TRACE SMAPI] Fishing Made Easy Suite (from Mods\FishingMadeEasyCOMPLETE) [content pack]... [23:00:48 TRACE SMAPI] Harvest With Scythe (from Mods\HarvestWithScythe\HarvestWithScythe.dll)... [23:00:48 TRACE SMAPI] Rewriting HarvestWithScythe.dll for OS... [23:00:48 TRACE SMAPI] Increased Artifact Spots (from Mods\Increased Artifact Spots\Increased_Artifact_Spots.dll)... [23:00:48 TRACE SMAPI] Joja Mart GreenHouse (from Mods\JoJaMart Greenhouse\[CP] Joja Mart GreenHouse) [content pack]... [23:00:48 TRACE SMAPI] TMXLoader (from Mods\TMXLoader\TMXLoader.dll)... [23:00:48 TRACE SMAPI] Detected possible save serializer change (StardewValley.SaveGame.locationSerializer field) in assembly TMXLoader.dll. [23:00:48 TRACE SMAPI] Detected game patcher (Harmony.HarmonyInstance type) in assembly TMXLoader.dll. [23:00:48 TRACE SMAPI] Joja Mart GreenHouse (from Mods\JoJaMart Greenhouse\[TMX]Joja Mart GreenHouse) [content pack]... [23:00:48 TRACE SMAPI] junimo_huts (from Mods\Junimo Huts-4786-1-0-1575475799\[CP] Junimo huts by Gweniaczek) [content pack]... [23:00:48 TRACE SMAPI] Krissy's Wood panelling and wainscotting walls + floors (Custom Walls and Floors version) (from Mods\Krissy CWF) [content pack]... [23:00:48 TRACE SMAPI] Failed: it requires mods which aren't installed (Platonymous.CustomWallsAndFloors). [23:00:48 TRACE SMAPI] LadderLocator (from Mods\LadderLocator\LadderLocator.dll)... [23:00:48 TRACE SMAPI] Lamps (from Mods\Lamps-4613-1-0-1572163404\[CP] Lamps by Gweniaczek) [content pack]... [23:00:48 TRACE SMAPI] LevelingAdjustment (from Mods\LevelingAdjustment\LevelingAdjustment.dll)... [23:00:48 TRACE SMAPI] Rewriting LevelingAdjustment.dll for OS... [23:00:48 TRACE SMAPI] Magic Junimo Pet (from Mods\MagicJunimoPet\MagicJunimoPet.dll)... [23:00:48 TRACE SMAPI] Medieval_buildings (from Mods\Medieval Buildings-4542-1-7-1575494433\[CP] Medieval Buildings by Gweniaczek) [content pack]... [23:00:48 TRACE SMAPI] Medieval_shed (from Mods\Medieval Shed-4574-1-1-1574874516\[CP]Medieval Sheds by Gweniaczek) [content pack]... [23:00:48 TRACE SMAPI] Moongates (from Mods\Moongates\Moongates.dll)... [23:00:48 TRACE SMAPI] More Animals (from Mods\MoreAnimals\MoreAnimals.dll)... [23:00:48 TRACE SMAPI] NPC Map Locations (from Mods\NPCMapLocations\NPCMapLocations.dll)... [23:00:48 TRACE SMAPI] pigeon_mail (from Mods\Pigeon Mailbox-4785-1-1-1575495724\[CP] Pigeon mailbox by Gweniaczek) [content pack]... [23:00:48 TRACE SMAPI] Plantable Palm Trees (from Mods\PlantablePalmTrees\PlantablePalmTrees.dll)... [23:00:48 TRACE SMAPI] Recatch Legendary Fish (from Mods\RecatchLegendaryFish\RecatchLegendaryFish.dll)... [23:00:48 TRACE SMAPI] Save Backup (from Mods\SaveBackup\SaveBackup.dll)... [23:00:48 TRACE SMAPI] Chest Label System (from Mods\SMAPIChestLabelSystem\SMAPIChestLabelSystem.dll)... [23:00:48 TRACE SMAPI] Better Sprinklers (from Mods\SMAPISprinklerMod\SMAPISprinklerMod.dll)... [23:00:48 TRACE SMAPI] Spawn Monsters (from Mods\Spawn Monsters\Spawn Monsters.dll)... [23:00:48 TRACE SMAPI] Spooky_pumkin (from Mods\Spooky pumkin\Spooky pumkin.dll)... [23:00:48 TRACE SMAPI] Starbound Valley (from Mods\Starbound Valley) [content pack]... [23:00:48 TRACE SMAPI] Stardew Notification (from Mods\StardewNotification\StardewNotification.dll)... [23:00:48 TRACE SMAPI] Stardrop Culture (from Mods\Stardrops Crops - for JsonAssets 1.4-4661-1-1-0-1575012913\[JA] Stardrop Crops) [content pack]... [23:00:48 TRACE SMAPI] Tree Transplant (from Mods\TreeTransplant\TreeTransplant.dll)... [23:00:48 TRACE SMAPI] Universe Swords (from Mods\Universe Swords - for JsonAssets 1.4-4662-1-1-0-1575013262\[JA] Universe Swords) [content pack]... [23:00:48 TRACE SMAPI] Wear More Rings (from Mods\WearMoreRings\WearMoreRings.dll)... [23:00:48 TRACE SMAPI] Rewriting WearMoreRings.dll for OS... [23:00:48 TRACE SMAPI] Wells (from Mods\Wells-4642-1-0-1573112433\[CP] Wells by Gweniaczek) [content pack]... [23:00:48 TRACE SMAPI] What Are You Missing (from Mods\WhatAreYouMissing\WhatAreYouMissing.dll)... [23:00:48 TRACE SMAPI] More Fish (from Mods\[CP] New Fish) [content pack]... [23:00:48 TRACE SMAPI] Goldfish Bowl and Koi Tan (from Mods\[CFR] Goldfish Bowl and Koi Tank) [content pack]... [23:00:48 TRACE SMAPI] Livi's Solar Panels (from Mods\[CFR] Livi's Solar Panels) [content pack]... [23:00:48 TRACE SMAPI] Indoor Beehouse (from Mods\[CFR]Indoor Beehouse) [content pack]... [23:00:48 TRACE SMAPI] 0mnomnom's Farm (from Mods\[CP] 0mnomnom's Farm) [content pack]... [23:00:48 TRACE SMAPI] Better Grass Visibility (from Mods\[CP] Better Grass Visibility 1.1.0 (CP conversion)) [content pack]... [23:00:48 TRACE SMAPI] [CP] Elven Farmer (from Mods\[CP] Elven Farmer) [content pack]... [23:00:48 TRACE SMAPI] Garden Variety UI - Content Patcher Version (from Mods\[CP] Garden Variety UI) [content pack]... [23:00:48 TRACE SMAPI] Lumisteria's Interior Recolor (from Mods\[CP] Lumisteria Interior Recolor) [content pack]... [23:00:48 TRACE SMAPI] Transparent Static Trees (from Mods\[CP] TransparentStaticTrees) [content pack]... [23:00:48 TRACE SMAPI] Vintage Interface 2.0 (CP) (from Mods\[CP] Vintage Interface V2) [content pack]... [23:00:48 TRACE SMAPI] Fantasy Crops (from Mods\[JA] Fantasy Crops) [content pack]... [23:00:48 TRACE SMAPI] New Fish Recipes (from Mods\[JA] New Fish Recipes) [content pack]... [23:00:48 TRACE SMAPI] Fruits & Veggies Legacy for Content Patcher (from Mods\[PPJA] Fruits and Veggies\[CP] Fruits and Veggies - Legacy Sprites) [content pack]... [23:00:48 TRACE SMAPI] Fruits and Veggies for JsonAssets (from Mods\[PPJA] Fruits and Veggies\[JA] Fruits and Veggies) [content pack]... [23:00:48 TRACE SMAPI] [MFM] Fruits and Veggies (from Mods\[PPJA] Fruits and Veggies\[MFM] Fruits and Veggies) [content pack]... [23:00:48 TRACE SMAPI] Mizu's Flowers for JsonAssets (from Mods\[PPJA] Mizus Flowers\[JA] Mizus Flowers) [content pack]... [23:00:48 TRACE SMAPI] [MFM] Mizu's Flowers (from Mods\[PPJA] Mizus Flowers\[MFM] Mizus Flowers) [content pack]... [23:00:48 TRACE SMAPI] [MFM] More Trees (from Mods\[PPJA] More Trees\[MFM] More Trees) [content pack]... [23:00:48 INFO SMAPI] Loaded 48 mods: [23:00:48 INFO SMAPI] All Professions 1.4.3 by cantorsdust | Gives you all possible professions when you level up, instead of just the one chosen. [23:00:48 INFO SMAPI] Anything Ponds 1.0.0 by MouseyPounds | A way to add ponds for legendary fish, algae, seaweed, and even stranger things. [23:00:48 INFO SMAPI] Better Crab Pots 2.1.0 by EpicBellyFlop45 | Allows you to configure crab pots [23:00:48 INFO SMAPI] Better Garbage Cans 1.0.5 by AairTheGreat | Hopefully makes digging thru the garbage more interesting [23:00:48 INFO SMAPI] Better Mixed Seeds 2.3.1 by EpicBellyFlop45 | Makes the mixed seeds truly random, instead of limited to a limited number of seeds [23:00:48 INFO SMAPI] Better Sprinklers 2.5.0 by Maurício Gomes (Speeder) | Lets you customise the sprinkler coverage. [23:00:48 INFO SMAPI] Bigger Backpack 2.3.0 by spacechase0, yoseiri, bcmpinc | Adds another backpack size. [23:00:48 INFO SMAPI] Billboard Anywhere 1.10.1 by Alpha_Omegasis | Lets you view the billboard from anywhere. [23:00:48 INFO SMAPI] Blueberry's Mushroom Machine 1.40.0 by blueberry | Mushroom Propagator for the Farmhouse cellar and elsewhere. [23:00:48 INFO SMAPI] Build Endurance 1.8.2 by Alpha_Omegasis | Increase your health as you play. [23:00:48 INFO SMAPI] Build Health 1.8.1 by Alpha_Omegasis | Increase your health as you play. [23:00:48 INFO SMAPI] Buy Back Collectables 1.8.0 by Alpha_Omegasis | Lets you buy back any obtained collectable. [23:00:48 INFO SMAPI] Chest Label System 1.7.0 | Allow players to label their chests. [23:00:48 INFO SMAPI] ChestEx 1.2.0-beta by Berkay Yigit (berkayylmao) | Increase the capacity of your chests/fridge, today! [23:00:48 INFO SMAPI] CJB Cheats Menu 1.21.0 by CJBok and Pathoschild | Simple in-game cheats menu! [23:00:48 INFO SMAPI] CJB Item Spawner 1.11.5 by CJBok and Pathoschild | Simple in-game item spawner! [23:00:48 INFO SMAPI] Clean Cellar 1.1.2 by EpicBellyFlop45 | Cleans the textures and removes the barrels in the Cellar [23:00:48 INFO SMAPI] Console Commands 3.0.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game. [23:00:48 INFO SMAPI] Content Patcher 1.10.1 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files. [23:00:48 INFO SMAPI] Crop Transplant Mod 1.1.4-beta by Digus | Adds a way to transplant crops. [23:00:48 INFO SMAPI] Custom Farming Redux 2.12.7 by Platonymous | Mod for Custom Machine creation. [23:00:48 INFO SMAPI] DismantleCraftables 1.1.0 by jahangmar | Allows you to dismantle crafted objects [23:00:48 INFO SMAPI] Entoarox Framework 2.4.10 by Entoarox | A collection of APIs to make modding easier. [23:00:48 INFO SMAPI] Event Repeater 5.1.0 by MissCoriel | Adds Repeating capability to Content Patcher. [23:00:48 INFO SMAPI] Festival of the Mundane 1.1.1 by MouseyPounds and Mr. Podunkian | The Shadows have their own Spirit's Eve festival in the sewers. Come visit. [23:00:48 INFO SMAPI] Harvest With Scythe 2.3.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked. [23:00:48 INFO SMAPI] Increased Artifact Spots 1.2.1 by Mizzion | Spawns extra Artifact Spots each Day. [23:00:48 INFO SMAPI] Json Assets 1.5.0 by spacechase0 | Allow custom stuff. [23:00:48 INFO SMAPI] LadderLocator 1.2.1-unofficial.1-Strobe by ChaosEnergy | Finds ladders in the mines. [23:00:48 INFO SMAPI] LevelingAdjustment 1.1.0 by jahangmar | Allows to adjust how fast the player levels. [23:00:48 INFO SMAPI] Magic Junimo Pet 1.2.2 by Entoarox | Adds a magic junimo who will come to live on your farm after you finish aiding his family. [23:00:48 INFO SMAPI] Mail Framework Mod 1.5.1 by Digus | Utility classes to send mail in the game. [23:00:48 INFO SMAPI] Moongates 2.0.0 by bwdy | A Stardew Valley mod for those who prefer the road less travelled. [23:00:48 INFO SMAPI] More Animals 3.0.4 by Entoarox, see credits.txt for texture authors | Lets you adopt more pets, with skins of your choice! - Now also includes randomised animal skins! [23:00:48 INFO SMAPI] NPC Map Locations 2.5.2 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking. [23:00:48 INFO SMAPI] Plantable Palm Trees 1.0.2 by MouseyPounds | Plant palm trees with coconuts and Mushroom trees with red or purple mushrooms [23:00:48 INFO SMAPI] PyTK 1.12.13 by Platonymous | Platonymous Toolkit [23:00:48 INFO SMAPI] Recatch Legendary Fish 1.6.2 by cantorsdust | Lets you catch legendary fish again and again. [23:00:48 INFO SMAPI] Save Backup 3.0.1 by SMAPI | Automatically backs up all your saves once per day into its folder. [23:00:48 INFO SMAPI] SpaceCore 1.3.1 by spacechase0 | Required by a few mods. [23:00:48 INFO SMAPI] Spawn Monsters 2.5.1 by Berisan | Spawn any monster you want, anywhere you want! [23:00:48 INFO SMAPI] Spooky_pumkin 1.0.0 by Sasara | Get a nice and spooky big pumkin!. [23:00:48 INFO SMAPI] Stardew Notification 1.8.1 by monopandora, maintained by Sakorona | Daily Notification mod for Stardew Valley [23:00:48 INFO SMAPI] StardewHack 2.3.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own. [23:00:48 INFO SMAPI] TMXLoader 1.10.6 by Platonymous | Load TMX Maps into the Game [23:00:48 INFO SMAPI] Tree Transplant 1.0.9 by James Stine | Allows you to transplant trees in game. [23:00:48 INFO SMAPI] Wear More Rings 2.2.0 by bcmpinc | Adds 4 additional ring slots to your inventory. [23:00:48 INFO SMAPI] What Are You Missing 2.1.4 by PrivateButtface | Tells you what items you're missing that are specific to the day/season (and how to get it if it's a fish!) as well as what you're missing from the community center that is available (broken down into items specific to the current season and common in all seasons). [23:00:48 INFO SMAPI] Loaded 38 content packs: [23:00:48 INFO SMAPI] [CP] Elven Farmer 1.2.0 by MythicPhoenix | for Content Patcher | Changes the default farmer sprite into an elf and adds more hairstyles. [23:00:48 INFO SMAPI] [MFM] Fruits and Veggies 1.0.1 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player. [23:00:48 INFO SMAPI] [MFM] Mizu's Flowers 1.0.0 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player. [23:00:48 INFO SMAPI] [MFM] More Trees 1.0.0 by Project Populate Json Assets | for Mail Framework Mod | Allows recipes to be mailed to the player. [23:00:48 INFO SMAPI] 0mnomnom's Farm 1.0.1 by 0mnomnom | for Content Patcher [23:00:48 INFO SMAPI] Better Grass Visibility 1.1.0 by mmanlapat; converted for CP treylw89 | for Content Patcher | Improved the visibility of small objects/animals in tall grass while grass remains aesthetically appealling. Compatible with Stardew Valley 1.2+ [23:00:48 INFO SMAPI] Bonster's Iridium Greenhouse 1.1.0 by Bonster | for Content Patcher | A Greenhouse map that is sized for iridium sprinklers [23:00:48 INFO SMAPI] Bonster's Prismatic Greenhouse 1.1.0 by Bonster | for Content Patcher | A Greenhouse map that takes advantage of prismatic sprinklers [23:00:48 INFO SMAPI] Fantasy Crops 1.4.2 by ParadigmNomad - Port & MizuJakkaru - Sprites | for Json Assets | A port of Mizu's sprites for JsonAssets [23:00:48 INFO SMAPI] Farming Made Easy Suite 2.0.0 by Ericlegacy | for Content Patcher | COMPLETE SUITE: All Settings for the Farming Made Easy mod. Enable a setting under the config.json file in Mods/FarmingMadeEasy Complete. You can only enable one setting at a time. Enable a setting by replacing 'false' with 'true'. [23:00:48 INFO SMAPI] Festival of the Mundane Hat Pack 1.1.1 by MouseyPounds, Mr. Podunkian, and mouse | for Json Assets | Json Assets Hat Content Pack for Festival of the Mundane Mod [23:00:48 INFO SMAPI] Fishing Made Easy Suite 2.0.0 by Ericlegacy | for Content Patcher | COMPLETE SUITE: All Settings for the Fishing Made Easy mod. Enable a setting under the config.json file in Mods/Fishing Made Easy Complete. You can only enable one setting at a time. Enable a setting by replacing 'false' with 'true'. [23:00:48 INFO SMAPI] Fruits & Veggies Legacy for Content Patcher 1.0.2 by Project Populate JsonAssets | for Content Patcher | Replaces the Green Tea, Tea Leaf product/crop, and Rice product/crop with the sprites by Mizu. [23:00:48 INFO SMAPI] Fruits and Veggies for JsonAssets 2.0.4 by Project Populate JsonAssets | for Json Assets | A port of Mizu's crops for JsonAssets. [23:00:48 INFO SMAPI] Garden Variety UI - Content Patcher Version 3.2.0 by minervamaga and Seismothesaurus | for Content Patcher | Garden Variety UI updated for Content Patcher, and now with new colors! [23:00:48 INFO SMAPI] Goldfish Bowl and Koi Tan 1.0.1 by TrentXV&HisameArtwork | for Custom Farming Redux | Adds a bowl and a tank that lets you breed goldfish breeds and koi. [23:00:48 INFO SMAPI] Indoor Beehouse 2.0.0 by Slammy | for Custom Farming Redux | Adds a brand new beehouse for use indoors or in winter! [23:00:48 INFO SMAPI] Joja Mart GreenHouse 3.0.0 by BluPenDragon | for Content Patcher | Truns the abandoned Joja Mart into a GreenHouse [23:00:48 INFO SMAPI] Joja Mart GreenHouse 3.0.0 by BluPenDragon | for TMXLoader | Truns the abandoned Joja Mart into a GreenHouse [23:00:48 INFO SMAPI] junimo_huts 1.0.0 by Gweniaczek | for Content Patcher | Junimo huts matching Medieval buildings [23:00:48 INFO SMAPI] Lamps 1.0.0 by Gweniaczek | for Content Patcher | 4 lamp designs to match Medieval buildings [23:00:48 INFO SMAPI] Lemonade Machine Goods 1.1.0 by Krissy and Wren | for Json Assets | A lemonade machine for use with custom fruit trees and bonster's. [23:00:48 INFO SMAPI] Lemonade Stand Machine for More Fruit Trees (CFR) 1.1.0 by Krissy, Wren | for Custom Farming Redux | Create lemonade from fruit tree fruits, compatible with JA More Fruit Trees and Bonster's Crops [23:00:48 INFO SMAPI] Livi's Solar Panels 1.0.0 by livipup | for Custom Farming Redux | Adds solar panels which produce batteries without the need for stormy weather. [23:00:48 INFO SMAPI] Lumisteria's Interior Recolor 3.1.1 by Lumisteria | for Content Patcher | This mod adds some color variation for the different beds, the kitchen and the stairs. [23:00:48 INFO SMAPI] Medieval_buildings 1.7.1 by Gweniaczek | for Content Patcher | Medieval buildings matching Flower Valley [23:00:48 INFO SMAPI] Medieval_shed 1.1.0 by Gweniaczek | for Content Patcher | 2 Shed designs matching Medieval buildings [23:00:48 INFO SMAPI] Mizu's Flowers for JsonAssets 1.6.1 by ParadigmNomad & Eemie (Port) & Mizu (Sprites) | for Json Assets | A port of Mizu's sprites for JsonAssets. [23:00:48 INFO SMAPI] More Fish 4.0.0 by HisameArtWork&TrentXV | for Content Patcher | Adds new fish to the game [23:00:48 INFO SMAPI] More Trees for JsonAssets 1.6.1 by Project Populate JsonAssets | for Json Assets | A collection of new trees for JsonAssets [23:00:48 INFO SMAPI] New Fish Recipes 1.0.1 by TrentXV and Hisame Artworks | for Json Assets | Add recipes to use with new fish mod and some new others [23:00:48 INFO SMAPI] pigeon_mail 1.1.0 by Gweniaczek | for Content Patcher | Pigeon mailbox matching Medieval buildings [23:00:48 INFO SMAPI] Starbound Valley 1.0.0 by jawsawn | for Json Assets | Adding Starbound Crops and Foods into Stardew Valley. Requires JsonAssets and SpaceCore [23:00:48 INFO SMAPI] Stardrop Culture 1.1.0 by Vanillin | for Json Assets | Stardrop for JsonAssets [23:00:48 INFO SMAPI] Transparent Static Trees 1.0.0 by Vivelox | for Content Patcher | test [23:00:48 INFO SMAPI] Universe Swords 1.1.0 by Vanillin | for Json Assets | Blades for JsonAssets [23:00:48 INFO SMAPI] Vintage Interface 2.0 (CP) 2.1.0 by ManaKirel | for Content Patcher | A cream-brown menu interface for CP [23:00:48 INFO SMAPI] Wells 1.0.0 by Gweniaczek | for Content Patcher | 3 well options matching Medieval Buildings [23:00:48 INFO SMAPI] Found 26 mods with warnings: [23:00:48 ERROR SMAPI] Skipped mods [23:00:48 ERROR SMAPI] -------------------------------------------------- [23:00:48 ERROR SMAPI] These mods could not be added to your game. [23:00:48 ERROR SMAPI] - Custom Furniture Secret Base Furniture 1.0.0 because it requires mods which aren't installed (Platonymous.CustomFurniture). [23:00:48 ERROR SMAPI] - Krissy's Wood panelling and wainscotting walls + floors (Custom Walls and Floors version) 1.2.0 because it requires mods which aren't installed (Platonymous.CustomWallsAndFloors). [23:00:48 WARN SMAPI] Changed save serializer [23:00:48 WARN SMAPI] -------------------------------------------------- [23:00:48 WARN SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if [23:00:48 WARN SMAPI] you uninstall these mods. [23:00:48 WARN SMAPI] - Entoarox Framework [23:00:48 WARN SMAPI] - TMXLoader [23:00:48 INFO SMAPI] Patched game code [23:00:48 INFO SMAPI] -------------------------------------------------- [23:00:48 INFO SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if [23:00:48 INFO SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning. [23:00:48 INFO SMAPI] - Better Garbage Cans [23:00:48 INFO SMAPI] - Better Crab Pots [23:00:48 INFO SMAPI] - Better Mixed Seeds [23:00:48 INFO SMAPI] - SpaceCore [23:00:48 INFO SMAPI] - Json Assets [23:00:48 INFO SMAPI] - PyTK [23:00:48 INFO SMAPI] - StardewHack [23:00:48 INFO SMAPI] - Blueberry's Mushroom Machine [23:00:48 INFO SMAPI] - ChestEx [23:00:48 INFO SMAPI] - Mail Framework Mod [23:00:48 INFO SMAPI] - Crop Transplant Mod [23:00:48 INFO SMAPI] - Festival of the Mundane [23:00:48 INFO SMAPI] - TMXLoader [23:00:48 DEBUG SMAPI] No update keys [23:00:48 DEBUG SMAPI] -------------------------------------------------- [23:00:48 DEBUG SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [23:00:48 DEBUG SMAPI] mods. Consider notifying the mod authors about this problem. [23:00:48 DEBUG SMAPI] - Bonster's Iridium Greenhouse [23:00:48 DEBUG SMAPI] - Bonster's Prismatic Greenhouse [23:00:48 DEBUG SMAPI] - Festival of the Mundane Hat Pack [23:00:48 DEBUG SMAPI] - Stardew Notification [23:00:48 DEBUG SMAPI] - Goldfish Bowl and Koi Tan [23:00:48 DEBUG SMAPI] - New Fish Recipes [23:00:48 DEBUG SMAPI] - Fruits & Veggies Legacy for Content Patcher [23:00:48 DEBUG SMAPI] - [MFM] Fruits and Veggies [23:00:48 DEBUG SMAPI] - [MFM] Mizu's Flowers [23:00:48 DEBUG SMAPI] - [MFM] More Trees [23:00:48 TRACE All Professions] Using a custom data.json file (MD5 hash: 96ce300a1594352b936e70e41f1355df). [23:00:48 TRACE Anything Ponds] Algae json file loaded. [23:00:48 TRACE Anything Ponds] Generic pond json file loaded. [23:00:48 TRACE Anything Ponds] Requested cache invalidation for 'Data\FishPondData'. [23:00:48 TRACE SMAPI] Invalidated 0 cache entries. [23:00:48 TRACE SMAPI] Found mod-provided API (ContentPatcher.Framework.ContentPatcherAPI). [23:00:49 TRACE SpaceCore] showEndOfNightStuff: Void <showEndOfNightStuff>b__618_0() [23:00:49 TRACE SpaceCore] Doing prefix patch Void dayUpdate(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.TerrainFeatures.HoeDirt, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2)... [23:00:49 TRACE SpaceCore] Doing postfix patch StardewValley.Events.FarmEvent pickFarmEvent():Void Postfix(StardewValley.Events.FarmEvent ByRef)... [23:00:49 TRACE SpaceCore] Doing transpiler patch Void <showEndOfNightStuff>b__618_0():System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])... [23:00:49 TRACE SpaceCore] Doing postfix patch Void doneEating():Void Postfix(StardewValley.Farmer)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void drawDuringUse(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean):Boolean Prefix(Int32, Int32, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, StardewValley.Farmer, Microsoft.Xna.Framework.Rectangle, Int32, Boolean)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void processIncomingMessage(StardewValley.Network.IncomingMessage):Boolean Prefix(StardewValley.Multiplayer, StardewValley.Network.IncomingMessage)... [23:00:49 TRACE SpaceCore] Doing prefix patch Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location):Boolean Prefix(StardewValley.GameLocation, System.String, StardewValley.Farmer, xTile.Dimensions.Location)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void performTouchAction(System.String, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.GameLocation, System.String, Microsoft.Xna.Framework.Vector2)... [23:00:49 TRACE SpaceCore] Doing postfix patch Void sendServerIntroduction(Int64):Void Postfix(StardewValley.Network.GameServer, Int64)... [23:00:49 TRACE SpaceCore] Doing postfix patch Void receiveGift(StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean):Void Postfix(StardewValley.NPC, StardewValley.Object, StardewValley.Farmer, Boolean, Single, Boolean)... [23:00:49 TRACE SpaceCore] Doing postfix patch Void loadForNewGame(Boolean):Void Postfix(Boolean)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void warpFarmer(StardewValley.LocationRequest, Int32, Int32, Int32):Boolean Prefix(StardewValley.LocationRequest ByRef, Int32, Int32, Int32)... [23:00:49 TRACE SpaceCore] Doing postfix patch Int32 getTabNumberFromName(System.String):Void Postfix(SpaceCore.Overrides.GameMenuTabNameHook, System.String, Int32 ByRef)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix1(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix2(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Rectangle, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix3(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single):Void Prefix4(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color, Single, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteEffects, Single)... [23:00:49 TRACE SpaceCore] Doing prefix patch Void Draw(Microsoft.Xna.Framework.Graphics.Texture2D, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle], Microsoft.Xna.Framework.Color):Void Prefix5(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Graphics.Texture2D ByRef, Microsoft.Xna.Framework.Vector2, System.Nullable`1[Microsoft.Xna.Framework.Rectangle] ByRef, Microsoft.Xna.Framework.Color)... [23:00:49 TRACE Json Assets] Doing prefix patch Boolean canBePlacedHere(StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2):Boolean Prefix(StardewValley.Object, StardewValley.GameLocation, Microsoft.Xna.Framework.Vector2, Boolean ByRef)... [23:00:49 TRACE Json Assets] Doing prefix patch Boolean checkForAction(StardewValley.Farmer, Boolean):Boolean Prefix(StardewValley.Object)... [23:00:49 TRACE Json Assets] Doing prefix patch System.String loadDisplayName():Boolean Prefix(StardewValley.Object, System.String ByRef)... [23:00:49 TRACE Json Assets] Doing prefix patch System.String getCategoryName():Boolean Prefix(StardewValley.Object, System.String ByRef)... [23:00:49 TRACE Json Assets] Doing prefix patch Microsoft.Xna.Framework.Color getCategoryColor():Boolean Prefix(StardewValley.Object, Microsoft.Xna.Framework.Color ByRef)... [23:00:49 TRACE Json Assets] Doing postfix patch Boolean isIndexOkForBasicShippedCategory(Int32):Void Postfix(Int32, Boolean ByRef)... [23:00:49 TRACE Json Assets] Doing prefix patch Boolean loadDisplayFields():Boolean Prefix(StardewValley.Objects.Ring, Boolean ByRef)... [23:00:49 TRACE Json Assets] Doing prefix patch Boolean isPaddyCrop():Boolean Prefix(StardewValley.Crop, Boolean ByRef)... [23:00:49 TRACE Json Assets] Doing transpiler patch Void newDay(Int32, Int32, Int32, Int32, StardewValley.GameLocation):System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction] Transpiler(System.Reflection.Emit.ILGenerator, System.Reflection.MethodBase, System.Collections.Generic.IEnumerable`1[Harmony.CodeInstruction])... [23:00:49 TRACE SMAPI] Found mod-provided API (JsonAssets.Api). [23:00:50 TRACE SMAPI] Found mod-provided API (PyTK.APIs.PyTKAPI). [23:00:50 TRACE SMAPI] Found mod-provided API (CustomFarmingRedux.CustomFarmingReduxAPI). [23:00:50 INFO StardewHack] Loaded StardewHack library v2.3.0 using Harmony v1.2.0.1. [23:00:50 DEBUG Bigger Backpack] Applying bytecode patches for spacechase0.BiggerBackpack. [23:00:50 TRACE Bigger Backpack] Applying patch SeedShop_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Locations.SeedShop. [23:00:50 TRACE Bigger Backpack] Applying patch SpecialItem_getTemporarySpriteForHoldingUp to StardewValley.TemporaryAnimatedSprite getTemporarySpriteForHoldingUp(Microsoft.Xna.Framework.Vector2) in StardewValley.Objects.SpecialItem. [23:00:50 TRACE Bigger Backpack] Applying patch GameLocation_performAction to Boolean performAction(System.String, StardewValley.Farmer, xTile.Dimensions.Location) in StardewValley.GameLocation. [23:00:51 TRACE Bigger Backpack] Applying patch GameLocation_answerDialogueAction to Boolean answerDialogueAction(System.String, System.String[]) in StardewValley.GameLocation. [23:00:51 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [23:00:51 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [23:00:52 TRACE Bigger Backpack] Applying patch CraftingPage_ctor to Void .ctor(Int32, Int32, Int32, Int32, Boolean, Boolean, System.Collections.Generic.List`1[StardewValley.Objects.Chest]) in StardewValley.Menus.CraftingPage. [23:00:52 TRACE Bigger Backpack] Applying patch ShopMenu_ctor to Void .ctor(System.Collections.Generic.List`1[StardewValley.ISalable], Int32, System.String, System.Func`4[StardewValley.ISalable,StardewValley.Farmer,System.Int32,System.Boolean], System.Func`2[StardewValley.ISalable,System.Boolean], System.String) in StardewValley.Menus.ShopMenu. [23:00:52 TRACE Bigger Backpack] Applying patch ShopMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu. [23:00:52 TRACE Bigger Backpack] Applying patch ShopMenu_drawCurrency to Void drawCurrency(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.ShopMenu. [23:00:52 TRACE Bigger Backpack] Applying patch ShippingMenu_ctor to Void .ctor(highlightThisItem, Boolean, Boolean, Int32, Int32, Int32) in StardewValley.Menus.MenuWithInventory. [23:00:52 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_setUpMenu to Void setUpMenu(Int32, System.Collections.Generic.Dictionary`2[System.Int32,System.Boolean[]]) in StardewValley.Menus.JunimoNoteMenu. [23:00:52 TRACE Bigger Backpack] Applying patch JunimoNoteMenu_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.JunimoNoteMenu. [23:00:52 TRACE CJB Cheats Menu] Started with menu key P. [23:00:52 TRACE CJB Item Spawner] Started with menu key I. [23:00:52 TRACE SMAPI] Found mod-provided API (Entoarox.Framework.EntoaroxFrameworkAPI). [23:00:52 DEBUG Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe. [23:00:52 TRACE Harvest With Scythe] Applying patch Crop_harvest to Boolean harvest(Int32, Int32, StardewValley.TerrainFeatures.HoeDirt, StardewValley.Characters.JunimoHarvester) in StardewValley.Crop. [23:00:52 TRACE Harvest With Scythe] Applying patch HoeDirt_performToolAction to Boolean performToolAction(StardewValley.Tool, Int32, Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt. [23:00:52 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt. [23:00:52 TRACE Harvest With Scythe] Applying patch Object_performToolAction to Boolean performToolAction(StardewValley.Tool, StardewValley.GameLocation) in StardewValley.Object. [23:00:53 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction to Boolean checkAction(xTile.Dimensions.Location, xTile.Dimensions.Rectangle, StardewValley.Farmer) in StardewValley.GameLocation. [23:00:53 TRACE Harvest With Scythe] Applying patch GameLocation_checkAction_Chain to Boolean <checkAction>b__0() in StardewValley.GameLocation+<>c__DisplayClass234_0. [23:00:53 TRACE SMAPI] Found mod-provided API (Entoarox.MorePetsAndAnimals.Framework.ModApi). [23:00:53 TRACE SMAPI] Found mod-provided API (BetterSprinklers.Framework.BetterSprinklersApi). [23:00:53 DEBUG Wear More Rings] Applying bytecode patches for bcmpinc.WearMoreRings. [23:00:53 TRACE Wear More Rings] Applying patch Farmer_farmerInit to Void farmerInit() in StardewValley.Farmer. [23:00:53 TRACE Wear More Rings] Applying patch Farmer_isWearingRing to Boolean isWearingRing(Int32) in StardewValley.Farmer. [23:00:53 TRACE Wear More Rings] Applying patch Farmer_updateCommon to Void updateCommon(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation) in StardewValley.Farmer. [23:00:53 TRACE Wear More Rings] Applying patch GameLocation_cleanupBeforePlayerExit to Void cleanupBeforePlayerExit() in StardewValley.GameLocation. [23:00:53 TRACE Wear More Rings] Applying patch GameLocation_resetLocalState to Void resetLocalState() in StardewValley.GameLocation. [23:00:53 TRACE Wear More Rings] Applying patch GameLocation_damageMonster to Boolean damageMonster(Microsoft.Xna.Framework.Rectangle, Int32, Int32, Boolean, Single, Int32, Single, Single, Boolean, StardewValley.Farmer) in StardewValley.GameLocation. [23:00:53 TRACE Bigger Backpack] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [23:00:53 TRACE Wear More Rings] Applying patch InventoryPage_ctor to Void .ctor(Int32, Int32, Int32, Int32) in StardewValley.Menus.InventoryPage. [23:00:53 TRACE Bigger Backpack] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [23:00:54 TRACE Wear More Rings] Applying patch InventoryPage_draw to Void draw(Microsoft.Xna.Framework.Graphics.SpriteBatch) in StardewValley.Menus.InventoryPage. [23:00:54 TRACE Wear More Rings] Could not find instruction sequence (failed to match line 7: "ldstr "Hat""): ldloca.s call stloc.s ldloc.s ldfld System.String name stloc.s ldloc.s brfalse ldloc.s ldstr "Hat" at StardewHack.InstructionRange..ctor(List`1 insts, InstructionMatcher[] contains, Int32 start, Int32 step) at StardewHack.WearMoreRings.ModEntry.InventoryPage_draw() [23:00:54 TRACE Wear More Rings] Applying patch InventoryPage_performHoverAction to Void performHoverAction(Int32, Int32) in StardewValley.Menus.InventoryPage. [23:00:54 TRACE Wear More Rings] Could not find instruction sequence (failed to match line 4: "ldstr "Hat""): ldloc.1 ldfld System.String name stloc.2 ldloc.2 brfalse ldloc.2 ldstr "Hat" at StardewHack.InstructionRange..ctor(List`1 insts, InstructionMatcher[] contains, Int32 start, Int32 step) at StardewHack.WearMoreRings.ModEntry.InventoryPage_performHoverAction() [23:00:54 TRACE Wear More Rings] Applying patch InventoryPage_receiveLeftClick to Void receiveLeftClick(Int32, Int32, Boolean) in StardewValley.Menus.InventoryPage. [23:00:54 TRACE Wear More Rings] Could not find instruction sequence (failed to match line 4: "ldstr "Hat""): ldloc.1 ldfld System.String name stloc.3 ldloc.3 brfalse ldloc.3 ldstr "Hat" at StardewHack.InstructionRange..ctor(List`1 insts, InstructionMatcher[] contains, Int32 start, Int32 step) at StardewHack.WearMoreRings.ModEntry.InventoryPage_receiveLeftClick() [23:00:54 TRACE Wear More Rings] Applying patch Ring_ctor to Void .ctor(Int32) in StardewValley.Objects.Ring. [23:00:54 TRACE SMAPI] Found mod-provided API (StardewHack.WearMoreRings.RingsImplementation). [23:00:54 TRACE SMAPI] Invalidating cached assets for new editors & loaders... [23:00:54 TRACE SMAPI] Spooky_pumkin loaded asset 'TileSheets\crops'. [23:00:54 TRACE SMAPI] Better Sprinklers edited Data\CraftingRecipes. [23:00:54 TRACE SMAPI] Invalidated 3 asset names: Data\CraftingRecipes, Strings\StringsFromCSFiles, TileSheets\crops. Reloaded 2 core assets. [23:00:54 TRACE SMAPI] Checking for updates... [23:00:54 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:00:54 TRACE game] setGameMode( 'titleScreenGameMode (0)' ) [23:00:54 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles. [23:00:54 TRACE game] Steam logged on: True [23:00:54 TRACE game] Initializing GalaxySDK [23:00:57 TRACE SMAPI] SMAPI okay. [23:00:57 TRACE SMAPI] Checking for updates to 86 mods... [23:00:58 TRACE game] Requesting Steam app ticket [23:00:58 TRACE SMAPI] Detecting common issues... [23:00:58 INFO SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage [23:00:58 TRACE Json Assets] Accessed mod-provided API for Content Patcher. [23:00:58 TRACE Json Assets] Accessed mod-provided API for Json Assets. [23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/ObjectId [23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/ObjectId [23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/BigCraftableId [23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/BigCraftableId [23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/CropId [23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/CropId [23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/FruitTreeId [23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/FruitTreeId [23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/HatId [23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/HatId [23:00:58 TRACE Content Patcher] Json Assets added a token: spacechase0.JsonAssets/WeaponId [23:00:58 TRACE Content Patcher] Json Assets added custom token: spacechase0.JsonAssets/WeaponId [23:00:58 TRACE SMAPI] Invalidating cache entries for new asset editors... [23:00:58 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation. [23:00:58 TRACE SMAPI] Invalidated 1 asset names: Data\BigCraftablesInformation. Reloaded 1 core assets. [23:00:58 TRACE Custom Farming Redux] Added:Better_LemonadeMachine (CFR).better_LemonadeStand.json.0 [23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.25 [23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.125 [23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.126 [23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.127 [23:00:58 TRACE Custom Farming Redux] Added:[CFR] Goldfish Bowl and Koi Tank.GFKT.json.128 [23:00:58 TRACE Custom Farming Redux] Added:livipup.solarpanel.solarpanel.json.0 [23:00:58 TRACE Custom Farming Redux] Added:Slammy.IndoorBeehouse.indoorbeehouse.json.0 [23:00:58 TRACE Custom Farming Redux] Added:Slammy.IndoorBeehouse.indoorbeehouse.json.1 [23:00:58 TRACE Custom Farming Redux] 4 Content Packs with 9 machines found. [23:00:58 TRACE SMAPI] Invalidating cache entries for new asset editors... [23:00:58 TRACE SMAPI] Invalidated 0 cache entries. [23:00:58 TRACE SMAPI] Invalidating cache entries for new asset editors... [23:00:58 TRACE SMAPI] Invalidated 0 cache entries. [23:00:58 TRACE Harvest With Scythe] Applying patch HoeDirt_performUseAction to Boolean performUseAction(Microsoft.Xna.Framework.Vector2, StardewValley.GameLocation) in StardewValley.TerrainFeatures.HoeDirt. [23:00:58 TRACE Entoarox Framework] Accessed mod-provided API for Json Assets. [23:01:00 TRACE SMAPI] Invalidating cache entries for new asset loaders... [23:01:00 TRACE SMAPI] Invalidated 0 cache entries. [23:01:00 INFO PyTK] ContentPath:C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content [23:01:00 TRACE SMAPI] Invalidating cache entries for new asset loaders... [23:01:00 TRACE SMAPI] Invalidated 0 cache entries. [23:01:00 TRACE SMAPI] Invalidating cache entries for new asset loaders... [23:01:00 TRACE SMAPI] Invalidated 0 cache entries. [23:01:00 TRACE SMAPI] PyTK loaded asset 'TownIndoors'. [23:01:00 TRACE SMAPI] Clean Cellar edited townInterior. [23:01:00 TRACE SMAPI] Invalidating cache entries for new asset loaders... [23:01:00 TRACE SMAPI] Invalidated 0 cache entries. [23:01:00 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:128 Y:84 Width:1280 Height:720} [23:01:00 TRACE game] Signing into GalaxySDK [23:01:01 TRACE SMAPI] Got update-check errors for some mods: Better Sprinklers: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Web.Framework.Clients.Chucklefish.ChucklefishClient.<GetModAsync>d__3.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\Clients\Chucklefish\ChucklefishClient.cs:line 61 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at StardewModdingAPI.Web.Framework.ModRepositories.ChucklefishRepository.<GetModInfoAsync>d__2.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\ModRepositories\ChucklefishRepository.cs:line 40 Chest Label System: System.NullReferenceException: Object reference not set to an instance of an object. at StardewModdingAPI.Web.Framework.Clients.Chucklefish.ChucklefishClient.<GetModAsync>d__3.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\Clients\Chucklefish\ChucklefishClient.cs:line 61 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at StardewModdingAPI.Web.Framework.ModRepositories.ChucklefishRepository.<GetModInfoAsync>d__2.MoveNext() in C:\source\_Stardew\SMAPI\src\SMAPI.Web\Framework\ModRepositories\ChucklefishRepository.cs:line 40 Event Repeater: CurseForge mod 317347 has no downloads which specify the version in a recognised format. [23:01:01 ALERT SMAPI] You can update 5 mods: [23:01:01 ALERT SMAPI] Json Assets 1.5.1: https://www.nexusmods.com/stardewvalley/mods/1720 [23:01:01 ALERT SMAPI] LadderLocator 1.2.1: https://www.nexusmods.com/stardewvalley/mods/3094 [23:01:01 ALERT SMAPI] Livi's Solar Panels 1.0.1: https://www.nexusmods.com/stardewvalley/mods/4599 [23:01:01 ALERT SMAPI] More Fish 4.0.1: https://www.nexusmods.com/stardewvalley/mods/3578 [23:01:01 ALERT SMAPI] pigeon_mail 1.2.0: https://www.nexusmods.com/stardewvalley/mods/4785 [23:01:02 TRACE SMAPI] Invalidating cache entries for new asset loaders... [23:01:02 WARN SMAPI] Multiple mods want to provide the 'TileSheets\crops' asset (Content Patcher, Spooky_pumkin), but an asset can't be loaded multiple times. SMAPI will use the default asset instead; uninstall one of the mods to fix this. (Message for modders: you should usually use StardewModdingAPI.IAssetEditor instead to avoid conflicts.) [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\daybg. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\daybg'. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\nightbg. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\nightbg'. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Maps\MenuTiles. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Maps\MenuTiles'. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\SpriteFont1. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SpriteFont1'. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\SmallFont. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Fonts\SmallFont'. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\tinyFont. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Fonts\tinyFont'. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Fonts\tinyFontBorder. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Fonts\tinyFontBorder'. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\font_bold. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Minigames\TitleButtons. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'. [23:01:02 TRACE SMAPI] Invalidated 10 asset names: Fonts\SmallFont, Fonts\SpriteFont1, Fonts\tinyFont, Fonts\tinyFontBorder, LooseSprites\daybg, LooseSprites\font_bold, LooseSprites\nightbg, Maps\MenuTiles, Minigames\TitleButtons, TileSheets\crops. Reloaded 10 core assets. [23:01:02 TRACE SMAPI] Invalidating cache entries for new asset editors... [23:01:02 TRACE Content Patcher] More Fish edited Data\CraftingRecipes. [23:01:02 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes. [23:01:02 TRACE SMAPI] Better Sprinklers edited Data\CraftingRecipes. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Minigames\TitleButtons. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Minigames\TitleButtons'. [23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited Minigames\TitleButtons. [23:01:02 TRACE SMAPI] Content Patcher edited Minigames\TitleButtons. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\font_bold. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'. [23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\font_bold. [23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold. [23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) edited LooseSprites\Cursors. [23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors. [23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors2. [23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors2. [23:01:02 TRACE Content Patcher] More Fish edited Data\NPCGiftTastes. [23:01:02 TRACE SMAPI] Content Patcher edited Data\NPCGiftTastes. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Maps\MenuTiles. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'Maps\MenuTiles'. [23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited Maps\MenuTiles. [23:01:02 TRACE SMAPI] Content Patcher edited Maps\MenuTiles. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\nightbg. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\nightbg'. [23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\nightbg. [23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\nightbg. [23:01:02 TRACE Content Patcher] More Fish edited Maps\springobjects. [23:01:02 TRACE SMAPI] Content Patcher edited Maps\springobjects. [23:01:02 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:02 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:02 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:02 TRACE Content Patcher] More Fish edited Data\ObjectContextTags. [23:01:02 TRACE SMAPI] Content Patcher edited Data\ObjectContextTags. [23:01:02 TRACE Content Patcher] [CP] Elven Farmer edited Characters\Farmer\hairstyles. [23:01:02 TRACE SMAPI] Content Patcher edited Characters\Farmer\hairstyles. [23:01:02 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\daybg. [23:01:02 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\daybg'. [23:01:02 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\daybg. [23:01:02 TRACE SMAPI] Content Patcher edited LooseSprites\daybg. [23:01:02 TRACE SMAPI] Invalidated 14 asset names: Characters\Farmer\hairstyles, Data\Bundles, Data\CraftingRecipes, Data\NPCGiftTastes, Data\ObjectContextTags, Data\ObjectInformation, LooseSprites\Cursors, LooseSprites\Cursors2, LooseSprites\daybg, LooseSprites\font_bold, LooseSprites\nightbg, Maps\MenuTiles, Maps\springobjects, Minigames\TitleButtons. Reloaded 13 core assets. [23:01:02 INFO Json Assets] Loading content packs... [23:01:02 INFO Json Assets] More Trees for JsonAssets 1.6.1 by Project Populate JsonAssets - A collection of new trees for JsonAssets [23:01:03 INFO Json Assets] Lemonade Machine Goods 1.1.0 by Krissy and Wren - A lemonade machine for use with custom fruit trees and bonster's. [23:01:03 INFO Json Assets] Festival of the Mundane Hat Pack 1.1.1 by MouseyPounds, Mr. Podunkian, and mouse - Json Assets Hat Content Pack for Festival of the Mundane Mod [23:01:03 INFO Json Assets] Starbound Valley 1.0.0 by jawsawn - Adding Starbound Crops and Foods into Stardew Valley. Requires JsonAssets and SpaceCore [23:01:03 TRACE Json Assets] Adding season requirements for Crystal Plant Seeds: New season requirements: z spring/z summer/z fall [23:01:03 TRACE Json Assets] Adding season requirements for Toxictop Seeds: New season requirements: z spring/z summer/z winter [23:01:03 INFO Json Assets] Stardrop Culture 1.1.0 by Vanillin - Stardrop for JsonAssets [23:01:03 TRACE Json Assets] Adding season requirements for Stardrop Seeds: New season requirements: z winter [23:01:03 INFO Json Assets] Universe Swords 1.1.0 by Vanillin - Blades for JsonAssets [23:01:03 INFO Json Assets] Fantasy Crops 1.4.2 by ParadigmNomad - Port & MizuJakkaru - Sprites - A port of Mizu's sprites for JsonAssets [23:01:03 ERROR Json Assets] Duplicate object: Doubloon just added by Fantasy Crops, already added by Fantasy Crops! [23:01:03 TRACE Json Assets] Adding season requirements for Coal Seeds: New season requirements: z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Copper Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Gold Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Iridium Seeds: New season requirements: z spring/z summer/z fall [23:01:03 TRACE Json Assets] Adding season requirements for Iron Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Doubloon Seeds: New season requirements: z spring/z summer/z winter [23:01:03 INFO Json Assets] New Fish Recipes 1.0.1 by TrentXV and Hisame Artworks - Add recipes to use with new fish mod and some new others [23:01:03 INFO Json Assets] Fruits and Veggies for JsonAssets 2.0.4 by Project Populate JsonAssets - A port of Mizu's crops for JsonAssets. [23:01:03 TRACE Json Assets] Adding season requirements for Adzuki Bean Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Aloe Pod: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Asparagus Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Bamboo Cutting: New season requirements: z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Barley Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Basil Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Bell Pepper Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Blackberry Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Blue Agave Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Broccoli Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Butternut Squash Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Cabbage Seeds: New season requirements: z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Cactus Flower Seeds: New season requirements: z winter [23:01:03 TRACE Json Assets] Adding season requirements for Carrot Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Cassava Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Celery Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Chickpea Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Chive Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Cotton Seeds: New season requirements: z spring/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Cucumber Starter: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Durum Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Elderberry Seeds: New season requirements: z spring/z summer/z fall [23:01:03 TRACE Json Assets] Adding season requirements for Fennel Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Ginger Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Gooseberry Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Green Pea Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Habanero Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Jalapeno Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Juniper Berry Seeds: New season requirements: z spring/z summer/z fall [23:01:03 TRACE Json Assets] Adding season requirements for Kidney Bean Starter: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Kiwi Seeds: New season requirements: z spring/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Lettuce Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Licorice Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Maguey Seeds: New season requirements: z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Mint Seeds: New season requirements: z spring/z summer/z fall [23:01:03 TRACE Json Assets] Adding season requirements for Muskmelon Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Navy Bean Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Oat Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Okra Seeds: New season requirements: z spring/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Onion Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Oregano Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Paddy Taro Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Parsley Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Passion Fruit Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Peanut Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Pineapple Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Quinoa Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Rapeseed Seeds: New season requirements: z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Raspberry Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Red Onion Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Rosemary Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Sage Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Shallot Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Shiitake Mushroom Starter: New season requirements: z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Soybean Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Spinach Seeds: New season requirements: z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Sugar Beet Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Sugar Cane Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Sulfur Shelf Mushroom Seeds: New season requirements: z spring/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Sweet Canary Melon Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Sweet Potato Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Tabasco Pepper Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Thyme Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Wasabi Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Watermelon Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Zucchini Seeds: New season requirements: z spring/z fall/z winter [23:01:03 INFO Json Assets] Mizu's Flowers for JsonAssets 1.6.1 by ParadigmNomad & Eemie (Port) & Mizu (Sprites) - A port of Mizu's sprites for JsonAssets. [23:01:03 TRACE Json Assets] Adding season requirements for Bee Balm Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Blue Mist Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Chamomile Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Clary Sage Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Fairy Duster Pod: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Fall Rose Starter: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Fragrant Lilac Pod: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Herbal Lavender Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Honeysuckle Starter: New season requirements: z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Passion Flower Seeds: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Pink Cat Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Pitcher Plant Starter: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Purple Coneflower Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Rafflesia Seeds: New season requirements: z winter [23:01:03 TRACE Json Assets] Adding season requirements for Rose Starter: New season requirements: z winter [23:01:03 TRACE Json Assets] Adding season requirements for Shaded Violet Seeds: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Spring Rose Starter: New season requirements: z summer/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Summer Rose Starter: New season requirements: z spring/z fall/z winter [23:01:03 TRACE Json Assets] Adding season requirements for Sweet Jasmine Seeds: New season requirements: z spring/z summer/z winter [23:01:03 TRACE Json Assets] Event: ItemsRegistered [23:01:03 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1536 Height:864} [23:01:03 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1536 Height:864} [23:01:08 TRACE game] Galaxy auth success [23:01:08 TRACE game] Galaxy signed in [23:01:08 TRACE game] Galaxy logged on [23:01:16 TRACE SMAPI] Festival of the Mundane edited Strings\StringsFromCSFiles. [23:01:17 TRACE Content Patcher] [CP] Elven Farmer edited Characters\Farmer\farmer_girl_base. [23:01:17 TRACE SMAPI] Content Patcher edited Characters\Farmer\farmer_girl_base. [23:01:21 TRACE game] gameMode was 'titleScreenGameMode (0)', set to 'loadingMode (6)'. [23:01:21 TRACE SMAPI] Game loader synchronizing... [23:01:21 TRACE game] getLoadEnumerator('Crow_235261043') [23:01:21 TRACE Content Patcher] More Fish edited Data\Bundles. [23:01:21 TRACE SMAPI] Content Patcher edited Data\Bundles. [23:01:21 DEBUG Json Assets] Loading stuff early (loading) [23:01:21 ERROR Json Assets] This mod failed in the Specialized.LoadStageChanged event. Technical details: System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value) at JsonAssets.Mod.AssignIds(String type, Int32 starting, IList`1 data) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 966 at JsonAssets.Mod.initStuff(Boolean loadIdFiles) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 803 at JsonAssets.Mod.onLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 585 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 [23:01:21 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\chatBox. [23:01:21 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\chatBox'. [23:01:21 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\chatBox. [23:01:21 TRACE SMAPI] Content Patcher edited LooseSprites\chatBox. [23:01:21 TRACE SMAPI] Clean Cellar edited Maps\townInterior. [23:01:21 TRACE Content Patcher] 0mnomnom's Farm loaded Maps\Farm. [23:01:21 TRACE SMAPI] Content Patcher loaded asset 'Maps\Farm'. [23:01:22 TRACE Content Patcher] Fishing Made Easy Suite loaded Data\Locations. [23:01:22 TRACE SMAPI] Content Patcher loaded asset 'Data\Locations'. [23:01:22 TRACE Content Patcher] More Fish edited Data\Locations. [23:01:22 TRACE SMAPI] Content Patcher edited Data\Locations. [23:01:22 TRACE Content Patcher] 0mnomnom's Farm loaded Maps\Forest. [23:01:22 TRACE SMAPI] Content Patcher loaded asset 'Maps\Forest'. [23:01:22 ERROR Content Patcher] Multiple patches want to load Maps\Greenhouse (Bonster's Iridium Greenhouse > Load maps/Greenhouse, Bonster's Prismatic Greenhouse > Load maps/Greenhouse). None will be applied. [23:01:22 TRACE SMAPI] Clean Cellar edited townInterior. [23:01:22 TRACE SMAPI] Clean Cellar loaded asset 'Maps\Cellar'. [23:01:22 TRACE TMXLoader] Adding:JJMGreenhouse [23:01:22 TRACE SMAPI] PyTK loaded asset 'Maps\JJMGreenhouse'. [23:01:22 TRACE SMAPI] PyTK loaded asset 'Maps\TownIndoors'. [23:01:22 TRACE TMXLoader] Successfully added:JJMGreenhouse [23:01:22 TRACE Content Patcher] More Fish edited Data\Quests. [23:01:22 TRACE SMAPI] Content Patcher edited Data\Quests. [23:01:23 TRACE SpaceCore] Event: OnBlankSave [23:01:23 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\daybg. [23:01:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\daybg'. [23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\daybg. [23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\daybg. [23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\nightbg. [23:01:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\nightbg'. [23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\nightbg. [23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\nightbg. [23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded Maps\MenuTiles. [23:01:23 TRACE SMAPI] Content Patcher loaded asset 'Maps\MenuTiles'. [23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited Maps\MenuTiles. [23:01:23 TRACE SMAPI] Content Patcher edited Maps\MenuTiles. [23:01:23 TRACE Content Patcher] Lamps edited TileSheets\Craftables. [23:01:23 TRACE Content Patcher] Medieval_buildings edited TileSheets\Craftables. [23:01:23 TRACE SMAPI] Content Patcher edited TileSheets\Craftables. [23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors2. [23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors2. [23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\Cursors. [23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) edited LooseSprites\Cursors. [23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\Cursors. [23:01:23 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\font_bold. [23:01:23 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\font_bold'. [23:01:23 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\font_bold. [23:01:23 TRACE SMAPI] Content Patcher edited LooseSprites\font_bold. [23:01:23 TRACE Content Patcher] Medieval_buildings edited Buildings\houses. [23:01:23 TRACE SMAPI] Content Patcher edited Buildings\houses. [23:01:23 TRACE Content Patcher] Lumisteria's Interior Recolor edited Maps\townInterior. [23:01:23 TRACE SMAPI] Content Patcher edited Maps\townInterior. [23:01:23 TRACE SMAPI] Clean Cellar edited Maps\townInterior. [23:01:23 TRACE Content Patcher] Lumisteria's Interior Recolor edited Maps\farmhouse_tiles. [23:01:23 TRACE SMAPI] Content Patcher edited Maps\farmhouse_tiles. [23:01:23 TRACE SMAPI] Invalidated 15 asset names: Buildings\houses, LooseSprites\chatBox, LooseSprites\Cursors, LooseSprites\Cursors2, LooseSprites\daybg, LooseSprites\font_bold, LooseSprites\nightbg, Maps\farmhouse_tiles, Maps\MenuTiles, Maps\spring_outdoorsTileSheet, Maps\spring_town, Maps\townInterior, Minigames\TitleButtons, TileSheets\Craftables, townInterior. Reloaded 8 core assets. [23:01:24 DEBUG Json Assets] Fixing IDs [23:01:24 ERROR Json Assets] This mod failed in the Specialized.LoadStageChanged event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Mod.cloneIdDictAndRemoveOurs(IDictionary`2 full, IDictionary`2 ours) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 1006 at JsonAssets.Mod.fixIdsEverywhere() in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 1013 at JsonAssets.Mod.onLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in G:\StardewValley\Mods_1.4\JsonAssets\Mod.cs:line 590 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 [23:01:24 TRACE Content Patcher] Transparent Static Trees edited Maps\spring_town. [23:01:25 TRACE SMAPI] Content Patcher edited Maps\spring_town. [23:01:25 TRACE Content Patcher] Medieval_buildings edited Maps\spring_outdoorsTileSheet. [23:01:25 TRACE Content Patcher] pigeon_mail edited Maps\spring_outdoorsTileSheet. [23:01:25 TRACE Content Patcher] Transparent Static Trees edited Maps\spring_outdoorsTileSheet. [23:01:25 TRACE SMAPI] Content Patcher edited Maps\spring_outdoorsTileSheet. [23:01:25 TRACE game] gameMode was 'loadingMode (6)', set to 'playingGameMode (3)'. [23:01:25 TRACE game] getLoadEnumerator() exited, elapsed = '00:00:04.1744949' [23:01:25 TRACE SMAPI] Game loader done. [23:01:25 DEBUG Json Assets] Adding default recipes [23:01:25 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:0 Y:0 Width:1536 Height:864} [23:01:25 TRACE Content Patcher] [CP] Elven Farmer edited Characters\Farmer\farmer_girl_base. [23:01:25 TRACE SMAPI] Content Patcher edited Characters\Farmer\farmer_girl_base. [23:01:25 TRACE SMAPI] Context: loaded save 'Crow_235261043', starting spring 16 Y1, locale set to en. Single-player. [23:01:25 TRACE Anything Ponds] Checking for and restoring empty pond data from save [23:01:25 TRACE Better Mixed Seeds] 499 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 429 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 474 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 433 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 476 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 473 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 477 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 472 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 475 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 478 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 273 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 745 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 427 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 481 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 487 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 302 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 482 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 479 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 453 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 484 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 485 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 486 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 455 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 431 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 480 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 483 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 299 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 489 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 494 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 491 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 493 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 488 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 425 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 301 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 490 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 347 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] 492 has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Accessed mod-provided API for Json Assets. [23:01:25 TRACE Better Mixed Seeds] FantasyCrops loaded [23:01:25 TRACE Better Mixed Seeds] Coal Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Copper Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Iron Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Gold Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Doubloon Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Iridium Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] FruitAndVeggies loaded [23:01:25 TRACE Better Mixed Seeds] Bamboo Cutting has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Basil Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Cabbage Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Cactus Flower Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Licorice Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Maguey Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Muskmelon Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Onion Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Parsley Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Passion Fruit Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Pineapple Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Rapeseed Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Red Onion Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Shallot Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Shiitake Mushroom Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Spinach Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Sugar Beet Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Sweet Canary Melon Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Adzuki Bean Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Aloe Pod has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Asparagus Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Blue Agave Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Butternut Squash Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Cassava Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Chickpea Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Chive Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Cotton Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Cucumber Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Gooseberry Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Green Pea Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Kiwi Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Lettuce Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Navy Bean Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Okra Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Oregano Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Quinoa Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Raspberry Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Sugar Cane Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Sulfur Shelf Mushroom Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Wasabi Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Zucchini Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Barley Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Bell Pepper Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Blackberry Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Broccoli Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Carrot Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Celery Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Durum Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Fennel Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Ginger Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Habanero Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Jalapeno Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Kidney Bean Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Oat Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Paddy Taro Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Peanut Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Rosemary Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Sage Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Soybean Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Sweet Potato Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Tabasco Pepper Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Thyme Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Watermelon Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Elderberry Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Juniper Berry Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Mint Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] MizusFlowers loaded [23:01:25 TRACE Better Mixed Seeds] Chamomile Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Honeysuckle Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Pink Cat Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Pitcher Plant Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Rafflesia Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Rose Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Shaded Violet Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Spring Rose Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Blue Mist Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Clary Sage Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Fragrant Lilac Pod has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Herbal Lavender Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Passion Flower Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Summer Rose Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Bee Balm Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Fairy Duster Pod has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Fall Rose Starter has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Purple Coneflower Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Sweet Jasmine Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] StarboundValley loaded [23:01:25 TRACE Better Mixed Seeds] Automato Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Eggshoot Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Feathercrown Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Oculemon Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Pearlpea Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Pussplum Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Avesmingo Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Beakseed Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Coralcreep Tank has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Currentcorn Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Dirturchin Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Neonmelon Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Reefpod Tank has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Boneboo Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Toxictop Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Wartweed Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Boltbulb Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Crystal Plant Seeds has been added to the seed list [23:01:25 TRACE Better Mixed Seeds] Diodia Seeds has been added to the seed list [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Coal Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Copper Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Iron Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Gold Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Doubloon Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Iridium Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Bamboo Cutting [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Basil Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cabbage Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cactus Flower Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Licorice Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Maguey Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Muskmelon Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Onion Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Parsley Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Passion Fruit Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pineapple Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Rapeseed Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Red Onion Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Shallot Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Shiitake Mushroom Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Spinach Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sugar Beet Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sweet Canary Melon Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Adzuki Bean Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Aloe Pod [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Asparagus Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Blue Agave Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Butternut Squash Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cassava Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Chickpea Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Chive Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cotton Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Cucumber Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Gooseberry Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Green Pea Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Kiwi Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Lettuce Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Navy Bean Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Okra Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Oregano Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Quinoa Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Raspberry Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sugar Cane Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sulfur Shelf Mushroom Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Wasabi Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Zucchini Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Barley Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Bell Pepper Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Blackberry Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Broccoli Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Carrot Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Celery Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Durum Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Fennel Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Ginger Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Habanero Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Jalapeno Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Kidney Bean Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Oat Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Paddy Taro Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Peanut Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Rosemary Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sage Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Soybean Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sweet Potato Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Tabasco Pepper Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Thyme Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Watermelon Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Elderberry Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Juniper Berry Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Mint Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Chamomile Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Honeysuckle Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pink Cat Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pitcher Plant Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Rafflesia Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Rose Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Shaded Violet Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Spring Rose Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Blue Mist Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Clary Sage Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Fragrant Lilac Pod [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Herbal Lavender Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Passion Flower Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Summer Rose Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Bee Balm Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Fairy Duster Pod [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Fall Rose Starter [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Purple Coneflower Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Sweet Jasmine Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Automato Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Eggshoot Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Feathercrown Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Oculemon Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pearlpea Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Pussplum Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Avesmingo Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Beakseed Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Coralcreep Tank [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Currentcorn Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Dirturchin Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Neonmelon Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Reefpod Tank [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Boneboo Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Toxictop Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Wartweed Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Boltbulb Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Crystal Plant Seeds [23:01:25 ERROR Better Mixed Seeds] Could find seed index for item: Diodia Seeds [23:01:25 TRACE SMAPI] Invalidating cache entries for new asset editors... [23:01:25 TRACE SMAPI] PyTK edited Data\BigCraftablesInformation. [23:01:25 TRACE Blueberry's Mushroom Machine] Propagator Index:4016 [23:01:25 TRACE SMAPI] Blueberry's Mushroom Machine edited Data\BigCraftablesInformation. [23:01:25 TRACE SMAPI] Invalidated 1 asset names: Data\BigCraftablesInformation. Reloaded 1 core assets. [23:01:25 TRACE Mail Framework Mod] Reading content pack: [MFM] Fruits and Veggies 1.0.1 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[PPJA] Fruits and Veggies\[MFM] Fruits and Veggies [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Aloe Pod for letter ppja.aloepod. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.aloepod. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Sweet Canary Melon Seeds for letter ppja.sweetcanarymelonseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.sweetcanarymelonseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Cassava Seeds for letter ppja.casavaseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.casavaseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Chickpea Seeds for letter ppja.chickpeaseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.chickpeaseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Elderberry Seeds for letter ppja.elderberryseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.elderberryseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Fennel Seeds for letter ppja.fennelseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.fennelseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Ginger Seeds for letter ppja.gingerseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.gingerseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Gooseberry Seeds for letter ppja.gooseberryseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.gooseberryseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Green Pea Seeds for letter ppja.greenpeaseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.greenpeaseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Jalapeno Seeds for letter ppja.jalapenoseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.jalapenoseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Juniper Berry Seeds for letter ppja.juniperseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.juniperseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Mint Seeds for letter ppja.mintseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.mintseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Okra Seeds for letter ppja.okraseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.okraseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Passion Fruit Seeds for letter ppja.passionfruitseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.passionfruitseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Soybean Seeds for letter ppja.soybeanseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.soybeanseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Zucchini Seeds for letter ppja.zucchiniseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.zucchiniseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Paddy Taro Seeds for letter ppja.paddytaroseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.paddytaroseeds. [23:01:25 TRACE Mail Framework Mod] Reading content pack: [MFM] Mizu's Flowers 1.0.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[PPJA] Mizus Flowers\[MFM] Mizus Flowers [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Chamomile Seeds for letter ppja.chamomileseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.chamomileseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Fairy Duster Pod for letter ppja.fairydusterseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.fairydusterseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Honeysuckle Starter for letter ppja.honeysucklestarter. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.honeysucklestarter. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Herbal Lavender Seeds for letter ppja.herballavenderseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.herballavenderseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Fragrant Lilac Pod for letter ppja.fragrantlilacseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.fragrantlilacseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Passion Flower Seeds for letter ppja.passionflowerseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.passionflowerseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Pitcher Plant Starter for letter ppja.pitcherplantstarter. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.pitcherplantstarter. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Rafflesia Seeds for letter ppja.rafflesiaseeds. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.rafflesiaseeds. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Rose Starter for letter ppja.rosestarter. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.rosestarter. [23:01:25 TRACE Mail Framework Mod] Reading content pack: [MFM] More Trees 1.0.0 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[PPJA] More Trees\[MFM] More Trees [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Camphor Sapling for letter ppja.camphorsapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.camphorsapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Eucalyptus Sapling for letter ppja.eucalyptussapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.eucalyptussapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Fig Sapling for letter ppja.figsapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.figsapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Grapefruit Sapling for letter ppja.grapefruitsapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.grapefruitsapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Melaleuca Sapling for letter ppja.melaleucasapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.melaleucasapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Persimmon Sapling for letter ppja.persimmonsapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.persimmonsapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Pomelo Sapling for letter ppja.pomelosapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.pomelosapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Vanilla Sapling for letter ppja.vanillasapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.vanillasapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Fragrant Wisteria Sapling for letter ppja.fragrantwisteriasapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.fragrantwisteriasapling. [23:01:25 TRACE Content Patcher] More Fish edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Content Patcher edited Data\ObjectInformation. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\ObjectInformation. [23:01:25 WARN Mail Framework Mod] No object found with the name Ylang Ylang Sapling for letter ppja.ylangylangsapling. [23:01:25 WARN Mail Framework Mod] An index value is required to attach an object for letter ppja.ylangylangsapling. [23:01:25 TRACE Entoarox Framework] Unpacking custom objects... [23:01:25 TRACE TMXLoader] Add Location: JJMGreenhouse [23:01:25 TRACE TMXLoader] Restore Location: JJMGreenhouse [23:01:25 TRACE TMXLoader] Restore Location objects: JJMGreenhouse [23:01:25 DEBUG NPC Map Locations] Handled tracking for custom location: Farm. [23:01:25 TRACE NPC Map Locations] Requested cache invalidation for 'LooseSprites\Map'. [23:01:25 TRACE SMAPI] Invalidated 0 cache entries. [23:01:25 DEBUG NPC Map Locations] Using recolored map maps\_default\spring_map.png. [23:01:25 TRACE SMAPI] NPC Map Locations loaded asset 'LooseSprites\map'. [23:01:25 TRACE Wear More Rings] Loaded extra rings save data. [23:01:25 ERROR PyTK] This mod failed in the GameLoop.DayStarted event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at PyTK.PyTKMod.<>c.<Entry>b__22_0(Object s, DayStartedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\PyTK\PyTKMod.cs:line 82 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 88 [23:01:25 TRACE SMAPI] Invalidating cache entries for new asset editors... [23:01:25 TRACE Content Patcher] More Fish edited Data\CraftingRecipes. [23:01:25 TRACE SMAPI] Content Patcher edited Data\CraftingRecipes. [23:01:25 TRACE SMAPI] Blueberry's Mushroom Machine edited Data\CraftingRecipes. [23:01:25 TRACE SMAPI] Better Sprinklers edited Data\CraftingRecipes. [23:01:25 TRACE SMAPI] Invalidated 1 asset names: Data\CraftingRecipes. Reloaded 1 core assets. [23:01:25 TRACE SMAPI] Invalidating cache entries for new asset editors... [23:01:25 TRACE Content Patcher] Lamps edited TileSheets\Craftables. [23:01:25 TRACE Content Patcher] Medieval_buildings edited TileSheets\Craftables. [23:01:25 TRACE SMAPI] Content Patcher edited TileSheets\Craftables. [23:01:25 TRACE Blueberry's Mushroom Machine] Expanding bigCraftables tilesheet. [23:01:25 ERROR Blueberry's Mushroom Machine] Mod crashed when editing asset 'TileSheets\Craftables', which may cause errors in-game. Error details: System.NotSupportedException: XNA Framework HiDef profile supports a maximum Texture2D size of 4096. at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message, Object arg1, Object arg2) at Microsoft.Xna.Framework.Graphics.Texture2D.ValidateCreationParameters(ProfileCapabilities profile, Int32 width, Int32 height, SurfaceFormat format, Boolean mipMap) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height) at BlueberryMushroomMachine.Editors.BigCraftablesTilesheetEditor.Edit[T](IAssetData asset) in E:\Dev\Projects\SDV\Projects\BlueberryMushroomMachine\BlueberryMushroomMachine\Editors\BigCraftablesTilesheetEditor.cs:line 29 at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\GameContentManager.cs:line 358 [23:01:25 TRACE SMAPI] Invalidated 1 asset names: TileSheets\Craftables. Reloaded 1 core assets. [23:01:25 TRACE Blueberry's Mushroom Machine] Recipe always available: False [23:01:25 TRACE Mail Framework Mod] Requested cache invalidation for 'Data\mail'. [23:01:25 TRACE SMAPI] Invalidated 0 cache entries. [23:01:25 DEBUG Event Repeater] New Day, Forget events! [23:01:25 DEBUG Event Repeater] New Day, Removed Flagged Mail! [23:01:25 DEBUG Event Repeater] New Day, Everyone Forgot what you said! [23:01:25 TRACE More Animals] Statistics: Config: { "UseMaxAdoptionLimit": false, "MaxAdoptionLimit": 10, "AnimalsOnly": false, "BalancedPetTypes": true, "BalancedPetSkins": true, "DisableDailyLimit": false, "ExtraTypes": [], "AdoptionPrice": 500, "RepeatedAdoptionPenality": 0.1 } Registered types: bluechicken, babybluechicken, brownchicken, babybrownchicken, browncow, babybrowncow, dinosaur, duck, babyduck, goat, babygoat, pig, babypig, rabbit, babyrabbit, sheep, babysheep, shearedsheep, voidchicken, babyvoidchicken, whitechicken, babywhitechicken, whitecow, babywhitecow, cat, dog Animal Skins: babyduck: 1 skins (BabyDuck.png) Pet Skins: cat: 9 skins (cat_1.png, cat_2.png, cat_3.png, cat_4.png, cat_5.png, cat_6.png, cat_7.png, cat_8.png, cat_9.png) dog: 9 skins (dog_1.png, dog_2.png, dog_3.png, dog_4.png, dog_5.png, dog_6.png, dog_7.png, dog_8.png, dog_9.png) [23:01:25 TRACE More Animals] Patching bus stop... [23:01:32 TRACE Content Patcher] More Fish edited Characters\Dialogue\Willy. [23:01:32 TRACE SMAPI] Content Patcher edited Characters\Dialogue\Willy. [23:01:34 TRACE SpaceCore] Event: BeforeWarp [23:01:34 TRACE game] Warping to Farm [23:01:34 TRACE Content Patcher] More Fish edited Data\Events\Farm. [23:01:34 TRACE SMAPI] Content Patcher edited Data\Events\Farm. [23:01:34 TRACE SMAPI] Blueberry's Mushroom Machine edited Data\Events\Farm. [23:01:34 TRACE Content Patcher] Better Grass Visibility loaded TerrainFeatures\grass. [23:01:34 TRACE SMAPI] Content Patcher loaded asset 'TerrainFeatures\grass'. [23:01:34 TRACE Content Patcher] Requested cache invalidation for all assets matching a predicate. [23:01:34 TRACE SMAPI] Invalidated 2 asset names: Maps\farmhouse_tiles, Maps\townInterior. Reloaded 0 core assets. [23:01:47 TRACE Content Patcher] Vintage Interface 2.0 (CP) loaded LooseSprites\textBox. [23:01:47 TRACE SMAPI] Content Patcher loaded asset 'LooseSprites\textBox'. [23:01:47 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\textBox. [23:01:47 TRACE SMAPI] Content Patcher edited LooseSprites\textBox. [23:01:59 TRACE Content Patcher] More Fish edited Data\mail. [23:01:59 TRACE SMAPI] Content Patcher edited Data\mail. [23:01:59 TRACE SMAPI] Mail Framework Mod edited Data\mail. [23:01:59 TRACE Festival of the Mundane] Adding our mail to Data/mail [23:01:59 TRACE SMAPI] Festival of the Mundane edited Data\mail. [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:19 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:19 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:20 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:02:20 TRACE SMAPI] Recovering sprite batch from error... [23:02:55 TRACE SpaceCore] Event: ActionActivated [23:02:55 TRACE Content Patcher] Garden Variety UI - Content Patcher Version edited LooseSprites\letterBG. [23:02:55 TRACE Content Patcher] Vintage Interface 2.0 (CP) edited LooseSprites\letterBG. [23:02:55 TRACE SMAPI] Content Patcher edited LooseSprites\letterBG. [23:03:33 TRACE game] Dropping Green Algae [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:35 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:35 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 TRACE SMAPI] Recovering sprite batch from error... [23:03:36 ERROR SMAPI] An error occured in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object. at JsonAssets.Overrides.ObjectCanPlantHereOverride.Prefix(Object __instance, GameLocation l, Vector2 tile, Boolean& __result) in G:\StardewValley\Mods_1.4\JsonAssets\Overrides\Object.cs:line 12 at canBePlacedHere_Patch1(Object l, GameLocation tile, Vector2 ) at playerCanPlaceItemHere_Patch1(GameLocation location, Item item, Int32 x, Int32 y, Farmer f) at StardewValley.Game1.drawMouseCursor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 16578 at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 15200 at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 1456 at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 772 [23:03:36 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.view parsed log | download