13:20:23 | INFO | SMAPI | SMAPI 4.0.4 with Stardew Valley 1.6.3 build 24087 on Microsoft Windows 11 Pro |
13:20:23 | INFO | SMAPI | Mods go here: C:\XboxGames\Stardew Valley\Content\Mods |
13:20:26 | DEBUG | SMAPI | Waiting for game to launch... |
13:20:27 | DEBUG | SMAPI | Loading mod metadata... |
13:20:27 | DEBUG | SMAPI | Loading mods... |
13:20:27 | INFO | SMAPI | Loaded 4 mods: This section is hidden. Click here to show it. |
13:20:27 | INFO | SMAPI | Found 1 mod with warnings: |
13:20:27 | DEBUG | SMAPI | Launching mods... |
13:20:27 | DEBUG | SMAPI | Mods loaded and ready! |
13:20:28 | ALERT | SMAPI | You can update SMAPI to 4.0.6: https://smapi.io |
13:20:28 | INFO | SMAPI | Type 'help' for help, or 'help <cmd>' for a command's usage |
13:59:38 | ERROR | game | saveTask failed with an exception
IOException: The process cannot access the file because it is being used by another process.
at System.IO.FileSystem.MoveFile(String sourceFullPath, String destFullPath, Boolean overwrite)
at System.IO.File.Move(String sourceFileName, String destFileName, Boolean overwrite)
at StardewValley.SaveGame.getSaveEnumerator()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 898
at StardewValley.SaveGame.<>c__DisplayClass88_0.<Save>b__0() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 370
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) |
13:59:38 | ERROR | SMAPI | An error occurred in the overridden update loop: IOException: The process cannot access the file because it is being used by another process.
at StardewValley.SaveGame.Save()+MoveNext() in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 397
at StardewValley.Menus.SaveGameMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\SaveGameMenu.cs:line 119
at StardewValley.Menus.ShippingMenu.update(GameTime time) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\ShippingMenu.cs:line 356
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3419
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3199
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 737 |
13:59:38 | WARN | game | WARNING: Mismatched UI Mode Push/Pop counts. Correcting. |