SMAPI log parser

Suggested fixes

  • You have an older version of SMAPI installed. Consider updating SMAPI to fix problems.
  • Consider updating these mods to fix problems:
    SMAPI 4.0.4 → 4.0.6

Log info

Game info:
Stardew Valley: 1.6.3 build 24087 on Microsoft Windows 11 Pro
SMAPI: 4.0.4
Folder: C:\XboxGames\Stardew Valley\Content
Log started: 2024-03-12 17:20 UTC (17:20 your time)

Installed mods: click any mod to filter toggle content packs in list
game 1.6.3 build 24087 1 error
SMAPI 4.0.4 Pathoschild 1 error
CJB Cheats Menu 1.35.1 CJBok and Pathoschild no errors
CJB Item Spawner 2.3.3 CJBok and Pathoschild no errors
Console Commands 4.0.4 SMAPI no errors
Save Backup 4.0.4 SMAPI no errors
Filter messages:
TRACE | DEBUG | INFO | ALERT | WARN | ERROR
.* aA “ ” HL
showing 1 to 14 of 18 (total: 126)
13:20:23INFOSMAPISMAPI 4.0.4 with Stardew Valley 1.6.3 build 24087 on Microsoft Windows 11 Pro
13:20:23INFOSMAPIMods go here: C:\XboxGames\Stardew Valley\Content\Mods
13:20:26DEBUGSMAPIWaiting for game to launch...
13:20:27DEBUGSMAPILoading mod metadata...
13:20:27DEBUGSMAPILoading mods...
13:20:27INFOSMAPILoaded 4 mods: This section is hidden. Click here to show it.
13:20:27INFOSMAPIFound 1 mod with warnings:
13:20:27DEBUGSMAPILaunching mods...
13:20:27DEBUGSMAPIMods loaded and ready!
13:20:28ALERTSMAPIYou can update SMAPI to 4.0.6: https://smapi.io
13:20:28INFOSMAPIType 'help' for help, or 'help <cmd>' for a command's usage
13:59:38ERRORgamesaveTask failed with an exception IOException: The process cannot access the file because it is being used by another process. at System.IO.FileSystem.MoveFile(String sourceFullPath, String destFullPath, Boolean overwrite) at System.IO.File.Move(String sourceFileName, String destFileName, Boolean overwrite) at StardewValley.SaveGame.getSaveEnumerator()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 898 at StardewValley.SaveGame.<>c__DisplayClass88_0.<Save>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 370 at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
13:59:38ERRORSMAPIAn error occurred in the overridden update loop: IOException: The process cannot access the file because it is being used by another process. at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 397 at StardewValley.Menus.SaveGameMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:line 119 at StardewValley.Menus.ShippingMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\ShippingMenu.cs:line 356 at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3419 at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3199 at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 737
13:59:38WARNgameWARNING: Mismatched UI Mode Push/Pop counts. Correcting.
view raw log | download raw data